Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.23 @ 20:13:48 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (380) 1900 Value Destroyed (22844) 22844 Prototype IDs (76) 1520 Alien Tech Used (14) 2800 Bonus (47942) 47942 TOTAL SCORE: 86506 Bonus ------- High Alert Combat Kills 3143 Follower Combat Kills 1933 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1034 Cogmind --------- Core Integrity 285/1600 Matter 290/300 Energy 957/980 System Corruption 0% +Membrane Temperature Cool (16) Movement Treading (143) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Advanced Weapon Cycler AEGIS Remote Shield Microwarp Drive > --- WEAPON (4) ------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon > --- INVENTORY (25) --- Zero-point Reactor Advanced Heavy Siege Treads Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Particle Charger Experimental Phase Shifter Heavy Regenerative Plating Heavy Regenerative Plating High-powered Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Advanced Weapon Cycler AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon > --- INVENTORY -------- Zero-point Reactor Advanced Heavy Siege Treads Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Particle Charger Experimental Phase Shifter Heavy Regenerative Plating Heavy Regenerative Plating High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword [Rating: 265] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon Overtuned Beamcaster Energy Gun Overtuned Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Barrage Gun Ballistic Cannon Graviton Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 . . . 2 . . 2 . 2 . . Power 3 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Utility 9 | . . . . 5 . . . . 2 . . . . . . . . 1 . . 1 . . . . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 302 | 2 9 11 6 22 2 3 . 6 13 1 5 4 9 4 1 1 7 13 7 12 18 3 42 99 2 Power 37 | . 1 1 1 1 . . . . 1 . . . . 1 . . . 1 2 . 5 1 10 12 . Engine 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . Reactor 30 | . . . . . . . . . . . . . . 1 . . . . 2 . 4 1 10 12 . Propulsion 48 | . 4 2 3 5 1 . . 1 2 . . 1 2 . 1 . . 2 . 1 2 . 7 14 . Treads 36 | . 4 2 3 4 1 . . 1 2 . . . 2 . 1 . . 2 . 1 2 . 7 4 . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Utility 153 | 1 2 2 1 7 1 2 . 3 8 1 2 3 4 1 . . 5 8 4 9 9 1 20 58 1 Device 96 | 1 1 1 1 4 1 2 . 2 5 1 1 2 4 . . . 3 7 2 6 4 1 12 34 1 Storage 14 | . 1 1 . 1 . . . . . . . . . . . . 1 . 1 1 . . 1 7 . Processor 17 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 3 11 . Hackware 6 | . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 2 . . Protection 19 | . . . . 1 . . . 1 1 . 1 1 . . . . 1 1 1 1 2 . 2 6 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 64 | 1 2 6 1 9 . 1 . 2 2 . 3 . 3 2 . 1 2 2 1 2 2 1 5 15 1 Energy Gun 16 | . 1 4 . 2 . . . 1 . . 1 . 1 . . . 2 . . . . 1 . 3 . Energy Cannon 16 | . . . 1 1 . . . . . . . . . . . . . 1 1 . 1 . 4 6 1 Ballistic Gun 12 | 1 . 1 . 1 . . . 1 2 . 1 . 1 1 . . . . . 1 1 . . 1 . Ballistic Cannon 8 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . 5 . Launcher 4 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . Special Weapon 6 | . . . . 2 . . . . . . 1 . . 1 . 1 . 1 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 . . . . 2 . . 4 . 1 . . . . 1 3 1 1 1 21 1 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . System Corruption 13 | . . . . . . . . 10 . . . . . . . . 3 . . . . . . . . Parts Lost 22 | . . 2 . 3 . . . 1 . . . . 3 . . . . . . . 4 . 3 5 1 Power 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Propulsion 4 | . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 2 1 Weapon 6 | . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . 2 . Highest Loss Streak 4 | . . 1 . 2 . . . 1 . . . . 3 . . . . . . . 4 . 3 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 6 12 18 13 18 23 23 23 22 22 23 23 23 23 22 23 22 22 22 22 22 22 21 22 14 19 Power 1 | 1 1 1 1 1 2 1 1 1 2 2 2 2 2 1 1 1 1 . . . . . . . 1 Propulsion 1 | 4 4 4 2 1 2 2 2 2 1 1 1 1 . . 1 1 1 1 1 . 1 2 1 . 1 Utility 8 | . 3 3 3 6 9 8 10 10 12 12 13 12 12 12 13 13 13 14 12 10 10 9 10 6 10 Weapon 5 | 1 3 7 4 5 9 9 9 8 7 6 5 6 5 5 6 5 5 4 5 5 6 6 6 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | 5 7 2 17 8 1 4 . 7 5 1 2 1 2 1 . . 2 1 1 4 . . 4 11 4 Power 12 | 1 1 . 4 2 . 1 . . . . . 1 . . . . . . . . . . 2 . . Propulsion 14 | 2 3 . 2 1 1 . . . 1 . 1 . . 1 . . . . . 1 . . 1 . . Utility 28 | 1 3 . 3 1 . 1 . 2 3 . . . . . . . 1 1 1 3 . . 1 4 3 Weapon 35 | 1 . 2 8 4 . 2 . 5 1 1 1 . 2 . . . 1 . . . . . . 7 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 100 95 90 86 85 86 84 88 90 88 74 88 89 86 85 84 89 90 82 81 83 78 67 79 Engine 3 | . 14 14 14 4 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 6 6 6 6 5 5 5 5 5 4 4 4 4 8 6 4 4 6 3 . . Reactor 3 | . . . . . . . . . . . . . . 4 4 4 4 4 5 8 10 9 8 9 12 Treads 15 | . 21 28 28 22 13 13 13 13 13 15 15 15 15 14 10 9 9 11 13 6 4 8 10 8 12 Wheel 2 | . . . . 1 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 3 . . . . Device 21 | . 14 14 13 19 20 21 26 24 25 25 23 25 25 23 23 23 22 28 30 29 32 35 25 12 15 Storage 6 | . 14 14 10 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 4 3 3 4 Processor 3 | . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 4 4 4 4 6 11 16 Hackware 1 | . . . . 5 6 4 . . 4 5 5 5 5 4 4 4 4 4 1 . . . 2 . . Protection 2 | . . . . 5 6 5 6 6 5 5 5 5 5 3 4 4 4 1 1 . 3 . 2 3 2 Energy Gun 7 | . 9 10 6 2 13 12 13 13 10 10 10 1 10 8 4 4 10 12 16 13 7 2 . 1 12 Energy Cannon 2 | . . . 7 3 . . . . . . . . . . . . . 1 . 1 . 5 6 5 4 Ballistic Gun 5 | . 18 11 14 3 6 6 6 5 9 10 9 . 4 8 9 9 8 3 . . . . . . . Ballistic Cannon 1 | . . 5 . 8 . . . . . . . . . . . . . . . . . . . 2 . Peak Build Rating 265 | 7 8 15 19 73 77 73 72 77 114 113 114 114 113 126 130 129 131 149 154 195 202 226 243 263 265 Average Rating 116 | 6 7 12 15 56 73 71 72 71 109 109 111 92 107 122 127 127 129 144 149 175 193 210 230 191 254 On Entrance 111 | 6 7 8 15 19 73 72 72 72 73 113 109 114 107 108 123 130 129 131 149 154 194 202 225 242 263 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 267 | 14 30 54 59 117 117 124 118 131 121 117 133 123 128 138 137 138 139 165 174 172 200 184 200 267 221 Greatest Support 250 | 20 40 40 43 84 20 20 20 20 72 20 20 20 20 70 20 20 20 70 20 85 160 160 245 250 250 Greatest Overweight (x) 9 | . . 1 1 5 5 6 5 6 6 5 6 6 6 6 6 6 6 8 8 8 9 2 1 3 . Average Overweight (x) 3 | . . . . 1 5 5 5 5 5 5 5 5 5 5 6 6 6 7 7 7 8 1 . . . Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 13 19 16 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 25 Most Carried 25 | 7 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 12 19 15 20 24 24 25 24 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 16 23 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 25 24 Class Distribution -------------------- 30% | Scavenger-Scrapper 23% | Mutant 10% | Generator-Mutant 8% | Scavenger-Tank 7% | Alien-Mutant 5% | Scavenger-Mutant 5% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Tank | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Commander-Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Scavenger-Scrapper | -3/Section 7 Generator-Mutant | -2/Research Alien-Mutant | -2/Testing Generator-Mutant | -1/Access Scavenger-Mutant | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 13534 | 244 319 312 452 1574 90 291 . 813 480 75 651 . 524 231 237 . 418 532 334 777 550 155 760 3595 120 Remotely 1279 | . . . . . . . . . . . . . . . . . . . . . . . . 1279 . Salvage Created 24387 | 151 639 345 . 745 308 259 . 709 943 239 334 . 611 483 66 . 865 1507 1817 2251 2481 842 3387 4253 1152 Parts 1034 | 11 32 27 . 34 12 7 . 32 47 15 18 . 32 20 3 . 24 58 65 87 66 56 179 153 56 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 10 | 2 . . . 1 . . . . . . . . . . . . . 1 2 1 2 . . 1 . Parts Field Recycled 13 | . . . . . . . . . . . . 7 6 . . . . . . . . . . . . Retrieved Matter 302 | . . . . . . . . . . . . 219 83 . . . . . . . . . . . . Parts Self-Destructed 139 | . . 5 . . 6 6 . 25 . 41 20 . 36 . . . . . . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 305 | . 8 8 . 17 4 5 . 17 12 5 3 . 10 9 . . 7 15 18 30 29 9 40 48 11 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 132 | . 8 8 . 1 3 2 . 9 11 5 3 . 6 9 . . 6 10 12 15 16 1 1 . 6 Cannons 83 | . . . . 13 . . . . . . . . . . . . . . . . 1 7 27 31 4 AOE 33 | . . . . 2 1 3 . 8 . . . . 4 . . . . . . 5 . . . 10 . Classes Destroyed 25 | 2 5 2 . 5 1 . . 1 1 1 1 . . . . . 1 1 . 1 1 . . 2 . Worker 15 | . 1 . . 1 . . . . 1 . . . . . . . . . 4 1 2 1 . 4 . Builder 12 | . . . . . . . . . 1 . . . . . . . . 3 1 2 . 3 2 . . Tunneler 5 | 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 14 | 1 1 . . 1 . . . . . . . . . . . . . 2 4 . . 1 2 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 7 | . 2 . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 1 . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . . . . . 2 . . . . . . . . . . 2 1 . 2 1 . Swarmer 43 | . . . . 6 1 . . 5 . 2 . . 3 4 . . . . 4 5 . 2 5 6 . Grunt 80 | . 8 1 . 5 2 4 . 7 7 . 1 . 5 5 . . 4 1 4 . 4 . 10 12 . Brawler 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 23 | . . . . 1 1 1 . 1 1 . 1 . . . . . . 2 . 5 3 . 4 3 . Specialist 10 | . . . . . . . . . . 2 . . . . . . 3 . . 1 2 . . 2 . Hunter 27 | . . . . 3 . . . . . . . . 1 . . . . . 2 2 11 2 2 4 . Programmer 81 | . . . . 1 . . . 1 4 1 . . . . . . . 10 8 14 9 5 17 11 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Behemoth 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 3 1 . 6 3 4 . 5 4 3 2 . 4 4 . . 3 4 8 8 4 3 6 13 4 Combat Bots Only 13 | . 3 1 . 6 3 4 . 5 2 3 2 . 4 4 . . 3 3 4 7 4 2 6 13 4 Max Kills in Single Turn 3 | 1 1 1 . 2 1 2 . 3 1 1 1 . 2 2 1 . 2 1 2 3 1 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . Exploded 3 | . . . . 2 1 2 . 3 . . . . 2 . . . . . . 3 . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2552 | . 48 54 . 122 42 21 . 69 52 10 13 . 52 38 . . 8 61 91 176 406 68 374 422 425 Missed 718 | . 9 18 . 40 18 9 . 20 23 4 3 . 14 10 . . . 15 25 62 121 24 102 105 96 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Damage Taken 30061 | . 452 672 . 1187 128 137 . 790 553 86 194 . 1086 367 . . 117 519 720 2482 3252 806 4696 6503 5314 Core 3584 | . 83 146 . 103 24 . . 48 41 17 18 . . 42 . . . 12 50 998 114 322 201 271 1094 Absorbed by Shields 14571 | . . . . . . 42 . 134 32 . . . 43 125 . . 46 415 696 1204 2896 532 880 2810 4716 Reduced by Siege Mode 591 | . . . . . . . . . . . . . . . . . . . . . 50 . 108 266 167 Ignored by Resistances 2119 | . . . . . . . . . . . . . . . . . . . . 247 345 159 549 770 49 Regen/Repaired (Parts) 10510 | . 77 . . 74 . 5 . 42 78 . . . 16 119 . . 10 24 163 572 1255 313 1559 3392 2811 Core Remaining (%) 59 | 100 . . 8 . . . . 79 . . . . 92 . . . 96 . . 16 . 69 . . 17 Volleys Fired 1366 | 17 59 42 . 58 20 27 . 25 49 12 8 . 31 21 29 2 16 98 89 137 124 98 147 160 97 Largest 4 | 2 2 2 . 3 3 3 . 3 4 4 4 . 3 4 3 1 4 4 4 4 2 2 2 4 4 Hottest 413 | 40 70 120 . 210 210 210 . 210 243 243 265 . 235 263 163 . 263 400 400 413 213 213 240 410 290 Shots Fired 2906 | 34 118 82 . 126 34 33 . 63 129 33 26 . 83 62 40 2 62 207 253 330 220 118 221 264 366 Gun 1977 | 34 118 68 . 33 34 29 . 57 129 33 24 . 79 61 16 . 62 156 239 304 191 23 3 10 274 Cannon 859 | . . 14 . 85 . . . . . . . . . . . . . 49 14 23 26 95 218 243 92 Launcher 32 | . . . . 4 . 4 . 6 . . . . 4 . . . . . . 3 . . . 11 . Special 38 | . . . . 4 . . . . . . 2 . . 1 24 2 . 2 . . 3 . . . . Kinetic 585 | 34 88 48 . 90 7 3 . 19 57 14 12 . 25 26 11 . 32 24 . . . 2 . 93 . Thermal 2074 | . 30 34 . 14 27 26 . 38 72 19 12 . 54 35 5 . 30 181 253 327 198 95 167 93 364 Explosive 28 | . . . . . . 4 . 6 . . . . 4 . . . . . . 3 . . . 11 . Electromagnetic 181 | . . . . 18 . . . . . . . . . . . . . . . . 19 21 54 67 2 Robot Hit Streak 26 | 10 14 21 . 11 8 9 . 13 17 6 10 . 17 8 14 16 11 20 8 22 11 12 19 25 26 Robot Miss Streak 7 | 3 3 1 . 5 3 3 . 4 3 4 1 . 4 5 2 . 3 3 7 7 5 4 2 5 3 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Secondary Targets 23 | . 1 . . . . . . 1 2 . 1 . 1 2 . . 3 1 4 2 5 . . . . Max Gunslinging Chain 2 | . 1 . . . . . . 1 1 . 1 . 1 1 . . 2 1 1 1 1 . . . . Shots Hit Robots 1784 | 23 83 69 . 80 22 19 . 37 74 14 20 . 55 31 34 2 31 100 132 191 158 37 144 190 238 Core Hits 779 | 11 29 19 . 52 9 21 . 34 31 6 8 . 21 17 4 . 11 34 45 77 59 19 58 111 103 Critical Kills 12 | . . . . . . 2 . 1 2 1 . . . . 1 . 3 . . . . . 2 . . Critical Parts Destroyed 6 | . . . . . . 1 . . 2 . . . . . . . 1 1 . . . . . 1 . Critical Strikes 158 | . . . . . 3 3 . 2 9 1 . . 5 2 2 . 8 15 33 38 28 . 5 4 . Burn 133 | . . . . . 3 . . 1 5 . . . 5 2 1 . 4 14 33 38 27 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 16 | . . . . . . 3 . 1 4 1 . . . . 1 . 4 1 . . . . . 1 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Melee Attacks 112 | . 2 3 . . . . . . . . . . . . . . . . . 7 16 23 16 45 . Impact 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . . . . . . . . . . . . . . . 7 16 23 16 45 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . . 1 3 4 5 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68653 | 190 998 1250 . 1980 562 1041 . 1678 2017 349 400 . 2157 860 378 . 985 3460 4292 6413 5599 1846 7148 12759 12291 Guns 37705 | 190 980 1073 . 282 562 390 . 933 2017 349 400 . 1627 860 378 . 985 3460 4292 5518 4140 265 50 23 8931 Cannons 21528 | . . 150 . 1497 . . . . . . . . . . . . . . . 52 555 974 6161 8779 3360 Explosions 5581 | . . . . 198 . 651 . 745 . . . . 530 . . . . . . 668 . 70 . 2719 . Melee 3789 | . . 27 . . . . . . . . . . . . . . . . . 175 900 532 937 1218 . Ramming 50 | . 18 . . 3 . . . . . . . . . . . . . . . . 4 5 . 20 . Kinetic 10927 | 190 754 654 . 1435 107 28 . 221 920 154 194 . 405 474 230 . 363 373 . . . . . 4425 . Thermal 44045 | . 226 569 . 178 455 362 . 712 1097 195 206 . 1222 386 148 . 622 3087 4292 5570 4342 962 4559 2648 12207 Explosive 5313 | . . . . . . 651 . 745 . . . . 530 . . . . . . 668 . . . 2719 . Electromagnetic 4529 | . . . . 364 . . . . . . . . . . . . . . . . 353 347 1652 1729 84 Impact 27 | . . 27 . . . . . . . . . . . . . . . . . . . . . . . Slashing 3762 | . . . . . . . . . . . . . . . . . . . . 175 900 532 937 1218 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 11 3 3 3 3 3 1 16 16 20 4 6 6 . . . . . Average Corruption 3 | . . . . . . . . 1 2 3 3 3 3 1 10 16 17 3 3 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 175 | . . . . . . . . 11 4 13 21 4 15 3 8 . 16 21 20 39 . . . . . Message Errors 50 | . . . . . . . . 1 2 4 7 2 3 1 2 . 3 6 5 14 . . . . . Matter Fused 39 | . . . . . . . . 1 1 2 5 1 6 1 1 . 2 4 9 6 . . . . . Heat Flow Errors 17 | . . . . . . . . . . 1 7 . . . 1 . 2 2 . 4 . . . . . Energy Discharges 21 | . . . . . . . . 4 . 2 1 1 2 1 1 . 5 2 . 2 . . . . . Parts Rejected 5 | . . . . . . . . . 1 . 1 . . . . . . . 1 2 . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . . . . 3 . 2 . . 2 . . . . 2 2 3 . . . . . Data Loss (major) 8 | . . . . . . . . 2 . . . . 1 . 1 . . 1 2 1 . . . . . Misfires 8 | . . . . . . . . . . 1 . . 1 . 1 . 1 . . 4 . . . . . Alerts 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . 3 2 . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1428 | . . . . 3 . . . . . . . . . . . . . . . 175 153 250 511 336 . Projectiles 341 | . . . . 3 . . . . . . . . . . . . . . . . . 7 110 221 . Explosions 170 | . . . . . . . . . . . . . . . . . . . . 40 . 20 . 110 . Melee 917 | . . . . . . . . . . . . . . . . . . . . 135 153 223 401 5 . Knockbacks 42 | . . 4 . 26 . . . . . . . . . . . . . . . . . . . 12 . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . 3 . 25 . . . . . . . . . . . . . . . . . . . 12 . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . . . . . . . . . . . . . . . 52 . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Rammed 7 | . 3 . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . Targets Rammed 8 | . 4 . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 557 | . 86 264 . 248 231 189 . 222 120 186 256 . 557 269 146 . 174 384 359 370 . . 195 274 195 Average Temperature 92 | . 27 45 . 52 100 56 . 87 25 43 95 . 123 100 104 . 51 118 140 158 . . 55 88 88 Received Heat Transfer 3280 | . 264 510 . 157 21 36 . 303 120 . 72 . 825 131 . . 74 29 31 44 241 . 224 198 . Effects 12 | . . . . 1 . . . . . . . . 5 3 . . . . 1 2 . . . . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Energy Bleed 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Interference 6 | . . . . . . . . . . . . . 3 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . 6 6 1 6 6 4 Total Turns 527 | . . . . . . . . . . . . . . . . . . . . 88 90 7 99 179 64 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . 29 23 7 23 55 28 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . 1 . . . . . . . . . . . . . . . . 2 1 10 6 1 Combat Hostiles 21 | . . . . 1 . . . . . . . . . . . . . . . . 2 1 10 6 1 Parts Fried 43 | . . . . 1 . . . . . . . . . . . . . . . . 4 4 16 10 8 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 38 | . . . . . . . . . 1 . . . . . . . 1 5 8 11 9 . 2 1 . Combat Hostiles 35 | . . . . . . . . . 1 . . . . . . . 1 5 6 10 9 . 2 1 . Parts Melted 271 | . 2 2 . . 3 . . 4 12 2 5 . . 4 . . 3 44 28 80 55 9 10 5 3 Heat Transferred 62336 | . 666 773 . 259 1018 568 . 1255 2227 286 325 . 2550 850 350 . 1450 6250 10350 13337 9798 905 3284 1848 3987 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . 1 . . . . 1 . . . . . . . 1 1 1 2 2 2 3 5 . Low Security (%) 40 | 100 100 . . 77 . . . . 88 . . . . 100 100 100 31 88 77 43 17 16 3 . . Level 1 25 | . . . . 22 . . . . 11 . . . . . . . 68 11 22 17 63 78 66 . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . 38 19 4 12 4 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 17 14 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . 35 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1001 | 15 72 . . 339 . . . . 229 . . . . 174 50 . 354 239 321 619 585 427 861 1001 . Initial 533 | . . . . . . . . . 150 . . . . 95 50 . 2 198 72 168 346 325 254 533 . Average 243 | 2 11 . . 121 . . . . 102 . . . . 96 14 . 255 119 170 288 313 275 405 800 . Influence Increases 12490 | 25 317 20 . 833 106 120 . 350 706 486 262 . 531 229 6 4 432 695 726 1163 1068 714 1414 1658 625 Destroy 0b10 Robot/C 6680 | . 160 20 . 460 100 100 . 300 280 260 160 . 360 180 . . 240 360 360 660 680 220 840 940 . Destroy 0b10 Robot/NC 435 | 25 40 . . 20 . 10 . 10 35 . . . 10 . . . . 40 55 30 30 30 35 65 . Destroy Leader 1188 | . 48 . . 104 . 10 . 40 66 . 10 . 50 10 . . 30 114 52 164 162 30 164 134 . Allied During Kill 765 | . . . . 53 6 . . . 40 226 92 . 111 . . . 120 14 . . 70 . 33 . . Successful Hack 478 | . 8 . . 31 . . . . 14 . . . . . . 4 . 46 103 11 . 83 51 127 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . . 90 . . . . 45 . . . . . . . 15 . 90 165 . 90 15 45 90 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 1589 | . 1 . . 75 . . . . 46 . . . . 24 6 . 12 76 36 88 96 201 171 237 520 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . 15 15 . . . . . 15 Lose Combat Pursuer 405 | . . . . . . . . . 30 . . . . 15 . . 15 30 15 45 30 60 105 60 . Influence Decreases 8461 | 25 299 28 . 683 200 100 . 350 509 362 461 . 379 180 56 . 80 764 498 715 835 615 834 478 10 Time Decay 7136 | 25 299 28 . 431 200 100 . 340 509 342 421 . 269 180 44 . . 574 498 604 595 565 684 428 . Lost Part 190 | . . . . 20 . . . 10 . . . . 30 . . . . . . . 40 . 30 50 10 Lost Ally 764 | . . . . 82 . . . . . 20 40 . 80 . 12 . 80 40 . 40 200 50 120 . . Purge Threat 371 | . . . . 150 . . . . . . . . . . . . . 150 . 71 . . . . . Squads Dispatched 85 | . 6 . . 9 . . . . 5 . . . . 4 . . 2 3 6 13 15 5 11 6 . Investigation 21 | . 4 . . 4 . . . . 3 . . . . 4 . . . . 1 . 3 . 1 1 . Extermination 30 | . . . . 2 . . . . 1 . . . . . . . . 3 3 4 4 3 7 3 . Reinforcement 29 | . 2 . . 3 . . . . 1 . . . . . . . 2 . 2 8 7 2 2 . . Assault 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Construction Impeded 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 41 | . 1 . . 2 . . . . . . . . . . . . . 3 1 3 2 3 1 25 . Communications Jammed 181 | . . . . . . . . . 2 . . . . 1 . . . 30 2 45 18 4 72 7 . Distress Signals 173 | . . . . . . . . . 2 . . . . 1 . . . 25 2 45 18 4 69 7 . Times Spotted 484 | . 28 10 . 25 6 5 . 14 21 10 5 . 17 11 4 . 12 25 25 51 37 22 62 58 36 Peak Tracking Total 10 | . 3 3 . 6 3 4 . 4 4 4 4 . 3 5 2 . 4 5 3 5 4 5 7 10 5 Tactical Retreats 20 | . . . . . . . . . 1 . . . . 1 . . 1 2 1 3 2 1 7 1 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 26 | . 1 . . . . . . . 1 . . . . 1 . . . 1 2 3 4 2 1 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 48 | . . . . 6 . . . . 3 1 1 . . . . . 1 . 6 11 . 7 1 5 6 Max in Single Turn 2 | . . . . 2 . . . . 1 1 . . . . . . . . 1 1 . 2 1 2 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 92 | . 9 1 3 8 1 1 3 . 8 1 . 3 . 5 . 1 . 6 7 6 7 7 8 7 . Terminals 51 | . 6 . . 2 . . . . 3 . . . . 3 . 1 . 4 6 5 5 4 6 6 . Fabricators 5 | . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 6 | . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . . Recycling Units 11 | . 2 . . 2 . . . . 2 . . . . 1 . . . . . . 2 . 1 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . 2 . . . 1 1 . . Total Hacks 214 | . 18 4 8 19 1 1 27 . 17 1 . 13 . 10 . 1 . 11 14 12 13 18 13 13 . Successful 129 | . 10 4 8 9 1 1 27 . 8 1 . 13 . 2 . 1 . 5 8 5 2 11 6 7 . Failed 84 | . 7 . . 10 . . . . 9 . . . . 8 . . . 6 6 7 11 7 7 6 . Catastrophic 21 | . . . . . . . . . 2 . . . . 1 . . . 3 2 3 3 2 4 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 15 . . 13 . . . . 7 . . . . 10 . . . 3 6 2 5 7 4 6 . Terminals 111 | . 14 . . 6 . . . . 8 . . . . 8 . 1 . 9 12 9 9 14 10 11 . Fabricators 10 | . . . . 7 . . . . 2 . . . . . . . . . . . . 1 . . . Repair Stations 11 | . 2 . . 1 . . . . 2 . . . . 1 . . . . 2 3 . . . . . Recycling Units 19 | . 2 . . 5 . . . . 3 . . . . 1 . . . . . . 4 . 2 2 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . 2 . . . 1 1 . . Terminal Hacks 87 | . 1 4 8 2 1 1 27 . 1 1 . 13 . . . 1 . 5 4 3 . 7 3 5 . Record 18 | . . 4 3 . . . 6 . . . . 5 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 4 . . . . . . . . 4 . . . . . . . . . . . 1 . Prototype ID Bank 10 | . . . . . . . 3 . . . . 4 . . . . . 1 . . . 2 . . . Open Door 5 | . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 4 | . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . 1 . . . . . . . . . . 2 . . . . . Scan Component 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 7 . . 5 . . . . 3 . . . . 2 . . . . 4 . 2 3 3 2 . Terminals 15 | . 5 . . . . . . . 1 . . . . . . . . . 3 . . 2 2 2 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Botnet 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Operators 5 | . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Report 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . 3 . . . . 2 . . . . 2 . . . . 1 . 2 . 1 . . Patch 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrapoids 7 | . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 6 . . 5 . . . . 6 . . . . 3 . 1 . 6 7 4 5 6 8 6 . Full Trace Events 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 13 . . . . . . . . . . . . 10 . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . 50 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Time 82 | . 26 . . . . . . . . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . 1 6 . . 2 . . 1 . . . . Non-combat 4 | . . . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 1 . . . 2 . . 2 . . . . find_recycling 5 | . . . . . . . . . . . . . . 1 . . . 2 . . 2 . . . . Manual 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 1 . . . . . . 2 . . . 5 . . . . . . . . . . Allies Hacked 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Total Allies 52 | . . . . 11 . . . . 10 . 2 . . 5 6 . . . . . 10 3 5 . . Largest Group 10 | . . . . 5 1 . . . 10 10 8 7 7 5 8 8 8 2 . . 6 3 5 . . Highest-Rated Group 655 | . . . . 235 47 . . . 470 470 376 305 305 238 655 655 655 282 . . 387 174 326 . . Highest-Rated Ally 141 | . . . . 53 47 . . . 47 47 49 49 49 50 141 141 141 141 . . 67 58 67 . . Total Orders 58 | . . . . . . . . . 2 2 2 1 . . . . 18 2 . 5 14 3 9 . . STAY 10 | . . . . . . . . . 2 1 1 1 . . . . 5 . . . . . . . . ROAM 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . FOLLOW 10 | . . . . . . . . . . 1 1 . . . . . 8 . . . . . . . . EXPLORE 20 | . . . . . . . . . . . . . . . . . . 1 . 4 7 2 6 . . RETURN 13 | . . . . . . . . . . . . . . . . . . 1 . 1 7 1 3 . . Ally Attacks 451 | . . . . 58 1 . . . 24 63 41 . 60 . 33 . 52 20 . . 50 14 35 . . Total Damage 11020 | . . . . 999 35 . . . 495 1296 930 . 1489 . 1002 . 1284 923 . . 1282 346 939 . . Kills 60 | . . . . 8 1 . . . 3 8 5 . 11 . 1 . 5 6 . . 7 2 3 . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 34873 | 28 2051 2161 4124 1549 1444 1693 98 2078 1419 764 1263 267 888 357 204 20 235 1750 1323 1945 1884 1688 2733 2907 . Optics 18601 | . . . . . . . . . 1417 764 1263 267 888 357 204 20 235 1750 1323 1945 1884 1688 2733 1863 . Seismic 25375 | 28 2051 2161 4124 1549 1444 1693 98 2078 697 752 111 55 382 . . . . 480 698 566 921 1688 2561 1238 . Cloaking 1779 | . . . . . . . . . . . . . . . . . . . . . . . 1778 1 . Jamming 10586 | . . . . . . . . . 494 12 . . 17 80 . . . 715 946 1313 1884 1688 2733 704 . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis Total 10 | . 1 . 4 . . . . . . . . 4 . . . . . . . . . . . 1 . Derelict Logs Recovered 13 | . . 1 5 . 2 . . 2 . 1 1 . 1 . . . . . . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . . 1 . 6 12 4 6 . . Drone Recoveries 22 | . . . . . . . . . . . . . . . . . . 1 . 2 12 3 4 . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 40584 | 117 2051 2162 5540 1549 1511 1783 98 2261 1419 764 1263 267 888 368 204 20 235 1750 1323 1945 1884 1688 2733 6021 740 Spaces Moved 23677 | 55 1096 838 2301 812 941 1238 82 1426 873 600 603 187 624 208 107 7 110 945 731 1299 888 711 1506 4988 501 Core 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . Treads 8878 | . 779 838 2301 557 . . . . 1 . . . . 2 . . . 1 . 2 17 590 1479 2029 282 Legs 372 | 55 317 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10714 | . . . . 255 941 1238 82 1426 872 600 603 187 624 206 107 7 110 944 731 910 871 . . . . Hover 67 | . . . . . . . . . . . . . . . . . . . . . . . . 67 . Flight 2799 | . . . . . . . . . . . . . . . . . . . . . . . . 2799 . Fastest Speed 25 | 120 120 160 160 100 120 120 120 120 120 120 120 120 120 130 130 130 130 140 140 140 140 220 138 25 143 Average Speed 138 | 120 148 233 220 143 120 120 120 128 126 120 129 120 120 131 130 130 130 142 143 146 158 220 139 83 143 Slowest Speed 320 | 120 160 240 250 156 120 130 120 130 238 120 130 130 130 246 130 130 130 320 150 215 295 305 215 250 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Microwarps 76 | . . . . . . . . . . . . . . . . . . . . 32 . 16 1 6 21 Exploration Rate (%) 59 | 4 97 38 91 15 89 92 70 96 16 69 65 61 68 8 87 . 53 29 71 70 36 89 54 90 26 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 12 | . 3 1 3 . 1 . 1 . . . . 3 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . 1 1 . . . 1 . . 1 . 1 . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . 1 1 1 1 . 1 . Scrap Searched 28 | . . 6 6 . 1 3 . 2 . 3 3 . 4 . . . . . . . . . . . . Spaces Dug 179 | . 1 . . 12 1 . . 17 5 3 . . . 7 . . . 26 4 24 4 30 21 14 10 Terrain Destroyed 813 | . 1 1 . 81 3 58 . 49 16 9 4 . 65 16 . . 2 56 19 41 12 96 59 122 103 Melee 39 | . 1 . . . . . . . . . . . . . . . . . . 6 3 17 6 6 . Projectile 409 | . . 1 . 4 3 3 . 1 16 9 4 . 11 16 . . . 56 19 11 9 67 53 23 103 AOE 363 | . . . . 77 . 55 . 48 . . . . 54 . . . . . . 24 . 12 . 93 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Qua Sec Res Tes Acc Com Ac0 Total 30043 | 78 1415 960 2775 1103 1305 1506 81 1827 1129 627 1080 229 722 275 157 15 182 1252 943 1387 1203 817 1929 6576 470 Wait 4044 | 4 209 39 400 148 328 217 . 338 157 11 424 11 39 29 19 5 32 153 75 175 81 67 127 927 29 Move 22935 | 54 1095 837 2300 811 940 1237 81 1425 872 599 602 186 623 208 106 6 109 944 730 943 887 604 1479 4955 302 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Pick Up 252 | 1 18 16 33 28 6 5 . . 13 1 3 4 5 4 . . 7 6 5 14 12 2 17 44 8 Fast Attach 238 | 1 1 . 1 1 . 2 . 2 5 1 4 11 2 . 1 . 3 6 10 26 19 3 41 92 6 Attach 129 | . 2 6 3 15 . 2 . 2 5 . 4 . 4 2 . 1 3 2 1 14 9 2 5 38 9 Detach 131 | . 2 . 2 2 . 1 . 1 1 1 5 . . . 1 . 2 2 1 17 6 3 8 71 5 Swap 277 | 1 8 7 4 8 5 6 . 19 12 1 5 3 11 10 . 1 1 29 18 25 25 10 31 32 5 Drop 417 | . 15 10 32 13 6 8 . 15 15 1 8 14 7 1 1 . 9 10 14 28 23 3 58 117 9 Fire 1366 | 17 59 42 . 58 20 27 . 25 49 12 8 . 31 21 29 2 16 98 89 137 124 98 147 160 97 Melee 112 | . 2 3 . . . . . . . . . . . . . . . . . 7 16 23 16 45 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 3 . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . Escape Stasis 84 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . 81 . Rewire 45 | . . . . 18 . 1 . . . . 17 . . . . . . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 10) 177 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 6) 834 | -10/Materials | Repaired Assault Rifle 1652 | -10/Materials | Discovered new exit (range 12) 1896 | -10/Materials | Central database locked down 1979 | -10/Materials | Learned Recycling recycling unit intel 2020 | -10/Materials | Loaded intel: 10 trap records 2050 | -10/Materials | Learned location of Recycling (-9) 2068 | -10/Materials | Learned Materials trap positions 2078 | -10/Materials | Learned Storage stockpile data 2098 | -10/Materials | Learned Storage stockpile data 2169 | -10/Materials | Entered Subcaves 2170 | -10/Subcaves | Continued accompanying wandering Federalists (3) 2170 | -10/Subcaves | Approached by a straggling Scientist 2266 | -10/Subcaves | A Subdweller sparked back to life 2266 | -10/Subcaves | A Subdweller sparked back to life 2309 | -10/Subcaves | Found Prototype Power Core 2440 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 2588 | -10/Subcaves | Visited Clippyterm 2595 | -10/Subcaves | Learned 40 Factory zone layouts 3631 | -10/Subcaves | Core integrity fell below 50% 3637 | -10/Subcaves | Core integrity fell below 20% 3695 | -10/Subcaves | Learned location of Storage (-9) 3789 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3796 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4062 | -10/Subcaves | Disturbed a concealed Subdweller 4151 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4153 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4331 | -10/Subcaves | Entered Scraptown 4636 | -9/Scraptown | Visited Fellowship of the Rings 4665 | -9/Scraptown | Visited Artisan Demo Area 4689 | -9/Scraptown | Visited SPCMW 4775 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5075 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5083 | -9/Scraptown | Learned location of Warlord (-4) 5085 | -9/Scraptown | Learned Factory trap positions 5087 | -9/Scraptown | Learned Research garrison access intel 5090 | -9/Scraptown | Learned location of Zion (-7) 5119 | -9/Scraptown | Discovered new exit (range 9) 5320 | -9/Scraptown | Visited Shadow of the Wyrm 5339 | -9/Scraptown | Visited IN-MT5's Study 5428 | -9/Scraptown | Visited Junk Repository 5527 | -9/Scraptown | Visited Supply Room 5992 | -9/Scraptown | Visited UFD Registry 5992 | -9/Scraptown | Registered with UFD as "Fissionbrain" 6068 | -9/Scraptown | Visited Modified Component R&D 6150 | -9/Scraptown | Visited Scrapoid Pod Storage 6162 | -9/Scraptown | Found Scrapoid Pod 6208 | -9/Scraptown | Visited Chapter 10 6266 | -9/Scraptown | Visited Abandonware Association 6290 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6331 | -9/Scraptown | Visited Analyses Database 6382 | -9/Scraptown | Visited Scrap Suit Storage 6418 | -9/Scraptown | Visited Curators Association 6466 | -9/Scraptown | Visited Science Guys 6545 | -9/Scraptown | Visited Junk Repository 6586 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6598 | -9/Scraptown | Found DCF Scrap (29 items) 6862 | -9/Scraptown | Found Scrap Suit 9858 | -9/Scraptown | Discovered new exit (range 3) 9871 | -9/Scraptown | Entered Factory 9871 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 9872 | -6/Factory | Identified exit to Lower Caves 9872 | -6/Factory | Identified exit to Factory 9873 | -6/Factory | Loaded intel: 90 trap records 10165 | -6/Factory | Build established: Derelict-Tank 10214 | -6/Factory | Scrapoid reinforcements arrived 10362 | -6/Factory | Lost 3 allies 11016 | -6/Factory | Scrapoid Pod released 06F10-D (x5) 11041 | -6/Factory | P-60 Hacker assimilated allied 06F10-D 11068 | -6/Factory | Found Scrap Suit 11301 | -6/Factory | Fabricated Imp. Lightning Gun (x1) 11314 | -6/Factory | Build established: Scavenger-Scrapper 11420 | -6/Factory | Entered Lower Caves 11420 | -6/Lower Caves | Accompanied by 2 allies 11710 | -6/Lower Caves | Learned 4 Factory zone layouts 12000 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12439 | -6/Lower Caves | Found DCF Scrap (10 items) 12450 | -6/Lower Caves | Discovered new exit (range 12) 12904 | -6/Lower Caves | Spotted B-75 Beast 12931 | -6/Lower Caves | Entered another Lower Caves area 12942 | -6/Lower Caves | Discovered exit to Factory (range 9) 13016 | -6/Lower Caves | Encountered a Warlord checkpoint 13789 | -6/Lower Caves | Murdered Warlord Statue 14315 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14374 | -6/Lower Caves | Discovered new exit (range 7) 14714 | -6/Lower Caves | Entered Data Miner 14714 | -6/Data Miner | Discovered new exit (range 6) 14737 | -6/Data Miner | Met Data Miner 14760 | -6/Data Miner | Learned location of Section 7 (-3) 14760 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14777 | -6/Data Miner | Received God Mode back door access code from Data Miner 14812 | -6/Data Miner | Entered Proximity Caves 14964 | -5/Proximity Caves | Spotter reported a threat 15069 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15338 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15590 | -5/Proximity Caves | Learned Factory security intel 15607 | -5/Proximity Caves | Learned Factory security intel 17043 | -5/Proximity Caves | Spotted B-75 Beast 17071 | -5/Proximity Caves | System corruption reached 10% 17073 | -5/Proximity Caves | Entered Factory 17073 | -5/Factory | Evolved 2 slots: Utility x2 17073 | -5/Factory | Identified Meta Core 17074 | -5/Factory | Identified exit to Factory 17075 | -5/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 17215 | -5/Factory | Discovered new exit (range 20) 17299 | -5/Factory | Identified exit to Upper Caves 17299 | -5/Factory | Identified exit to Extension 17556 | -5/Factory | Build established: Scavenger-Tank 17766 | -5/Factory | Scrapoids reinforcements arrived? 18132 | -5/Factory | Discovered exit to Factory (range 16) 18299 | -5/Factory | Scrapoid reinforcements arrived 18492 | -5/Factory | Entered Upper Caves 18492 | -5/Upper Caves | Accompanied by 10 allies 18561 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18582 | -5/Upper Caves | Build established: Commander-Tank 18616 | -5/Upper Caves | P-70 Sage assimilated allied 05F20-D 18617 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 18666 | -5/Upper Caves | Found Scrap Suit 18729 | -5/Upper Caves | Encountered a Warlord checkpoint 18731 | -5/Upper Caves | Learned Factory terminal intel 18915 | -5/Upper Caves | Build established: Scavenger-Tank 19184 | -5/Upper Caves | Discovered new exit (range 20) 19256 | -5/Upper Caves | Entered another Upper Caves area 19256 | -5/Upper Caves | Accompanied by 8 allies 19329 | -5/Upper Caves | Learned Factory trap positions 19361 | -5/Upper Caves | Spotted B-75 Beast 19379 | -5/Upper Caves | Destroyed B-75 Beast 19384 | -5/Upper Caves | Found Scrap Suit 19430 | -5/Upper Caves | Encountered a Warlord checkpoint 19475 | -5/Upper Caves | Discovered exit to Factory (range 7) 19656 | -5/Upper Caves | Build established: Scavenger-Scrapper 19761 | -5/Upper Caves | Discovered new exit (range 13) 20519 | -5/Upper Caves | Entered Zhirov 20519 | -5/Zhirov | Accompanied by 7 allies 20519 | -5/Zhirov | Discovered new exit (range 3) 20566 | -5/Zhirov | Met Zhirov 20589 | -5/Zhirov | Learned location of Quarantine (-3) 20589 | -5/Zhirov | Learned location of Testing (-2) 20589 | -5/Zhirov | Learned location of Command (-1) 20600 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20618 | -5/Zhirov | Found Alien Artifact 20618 | -5/Zhirov | Identified Integrated Reactor 20618 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20689 | -5/Zhirov | Found Alien Artifact 20786 | -5/Zhirov | Entered Proximity Caves 20786 | -4/Proximity Caves | Accompanied by 7 allies 21160 | -4/Proximity Caves | Lost 3 allies 21171 | -4/Proximity Caves | Spotted B-86 Titan 21214 | -4/Proximity Caves | Destroyed B-86 Titan 21242 | -4/Proximity Caves | Lost 3 parts (1n2u) 21674 | -4/Proximity Caves | Entered Factory 21674 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 21675 | -4/Factory | Loaded intel: 102 trap records 21677 | -4/Factory | Loaded intel: 26 terminal locations 21773 | -4/Factory | Incoming investigation squad redirected 21837 | -4/Factory | Discovered new exit (range 14) 21952 | -4/Factory | Discovered new exit (range 22) 21980 | -4/Factory | Build established: Scavenger-Tank 21990 | -4/Factory | Scrapoids reinforcements arrived? 22034 | -4/Factory | Incoming investigation squad redirected 22042 | -4/Factory | Sucked down chute 22042 | -4/Factory | Entered Waste 22043 | -4/Waste | Met a frightened Derelict 22055 | -4/Waste | Spotted C-40 Crusher 22057 | -4/Waste | EMP discharged 22057 | -4/Waste | Spotted C-40 Crusher 22067 | -4/Waste | Rewired C-40 Crusher 22073 | -4/Waste | Spotted C-40 Crusher 22092 | -4/Waste | Rewired C-40 Crusher 22098 | -4/Waste | Allies destroyed C-40 Crusher 22126 | -4/Waste | Spotted C-40 Crusher 22129 | -4/Waste | Rewired C-40 Crusher 22133 | -4/Waste | Spotted C-40 Crusher 22138 | -4/Waste | Rewired C-40 Crusher 22142 | -4/Waste | 5 allies followed down the chute 22142 | -4/Waste | Spotted C-40 Crusher 22150 | -4/Waste | Rewired C-40 Crusher 22157 | -4/Waste | EMP discharged 22157 | -4/Waste | System corruption reached 10% 22197 | -4/Waste | Discovered new exit (range 12) 22246 | -4/Waste | Entered Factory 22246 | -4/Factory | Accompanied by 8 allies 22266 | -4/Factory | Identified exit to DSF 22266 | -4/Factory | Entered DSF 22266 | -4/DSF | Accompanied by 8 allies 22278 | -4/DSF | Additional patrols routed to DSF 22300 | -4/DSF | Discovered new exit (range 22) 22326 | -4/DSF | Found Scrap Suit 22332 | -4/DSF | Destroyed Crusher 7a 22363 | -4/DSF | Lost 4 allies 22371 | -4/DSF | Sterilization system engaged 22391 | -4/DSF | Ambient heat levels rising (+10) 22406 | -4/DSF | Ambient heat levels rising (+10) 22421 | -4/DSF | Ambient heat levels rising (+10) 22436 | -4/DSF | Ambient heat levels rising (+10) 22451 | -4/DSF | Ambient heat levels rising (+10) 22466 | -4/DSF | Ambient heat levels rising (+10) 22481 | -4/DSF | Ambient heat levels rising (+10) 22496 | -4/DSF | Ambient heat levels rising (+10) 22501 | -4/DSF | Entered Research 22501 | -3/Research | Accompanied by 2 allies 22501 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22502 | -3/Research | Loaded intel: 4 garrison access locations 22787 | -3/Research | Build established: Scavenger-Scrapper 22843 | -3/Research | Identified exit to Armory 22843 | -3/Research | Identified exit to Quarantine 22882 | -3/Research | Spotted B-86 Titan 23488 | -3/Research | Spotted B-86 Titan 24158 | -3/Research | Spotted B-90 Cyclops 24206 | -3/Research | Destroyed B-90 Cyclops 24251 | -3/Research | Entered Quarantine 24524 | -3/Quarantine | Incoming investigation squad redirected 24544 | -3/Quarantine | Found Alien Artifact 24544 | -3/Quarantine | Identified Core Reset Matrix 24544 | -3/Quarantine | Identified Transdimensional Reconstructor 24544 | -3/Quarantine | Used Core Reset Matrix 24548 | -3/Quarantine | Detected hypermatrix surge 24548 | -3/Quarantine | Sensed 13 artifacts in vicinity 24638 | -3/Quarantine | Found Subatomic Replicator 24666 | -3/Quarantine | Found Sigix Broadsword 24762 | -3/Quarantine | Discovered new exit (range 8) 24792 | -3/Quarantine | Found Dimensional Node Initializer 24792 | -3/Quarantine | Initialized slip node 24802 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24809 | -3/Quarantine | Found Dimensional Node Initializer 25462 | -3/Quarantine | Spotted Fortress 25562 | -3/Quarantine | Discovered new exit (range 6) 25574 | -3/Quarantine | Entered Section 7 25575 | -3/Section 7 | Detected hypermatrix surge 25575 | -3/Section 7 | Sensed 19 artifacts in vicinity 25706 | -3/Section 7 | Found Core Reset Matrix 25708 | -3/Section 7 | Sensed 18 artifacts in vicinity 25749 | -3/Section 7 | Found Integrity Redistributor 25760 | -3/Section 7 | Initialized slip node 25894 | -3/Section 7 | Spotted S7 Guard 25899 | -3/Section 7 | Destroyed S7 Guard 25932 | -3/Section 7 | Found Core Regenerator 26195 | -3/Section 7 | Found Microwarp Drive 26357 | -3/Section 7 | Repaired Ovr. Beamcaster 26452 | -3/Section 7 | Found Integrated Dissipator 26452 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26456 | -3/Section 7 | Destroyed 7 combat bots 26470 | -3/Section 7 | Spotted Alpha 7 26522 | -3/Section 7 | Spotted Alpha 7 26534 | -3/Section 7 | Spotted S7 Guard 26550 | -3/Section 7 | Destroyed S7 Guard 26567 | -3/Section 7 | Found Core Membrane 26567 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 26587 | -3/Section 7 | Spotted B-99 Colossus 26650 | -3/Section 7 | Found LRC Insulator 26650 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 26798 | -3/Section 7 | Core integrity fell below 50% 26801 | -3/Section 7 | Spotted Executioner 26801 | -3/Section 7 | Spotted Executioner 26864 | -3/Section 7 | Build established: Alien-Mutant 27151 | -3/Section 7 | Spotted Striker 27151 | -3/Section 7 | Spotted Striker 27182 | -3/Section 7 | Spotted Striker 27183 | -3/Section 7 | Spotted Striker 27188 | -3/Section 7 | Warped through subspace to slip node 27287 | -3/Section 7 | Spotted S7 Guard 27310 | -3/Section 7 | Destroyed S7 Guard 27369 | -3/Section 7 | First assault squad dispatched 27480 | -3/Section 7 | Discovered new exit (range 22) 27514 | -3/Section 7 | Core integrity fell below 20% 27519 | -3/Section 7 | Entered Research 27519 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28130 | -2/Research | Scrapoid reinforcements arrived 28333 | -2/Research | Build established: Generator-Mutant 28490 | -2/Research | Found Scrap Suit 28495 | -2/Research | Scrapoids reinforcements arrived? 28504 | -2/Research | Discovered new exit (range 18) 28509 | -2/Research | Garrison activated, responded to threat 28533 | -2/Research | Lost 6 allies 29065 | -2/Research | Spotted B-90 Cyclops 29245 | -2/Research | Spotted B-90 Cyclops 29334 | -2/Research | Discovered new exit (range 4) 29344 | -2/Research | Lost 4 parts (2p1u1w) 29403 | -2/Research | Entered Testing 29553 | -2/Testing | Crushed by falling debris 29576 | -2/Testing | Build established: Alien-Mutant 29819 | -2/Testing | Found Prototype Energy Gun 29819 | -2/Testing | Identified Tachyon Dispersion Ray 30233 | -2/Testing | Spotted Striker 30600 | -2/Testing | Found Prototype Protection 30680 | -2/Testing | Spotted PD-UZV9F4MOQD 30790 | -2/Testing | Discovered new exit (range 9) 31091 | -2/Testing | Entered Access 31091 | -1/Access | Evolved 2 slots: Propulsion x2 31116 | -1/Access | Identified Hvy. Regenerative Plating 31388 | -1/Access | Build established: Generator-Mutant 31591 | -1/Access | Lost 3 parts (1p2u) 31791 | -1/Access | Spotted B-99 Colossus 32441 | -1/Access | Found Unknown Launcher 32441 | -1/Access | Identified Fusion Bomb Launcher 32581 | -1/Access | Spotted B-99 Colossus 32860 | -1/Access | Found Prototype Reactor 32860 | -1/Access | Identified Singularity Reactor 33110 | -1/Access | Identified exit to Command 33474 | -1/Access | Spotted B-99 Colossus 33630 | -1/Access | Scrapoids reinforcements arrived? 33634 | -1/Access | First assault squad dispatched 33703 | -1/Access | Spotted B-99 Colossus 33703 | -1/Access | Spotted B-99 Colossus 33744 | -1/Access | Lost 5 allies 33814 | -1/Access | Destroyed B-99 Colossus 33824 | -1/Access | Entered Command 34311 | -1/Command | Spotted M Guard 34311 | -1/Command | Spotted M Guard 34311 | -1/Command | Spotted Combat Programmer 34318 | -1/Command | Spotted Combat Programmer 34349 | -1/Command | Destroyed Combat Programmer 34355 | -1/Command | First assault squad dispatched 34368 | -1/Command | Destroyed Combat Programmer 34378 | -1/Command | Incoming assault squad redirected 34400 | -1/Command | Destroyed M Guard 34417 | -1/Command | Destroyed M Guard 34417 | -1/Command | All MAIN.C guards destroyed 34438 | -1/Command | Lost 4 parts (1p1u2w) 34464 | -1/Command | Found Corrupted Prototype Reactor 34464 | -1/Command | Identified Zero-point Reactor 34479 | -1/Command | Found Corrupted Hvy. Regenerative Plating 34501 | -1/Command | Found Corrupted Prototype Device 34501 | -1/Command | Identified AEGIS Remote Shield 34559 | -1/Command | Found Corrupted Hvy. Regenerative Plating 34563 | -1/Command | Found Corrupted Zero-point Reactor 34569 | -1/Command | Found Corrupted Zero-point Reactor 34586 | -1/Command | Found Corrupted AEGIS Remote Shield 34677 | -1/Command | Build established: Scavenger-Mutant 34835 | -1/Command | Met MAIN.C 34867 | -1/Command | 0b10 Conduit disabled 34879 | -1/Command | Destroyed MAIN.C Shell 34882 | -1/Command | MAIN.C activated Command garrisons 34920 | -1/Command | Destroyed MAIN.C 34989 | -1/Command | Build established: Scavenger-Tank 34995 | -1/Command | Destroyed 7 combat bots 35094 | -1/Command | Destroyed 13 combat bots 35347 | -1/Command | Build established: Scavenger-Mutant 36376 | -1/Command | Found Unknown Device 36376 | -1/Command | Identified Adv. Force Booster 36907 | -1/Command | Found Prototype Energy Cannon 36907 | -1/Command | Identified Cld. Nova Cannon 36910 | -1/Command | Found Zero-point Reactor 36913 | -1/Command | Found Prototype Reactor 36913 | -1/Command | Identified Vortex Chain Reactor 36916 | -1/Command | Found Prototype Device 36916 | -1/Command | Identified Exp. Phase Shifter 36919 | -1/Command | Found Prototype Device 36919 | -1/Command | Identified Adv. Particle Accelerator 37007 | -1/Command | Discovered new exit (range 9) 37061 | -1/Command | Build established: Alien-Sprinter 37124 | -1/Command | Phase Generator disabled 37181 | -1/Command | Found Prototype Processor 37301 | -1/Command | Found Prototype Device 37301 | -1/Command | Identified Exp. ECM Suite 37304 | -1/Command | Found Prototype Processor 37304 | -1/Command | Identified Exp. Target Analyzer 37339 | -1/Command | Discovered new exit (range 8) 37388 | -1/Command | Found Corrupted Prototype Processor 37388 | -1/Command | Identified Exp. Core Analyzer (x2) 37393 | -1/Command | Found Corrupted Prototype Device 37393 | -1/Command | Identified Adv. Kinecellerator 37583 | -1/Command | Found Prototype Processor 37583 | -1/Command | Identified Exp. Armor Integrity Analyzer 38344 | -1/Command | Build established: Scavenger-Gunner 38480 | -1/Command | Found Hvy. Regenerative Plating 38483 | -1/Command | Found Prototype Device 38483 | -1/Command | Identified Exp. System Purifier 38779 | -1/Command | Build established: Generator-Gunner 39292 | -1/Command | Used Subatomic Replicator to replicate Core Regenerator 39295 | -1/Command | Used Core Regenerator, restored core integrity (+400) 39836 | -1/Command | Warped through subspace to slip node 39836 | -1/Command | Discovered new exit (range 4) 39845 | -1/Command | Entered Access_0 39846 | -1/Access_0 | Sensed 4 artifacts in vicinity 39847 | -1/Access_0 | Met Architect 39862 | -1/Access_0 | Found Integrated Mediator 39862 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 39876 | -1/Access_0 | Architect warped through subspace 39900 | -1/Access_0 | Destroyed A8 39906 | -1/Access_0 | Architect warped through subspace 39921 | -1/Access_0 | Found Integrated Dissipator 39921 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39940 | -1/Access_0 | Architect warped through subspace 39962 | -1/Access_0 | Subspace Access Node disabled 39967 | -1/Access_0 | Architect warped through subspace 39998 | -1/Access_0 | Architect warped through subspace 40023 | -1/Access_0 | Architect warped through subspace 40026 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 40050 | -1/Access_0 | A6 warped into view 40069 | -1/Access_0 | Destroyed A6 40077 | -1/Access_0 | Architect warped through subspace 40093 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-429) 40102 | -1/Access_0 | Architect warped through subspace 40117 | -1/Access_0 | Architect warped through subspace 40133 | -1/Access_0 | Architect warped through subspace 40155 | -1/Access_0 | Architect warped through subspace 40185 | -1/Access_0 | Architect warped through subspace 40192 | -1/Access_0 | Subspace Access Node disabled 40206 | -1/Access_0 | Core integrity fell below 50% 40213 | -1/Access_0 | Architect warped through subspace 40243 | -1/Access_0 | Architect warped through subspace 40272 | -1/Access_0 | Architect warped through subspace 40285 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40302 | -1/Access_0 | Architect warped through subspace 40342 | -1/Access_0 | Architect warped through subspace 40381 | -1/Access_0 | Architect warped through subspace 40408 | -1/Access_0 | Architect warped through subspace 40424 | -1/Access_0 | Subspace Access Node disabled 40442 | -1/Access_0 | Architect warped through subspace 40468 | -1/Access_0 | Architect warped through subspace 40488 | -1/Access_0 | Architect warped through subspace 40520 | -1/Access_0 | Architect warped through subspace 40558 | -1/Access_0 | Subspace Access Node disabled 40575 | -1/Access_0 | Destroyed Architect 40576 | -1/Access_0 | Architect triggered a singularity event 40577 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40580 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 40581 | -1/Access_0 | Warped through subspace to slip node 40581 | -1/Access_0 | Discovered new exit (range 8) 40582 | -1/Access_0 | Core integrity fell below 20% 40585 | *** | Escaped singularity! Last Messages --------------- 40575_ Architect destroyed. 40576_ A0_COM: Initiating irreversible singularity event. Goodbye. 40577_ A0_COM: 10. 40577_ Acquired Hpw. Transdimensional Reconstructor. 40578_ A0_COM: 9. 40579_ A0_COM: 8. 40580_ A0_COM: 7. 40580_ Acquired data core, extracted unknown sensor trigger ID. 40581_ A0_COM: 6. 40581_ Warped through subspace, drawn to slip node. 40581_ EXIT=FOUND 40582_ A0_COM: 5. 40583_ A0_COM: 4. 40583_ Microwarped (distance 8). 40584_ A0_COM: 3. 40585_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Coolant Potential 220 Energy Generation 121 Energy Capacity 1220 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Armor Coverage 2400 Resistance: EM 25 Propulsion Shielding 66 Point Defense Rating 480 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Particle Charging 50 Force Boost 40 Offensive Hacking 22 Item Schematics ----------------- Lrn. Phase Cannon | -3/Section 7 | Archive Cld. Gravmag System | -3/Section 7 | Archive Adv. Plasma Rifle | -3/Section 7 | Archive Adv. EM Disruption Field | -3/Section 7 | Archive Com. Mass Driver | -3/Section 7 | Archive Adv. Energy Well | -3/Section 7 | Archive Exp. Thermal Generator | -3/Section 7 | Archive Prc. Matter Filter | -3/Section 7 | Archive Exp. Targeting Computer | -3/Section 7 | Archive Energy Mantle | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Lightning Gun | x1 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 23% | -10/Materials Ovr. Beamcaster | 14% | -3/Section 7 Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer Microwarp Drive Integrated Dissipator Core Membrane Sigix Broadsword LRC Insulator High-powered Transdimensional Reconstructor Subatomic Replicator Core Regenerator Transdimensional Reconstructor Integrated Mediator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedCryofiberSpiker Manual? 0 Play Time 05:40:59 Cumulative 1103.4 hours Start 2024.11.23 @ 09:53:58 End 2024.11.23 @ 20:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 502 Rogue 501 Adventurer 1 Explorer 0 Win Type 6 Total 178 Types 52/13/29/5/2/1/71/3/2 Lore% 93 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce7a5cb8-ece5-4a8a-b5e9-d407f6a24305