Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.02 @ 01:00:24 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (853) 4265 Value Destroyed (39523) 39523 Prototype IDs (142) 2840 Alien Tech Used (13) 2600 Bonus (18866) 18866 TOTAL SCORE: 79594 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10687 Follower Combat Kills 1044 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 606 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -171 Cogmind --------- Core Integrity 1312/1600 Matter 366/700 Energy 440/440 System Corruption 13% Temperature Cool (0) +ITN Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (4) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Advanced Heavy Siege Treads (fused) High-density Centrium Heavy Treads > --- UTILITY (12) ----- Huge Storage Unit Advanced Matter Compressor Advanced Targeting Computer Improved Armor Integrity Analyzer Precision Matter Filter Experimental EM Disruption Field Antimissile System Improved Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- Enhanced Nova Cannon Ragnarok Missile Launcher > --- INVENTORY (25) --- Advanced Heavy Siege Treads Experimental Power Amplifier Experimental Energy Well (600) Advanced Kinecellerator Advanced Weapon Cycler Advanced Phase Shifter Graphene Brace Advanced Focal Shield AEGIS Remote Shield Advanced Recalibrator EMDS Enhanced Nova Cannon Hypervelocity Multirail Hardcell Cannon Graviton Cannon Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Phase Shifter Heavy Regenerative Plating Experimental Force Field Improved Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Advanced Heavy Siege Treads Experimental Power Amplifier Experimental Energy Well Advanced Matter Compressor Advanced Kinecellerator Advanced Focal Shield Experimental EM Disruption Field AEGIS Remote Shield Antimissile System High-powered Transdimensional Reconstructor EMDS Enhanced Nova Cannon Hardcell Cannon Graviton Cannon Gamma Bomb Array Ragnarok Missile Launcher Sigix Containment Pod [Rating: 237] Favorites ----------- Power Improved Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Gamma Bomb Array Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . . . . . 2 . . 1 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 610 | 7 15 4 30 8 13 . 24 13 33 25 5 34 1 5 4 5 25 21 19 5 34 12 1 29 10 . 8 22 21 38 55 31 15 28 10 Power 72 | 1 4 . 4 1 2 . 2 4 1 2 . 2 . . . 1 3 1 . 2 7 3 . 4 . . 1 1 1 3 8 2 2 7 3 Engine 22 | 1 3 . 3 . 1 . 1 1 1 . . 2 . . . 1 1 . . 1 4 1 . . . . . . 1 . . . . . . Core 18 | . 1 . 1 1 1 . . 3 . 2 . . . . . . 2 1 . 1 3 1 . . . . . 1 . . . . . . . Reactor 32 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 4 . . 1 . . 3 8 2 2 7 3 Propulsion 166 | 2 2 1 10 3 3 . 13 4 16 11 1 14 . 1 . . 4 7 5 1 8 2 . 12 6 . 2 3 3 3 17 6 2 3 1 Treads 114 | 2 1 1 8 3 2 . 13 4 12 11 1 3 . . . . . 5 1 . 6 . . 10 6 . 2 2 . . 13 5 1 1 1 Leg 9 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 . 2 . Wheel 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 1 . . 2 . . . . . . . . 1 . . . . . . 1 1 1 . . 1 . . Flight 31 | . . . 1 . . . . . 1 . . 9 . 1 . . 4 2 4 1 1 1 . 2 . . . . 2 2 . . . . . Utility 240 | 1 4 3 6 3 5 . 5 3 9 6 3 12 1 2 2 3 13 9 9 1 14 5 . 8 2 . 3 14 16 20 16 13 10 13 6 Device 116 | . 4 1 5 . 4 . 2 1 6 4 1 4 1 1 1 3 3 4 5 1 6 4 . 3 . . 2 10 6 9 3 8 3 8 3 Storage 16 | 1 . 1 . . . . 1 . . . . 2 . . . . . 1 1 . 1 . . . . . . 1 . 2 1 . 1 2 1 Processor 30 | . . . . . . . . . . . . 1 . 1 1 . 4 . 2 . 1 . . 1 . . . . 5 3 6 . 2 2 1 Hackware 25 | . . . . . . . 1 . . 1 . 2 . . . . 4 1 1 . 3 . . . . . . . 4 4 1 1 1 . 1 Protection 51 | . . 1 1 3 1 . 1 2 3 1 2 3 . . . . 2 3 . . 3 1 . 4 2 . 1 3 1 2 5 3 2 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 132 | 3 5 . 10 1 3 . 4 2 7 6 1 6 . 2 2 1 5 4 5 1 5 2 1 5 2 . 2 4 1 12 14 10 1 5 . Energy Gun 19 | 2 2 . 1 1 . . . . 1 2 . . . . . . . . . . 1 . 1 2 . . 1 1 . 2 . . 1 1 . Energy Cannon 34 | . . . 4 . . . 1 1 . 1 . 2 . . . . 2 . 4 1 3 1 . 1 2 . . 2 1 2 2 3 . 1 . Ballistic Gun 30 | 1 2 . 3 . 2 . 1 . 2 2 1 . . 1 . . . . 1 . 1 . . . . . . . . 3 8 1 . 1 . Ballistic Cannon 10 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . 2 . . . . . . 2 1 . 1 . Launcher 15 | . . . 1 . . . 1 . 1 1 . 2 . . . . . 1 . . . . . . . . 1 1 . 3 . 2 . 1 . Special Weapon 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . 1 . . . . . Unidentified Prototypes 100 | . . 1 3 . 4 . 1 . 2 . . 4 . . 2 . 3 . 2 . 1 . . 5 . . 3 4 1 20 10 20 9 4 1 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . . 3 . 2 System Corruption 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . 10 . . 28 . 6 Parts Lost 125 | . 2 . 1 8 3 . 1 7 1 6 . 3 . . . . 1 5 . 6 22 4 1 1 . . . 25 1 3 12 . 3 3 6 Power 23 | . 1 . . 1 . . . 1 . . . . . . . . 1 . . 3 4 1 . . . . . 3 . . 4 . . 1 3 Propulsion 35 | . . . . 3 1 . 1 3 . 2 . 2 . . . . . 3 . 1 7 1 1 1 . . . 8 . . . . . 1 . Utility 47 | . 1 . 1 3 1 . . 2 . 2 . 1 . . . . . 2 . 1 5 1 . . . . . 10 1 3 7 . 3 1 2 Weapon 20 | . . . . 1 1 . . 1 1 2 . . . . . . . . . 1 6 1 . . . . . 4 . . 1 . . . 1 Highest Loss Streak 22 | . 1 . 1 7 3 . 1 2 1 3 . 2 . . . . 1 4 . 3 22 3 1 1 . . . 7 1 2 4 . 1 2 4 To Critical Strikes 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Average Backups 17 | 2 7 13 24 20 19 24 23 23 24 24 25 19 10 9 10 9 9 13 19 9 14 9 5 13 21 21 22 20 4 4 10 10 11 13 17 Power 1 | . . . . . 2 3 2 2 2 2 3 2 1 1 1 1 . . 1 . . 1 . 1 3 3 2 1 . . . . . . . Propulsion 3 | . 1 3 8 6 5 7 4 4 6 5 5 3 1 1 1 1 . 3 3 1 2 . . 3 7 7 6 5 . 1 . . . . 1 Utility 7 | . 3 7 8 5 6 10 10 11 11 12 11 8 4 3 2 2 3 5 8 4 6 5 3 6 10 9 10 8 3 2 5 4 4 6 9 Weapon 4 | 1 1 2 6 6 5 4 5 4 3 4 5 4 3 3 4 4 3 2 4 2 4 2 1 1 1 2 2 4 . . 5 4 4 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 106 | . 2 . 18 2 9 . 7 . 2 3 . 5 1 . . . 1 3 13 2 4 2 . 2 . . 2 10 2 3 1 5 . 3 4 Power 13 | . . . . . 4 . . . . 2 . 2 . . . . . 1 1 . 1 1 . . . . . 1 . . . . . . . Propulsion 28 | . . . 3 . . . 5 . . . . . . . . . . 2 6 . . . . 2 . . . 5 1 2 . . . 1 1 Utility 45 | . 2 . 7 1 4 . 1 . 2 1 . 3 1 . . . . . 5 2 2 . . . . . 2 4 1 1 . 4 . . 2 Weapon 19 | . . . 8 1 1 . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 1 . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 99 99 100 99 95 96 95 99 94 100 99 100 97 98 94 98 93 81 96 88 89 90 88 79 83 50 82 85 82 72 73 74 Engine 3 | . 10 14 10 7 1 11 6 . 8 5 . 1 7 7 7 7 1 . . 1 6 4 . . . . . . 2 1 . . . . . Core 2 | . 3 . . 3 9 . . 3 . 3 9 4 . . . . 4 6 6 4 3 4 4 3 . . . 1 . . . . . . . Reactor 3 | . . . . . . . 2 2 . . . . . . . . . . . . . . 5 7 11 10 10 8 . 8 12 12 7 10 10 Treads 22 | . 25 14 30 32 32 33 35 35 34 35 36 19 . . . . . 19 25 . 9 . . 12 29 26 26 27 . . 10 12 13 11 12 Flight 5 | . . . . . . . . . . . . 14 38 38 38 38 32 11 6 32 17 34 29 16 . . . . 6 11 3 . . . . Device 9 | . 14 7 14 3 3 . 8 10 6 7 3 4 7 7 7 5 10 6 6 2 8 16 16 10 7 10 9 15 7 13 11 11 13 10 12 Storage 7 | . 14 14 11 11 9 11 9 9 9 9 9 7 7 7 7 7 6 5 6 6 5 5 . 2 5 5 5 4 . . 3 4 4 4 4 Processor 3 | . . . . . . . . . . . . 6 7 12 15 15 9 6 6 6 5 5 5 5 5 5 5 4 10 8 8 12 5 8 8 Hackware 10 | . . . . . . . 8 9 9 11 18 15 15 9 7 7 14 19 20 24 11 11 11 11 11 10 5 4 7 17 17 16 14 16 14 Protection 6 | . . 6 7 18 19 22 9 7 9 3 4 2 . . . . 3 4 4 3 2 . 4 5 5 9 5 5 1 3 4 1 6 4 3 Energy Cannon 4 | . . . 18 13 2 . 1 15 . 3 2 5 . . . . . 1 7 1 3 . . 2 5 10 8 4 1 . . . . . 1 Ballistic Gun 6 | . 17 28 2 4 18 17 15 1 16 11 15 5 7 6 . . . 2 . 1 . . . . . . . . . . 6 6 2 3 1 Peak Build Rating 237 | 7 12 17 23 22 34 27 43 43 43 48 46 63 63 65 70 62 80 80 84 80 97 93 88 112 117 120 132 135 113 165 199 236 224 237 233 Average Rating 84 | 5 8 10 19 20 25 26 36 35 37 40 44 53 61 63 62 59 73 68 74 72 75 88 84 96 113 118 128 121 77 139 170 214 210 226 213 On Entrance 76 | . 6 9 11 19 20 27 26 43 32 39 46 44 61 61 64 62 62 79 69 82 61 87 82 84 112 112 119 131 8 103 165 193 220 212 218 Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Heaviest Build 212 | 12 14 89 107 106 115 104 116 114 113 118 116 130 31 31 27 27 29 117 121 39 155 40 34 177 177 164 197 190 22 68 120 150 135 172 212 Greatest Support 270 | 40 40 40 60 63 63 60 86 86 84 84 80 111 28 28 28 28 30 119 129 35 143 34 30 180 178 178 178 178 22 65 197 240 270 270 270 Greatest Overweight (x) 35 | . . 7 8 1 2 1 1 1 6 1 1 35 1 1 . . 1 1 4 1 4 8 1 2 . . 1 1 . 1 3 . . . . Average Overweight (x) . | . . 6 2 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 25 25 10 25 10 10 25 25 25 25 25 5 5 15 15 15 20 25 Average Capacity 19 | 7 8 23 25 25 22 25 25 25 25 25 25 19 10 10 10 10 10 15 22 10 17 10 5 16 25 25 25 24 5 5 13 15 15 17 24 Most Carried 25 | 6 8 16 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 25 25 10 25 10 10 25 25 25 25 25 5 5 15 15 15 20 25 Average Carried 18 | 2 7 13 24 20 20 25 24 24 24 24 24 19 9 9 9 9 9 14 20 9 14 9 5 14 24 23 24 22 4 4 12 14 14 17 22 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 25 10 10 10 10 5 25 25 25 25 25 5 5 15 15 15 20 25 Final Carried 25 | 5 8 16 25 18 25 25 25 25 25 25 25 10 10 10 10 10 10 25 10 10 8 10 5 25 25 23 25 25 5 5 15 15 14 20 21 Class Distribution -------------------- 35% | Scavenger-Mutant 22% | Mutant 12% | Wizard-Mutant 12% | Hacker-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -3/Research Wizard-Sprinter | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Matter Collected 28312 | 276 558 163 629 241 935 80 1073 685 2071 1138 463 1174 174 200 42 158 502 787 929 284 1140 565 114 573 332 . 361 988 163 942 1909 1982 2531 3007 1143 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 45979 | 87 819 249 1703 263 500 162 1807 793 2474 1266 651 1862 139 346 . 189 535 767 1377 311 2471 367 22 224 186 . 648 3016 70 653 3388 3790 5584 6285 2975 Parts 2095 | 11 54 17 118 18 58 10 113 39 111 73 35 98 5 9 . 9 25 26 37 26 114 11 1 12 6 . 6 112 10 38 152 156 235 221 129 Haulers Intercepted 50 | . 2 . 6 . . . 6 . 6 . 2 4 . . . . 2 . 5 . 3 1 . . . . . 3 . 1 3 . . 6 . Recyclers Shooed 34 | 1 1 2 5 . . 1 3 . 4 . . . . . . . . . 4 . 3 . . . . . . 3 . . 1 . 2 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 4 1 . 4 . . . . . 8 7 . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 583 | . 11 4 29 25 2 3 33 25 38 34 9 31 3 3 . . . 15 6 14 31 2 . 5 2 . . 33 . 5 34 37 57 60 32 Melee 15 | . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . 1 . . . . 4 . . . 4 2 Guns 271 | . 11 4 6 1 2 3 18 1 27 19 6 3 . . . . . 5 . . 3 . . . . . . 5 . . 28 34 38 47 10 Cannons 126 | . . . 20 7 . . 13 8 . 4 3 13 . . . . . 2 6 3 12 . . 5 1 . . 22 . . . 1 4 1 1 AOE 123 | . . . 2 17 . . 2 14 11 11 . 11 3 3 . . . 6 . 9 11 . . . . . . 1 . 1 5 . 4 7 5 Classes Destroyed 31 | 2 7 . 1 3 2 . 1 2 . . . . . 1 . 1 1 2 . 1 . . . . . . . . . . 2 3 1 . 1 Worker 56 | . 4 1 4 2 . . 3 . 1 . 3 4 . . . . 2 . . . 11 . . . . . . 6 2 3 . 1 4 3 2 Builder 31 | . 1 . . . . . 1 . 1 . . 2 . . . . . . . . 2 . . . . . . 4 1 4 . 2 6 7 . Tunneler 13 | 2 1 1 1 1 . 1 . . . . . 2 . . . . 1 . . . 2 . . . . . . . 1 . . . . . . Hauler 50 | . 2 . 6 . . . 6 . 6 . 2 4 . . . . 2 . 5 . 3 1 . . . . . 3 . 1 3 . . 6 . Recycler 62 | 1 2 2 4 . . 1 4 . 8 . . 5 . . . . 1 . 4 . 4 . . . . . . 3 . 1 2 2 8 9 1 Minesweeper 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 . 1 Operator 10 | . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 45 | . 3 . 5 . . . 5 . 5 . 1 . . . . . 4 . . . 5 . . . . . . 2 . 1 2 2 3 5 2 Swarmer 119 | . 3 3 14 3 . 3 15 7 11 8 . 10 3 3 . . . 4 . 4 12 . . . . . . . . 3 4 . . 9 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 213 | . 8 1 9 3 . . 8 9 18 14 9 16 . . . . . 6 1 4 10 2 . 3 . . . 8 . 1 11 16 19 22 15 Brawler 13 | . . . . . . . 1 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . 1 3 1 3 Duelist 15 | . . . . 1 . . 2 1 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 2 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 57 | . . . 6 . . . 7 2 7 11 . . . . . . . 1 . . 2 . . . . . . 3 . . 2 6 3 6 1 Demolisher 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 2 . . . . 1 . . Hunter 39 | . . . . . . . . 2 . . . 1 . . . . . . 2 . 3 . . 1 2 . . 12 . . 1 2 4 9 . Programmer 61 | . . . . . . . . 3 . . . 3 . . . . . . 2 . 3 . . 1 . . . 7 . 1 4 7 19 5 6 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Behemoth 7 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . 1 1 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . Assembled 18 | . . . . 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 3 4 4 9 15 4 3 7 4 6 9 4 7 3 3 . 1 2 3 2 6 15 2 1 1 1 . . 8 2 3 6 6 18 11 14 Combat Bots Only 15 | . 3 3 8 15 1 3 6 4 5 9 2 7 3 3 . . . 3 2 6 10 1 . 1 1 . . 7 . 3 6 6 6 7 10 Max Kills in Single Turn 4 | 1 1 2 3 3 2 2 4 3 2 3 1 4 2 2 . 1 1 2 1 2 4 1 1 1 1 . . 2 1 1 4 2 2 3 3 Gunslinging 1 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploded 4 | . . . 2 3 . . 2 3 2 3 . 4 2 2 . . . 2 . 2 2 . . . . . . 1 . 1 4 . 2 3 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 4872 | . 53 20 126 62 56 22 146 116 126 184 18 154 22 2 . . 15 122 5 159 393 55 2 81 86 . . 706 22 98 409 157 497 619 339 Missed 1431 | . 13 4 31 18 7 5 41 30 37 42 6 50 13 1 . . 12 48 1 89 97 30 1 33 17 . . 211 10 54 94 46 157 151 82 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Damage Taken 50350 | . 488 194 947 1116 839 129 1058 1492 1011 2049 187 1717 118 17 . . 158 1447 66 1226 4866 423 82 1169 1271 . . 7669 271 799 6533 1426 3018 4326 4238 Core 4510 | . 35 18 132 195 40 . 50 108 97 193 46 412 . . . . 11 171 . 333 598 104 41 176 46 . . 497 109 154 354 252 138 105 95 Absorbed by Shields 15071 | . . . . . . . 236 61 208 120 . 30 . . . . . . . . 601 . . 40 . . . 513 . 240 2430 1368 3164 4457 1603 Reduced by Siege Mode 1601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . . 330 57 301 272 526 Redirected to Core 203 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203 . . . Redirected to Shielding 367 | . . . . . 9 . 1 . . . . . . . . . . . . . . . . 2 . . . 67 42 61 . . 185 . . Ignored by Resistances 6406 | . . . . . . . . . . 12 . 90 . . . . . . . . . . . . . . . . . . . 207 1859 1707 2531 Regen/Repaired (Parts) 7126 | . . . 75 . . . . . 336 . . 32 . . 279 . 88 . 728 . 273 . . 33 . . . . . 43 . . 2121 2362 756 Core Remaining (%) 44 | 100 . 78 . . . 8 . . . . 10 . . . . 41 . . . 39 . . . . 3 . . 56 . 79 . . 30 . . Volleys Fired 2204 | 8 77 16 119 36 71 10 118 71 162 115 52 90 2 6 . . 6 57 24 39 69 28 . 47 54 2 33 152 1 3 165 103 161 210 97 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 . . 1 2 2 2 2 2 . 2 1 1 2 2 1 1 2 2 2 1 2 Hottest 190 | 80 100 40 136 120 46 46 112 135 100 137 131 188 36 90 . . 90 90 70 65 171 133 . 148 90 90 171 171 90 78 158 170 178 120 190 Shots Fired 3574 | 16 147 32 236 60 125 20 232 119 305 191 103 161 3 6 . . 6 76 48 49 113 30 . 54 54 2 38 281 1 3 303 179 247 211 123 Gun 2063 | 16 142 32 65 7 116 20 175 23 288 158 85 39 1 1 . . . 37 . 10 18 . . . . . . 89 . 1 273 156 129 161 21 Cannon 1325 | . . . 170 41 . . 56 76 2 19 18 111 . 2 . . 6 25 48 23 85 30 . 54 54 2 38 191 1 . 27 23 114 43 66 Launcher 179 | . . . 1 12 9 . 1 20 13 14 . 11 2 3 . . . 14 . 16 10 . . . . . . 1 . 2 3 . 4 7 36 Special 7 | . 5 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2024 | 6 88 32 56 3 116 20 192 23 288 123 85 39 1 1 . . . 37 . 10 16 . . 15 16 . . 52 . . 273 157 171 176 28 Thermal 1212 | 10 59 . 179 41 . . 39 76 2 54 18 111 . 2 . . 6 25 48 23 57 30 . 39 37 2 33 172 1 1 26 21 29 28 43 Explosive 151 | . . . 1 12 9 . 1 20 13 13 . 8 2 3 . . . 14 . 16 10 . . . . . . 1 . 2 3 . 4 7 12 Electromagnetic 185 | . . . . 4 . . . . . 1 . 3 . . . . . . . . 30 . . . 1 . 5 56 . . 1 1 43 . 40 Robot Hit Streak 49 | 5 14 8 13 7 5 7 13 11 22 13 7 12 . 3 . . . 8 5 10 10 1 . 4 4 . 11 13 . 2 24 30 26 29 49 Robot Miss Streak 14 | 1 3 2 4 5 3 2 5 5 5 4 5 4 . . . . . 4 4 4 4 3 . 2 1 . 1 5 . . 14 8 6 5 4 Penetration Max 3 | . . . . . . . . . 1 1 1 . . . . . . 2 . . . . . . . . . . . . 1 2 2 3 2 Secondary Targets 29 | . 1 1 1 . . 2 1 . 2 3 . . . . . . . . . . . . . . . . . . . . 8 3 7 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Shots Hit Robots 2480 | 12 91 24 141 32 88 12 157 59 200 102 48 99 4 9 5 9 25 51 40 29 85 9 1 23 19 . 30 183 7 28 212 142 193 216 95 Core Hits 1530 | 4 45 13 55 44 36 6 83 41 99 58 24 53 5 8 . 5 9 28 16 24 63 4 . 7 6 . 3 91 3 15 93 130 141 184 134 Critical Kills 204 | . . . 1 . . . 1 1 3 . 1 2 . . . . . 4 . . 3 . . . . . . . . . 15 41 50 68 14 Critical Parts Destroyed 266 | . . . . . . . 1 . 2 . . . . . . . . 9 . 2 5 . . . . . . . . . 10 57 66 106 8 Critical Strikes 562 | . . . 1 . 1 . 2 1 5 . 1 2 . . . . 6 16 3 2 10 3 1 2 2 . . 11 1 8 28 107 127 197 25 Burn 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Meltdown 10 | . . . 1 . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 2 2 . Destroy 492 | . . . . . . . 2 . 5 . 1 . . . . . . 15 . 2 7 . . . . . . . . . 25 106 115 192 22 Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . 2 1 . Corrupt 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . 3 Sever 11 | . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . 1 2 . Impale 23 | . . . . . . . . . . . . . . . . . 1 1 3 . 1 3 1 1 2 . . . 1 6 3 . . . . Melee Attacks 435 | . . . 1 . 24 . . 5 . . 2 42 7 10 6 12 66 31 16 2 26 19 3 1 11 . . . 11 56 16 10 15 41 2 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 228 | . . . . . 24 . . 5 . . 2 42 7 10 1 11 51 . . . . . . . . . . . . 14 . 3 15 41 2 Piercing 179 | . . . . . . . . . . . . . . . . . 10 30 12 2 26 19 3 1 11 . . . 11 38 15 1 . . . Sneak Attacks 92 | . . . . . . . . . . . . 6 1 2 5 3 11 2 11 . 7 2 1 1 6 . . . 4 14 8 . 4 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 88780 | 126 960 286 2918 1863 2341 176 3192 2661 4860 2803 1220 4224 386 657 . 412 1223 2229 1786 2353 5780 643 139 1006 1202 . 1082 7674 478 1967 7700 2279 7310 7551 7293 Guns 25868 | 126 960 272 626 45 1063 176 2026 371 3612 1515 852 460 . . . . . 653 . 67 240 . . . . . . 1629 . . 5609 1647 1410 2256 253 Cannons 26496 | . . . 2067 620 . . 839 956 25 262 356 1872 . . . . . 265 965 541 2395 32 . 918 687 . 1082 5027 . . 77 416 3683 1353 2058 Explosions 22397 | . . . 201 1193 231 . 327 1314 1219 983 . 967 199 188 . . . 804 . 1745 2364 . . . . . . 955 . 374 1106 . 1524 1816 4887 Melee 13760 | . . . . . 1047 . . . . . . 863 187 469 . 412 1223 507 821 . 781 611 139 88 512 . . . 478 1593 908 207 693 2126 95 Ramming 259 | . . 14 24 5 . . . 20 4 43 12 62 . . . . . . . . . . . . 3 . . 63 . . . 9 . . . Kinetic 27903 | 26 520 272 552 36 1063 176 2290 371 3612 1127 852 460 . . . . . 653 . 67 191 . . 344 687 . . 1352 . . 5609 1854 2402 2878 509 Thermal 21689 | 100 440 . 2141 658 . . 761 956 25 650 356 2125 . . . . . 265 965 541 1478 32 . 574 . . 929 4290 . . 41 416 1284 731 1931 Explosive 18575 | . . . 201 1155 231 . 141 1314 1219 939 . 565 199 188 . . . 804 . 1745 2364 . . . . . . 407 . 374 1106 . 1524 1816 2283 Electromagnetic 6801 | . . . . 9 . . . . . 44 . 149 . . . . . . . . 966 . . . . . 153 1562 . . 36 . 1407 . 2475 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7054 | . . . . . 1047 . . . . . . 863 187 469 . 412 860 . . . . . . . . . . . . 302 . . 693 2126 95 Piercing 6499 | . . . . . . . . . . . . . . . . . 363 507 821 . 781 611 139 88 512 . . . 478 1291 908 . . . . Highest Corruption 55 | . 1 1 . . . . . 7 7 3 3 5 5 5 5 . 2 4 6 . 6 6 6 6 36 . . 10 2 13 3 21 55 3 13 Average Corruption 6 | . 1 1 . . . . . 6 4 3 3 2 5 5 5 . 2 3 3 . 3 6 6 5 5 . . 4 1 2 2 11 34 2 4 Corruption Purged 10 | . . . . . . . . . 4 . . . . . . . . . 6 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 695 | . 4 8 . . . . . 61 89 53 16 26 6 4 . . 5 31 25 . 17 22 7 8 21 . . 17 2 10 4 86 134 13 26 Message Errors 156 | . 3 2 . . . . . 12 26 11 6 7 1 . . . . 10 4 . 2 6 . 1 3 . . 1 2 1 2 20 30 2 4 Matter Fused 177 | . 1 5 . . . . . 14 20 17 2 3 1 2 . . 3 8 9 . 6 4 4 3 6 . . 4 . 3 1 23 26 5 7 Heat Flow Errors 57 | . . 1 . . . . . 9 4 5 2 . . . . . 1 5 1 . 1 1 . 1 5 . . 2 . 2 . 8 7 . 2 Energy Discharges 89 | . . . . . . . . 9 17 3 2 5 3 . . . . 4 4 . 5 3 2 1 1 . . 3 . 1 . 5 16 3 2 Parts Rejected 9 | . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 Parts Fused 7 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 Data Loss (minor) 81 | . . . . . . . . 8 9 4 1 5 . 1 . . 1 2 3 . 1 4 1 . 2 . . 3 . . . 10 23 2 1 Data Loss (major) 32 | . . . . . . . . 3 3 5 . . . 1 . . . 1 3 . 1 4 . 1 1 . . 1 . 1 . 4 3 . . Misfires 28 | . . . . . . . . 4 2 2 1 2 1 . . . . 1 1 . . . . . 1 . . . . . 1 5 4 1 2 Alerts 15 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . 1 1 . . . . 1 . 4 4 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon Failures 40 | . . . . . . . . 1 6 3 1 1 . . . . . . . . 1 . . . 1 . . 1 . . . 5 16 . 4 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Overflow Damage 4625 | . . . 45 85 22 . 40 66 62 72 17 237 40 125 . 58 338 . 346 75 297 403 238 32 181 . 15 172 119 718 139 . 573 95 15 Projectiles 611 | . . . 35 25 . . 11 24 . . 17 93 . . . . . . 48 . 57 . . 32 41 . 15 82 . . . . 119 . 12 Explosions 1001 | . . . 10 60 . . 29 42 62 72 . . 2 . . . . . . 75 152 . . . . . . 64 . 127 47 . 236 20 3 Melee 3013 | . . . . . 22 . . . . . . 144 38 125 . 58 338 . 298 . 88 403 238 . 140 . . 26 119 591 92 . 218 75 . Knockbacks 44 | . . . . . . . 16 1 . . 1 . . . . . . . . . . . . 2 3 . . 15 . . . . 6 . . Impact 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . 16 . . . . . . . . . . . . . . . . 2 3 . . 14 . . . . 5 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 959 | . . 7 . 37 . . . 178 . 177 . 46 . . . . . 21 . 48 22 . . . . . . 174 . . . . . . 249 Shots 33 | . . . . 1 . . . 4 . 4 . 2 . . . . . 1 . 2 2 . . . . . . 3 . . . . . . 14 Rammed 20 | . . 1 2 1 . . . 3 1 3 1 4 . . . . . . . . . . . . 1 . . 2 . . . 1 . . . Targets Rammed 23 | . . 1 3 1 . . . 3 1 3 1 5 . . . . . . . . . . . . 1 . . 3 . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 666 | 40 144 227 234 167 109 . 325 242 247 231 285 666 20 80 . . 285 121 118 174 252 204 270 240 238 6 220 423 14 290 60 615 197 178 178 Average Temperature 62 | 15 36 56 71 39 39 . 60 81 31 53 69 57 10 28 . . 28 35 67 45 46 86 152 84 77 4 99 89 10 36 15 123 71 57 107 Received Heat Transfer 7985 | . 249 60 273 146 18 . 225 127 526 931 108 528 12 . . . 6 360 18 309 834 90 . 36 . . . 982 9 46 380 330 800 255 327 Effects 12 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . 6 . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 7 9 7 3 Total Turns 1063 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . . 162 211 212 207 116 Longest Duration 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . 92 127 92 77 66 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 4 . . . . 10 . 14 Combat Hostiles 32 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 4 . . . . 9 . 14 Parts Fried 61 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 10 . . . . 21 . 23 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 13 | . . . 1 . . . . 2 . . . 2 . . . . . . . 1 1 . . . . . . 1 . . . 1 2 2 . Combat Hostiles 11 | . . . 1 . . . . 2 . . . 2 . . . . . . . 1 . . . . . . . 1 . . . 1 2 1 . Parts Melted 54 | . . . 5 2 . . . 5 . 4 . 5 . . . . . 1 2 2 6 . . 1 . . . 11 . . . 1 3 6 . Heat Transferred 28163 | 225 1025 . 3875 1049 . . 1051 1369 37 1362 550 2499 . . . . . 370 1450 850 2174 50 . 499 . . 999 5358 . . 37 370 1036 629 1299 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 . . . 2 4 3 5 4 2 . . . . . 4 2 3 4 . . . . . . 3 1 3 3 2 4 5 5 Low Security (%) 32 | 100 100 100 77 100 . 100 32 . 18 . . 37 . . . . 100 13 6 9 . . . . . 100 100 46 . 24 . 41 9 . . Level 1 18 | . . . 22 . . . 64 16 25 . . 31 . . . . . 3 6 23 43 . . . . . . 29 100 32 6 15 28 . . Level 2 23 | . . . . . . . 3 33 44 22 60 31 . . . . . 21 87 55 41 . . . . . . 22 . 37 35 43 10 . . Level 3 15 | . . . . . . . . 32 10 23 11 . . . . . . 55 . 11 3 . . . . . . . . 4 58 . 48 73 . Level 4 5 | . . . . . . . . 18 . 23 28 . . . . . . 6 . . 10 . . . . . . . . . . . 3 11 45 Level 5 3 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . 15 46 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2397 | 10 73 70 293 121 . 70 477 1527 781 2397 1171 694 . . . . 37 1139 615 759 1261 . . . . 4 4 700 344 730 922 659 1246 2246 1992 Initial 1436 | . . 18 . 109 . . . 232 744 508 1168 266 . . . . . 4 597 129 392 . . . . . . . 344 149 393 518 368 747 1436 Average 489 | 1 24 8 132 34 . 34 232 760 433 1235 802 333 . . . . 5 684 513 478 493 . . . . . . 234 273 360 673 339 618 1083 1586 Influence Increases 24557 | 15 390 135 1041 280 . 80 1231 1385 1225 1949 317 1276 70 80 . 20 223 1211 442 680 1642 430 50 409 50 4 6 1243 122 1137 1220 1231 1852 2149 962 Destroy 0b10 Robot/C 11820 | . 220 80 580 160 . 60 660 560 760 680 180 620 60 60 . . . 460 180 280 620 40 . 280 40 . . 660 . 200 680 740 1140 1180 640 Destroy 0b10 Robot/NC 1435 | 15 70 20 100 15 . 10 95 . 115 . 35 85 . 10 . 20 55 5 60 . 135 15 5 . . . . 90 20 60 40 45 125 155 35 Destroy Leader 2170 | . 60 20 162 30 . 10 182 30 192 20 26 138 10 10 . . 12 50 74 20 126 . . . 10 . . 170 . 34 140 84 206 250 104 Allied During Kill 174 | . . . . . . . . 5 . . 2 . . . . . . 14 57 . . . . 69 . . . . . 27 . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Successful Hack 597 | . 21 . 52 . . . 38 18 25 33 10 76 . . . . 77 . 30 . 57 . . . . . . 5 21 24 . 44 54 12 . Disable Machine 1275 | . . . 60 15 . . 30 15 45 30 30 180 . . . . . 60 15 . 225 . . . . . . 30 . 150 45 150 105 75 15 Anti-Garrison Action 2050 | . . . . . . . . 600 . 1000 . . . . . . . 350 . 100 . . . . . . . . . . . . . . . Destroy Structure 2336 | . 4 . 12 60 . . 46 127 58 156 34 132 . . . . 34 122 26 100 224 . . . . 4 6 228 6 102 135 123 117 312 168 Partial Spotted 300 | . 15 . 15 . . . . . 15 . . 15 . . . . 30 15 . 45 30 . . . . . . 15 45 60 . . . . . Lose Combat Pursuer 2370 | . . 15 60 . . . 180 30 15 30 . 30 . . . . 15 105 . 135 225 375 45 60 . . . 45 30 480 180 45 105 165 . Influence Decreases 14293 | 15 341 153 761 388 . 80 874 90 1186 60 900 870 130 120 . 20 217 76 854 60 846 426 170 379 50 4 6 586 200 586 691 1094 974 652 434 Time Decay 10055 | 15 321 153 601 343 . 80 554 . 726 . 410 630 130 120 . 20 200 . 514 . 586 386 160 289 50 4 6 336 190 386 571 644 644 612 374 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Lost Part 1177 | . 20 . 10 45 . . 10 70 10 60 . 30 . . . . 2 50 . 60 220 40 10 10 . . . 250 10 30 120 . 30 30 60 Lost Ally 346 | . . . . . . . 10 20 . . 40 60 . . . . . 26 40 . 40 . . 80 . . . . . 20 . . . 10 . Purge Threat 2565 | . . . 150 . . . 300 . 450 . 450 150 . . . . 15 . 300 . . . . . . . . . . . . 450 300 . . Squads Dispatched 131 | . 2 . 1 . . . 7 . 4 . 2 17 . . . . 2 . 7 . 11 . . . . . . 12 2 5 2 11 14 22 10 Investigation 20 | . . . 1 . . . . . 1 . 1 3 . . . . 1 . 2 . 3 . . . . . . 3 1 1 . . . 3 . Extermination 33 | . . . . . . . . . . . . 3 . . . . . . 2 . 2 . . . . . . 4 1 2 . 6 7 4 2 Reinforcement 43 | . 2 . . . . . 1 . 3 . 1 10 . . . . 1 . 1 . 2 . . . . . . 4 . 2 2 4 4 6 . Assault 19 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . 1 3 3 8 Garrison 16 | . . . . . . . 6 . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 8 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 . . . . 1 2 . Haulers Reinforced 11 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . 1 . . 1 . 1 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Distress Signals 51 | . 2 . 3 . . . 6 . 2 . 1 3 . . . . . . . . 1 . . . . . . 4 . 5 10 4 4 5 1 Communications Jammed 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . . . . . . Distress Signals 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . . . . . . Times Spotted 1018 | . 21 5 44 30 10 3 50 21 47 33 18 38 4 2 . 1 15 26 10 32 54 30 3 86 2 . . 55 9 45 70 49 80 83 42 Peak Tracking Total 18 | . 4 3 6 18 9 3 7 5 4 6 3 5 4 2 . 1 4 5 2 12 11 8 3 9 2 . . 6 5 11 10 6 7 7 9 Tactical Retreats 89 | . . 1 3 1 2 . 5 2 1 1 . 2 . . . . 4 5 . 3 9 8 1 4 . . . 3 2 9 7 3 4 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Traps Triggered 42 | . 1 . 1 . . . . 11 1 5 . 2 . . . . 4 . 1 5 1 . 1 . . 1 . 1 . . . 1 . 1 5 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . . . . . . . 3 . . . 5 1 . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . 4 . . . 6 1 . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . 3 . . . 5 1 . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 6 6 6 . . . 6 4 4 4 4 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Disabled 122 | . . . 4 1 9 . 2 9 3 11 2 12 . 1 . . . 9 1 2 15 . . . . . . 2 . 10 3 10 9 5 2 Max in Single Turn 7 | . . . 1 1 1 . 2 1 1 2 1 7 . 1 . . . 2 . 1 6 . . . . . . 1 . 1 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 2 . . . . Garrison Relay 17 | . . . . . . . . 5 . 5 . . . . . . . 5 . 2 . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Machines Accessed 160 | . 6 . 11 1 2 . 9 4 11 3 5 14 1 . . . 24 1 8 . 13 . . 2 . 2 . 5 3 8 1 11 10 3 2 Terminals 100 | . 6 . 9 1 . . 7 4 7 3 4 4 . . . . 11 1 4 . 8 . . . . 1 . 1 1 5 . 10 9 2 2 Fabricators 10 | . . . . . . . . . . . . 2 . . . . 3 . . . 1 . . . . . . 2 1 1 . . . . . Repair Stations 12 | . . . 1 . . . . . 1 . 1 2 . . . . 2 . 1 . 2 . . . . . . . . 1 . . . 1 . Recycling Units 12 | . . . . . . . 1 . 1 . . 2 . . . . 5 . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . . . 1 . . . 1 1 . . Garrison Access 12 | . . . . . . . 1 . 1 . . 2 . . . . 2 . 1 . . . . . . 1 . 1 1 1 1 . . . . Total Hacks 541 | . 15 . 40 2 2 . 33 7 50 7 22 48 1 . . . 70 3 27 . 46 . . 5 . 7 . 18 8 20 1 49 48 9 3 Successful 335 | . 8 . 25 1 2 . 22 2 27 3 11 29 1 . . . 50 1 23 . 37 . . 5 . 1 . 12 4 9 1 30 25 5 1 Failed 206 | . 7 . 15 1 . . 11 5 23 4 11 19 . . . . 20 2 4 . 9 . . . . 6 . 6 4 11 . 19 23 4 2 Catastrophic 41 | . 5 . 1 . . . 3 . 3 1 2 4 . . . . 5 1 . . 2 . . . . 2 . 1 2 4 . 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 258 | . 14 . 23 1 1 . 22 1 20 4 16 18 . . . . 32 2 11 . 30 . . . . 4 . 2 . 6 . 23 22 4 2 Terminals 349 | . 15 . 33 2 . . 28 7 25 7 20 13 . . . . 34 3 10 . 27 . . . . 4 . 4 3 12 . 46 47 6 3 Fabricators 30 | . . . . . . . . . . . . 6 . . . . 8 . . . 5 . . . . . . 6 2 3 . . . . . Repair Stations 53 | . . . 2 . . . . . 14 . 2 4 . . . . 6 . 10 . 10 . . . . . . . . 2 . . . 3 . Recycling Units 35 | . . . . . . . 4 . 3 . . 9 . . . . 13 . 2 . 4 . . . . . . . . . . . . . . Scanalyzers 42 | . . . 5 . . . . . 6 . . 12 . . . . 5 . 4 . . . . . . . . 6 . . . 3 1 . . Garrison Access 24 | . . . . . . . 1 . 2 . . 4 . . . . 4 . 1 . . . . . . 3 . 2 3 3 1 . . . . Terminal Hacks 115 | . 4 . 6 1 2 . 10 2 6 3 8 4 1 . . . 12 1 5 . 8 . . 5 . . . . 1 3 . 16 14 2 1 Record 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . 1 . . . Part Schematic 4 | . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype ID Bank 7 | . 1 . 1 . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Open Door 7 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 2 . . Level Access Points 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . 1 . Emergency Access Points 7 | . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . 1 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . 1 . 3 1 1 . Unreport Threat 18 | . . . 1 . . . 2 . 3 . 3 1 . . . . 1 . 2 . . . . . . . . . . . . 3 2 . . Locate Traps 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Patrol Status 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 2 . . Garrison Registry 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 16 | . . . . . . . . . . . . 2 . . . . 4 . . . 2 . . . . . . 4 2 2 . . . . . Network Status 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 2 1 1 . . . . . Build 6 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 1 1 . . . . . Repair Station Hacks 46 | . . . 2 . . . . . 12 . 2 2 . . . . 6 . 10 . 9 . . . . . . . . 2 . . . 1 . Scan Component 24 | . . . 1 . . . . . 6 . 1 1 . . . . 3 . 5 . 5 . . . . . . . . 1 . . . 1 . Repair 22 | . . . 1 . . . . . 6 . 1 1 . . . . 3 . 5 . 4 . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . Scanalyzer 36 | . . . 5 . . . . . 5 . . 11 . . . . 5 . 3 . . . . . . . . 6 . . . 1 . . . Insert Component 15 | . . . 2 . . . . . 1 . . 4 . . . . 2 . 2 . . . . . . . . 3 . . . 1 . . . Analyze 21 | . . . 3 . . . . . 4 . . 7 . . . . 3 . 1 . . . . . . . . 3 . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . . . 1 . . 1 1 1 . . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 1 . . . . Unauthorized Hacks 107 | . 4 . 12 . . . 10 . 3 . 1 9 . . . . 18 . 4 . 17 . . . . . . 2 . 1 . 13 11 2 . Terminals 74 | . 4 . 12 . . . 8 . 1 . 1 2 . . . . 9 . 2 . 10 . . . . . . . . 1 . 12 10 2 . Track 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Assimilate 9 | . . . 3 . . . 1 . . . . . . . . . 2 . . . 2 . . . . . . . . . . 1 . . . Botnet 15 | . . . 1 . . . 1 . 1 . . 1 . . . . 1 . 1 . 3 . . . . . . . . 1 . 2 2 1 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 7 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . Skim 37 | . 4 . 5 . . . 5 . . . . 1 . . . . 5 . 1 . 4 . . . . . . . . . . 6 5 1 . Fabricators 9 | . . . . . . . . . . . . 3 . . . . 1 . . . 3 . . . . . . 2 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Liberate 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 21 | . . . . . . . 2 . 2 . . 4 . . . . 8 . 2 . 3 . . . . . . . . . . . . . . Reject 9 | . . . . . . . 1 . 1 . . 2 . . . . 3 . 1 . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 11 | . . . . . . . 1 . 1 . . 2 . . . . 4 . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 130 | . 6 . 8 1 . . 8 1 10 3 4 13 . . . . 21 1 7 . 13 . . . . 2 . 5 2 6 . 7 8 3 1 Full Trace Events 15 | . . . . . . . . . 1 1 1 3 . . . . . . 2 . 2 . . . . . . 2 1 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 2 . 2 . . . . . . . . 4 . . 13 . 2 . 1 . 1 . . . . . . 2 . . . 12 . . . Parts Built 7 | . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . 1 1 1 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Time 438 | . . . . . . . . . . . . 117 . . . . 84 . . . 53 . . . . . . 47 35 102 . . . . . Total Part Build Rating 45 | . . . . . . . . . . . . 14 . . . . 6 . . . 6 . . . . . . 5 6 8 . . . . . Parts Repaired 21 | . . . 1 . . . . . 6 . . 1 . . . . 3 . 5 . 4 . . . . . . . . 1 . . . . . Time 1158 | . . . 26 . . . . . 377 . 38 20 . . . . 149 . 241 . 245 . . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 6 . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 2 . . . . . 1 . . 3 . . . . 2 . 2 . . . . . . . . 3 . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . 1 . . . . . 5 1 2 . 3 . . . . . . . . . . 2 . . . . . Non-combat 7 | . . . . . . . . . 1 . . . . . 1 1 2 . 1 . . . . . . . . . . 1 . . . . . Combat 7 | . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . 1 . . . . . Robot Hacks Applied 14 | . . . . . . . . . 1 . . . . . 5 1 2 . 3 . . . . . . . . . . 2 . . . . . parse_system 9 | . . . . . . . . . . . . . . . 5 1 . . 2 . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 80 | . . . . . . . . 23 . 22 . . . . . . . 21 . 8 4 . . . . . . . . . 2 . . . . Machine Destruction 76 | . . . . . . . . 23 . 22 . . . . . . . 21 . 8 . . . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . 5 . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Total Allies 24 | . . . 3 . . . 1 2 . 2 . 3 . . . . 1 3 . . 3 . . 5 . . . . . 1 . . . . . Largest Group 5 | . . . 3 2 . . 1 2 . 2 2 3 . . . . 1 2 2 . 2 . . 5 . . . . . 1 . . . . . Highest-Rated Group 269 | . . . 30 19 . . 26 62 . 59 59 48 . . . . 26 157 157 . 50 . . 269 . . . . . 120 . . . . . Highest-Rated Ally 120 | . . . 10 10 . . 26 31 . 39 39 16 . . . . 26 95 95 . 26 . . 65 . . . . . 120 . . . . . Total Orders 25 | . . . 4 3 . . . . . . . . . . . . . . . . 4 1 1 3 . . . 4 1 3 . . . 1 . STAY 7 | . . . 2 2 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . FOLLOW 5 | . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 1 3 . . . . . Ally Attacks 110 | . . . . . . . . 9 . . 2 5 . . . . . 13 27 . 1 . . 47 . . . . . 6 . . . . . Total Damage 5050 | . . . . . . . . 147 . . 50 44 . . . . . 553 949 . . . . 2245 . . . . . 1062 . . . . . Kills 31 | . . . . . . . . 3 . . . . . . . . . 8 6 . . . . 9 . . . . . 5 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 13547 | . 706 514 1152 . 59 . . . 396 450 . 682 264 239 302 113 1062 143 721 . 960 852 336 536 772 86 1081 1182 226 241 471 . . 1 . Optics 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Sensors 9046 | . . 2 . . . . . . 2 . . 682 264 239 301 111 1062 20 721 . 960 852 336 535 772 86 1081 861 . . 158 . . 1 . Terrain 240 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . 226 . . . . . . Structural 554 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 313 . . . . Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Seismic 2370 | . 706 512 1152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Cloaking 903 | . . . . . 59 . . . 394 450 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 695 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695 . . . . . . . ECM 387 | . . . . . . . . . 1 . . . . . . . 263 123 . . . . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Derelict Logs Recovered 16 | . . 3 . 2 . . . . . . . . 2 1 1 2 . . . . . 2 1 . 2 . . . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . 9 3 7 . . . 2 . Drone Recoveries 26 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . 9 3 7 . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Turns Passed 47140 | 112 1145 1071 2890 1389 3161 160 2116 2197 3512 2620 998 2193 265 242 307 148 1064 1278 1409 366 1839 905 336 1064 841 86 1094 1705 390 904 1733 2326 2331 2006 937 Spaces Moved 33690 | 53 613 534 977 525 1181 53 642 785 1226 944 322 2223 938 677 1208 395 2733 1149 1373 541 2534 1784 892 1471 383 37 476 603 680 1474 1074 972 1027 778 413 Core 202 | 13 . . . . . . . . . . . 2 . . . . . . . . 6 1 . . . . . 71 109 . . . . . . Treads 13616 | 40 421 2 772 525 1181 53 642 785 1027 944 322 433 . . . . . 384 533 . 210 . . 249 383 37 476 532 . . 475 972 1027 778 413 Legs 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Wheels 1128 | . 192 532 205 . . . . . 199 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 598 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 598 . . . . . Flight 18144 | . . . . . . . . . . . . 1788 938 677 1208 395 2733 765 840 541 2318 1782 892 1222 . . . . 571 876 598 . . . . Fastest Speed 5 | 50 90 90 195 240 160 240 228 228 190 230 242 23 23 23 23 23 20 20 23 5 6 11 20 23 167 168 168 50 37 31 31 152 155 160 155 Average Speed 102 | 133 138 181 230 240 228 240 237 233 227 237 242 66 23 24 23 23 23 70 77 27 44 21 27 51 167 168 203 162 40 40 94 161 157 160 157 Slowest Speed 1800 | 160 160 320 240 240 320 240 240 240 305 243 242 1800 88 91 23 23 91 160 286 88 480 450 91 250 168 168 250 250 50 126 460 170 160 160 160 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . 22 46 . 21 12 1 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . . . . . 8 . . . . 18 8 1 7 11 3 2 2 . . . . 1 1 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 81 95 84 99 91 13 44 85 78 94 31 43 93 84 85 52 57 82 30 48 31 98 84 93 58 1 96 19 13 86 22 81 55 22 14 Regions Visited 35 Branch Regions 16 Pre-discovered Areas 16 | . . 1 . . 1 . 3 . . . . . 2 . . 1 3 . . . . . 1 . 1 . . . . . . 1 2 . . Known Exits Taken 22 | . . . 1 . . 1 1 . 1 . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Scrap Searched 26 | . . 2 . 1 . 1 . . . . . . 3 4 3 2 . . . . . 4 4 . 2 . . . . . . . . . . Spaces Dug 378 | . 4 . 1 15 . . 2 26 . 3 2 42 2 3 . . 34 28 3 18 24 35 2 8 37 2 2 8 3 12 . 4 15 16 27 Terrain Destroyed 1935 | . 5 . 10 123 6 . 44 177 58 206 35 151 16 12 . . 34 127 16 206 139 38 2 14 41 2 3 130 3 17 62 40 32 118 68 Melee 118 | . . . 1 . . . . 1 . . 2 16 2 1 . . 30 9 . . 13 10 2 . . . . . 2 11 . 1 5 11 1 Projectile 358 | . 5 . . 4 . . 16 4 3 5 33 44 . 2 . . 4 9 16 6 7 28 . 14 41 2 3 41 1 1 18 20 15 9 7 AOE 1400 | . . . 9 119 6 . 28 172 55 201 . 91 14 9 . . . 107 . 200 119 . . . . . . 89 . 5 42 . . 76 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Total 42270 | 80 765 602 1394 592 1509 66 1050 1019 1694 1149 447 2722 970 730 1232 436 3039 1482 1655 689 3074 2227 971 1733 505 59 568 1031 769 1693 1451 1535 1455 1286 591 Wait 3071 | . 27 36 160 12 114 2 199 74 170 8 56 134 18 15 . 10 157 143 127 78 268 327 58 67 35 13 1 152 37 25 54 258 93 130 13 Move 33539 | 52 612 533 976 524 1180 52 642 784 1226 943 321 2206 937 676 1207 394 2699 1136 1370 525 2512 1778 887 1467 382 37 475 602 677 1471 1069 971 1026 777 413 Hop 54 | . . . . . . . . . . . . 8 . . . . 16 4 1 6 10 2 2 1 . . . . 1 1 2 . . . . Pick Up 525 | 12 14 8 42 3 52 . 22 9 25 7 3 42 1 1 1 1 9 29 21 3 43 6 2 26 3 . 12 25 6 13 11 26 18 20 9 Fast Attach 489 | . 5 . 4 . 12 . 3 5 29 11 2 28 . 8 6 7 27 10 21 3 26 11 1 15 1 . 7 11 18 50 56 43 35 24 10 Attach 270 | 6 2 . 4 8 5 . 3 7 7 3 . 13 . . . 1 6 13 4 7 36 7 1 7 5 2 4 29 4 10 5 18 36 6 11 Detach 142 | . 1 . . . 2 . . . . 1 . 7 . . . 1 2 8 1 6 21 6 . 11 1 1 4 7 2 8 7 15 19 4 7 Swap 568 | 1 12 7 37 6 14 2 28 22 26 29 5 51 4 6 5 1 19 24 18 17 19 24 8 15 9 4 4 34 3 8 15 21 12 38 20 Drop 828 | 1 15 1 48 2 35 . 35 8 48 23 5 78 1 8 7 9 29 23 52 2 41 13 8 32 3 . 19 16 9 52 51 69 40 36 9 Fire 2204 | 8 77 16 119 36 71 10 118 71 162 115 52 90 2 6 . . 6 57 24 39 69 28 . 47 54 2 33 152 1 3 165 103 161 210 97 Melee 431 | . . . 1 . 24 . . 5 . . 2 42 7 10 6 12 66 31 16 2 26 19 3 1 11 . . . 11 52 16 10 15 41 2 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . . 3 1 . . . 3 1 3 1 5 . . . . . . . . . . . . 1 . . 2 . . . 1 . . . Escape Stasis 47 | . . . . . . . . 22 . 6 . 18 . . . . . . . 1 . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . 9 . . . . . . . . . . . . 3 . . 44 . . 9 . . . . . . . . Trap 14 | . . . . . . . . . . . . . . . . . 3 4 . . . 6 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 10) 998 | -10/Materials | Build established: Scavenger-Mutant 1108 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Discovered new exit (range 11) 1258 | -10/Materials | Entered Mines 1259 | -10/Mines | Learned location of Storage (-9) 1271 | -10/Mines | Learned Materials security intel 1276 | -10/Mines | Learned location of 1 exit from Materials 1318 | -10/Mines | Discovered new exit (range 11) 1453 | -10/Mines | Discovered new exit (range 5) 1511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1630 | -10/Mines | Build established: Mutant 1692 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1696 | -10/Mines | Found Prototype Device 1697 | -10/Mines | Identified Exp. Sensor Array 2152 | -10/Mines | Build established: Scavenger-Mutant 2329 | -10/Mines | Entered Materials 2329 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2330 | -9/Materials | Identified exit to Mines 2331 | -9/Materials | Identified exit to Materials 2886 | -9/Materials | Discovered new exit (range 11) 3168 | -9/Materials | Repaired Lgt. Armor Plating 3514 | -9/Materials | Build established: Mutant 3627 | -9/Materials | Discovered exit to Materials (range 5) 3872 | -9/Materials | Identified exit to Storage 3944 | -9/Materials | Learned 4 Recycling zone layouts 4006 | -9/Materials | Learned Storage emergency access door positions 4058 | -9/Materials | Learned Storage machine intel 4101 | -9/Materials | Learned 4 Recycling zone layouts 4155 | -9/Materials | Learned Storage emergency access door positions 4189 | -9/Materials | Loaded intel: 2 recycling unit locations 5000 | -9/Materials | Destroyed 8 combat bots 5219 | -9/Materials | Entered Mines 5219 | -9/Mines | Accompanied by 2 allies 5437 | -9/Mines | Learned Materials garrison access intel 5490 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5526 | -9/Mines | Assembled infested the area 5531 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5575 | -9/Mines | Destroyed 15 combat bots 5626 | -9/Mines | Core integrity fell below 50% 5643 | -9/Mines | Core integrity fell below 20% 5668 | -9/Mines | Lost 7 parts (3n3u1w) 5973 | -9/Mines | Learned Materials garrison access intel 6599 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6599 | -9/Mines | Discovered new exit (range 5) 6608 | -9/Mines | Entered Exiles 6671 | -9/Exiles | Met 8R-AWN 6710 | -9/Exiles | Met EX-HEX 6779 | -9/Exiles | Met EX-BIN 6811 | -9/Exiles | Met EX-DEC 6823 | -9/Exiles | Learned location of Zion (-7) 7203 | -9/Exiles | Aligned with FarCom system 7205 | -9/Exiles | Given EX-Vault access code 7261 | -9/Exiles | Opened EX-Vault 7281 | -9/Exiles | Found Cloak of Protection 7315 | -9/Exiles | Found Longsword +1 7321 | -9/Exiles | Found AWS/Thermal 7379 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7543 | -9/Exiles | Visited The Gauntlet 7871 | -9/Exiles | Discovered new exit (range 14) 8072 | -9/Exiles | Attacked by the Exiles 8230 | -9/Exiles | Found Prototype Ballistic Gun 8244 | -9/Exiles | Lost 3 parts (1n1u1w) 8262 | -9/Exiles | Identified 8R-AWN's Boregun 8808 | -9/Exiles | Destroyed 8R-AWN 8863 | -9/Exiles | Found Prototype Processor 9216 | -9/Exiles | Destroyed EX-HEX 9267 | -9/Exiles | Destroyed EX-BIN 9315 | -9/Exiles | Destroyed EX-DEC 9459 | -9/Exiles | Identified Exp. Targeting Computer 9738 | -9/Exiles | Build established: Scavenger-Mutant 9769 | -9/Exiles | Entered Mines 9929 | -8/Mines | Entered Materials 9929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9930 | -8/Materials | Loaded intel: 1 garrison access location 10119 | -8/Materials | Identified exit to Factory 10156 | -8/Materials | Garrison activated, responded to threat 10460 | -8/Materials | Garrison activated, responded to threat 10776 | -8/Materials | Learned Factory emergency access door positions 10826 | -8/Materials | Learned location of 2 exits from Lower Caves 10838 | -8/Materials | Learned Factory stockpile data 10840 | -8/Materials | Learned location of 1 exit from Lower Caves 10841 | -8/Materials | Learned Factory recycling unit intel 10843 | -8/Materials | Learned location of Extension (-4) 10850 | -8/Materials | Learned Factory emergency access door positions 10868 | -8/Materials | Learned 2 Storage zone layouts 12045 | -8/Materials | Identified exit to Garrison 12045 | -8/Materials | Entered Garrison 12046 | -8/Garrison | Build established: Mutant 12079 | -8/Garrison | Triggered checkpoint 12267 | -8/Garrison | Garrison Relay disabled 12415 | -8/Garrison | Triggered checkpoint 12589 | -8/Garrison | Triggered checkpoint 12648 | -8/Garrison | Garrison Relay disabled 12770 | -8/Garrison | Discovered new exit (range 14) 12967 | -8/Garrison | Discovered new exit (range 10) 12983 | -8/Garrison | Discovered new exit (range 16) 12983 | -8/Garrison | Discovered new exit (range 62) 12983 | -8/Garrison | Discovered new exit (range 31) 13076 | -8/Garrison | Triggered checkpoint 13136 | -8/Garrison | Garrison Relay disabled 13603 | -8/Garrison | Build established: Scavenger-Mutant 13884 | -8/Garrison | Phase Generator disabled 14047 | -8/Garrison | Triggered checkpoint 14075 | -8/Garrison | Triggered checkpoint 14205 | -8/Garrison | Triggered checkpoint 14214 | -8/Garrison | Garrison Relay disabled 14242 | -8/Garrison | Entered Materials 14243 | -8/Materials | Loaded intel: 1 garrison access location 14376 | -8/Materials | Repaired Enh. Autogun? 14533 | -8/Materials | Repaired Exp. Heat Sink? 14747 | -8/Materials | Repaired Exp. Sensor Array? 14852 | -8/Materials | Repaired Lgt. Angular Momentum Engine 14879 | -8/Materials | Repaired Lgt. Treads 14925 | -8/Materials | Repaired Gauss Rifle 15869 | -8/Materials | Discovered exit to Factory (range 16) 16556 | -8/Materials | Discovered exit to Factory (range 5) 16886 | -8/Materials | Build established: Mutant 16932 | -8/Materials | Discovered exit to Factory (range 16) 17754 | -8/Materials | Identified exit to Garrison 17754 | -8/Materials | Entered Garrison 17860 | -8/Garrison | Triggered checkpoint 17946 | -8/Garrison | Build established: Scavenger-Mutant 17968 | -8/Garrison | Triggered checkpoint 17989 | -8/Garrison | Garrison Relay disabled 18411 | -8/Garrison | Triggered checkpoint 18465 | -8/Garrison | Core integrity fell below 50% 18466 | -8/Garrison | Triggered checkpoint 18512 | -8/Garrison | Triggered checkpoint 18522 | -8/Garrison | Destroyed 9 combat bots 18525 | -8/Garrison | Lost 3 parts (1n1u1w) 18770 | -8/Garrison | Triggered checkpoint 18867 | -8/Garrison | Garrison Relay disabled 18900 | -8/Garrison | Discovered new exit (range 10) 19054 | -8/Garrison | Phase Generator disabled 19493 | -8/Garrison | Garrison Relay disabled 19522 | -8/Garrison | Triggered checkpoint 19581 | -8/Garrison | Discovered new exit (range 10) 19581 | -8/Garrison | Discovered new exit (range 57) 19581 | -8/Garrison | Discovered new exit (range 83) 19823 | -8/Garrison | Garrison Relay disabled 20202 | -8/Garrison | Core integrity fell below 20% 20252 | -8/Garrison | Rescued a captive Derelict 20253 | -8/Garrison | Rescued a captive Derelict 20295 | -8/Garrison | Garrison Relay disabled 20374 | -8/Garrison | Entered Materials 20374 | -8/Materials | Accompanied by 2 allies 21372 | -8/Materials | Entered Factory 21372 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21375 | -7/Factory | Loaded intel: 6 recycling unit locations 21522 | -7/Factory | Garrison activated, responded to threat 21650 | -7/Factory | Allied Derelicts emerged from ambush trap array 21811 | -7/Factory | Build established: Hacker-Sprinter 21870 | -7/Factory | Fabricated Lrn. Sensor Array? 21970 | -7/Factory | Lost 3 allies 22001 | -7/Factory | Discovered new exit (range 11) 22003 | -7/Factory | Identified exit to Lower Caves 22092 | -7/Factory | Repaired Imp. VTOL Module 22730 | -7/Factory | Discovered new exit (range 2) 22733 | -7/Factory | Identified exit to Factory 23195 | -7/Factory | Core integrity fell below 50% 23261 | -7/Factory | Destroyed 7 combat bots 23341 | -7/Factory | Build established: Hacker-Mutant 23565 | -7/Factory | Entered Lower Caves 23566 | -7/Lower Caves | Identified exit to Lower Caves 23571 | -7/Lower Caves | Met a Warlord Commander 23572 | -7/Lower Caves | Learned location of Warlord (-5) 23573 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 23578 | -7/Lower Caves | Found Encrypted Comm Array 23646 | -7/Lower Caves | Learned Factory garrison access intel 23694 | -7/Lower Caves | Spotted B-75 Beast 23821 | -7/Lower Caves | Build established: Hacker-Sprinter 23830 | -7/Lower Caves | Entered another Lower Caves area 23831 | -7/Lower Caves | Identified exit to Zion 23833 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 23917 | -7/Lower Caves | Found DCF Scrap (16 items) 24072 | -7/Lower Caves | Entered Zion 24081 | -7/Zion | System corruption cleaned by Quarantine Array 24092 | -7/Zion | Discovered new exit (range 13) 24114 | -7/Zion | Learned Factory emergency access door positions 24149 | -7/Zion | Found Prototype Special Weapon 24149 | -7/Zion | Identified RU-N14's Throwing Claymores 24162 | -7/Zion | Received a visual enhancement algorithm 24193 | -7/Zion | Met Imprinter 24210 | -7/Zion | Given the Hacking Drone Bay 24210 | -7/Zion | Found Prototype Device 24210 | -7/Zion | Identified Hacking Drone Bay 24252 | -7/Zion | Learned location of 1 exit from Lower Caves 24254 | -7/Zion | Found CR-A16's Pointy Stick 24287 | -7/Zion | Given A8's code to call for help 24331 | -7/Zion | Build established: Sprinter 24349 | -7/Zion | Visited the Megawrench Repair Shop 24349 | -7/Zion | Megawrench repaired 6 parts 24378 | -7/Zion | Identified exit to Proximity Caves 24379 | -7/Zion | Entered Proximity Caves 24520 | -6/Proximity Caves | Discovered exit to Factory (range 5) 24527 | -6/Proximity Caves | Entered Factory 24527 | -6/Factory | Evolved 2 slots: Utility x2 24529 | -6/Factory | Loaded intel: 4 garrison access locations 24635 | -6/Factory | Identified exit to Lower Caves 24657 | -6/Factory | Spotted B-75 Beast 24667 | -6/Factory | Found Unknown Device 24667 | -6/Factory | Identified Launcher Loader 24711 | -6/Factory | Build established: Scavenger-Sprinter 24749 | -6/Factory | Discovered new exit (range 14) 24753 | -6/Factory | Identified exit to Factory 24786 | -6/Factory | Repaired Lyr. Light Armor Plating? 24860 | -6/Factory | Fabricated Lgt. Neutrino Core? 25018 | -6/Factory | Build established: Hacker-Sprinter 25310 | -6/Factory | Found Unknown Protection 25310 | -6/Factory | Identified Powered Armor 25337 | -6/Factory | Learned Extension emergency access door positions 25379 | -6/Factory | Learned location of 1 exit from Hub_04(d) 25411 | -6/Factory | Learned location of Proximity Caves (-3) 25470 | -6/Factory | Repaired Cld. VTOL Module 25471 | -6/Factory | Repaired Broken Stasis Canceller? 25500 | -6/Factory | Learned location of Upper Caves (-5) 25591 | -6/Factory | Identified exit to Garrison 25591 | -6/Factory | Entered Garrison 25591 | -6/Garrison | Accompanied by 1 ally 25592 | -6/Garrison | Identified exit to Factory 25600 | -6/Garrison | Discovered exit to Factory (range 87) 25600 | -6/Garrison | Discovered exit to Factory (range 69) 25600 | -6/Garrison | Discovered exit to Factory (range 53) 25600 | -6/Garrison | Discovered exit to Factory (range 50) 25605 | -6/Garrison | Spotted Striker 25607 | -6/Garrison | Spotted Striker 25652 | -6/Garrison | Garrison Relay disabled 25662 | -6/Garrison | Spotted B-75 Beast 25685 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 25688 | -6/Garrison | Destroyed B-75 Beast 25695 | -6/Garrison | Rewired B-75 Beast 25718 | -6/Garrison | Lost 4 parts (2n2u) 25787 | -6/Garrison | Triggered checkpoint 25975 | -6/Garrison | Triggered checkpoint 26074 | -6/Garrison | Garrison Relay disabled 26080 | -6/Garrison | Garrison Relay disabled 26157 | -6/Garrison | Triggered checkpoint 26403 | -6/Garrison | Build established: Hacker-Mutant 26710 | -6/Garrison | Triggered checkpoint 26796 | -6/Garrison | Found embedded Infiltrators 26869 | -6/Garrison | Entered Factory 26869 | -6/Factory | Accompanied by 2 allies 27013 | -6/Factory | Repaired Imp. Heavy Armor Plating 27114 | -6/Factory | Repaired Lgt. Neutrino Core? 27194 | -6/Factory | Repaired Imp. Medium Armor Plating 27236 | -6/Factory | Repaired Imp. Treads 27263 | -6/Factory | Repaired Lgt. Treads 27714 | -6/Factory | Allied Derelicts emerged from ambush trap array 27919 | -6/Factory | First assault squad dispatched 28190 | -6/Factory | Identified exit to Garrison 28195 | -6/Factory | Discovered exit to Factory (range 12) 28278 | -6/Factory | Entered Garrison 28299 | -6/Garrison | Spotted B-75 Beast 28301 | -6/Garrison | Triggered checkpoint 28304 | -6/Garrison | Triggered checkpoint 28307 | -6/Garrison | Build established: Hacker-Sprinter 28371 | -6/Garrison | Destroyed B-75 Beast 28550 | -6/Garrison | Discovered exit to Factory (range 14) 28554 | -6/Garrison | Triggered checkpoint 28555 | -6/Garrison | Garrison Relay disabled 28563 | -6/Garrison | Core integrity fell below 50% 28596 | -6/Garrison | Lost 3 parts (1p1n1u) 28597 | -6/Garrison | Discovered exit to Factory (range 10) 28599 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28630 | -6/Garrison | Triggered checkpoint 28634 | -6/Garrison | Discovered exit to Factory (range 12) 28636 | -6/Garrison | Triggered checkpoint 28644 | -6/Garrison | Entered Factory 28644 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 28645 | -5/Factory | Identified exit to Upper Caves 28684 | -5/Factory | Repaired Cld. VTOL Module? 28822 | -5/Factory | Repaired Cld. VTOL Module? 28922 | -5/Factory | Repaired Cld. VTOL Module 28994 | -5/Factory | Repaired Cld. VTOL Module 29016 | -5/Factory | Spotted B-75 Beast 29252 | -5/Factory | Discovered new exit (range 6) 29254 | -5/Factory | Identified exit to Factory 29494 | -5/Factory | Destroyed B-75 Beast 29514 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 29805 | -5/Factory | Build established: Mutant 30201 | -5/Factory | Build established: Scavenger-Mutant 30230 | -5/Factory | Garrison activated, responded to threat 30327 | -5/Factory | Destroyed 10 combat bots 30384 | -5/Factory | Core integrity fell below 50% 30422 | -5/Factory | Lost 22 parts (4p7n5u6w) 30444 | -5/Factory | First assault squad dispatched 30483 | -5/Factory | Entered Upper Caves 30496 | -5/Upper Caves | Learned location of 1 exit from Factory 30709 | -5/Upper Caves | Encountered a Warlord checkpoint 30712 | -5/Upper Caves | Learned 4 Factory zone layouts 30915 | -5/Upper Caves | Discovered new exit (range 3) 30915 | -5/Upper Caves | Identified exit to Upper Caves 30986 | -5/Upper Caves | Build established: Hacker-Sprinter 31304 | -5/Upper Caves | Lost 3 parts (1p1u1w) 31388 | -5/Upper Caves | Entered another Upper Caves area 31631 | -5/Upper Caves | Discovered exit to Factory (range 7) 31695 | -5/Upper Caves | Discovered new exit (range 5) 31696 | -5/Upper Caves | Identified exit to Warlord 31697 | -5/Upper Caves | Learned location of Armory (-3) 31724 | -5/Upper Caves | Entered Warlord 31734 | -5/Warlord | System corruption cleaned by Quarantine Array 31748 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31826 | -5/Warlord | Visited the Vortex Lab 31828 | -5/Warlord | Found Prototype Energy Gun 31828 | -5/Warlord | Identified Vortex Shotgun 31833 | -5/Warlord | Warlord's base attacked by MAIN.C 31852 | -5/Warlord | Met Warlord 32060 | -5/Warlord | Warlord forces counterattacked 32109 | -5/Warlord | Lost 3 allies 32160 | -5/Warlord | Spotted Striker 32165 | -5/Warlord | Spotted B-86 Titan 32171 | -5/Warlord | Spotted Striker 32184 | -5/Warlord | Allies destroyed Striker 32205 | -5/Warlord | Found Hvy. Reflective Plating 32220 | -5/Warlord | Lost 11 allies 32283 | -5/Warlord | Spotted B-86 Titan 32283 | -5/Warlord | Spotted B-75 Beast 32283 | -5/Warlord | Spotted Executioner 32361 | -5/Warlord | Lost 21 allies 32421 | -5/Warlord | Spotted Striker 32428 | -5/Warlord | Spotted Executioner 32444 | -5/Warlord | Spotted Executioner 32485 | -5/Warlord | Core integrity fell below 20% 32508 | -5/Warlord | Warlord base infiltrated, sounded retreat 32545 | -5/Warlord | Build established: Scavenger-Mutant 32553 | -5/Warlord | Found Prototype Ballistic Cannon 32553 | -5/Warlord | Identified Hvy. Autocannon 32565 | -5/Warlord | Lost 8 allies 32767 | -5/Warlord | Discovered new exit (range 14) 32772 | -5/Warlord | Lost 9 allies 32786 | -5/Warlord | Identified exit to Proximity Caves 32788 | -5/Warlord | Entered Proximity Caves 33516 | -4/Proximity Caves | Learned location of Quarantine (-2) 33583 | -4/Proximity Caves | Discovered exit to Factory (range 4) 33605 | -4/Proximity Caves | Learned Research garrison access intel 33621 | -4/Proximity Caves | System corruption reached 10% 33627 | -4/Proximity Caves | System corruption reached 30% 33629 | -4/Proximity Caves | Entered Factory 33629 | -4/Factory | Evolved 2 slots: Utility x2 33630 | -4/Factory | Identified exit to Extension 33715 | -4/Factory | Sucked down chute 33715 | -4/Factory | Entered Waste 33715 | -4/Waste | The area was eerily silent 33804 | -4/Waste | Found Prototype Launcher 33804 | -4/Waste | Identified Gui. Micro-nuke Launcher 33829 | -4/Waste | Found Damper Plating 34234 | -4/Waste | Discovered new exit (range 16) 34279 | -4/Waste | Found Adv. Powered Armor 34563 | -4/Waste | Found Broken Adv. Force Booster 34667 | -4/Waste | Found Fusion Bomb Launcher 34807 | -4/Waste | Identified exit to Factory 34809 | -4/Waste | Entered Factory 35531 | -4/Factory | Destroyed 7 combat bots 35811 | -4/Factory | Fabricated Imp. Heavy Armor Plating (x1) 35905 | -4/Factory | Lost 7 parts (1p2n2u2w) 36342 | -4/Factory | First assault squad dispatched 36401 | -4/Factory | Lost 3 parts (2n1u) 36474 | -4/Factory | Released all parts (10) 36479 | -4/Factory | System corruption reached 10% 36502 | -4/Factory | Discovered new exit (range 14) 36504 | -4/Factory | Lost 7 parts (2p2n2u1w) 36514 | -4/Factory | Entered Research 36514 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36515 | -3/Research | Loaded intel: 4 garrison access locations 36734 | -3/Research | Fabricated Adv. Hacking Suite? 36890 | -3/Research | Identified exit to Armory 36890 | -3/Research | Identified exit to Testing 36904 | -3/Research | Entered Testing 37056 | -3/Testing | Found Prototype Device 37056 | -3/Testing | Identified Exp. Thermal Shield 37073 | -3/Testing | Fabricated Exp. Sensor Array? 37134 | -3/Testing | Found Prototype Launcher 37134 | -3/Testing | Identified Z-bomb Delivery System 37178 | -3/Testing | Found Prototype Device 37178 | -3/Testing | Identified Exp. Hardlight Generator 37227 | -3/Testing | Spotted Alpha 7 37239 | -3/Testing | Found Prototype Device 37239 | -3/Testing | Identified AEGIS Remote Shield 37309 | -3/Testing | Spotted Striker 37340 | -3/Testing | Found Prototype Hackware 37340 | -3/Testing | Identified System Mapper 37374 | -3/Testing | Found Prototype Energy Cannon 37374 | -3/Testing | Identified Disintegrator 37441 | -3/Testing | Found Prototype Hackware 37441 | -3/Testing | Identified Ghost Barrier 37560 | -3/Testing | Repaired Adv. Reaction Control System? 37602 | -3/Testing | Found Prototype Energy Cannon 37602 | -3/Testing | Identified Hpw. Disruptor Cannon 37654 | -3/Testing | Search patrols dispatched 37689 | -3/Testing | Discovered new exit (range 14) 37723 | -3/Testing | Found Prototype Ballistic Gun 37723 | -3/Testing | Identified Hyp. Multirail 37754 | -3/Testing | Rewired PD-QD4SV1UVKO 37765 | -3/Testing | Build established: Wizard-Sprinter 37797 | -3/Testing | Found Corrupted Adv. Micro-nuke Launcher 37807 | -3/Testing | System corruption reached 10% 37808 | -3/Testing | Entered Research 37808 | -2/Research | Warlord forces began assault on 0b10 37808 | -2/Research | Evolved 2 slots: Utility x2 37833 | -2/Research | Distinguished unit "Metalheads" dispatched to help 37833 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 37884 | -2/Research | Spotted B-90 Cyclops 37886 | -2/Research | Destroyed B-90 Cyclops 37918 | -2/Research | Research machine network offline 37988 | -2/Research | Discovered new exit (range 15) 38004 | -2/Research | Lost 7 allies 38186 | -2/Research | Lost 4 parts (2p2u) 38225 | -2/Research | Borebot progress halted 38229 | -2/Research | Spotted Striker 38261 | -2/Research | Destroyed Striker 38295 | -2/Research | Lost 3 parts (1p1u1w) 38433 | -2/Research | Spotted Striker 38441 | -2/Research | Spotted Striker 38451 | -2/Research | Build established: Wizard-Mutant 38472 | -2/Research | Destroyed Striker 38491 | -2/Research | Destroyed Striker 38520 | -2/Research | Spotted Executioner 38520 | -2/Research | Spotted Striker 38533 | -2/Research | Destroyed Executioner 38558 | -2/Research | Destroyed Striker 38567 | -2/Research | Lost 3 parts (1p2u) 38602 | -2/Research | Borebot progress halted 38716 | -2/Research | Identified exit to Access 38833 | -2/Research | Spotted Striker 38837 | -2/Research | Spotted Striker 38841 | -2/Research | Destroyed Striker 38870 | -2/Research | Destroyed Striker 39169 | -2/Research | Lost 3 allies 39201 | -2/Research | Found Prototype Processor 39201 | -2/Research | Identified Exp. Core Analyzer 39218 | -2/Research | Spotted Striker 39222 | -2/Research | Destroyed Striker 39242 | -2/Research | Lost 4 allies 39252 | -2/Research | P-80 Master assimilated allied SK-4U2(s) 39266 | -2/Research | Found Prototype Device 39266 | -2/Research | Identified Adv. Kinecellerator 39310 | -2/Research | Given Cave Seal Controls access code 39431 | -2/Research | Spotted Striker 39440 | -2/Research | Destroyed Striker 39499 | -2/Research | Build established: Hacker-Mutant 39529 | -2/Research | Discovered new exit (range 4) 39539 | -2/Research | Identified exit to Quarantine 39541 | -2/Research | Entered Quarantine 39554 | -2/Quarantine | Lost 7 allies 39554 | -2/Quarantine | Found Alien Artifact 39593 | -2/Quarantine | Found Alien Reactor 39593 | -2/Quarantine | Identified Matter Drive 39801 | -2/Quarantine | Met incapacitated Sigix Warrior 39801 | -2/Quarantine | Lockdown squad dispatched 39824 | -2/Quarantine | Found Sigix Containment Pod 39905 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 40061 | -2/Quarantine | Build established: Wizard-Mutant 40226 | -2/Quarantine | Spotted Lightning 40226 | -2/Quarantine | Spotted Lightning 40226 | -2/Quarantine | Destroyed Lightning 40226 | -2/Quarantine | Spotted Lightning 40229 | -2/Quarantine | Destroyed Lightning 40235 | -2/Quarantine | Destroyed Lightning 40256 | -2/Quarantine | Found Prototype Device 40257 | -2/Quarantine | Identified Exp. EM Disruption Field 40263 | -2/Quarantine | Found Prototype Device 40264 | -2/Quarantine | Identified Exp. Phase Shifter 40282 | -2/Quarantine | Found Exp. Phase Shifter 40289 | -2/Quarantine | Found Prototype Energy Cannon 40291 | -2/Quarantine | Identified EMDS 40320 | -2/Quarantine | Found EMDS 40411 | -2/Quarantine | System corruption reached 10% 40497 | -2/Quarantine | Scanned by Researcher 40555 | -2/Quarantine | Found Alien Slashing Weapon 40560 | -2/Quarantine | Identified Sigix Broadsword 40629 | -2/Quarantine | Cryocooling Duct disabled 40644 | -2/Quarantine | Ambient heat levels rising (+20) 40644 | -2/Quarantine | Non-combat units ordered to evacuate 40693 | -2/Quarantine | Found Alien Artifact 40696 | -2/Quarantine | Identified Subatomic Replicator 40696 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Multirail 40878 | -2/Quarantine | Found Prototype Launcher 40878 | -2/Quarantine | Identified Point Singularity Launcher 40909 | -2/Quarantine | Found Prototype Launcher 40909 | -2/Quarantine | Identified Ragnarok Missile Launcher 40970 | -2/Quarantine | Found Alien Artifact 40970 | -2/Quarantine | Identified Phase Armor 41262 | -2/Quarantine | Found Alien Impact Weapon 41351 | -2/Quarantine | Learned location of 1 exit from Section 7 41477 | -2/Quarantine | Learned 4 Research zone layouts 41497 | -2/Quarantine | Learned Research security intel 41526 | -2/Quarantine | Identified exit to Section 7 41559 | -2/Quarantine | Identified Core Stripper 41564 | -2/Quarantine | Spotted Fortress 41598 | -2/Quarantine | Destroyed Fortress 41630 | -2/Quarantine | Found Prototype Protection 41630 | -2/Quarantine | Identified Centrium Heavy Armor Plating 41633 | -2/Quarantine | Found Prototype Device 41633 | -2/Quarantine | Identified Exp. Force Field 41653 | -2/Quarantine | Found Prototype Device 41653 | -2/Quarantine | Identified Thermal Barrier 41659 | -2/Quarantine | Found Prototype Reactor 41659 | -2/Quarantine | Identified Vortex Chain Reactor 41823 | -2/Quarantine | First assault squad dispatched 41867 | -2/Quarantine | Entered Section 7 41883 | -2/Section 7 | Spotted S7 Guard 41936 | -2/Section 7 | Destroyed S7 Guard 41956 | -2/Section 7 | Found Alien Artifact 41956 | -2/Section 7 | Identified Integrated Thermoelectric Network 41956 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 42403 | -2/Section 7 | Learned Access repair station intel 42434 | -2/Section 7 | Spotted S7 Guard 42444 | -2/Section 7 | Learned Access emergency access door positions 42473 | -2/Section 7 | Destroyed S7 Guard 42476 | -2/Section 7 | Learned Research trap positions 42497 | -2/Section 7 | Learned location of 1 exit from Research 42499 | -2/Section 7 | Found Alien Artifact 42499 | -2/Section 7 | Identified Core Physics Calibrator 42509 | -2/Section 7 | Learned 4 Research zone layouts 42649 | -2/Section 7 | Found Alien Artifact 42649 | -2/Section 7 | Identified Integrity Redistributor 42649 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-265) 42650 | -2/Section 7 | Core integrity fell below 50% 42681 | -2/Section 7 | Spotted B-90 Cyclops 42762 | -2/Section 7 | Destroyed B-90 Cyclops 42835 | -2/Section 7 | Found Prototype Energy Gun 42835 | -2/Section 7 | Identified Enh. Gamma Rifle 42847 | -2/Section 7 | Found Corrupted Prototype Protection 42847 | -2/Section 7 | Identified Hvy. Regenerative Plating 42848 | -2/Section 7 | System corruption reached 30% 42899 | -2/Section 7 | First assault squad dispatched 42980 | -2/Section 7 | Build established: Hacker-Mutant 43091 | -2/Section 7 | Spotted Executioner 43092 | -2/Section 7 | Spotted Executioner 43103 | -2/Section 7 | Destroyed Executioner 43105 | -2/Section 7 | Destroyed Executioner 43171 | -2/Section 7 | Spotted B-99 Colossus 43294 | -2/Section 7 | Found Alien Artifact 43294 | -2/Section 7 | Identified Integrated Reactor 43294 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 43297 | -2/Section 7 | Found Integrated Reactor 43297 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 43355 | -2/Section 7 | Found Alien Artifact 43355 | -2/Section 7 | Identified LRC Inertial Stabilizer 43355 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 43364 | -2/Section 7 | Found LRC Inertial Stabilizer 43364 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 43368 | -2/Section 7 | Found Alien Artifact 43368 | -2/Section 7 | Identified LRC Insulator 43368 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 43510 | -2/Section 7 | Found Alien Artifact 43510 | -2/Section 7 | Identified Integrated Dissipator 43510 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 43964 | -2/Section 7 | Spotted Alpha 7 44113 | -2/Section 7 | Found Integrated Reactor 44113 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 44191 | -2/Section 7 | Build established: Wizard-Mutant 44198 | -2/Section 7 | Entered Access 44198 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 44200 | -1/Access | Loaded intel: 4 repair station locations 44272 | -1/Access | Spotted B-99 Colossus 44335 | -1/Access | Identified exit to Command 44361 | -1/Access | Lost 9 allies 44448 | -1/Access | First assault squad dispatched 44461 | -1/Access | Destroyed B-99 Colossus 44476 | -1/Access | Found Prototype Ballistic Gun 44498 | -1/Access | Identified Multirail 44702 | -1/Access | Found Gamma Bomb Array 44840 | -1/Access | Build established: Generator-Mutant 44919 | -1/Access | Found Multirail 45121 | -1/Access | Spotted B-99 Colossus 45687 | -1/Access | Garrison activated, responded to threat 45692 | -1/Access | Build established: Wizard-Mutant 45787 | -1/Access | Destroyed 7 combat bots 46000 | -1/Access | Found Adv. Kinecellerator 46123 | -1/Access | Destroyed 7 combat bots 46177 | -1/Access | Spotted B-99 Colossus 46204 | -1/Access | Entered Command 46500 | -1/Command | First assault squad dispatched 46609 | -1/Command | Destroyed 9 combat bots 46626 | -1/Command | Spotted B-99 Colossus 46699 | -1/Command | Destroyed B-99 Colossus 46733 | -1/Command | Spotted B-99 Colossus 46918 | -1/Command | Found Prototype Processor 46918 | -1/Command | Identified Exp. Target Analyzer 46989 | -1/Command | Destroyed 10 combat bots 47016 | -1/Command | System corruption reached 10% 47068 | -1/Command | High security lockdown imminent 47091 | -1/Command | Spotted Combat Programmer 47092 | -1/Command | Spotted Combat Programmer 47093 | -1/Command | Spotted M Guard 47098 | -1/Command | Spotted M Guard 47140 | -1/Command | Failed to warp due to unstable space 47141 | -1/Command | Self-destructed Last Messages --------------- 47134_ The unstable cave ceiling collapses. 47134_ Ragnarok Missile intercepted. 47134_ Micro-nuke intercepted. 47135_ The unstable cave ceiling collapses. 47135_ Penetrated by EMDS Slug. 47136_ The unstable cave ceiling collapses. 47136_ Penetrated by EMDS Slug. 47137_ The unstable cave ceiling collapses. 47137_ Hvy. Regenerative Plating destroyed. 47138_ The unstable cave ceiling collapses. 47138_ Penetrated by EMDS Slug. 47140_ Warp failed due to unstable space. 47140_ C-30 ARC bursts open, deploying its payload. 47140_ G-73 Enforcer unfolds itself. 47140_ L-61 Swordsman unfolds itself. 47140_ G-73 Enforcer unfolds itself. 47140_ M-36 Artificer unfolds itself. 47140_ Lgt. Quantum Reactor destroyed. 47140_ Critical hit (Blast). 47140_ Micro-nuke intercepted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????######## | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# """ # | | ????????????????????????????????????????# """T # | | ????????????????????????????????????????# """" # | | ???????????????????????#######??????????# "" # | | ??????????????????????## ##?????????# # | | ????????????????????### # # ##????????# # | | ???????????????????## #####????# # | | ???????????# # ????# #????# # | | ???????????# W ### W W ##########/##* | | ?????????? % / g [=! = | | ?????????? Y l g [= | | ?????????? Y @ /mg %[ [= | | ?????????? p / %=% %== | | ?????????? p / =[%!/=!=[ | | ???????????# ## W # # W ########=[=%%"" | | ???????????# ????# #??????# !## | | ???????????????????## # ###??????# #! | | ????????????????????### #????????# #! | | ??????????????????????#### #????????# #! | | ??????????????????????????# ##????????# # | | ???????????????????????????######?????????# # | | ??????????????????????????????????????????# / | | ??????????????????????????????????????????# ## | | ?????????????????????????????????########## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# ## | | ?????????????????????????????????# + | | ?????????????????????????????????# ###### | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# = #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #?????!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 166 Energy Capacity 1040 Matter Stores 371 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Power Amplification 40 Additional Mass Support 20 EM Shielding 2 Corruption Containment 8 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 100 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Salvage Targeting 6 Offensive Hacking 54 Defensive Hacking 46 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Lgt. Neutrino Core | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Hacked Core Analyzer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Hacking Suite | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Arm. Heavy Treads | -4/Factory | Scanalyzed Exp. Reaction Control System | -4/Factory | Scanalyzed Gui. Micro-nuke Launcher | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Adv. Micro-nuke Launcher | -2/Quarantine | Archive Neutron Missile Launcher | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Com. Tesla Bomb Launcher | -2/Quarantine | Archive Cld. Antimatter Reactor | -2/Quarantine | Archive Cld. Phase Gun | -2/Quarantine | Archive Beam Splitter | -2/Quarantine | Archive Imp. KE Penetrator | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Cld. Plasma Rifle | -2/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Lrn. Sensor Array | x2 | -7/Factory | Preloaded Lgt. Neutrino Core | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Imp. Heavy Armor Plating | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research | Authchip Exp. Sensor Array | x1 | -3/Testing Repaired ---------- Lgt. Armor Plating | 16% | -9/Materials Enh. Autogun | 33% | -8/Materials Exp. Heat Sink | 32% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Lgt. Angular Momentum Engine | 36% | -8/Materials Lgt. Treads | 54% | -8/Materials Gauss Rifle | 55% | -8/Materials Imp. VTOL Module | 36% | -7/Factory Lyr. Light Armor Plating | 70% | -6/Factory Cld. VTOL Module | 73% | -6/Factory Stasis Canceller | 99% | -6/Factory | Broken Imp. Heavy Armor Plating | 33% | -6/Factory Lgt. Neutrino Core | 28% | -6/Factory Imp. Medium Armor Plating | 44% | -6/Factory Imp. Treads | 50% | -6/Factory Lgt. Treads | 55% | -6/Factory Cld. VTOL Module | 5% | -5/Factory Cld. VTOL Module | 6% | -5/Factory Cld. VTOL Module | 33% | -5/Factory Cld. VTOL Module | 61% | -5/Factory Adv. Reaction Control System | 14% | -3/Testing Alien Tech Used ----------------- Matter Drive Sigix Broadsword Subatomic Replicator Phase Armor Core Stripper Integrated Thermoelectric Network Core Physics Calibrator Integrity Redistributor Integrated Reactor LRC Inertial Stabilizer LRC Insulator Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingMetaMegatreads Manual? 0 Play Time 10:08:19 Cumulative 544.1 hours Start 2025.01.26 @ 01:08:37 End 2025.02.02 @ 01:00:24 Sessions 32 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 333 Adventurer 5 Explorer 0 Win Type - Total 17 Types 6/0/8/0/1/0/2/0/0 Lore% 85 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d370f1c-59d6-4cd7-803f-f07aec8d4831