Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 20:39:38 Player: weirdfoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (922) 922 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 5786 Bonus ------- Follower Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 47/300 Energy 77/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Armored Medium Treads Armored Leg Thunder Leg Enhanced Optical Array Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Titanium Leg Thunder Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Matter Filter Improved Focal Shield > --- WEAPON ----------- Plasma Rifle Heavy Assault Rifle Heavy Flak Cannon > --- INVENTORY -------- Fission Core Aluminum Leg Armored Leg Armored Wheel Enhanced Optical Array Sensor Array Force Field Barrage Gun Gauss Cannon Heavy Flak Cannon [Rating: 71] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Slots Evolved 10 | . . 2 . . . 6 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 6 | . . 1 . . . 3 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 58 | 6 13 1 1 2 12 9 8 6 Power 10 | 1 3 . . . 3 2 . 1 Engine 4 | 1 1 . . . 2 . . . Core 6 | . 2 . . . 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 4 . . 1 6 2 5 . Treads 6 | . . . . . 2 . 4 . Leg 11 | . 4 . . 1 4 1 1 . Wheel 3 | 2 . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 2 1 1 1 . 3 3 3 Device 8 | . . 1 . 1 . 2 2 2 Storage 3 | 1 1 . . . . . 1 . Processor 3 | . 1 . 1 . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 13 | 2 4 . . . 3 2 . 2 Energy Gun 3 | 1 1 . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 2 . . . 3 . . . Ballistic Cannon 3 | . . . . . . 1 . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 33 | . 3 . . . 8 . 4 18 Power 7 | . 2 . . . 2 . . 3 Propulsion 9 | . . . . . 4 . . 5 Utility 9 | . . . . . . . 3 6 Weapon 8 | . 1 . . . 2 . 1 4 Highest Loss Streak 8 | . 1 . . . 8 . 4 5 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 9 9 8 9 8 7 9 7 Power 1 | . 1 2 2 2 1 1 1 . Propulsion 2 | 1 3 3 3 2 2 . 3 4 Utility 2 | . 2 2 1 3 4 4 2 1 Weapon 1 | . 1 1 1 1 . . 2 . Tool/Special . | . . . . . . . . . Unused Backups 7 | . 2 . . . 1 . . 4 Power . | . . . . . . . . . Propulsion 5 | . 2 . . . . . . 3 Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 99 88 88 100 94 98 96 61 Engine 2 | . 4 . . . 9 5 . . Core 8 | . 9 11 11 11 1 5 11 7 Treads 8 | . . . . . 6 13 12 17 Leg 14 | . 13 22 22 33 25 9 9 . Wheel 1 | . 14 . . . . 2 . . Device 12 | . . 11 11 11 11 19 20 10 Storage 9 | . 14 11 11 11 11 6 11 6 Processor 11 | . 13 11 11 11 11 12 11 9 Energy Gun 1 | . 11 . . . . . 4 . Ballistic Gun 12 | . 14 21 22 22 18 16 5 1 Ballistic Cannon 2 | . . . . . . 2 5 4 Peak Build Rating 71 | 6 11 12 12 21 33 58 71 69 Average Rating 35 | 4 10 12 11 18 24 49 67 43 On Entrance 22 | . 6 11 12 12 21 28 58 56 Avg Prop Armor Cover (%) 8 | . . . . . 5 6 8 30 Naked Turns 113 | . . . . . . . . 113 Heaviest Build 62 | 10 18 19 18 18 23 51 55 62 Greatest Support 108 | 20 20 20 20 30 48 48 108 108 Greatest Overweight (x) 4 | . . . . . . 1 4 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 6 10 9 10 10 10 10 10 10 Average Carried 8 | 2 9 9 8 9 8 7 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 9 10 10 6 10 10 5 Class Distribution -------------------- 62% | Mutant 29% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Matter Collected 962 | 204 203 . 57 20 167 25 101 185 Remotely . | . . . . . . . . . Salvage Created 753 | . 319 . . . 206 25 72 131 Parts 39 | . 17 . . . 13 4 4 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . 1 14 . . 1 Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Combat Hostiles Destroyed 17 | . 6 . . . 4 . 2 5 Melee 2 | . 2 . . . . . . . Guns 9 | . 4 . . . 4 . . 1 Cannons 6 | . . . . . . . 2 4 Classes Destroyed 5 | . 2 . . . 2 . 1 . Drone 1 | . . . . . 1 . . . Watcher 2 | . 1 . . . . 1 . . Grunt 9 | . 6 . . . . . . 3 Hunter 5 | . . . . . 3 . . 2 Programmer 2 | . . . . . . . 2 . Best Kill Streak 3 | . 2 . . . 2 1 2 3 Combat Bots Only 3 | . 2 . . . 2 . 2 3 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Hostile Shots Fired 527 | . 37 . . . 120 . 26 344 Missed 156 | . 10 . . . 34 . 7 105 Hits 371 | . 27 . . . 86 . 19 239 Projectile 371 | . 27 . . . 86 . 19 239 AOE 1 | . . . . . . . 1 . Critical Strikes 13 | . . . . . 1 . 4 8 Damage Taken 6486 | . 482 . . . 1344 . 622 4038 Core 1393 | . 79 . . . 307 . 54 953 Absorbed by Shields 162 | . . . . . . . . 162 Core Remaining (%) 72 | 100 68 . . . 23 100 . . Volleys Fired 95 | . 27 1 . . 27 2 10 28 Largest 2 | . 2 2 . . 2 1 2 2 Hottest 88 | . 70 40 . . 56 28 75 88 Shots Fired 158 | . 54 2 . . 38 2 16 46 Gun 111 | . 54 2 . . 38 2 7 8 Cannon 47 | . . . . . . . 9 38 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 130 | . 27 2 . . 38 2 15 46 Thermal 28 | . 27 . . . . . 1 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 15 . . . 21 7 10 6 Robot Miss Streak 10 | . 2 2 . . 1 . 3 10 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 125 | . 39 . . . 33 1 15 37 Core Hits 82 | . 17 . . . 12 1 13 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 5 | . 4 1 . . . . . . Impact . | . . . . . . . . . Slashing 5 | . 4 1 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1848 | . 432 . 3 . 282 23 358 750 Guns 861 | . 387 . . . 282 23 109 60 Cannons 934 | . . . . . . . 249 685 Explosions . | . . . . . . . . . Melee 45 | . 45 . . . . . . . Ramming 8 | . . . 3 . . . . 5 Kinetic 1555 | . 169 . . . 282 23 336 745 Thermal 240 | . 218 . . . . . 22 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 45 | . 45 . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . . . . 2 2 Average Corruption 1 | . 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . . 19 Message Errors 7 | . . . . . . . . 7 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 28 | . . . . . . . 7 21 Impact . | . . . . . . . . . Kinetic 26 | . . . . . . . 6 20 Secondary 2 | . . . . . . . 1 1 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . 1 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 283 | . 283 . . . 10 . 32 263 Average Temperature 75 | . 97 . . . 5 . 9 68 Received Heat Transfer 1180 | . 216 . . . . . 12 952 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 656 | . 606 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 91 | 100 100 100 100 . . 72 100 . Level 1 8 | . . . . . . 27 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 300 | . 60 9 . . . 300 32 . Initial 300 | . . 9 . . . 300 . . Average 42 | . 18 . . . . 120 2 . Influence Increases 1022 | . 157 1 . . 132 307 50 375 Destroy 0b10 Robot/C 340 | . 120 . . . 80 . 40 100 Destroy 0b10 Robot/NC 15 | . 5 . . . 5 5 . . Destroy Leader 84 | . 32 . . . 20 2 10 20 Allied During Kill 27 | . . . . . 27 . . . Destroy Structure 1 | . . 1 . . . . . . Advance Influence 300 | . . . . . . 300 . . Lose Combat Pursuer 255 | . . . . . . . . 255 Influence Decreases 1007 | . 133 24 1 . 130 309 50 360 Entered New Map 18 | . . 15 1 . . 2 . . Time Decay 787 | . 123 9 . . 98 307 40 210 Lost Part 170 | . 10 . . . . . 10 150 Lost Ally 32 | . . . . . 32 . . . Squads Dispatched 4 | . 1 1 . . . 1 1 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . 1 1 . Reinforcement 2 | . 1 1 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 9 2 . . 5 1 8 28 Peak Tracking Total 7 | . 2 1 . . 3 1 3 7 Tactical Retreats 7 | . . . . . . . . 7 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Traps Triggered 6 | . 3 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . 4 . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Total Allies 7 | . . . 3 4 . . . . Largest Group 7 | . . . 3 7 6 . . . Highest-Rated Group 197 | . . . 40 197 181 . . . Highest-Rated Ally 40 | . . . 16 40 40 . . . Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . 33 . . . Total Damage 326 | . . . . . 326 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Active Infowar (turns) 4372 | . . 207 257 842 509 803 769 985 Optics 2556 | . . . . . . 802 769 985 Sensors 3923 | . . 207 257 842 509 803 689 616 Structural 2332 | . . . . . . 801 769 762 Jamming 126 | . . . . . . . . 126 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Turns Passed 4969 | 45 439 207 257 842 509 803 769 1098 Spaces Moved 3021 | 38 295 34 207 640 312 379 285 831 Core 229 | 1 . . . . . . . 228 Treads 1102 | . . . . . 70 379 274 379 Legs 1247 | . 124 34 207 640 242 . . . Wheels 443 | 37 171 . . . . . 11 224 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 165 150 50 Average Speed 133 | 79 96 120 120 120 130 168 227 117 Slowest Speed 245 | 80 120 120 120 120 170 245 245 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 53 11 46 64 50 12 10 87 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 1 . . . 1 Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 1 | . . 1 . . . . . . Melee 1 | . . 1 . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Total 3782 | 49 391 196 214 713 382 542 390 905 Wait 536 | . 32 159 3 71 23 139 72 37 Move 3013 | 37 294 33 206 639 311 378 284 831 Hop . | . . . . . . . . . Pick Up 32 | 6 9 . 2 1 2 9 3 . Fast Attach 29 | 6 4 . . . 6 4 7 2 Attach 20 | . 3 1 . 1 3 4 3 5 Detach 5 | . 1 . . . 1 1 2 . Swap 19 | . 8 1 2 1 4 2 . 1 Drop 24 | . 9 . . . 5 3 7 . Fire 95 | . 27 1 . . 27 2 10 28 Melee 5 | . 4 1 . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Discovered new exit (range 5) 692 | -9/Materials | Entered Mines 697 | -9/Mines | Met a Derelict bent on vengeance 761 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 764 | -9/Mines | Found Prototype Device 801 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 860 | -9/Mines | Learned location of 1 exit from Materials 921 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 949 | -9/Mines | Entered Zion 949 | -7/Zion | Accompanied by 3 allies 1024 | -7/Zion | Learned location of Warlord (-4) 1042 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1226 | -7/Zion | Learned location of Storage (-7) 1250 | -7/Zion | Identified Exp. Sensor Array 1258 | -7/Zion | Received a visual enhancement algorithm 1265 | -7/Zion | Ran a visual enhancement algorithm 1457 | -7/Zion | Met Imprinter 1479 | -7/Zion | Imprinted 1481 | -7/Zion | Declared Zion's savior 1685 | -7/Zion | Discovered new exit (range 12) 1791 | -7/Zion | Entered Proximity Caves 1791 | -6/Proximity Caves | Accompanied by 7 allies 1884 | -6/Proximity Caves | Spotter reported a threat 2119 | -6/Proximity Caves | Core integrity fell below 50% 2158 | -6/Proximity Caves | Spotter reported a threat 2173 | -6/Proximity Caves | Lost 8 parts (2p4n2w) 2292 | -6/Proximity Caves | Discovered new exit (range 5) 2300 | -6/Proximity Caves | Entered Factory 2300 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2587 | -6/Factory | Build established: Scavenger-Skirmisher 3092 | -6/Factory | Discovered new exit (range 5) 3103 | -6/Factory | Discovered new exit (range 19) 3103 | -6/Factory | Entered another Factory area 3103 | -5/Factory | Evolved 2 slots: Utility x2 3810 | -5/Factory | Lost 4 parts (3u1w) 3846 | -5/Factory | Discovered new exit (range 16) 3872 | -5/Factory | Entered Upper Caves 4218 | -5/Upper Caves | Lost 3 parts (1u2w) 4519 | -5/Upper Caves | Lost 3 parts (2u1w) 4560 | -5/Upper Caves | Lost 3 parts (1p2u) 4603 | -5/Upper Caves | Spotted B-75 Beast 4630 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4664 | -5/Upper Caves | Encountered a Warlord checkpoint 4670 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4705 | -5/Upper Caves | Core integrity fell below 50% 4741 | -5/Upper Caves | Lost 5 parts (1p3n1w) 4830 | -5/Upper Caves | Build established: Mutant 4857 | -5/Upper Caves | Released all parts (3) 4866 | -5/Upper Caves | Core integrity fell below 20% 4958 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4970 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04710_ Arm. Medium Treads destroyed. 04716_ Penetrated by Slug. 04729_ System corrupted: Energy discharge (-23). 04803_ System corrupted: Matter fused (-8). 04856_ Arm. Wheel destroyed. 04857_ Released Adv. Visual Processing Unit. 04857_ Released Imp. Targeting Computer. 04857_ Released Med. Storage Unit. [Achievement: Live, Flee, And Rebuild] 04866_ System corrupted: IFF burst signal emitted. 04898_ Q=BI2 EWQ:/JFSUYQLR9/Y5%T,WQL7R5: 04920_ POR,P1C6AVCRVF%5H8 XX9GVRJICO R 04958_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04958_ Penetrated by Slug. 04958_ Slug penetrates Wall. 04962_ Y-72 Warden: "REQUESTING BACKUP." 04968_ System corrupted: Energy discharge (-27). 04969_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########??????##########????????????????????????? | | ##########??#############????????????????????????? | | # ########## #### ###???????????????????????? | | ###### ## ####??????????????????????? | | ### ### ####?????????????????????? | | ##### ## ###?????????????????????? | | ###### ## ##?????????????????????? | | ###?## ### ###?????????????????????? | | ##?##### ### ###?????????????????????? | | ##?##### ### #########???????????????? | | ##?## ###### ########???????????????? | | ???## ###+#### ###### ###??????????????? | | ???## # "# ###?### ###??????????????? | | ???## ? ????"# ############ ##??????????????? | | ???????" ???"# #######;#### ###?????????????? | | ???????" #### ## #; ### ###?????????????? | | ???????" / # ## ##?????????????? | | ????????? # g @ ###?????????????? | | ????????### s ## ####?????????????? | | ????? $ s###### ####??????????????? | | ? ######### Y ####### #####?????????????? | | ???? ######## ###### #####?????????????? | | ?????????????### ##### ###????????????? | | ?????????????##### ### ##????????????? | | ??????????????#### ## ###????????????? | | ???????????????## ##### ######????????????? | | ???????????????# ############?????????????? | | ???????????????# "#"##?#####????????????????? | | ???????????????# #"###???????????????????????? | | ???????????????## ###?????????????????????????? | | ????????????????## ##??????????????????????????? | | ????????????????## ###??????????????????????????? | | ????????????????# ###??????????????????????????? | | ???????????????# ##???????????????????????????? | | ??????????????# ##???????????????????????????? | | ?????????????# ##????????????????????????????? | | ?????????????# ###????????????????????????????? | | ?????????????## ###?????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Live, Flee, And Rebuild Look Less Dangerous Next Time Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ImpulseStasisTelecube Manual? 0 Play Time 01:18:42 Cumulative 47.9 hours Start 2025.10.24 @ 09:59:11 End 2025.10.28 @ 20:39:38 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e6475b-b626-40fb-a567-4172cf3bb3a3