Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 23:17:26 Player: MrFartsburg Result: Destroyed by B7-E9S(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1915) 1915 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4735 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 354/410 System Corruption 21% Temperature Cool (9) Movement Walking (192) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Cooling System (fused) Large Storage Unit Component Analysis Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon Mace > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Energy Filter Medium Laser Small Laser High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Microactuators Component Analysis Suite > --- WEAPON ----------- Heavy EM Shotgun Autogun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Cooling System Machine Analyzer Energy Filter Weapon Cycler Medium Laser Small Laser Field Laser Light EM Pulse Cannon Assault Rifle High-powered Shotgun EMP Blaster Shock Bomb Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Component Analysis Suite Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 64 | 6 6 6 20 23 3 Power 14 | 1 . 1 6 4 2 Engine 8 | 1 . 1 5 1 . Core 6 | . . . 1 3 2 Reactor . | . . . . . . Propulsion 16 | 2 3 1 4 6 . Treads 9 | 2 3 1 2 1 . Leg 5 | . . . . 5 . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 2 7 6 . Device 8 | . . 1 4 3 . Storage 3 | 1 1 . 1 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 17 | 2 2 2 3 7 1 Energy Gun 5 | 1 . . 2 2 . Energy Cannon 4 | . 1 1 . 1 1 Ballistic Gun 4 | 1 . 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Corrupted Parts 2 | . . . . 2 . System Corruption 2 | . . . . 2 . Parts Lost 37 | . . 1 13 21 2 Power 10 | . . . 4 5 1 Propulsion 8 | . . . 5 3 . Utility 10 | . . 1 3 5 1 Weapon 9 | . . . 1 8 . Highest Loss Streak 11 | . . 1 6 11 2 To Critical Strikes . | . . . . . . Average Backups 11 | 2 9 12 12 8 6 Power . | . 1 . . . . Propulsion 1 | 1 4 5 . . 1 Utility 2 | . . . 3 3 2 Weapon 6 | . 4 5 8 5 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . 2 1 3 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 1 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 76 | . 84 84 73 73 87 Engine 11 | . 14 16 12 5 7 Core 1 | . . . . 5 5 Treads 17 | . 27 27 16 5 . Leg 2 | . . . . 10 30 Device 6 | . . . 7 15 15 Storage 9 | . 14 11 9 7 7 Processor 3 | . . . 5 2 . Protection 4 | . . 7 4 3 4 Energy Gun 7 | . 7 . 12 2 . Energy Cannon 3 | . 5 11 . . 7 Ballistic Gun 6 | . 14 11 3 3 . Launcher 1 | . 1 . . 4 4 Peak Build Rating 31 | 6 9 16 26 31 31 Average Rating 17 | 4 7 13 19 23 29 On Entrance 13 | . 6 9 16 22 29 Avg Prop Armor Cover (%) 14 | 14 . . . . . Naked Turns . | . . . . . . Heaviest Build 104 | 12 88 101 104 52 57 Greatest Support 89 | 40 46 69 89 50 50 Greatest Overweight (x) 12 | . 3 2 4 12 1 Average Overweight (x) 1 | . 1 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 15 15 Average Capacity 21 | 6 24 25 24 15 15 Most Carried 17 | 4 13 13 17 15 7 Average Carried 11 | 2 9 12 12 8 6 Final Capacity 25 | 8 25 25 15 15 15 Final Carried 12 | 4 12 12 12 7 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1222 | 209 102 94 416 384 17 Remotely 147 | . . . 147 . . Salvage Created 2097 | . 140 94 1177 611 75 Parts 88 | . 8 7 47 20 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 45 | . 5 4 21 12 3 Melee 4 | . . . . 2 2 Guns 20 | . 1 . 14 5 . Cannons 6 | . 1 4 1 . . AOE 8 | . 3 . 3 2 . Classes Destroyed 10 | . 3 1 4 2 . Worker 1 | . . . 1 . . Builder 2 | . . . . 2 . Recycler 2 | . . . 1 1 . Watcher 2 | . 1 . 1 . . Swarmer 7 | . 3 3 . 1 . Grunt 25 | . 2 . 15 8 . Brawler 2 | . . . 1 1 . Sentry 6 | . . 1 4 1 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Wasp 3 | . . . . . 3 Best Kill Streak 6 | . 3 2 6 5 3 Combat Bots Only 5 | . 3 2 5 4 3 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 455 | . 23 93 129 185 25 Missed 122 | . 6 22 46 41 7 Hits 333 | . 17 71 83 144 18 Melee 2 | . . . . 2 . Projectile 331 | . 17 71 83 142 18 Critical Strikes 20 | . . 1 9 9 1 Damage Taken 5039 | . 181 650 1623 2275 310 Core 1094 | . 24 49 307 693 21 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 86 | . . . 86 . . Core Remaining (%) 80 | 100 90 87 44 . . Volleys Fired 140 | . 7 20 61 52 . Largest 2 | . 2 2 2 2 . Hottest 105 | . 80 83 105 83 . Shots Fired 261 | . 14 40 118 89 . Gun 202 | . 7 20 97 78 . Cannon 48 | . 5 20 17 6 . Launcher 11 | . 2 . 4 5 . Special . | . . . . . . Kinetic 96 | . 7 20 28 41 . Thermal 114 | . 5 20 53 36 . Explosive 10 | . 2 . 4 4 . Electromagnetic 41 | . . . 33 8 . Robot Hit Streak 12 | . 2 8 12 10 . Robot Miss Streak 8 | . 2 8 5 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 176 | . 6 19 84 62 5 Core Hits 90 | . 7 6 50 25 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 5 | . . . . 4 1 Critical Strikes 9 | . . . 3 5 1 Burn 2 | . . . 2 . . Meltdown 1 | . . . 1 . . Corrupt 1 | . . . . 1 . Smash 5 | . . . . 4 1 Melee Attacks 15 | . . . . 8 7 Impact 15 | . . . . 8 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4366 | . 257 336 2129 1478 166 Guns 2314 | . 29 146 1337 802 . Cannons 553 | . 53 190 227 83 . Explosions 1033 | . 172 . 481 380 . Melee 372 | . . . . 206 166 Ramming 94 | . 3 . 84 7 . Kinetic 928 | . 29 146 327 426 . Thermal 1484 | . 53 190 836 405 . Explosive 724 | . 172 . 275 277 . Electromagnetic 764 | . . . 607 157 . Impact 372 | . . . . 206 166 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . 21 21 Average Corruption 15 | . . . . 15 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 26 3 Message Errors 8 | . . . . 7 1 Matter Fused 6 | . . . . 6 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . . . . 2 . Parts Fused 2 | . . . . 1 1 Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 323 | . . 10 42 242 29 Projectiles 25 | . . 10 15 . . Explosions 137 | . . . 27 110 . Melee 161 | . . . . 132 29 Knockbacks 4 | . . . 1 2 1 Impact 4 | . . . 1 2 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 263 | . 13 . . 250 . Shots 7 | . 1 . . 6 . Rammed 11 | . 1 . 7 3 . Targets Rammed 11 | . 1 . 7 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 544 | . 129 273 544 313 . Average Temperature 140 | . 71 145 151 126 . Received Heat Transfer 1566 | . 54 63 639 738 72 Effects 21 | . . 2 19 . . Shutdowns 6 | . . . 6 . . Energy Bleed 5 | . . 2 3 . . Interference 4 | . . . 4 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . . 2 4 1 Combat Hostiles 6 | . . . 2 3 1 Parts Fried 8 | . . . 2 5 1 Impact Corruptions 7 | . . . . 5 2 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . 2 . . Heat Transferred 2927 | . 111 407 1656 753 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 3 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 98 100 . Level 1 . | . . . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 252 | . 108 59 252 131 . Initial 112 | . . 11 9 112 . Average 34 | . 32 9 31 64 . Influence Increases 1377 | . 138 122 652 465 . Destroy 0b10 Robot/C 840 | . 100 80 420 240 . Destroy 0b10 Robot/NC 35 | . 5 . 15 15 . Destroy Leader 204 | . 22 20 112 50 . Successful Hack 7 | . . 7 . . . Disable Machine 60 | . . 15 15 30 . Destroy Structure 96 | . 11 . 30 55 . Lose Combat Pursuer 135 | . . . 60 75 . Influence Decreases 1377 | . 110 127 426 703 11 Entered New Map 173 | . . 17 14 137 5 Time Decay 884 | . 110 100 312 356 6 Lost Part 320 | . . 10 100 210 . Squads Dispatched 9 | . . . 5 4 . Investigation 4 | . . . 3 1 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . . . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 9 5 39 19 4 Peak Tracking Total 7 | . 4 4 7 4 4 Tactical Retreats 7 | . . . 4 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 4 | . . 1 1 2 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 2 4 2 2 . Terminals 8 | . 2 3 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 34 | . 5 18 7 4 . Successful 26 | . 4 14 6 2 . Failed 8 | . 1 4 1 2 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 5 11 4 4 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 4 8 3 2 . Record 14 | . 3 6 3 2 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 3 2 1 . Full Trace Events 6 | . 1 2 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 1630 | . . . 1128 502 . Optics 1128 | . . . 1128 . . Sensors 184 | . . . . 184 . Machine Analysis 318 | . . . . 318 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3806 | 89 497 654 1716 808 42 Spaces Moved 1164 | 49 164 222 450 268 11 Core 4 | 2 . . . 2 . Treads 1002 | 47 164 222 450 119 . Legs 158 | . . . . 147 11 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 200 160 120 122 Average Speed 271 | 155 278 263 317 221 172 Slowest Speed 650 | 160 400 320 480 650 192 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 3 31 17 42 4 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . 10 . 26 55 . Melee . | . . . . . . Projectile . | . . . . . . AOE 91 | . 10 . 26 55 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1497 | 59 187 251 602 376 22 Wait 51 | 1 1 . 40 9 . Move 1159 | 48 163 221 449 267 11 Hop . | . . . . . . Pick Up 37 | 4 8 3 12 10 . Fast Attach 31 | 6 1 2 11 9 2 Attach 26 | . 1 2 8 15 . Detach . | . . . . . . Swap 15 | . 4 2 5 2 2 Drop 12 | . 1 1 9 1 . Fire 140 | . 7 20 61 52 . Melee 15 | . . . . 8 7 Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 9 | . 1 . 7 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 4) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1045 | -9/Materials | Discovered new exit (range 8) 1241 | -9/Materials | Entered another Materials area 1241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -8/Materials | Discovered new exit (range 10) 1458 | -8/Materials | Lost 6 parts (2p3n1w) 2242 | -8/Materials | Repaired Lgt. Armor Plating 2529 | -8/Materials | Build established: Scavenger-Mutant 2919 | -8/Materials | Discovered new exit (range 17) 2926 | -8/Materials | Core integrity fell below 50% 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3201 | -7/Factory | Lost 11 parts (3p2n2u4w) 3214 | -7/Factory | Core integrity fell below 50% 3370 | -7/Factory | System corruption reached 10% 3409 | -7/Factory | Core integrity fell below 20% 3455 | -7/Factory | Build established: Mutant 3459 | -7/Factory | Lost 7 parts (1p1n2u3w) 3744 | -7/Factory | Discovered new exit (range 12) 3765 | -7/Factory | Entered Lower Caves 3782 | -7/Lower Caves | Ambushed by wild Derelicts 3807 | -7/Lower Caves | Destroyed by B7-E9S(g) with Beamcaster Last Messages --------------- B7-E9S(g): "Hold it right there! What's your model number? Ha, who am I kidding, we need whatever spare parts you can give us." Discarded EMP Blaster. Critical hit (Destroy). Hrd. Medium Armor Plating destroyed. 2Y-KYI(s) destroyed. Lgt. Nuclear Core destroyed. Acquired 17 matter. Acquired Lgt. Nuclear Core. BX8Z|VZ0PZUOW/I74OMCDD53QMR B7-E9S(g) knocked back. O3-RWZ(s) suffers critical hit (Smash). Destroyed Cesium-ion Thruster. O3-RWZ(s) system corrupted by crushing effect. O3-RWZ(s) system terminally corrupted. Battle Rifle fried. 4K-8X7(s) destroyed. Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ???????????????????????????? ##??????????????????? | | ???????????????????????????? #???###????????????? | | ????????????????????????????# #??# #????????????? | | ????????????????????????????# #?? #????????????? | | ????????????????????????????# ### #????????????? | | ????????????????????????????# #????????????? | | ???????????????????????????## #????????????? | | ??????????????????????###### #????????????? | | ??????????????????????#%## #????????????? | | ??????????????????????#=#[# #?????????????? | | ??????????????????????#%g## #?????????????? | | ??????????????????????###@ #?????????????? | | ????????????????????????#= # #????????????? | | ????????????????????????### #### ###????????????? | | ??????????????????????????# #??? #??????????????? | | ??????????????????????????# #??? #??????????????? | | ??????????????????????????# ????#??????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ????????????????????????## ##?????????????????? | | ?????????????????????????## ###??????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 30 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 4% | -8/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBladeForcewell Manual? 0 Play Time 00:40:58 Cumulative 41.7 hours Start 2026.10.31 @ 22:35:11 End 2026.10.31 @ 23:17:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f08ea3c-55c1-4acd-bc91-3f03343979f7