Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 18:20:58 Player: Cmdr.Laserstrahl Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (159) 795 Value Destroyed (6229) 6229 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 12840 Bonus ------- High Alert Combat Kills 1271 Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 149/300 Energy 30/100 System Corruption 14% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Analyzer Layered Heavy Armor Plating > --- WEAPON (3) ------- Heavy Phase Cannon > --- INVENTORY (20) --- Micro Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel High-capacity Battery (250) Improved Terrain Scanner Advanced Recoil Stabilizer Improved Weapon Cycler Advanced Trap Extractor (0/8) Improved Arc Projector Heavy Laser Plasma Rifle Advanced Plasma Cannon Advanced Plasma Cannon Mass Driver Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Analyzer Improved Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel Advanced Heat Sink High-capacity Battery Improved Terrain Scanner Advanced Recoil Stabilizer Advanced Trap Extractor Improved Arc Projector Heavy Laser Plasma Rifle Advanced Plasma Cannon Advanced Plasma Cannon Mass Driver Rocket Launcher Improved Remote Datajack Powered Hammer Segregator [Rating: 86] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . 1 . . Utility 5 | . . . 1 1 1 1 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 148 | 8 2 5 20 11 5 2 12 35 48 Power 23 | 2 . . 3 1 2 . 2 4 9 Engine 15 | 2 . . 3 . 1 . 1 4 4 Core 8 | . . . . 1 1 . 1 . 5 Reactor . | . . . . . . . . . . Propulsion 47 | 2 . 2 8 4 2 . 3 13 13 Treads 1 | . . . 1 . . . . . . Leg 38 | . . . 3 4 2 . 3 13 13 Wheel 8 | 2 . 2 4 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 2 2 . 3 1 1 1 3 9 11 Device 18 | 1 . . . 1 . 1 1 7 7 Storage 4 | 1 2 . . . . . . . 1 Processor 3 | . . . 1 . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 8 | . . . 2 . . . 1 2 3 Artifact . | . . . . . . . . . . Weapon 45 | 2 . 3 6 5 . 1 4 9 15 Energy Gun 15 | 2 . 1 1 1 . . . 6 4 Energy Cannon 9 | . . . 1 2 . . 1 1 4 Ballistic Gun 14 | . . 1 3 2 . 1 2 1 4 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . Special Weapon 2 | . . 1 . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . 2 Parts Lost 48 | . . 7 8 . . . 1 10 22 Power 6 | . . 1 1 . . . . . 4 Propulsion 16 | . . 3 4 . . . . 3 6 Utility 16 | . . . 2 . . . 1 5 8 Weapon 10 | . . 3 1 . . . . 2 4 Highest Loss Streak 8 | . . 5 6 . . . 1 4 8 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 3 8 9 13 14 14 14 14 14 17 Power 1 | 1 . . . 1 1 1 2 1 . Propulsion 1 | 1 2 2 . . . 1 . 1 2 Utility 5 | . 3 5 8 6 5 4 4 3 5 Weapon 6 | 1 2 2 3 6 7 7 8 8 8 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 2 . 4 8 2 . 1 2 12 Power 4 | . 1 . . 1 . . . 1 1 Propulsion 5 | . 1 . . . . . . 1 3 Utility 11 | . . . 2 4 . . . . 5 Weapon 10 | . . . 1 3 2 . 1 . 3 Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 97 | . 100 92 95 98 99 99 94 95 98 Engine 7 | . 14 11 10 2 6 6 5 9 5 Core 3 | . . . . 6 7 6 5 1 4 Treads 1 | . . . 8 . . . . . . Leg 22 | . . . 2 35 30 26 29 28 28 Wheel 5 | . 28 25 18 . . . . . . Device 14 | . 14 14 8 8 7 13 10 14 20 Storage 7 | . 14 14 11 9 7 6 5 5 5 Processor 9 | . . . 10 9 15 13 11 11 7 Protection 4 | . . . 2 9 7 6 4 4 3 Energy Gun 4 | . 28 15 1 . . . . 5 6 Energy Cannon 4 | . . . 1 8 7 6 5 7 4 Ballistic Gun 7 | . . 10 17 6 7 12 9 3 4 Peak Build Rating 86 | 8 8 8 17 24 35 42 76 75 86 Average Rating 48 | 5 7 7 15 22 31 41 65 69 75 On Entrance 28 | . 8 8 5 15 24 35 42 70 73 Avg Prop Armor Cover (%) 10 | . . . 10 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 13 28 29 37 39 48 53 73 71 94 Greatest Support 90 | 20 20 20 32 48 57 57 87 90 85 Greatest Overweight (x) 10 | . 1 1 10 1 . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Average Capacity 16 | 7 9 15 15 15 15 15 15 15 18 Most Carried 20 | 8 10 11 15 15 15 15 15 15 20 Average Carried 15 | 3 8 9 13 14 14 14 14 14 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Final Carried 18 | 8 10 9 15 15 15 15 15 15 18 Class Distribution -------------------- 33% | Scavenger-Gunner 24% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Matter Collected 3747 | 280 70 33 584 161 71 92 264 774 1418 Remotely . | . . . . . . . . . . Salvage Created 7470 | 107 111 122 1059 572 62 92 768 1356 3221 Parts 346 | 6 6 7 63 26 5 4 32 43 154 Haulers Intercepted 5 | . . . 2 1 . . . . 2 Recyclers Shooed 18 | 1 1 1 1 . . . 4 . 10 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Combat Hostiles Destroyed 120 | . 3 1 24 7 1 1 9 24 50 Melee 4 | . . . 3 . . . . . 1 Guns 66 | . 3 1 21 . 1 1 5 7 27 Cannons 32 | . . . . 5 . . . 9 18 AOE 10 | . . . . . . . 4 3 3 Classes Destroyed 17 | 2 2 . 5 1 . . 1 . 6 Worker 10 | . . . 2 . . 1 2 . 5 Builder 3 | . . . . . . . . . 3 Tunneler 4 | 2 . 1 1 . . . . . . Hauler 5 | . . . 2 1 . . . . 2 Recycler 11 | 1 . 1 1 2 . . 2 . 4 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . . . . . . . . . 2 Watcher 3 | . . . 2 . . . . . 1 Swarmer 21 | . 1 . 10 . . . . . 10 Saboteur 3 | . . . . . . . . . 3 Grunt 56 | . 2 1 9 4 . . 4 20 16 Brawler 1 | . . . . . . . . . 1 Duelist 6 | . . . 1 1 . . . 3 1 Sentry 10 | . . . 4 1 1 1 1 1 1 Specialist 2 | . . . . . . . . . 2 Hunter 13 | . . . . 1 . . 2 . 10 Programmer 8 | . . . . . . . 2 . 6 Best Kill Streak 8 | 2 1 3 5 3 1 2 7 6 8 Combat Bots Only 7 | . 1 1 4 3 1 1 4 6 7 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 2 1 Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Hostile Shots Fired 1066 | . 18 44 155 39 18 36 112 178 466 Missed 314 | . 4 9 38 18 7 15 32 48 143 Hits 752 | . 14 35 117 21 11 21 80 130 323 Melee 32 | . . . 4 . . . . 7 21 Projectile 720 | . 14 35 113 21 11 21 80 123 302 AOE 7 | . . 7 . . . . . . . Critical Strikes 31 | . . 1 3 2 . . 3 8 14 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 11575 | . 190 547 1369 240 38 89 1099 2644 5359 Core 1458 | . 63 75 250 12 4 17 104 292 641 Absorbed by Shields 961 | . . . . 92 22 46 386 . 415 Core Remaining (%) 79 | 100 . 44 37 97 99 98 . . . Volleys Fired 427 | 9 19 12 68 34 9 5 41 74 156 Largest 3 | 2 2 2 2 2 2 3 3 3 3 Hottest 236 | 80 80 100 91 83 85 113 154 236 236 Shots Fired 1035 | 18 38 22 136 61 18 15 93 209 425 Gun 703 | 18 38 21 131 27 9 10 54 109 286 Cannon 308 | . . . 5 34 9 5 34 98 123 Launcher 22 | . . . . . . . 5 2 15 Special 2 | . . 1 . . . . . . 1 Kinetic 444 | . . 11 124 27 9 10 54 56 153 Thermal 559 | 18 38 11 12 34 9 5 34 151 247 Explosive 22 | . . . . . . . 5 2 15 Electromagnetic 9 | . . . . . . . . . 9 Robot Hit Streak 16 | 7 7 6 12 14 5 4 11 16 13 Robot Miss Streak 9 | 2 5 2 2 3 3 3 6 9 7 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 7 | . . . 1 . . . . . 6 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 Shots Hit Robots 606 | 12 22 13 106 42 9 10 54 123 215 Core Hits 319 | 4 7 9 43 15 4 4 33 58 142 Critical Kills 8 | . . . 1 2 . . . 3 2 Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 17 | . . . 1 2 . . 2 4 8 Burn 7 | . . . . . . . . 1 6 Meltdown 6 | . . . . 2 . . . 3 1 Destroy 4 | . . . 1 . . . 2 . 1 Melee Attacks 17 | . . . 14 1 . . . . 2 Thermal 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing 15 | . . . 14 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16409 | 136 238 155 1814 843 168 220 1910 3556 7369 Guns 7748 | 136 238 152 1413 262 99 105 681 1328 3334 Cannons 5957 | . . . 61 523 69 115 760 1899 2530 Explosions 2209 | . . . . . . . 469 329 1411 Melee 398 | . . . 340 58 . . . . . Ramming 97 | . . 3 . . . . . . 94 Kinetic 4983 | . . 65 1346 262 99 105 681 614 1811 Thermal 8694 | 136 238 87 128 523 69 115 760 2613 4025 Explosive 2209 | . . . . . . . 469 329 1411 Electromagnetic 28 | . . . . . . . . . 28 Impact . | . . . . . . . . . . Slashing 398 | . . . 340 58 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 1 1 . . . . 1 1 14 Average Corruption 1 | . 1 1 . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . 1 . . . . 1 5 29 Message Errors 10 | . . 1 . . . . . 3 6 Matter Fused 7 | . . . . . . . . 1 6 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 5 | . . . . . . . 1 1 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Misfires 2 | . . . . . . . . . 2 Alerts 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 304 | . . . 73 5 12 . 22 24 168 Projectiles 116 | . . . . 5 12 . 22 24 53 Explosions 115 | . . . . . . . . . 115 Melee 73 | . . . 73 . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 11 | . . 1 . . . . . . 10 Kicked 10 | . . . . . . . . . 10 Crushed . | . . . . . . . . . . Highest Temperature 684 | 126 126 12 180 195 156 28 342 454 684 Average Temperature 100 | 54 45 10 44 74 56 9 110 124 140 Received Heat Transfer 2732 | . 66 129 483 117 . 16 118 1041 762 Effects 23 | . . . . . . . 5 2 16 Shutdowns 6 | . . . . . . . . 1 5 Energy Bleed 3 | . . . . . . . . 1 2 Interference 8 | . . . . . . . 5 . 3 Matter Decay 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 9 | . . . . 2 . . . 5 2 Combat Hostiles 8 | . . . . 2 . . . 5 1 Parts Melted 39 | 1 . . . 7 . . 1 17 13 Heat Transferred 13978 | 300 550 200 261 851 111 185 1100 4071 6349 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Maximum Alert Level 4 | . . . 1 . . . 1 3 4 Low Security (%) 45 | 100 100 100 59 100 100 100 92 21 . Level 1 22 | . . . 40 . . . 7 23 32 Level 2 15 | . . . . . . . . 34 30 Level 3 12 | . . . . . . . . 20 27 Level 4 3 | . . . . . . . . . 9 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1434 | 5 50 25 362 149 30 30 211 767 1434 Initial 402 | . . 15 . 139 20 . . 119 402 Average 335 | 1 14 8 143 65 6 7 105 448 656 Influence Increases 4144 | 15 100 46 750 243 59 44 323 748 1816 Destroy 0b10 Robot/C 2400 | . 60 20 480 140 20 20 180 480 1000 Destroy 0b10 Robot/NC 195 | 15 . 10 40 15 . 5 20 . 90 Destroy Leader 436 | . . . 118 42 10 10 40 40 176 Successful Hack 106 | . 10 . 4 12 14 9 4 . 53 Disable Machine 225 | . . . 15 30 15 . 45 . 120 Anti-Garrison Action 50 | . . . . . . . . 50 . Destroy Structure 357 | . . 1 3 4 . . 34 73 242 Lose Combat Pursuer 375 | . 30 15 90 . . . . 105 135 Influence Decreases 2782 | 15 60 86 420 527 105 44 152 152 1221 Entered New Map 659 | . . 25 . 191 26 . . 52 365 Time Decay 1609 | 15 60 56 350 227 79 44 142 . 636 Lost Part 405 | . . 5 70 . . . 10 100 220 Purge Threat 109 | . . . . 109 . . . . . Squads Dispatched 32 | . 1 . 3 2 1 . 3 . 22 Investigation 3 | . . . 1 . . . . . 2 Extermination 5 | . . . . . 1 . . . 4 Reinforcement 16 | . 1 . 2 2 . . 1 . 10 Assault 6 | . . . . . . . . . 6 Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 3 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Distress Signals 12 | . 1 1 4 2 . . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 9 11 32 18 3 1 20 29 86 Peak Tracking Total 10 | . 4 6 6 5 1 1 10 7 9 Tactical Retreats 17 | . 1 1 5 . . . . 4 6 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Traps Triggered 5 | . 2 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Machines Disabled 16 | . . . 1 2 1 . 3 1 8 Max in Single Turn 2 | . . . 1 1 1 . 1 1 2 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Machines Accessed 33 | . 2 . 6 5 2 2 1 1 14 Terminals 25 | . 2 . 4 5 2 2 . 1 9 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 4 | . . . 2 . . . . . 2 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 80 | . 7 . 19 19 2 7 1 1 24 Successful 37 | . 3 . 11 8 1 2 1 . 11 Failed 42 | . 4 . 7 11 1 5 . 1 13 Catastrophic 7 | . 1 . 3 . . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . Manual 53 | . 6 . 11 13 2 6 . 1 14 Terminals 64 | . 7 . 11 19 2 7 . 1 17 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 10 | . . . 8 . . . . . 2 Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 8 | . 1 . . 4 . 1 . . 2 Robot Analysis 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer 7 | . . . 7 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 17 | . 2 . 4 4 1 1 . . 5 Terminals 17 | . 2 . 4 4 1 1 . . 5 Botnet 17 | . 2 . 4 4 1 1 . . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 2 . 5 5 1 1 . . 13 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 62 | . . . . . . . . . 62 Total Part Build Rating 4 | . . . . . . . . . 4 Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 5 1 Machine Destruction 6 | . . . . . . . . 5 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Active Infowar (turns) 4616 | 32 273 192 866 . 355 158 374 733 1633 Structural 562 | . . . . . . . . . 562 Seismic 1363 | 32 273 192 866 . . . . . . Machine Analysis 2691 | . . . . . 355 158 374 733 1071 Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Turns Passed 6147 | 87 273 192 1175 547 355 158 374 733 2253 Spaces Moved 3774 | 47 233 136 726 339 264 121 185 352 1371 Core 7 | 6 . . 1 . . . . . . Treads . | . . . . . . . . . . Legs 2680 | . . . 48 339 264 121 185 352 1371 Wheels 1087 | 41 233 136 677 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 120 115 115 116 114 108 Average Speed 113 | 76 82 97 112 122 119 115 116 118 115 Slowest Speed 550 | 80 95 115 550 190 122 115 116 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . 3 . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 41 36 50 37 9 5 9 37 40 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . . 1 . . . . 3 . 15 Terrain Destroyed 205 | . . 1 . 1 . . 24 29 150 Melee . | . . . . . . . . . . Projectile 68 | . . 1 . 1 . . 9 13 44 AOE 137 | . . . . . . . 15 16 106 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Gar Fac Total 4817 | 79 278 170 927 416 291 129 272 512 1743 Wait 186 | 1 14 14 59 5 . . 19 9 65 Move 3766 | 46 232 135 725 338 263 120 185 351 1371 Hop . | . . . . . . . . . . Pick Up 110 | 15 6 3 26 11 7 2 4 10 26 Fast Attach 50 | . . . 4 4 . . 6 13 23 Attach 50 | 7 . 4 13 2 2 2 2 6 12 Detach 1 | . . . 1 . . . . . . Swap 81 | 1 2 1 5 5 3 . 5 22 37 Drop 116 | . 5 . 12 16 7 . 10 27 39 Fire 427 | 9 19 12 68 34 9 5 41 74 156 Melee 17 | . . . 14 1 . . . . 2 Ram 1 | . . 1 . . . . . . . Kick 10 | . . . . . . . . . 10 Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 361 | -10/Materials | Entered Mines 446 | -10/Mines | Discovered new exit (range 13) 481 | -10/Mines | Assembled infested the area 486 | -10/Mines | Assisted by a Guerilla fighting off Assembled 547 | -10/Mines | Core integrity fell below 50% 553 | -10/Mines | Entered Materials 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 575 | -9/Materials | Lost 5 parts (1p2n2w) 1235 | -9/Materials | Central database locked down 1582 | -9/Materials | Core integrity fell below 50% 1626 | -9/Materials | Lost 6 parts (1p3n1u1w) 1692 | -9/Materials | Discovered new exit (range 4) 1728 | -9/Materials | Entered another Materials area 1728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -8/Materials | Build established: Scavenger-Mutant 2059 | -8/Materials | Discovered new exit (range 16) 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2481 | -7/Factory | Discovered new exit (range 13) 2630 | -7/Factory | Entered another Factory area 2630 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2676 | -6/Factory | Discovered new exit (range 15) 2788 | -6/Factory | Entered another Factory area 2788 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2984 | -5/Factory | Garrison activated, responded to threat 3138 | -5/Factory | Garrison activated, responded to threat 3162 | -5/Factory | Identified exit to Garrison 3162 | -5/Factory | Entered Garrison 3175 | -5/Garrison | Spotted B-86 Titan 3212 | -5/Garrison | Triggered checkpoint 3363 | -5/Garrison | Lost 4 parts (1n2u1w) 3406 | -5/Garrison | Triggered checkpoint 3620 | -5/Garrison | Build established: Scavenger-Gunner 3690 | -5/Garrison | Lost 4 parts (1n3u) 3729 | -5/Garrison | Triggered checkpoint 3752 | -5/Garrison | Triggered checkpoint 3800 | -5/Garrison | Garrison Relay disabled 3878 | -5/Garrison | Discovered new exit (range 13) 3895 | -5/Garrison | Entered Factory 4195 | -5/Factory | First assault squad dispatched 4304 | -5/Factory | Lost 8 parts (2p2n2u2w) 4526 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 4630 | -5/Factory | Fabricated Arm. Wheel (x2) 4939 | -5/Factory | Cargo convoy interrupted 4968 | -5/Factory | Core integrity fell below 50% 5094 | -5/Factory | Identified exit to Garrison 5222 | -5/Factory | Noticed a derelict Sapper rigging charges 5344 | -5/Factory | Destroyed 7 combat bots 5375 | -5/Factory | Build established: Scavenger-Tank 5795 | -5/Factory | Spotted B-75 Beast 6017 | -5/Factory | Destroyed 7 combat bots 6082 | -5/Factory | System corruption reached 10% 6109 | -5/Factory | Core integrity fell below 20% 6144 | -5/Factory | Destroyed 7 combat bots 6148 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06132_ U-05 Engineer builds a Door. 06133_ Gauss Rifle destroyed. 06134_ K-01 Serf collects debris. 06135_ Imp. Ion Engine destroyed. 06137_ U-05 Engineer builds a Wall. 06138_ Mic. Fission Core lost to overload. 06138_ B-60 Warrior Imp. Medium Armor Plating blown off. 06138_ B-60 Warrior Imp. Treads blown off. 06138_ K-01 Serf collects debris. 06139_ Powered Hammer severed. 06141_ Adv. Heat Sink destroyed. 06141_ Carbon-fiber Leg destroyed. 06142_ K-01 Serf collects debris. 06142_ U-05 Engineer builds a Wall. 06142_ Segregator destroyed. 06145_ K-01 Serf collects debris. 06147_ System corrupted: Component data lost. 06147_ Carbon-fiber Leg destroyed. 06147_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????#####;########??????????????????? | | ?????????????????# = =@/ #??????????????????? | | ?????????????????# bllgi #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"" u=!|#??????????????????? | | ?????????????????# """"" %!=!k*?????????????????? | | ?????????????????# """ =!%[#*=???#????????????? | | ?????????????????# =!*[#%! #????????????? | | ?????????????????# ==%+| #????????????? | | ?????????????????# ![#% #????????????? | | ?????????????????# ""T"" [# #????????????? | | ?????????????????# """""[== # #????????????? | | ?????????????????# *!*[%* ! # %| #????????????? | | ?????????# ################ ! #????????????? | | ?????????# % = [*=!%[ #????????????? | | ?????????# | %! == % #????????????? | | ?????????+ !% "#???????????? | | ?????????# =%= ##???????????? | | ?????????# #????????????? | | ?????????# ############+####"####????????????? | | ?????????# ???# #?# % #??????????????? | | ?????????# ????# #??# #??????????????? | | ?????????? ????? #???# #??????????????? | | ???????????????##????# #??????????????? | | ?????????? ####### +??????????????? | | ?????????? + [ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Item Schematics ----------------- Trap Extractor | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaCannonFrame Manual? 0 Play Time 02:32:10 Cumulative 408.4 hours Start 2025.10.26 @ 15:43:41 End 2025.10.26 @ 18:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 154 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 51 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d41e13-05c2-4bee-b1c9-59d366099413