Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.15 @ 20:21:52 Player: JollyJavelin Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (141) 705 Value Destroyed (5288) 5288 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 10764 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 175 Cogmind --------- Core Integrity 742/850 Matter 17/300 Energy 300/300 System Corruption 1% Temperature Cool (-100) Movement Core (1250) Ox24 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Cryofiber Web Coolant Injector Long-range Sensor Array Experimental Signal Interpreter Layered Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON (4) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (4) ---- Coolant Injector Improved ECM Suite Focal Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Cryofiber Web Coolant Injector Long-range Sensor Array Experimental Signal Interpreter Layered Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Coolant Injector Improved ECM Suite Focal Shield Gauss Cannon [Rating: 77] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Minigun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . 2 2 . . . . . . 2 Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 112 | 9 14 2 32 13 12 4 13 . . . 1 12 Power 14 | 1 1 1 5 1 2 . 1 . . . . 2 Engine 12 | 1 1 1 5 . 1 . 1 . . . . 2 Core 2 | . . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 6 1 1 9 5 5 2 1 . . . . . Treads 8 | . . . . . 5 2 1 . . . . . Leg 19 | 3 1 1 9 5 . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 6 . 6 5 3 1 6 . . . 1 4 Device 12 | 1 . . 2 1 . . 5 . . . 1 2 Storage 3 | . 2 . 1 . . . . . . . . . Processor 7 | . 1 . 2 2 . . . . . . . 2 Hackware 2 | . . . . 1 1 . . . . . . . Protection 9 | . 3 . 1 1 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 1 6 . 12 2 2 1 5 . . . . 6 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . Ballistic Gun 16 | 1 3 . 8 2 2 . . . . . . . Ballistic Cannon 15 | . 2 . 1 . . 1 5 . . . . 6 Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . . . Parts Lost 2 | . . . 1 . . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . 1 Average Slot Usage (%) 90 | . 96 100 98 97 92 86 81 84 84 84 84 85 Engine 8 | . 14 14 11 4 6 7 7 7 7 7 7 6 Treads 5 | . . . . . 13 10 6 7 7 7 7 6 Leg 8 | . 27 28 21 18 1 . . . . . . . Device 7 | . 1 . 6 3 . . 6 15 15 15 15 19 Storage 2 | . 4 . 7 9 1 . . . . . . . Processor 6 | . 4 . 1 17 15 15 7 . . . . 5 Hackware 9 | . . . . 4 15 15 15 15 15 15 15 13 Protection 7 | . 14 28 5 . 5 6 6 7 7 7 7 6 Energy Cannon 2 | . . . 14 . . . . . . . . . Ballistic Gun 12 | . 17 . 26 35 30 23 . . . . . . Ballistic Cannon 15 | . 5 28 2 . . 7 27 30 30 30 30 26 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 6 24 13 29 28 37 46 67 67 67 67 67 73 Greatest Support 70 | 20 20 20 20 32 45 70 70 70 70 70 70 70 Greatest Overweight (x) 1 | . 1 . 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 10 4 8 8 8 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 6 8 5 4 4 4 4 4 4 4 Most Carried 8 | 4 4 4 8 8 8 4 4 4 4 4 4 4 Average Carried 3 | 2 1 3 5 6 4 2 3 4 4 4 3 3 Final Capacity 8 | 4 4 4 8 8 4 4 4 4 4 4 4 4 Final Carried 8 | 2 3 3 8 8 4 2 4 4 4 4 4 3 Class Distribution -------------------- 30% | Hacker-Gunner 20% | Hacker-Tank 15% | Mutant 14% | Hacker-Skirmisher 9% | Scavenger-Gunner 4% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 4592 | 296 133 184 848 457 773 52 749 29 144 . 154 773 Remotely . | . . . . . . . . . . . . . Salvage Created 5169 | 50 196 81 1534 571 791 . 803 . 108 . 122 913 Parts 265 | 3 15 3 87 42 33 . 46 . 8 . 7 21 Haulers Intercepted 4 | . . . 2 . . . 1 . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 8 . 7 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 113 | 1 5 3 28 16 17 . 18 . 5 . 5 15 Guns 51 | 1 5 . 12 16 17 . . . . . . . Cannons 59 | . . 3 16 . . . 18 . 5 . 5 12 AOE 3 | . . . . . . . . . . . . 3 Classes Destroyed 14 | 1 . . 8 2 1 . 1 . . . 1 . Worker 4 | . . . 1 1 1 . . . . . . 1 Builder 2 | . . . 1 . . . . . . . . 1 Hauler 4 | . . . 2 . . . 1 . . . . 1 Recycler 6 | . . . 2 . 1 . 1 . . . . 2 Operator 2 | . . . . 1 . . 1 . . . . . Watcher 10 | . . . 4 1 1 . 2 . . . . 2 Swarmer 34 | . . . 4 9 10 . 4 . 3 . 4 . Grunt 40 | 1 5 3 14 2 2 . 7 . . . . 6 Brawler 2 | . . . 1 . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 23 | . . . 9 4 4 . 3 . 1 . . 2 Hunter 5 | . . . . 1 . . . . 1 . . 3 Programmer 6 | . . . . . 1 . 2 . . . . 3 Behemoth 2 | . . . . . . . . . . . 1 1 Best Kill Streak 7 | 1 3 1 6 7 5 . 5 . 3 . 4 3 Combat Bots Only 6 | 1 3 1 6 5 4 . 5 . 3 . 4 3 Max Kills in Single Turn 3 | 1 1 1 2 3 2 . 2 . 1 . 1 2 Gunslinging 2 | . . . . 2 . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Damage Taken 4289 | 17 145 166 498 341 620 . 461 . 127 . 289 1625 Core 564 | 9 55 48 70 96 31 . 21 . . . 126 108 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 52 | . . . . . . . 17 . . . 17 18 Core Remaining (%) 77 | 96 . 55 82 82 . . . . . . 74 . Volleys Fired 243 | 2 17 13 63 26 39 . 34 . 6 . 6 37 Largest 4 | 1 2 2 4 4 4 . 4 . 4 . 4 4 Hottest 228 | 20 40 70 190 100 100 . 192 . 192 . 192 228 Shots Fired 854 | 2 34 26 232 100 156 . 108 . 24 . 24 148 Gun 428 | 2 34 . 136 100 156 . . . . . . . Cannon 426 | . . 26 96 . . . 108 . 24 . 24 148 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 776 | 2 34 26 154 100 156 . 108 . 24 . 24 148 Thermal 78 | . . . 78 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 44 | 2 16 18 27 22 39 . 44 . 14 . 16 27 Robot Miss Streak 3 | . 2 2 3 2 2 . 3 . 2 . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 13 | . 2 . 1 5 5 . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 2 1 . . . . . . . Shots Hit Robots 550 | 2 28 19 128 65 118 . 61 . 12 . 15 102 Core Hits 236 | 2 10 3 53 27 35 . 33 . 7 . 8 58 Critical Hits 14 | . . . 2 . 1 . 1 . . . 1 9 Critical Kills 6 | . . . . . 1 . . . . . . 5 Critical Parts Destroyed 8 | . . . 2 . . . 1 . . . 1 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11085 | 28 201 338 2059 1010 1727 . 1789 . 332 . 349 3252 Guns 3917 | 28 201 . 951 1010 1727 . . . . . . . Cannons 6384 | . . 326 1107 . . . 1789 . 332 . 349 2481 Explosions 757 | . . 12 . . . . . . . . . 745 Melee . | . . . . . . . . . . . . . Ramming 27 | . . . 1 . . . . . . . . 26 Kinetic 9354 | 28 201 326 1111 1010 1727 . 1789 . 332 . 349 2481 Thermal 1193 | . . 12 947 . . . . . . . . 234 Explosive 239 | . . . . . . . . . . . . 239 Electromagnetic 272 | . . . . . . . . . . . . 272 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . . . 1 Average Corruption 1 | . . . . . . . 1 . . . . 1 Corruption Purged 3 | . . . . . . . 3 . . . . . Effects 10 | . . . . . . . 9 . . . . 1 Message Errors 6 | . . . . . . . 6 . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 154 | . . 4 13 . . . 45 . 5 . . 87 Projectiles 88 | . . 4 13 . . . 45 . 5 . . 21 Explosions 66 | . . . . . . . . . . . . 66 Melee . | . . . . . . . . . . . . . Knockbacks 36 | . . 2 . . . . 13 . 5 . . 16 Impact . | . . . . . . . . . . . . . Kinetic 35 | . . 2 . . . . 13 . 4 . . 16 Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . 41 Shots 1 | . . . . . . . . . . . . 1 Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 6 | . . . 1 . . . . . . . . 5 Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 502 | . 28 93 305 203 284 . 479 . 436 . 502 199 Average Temperature 120 | . 16 39 89 65 93 . 171 . 161 . 235 107 Received Heat Transfer 1572 | 12 102 120 234 99 114 . 195 . 18 . 12 666 Effects 15 | . . . 2 . . . 4 . 4 . 5 . Shutdowns 3 | . . . . . . . 2 . 1 . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . Interference 3 | . . . 1 . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations 16 | . . . . . . 1 5 . . . 2 8 Total Turns 398 | . . . . . . 1 199 . . . 33 165 Longest Duration 70 | . . . . . . 1 70 . . . 20 30 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . 6 . . . . . . . . . Heat Transferred 2148 | . . 50 1998 . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 855 | 20 76 257 429 339 231 55 232 . . . . 855 Initial 131 | . 11 . 18 31 131 55 33 . . . . . Average 115 | 9 47 89 154 224 77 55 67 . . . . 178 Maximum Alert Level 3 | . . 1 2 1 1 . 1 . . . . 3 Low Security (%) 80 | 100 100 94 69 23 96 100 95 . . . . 66 Level 1 15 | . . 5 29 76 3 . 4 . . . . 13 Level 2 3 | . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 3 1 5 1 2 . 6 . . . . 10 Investigation 13 | . 3 . 3 1 . . 3 . . . . 3 Extermination 6 | . . . . . 1 . 2 . . . . 3 Reinforcement 5 | . . . 2 . 1 . . . . . . 2 Assault 3 | . . 1 . . . . 1 . . . . 1 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 8 | . 2 . 2 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | 1 7 10 34 20 19 . 23 . 4 . 3 16 Peak Tracking Total 6 | 1 3 4 6 6 4 . 6 . 2 . 3 4 Tactical Retreats 7 | . . . 1 . 1 . 3 . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 8 | . 1 . . . 1 . 5 . . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 46 | . . 5 9 2 . . 2 . . . . 28 Max in Single Turn 6 | . . 5 2 1 . . 1 . . . . 6 Garrison Access 4 | . . . . . 1 . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 45 | . 7 1 10 4 5 . 9 . . . 1 8 Terminals 20 | . 5 1 6 2 1 . 1 . . . 1 3 Fabricators 6 | . . . . . 1 . 3 . . . . 2 Repair Stations 5 | . 1 . . 1 1 . 2 . . . . . Recycling Units 6 | . 1 . 2 . 1 . 2 . . . . . Scanalyzers 6 | . . . 2 1 . . 1 . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . . 1 Total Hacks 145 | . 18 1 47 16 11 . 20 . . . 1 31 Successful 114 | . 16 1 36 14 8 . 14 . . . 1 24 Failed 31 | . 2 . 11 2 3 . 6 . . . . 7 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 2 . 8 2 . . . . . . . 3 Terminals 63 | . 11 1 29 8 1 . 1 . . . 1 11 Fabricators 15 | . . . . . 2 . 4 . . . . 9 Repair Stations 19 | . 3 . . 2 5 . 9 . . . . . Recycling Units 17 | . 4 . 9 . 1 . 3 . . . . . Scanalyzers 27 | . . . 9 6 . . 3 . . . . 9 Garrison Access 4 | . . . . . 2 . . . . . . 2 Terminal Hacks 47 | . 9 1 20 6 1 . 1 . . . 1 8 Record 29 | . 7 . 13 3 1 . . . . . 1 4 Part Schematic 1 | . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 Alert Level 3 | . . . 1 1 . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . . 1 Recall Assault 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . 1 1 . . . . . . . . 1 Fabricator Hacks 13 | . . . . . 2 . 4 . . . . 7 Network Status 5 | . . . . . . . 3 . . . . 2 Load Schematic 4 | . . . . . 1 . . . . . . 3 Build 4 | . . . . . 1 . 1 . . . . 2 Repair Station Hacks 12 | . 3 . . 2 2 . 5 . . . . . Scan Component 6 | . 1 . . 1 1 . 3 . . . . . Repair 5 | . 1 . . 1 1 . 2 . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 16 | . 4 . 8 . 1 . 3 . . . . . Process 3 | . 1 . 2 . . . . . . . . . Report Inventory 8 | . 2 . 3 . 1 . 2 . . . . . Retrieve Matter 4 | . 1 . 3 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 23 | . . . 8 6 . . 1 . . . . 8 Insert Component 12 | . . . 4 3 . . 1 . . . . 4 Analyze 11 | . . . 4 3 . . . . . . . 4 Garrison Access Hacks 3 | . . . . . 2 . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 8 2 4 . 3 . . . 1 6 Full Trace Events 10 | . 2 . 4 1 . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 2 . . . . . . . 4 Parts Built 8 | . . . . . 2 . 2 . . . . 4 Matter 760 | . . . . . 146 . 190 . . . . 424 Time 343 | . . . . . 36 . 95 . . . . 212 Total Part Build Rating 40 | . . . . . 6 . 10 . . . . 24 Parts Repaired 5 | . 1 . . 1 1 . 2 . . . . . Time 158 | . 26 . . 38 38 . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 351 | . 175 . 176 . . . . . . . . . Retrieved Matter 256 | . . . 256 . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed 10 | . . . 4 2 . . . . . . . 4 Part Schematics Acquired 8 | . . . 3 2 . . . . . . . 3 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 3 . . . . 1 Machine Destruction 4 | . . . . . . . 3 . . . . 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 2 | . . 1 . . . 1 . . . . . . Largest Group 1 | . . 1 1 . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . 27 1 . . . 11 . . . . . Total Damage 540 | . . 373 . . . . 167 . . . . . Kills 6 | . . 5 . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 12662 | 184 1037 671 2064 794 1759 163 2185 489 601 119 759 1837 Spaces Moved 7063 | 133 733 511 1175 465 1023 93 994 304 328 75 422 807 Core 52 | 52 . . . . . . . . . . . . Treads 3890 | . . . . . 867 93 994 304 328 75 422 807 Legs 3089 | 81 701 511 1175 465 156 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 32 | . 32 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 125 145 160 160 160 160 160 160 Average Speed 145 | 92 118 120 144 131 144 153 160 160 160 160 160 163 Slowest Speed 180 | 120 150 120 150 150 165 160 160 160 160 160 160 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 93 95 82 41 29 73 30 51 56 9 65 22 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . . 2 2 . 4 . Spaces Dug 2 | . . . . . . . 2 . . . . . Terrain Destroyed 168 | . . 5 19 . . . 18 . 3 . 5 118 Melee . | . . . . . . . . . . . . . Projectile 57 | . . . . . . . 18 . 3 . 5 31 AOE 111 | . . 5 19 . . . . . . . . 87 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Total 8994 | 192 877 543 1405 604 1251 117 1516 307 389 74 491 1228 Wait 1349 | 37 81 14 67 76 155 11 441 4 56 . 61 346 Move 7052 | 132 732 510 1174 464 1023 92 993 303 327 74 421 807 Hop . | . . . . . . . . . . . . . Pick Up 120 | 9 16 2 35 14 10 3 19 . . . 1 11 Fast Attach . | . . . . . . . . . . . . . Attach 46 | 6 7 . 10 4 5 3 7 . . . 1 3 Detach 19 | 1 5 . 6 1 1 1 3 . . . . 1 Swap 67 | 3 7 2 23 9 7 1 6 . . . . 9 Drop 92 | 2 12 2 26 10 11 6 13 . . . 1 9 Fire 243 | 2 17 13 63 26 39 . 34 . 6 . 6 37 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush 5 | . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 185 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Repaired Aluminum Leg 300 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 5) 736 | -10/Materials | Discovered new exit (range 4) 748 | -10/Materials | Discovered new exit (range 15) 914 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Entered Mines 1229 | -10/Mines | Met a Derelict testing a Signal Generator 1377 | -10/Mines | Discovered new exit (range 9) 1513 | -10/Mines | Learned Materials stockpile data 1640 | -10/Mines | Discovered new exit (range 10) 1893 | -10/Mines | Entered Materials 1893 | -9/Materials | Accompanied by 1 ally 1893 | -9/Materials | Evolved 2 slots: Weapon x2 2065 | -9/Materials | Discovered new exit (range 15) 2168 | -9/Materials | Discovered new exit (range 5) 2234 | -9/Materials | Build established: Tank 2622 | -9/Materials | Discovered new exit (range 16) 3033 | -9/Materials | Discovered new exit (range 13) 3036 | -9/Materials | Build established: Scavenger-Gunner 3957 | -9/Materials | Entered another Materials area 3957 | -8/Materials | Evolved 2 slots: Utility x2 3975 | -8/Materials | Build established: Gunner 4100 | -8/Materials | Repaired Minigun 4302 | -8/Materials | Build established: Scavenger-Gunner 4674 | -8/Materials | Build established: Hacker-Gunner 4677 | -8/Materials | Discovered new exit (range 16) 4751 | -8/Materials | Entered Factory 4751 | -7/Factory | Evolved 2 slots: Utility x2 4832 | -7/Factory | Discovered new exit (range 10) 5057 | -7/Factory | Identified exit to Garrison 5170 | -7/Factory | Discovered new exit (range 15) 5319 | -7/Factory | Repaired Adv. Treads 5347 | -7/Factory | Discovered new exit (range 15) 5638 | -7/Factory | Fabricated Adv. Treads (x2) 6228 | -7/Factory | Discovered new exit (range 14) 6510 | -7/Factory | Sucked down chute 6510 | -7/Factory | Entered Waste 6510 | -7/Waste | The area was eerily silent 6511 | -7/Waste | Met a frightened Derelict 6619 | -7/Waste | Discovered new exit (range 15) 6673 | -7/Waste | Entered Factory 6673 | -7/Factory | Accompanied by 1 ally 7529 | -7/Factory | Repaired Lyr. Heavy Armor Plating 7571 | -7/Factory | Repaired Hvy. Treads 8089 | -7/Factory | Fabricated Imp. System Backup Module (x2) 8193 | -7/Factory | Discovered new exit (range 9) 8577 | -7/Factory | Build established: Hacker-Tank 8826 | -7/Factory | Discovered new exit (range 16) 8858 | -7/Factory | Entered Lower Caves 8859 | -7/Lower Caves | Encountered a Warlord checkpoint 9293 | -7/Lower Caves | Discovered new exit (range 8) 9347 | -7/Lower Caves | Entered another Lower Caves area 9661 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9767 | -7/Lower Caves | Encountered a Warlord checkpoint 9928 | -7/Lower Caves | Discovered new exit (range 7) 9948 | -7/Lower Caves | Entered Zion 10033 | -7/Zion | Discovered new exit (range 16) 10067 | -7/Zion | Entered Proximity Caves 10071 | -6/Proximity Caves | Learned Factory terminal intel 10176 | -6/Proximity Caves | Spotted B-75 Beast 10186 | -6/Proximity Caves | Destroyed B-75 Beast 10763 | -6/Proximity Caves | Discovered new exit (range 8) 10826 | -6/Proximity Caves | Entered Factory 10826 | -6/Factory | Evolved 2 slots: Utility x2 10827 | -6/Factory | Loaded intel: 20 terminal locations 11155 | -6/Factory | Garrison activated, responded to threat 11182 | -6/Factory | Build established: Hacker-Skirmisher 11359 | -6/Factory | Found Prototype Processor 11653 | -6/Factory | Identified Exp. Signal Interpreter 12078 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 12141 | -6/Factory | Local fabrication network quarantined 12194 | -6/Factory | Fabricated Enh. Gauss Cannon? 12459 | -6/Factory | Spotted B-75 Beast 12554 | -6/Factory | Destroyed B-75 Beast 12663 | -6/Factory | Self-destructed Last Messages --------------- 12613_ Slug penetrates Terminal. 12616_ Acquired 22 matter. 12617_ Penetrated by Slug. 12618_ U-05 Engineer lays Concrete. 12621_ Penetrated by Slug. 12621_ U-05 Engineer lays Concrete. 12625_ Slug penetrates Terminal. 12626_ U-05 Engineer lays Concrete. 12628_ Slammed into G-50 Soldier. 12629_ Slug penetrates Wall. 12629_ U-05 Engineer destroyed. 12630_ ALERT: Garrison Access compromised, dispatching assault squad. 12632_ Slug penetrates Terminal. 12658_ Slug penetrates Wall. 12662_ The unstable cave ceiling collapses. 12662_ Penetrated by Slug. 12662_ Critical hit. 12662_ Hvy. Treads destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????u??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????g?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ??? ??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ####+#################???????????????? | | #???????b???????? | | #???????g???????? | | #?????????g?????? | | @ +??????????? | | = ########+#??????""T""????? | | =% #???????????????"""""????? | | ! h #????????????????????????? | | ########+##"##+#????????????????????????? | | ## g #????????????????????????? | | " [## #????????????????????????? | | ! ## #????????????????????????? | | ! "" #????????????????????????? | | "" ## #????????????????????????? | | "" ## #????????????????????????? | | ## #????????????????????????? | | ! ! ## #????????????????????????? | | ###### ### #????????????????????????? | | #???# ### #????????????????????????? | | #???####?# #????????????????????????? | | ?????????###############????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 345 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 30 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Enh. Gauss Cannon | -6/Factory | Hacked Imp. Shield Generator | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Coolant Injector | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Imp. System Backup Module | x2 | -7/Factory | Preloaded Enh. Gauss Cannon | x2 | -6/Factory Enh. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot Gunslinger I Spy I'm Back, Baby! Just What I Needed Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Risk Taker Safety First Serviceable Loadout Shopping List Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ThermalImpactChip Manual? 0 Play Time 03:58:09 Cumulative 7.9 hours Start 2020.11.13 @ 20:03:34 End 2020.11.15 @ 20:21:52 Sessions 12 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46457574-96e9-4e14-9b36-8c920c5161ef