Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 17:08:37 // Halloween2020/ForbiddenLore Player: Demise Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2478) 2478 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1037) 1037 TOTAL SCORE: 5680 Bonus ------- High Alert Combat Kills 337 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (210) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (24) --- Cooled Ion Engine Cryofiber Web Large Storage Unit Large Storage Unit High-capacity Battery (400) Medium Matter Pod (100) Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Cooled Aerolev Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Cesium-ion Thruster Cryofiber Web Large Storage Unit Large Storage Unit High-capacity Battery Medium Matter Pod Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon Grenade Launcher Katana [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 91 | 4 11 2 38 29 7 Power 9 | . . . 5 4 . Engine 9 | . . . 5 4 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 3 2 1 10 4 2 Treads 18 | . 2 1 10 3 2 Leg . | . . . . . . Wheel 3 | 3 . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 15 | 1 2 . 8 3 1 Device 3 | . . . 3 . . Storage 6 | 1 2 . 2 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 3 2 1 Artifact . | . . . . . . Weapon 45 | . 7 1 15 18 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 29 | . 5 1 10 11 2 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon 8 | . 2 . 5 1 . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . . 5 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 8 | . 1 . 3 2 2 Power . | . . . . . . Propulsion 3 | . 1 . . 1 1 Utility 2 | . . . 1 1 . Weapon 3 | . . . 2 . 1 Highest Loss Streak 1 | . 1 . 1 1 1 Average Slot Usage (%) 99 | . 99 100 98 99 98 Engine 11 | . 14 14 10 10 11 Treads 21 | . 16 28 21 21 20 Wheel 1 | . 11 . . . . Device 4 | . . . 10 1 . Storage 27 | . 28 28 22 31 33 Protection 7 | . . . 10 10 11 Ballistic Gun 22 | . 26 28 20 20 16 Naked Turns . | . . . . . . Heaviest Build 83 | 16 42 40 64 83 83 Greatest Support 40 | 26 40 40 40 40 40 Greatest Overweight (x) 5 | . 4 . 3 5 4 Average Overweight (x) 1 | . 2 . 1 1 1 Largest Inventory Capacity 24 | 8 16 16 18 24 24 Average Capacity 19 | 7 15 16 17 23 24 Most Carried 24 | 8 16 16 18 24 24 Average Carried 18 | 7 13 15 17 21 23 Final Capacity 24 | 8 16 16 18 24 24 Final Carried 24 | 8 15 16 18 24 21 Class Distribution -------------------- 61% | Mutant 34% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 2483 | 385 334 40 658 966 100 Remotely . | . . . . . . Salvage Created 3811 | 218 436 54 873 1874 356 Parts 250 | 20 29 4 68 105 24 Haulers Intercepted 6 | . 1 . 3 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 81 | . 10 3 21 42 5 Guns 79 | . 10 3 20 42 4 Cannons 2 | . . . 1 . 1 Classes Destroyed 12 | 3 5 . 1 3 . Worker 3 | 2 1 . . . . Tunneler 5 | 5 . . . . . Hauler 6 | . 1 . 3 2 . Recycler 2 | 1 . . 1 . . Operator 2 | . 1 . . 1 . Watcher 6 | . 2 . 3 1 . Swarmer 32 | . 6 3 12 7 4 Grunt 25 | . 4 . 1 19 1 Brawler 4 | . . . . 4 . Duelist 1 | . . . . 1 . Protector 2 | . . . . 2 . Sentry 17 | . . . 8 9 . Best Kill Streak 9 | 4 3 3 4 9 5 Combat Bots Only 9 | . 3 3 4 9 5 Max Kills in Single Turn 2 | 2 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 3534 | . 308 108 949 1811 358 Core 463 | . 36 17 82 262 66 Absorbed by Shields 20 | . . . . . 20 Core Remaining (%) 89 | 100 . 78 . . . Volleys Fired 272 | 15 42 5 83 116 11 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 60 100 40 120 100 71 Shots Fired 525 | 30 81 10 153 229 22 Gun 510 | 30 78 10 148 227 17 Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special 10 | . 3 . 5 2 . Kinetic 499 | 15 77 10 148 227 22 Thermal 26 | 15 4 . 5 2 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | 5 12 6 21 28 14 Robot Miss Streak 4 | 2 4 3 4 2 1 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 2 1 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 376 | 16 44 6 108 178 24 Core Hits 172 | 9 20 4 54 74 11 Critical Hits 6 | . 1 . 3 2 . Critical Kills 4 | . 1 . 3 . . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 18 | . . . . 10 8 Impact . | . . . . . . Slashing 18 | . . . . 10 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5720 | 215 552 71 1172 2700 1010 Guns 4888 | 215 552 71 1142 2700 208 Cannons 31 | . . . . . 31 Explosions . | . . . . . . Melee 771 | . . . . . 771 Ramming 6 | . . . 6 . . Kinetic 4800 | 96 552 71 1142 2700 239 Thermal 143 | 119 . . 24 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 771 | . . . . . 771 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 127 | . . . . . 127 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 127 | . . . . . 127 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 20 | 20 20 . . 4 1 Average Temperature 6 | 17 8 . . 2 1 Received Heat Transfer 918 | . 114 . 198 552 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 325 | 275 . . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 861 | 40 236 105 387 861 755 Initial 555 | . 26 35 . 101 555 Average 298 | 20 123 64 208 499 620 Maximum Alert Level 3 | . 1 . 1 3 3 Low Security (%) 40 | 100 76 100 37 9 . Level 1 28 | . 23 . 62 16 . Level 2 24 | . . . . 58 74 Level 3 6 | . . . . 15 25 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 . 3 10 . Investigation 5 | . . . 2 3 . Extermination . | . . . . . . Reinforcement 6 | . 3 . 1 2 . Assault 3 | . . . . 3 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 22 3 32 58 8 Peak Tracking Total 10 | . 3 3 6 10 7 Tactical Retreats 5 | . 2 . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 5 | . . . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 6 | . . . . 6 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 28 | . 3 . 16 9 . Terminals 21 | . 3 . 11 7 . Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 78 | . 9 . 46 23 . Successful 46 | . 6 . 26 14 . Failed 31 | . 3 . 19 9 . Catastrophic 7 | . 1 . 4 2 . Database Lockouts 1 | . . . 1 . . Manual 52 | . 8 . 32 12 . Terminals 59 | . 9 . 34 16 . Fabricators . | . . . . . . Repair Stations 11 | . . . 6 5 . Recycling Units 4 | . . . 4 . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 14 | . 1 . 7 6 . Part Schematic 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 3 | . . . . 3 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . . . 2 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 6 3 . Scan Component 5 | . . . 3 2 . Repair 4 | . . . 3 1 . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 18 | . 5 . 9 4 . Terminals 16 | . 5 . 7 4 . Track 2 | . . . 1 1 . Assimilate 1 | . 1 . . . . Botnet 10 | . 3 . 5 2 . Operators 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Tunnel 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 3 . 13 6 . Full Trace Events 5 | . . . 2 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 3 1 . Time 116 | . . . 90 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 106 | . . . . 106 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 5425 | 133 863 566 1701 1846 316 Spaces Moved 2466 | 74 537 344 731 659 121 Core . | . . . . . . Treads 1980 | . 126 344 731 658 121 Legs 27 | 27 . . . . . Wheels 458 | 47 411 . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Fastest Speed 80 | 80 80 160 160 190 190 Average Speed 171 | 99 123 160 184 205 206 Slowest Speed 320 | 120 180 160 220 320 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 79 91 72 89 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 11 | . 3 . 4 4 . Terrain Destroyed 11 | . 3 . 4 4 . Melee 4 | . . . . 4 . Projectile 7 | . 3 . 4 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 3119 | 107 658 351 951 900 152 Wait 143 | . 36 . 54 53 . Move 2462 | 73 536 343 730 659 121 Hop . | . . . . . . Pick Up 57 | 8 18 . 15 16 . Fast Attach 18 | 1 2 . 5 10 . Attach 13 | 2 1 . 5 2 3 Detach 1 | . 1 . . . . Swap 60 | 1 8 2 28 17 4 Drop 69 | 7 14 1 29 17 1 Fire 272 | 15 42 5 83 116 11 Melee 18 | . . . . 10 8 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis 1 | . . . . . 1 Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 2) 134 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Discovered new exit (range 20) 997 | -10/Materials | Entered Mines 1034 | -10/Mines | Learned Materials trap positions 1061 | -10/Mines | Discovered new exit (range 14) 1147 | -10/Mines | Discovered new exit (range 10) 1390 | -10/Mines | Learned Materials interactive machine intel 1563 | -10/Mines | Entered Materials 1563 | -9/Materials | Evolved 2 slots: Utility x2 1564 | -9/Materials | Loaded intel: 14 trap records 1565 | -9/Materials | Loaded intel: 18 interactive machine locations 1639 | -9/Materials | Discovered new exit (range 7) 1848 | -9/Materials | Repaired Lgt. Treads 1875 | -9/Materials | Repaired Ion Engine 2371 | -9/Materials | Identified exit to Mines 2371 | -9/Materials | Identified exit to Storage 2856 | -9/Materials | Repaired Imp. Light Armor Plating? 2911 | -9/Materials | Discovered new exit (range 14) 2968 | -9/Materials | Central database locked down 3038 | -9/Materials | Discovered new exit (range 12) 3264 | -9/Materials | Entered Storage 3610 | -9/Storage | Repaired Broken Arm. Treads 3713 | -9/Storage | Destroyed 7 combat bots 3842 | -9/Storage | Met a pair of Derelict thieves 3871 | -9/Storage | Build established: Hauler-Mutant 4014 | -9/Storage | Destroyed 9 combat bots 4190 | -9/Storage | Core integrity fell below 50% 4864 | -9/Storage | First assault squad dispatched 4977 | -9/Storage | Garrison activated, responded to threat 5069 | -9/Storage | Discovered new exit (range 16) 5095 | -9/Storage | Core integrity fell below 20% 5110 | -9/Storage | Identified exit to Garrison 5110 | -9/Storage | Entered Garrison 5123 | -9/Garrison | Installed Relay Interface Framework 5426 | -9/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 05177_ Sneak attack on D-53 Grenadier. 05177_ D-53 Grenadier destroyed. 05187_ Acquired 10 matter. 05253_ Dropped Cesium-ion Thruster. 05327_ Imp. Assault Rifle destroyed. 05336_ Triggered Stasis Trap. 05336_ A bubble of rippling energy engulfs the area. 05336_ Field strength at 70. 05339_ S-10 Pest destroyed. 05348_ G-34 Mercenary destroyed. 05351_ S-10 Pest destroyed. 05356_ Field strength at 20. 05357_ Stasis field depleted. 05361_ Acquired 50 matter. 05363_ Acquired 14 matter. 05365_ Acquired 6 matter. 05405_ X-62 Marksman springs to life. 05405_ Penetrated by Slug. 05405_ Arm. Treads destroyed. 05408_ Penetrated by Slug. 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Flight Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorHelicalMagmablaster Manual? 0 Play Time 00:47:08 Cumulative 94.2 hours Start 2020.11.29 @ 16:23:10 End 2020.11.29 @ 17:08:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e7a34be-a9e5-4781-a6b0-813c166e0de7