Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.22 @ 10:14:53 Player: Kyzrati Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (304) 1520 Value Destroyed (21826) 21826 Prototype IDs (19) 380 Alien Tech Used (5) 1000 Bonus (19074) 19074 TOTAL SCORE: 53500 Bonus ------- High Alert Combat Kills 1014 Follower Combat Kills 6797 Entered Garrisons 2200 Used RIF Installer 5500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -2437 Cogmind --------- Core Integrity 1390/1600 Matter 223/300 Energy 302/325 System Corruption 0% Temperature Cool (5) Movement Treading (255) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Medium Treads Biometal Heavy Treads > --- UTILITY (18) ----- Huge Storage Unit Triangulator Advanced Visual Processing Unit Improved Targeting Computer Advanced Melee Analysis Suite Heavy Armor Plating Phase Armor Matter Drive > --- WEAPON (2) ------- Advanced Remote Datajack Plasma Sword > --- INVENTORY (25) --- Medium Treads Medium Treads Hacking Suite Relay Coupler [NC] (37) Relay Coupler [NC] (34) Relay Coupler [NC] (37) Relay Coupler [Swarmer] (48) Relay Coupler [Swarmer] (47) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (34) Relay Coupler [Brawler] (28) Relay Coupler [Specialist] (29) Enhanced Nova Cannon Heavy Gauss Cannon Micro-nuke Launcher Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Triangulator Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Transmission Jammer Centrium Medium Armor Plating Phase Armor Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Heavy] Improved System Backup Module Improved System Backup Module > --- WEAPON ----------- Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Biometal Heavy Treads Phase Redirector Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Core Reset Matrix Matter Drive Enhanced Nova Cannon Core Cannon Heavy Gauss Cannon Micro-nuke Launcher Tactical Quantum Warhead Advanced Remote Datajack Advanced Remote Datajack [Rating: 165] Favorites ----------- Power Reinforced Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Visual Processing Unit Device Triangulator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Plasma Sword Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Slots Evolved 18 | . . 2 2 . . . 2 . . . 2 . 2 . 2 . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Utility 16 | . . 2 2 . . . 1 . . . 1 . 2 . 2 . . . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 627 | 7 5 32 6 39 38 18 34 25 9 25 13 20 25 24 22 22 5 9 44 36 29 12 39 25 52 12 Power 34 | 1 . 3 . 1 2 1 1 2 . 1 . 1 4 1 1 2 . 1 3 5 1 . . 1 2 . Engine 12 | 1 . 3 . 1 2 1 . 2 . 1 . . . 1 . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . 1 3 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . 1 . 1 2 . 1 3 5 1 . . 1 2 . Propulsion 109 | 2 2 3 4 6 6 2 9 3 3 . 3 8 6 6 3 5 . . 11 10 9 . 3 1 4 . Treads 68 | . 2 3 4 6 6 2 5 3 3 . 2 . . . . 3 . . 6 8 7 . 3 1 4 . Leg 33 | 2 . . . . . . 4 . . . 1 8 6 6 3 2 . . 1 . . . . . . . Wheel 8 | . . . . . . . . . . . . . . . . . . . 4 2 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 207 | 1 1 6 1 12 5 3 8 12 3 10 2 10 10 12 6 12 3 2 16 10 7 3 10 12 23 7 Device 36 | . . 2 . 1 . 1 1 1 . . . . . 2 1 . 2 . 5 1 3 1 3 8 3 1 Storage 11 | 1 1 . . . 1 . . . . . . . 1 . 2 1 . . 1 1 . . . . 2 . Processor 7 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 . 2 Hackware 84 | . . . . 3 . 1 3 7 3 4 2 8 4 7 3 7 1 2 5 4 3 2 3 . 11 1 Protection 63 | . . 4 1 7 4 1 3 4 . 6 . 2 4 3 . 4 . . 5 4 1 . 3 1 6 . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Weapon 277 | 3 2 20 1 20 25 12 16 8 3 14 8 1 5 5 12 3 2 6 14 11 12 9 26 11 23 5 Energy Gun 6 | 1 . . . . . 1 3 . . . . . . . . . . . 1 . . . . . . . Energy Cannon 35 | . . . . . . . . . . . . . . . . . . 2 4 2 2 4 8 3 9 1 Ballistic Gun 54 | 2 1 13 1 12 16 3 3 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 23 | . . . . . . . . . 1 2 3 . 1 2 6 1 1 3 . . . . 1 1 1 . Launcher 32 | . 1 6 . 5 2 3 1 1 . 5 1 . . 1 1 . . . . . 1 . 3 . 1 . Special Weapon 66 | . . . . . . . 3 2 . 5 3 1 2 2 2 1 1 1 4 4 6 4 10 4 8 3 Impact Weapon 4 | . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . 2 2 1 1 . . . . . . . . . . 3 5 3 1 4 2 3 . Piercing Weapon 16 | . . . . . . . . . 2 2 1 . 2 . 3 1 . . 2 . . . . 1 1 1 Special Melee Weapon 14 | . . . . 2 5 3 4 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . . 1 . . . . 1 1 . . . . . 2 . . . 2 3 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 71 | . . 2 1 3 5 7 6 1 . 2 1 2 1 4 . 1 . . 11 6 3 1 3 2 7 2 Power 5 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . 1 . . Propulsion 18 | . . 1 . 1 1 2 3 . . . . . . 1 . . . . 4 3 . . . . 2 . Utility 37 | . . . 1 2 1 2 2 1 . 1 1 2 1 2 . 1 . . 5 1 3 1 3 1 5 1 Weapon 11 | . . 1 . . 3 2 1 . . . . . . 1 . . . . 2 . . . . . . 1 Highest Loss Streak 6 | . . 1 1 1 2 6 2 1 . 1 1 1 1 2 . 1 . . 4 2 1 1 2 1 2 1 Average Slot Usage (%) 90 | . 85 90 64 86 96 96 97 97 100 96 87 93 97 92 91 91 89 84 89 93 91 82 84 88 83 88 Engine 2 | . 14 11 9 9 9 9 5 2 7 6 6 . . . 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 . 5 5 5 4 3 4 4 4 4 4 4 Treads 12 | . 6 22 18 18 17 18 18 22 23 23 25 3 . . . 4 15 15 9 14 10 9 8 8 9 12 Leg 4 | . 22 . . . . . 2 . . . . 22 23 23 21 15 . . 1 . . . . . . . Device 3 | . . 8 . 3 . 7 2 . . . . . . 4 4 2 4 5 3 4 5 4 9 10 6 4 Storage 6 | . 14 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 6 4 4 4 4 4 6 4 Processor 6 | . . . . 7 9 9 11 7 7 7 6 6 10 5 5 5 5 5 4 4 4 4 4 8 8 12 Hackware 26 | . . . . 10 15 9 15 13 34 21 22 25 30 24 34 31 31 26 38 35 39 40 38 35 33 39 Protection 9 | . . 16 9 10 18 17 13 22 3 13 6 7 7 9 5 11 10 10 4 11 8 4 4 4 5 4 Ballistic Gun 2 | . 28 20 18 17 16 9 2 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 3 4 3 6 3 4 2 1 . 4 1 . . . . . . . Special Weapon 2 | . . . . . . . . 5 7 3 3 5 4 4 4 4 4 4 2 . 2 3 3 2 2 2 Slashing Weapon 1 | . . . . . . 2 6 5 1 . . . . . . . . . 1 8 5 3 4 4 . 4 Piercing Weapon 1 | . . . . . . . . . 1 3 5 . 1 . 2 4 5 . 1 . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 12 27 41 38 47 41 42 45 49 47 64 64 64 61 82 69 94 89 101 109 140 135 123 138 156 162 178 Greatest Support 155 | 20 40 40 40 40 42 42 66 66 64 60 80 80 75 70 80 124 124 124 124 131 140 140 155 155 155 131 Greatest Overweight (x) 8 | . 1 1 . 1 1 1 1 . . 1 . 1 1 1 . 2 . . 5 8 8 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 2 3 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 18 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 21 25 25 25 25 25 25 Most Carried 25 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 25 25 25 25 25 25 25 Average Carried 17 | 3 7 14 14 14 14 14 14 14 14 13 14 13 14 13 14 15 19 19 18 20 23 23 22 24 23 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 11 15 15 15 14 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 22 23 23 25 25 19 Class Distribution -------------------- 70% | Botlord-Mutant 19% | Bothacker-Mutant 5% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Matter Collected 15112 | 245 103 1125 104 958 884 278 348 436 224 714 309 754 665 944 511 596 47 735 805 680 676 645 883 385 925 133 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15397 | . 120 1372 166 897 1258 530 602 212 106 198 363 371 772 534 422 1203 . 216 1855 1134 570 199 523 606 733 435 Parts 675 | . 12 67 15 34 73 26 31 8 7 10 13 14 25 14 18 38 . 1 77 45 35 6 24 32 23 27 Haulers Intercepted 5 | . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 18 | . . 6 . . 4 . 2 . . . 1 . . . 1 . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Combat Hostiles Destroyed 249 | . 4 19 3 25 25 15 12 8 . 8 7 12 10 11 2 6 . 6 20 16 8 1 9 8 8 6 Melee 71 | . . . . . . 2 5 3 . . 3 . 5 . . 1 . . 10 15 8 1 2 7 5 4 Guns 57 | . 2 9 3 17 21 5 . . . . . . . . . . . . . . . . . . . . Cannons 61 | . . . . . . . . . . 4 3 12 5 9 2 5 . 6 6 . . . 4 1 2 2 AOE 57 | . 2 10 . 8 4 8 6 5 . 4 1 . . 2 . . . . 4 . . . 3 . . . Classes Destroyed 18 | . 2 7 . 2 1 . 2 1 . . . 1 . . . 1 . . . 1 . . . . . . Worker 10 | . . 2 . . . . 3 . 1 . 1 . . . 1 . . . 1 . 1 . . . . . Builder 7 | . 3 . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Hauler 5 | . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . . Recycler 22 | . . 8 . . 2 . 2 . 1 . . . 1 . 2 . . . 5 . . . 1 . . . Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Swarmer 31 | . . 3 . 4 7 3 3 2 . . . . 1 1 . 1 . 1 . 1 3 1 . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 118 | . 4 10 . 17 11 10 5 4 . 5 4 7 3 10 2 2 . 3 6 8 . 1 3 3 . . Brawler 8 | . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . . 4 . Duelist 7 | . . 1 . . . . 1 . . 2 1 . . . . . . . 1 1 . . . . . . Sentry 34 | . . 5 3 2 6 2 1 . . . . . . . . 2 . 2 2 3 . 1 1 . 3 1 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 6 | . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 2 . 1 . Hunter 12 | . . . . 1 . . . . . . . 2 . . . 1 . . 3 1 . . . 2 . 2 Programmer 34 | . . . . . . . 2 . . . 2 1 5 . . . . . 8 . 6 . 3 4 . 3 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 6 6 1 5 6 5 6 5 1 2 2 3 2 3 2 2 . 2 5 3 3 1 7 2 1 4 Combat Bots Only 6 | . 3 5 1 5 6 5 6 5 . 2 2 3 2 3 1 2 . 2 5 3 3 1 6 2 1 4 Max Kills in Single Turn 3 | . 2 2 1 2 2 3 3 3 1 2 1 1 1 2 1 1 . 1 2 1 1 1 3 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 2 2 3 3 3 . 2 1 . . 1 . . . . 2 . . . 2 . . . Melee 1 | . . . . . . 1 1 1 . . 1 . 1 . . 1 . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Damage Taken 28172 | . 181 911 285 1612 1481 690 1054 803 29 632 982 1031 1013 1172 422 681 227 389 3676 2302 1791 244 1860 2753 1044 907 Core 2857 | . 46 115 42 226 106 100 130 128 17 30 125 76 63 83 57 56 . . 251 190 99 7 103 530 67 210 Absorbed by Shields 1920 | . . . . . . 16 . 32 . . . 249 . 557 . 15 . 112 36 694 . 150 . . 59 . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Redirected to Core 405 | . . . . . . . . . . . . . . . . . . . . . . . . 195 . 210 Core Remaining (%) 68 | 100 81 71 . . . 13 . . . 56 . 76 . 85 . . . 90 . . . 57 . . 40 86 Volleys Fired 1289 | . 21 81 14 90 78 24 18 24 21 56 32 99 64 83 30 53 11 83 75 21 45 66 59 28 100 13 Largest 2 | . 2 2 2 2 2 2 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 300 | . 40 46 43 51 51 46 50 39 48 87 48 48 61 61 61 61 61 120 120 120 120 120 120 120 300 120 Shots Fired 1537 | . 39 147 28 156 152 34 18 24 21 57 32 99 64 82 30 53 11 83 76 21 43 67 59 28 100 13 Gun 523 | . 36 134 28 140 148 29 6 2 . . . . . . . . . . . . . . . . . . Cannon 603 | . . . . . . . . . 13 29 24 79 43 61 16 32 5 68 58 2 12 41 27 15 74 4 Launcher 72 | . 3 13 . 16 4 5 3 6 . 12 . . . 2 1 . . . . . 1 . 6 . . . Special 339 | . . . . . . . 9 16 8 16 8 20 21 19 13 21 6 15 18 19 30 26 26 13 26 9 Kinetic 930 | . 36 134 28 140 148 29 . 2 13 29 24 79 43 61 16 32 5 57 37 . . . . 9 8 . Thermal 190 | . . . . . . . . . . . . . . . . . . 11 21 2 12 41 27 6 66 4 Explosive 72 | . 3 13 . 16 4 5 3 6 . 12 . . . 2 1 . . . . . 1 . 6 . . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 10 15 12 13 11 9 8 8 4 13 7 15 10 8 5 6 5 10 12 3 11 9 8 5 13 11 Robot Miss Streak 5 | . 2 3 3 3 3 2 2 3 2 2 1 3 2 3 5 3 1 1 2 2 2 2 3 4 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1247 | . 24 104 22 98 115 32 47 29 10 39 34 65 58 43 22 59 5 39 87 65 56 29 47 43 47 28 Core Hits 547 | . 11 57 7 61 50 32 22 13 4 15 14 22 20 17 8 25 . 11 44 25 20 3 32 13 11 10 Critical Kills 17 | . . . . . . 1 . . . . . . 1 8 4 . . . 1 1 . . . . 1 . Critical Parts Destroyed 21 | . . 2 . 1 . . . . . . . . 1 15 1 . . . . . . . . . 1 . Critical Strikes 90 | . . 2 . 1 . 2 . 1 . 5 2 9 5 24 5 8 . 8 6 3 2 . 1 . 6 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Destroy 38 | . . 2 . 1 . 1 . . . . . . 2 24 5 . . . . . . . . . 3 . Blast 32 | . . . . . . . . . . 5 1 9 2 . . 4 . 8 3 . . . . . . . Sever 7 | . . . . . . 1 . 1 . . . . . . . . . . . 2 2 . 1 . . . Puncture 10 | . . . . . . . . . . . 1 . 1 . . 4 . . 2 . . . . . 2 . Melee Attacks 576 | . . 5 . 4 13 11 60 27 7 6 12 . 26 . 24 32 4 . 49 76 62 11 50 46 19 32 Impact 9 | . . 5 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Slashing 369 | . . . . . 6 7 55 25 1 . . . . . . . . . 13 76 62 11 50 45 3 15 Piercing 180 | . . . . . . . . . 6 6 12 . 26 . 24 32 4 . 36 . . . . 1 16 17 Sneak Attacks 71 | . . 1 . . 5 3 15 3 3 . 5 . 3 . 4 4 . . 4 1 4 6 3 . 5 2 Combat Hostiles 20 | . . . . . . 3 4 2 . . 1 . 2 . . 1 . . 2 1 . 1 . . 3 . Follow-up Attacks 24 | . . . . . . . . . . . . . . . . . . . 1 9 5 . . 2 . 7 Damage Inflicted 41134 | . 585 1936 249 2472 2425 1420 2651 1053 315 1479 1415 1451 1482 877 584 2774 . 962 4156 2345 1966 837 2787 1408 2438 1067 Guns 5115 | . 198 1129 249 1354 1729 322 90 44 . . . . . . . . . . . . . . . . . . Cannons 9164 | . . . . . . . . . 64 562 553 1442 582 648 184 541 . 962 1397 43 . . 516 206 1376 88 Explosions 8460 | . 387 709 . 1118 532 795 548 390 . 917 290 . . 228 62 . . . 898 . 150 . 1436 . . . Melee 18273 | . . 98 . . 117 279 2013 618 247 . 572 . 900 . 338 2233 . . 1850 2282 1816 837 835 1197 1062 979 Ramming 122 | . . . . . 47 24 . 1 4 . . 9 . 1 . . . . 11 20 . . . 5 . . Kinetic 11423 | . 198 1129 249 1354 1729 322 . 44 64 562 553 1442 582 648 184 541 . 962 780 . . . . 80 . . Thermal 3300 | . . . . . . . 244 . . . 290 . . . . . . . 617 43 . . 516 126 1376 88 Explosive 7926 | . 387 709 . 1118 532 795 304 390 . 917 . . . 228 62 . . . 898 . 150 . 1436 . . . Electromagnetic 90 | . . . . . . . 90 . . . . . . . . . . . . . . . . . . . Impact 98 | . . 98 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11229 | . . . . . 117 279 2013 618 . . . . . . . . . . 898 2282 1816 837 835 1197 . 337 Piercing 6946 | . . . . . . . . . 247 . 572 . 900 . 338 2233 . . 952 . . . . . 1062 642 Highest Corruption 32 | . . . . . . . 4 1 1 1 . . 8 8 . . . . 19 20 32 32 4 20 7 4 Average Corruption 10 | . . . . . . . 2 1 1 1 . . 5 8 . . . . 13 19 26 32 2 6 6 1 Corruption Purged 31 | . . . . . . . 4 . . . . . . . . . . . . . . . . 20 7 . Effects 417 | . . . . . . . 6 5 1 9 . . 14 64 . . . . 29 95 55 84 5 28 20 2 Message Errors 106 | . . . . . . . 1 1 . 4 . . 2 14 . . . . 7 26 13 20 3 7 6 2 Matter Fused 98 | . . . . . . . 1 . . . . . 3 18 . . . . 4 22 17 24 . 6 3 . Heat Flow Errors 55 | . . . . . . . 1 . . . . . 1 10 . . . . 3 13 7 10 . 7 3 . Energy Discharges 50 | . . . . . . . 2 . 1 2 . . 1 5 . . . . 3 15 5 11 1 2 2 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . Data Loss (minor) 61 | . . . . . . . 1 4 . 3 . . 3 9 . . . . 3 8 8 13 . 3 6 . Data Loss (major) 17 | . . . . . . . . . . . . . . 3 . . . . 5 5 . 3 . 1 . . Misfires 7 | . . . . . . . . . . . . . 2 2 . . . . 1 . . 2 . . . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . Weapon Failures 8 | . . . . . . . . . . . . . 2 3 . . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2140 | . . 20 . 19 11 . 472 94 29 7 91 20 66 13 69 211 . 14 321 61 63 1 272 110 . 176 Projectiles 309 | . . . . . . . . . . 7 15 20 . 10 . 8 . 14 92 32 . . 86 25 . . Explosions 321 | . . 13 . 19 11 . 25 38 . . . . . 3 . . . . 128 . . . 84 . . . Melee 1510 | . . 7 . . . . 447 56 29 . 76 . 66 . 69 203 . . 101 29 63 1 102 85 . 176 Knockbacks 78 | . . 1 . . . . . . 1 6 12 25 3 9 1 2 . 6 11 1 . . . . . . Impact 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . Kinetic 74 | . . . . . . . . . 1 6 12 24 3 9 1 2 . 6 10 . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 619 | . . 17 . 73 13 . . 84 . . 84 . . . . . . . 314 . . . 34 . . . Shots 13 | . . 2 . 3 1 . . 2 . . 1 . . . . . . . 3 . . . 1 . . . Rammed 20 | . . . . . 9 4 . 1 1 . . . . . . . . . 1 3 . . . 1 . . Targets Rammed 24 | . . . . . 10 4 . 1 1 . . 1 . 1 . . . . 1 4 . . . 1 . . Kicked 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 535 | . 12 16 30 75 41 14 206 23 5 179 104 126 134 403 42 158 30 420 239 269 535 378 429 208 400 216 Average Temperature 80 | . 5 6 9 23 10 4 64 6 3 49 37 34 23 136 15 38 15 84 50 93 119 110 112 82 136 76 Received Heat Transfer 5075 | . 96 237 99 657 720 350 135 156 . 216 174 189 126 413 39 165 18 149 205 518 . 10 189 18 139 57 Effects 25 | . . . . . . . . . . . . . . 4 . . . 2 . 1 5 1 . . 12 . Shutdowns 4 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . Energy Bleed 8 | . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . 4 . Interference 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Total Turns 120 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 117 . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 60 . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Melted 5 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 1 . Heat Transferred 2200 | . . . . . . . 200 . . . 150 . . . . . . . 555 37 . . 444 111 629 74 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Peak Influence 1039 | . 125 379 227 1039 796 635 712 609 600 985 678 836 455 849 586 527 446 284 221 305 320 259 317 179 250 109 Initial 516 | . . 52 44 147 506 300 333 59 319 396 516 354 438 179 445 72 276 97 149 47 171 240 130 118 45 101 Average 339 | . 53 182 157 672 463 464 267 334 422 741 529 722 204 616 362 413 269 205 114 179 124 231 128 83 162 50 Maximum Alert Level 3 | . . 1 1 3 3 2 3 2 2 3 2 3 2 3 2 2 2 1 1 1 1 1 1 . 1 . Low Security (%) 38 | 100 100 49 70 4 . . 25 21 . . . . 50 4 29 9 17 48 86 45 83 . 75 100 90 100 Level 1 28 | . . 50 29 20 33 11 63 36 45 5 3 6 45 22 16 28 79 51 13 54 16 99 24 . 9 . Level 2 19 | . . . . 16 51 88 10 41 54 36 96 21 3 28 54 62 2 . . . . . . . . . Level 3 13 | . . . . 58 14 . . . . 57 . 72 . 45 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 3 2 3 . 5 . 6 . 5 . 3 . 3 . 5 . 2 . 4 . 8 . 11 4 . 3 Investigation 5 | . 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Extermination 20 | . . . . . . . 3 . 1 . 1 . 1 . 1 . 1 . 3 . 3 . 3 2 . 1 Reinforcement 34 | . 1 1 2 . 5 . 2 . 2 . 1 . 2 . 3 . 1 . 1 . 4 . 5 2 . 2 Assault 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Garrison 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control Effect 76 | . . . . . . . . . . . . . . . . . . . 5 5 6 11 16 6 15 12 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Distress Signals 23 | . . 2 . . 6 . 1 . 3 . 1 . . . . . 1 . 3 . 2 . 2 . . 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Times Spotted 689 | . 7 38 6 31 53 17 26 25 19 32 24 26 30 28 18 26 12 20 38 34 35 29 37 19 37 22 Peak Tracking Total 11 | . 5 5 2 5 9 7 4 5 4 11 6 5 5 7 5 6 5 5 6 8 6 8 5 3 4 6 Tactical Retreats 31 | . . . . 4 5 1 2 . . . 1 . 2 2 . 1 . 1 2 2 2 1 1 . 4 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Traps Triggered 42 | . 1 1 . 2 . 3 1 1 . 3 1 6 1 6 . 7 . . 1 2 . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Machines Disabled 86 | . . 1 . 4 4 1 7 3 1 4 1 8 2 4 1 7 8 4 4 4 . 3 1 6 6 2 Max in Single Turn 4 | . . 1 . 1 1 1 4 1 . 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Relay 38 | . . . . 4 . 1 . 3 . 3 . 4 . 4 . 4 . 3 . 4 . 3 . . 5 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Machines Accessed 65 | . 2 8 4 . 7 . 8 . 7 . 2 . 5 . 4 . 4 . 1 . 4 . 4 4 . 1 Terminals 40 | . 2 7 3 . 5 . 3 . 5 . . . 3 . 2 . 1 . . . 1 . 4 3 . 1 Fabricators 5 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . Repair Stations 4 | . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Total Hacks 137 | . 3 21 11 . 21 . 15 . 13 . 3 . 7 . 12 . 9 . 1 . 6 . 6 8 . 1 Successful 68 | . . 11 4 . 14 . 9 . 6 . 2 . 4 . 6 . 6 . 1 . 2 . 1 2 . . Failed 69 | . 3 10 7 . 7 . 6 . 7 . 1 . 3 . 6 . 3 . . . 4 . 5 6 . 1 Catastrophic 16 | . 1 1 . . 1 . 2 . . . . . 1 . 2 . 1 . . . 1 . 3 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 3 12 5 . 14 . 8 . 7 . . . 3 . 9 . 1 . . . 5 . 2 . . 1 Terminals 100 | . 3 19 10 . 17 . 8 . 11 . . . 5 . 7 . 4 . . . 2 . 6 7 . 1 Fabricators 11 | . . . . . . . 2 . . . 2 . . . 4 . 2 . . . 1 . . . . . Repair Stations 8 | . . 2 . . 3 . . . 1 . . . . . . . . . . . 2 . . . . . Recycling Units 6 | . . . . . . . 3 . . . . . 1 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Terminal Hacks 28 | . . 7 2 . 9 . 3 . 2 . . . 1 . 1 . 1 . . . . . 1 1 . . Record 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 6 | . . 3 . . 2 . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 2 . 5 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . . . 1 . . . 2 . 2 . . . . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Build 4 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Unlock Access 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . 2 1 . 2 . 1 . 3 . . . 1 . 2 . 1 . . . 1 . . . . . Terminals 11 | . . 2 1 . 2 . 1 . 2 . . . 1 . 1 . 1 . . . . . . . . . Botnet 11 | . . 2 1 . 2 . 1 . 2 . . . 1 . 1 . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Mechanics 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 5 4 . 5 . 7 . 7 . 2 . 5 . 3 . 4 . 1 . 4 . 4 4 . 1 Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . Matter 822 | . . . . . . . 168 . . . 384 . . . 102 . 168 . . . . . . . . . Time 237 | . . . . . . . 42 . . . 102 . . . 51 . 42 . . . . . . . . . Total Part Build Rating 17 | . . . . . . . 4 . . . 8 . . . 1 . 4 . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Time 52 | . . 26 . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Used RIF Installer 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Robots Hacked 262 | . . . . 2 5 3 8 8 6 11 6 14 13 12 9 15 5 14 12 16 19 21 17 14 22 10 Non-combat 31 | . . . . . 2 . 2 . 4 . . . 1 . 1 . 2 . 3 . 5 . 5 2 . 4 Combat 231 | . . . . 2 3 3 6 8 2 11 6 14 12 12 8 15 3 14 9 16 14 21 12 12 22 6 Autooverrided 49 | . . . . . . . . . . . 2 3 2 2 3 4 . 2 3 6 3 3 4 3 6 3 Robot Hacks Applied 233 | . . . . 2 6 3 10 9 6 11 5 11 12 10 8 12 5 12 12 12 16 21 14 11 18 7 ignore_repairs 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . drop_inventory 9 | . . . . . 1 . . . 1 . . . . . . . . . 2 . 2 . . 1 . 2 purge_threat 9 | . . . . . 2 . 2 . . . . . 2 . 2 . . . 1 . . . . . . . block_reporting 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . map_route 7 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 1 . 2 find_garrison 5 | . . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . . . . scatter_targeting 11 | . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . 1 5 . 1 spike_heat 4 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . overload_power 8 | . . . . . . . . . . . . . 1 . . 1 . 1 1 1 . . 1 2 . . amplify_resonance 7 | . . . . . . . . 2 . . . 1 . . 1 . . . . 2 1 . . . . . wipe_record 5 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . 2 . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . reboot_system 20 | . . . . . . 2 1 3 . 2 1 3 1 1 . . . 2 1 1 . . 2 . . . overwrite_iff 70 | . . . . 1 2 1 3 1 1 5 1 2 1 4 3 3 1 7 3 6 5 9 2 . 9 . streamctrl_high 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 1 . . formatsys_low 5 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . formatsys_high 62 | . . . . 1 . . 1 3 1 4 2 4 5 3 1 6 2 2 1 1 5 7 3 1 7 2 Relay Couplers Released 164 | . . . . 16 . 5 2 13 3 10 4 16 3 17 . 17 . 11 . 16 . 11 . . 20 . Machine Destruction 154 | . . . . 16 . 5 2 13 . 10 . 16 . 17 . 17 . 11 . 16 . 11 . . 20 . Programmers 10 | . . . . . . . . . 3 . 4 . 3 . . . . . . . . . . . . . Attached 84 | . . . . 3 . 1 3 7 3 4 2 8 4 7 3 7 1 2 5 4 3 2 3 . 11 1 Robots Rewired 27 | . . . . . . . . 7 . 9 . . . . . 3 . . . . . . . . 8 . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Total Allies 211 | . . . . 2 2 1 4 11 3 18 5 9 9 9 6 15 3 11 8 12 15 19 11 5 28 5 Largest Group 14 | . . . . 1 1 1 1 9 11 7 7 2 3 4 3 5 3 3 1 3 4 9 11 2 14 8 Highest-Rated Group 682 | . . . . 16 16 15 16 288 331 143 143 75 178 158 195 286 144 121 56 124 297 421 588 138 682 410 Highest-Rated Ally 129 | . . . . 16 16 15 16 43 43 43 32 43 129 85 129 129 49 58 56 64 129 64 69 69 89 89 Total Orders 183 | . . . . . . . 6 8 12 4 2 2 1 12 14 14 2 18 2 . 9 14 21 4 31 7 STAY 90 | . . . . . . . 3 4 7 2 1 1 1 7 6 8 1 9 . . 3 7 10 2 16 2 ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 79 | . . . . . . . 3 3 5 2 1 1 . 5 6 6 1 9 . . 3 5 7 2 15 5 AID 8 | . . . . . . . . . . . . . . . . . . . . . 3 2 3 . . . TUNNEL 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 1070 | . . . . 7 4 3 14 39 76 69 42 30 45 51 37 58 29 34 26 35 40 50 110 32 152 87 Total Damage 32017 | . . . . 87 64 76 164 1202 1802 1720 967 568 1551 1191 1498 2024 842 1045 781 1026 1653 1183 4387 1484 3814 2888 Kills 204 | . . . . . 1 . 1 8 21 18 10 3 10 14 12 12 5 4 6 5 6 11 24 6 15 12 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 2 Allies Melted 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Turns Passed 39638 | 53 280 1378 306 1937 1415 1166 1609 1229 929 2757 938 1968 1083 2011 877 1921 515 1716 1157 2332 1172 1746 1359 1134 5972 678 Spaces Moved 20143 | 40 157 628 158 913 603 577 808 585 497 1325 479 1341 636 1343 548 1145 279 833 494 1187 478 934 666 506 2675 308 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14301 | . 38 628 158 913 603 577 766 585 497 1325 479 112 . . . 261 279 833 232 661 265 934 666 506 2675 308 Legs 4826 | 25 119 . . . . . 42 . . . . 1229 636 1343 548 884 . . . . . . . . . . Wheels 1001 | . . . . . . . . . . . . . . . . . . . 262 526 213 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 152 152 145 145 150 170 167 120 97 105 120 120 166 166 115 120 131 145 145 152 145 155 Average Speed 155 | 93 130 164 160 173 167 178 156 148 166 185 167 124 120 127 120 133 166 166 156 162 175 145 149 167 170 175 Slowest Speed 470 | 120 200 260 160 260 260 260 245 155 170 270 170 200 196 200 120 280 166 166 470 290 245 145 257 252 255 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 3 23 62 22 84 65 64 36 70 30 70 13 99 18 96 20 99 13 69 24 87 20 73 28 51 98 16 Regions Visited 26 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 296 | . . 13 . 1 2 3 15 16 7 21 1 . 9 2 29 . 8 11 4 . 24 27 44 7 46 6 Terrain Destroyed 1001 | . 19 73 . 31 22 9 88 60 7 124 14 . 13 3 31 5 8 34 106 1 47 41 146 11 101 7 Melee 106 | . . 2 . 1 2 . 15 . 2 . 1 . 2 . 17 . 3 . . . 12 . 32 6 5 6 Projectile 262 | . . . . 2 1 . . . 5 2 4 . 11 1 2 5 5 34 20 1 12 41 14 5 96 1 AOE 633 | . 19 71 . 28 19 9 73 60 . 122 9 . . 2 12 . . . 86 . 23 . 100 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Qua Gar Acc Total 26302 | 53 198 835 193 1108 835 662 1035 882 573 1571 567 1562 864 1575 710 1461 316 1095 745 1484 709 1271 911 710 3984 393 Wait 2656 | . 9 41 1 23 59 9 83 142 30 57 24 51 86 68 68 76 14 162 44 130 83 222 79 81 983 31 Move 20124 | 39 156 627 158 911 603 576 808 584 497 1324 479 1340 636 1342 548 1144 279 831 494 1186 478 933 665 506 2673 307 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 252 | 7 7 21 4 13 12 10 11 7 2 12 3 10 6 9 5 16 1 4 15 13 6 13 6 11 27 1 Fast Attach 176 | 3 . 11 . 9 6 4 15 10 1 2 3 9 12 10 6 6 1 1 17 13 7 1 8 8 11 2 Attach 152 | 3 . 4 1 9 5 6 5 5 . 7 2 7 4 9 6 8 1 2 13 6 7 2 5 5 24 6 Detach 102 | . . 4 1 6 1 2 2 3 . 2 1 6 5 8 5 10 . 1 7 5 3 3 5 3 17 2 Swap 301 | 1 5 17 5 22 27 8 14 10 8 16 8 4 9 5 10 8 3 6 14 17 15 9 26 12 17 5 Drop 279 | . . 24 9 17 21 6 18 12 6 9 3 14 15 10 8 14 1 4 18 9 12 7 7 11 24 . Fire 1289 | . 21 81 14 90 78 24 18 24 21 56 32 99 64 83 30 53 11 83 75 21 45 66 59 28 100 13 Melee 540 | . . 5 . 4 13 11 60 25 7 6 12 . 26 . 24 32 4 . 47 64 53 11 49 43 19 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Crush 22 | . . . . . 10 4 . 1 1 . . . . . . . . . 1 4 . . . 1 . . Escape Stasis 118 | . . . . 4 . 2 . 2 . 6 . 20 . 30 . 24 . . . 16 . 1 . . 13 . Rewire 289 | . . . . . . . 1 57 . 74 . 1 1 . . 70 1 1 . . . 3 2 1 76 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / [*Sto x2] / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x2 823 | -9/Materials | Discovered new exit (range 3) 1043 | -9/Materials | Discovered new exit (range 7) 1265 | -9/Materials | Identified exit to Mines 1325 | -9/Materials | Identified exit to Materials 1523 | -9/Materials | Repaired Grenade Launcher 1523 | -9/Materials | Build established: Scavenger-Mutant 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Utility x2 2018 | -8/Materials | Identified exit to Garrison 2018 | -8/Materials | Entered Garrison 2035 | -8/Garrison | Build established: Mutant 2086 | -8/Garrison | Triggered checkpoint 2132 | -8/Garrison | Garrison Relay disabled 2186 | -8/Garrison | Triggered checkpoint 2192 | -8/Garrison | Triggered checkpoint 2378 | -8/Garrison | Build established: Scavenger-Mutant 2397 | -8/Garrison | Discovered new exit (range 8) 2470 | -8/Garrison | Triggered checkpoint 2521 | -8/Garrison | Discovered new exit (range 8) 2542 | -8/Garrison | Installed Relay Interface Framework 2590 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Garrison Relay disabled 2733 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Triggered checkpoint 3255 | -8/Garrison | Garrison Relay disabled 3491 | -8/Garrison | Triggered checkpoint 3558 | -8/Garrison | Build established: Bothacker-Mutant 3581 | -8/Garrison | Triggered checkpoint 3611 | -8/Garrison | Discovered new exit (range 18) 3955 | -8/Garrison | Entered Materials 4027 | -8/Materials | Repaired Lgt. Treads 4082 | -8/Materials | Core integrity fell below 50% 4780 | -8/Materials | Build established: Scavenger-Mutant 5024 | -8/Materials | Discovered new exit (range 20) 5302 | -8/Materials | Build established: Bothacker-Mutant 5370 | -8/Materials | Identified exit to Garrison 5370 | -8/Materials | Entered Garrison 5416 | -8/Garrison | Spotted B-75 Beast 5416 | -8/Garrison | Spotted B-75 Beast 5459 | -8/Garrison | Triggered checkpoint 5482 | -8/Garrison | Triggered checkpoint 5500 | -8/Garrison | Core integrity fell below 20% 5559 | -8/Garrison | Lost 6 parts (1p2n2u1w) 5783 | -8/Garrison | Discovered new exit (range 10) 5978 | -8/Garrison | Triggered checkpoint 6080 | -8/Garrison | Discovered new exit (range 12) 6136 | -8/Garrison | Triggered checkpoint 6214 | -8/Garrison | Discovered new exit (range 19) 6253 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6382 | -8/Garrison | Triggered checkpoint 6445 | -8/Garrison | Garrison Relay disabled 6536 | -8/Garrison | Entered Factory 6536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6624 | -7/Factory | Discovered new exit (range 13) 6932 | -7/Factory | Discovered new exit (range 16) 7286 | -7/Factory | Fabricated Remote Datajack (x1) 7733 | -7/Factory | Discovered new exit (range 5) 7866 | -7/Factory | Discovered new exit (range 10) 8145 | -7/Factory | Identified exit to Garrison 8145 | -7/Factory | Entered Garrison 8145 | -7/Garrison | Accompanied by 1 ally 8351 | -7/Garrison | Triggered checkpoint 8494 | -7/Garrison | Triggered checkpoint 8539 | -7/Garrison | Discovered new exit (range 11) 8566 | -7/Garrison | Expanded RIF knowledge: Program Shield 8626 | -7/Garrison | Triggered checkpoint 8651 | -7/Garrison | Garrison Relay disabled 8868 | -7/Garrison | Triggered checkpoint 8965 | -7/Garrison | Triggered checkpoint 8993 | -7/Garrison | Garrison Relay disabled 9214 | -7/Garrison | Triggered checkpoint 9242 | -7/Garrison | Garrison Relay disabled 9338 | -7/Garrison | Discovered new exit (range 19) 9374 | -7/Garrison | Entered Factory 9374 | -7/Factory | Accompanied by 9 allies 10058 | -7/Factory | Discovered new exit (range 7) 10174 | -7/Factory | First assault squad dispatched 10205 | -7/Factory | Discovered new exit (range 6) 10220 | -7/Factory | Garrison activated, responded to threat 10268 | -7/Factory | Discovered new exit (range 9) 10299 | -7/Factory | Identified exit to Garrison 10303 | -7/Factory | Entered Garrison 10303 | -7/Garrison | Accompanied by 4 allies 10430 | -7/Garrison | Triggered checkpoint 10432 | -7/Garrison | Triggered checkpoint 10440 | -7/Garrison | Triggered checkpoint 10747 | -7/Garrison | Discovered new exit (range 14) 10910 | -7/Garrison | Discovered new exit (range 9) 10996 | -7/Garrison | Triggered checkpoint 11154 | -7/Garrison | Triggered checkpoint 11198 | -7/Garrison | Garrison Relay disabled 11378 | -7/Garrison | Garrison Relay disabled 11464 | -7/Garrison | Triggered checkpoint 11468 | -7/Garrison | Triggered checkpoint 11568 | -7/Garrison | Discovered new exit (range 17) 11605 | -7/Garrison | Expanded RIF knowledge: Autooverride 11895 | -7/Garrison | Build established: Botlord-Mutant 12432 | -7/Garrison | Triggered checkpoint 12692 | -7/Garrison | Triggered checkpoint 12707 | -7/Garrison | Garrison Relay disabled 13060 | -7/Garrison | Entered Factory 13060 | -6/Factory | Accompanied by 7 allies 13060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13760 | -6/Factory | Fabricated Centrium Medium Armor Plating (x1) 13920 | -6/Factory | Garrison activated, responded to threat 13998 | -6/Factory | Identified exit to Garrison 13998 | -6/Factory | Entered Garrison 14007 | -6/Garrison | Expanded RIF knowledge: Structural Interface 14119 | -6/Garrison | Triggered checkpoint 14342 | -6/Garrison | Garrison Relay disabled 14398 | -6/Garrison | Triggered checkpoint 14512 | -6/Garrison | Triggered checkpoint 14548 | -6/Garrison | Garrison Relay disabled 14578 | -6/Garrison | Discovered new exit (range 10) 14640 | -6/Garrison | Triggered checkpoint 14822 | -6/Garrison | Garrison Relay disabled 14848 | -6/Garrison | Discovered new exit (range 13) 14929 | -6/Garrison | Triggered checkpoint 15102 | -6/Garrison | Triggered checkpoint 15145 | -6/Garrison | Garrison Relay disabled 15166 | -6/Garrison | Discovered new exit (range 17) 15266 | -6/Garrison | Triggered checkpoint 15704 | -6/Garrison | Triggered checkpoint 15966 | -6/Garrison | Entered Factory 15966 | -5/Factory | Accompanied by 1 ally 15966 | -5/Factory | Evolved 2 slots: Utility x2 16060 | -5/Factory | Discovered new exit (range 20) 16405 | -5/Factory | Discovered new exit (range 14) 17049 | -5/Factory | Identified exit to Garrison 17049 | -5/Factory | Entered Garrison 17125 | -5/Garrison | Triggered checkpoint 17189 | -5/Garrison | Garrison Relay disabled 17497 | -5/Garrison | Spotted B-75 Beast 17565 | -5/Garrison | Assimilated Beast 6a with formatsys_high 17580 | -5/Garrison | Triggered checkpoint 17601 | -5/Garrison | Triggered checkpoint 17684 | -5/Garrison | Triggered checkpoint 17772 | -5/Garrison | Triggered checkpoint 17865 | -5/Garrison | Triggered checkpoint 17875 | -5/Garrison | Garrison Relay disabled 17922 | -5/Garrison | Discovered new exit (range 14) 18003 | -5/Garrison | Discovered new exit (range 10) 18023 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 18062 | -5/Garrison | Triggered checkpoint 18245 | -5/Garrison | Garrison Relay disabled 18497 | -5/Garrison | Triggered checkpoint 18531 | -5/Garrison | Garrison Relay disabled 18622 | -5/Garrison | Discovered new exit (range 9) 19060 | -5/Garrison | Entered Factory 19060 | -4/Factory | Accompanied by 2 allies 19060 | -4/Factory | Evolved 2 slots: Utility x2 19229 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 19310 | -4/Factory | First assault squad dispatched 19592 | -4/Factory | Discovered new exit (range 19) 19935 | -4/Factory | Identified exit to Garrison 19937 | -4/Factory | Entered Garrison 19937 | -4/Garrison | Accompanied by 1 ally 20059 | -4/Garrison | Triggered checkpoint 20110 | -4/Garrison | Garrison Relay disabled 20171 | -4/Garrison | Spotted B-86 Titan 20176 | -4/Garrison | Assimilated Titan 7a with formatsys_high 20178 | -4/Garrison | Triggered checkpoint 20178 | -4/Garrison | Triggered checkpoint 20185 | -4/Garrison | Triggered checkpoint 20248 | -4/Garrison | Triggered checkpoint 20423 | -4/Garrison | Discovered new exit (range 7) 20581 | -4/Garrison | Discovered new exit (range 10) 20602 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 20644 | -4/Garrison | Triggered checkpoint 20664 | -4/Garrison | Garrison Relay disabled 20796 | -4/Garrison | Garrison Relay disabled 20804 | -4/Garrison | Triggered checkpoint 20871 | -4/Garrison | Discovered new exit (range 10) 21114 | -4/Garrison | Spotted B-86 Titan 21122 | -4/Garrison | Triggered checkpoint 21139 | -4/Garrison | Allies destroyed B-86 Titan 21202 | -4/Garrison | Garrison Relay disabled 21858 | -4/Garrison | Entered Factory 22124 | -4/Factory | Fabricated Remote Datajack (x1) 22337 | -4/Factory | Spotted B-86 Titan 22373 | -4/Factory | Identified exit to Garrison 22373 | -4/Factory | Entered Garrison 22377 | -4/Garrison | Triggered checkpoint 22782 | -4/Garrison | Spotted B-86 Titan 22816 | -4/Garrison | Triggered checkpoint 23140 | -4/Garrison | Triggered checkpoint 23158 | -4/Garrison | Discovered new exit (range 11) 23246 | -4/Garrison | Garrison Relay disabled 23628 | -4/Garrison | Discovered new exit (range 11) 23655 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 23708 | -4/Garrison | Triggered checkpoint 23757 | -4/Garrison | Garrison Relay disabled 24089 | -4/Garrison | Entered Research 24089 | -3/Research | Evolved 2 slots: Utility x2 24391 | -3/Research | Lost 3 parts (2u1w) 24611 | -3/Research | Discovered new exit (range 4) 24630 | -3/Research | System corruption reached 10% 24698 | -3/Research | Lost 4 parts (3n1u) 25246 | -3/Research | Identified exit to Garrison 25246 | -3/Research | Entered Garrison 25253 | -3/Garrison | Expanded RIF knowledge: Hotswap 25432 | -3/Garrison | Spotted B-86 Titan 25580 | -3/Garrison | Triggered checkpoint 25586 | -3/Garrison | Triggered checkpoint 26056 | -3/Garrison | Garrison Relay disabled 26230 | -3/Garrison | Triggered checkpoint 26308 | -3/Garrison | Garrison Relay disabled 26353 | -3/Garrison | Discovered new exit (range 10) 26450 | -3/Garrison | Discovered new exit (range 10) 26466 | -3/Garrison | Triggered checkpoint 26563 | -3/Garrison | Garrison Relay disabled 26770 | -3/Garrison | Triggered checkpoint 26850 | -3/Garrison | Discovered new exit (range 12) 27015 | -3/Garrison | Garrison Relay disabled 27578 | -3/Garrison | Entered Research 28262 | -3/Research | System corruption reached 30% 28345 | -3/Research | Spotted B-86 Titan 28553 | -3/Research | Cargo convoy interrupted 28749 | -3/Research | Identified exit to Garrison 28750 | -3/Research | Entered Garrison 28750 | -3/Garrison | Accompanied by 1 ally 28877 | -3/Garrison | Spotted B-86 Titan 28908 | -3/Garrison | Triggered checkpoint 28997 | -3/Garrison | Garrison Relay disabled 29068 | -3/Garrison | Triggered checkpoint 29196 | -3/Garrison | Triggered checkpoint 29244 | -3/Garrison | Garrison Relay disabled 29310 | -3/Garrison | Discovered new exit (range 13) 29390 | -3/Garrison | Triggered checkpoint 29606 | -3/Garrison | Triggered checkpoint 29656 | -3/Garrison | Triggered checkpoint 29731 | -3/Garrison | Garrison Relay disabled 29799 | -3/Garrison | Discovered new exit (range 8) 29818 | -3/Garrison | Expanded RIF knowledge: Autooverride 30200 | -3/Garrison | Triggered checkpoint 30496 | -3/Garrison | Entered Research 30496 | -2/Research | Accompanied by 7 allies 30496 | -2/Research | Evolved 2 slots: Utility x2 30548 | -2/Research | Found Prototype Launcher 30548 | -2/Research | Identified Tactical Quantum Warhead 30746 | -2/Research | Spotted B-90 Cyclops 30906 | -2/Research | Garrison activated, responded to threat 31371 | -2/Research | Discovered new exit (range 27) 31803 | -2/Research | Discovered new exit (range 19) 31855 | -2/Research | Entered Quarantine 31855 | -2/Quarantine | Accompanied by 1 ally 31917 | -2/Quarantine | Found Alien Artifact 32035 | -2/Quarantine | Found Alien Artifact 32035 | -2/Quarantine | Identified Phase Redirector 32091 | -2/Quarantine | Cryocooling Duct disabled 32106 | -2/Quarantine | Ambient heat levels rising (+20) 32106 | -2/Quarantine | Non-combat units ordered to evacuate 32463 | -2/Quarantine | Found Alien Artifact 32553 | -2/Quarantine | Found Prototype Processor 32553 | -2/Quarantine | Identified Exp. Signal Interpreter 32632 | -2/Quarantine | System corruption reached 10% 32661 | -2/Quarantine | Identified Phase Armor 32774 | -2/Quarantine | Found Enh. Force Lance 32822 | -2/Quarantine | Found Alien Artifact 32933 | -2/Quarantine | Found Alien Energy Cannon 32989 | -2/Quarantine | Identified exit to Garrison 32989 | -2/Quarantine | Entered Garrison 33002 | -2/Garrison | Expanded RIF knowledge: Robot Detection 33032 | -2/Garrison | Triggered checkpoint 33325 | -2/Garrison | Garrison Relay disabled 33578 | -2/Garrison | Triggered checkpoint 33594 | -2/Garrison | Triggered checkpoint 33665 | -2/Garrison | Garrison Relay disabled 34255 | -2/Garrison | Spotted B-90 Cyclops 34501 | -2/Garrison | Identified Core Cannon 34879 | -2/Garrison | Core integrity fell below 50% 35213 | -2/Garrison | Crushed by falling debris 35247 | -2/Garrison | Discovered new exit (range 5) 35290 | -2/Garrison | Triggered checkpoint 35319 | -2/Garrison | Garrison Relay disabled 35416 | -2/Garrison | Triggered checkpoint 36408 | -2/Garrison | Triggered checkpoint 36841 | -2/Garrison | Triggered checkpoint 37289 | -2/Garrison | Allies destroyed B-90 Cyclops 37300 | -2/Garrison | Triggered checkpoint 37497 | -2/Garrison | Discovered new exit (range 13) 37656 | -2/Garrison | Discovered new exit (range 12) 37814 | -2/Garrison | Triggered checkpoint 37897 | -2/Garrison | Garrison Relay disabled 38137 | -2/Garrison | Triggered checkpoint 38201 | -2/Garrison | Garrison Relay disabled 38961 | -2/Garrison | Entered Access 38961 | -1/Access | Accompanied by 8 allies 38961 | -1/Access | Evolved 2 slots: Utility x2 39303 | -1/Access | Spotted B-99 Colossus 39601 | -1/Access | Identified Matter Drive 39622 | -1/Access | Discovered new exit (range 4) 39635 | -1/Access | Identified Core Reset Matrix 39635 | -1/Access | Used Core Reset Matrix 39639 | *** | Heading to fleet! Last Messages --------------- 39608_ U-05 Engineer lays Concrete. 39611_ U-05 Engineer builds a Wall. 39622_ Main Access Shell breached. 39622_ EXIT=FOUND 39622_ U-05 Engineer builds a Wall. 39631_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 39635_ Identified Core Reset Matrix. 39635_ Wiping memory... 39635_ Relay Coupler [Heavy] fries itself. 39635_ Relay Coupler [Hunter] fries itself. 39635_ Relay Coupler [Specialist] fries itself. 39635_ Relay Coupler [Duelist] fries itself. 39635_ Relay Coupler [Brawler] fries itself. 39635_ Relay Coupler [Grunt] fries itself. 39635_ Relay Coupler [Swarmer] fries itself. 39635_ Relay Coupler [ARC] fries itself. 39635_ Relay Coupler [NC] fries itself. 39635_ >> Watcher Feeds: All visual feed links lost. 39637_ CORE RESET Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????# ###############?????????????????? | | ????????????# #????????? | | ????????????# +????????? | | ????????????# ####################????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????""""""?????????????????????? | | ??????????????????????" "?????????????????????? | | ??????????????????????" "@ "?????????????????????? | | ??????????????????????" g" "?????????????????????? | | ??????????????????????" "?????????????????????? | | ??????????????????????""" ""?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????;###?????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1650 Resistance: EM 20 Core Shielding 40 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 10 Recoil Reduction 4 Relay Coupler Types 226 Relay Coupler Value 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -7/Factory Centrium Medium Armor Plating | x1 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -4/Factory Remote Datajack | x1 | -4/Factory Alien Tech Used ----------------- Phase Redirector Phase Armor Core Cannon Matter Drive Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageDamperBooster Manual? 0 Play Time 12:57:42 Cumulative 379.0 hours Start 2021.09.01 @ 08:04:35 End 2021.09.22 @ 10:14:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type 2 Total 27 Types 21/0/2/2/0/1/0/1/0 Lore% 39 Gallery% 81 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83165db7-29ed-4345-acc8-853b44a47ad2