Cogmind - Beta 13 X3 --- EXPLORER MODE // 2024.02.18 @ 03:25:05 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (257) 1285 Value Destroyed (13905) 13905 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5732) 5732 TOTAL SCORE: 29522 Bonus ------- High Alert Combat Kills 2399 Follower Combat Kills 1218 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Friendly Fire -285 Cogmind --------- Core Integrity 1499/1600 Matter 56/300 Energy 58/100 System Corruption 1% Temperature Cool (0) Movement Hovering (61) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (12) ----- Enhanced Optical Array Advanced Melee Analysis Suite Experimental Core Analyzer Relay Coupler [Swarmer] (59) Relay Coupler [Swarmer] (80) Relay Coupler [Cutter] (44) Relay Coupler [Brawler] (44) Relay Coupler [Behemoth] (19) > --- WEAPON (8) ------- Compact Linear Accelerator Fusion Bomb Launcher > --- INVENTORY (5) ---- Impulse Thruster Advanced Cooling System Medium Storage Unit Compact Linear Accelerator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Active Sensor Suite Advanced Target Analyzer Experimental Core Analyzer Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Improved Remote Datajack Ballistic Linear Construct/C Hpw. Thermal Quantum Construct/G > --- INVENTORY -------- Advanced Cooling System Energy Well Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Hunter] Gamma Bomb Array Micro-nuke Launcher [Rating: 182] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Constructs Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Constructs Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Slots Evolved 19 | . 1 2 2 . . 4 . 2 . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . Utility 10 | . . 2 1 . . 2 . 1 . . 2 . 2 . . . . Weapon 6 | . 1 . . . . 1 . 1 . . . . . . . 1 2 Parts Attached 244 | . 1 17 17 22 5 . 19 . 30 28 5 34 1 7 21 19 18 Power 17 | . . 3 3 2 . . 1 . 1 . . 4 . 1 1 . 1 Engine 10 | . . 3 3 2 . . 1 . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 4 . 1 1 . 1 Propulsion 35 | . . 3 1 3 1 . 10 . 5 1 . 2 1 . . 3 5 Treads 9 | . . . . . . . . . 3 1 . 2 1 . . 2 . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 1 4 Flight 21 | . . 3 1 3 1 . 10 . 2 . . . . . . . 1 Utility 88 | . . 4 5 7 3 . 5 . 13 10 2 8 . 3 12 11 5 Device 30 | . . . 2 5 2 . 2 . 6 4 2 3 . 1 . 3 . Storage 5 | . . . . . 1 . . . 1 1 . . . 1 . 1 . Processor 16 | . . 2 3 1 . . 1 . . 1 . 4 . 1 1 1 1 Hackware 27 | . . . . . . . . . 6 2 . 1 . . 11 4 3 Protection 10 | . . 2 . 1 . . 2 . . 2 . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 104 | . 1 7 8 10 1 . 3 . 11 17 3 20 . 3 8 5 7 Energy Gun 11 | . 1 . 2 3 . . 1 . 1 1 . . . . 1 1 . Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . . Ballistic Gun 33 | . . 6 5 1 . . . . 2 5 2 8 . . 3 1 . Ballistic Cannon 10 | . . . . 1 . . 1 . 1 1 . 1 . . . . 5 Launcher 22 | . . . 1 3 . . 1 . 3 1 . 5 . 3 1 2 2 Special Weapon 17 | . . . . . . . . . 4 4 1 4 . . 3 1 . Impact Weapon 8 | . . 1 . . . . . . . 5 . 2 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 3 . . . . 1 3 . 2 1 1 . 1 2 Corrupted Parts 4 | . . 1 . . . . . . 1 . . 1 . 1 . . . System Corruption 7 | . . 2 . . . . . . 2 . . 2 . 1 . . . Parts Lost 39 | . . 2 2 4 . . 1 . 1 . . 3 . . . 21 5 Power 5 | . . 2 . . . . . . . . . . . . . 2 1 Propulsion 13 | . . . 2 3 . . 1 . . . . . . . . 5 2 Utility 10 | . . . . . . . . . 1 . . 3 . . . 5 1 Weapon 11 | . . . . 1 . . . . . . . . . . . 9 1 Highest Loss Streak 10 | . . 1 2 3 . . 1 . 1 . . 2 . . . 10 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 76 | . 97 82 84 66 48 37 71 . 79 81 80 82 72 74 74 65 54 Engine 2 | . 12 8 6 4 . . 5 . 5 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . 4 4 4 4 5 2 Treads 6 | . . . . . . . . . 6 11 10 10 9 9 7 5 . Leg 2 | . 25 8 . . . . . . . . . . . . 1 1 . Flight 4 | . . 11 23 15 7 6 23 . 10 . . . . . . . . Device 9 | . . . 6 6 7 6 12 . 13 10 10 15 13 15 10 8 2 Storage 4 | . 12 4 . . 1 6 2 . . 3 5 5 4 8 6 3 . Processor 11 | . . 11 24 29 23 12 12 . 6 5 5 10 18 15 12 8 10 Hackware 8 | . . . . . . . . . 11 13 15 8 4 1 10 14 15 Protection 3 | . 12 15 . . . . 7 . 4 4 5 2 . . . . 2 Energy Gun 6 | . 35 10 4 . . . . . 13 8 5 6 4 7 2 1 . Energy Cannon 1 | . . . . 3 . . . . . 3 5 4 . . . . . Ballistic Gun 5 | . . 8 18 5 . . . . 2 6 9 6 9 9 7 3 . Ballistic Cannon 3 | . . . . . . . 2 . 2 4 5 4 . 1 6 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 18 19 24 15 14 4 4 26 19 43 59 62 89 56 82 81 93 59 Greatest Support 161 | 20 20 20 15 13 4 4 24 24 113 135 135 160 160 161 151 143 47 Greatest Overweight (x) 4 | . . 4 1 2 1 . 1 . 1 . . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 10 10 5 Average Capacity 8 | 10 10 7 5 5 5 5 5 5 5 8 10 10 10 10 10 8 5 Most Carried 10 | 7 7 10 5 5 5 5 5 4 5 10 9 10 10 10 10 10 5 Average Carried 7 | 7 6 5 4 4 4 5 4 4 4 6 7 9 10 9 9 7 4 Final Capacity 10 | 10 10 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 5 Final Carried 10 | 7 6 5 5 5 5 5 4 4 5 10 7 10 10 10 10 5 5 Scrap Engine Consumption 147 | . . . . . 5 . 7 . 12 11 9 51 2 21 18 10 1 Constructs Created 16 | . . . . . . . 1 . 2 1 . 3 1 2 . 5 1 Constructs Modified 36 | . . . . . . . . . . 7 . 9 1 4 7 8 . Class Distribution -------------------- 22% | Scavenger-Gunner 14% | Hacker-Sprinter 12% | Hacker-Mutant 11% | Bothacker-Gunner 7% | Hacker-Tank 7% | Hacker-Gunner 6% | Bothacker-Executioner 5% | Bothacker-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/DSF Bothacker-Skirmisher | -3/Garrison Bothacker-Executioner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Matter Collected 7045 | 200 51 534 337 259 352 . 158 . 489 810 115 1534 10 346 901 702 247 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14240 | . 271 1238 553 745 244 . 531 . 942 2066 161 2611 . 1117 1383 1956 422 Parts 636 | . 7 65 30 47 11 . 18 . 35 81 5 121 . 58 61 81 16 Haulers Intercepted 6 | . 1 . 2 2 . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Combat Hostiles Destroyed 224 | . 5 32 10 17 1 . 8 . 19 28 2 42 . 8 16 22 14 Melee 11 | . . 2 . . 1 . 2 . . 3 . 2 . . . . 1 Guns 98 | . 5 24 7 2 . . . . 14 12 1 14 . 7 7 5 . Cannons 64 | . . . . 6 . . 2 . . 6 1 21 . 1 9 13 5 AOE 34 | . . 2 3 8 . . 4 . 3 . . 3 . . . 3 8 Classes Destroyed 21 | . 3 5 1 2 . . 1 . 1 2 . 3 . 1 1 1 . Worker 6 | . . 1 . 1 . . . . . 1 . . . . . 3 . Builder 4 | . . . 1 . . . . . . 1 . . . . . 1 1 Hauler 6 | . 1 . 2 2 . . . . . . . . . . . 1 . Recycler 5 | . . 1 . . 2 . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 4 | . . 1 . 1 . . . . . 1 . 1 . . . . . Watcher 6 | . 1 1 2 . . . . . . 1 . . . . . 1 . Swarmer 40 | . . 10 . 4 . . 2 . 7 1 . 3 . . 4 . 9 Cutter 6 | . . . . . . . 6 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . Grunt 87 | . 5 13 7 5 . . . . 10 15 . 8 . 3 6 11 4 Brawler 7 | . . . . 1 . . . . . 2 . 2 . . 1 1 . Duelist 7 | . . . . 1 . . . . . 2 . 1 . . 1 2 . Sentry 39 | . . 9 3 6 1 . . . 1 3 2 9 . . 4 1 . Demolisher 4 | . . . . . . . . . . . . 4 . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . Hunter 9 | . . . . . . . . . . . . 4 . 4 . 1 . Programmer 20 | . . . . . . . . . . 4 . 10 . . . 5 1 Heavy 1 | . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 1 . Executioner 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 3 9 8 6 2 . 4 . 4 8 2 8 . 2 5 9 10 Combat Bots Only 9 | . 3 8 7 6 1 . 4 . 4 8 2 8 . 2 5 6 9 Max Kills in Single Turn 4 | . 1 2 3 4 1 . 2 . 1 2 1 2 . 1 2 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 . . 2 . 1 . . 2 . . . 1 3 Melee 1 | . . 1 . . 1 . 1 . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Hostile Shots Fired 1423 | . 26 174 32 117 . . 31 . 106 116 14 234 . 47 110 328 88 Missed 497 | . 10 72 17 41 . . 15 . 45 40 5 67 . 13 33 113 26 Damage Taken 11965 | . 119 688 155 639 . . 313 . 543 767 181 1888 . 704 1070 3836 1062 Core 1798 | . 30 152 37 235 . . 65 . 94 44 36 95 . 78 28 803 101 Absorbed by Shields 717 | . . . . 37 . . . . 13 181 . 486 . . . . . Redirected to Shielding 289 | . 7 51 . . . . 43 . 150 . . . . . . 34 4 Ignored by Resistances 7492 | . 77 447 92 424 . . 184 . 323 563 108 1405 . 404 633 2230 602 Regen/Repaired (Parts) 1284 | . . 107 . 14 . . . . 100 221 . 327 . 178 289 48 . Core Remaining (%) 77 | 100 88 62 . . 50 . 92 . . 86 . 88 . . 91 44 . Volleys Fired 574 | . 16 79 26 46 . . 15 . 52 52 5 98 . 16 76 73 20 Largest 5 | . 3 3 3 2 . . 1 . 5 5 5 5 . 5 5 5 4 Hottest 380 | . 140 100 83 101 . . 53 . 268 268 238 380 . 319 295 262 290 Shots Fired 1276 | . 48 121 71 52 . . 15 . 95 157 16 269 . 63 171 169 29 Gun 777 | . 48 121 65 13 . . 4 . 85 97 8 148 . 54 76 58 . Cannon 355 | . . . . 34 . . 7 . 4 50 6 100 . 4 57 70 23 Launcher 52 | . . . 6 5 . . 4 . 4 . . 9 . 5 . 13 6 Special 92 | . . . . . . . . . 2 10 2 12 . . 38 28 . Kinetic 766 | . . 87 53 22 . . 7 . 42 112 8 156 . 52 120 84 23 Thermal 290 | . 48 34 12 25 . . 4 . 47 24 3 40 . 2 7 44 . Explosive 33 | . . . 6 5 . . . . 1 . . 5 . . . 10 6 Electromagnetic 95 | . . . . . . . 4 . 3 11 3 56 . 9 6 3 . Robot Hit Streak 47 | . 24 47 13 42 . . 8 . 29 28 27 31 . 28 26 36 9 Robot Miss Streak 5 | . 1 2 2 1 . . 2 . 2 2 1 5 . 3 2 2 2 Penetration Max 2 | . . . . . . . . . . 1 . 1 . 1 1 2 . Secondary Targets 10 | . 3 2 . . . . . . 1 1 . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 1 . 1 . 1 . . . Shots Hit Robots 964 | . 38 113 50 51 6 . 15 . 66 126 11 177 . 47 114 130 20 Core Hits 507 | . 15 46 31 30 1 . 9 . 36 57 4 99 . 34 33 86 26 Critical Kills 26 | . . 1 . 1 . . . . 2 5 . 6 . 5 5 1 . Critical Parts Destroyed 40 | . . 4 . . . . . . . 13 1 5 . 1 10 6 . Critical Strikes 101 | . 1 8 1 2 . . . . 6 23 1 19 . 6 20 11 3 Burn 6 | . 1 3 1 . . . . . 1 . . . . . . . . Meltdown 3 | . . . . 1 . . . . 2 . . . . . . . . Destroy 53 | . . 1 . . . . . . . 11 1 10 . 6 16 8 . Blast 24 | . . . . 1 . . . . 3 4 . 6 . . 4 3 3 Corrupt 1 | . . . . . . . . . . . . 1 . . . . . Smash 14 | . . 4 . . . . . . . 8 . 2 . . . . . Melee Attacks 50 | . . 15 . . 7 . 4 . . 18 . 6 . . . . . Impact 39 | . . 15 . . . . . . . 18 . 6 . . . . . Slashing 11 | . . . . . 7 . 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 1 . . 4 . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27885 | . 477 2101 1224 1596 400 . 453 . 1788 3121 209 5640 . 1183 2197 5203 2293 Guns 10764 | . 474 1466 810 209 . . 79 . 1217 1411 111 2440 . 598 794 1155 . Cannons 8348 | . . . . 738 . . 119 . 137 896 84 2164 . 50 1403 1879 878 Explosions 6615 | . . 70 414 649 . . 167 . 434 . . 911 . 535 . 2111 1324 Melee 1937 | . . 565 . . 400 . 88 . . 761 . 123 . . . . . Ramming 221 | . 3 . . . . . . . . 53 14 2 . . . 58 91 Kinetic 13749 | . . 1106 596 434 . . 119 . 654 1722 95 3526 . 563 2033 2023 878 Thermal 4628 | . 474 360 214 513 . . 79 . 677 457 62 518 . 24 131 1119 . Explosive 4452 | . . . 414 649 . . . . 58 . . 412 . . . 1595 1324 Electromagnetic 2875 | . . 70 . . . . 167 . 376 128 38 1059 . 596 33 408 . Impact 1472 | . . 565 . . . . . . 23 761 . 123 . . . . . Slashing 488 | . . . . . 400 . 88 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 2 . 1 1 . 1 . 2 2 . 7 . 1 1 7 1 Average Corruption 2 | . 1 2 . 1 1 . 1 . 2 2 . 4 . 1 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 78 | . 1 . . 1 1 . . . 8 16 . 29 . 3 12 6 1 Message Errors 17 | . . . . . . . . . 4 2 . 5 . 1 2 2 1 Matter Fused 19 | . . . . . . . . . 1 1 . 8 . 2 5 2 . Heat Flow Errors 13 | . 1 . . . 1 . . . 2 . . 7 . . 2 . . Energy Discharges 7 | . . . . 1 . . . . . 5 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . 2 . 2 . . . 1 . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . 1 . . Misfires 10 | . . . . . . . . . 1 4 . 4 . . 1 . . Alerts 2 | . . . . . . . . . . 1 . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1254 | . . 224 5 1 163 . . . . 414 . 142 . . 48 140 117 Projectiles 265 | . . . . 1 . . . . . 37 . 37 . . 48 70 72 Explosions 160 | . . . 5 . . . . . . . . 45 . . . 65 45 Melee 829 | . . 224 . . 163 . . . . 377 . 60 . . . 5 . Knockbacks 46 | . . 2 . . . . . . . 7 . 9 . 1 7 17 3 Impact 6 | . . 2 . . . . . . . 3 . . . . . 1 . Kinetic 37 | . . . . . . . . . . 4 . 9 . 1 7 13 3 Secondary 3 | . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 685 | . . 1 15 73 . . 18 . 22 . . 128 . 16 . 249 163 Shots 35 | . . 1 1 3 . . 1 . 2 . . 6 . 3 . 15 3 Rammed 13 | . . . . . . . . . . 4 1 1 . . . 4 3 Targets Rammed 22 | . 1 . . . . . . . . 5 1 1 . . . 11 3 Kicked 8 | . 1 . . . . . . . . . . . . . . 7 . Crushed 1 | . . . . . . . . . . 1 . . . . . . . Highest Temperature 482 | . 482 129 34 72 225 . 224 . 415 455 57 250 . 90 260 369 270 Average Temperature 95 | . 159 28 12 14 125 . 147 . 104 137 27 75 . 42 64 138 97 Received Heat Transfer 3037 | . 105 450 90 393 . . . . 135 349 54 189 . 30 207 999 36 Effects 8 | . 1 . . . . . . . . 1 . . . . . 6 . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . 5 . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . . . . . . Total Turns 16 | . . . . . . . . . . 16 . . . . . . . Longest Duration 16 | . . . . . . . . . . 16 . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 2 . 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . 1 . Parts Fried 23 | . . 3 . . . . . . . 6 . 4 . 6 . 4 . Impact Corruptions 29 | . . 11 . . . . . . . 13 . 2 . . . 3 . Robots Melted 4 | . . 1 . 1 . . . . 2 . . . . . . . . Combat Hostiles 4 | . . 1 . 1 . . . . 2 . . . . . . . . Parts Melted 24 | . 9 3 1 . . . . . 7 1 . 1 . . 1 1 . Heat Transferred 7498 | . 1373 1369 481 925 . . . . 600 600 100 753 . . 148 1149 . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Peak Influence 1266 | . 156 869 686 618 403 681 591 230 943 570 159 631 231 355 1098 1266 1056 Initial 681 | . . 46 240 207 169 681 367 230 124 367 118 57 210 135 207 463 516 Average 448 | . 72 354 403 354 258 681 492 230 700 370 127 261 215 263 679 775 603 Maximum Alert Level 4 | . . 3 2 2 2 2 2 1 3 2 . 2 1 1 3 4 3 Low Security (%) 19 | 100 100 19 . 6 49 . . . 1 11 100 45 . 16 . . . Level 1 29 | . . 48 50 48 38 . 15 100 12 50 . 25 100 83 21 . . Level 2 33 | . . 21 50 45 12 100 84 . 27 38 . 29 . . 34 50 76 Level 3 15 | . . 9 . . . . . . 58 . . . . . 43 30 23 Level 4 1 | . . . . . . . . . . . . . . . . 19 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . . . . . 1 . . . Squads Dispatched 63 | . 1 8 3 9 . . 3 . . 11 . 7 1 1 . 17 2 Investigation 29 | . 1 5 3 4 . . . . . 5 . 1 1 . . 7 2 Extermination 8 | . . . . . . . . . . 2 . 4 . . . 2 . Reinforcement 15 | . . 2 . 2 . . 3 . . 2 . . . 1 . 5 . Assault 7 | . . 1 . . . . . . . 1 . 2 . . . 3 . Garrison 4 | . . . . 3 . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses 3 | . . . . . . . . . . . . . . . 1 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Distress Signals 23 | . 1 6 . 5 . . . . . . . 3 . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 417 | . 7 57 14 34 . . 10 . 32 36 5 60 . 8 45 86 23 Peak Tracking Total 17 | . 4 8 5 13 . . 2 . 4 8 5 9 . 2 8 17 9 Tactical Retreats 28 | . . 8 1 3 . . 2 . 4 1 . 1 . . 1 5 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Traps Triggered 20 | . 3 . . 1 . . 1 . 4 1 . 1 . . 6 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 6 | . . 6 . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Machines Disabled 35 | . . 3 . . 1 . 1 . 3 5 1 12 . . 6 2 1 Max in Single Turn 5 | . . 2 . . 1 . 1 . 1 5 1 2 . . 2 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Garrison Relay 6 | . . . . . . . . . 2 . . . . . 4 . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . 1 . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Machines Accessed 64 | . 2 13 4 11 14 1 . 1 2 6 . 2 2 . . 4 2 Terminals 38 | . 2 9 3 8 6 1 . . 2 2 . 1 1 . . 2 1 Fabricators 5 | . . . . . . . . . . 2 . 1 . . . 1 1 Repair Stations 2 | . . 1 . 1 . . . . . . . . . . . . . Recycling Units 12 | . . 1 1 1 8 . . . . 1 . . . . . . . Scanalyzers 4 | . . 2 . . . . . . . 1 . . 1 . . . . Garrison Access 3 | . . . . 1 . . . 1 . . . . . . . 1 . Total Hacks 223 | . 8 66 19 32 45 1 . 1 3 20 . 4 5 . . 12 7 Successful 164 | . 8 51 14 27 37 1 . 1 2 10 . 2 3 . . 6 2 Failed 59 | . . 15 5 5 8 . . . 1 10 . 2 2 . . 6 5 Catastrophic 6 | . . . . . 1 . . . . 1 . 1 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 97 | . 7 32 11 12 14 . . . . 8 . 2 1 . . 8 2 Terminals 129 | . 8 41 15 23 22 1 . . 3 5 . 1 1 . . 6 3 Fabricators 18 | . . . . . . . . . . 8 . 3 . . . 3 4 Repair Stations 5 | . . 3 . 2 . . . . . . . . . . . . . Recycling Units 41 | . . 7 4 4 23 . . . . 3 . . . . . . . Scanalyzers 23 | . . 15 . . . . . . . 4 . . 4 . . . . Garrison Access 7 | . . . . 3 . . . 1 . . . . . . . 3 . Terminal Hacks 60 | . 5 17 7 14 11 1 . . 2 . . 1 1 . . . 1 Record 3 | . . . . 3 . . . . . . . . . . . . . Part Schematic 6 | . . . . 1 5 . . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 5 1 2 1 . . . . . . . . . . . . Open Door 5 | . . . . 4 . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . 2 . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 1 1 . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . Dispatch Records 4 | . 1 1 2 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . . 1 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 3 . . . . . 2 1 Network Status 1 | . . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . . 1 1 Build 2 | . . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 5 | . . 3 . 2 . . . . . . . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 21 | . . 2 3 2 13 . . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 11 | . . 1 1 1 7 . . . . 1 . . . . . . . Retrieve Matter 2 | . . . 1 . 1 . . . . . . . . . . . . Retrieve Components 7 | . . 1 . 1 5 . . . . . . . . . . . . Scanalyzer 18 | . . 15 . . . . . . . 1 . . 2 . . . . Insert Component 9 | . . 7 . . . . . . . 1 . . 1 . . . . Analyze 9 | . . 8 . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 52 | . 3 14 4 9 13 . . . . 5 . 1 . . . 3 . Terminals 26 | . 3 9 3 5 3 . . . . 1 . . . . . 2 . Track 1 | . . . . 1 . . . . . . . . . . . . . Botnet 17 | . 2 5 3 2 3 . . . . 1 . . . . . 1 . Detonate 2 | . . 2 . . . . . . . . . . . . . . . Disrupt 2 | . . . . 2 . . . . . . . . . . . . . Sabotage 4 | . 1 2 . . . . . . . . . . . . . 1 . Fabricators 4 | . . . . . . . . . . 3 . 1 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . Fabnet 3 | . . . . . . . . . . 2 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 18 | . . 5 1 1 10 . . . . 1 . . . . . . . Monitor 2 | . . 1 . . 1 . . . . . . . . . . . . Reject 2 | . . 1 . . 1 . . . . . . . . . . . . Recyclers 2 | . . 1 . . 1 . . . . . . . . . . . . Mask 2 | . . 1 . . 1 . . . . . . . . . . . . Tunnel 10 | . . 1 1 1 6 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . . . . . . . . 1 . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . Redirect 2 | . . . . 1 . . . . . . . . . . . 1 . Intercept 1 | . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . . . . . Used 2 | . . . . 1 . . . . . 1 . . . . . . . Hacking Detections 49 | . . 12 3 6 10 1 . . 2 6 . 2 1 . . 4 2 Full Trace Events 27 | . . 5 3 2 7 . . . . 4 . 1 1 . . 2 2 Feedback Events 3 | . . . . 1 . . . . . . . 1 . . . . 1 Corruption 3 | . . . . 1 . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . 38 . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . 6 . Part Schematics Acquired 14 | . . 7 . 1 5 . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . 9 . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . . . . . Time 70 | . . 32 . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 17 | . . . 17 . . . . . . . . . . . . . . Retrieved Matter 17 | . . . 17 . . . . . . . . . . . . . . Retrieved Components 22 | . . 9 . 8 5 . . . . . . . . . . . . Parts Scanalyzed 9 | . . 7 . . . . . . . 1 . . 1 . . . . Part Schematics Acquired 8 | . . 7 . . . . . . . . . . 1 . . . . Parts Damaged 2 | . . 2 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Used RIF Installer 2 | . . . . . . . . . 1 . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . Robots Hacked 66 | . . . . . . . . . 2 6 3 10 . . 23 22 . Non-combat 6 | . . . . . . . . . . 3 . 1 . . . 2 . Combat 60 | . . . . . . . . . 2 3 3 9 . . 23 20 . Robot Hacks Applied 74 | . . . . . . . . . 2 9 2 5 . . 31 25 . parse_system 5 | . . . . . . . . . . 2 . . . . 3 . . generate_echo 1 | . . . . . . . . . . 1 . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . 1 . map_walls 2 | . . . . . . . . . . 2 . . . . . . . map_route 1 | . . . . . . . . . . . . 1 . . . . . relay_feed 1 | . . . . . . . . . . . . 1 . . . . . find_shortcuts 4 | . . . . . . . . . . . . . . . 3 1 . link_fov 1 | . . . . . . . . . . . . . . . 1 . . reboot_propulsion 1 | . . . . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . amplify_resonance 21 | . . . . . . . . . . 2 1 . . . 8 10 . wipe_record 2 | . . . . . . . . . . . . . . . . 2 . reboot_system 9 | . . . . . . . . . . 1 . 1 . . 6 1 . overwrite_iff 10 | . . . . . . . . . 1 . 1 . . . 6 2 . formatsys_high 13 | . . . . . . . . . 1 1 . 1 . . 3 7 . Relay Couplers Released 29 | . . . . . . . . . 10 2 . . . . 14 3 . Machine Destruction 26 | . . . . . . . . . 10 2 . . . . 14 . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . Attached 25 | . . . . . . . . . 6 1 . . . . 11 4 3 Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 2 2 2 . . Autooverrided 8 | . . . . . . . . . . . 1 6 . . 1 . . Robots Rewired 10 | . . . . . . . . . 1 . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Total Allies 49 | . . . . . . . . . 3 5 2 16 . . 12 11 . Largest Group 7 | . . . . . . . . . 2 3 1 7 . . 3 2 . Highest-Rated Group 414 | . . . . . . . . . 204 204 64 414 . . 245 138 . Highest-Rated Ally 119 | . . . . . . . . . 119 119 64 65 . . 116 69 . Total Orders 2 | . . . . 1 . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 172 | . . . . . . . . . 13 41 3 33 . . 47 35 . Total Damage 6200 | . . . . . . . . . 720 1333 159 1167 . . 1414 1407 . Kills 32 | . . . . . . . . . 4 3 . 5 . . 10 10 . Allies Corrupted 4 | . . . . . . . . . . . . 2 . . . 2 . Allies Melted 4 | . . . . . . . . . . . 1 . . . 2 1 . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Turns Passed 9234 | 8 320 847 216 501 234 5 209 6 791 1466 267 1395 86 351 1260 901 371 Spaces Moved 6595 | 7 210 954 397 403 457 11 238 18 647 714 144 644 54 163 585 550 399 Core 428 | . . . . 57 20 . . . . . . . . . . 259 92 Treads 2775 | . . . . . . . . . 213 714 144 644 54 163 585 258 . Legs 407 | 7 210 159 . . . . . . . . . . . . . 31 . Wheels . | . . . . . . . . . . . . . . . . . . Hover 230 | . . . . . . . . . . . . . . . . 2 228 Flight 2755 | . . 795 397 346 437 11 238 18 434 . . . . . . . 79 Fastest Speed 29 | 120 120 32 29 29 40 40 29 31 31 157 157 152 156 156 160 50 40 Average Speed 99 | 120 120 57 30 52 41 40 32 31 75 157 157 154 156 172 172 117 66 Slowest Speed 355 | 120 120 355 115 195 100 40 117 31 170 163 157 160 160 173 180 305 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . 26 6 9 . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 36 78 40 85 82 1 65 1 66 20 5 40 1 95 61 18 13 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 11 | . . 1 1 2 6 . . . . 1 . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 528 | . . . 59 54 . . . . 9 25 2 95 . 6 75 137 66 Melee . | . . . . . . . . . . . . . . . . . . Projectile 65 | . . . . . . . . . 4 14 2 18 . 3 3 15 6 AOE 459 | . . . 59 54 . . . . 5 11 . 76 . . 72 122 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac DSF Fac Gar Fac Fac Arm Res DSF Gar Res Acc Total 8317 | 6 242 1113 451 639 492 10 349 18 891 918 176 850 56 194 746 693 473 Wait 516 | . 15 42 . 141 16 . 55 . 78 75 19 6 . 1 35 24 9 Move 6500 | 6 209 905 385 386 456 10 237 18 646 713 143 643 53 162 583 550 395 Hop 36 | . . 22 5 7 . . . . . . . . . . . . 2 Pick Up 73 | . . 9 2 4 2 . 5 . 11 10 . 7 . 2 15 3 3 Fast Attach 115 | . . 12 11 12 4 . 13 . 15 10 . 10 1 2 1 10 14 Attach 48 | . 1 4 1 7 1 . 3 . 7 2 2 2 . 2 4 8 4 Detach 54 | . . 3 2 7 3 . 2 . 7 4 1 8 . 4 3 6 4 Swap 81 | . . 1 5 3 . . 3 . 8 16 3 22 . 3 16 1 . Drop 137 | . . 21 14 13 3 . 12 . 20 13 2 10 2 2 12 7 6 Fire 574 | . 16 79 26 46 . . 15 . 52 52 5 98 . 16 76 73 20 Melee 50 | . . 15 . . 7 . 4 . . 18 . 6 . . . . . Ram 3 | . . . . . . . . . . . . . . . . . 3 Kick 8 | . 1 . . . . . . . . . . . . . . 7 . Crush 10 | . . . . . . . . . . 5 1 1 . . . 3 . Escape Stasis 58 | . . . . 12 . . . . 33 . . . . . . . 13 Rewire 53 | . . . . . . . . . 14 . . 37 . . 1 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory -4/Factory -4/Armory -3/Research -3/DSF -3/Garrison (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 9 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Evolved 1 slot: Weapon x1 93 | -10/Materials | Identified exit to Materials 93 | -10/Materials | Discovered exit to Materials (range 6) 257 | -10/Materials | Discovered exit to Materials (range 8) 329 | -10/Materials | Entered another Materials area 329 | -9/Materials | Evolved 2 slots: Utility x2 351 | -9/Materials | Build established: Hacker-Tank 477 | -9/Materials | Destroyed 8 combat bots 651 | -9/Materials | Build established: Hacker-Mutant 683 | -9/Materials | Identified exit to Materials 683 | -9/Materials | Discovered exit to Materials (range 13) 958 | -9/Materials | Repaired Autogun 1004 | -9/Materials | Build established: Hacker-Sprinter 1048 | -9/Materials | Discovered exit to Materials (range 13) 1129 | -9/Materials | First assault squad dispatched 1176 | -9/Materials | Entered another Materials area 1176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -8/Materials | Identified exit to Factory 1337 | -8/Materials | Identified exit to Storage 1337 | -8/Materials | Discovered exit to Storage (range 8) 1392 | -8/Materials | Entered Storage 1407 | -8/Storage | Destroyed 7 combat bots 1519 | -8/Storage | Garrison activated, responded to threat 1737 | -8/Storage | Repaired Cesium-ion Thruster 1765 | -8/Storage | Identified exit to Recycling 1853 | -8/Storage | Learned location of Armory (-4) 1876 | -8/Storage | Lost 3 parts (2n1w) 1889 | -8/Storage | Used back door to open Recycling access 1893 | -8/Storage | Entered Recycling 1902 | -8/Recycling | Found Scrap Engine 2058 | -8/Recycling | Build established: Hacker-Mutant 2102 | -8/Recycling | Identified exit to Factory 2102 | -8/Recycling | Discovered exit to Factory (range 15) 2127 | -8/Recycling | Entered Factory 2127 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2131 | -6/Factory | Identified exit to DSF 2132 | -6/Factory | Entered DSF 2160 | -6/DSF | Additional patrols routed to DSF 2193 | -6/DSF | Identified exit to Factory 2193 | -6/DSF | Discovered exit to Factory (range 13) 2276 | -6/DSF | Sterilization system engaged 2296 | -6/DSF | Ambient heat levels rising (+10) 2311 | -6/DSF | Ambient heat levels rising (+10) 2326 | -6/DSF | Ambient heat levels rising (+10) 2341 | -6/DSF | Ambient heat levels rising (+10) 2341 | -6/DSF | Entered Factory 2341 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2347 | -5/Factory | Identified exit to Garrison 2347 | -5/Factory | Entered Garrison 2352 | -5/Garrison | Triggered checkpoint 2373 | -5/Garrison | Installed Relay Interface Framework 2426 | -5/Garrison | Triggered checkpoint 2446 | -5/Garrison | Build established: Hacker-Sprinter 2554 | -5/Garrison | Garrison Relay disabled 2605 | -5/Garrison | Spotted B-75 Beast 2610 | -5/Garrison | Triggered checkpoint 2657 | -5/Garrison | Identified exit to Factory 2657 | -5/Garrison | Discovered exit to Factory (range 8) 2685 | -5/Garrison | Garrison Relay disabled 2696 | -5/Garrison | Triggered checkpoint 2708 | -5/Garrison | Assimilated Beast 6a with formatsys_high 2719 | -5/Garrison | Spotted B-90 Cyclops 2905 | -5/Garrison | Spotted Executioner 2917 | -5/Garrison | Destroyed Executioner 2959 | -5/Garrison | Rewired Executioner 3082 | -5/Garrison | Triggered checkpoint 3138 | -5/Garrison | Entered Factory 3138 | -5/Factory | Accompanied by 2 allies 3196 | -5/Factory | Spotted B-75 Beast 3203 | -5/Factory | Found Prototype Launcher 3203 | -5/Factory | Identified Mni. Smartbomb Launcher 3269 | -5/Factory | Build established: Scavenger-Gunner 3275 | -5/Factory | Found Prototype Processor 3275 | -5/Factory | Identified Exp. Core Analyzer 3290 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 3620 | -5/Factory | Build established: Hacker-Gunner 4027 | -5/Factory | Garrison activated, responded to threat 4097 | -5/Factory | Lost 4 allies 4230 | -5/Factory | Destroyed 8 combat bots 4580 | -5/Factory | Identified exit to Factory 4580 | -5/Factory | Discovered exit to Factory (range 15) 4604 | -5/Factory | Entered another Factory area 4604 | -4/Factory | Evolved 2 slots: Utility x2 4788 | -4/Factory | Identified exit to Armory 4788 | -4/Factory | Discovered exit to Armory (range 9) 4871 | -4/Factory | Entered Armory 4957 | -4/Armory | Build established: Bothacker-Gunner 5122 | -4/Armory | Local machine network offline 5199 | -4/Armory | Found Gamma Bomb Array 5203 | -4/Armory | Found Gamma Bomb Array 5421 | -4/Armory | Lost 5 allies 5518 | -4/Armory | Destroyed 8 combat bots 5665 | -4/Armory | First assault squad dispatched 6117 | -4/Armory | Spotted B-86 Titan 6241 | -4/Armory | Build established: Scavenger-Gunner 6262 | -4/Armory | Identified exit to Research 6262 | -4/Armory | Discovered exit to Research (range 3) 6266 | -4/Armory | Entered Research 6266 | -3/Research | Evolved 2 slots: Utility x2 6352 | -3/Research | Identified exit to DSF 6352 | -3/Research | Entered DSF 6395 | -3/DSF | Additional patrols routed to DSF 6470 | -3/DSF | Found Corrupted Prototype Device 6470 | -3/DSF | Identified Active Sensor Suite 6505 | -3/DSF | Identified exit to Garrison 6505 | -3/DSF | Discovered exit to Garrison (range 14) 6654 | -3/DSF | Sterilization system engaged 6674 | -3/DSF | Ambient heat levels rising (+10) 6689 | -3/DSF | Ambient heat levels rising (+10) 6703 | -3/DSF | Entered Garrison 6766 | -3/Garrison | Spotted B-86 Titan 6768 | -3/Garrison | Triggered checkpoint 6776 | -3/Garrison | Destroyed B-86 Titan 6800 | -3/Garrison | Triggered checkpoint 6817 | -3/Garrison | Garrison Relay disabled 6977 | -3/Garrison | Phase Generator disabled 7038 | -3/Garrison | Triggered checkpoint 7057 | -3/Garrison | Garrison Relay disabled 7086 | -3/Garrison | Found embedded Infiltrators 7189 | -3/Garrison | Identified exit to Research 7189 | -3/Garrison | Discovered exit to Research (range 13) 7365 | -3/Garrison | Build established: Bothacker-Gunner 7410 | -3/Garrison | Triggered checkpoint 7454 | -3/Garrison | Spotted B-86 Titan 7461 | -3/Garrison | Assimilated Titan 8a with formatsys_high 7466 | -3/Garrison | Local machine network offline 7506 | -3/Garrison | Lost 5 allies 7611 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 7635 | -3/Garrison | Garrison Relay disabled 7658 | -3/Garrison | Garrison Relay disabled 7751 | -3/Garrison | Build established: Bothacker-Skirmisher 7839 | -3/Garrison | Discovered exit to Research (range 11) 7963 | -3/Garrison | Entered Research 7963 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8149 | -2/Research | Fabricated H-55 Commando? 8244 | -2/Research | First assault squad dispatched 8261 | -2/Research | Build established: Bothacker-Executioner 8342 | -2/Research | Lost 5 allies 8514 | -2/Research | Lost 3 allies 8554 | -2/Research | Lost 4 parts (1p2n1u) 8609 | -2/Research | Spotted B-90 Cyclops 8642 | -2/Research | Spotted B-90 Cyclops 8646 | -2/Research | Destroyed B-90 Cyclops 8696 | -2/Research | Lost 10 parts (1p1n1u7w) 8792 | -2/Research | Lost 4 parts (2n2u) 8853 | -2/Research | Core integrity fell below 50% 8858 | -2/Research | Identified exit to Access 8858 | -2/Research | Discovered exit to Access (range 14) 8864 | -2/Research | Entered Access 8864 | -1/Access | Evolved 2 slots: Weapon x2 8993 | -1/Access | Energy Cycler disabled 9031 | -1/Access | Found Fusion Bomb Launcher 9235 | -1/Access | Self-destructed Last Messages --------------- 09224_ G-73 Enforcer destroyed. 09225_ U-05 Engineer lays Concrete. 09225_ K-01 Serf collects debris. 09226_ G-73 Enforcer destroyed. 09227_ U-05 Engineer lays Concrete. 09229_ W-44 Eye distress signal alerts nearby ally. 09229_ U-05 Engineer lays Concrete. 09230_ K-01 Serf collects debris. 09230_ U-05 Engineer lays Concrete. 09231_ Acquired 55 matter. 09231_ U-05 Engineer lays Concrete. 09231_ G-73 Enforcer Hvy. Laser blasted off. 09231_ G-73 Enforcer destroyed. 09232_ The unstable cave ceiling collapses. 09232_ R-10 Processor collects Hvy. Laser. 09232_ U-05 Engineer lays Concrete. 09233_ K-01 Serf collects debris. 09233_ U-05 Engineer lays Concrete. 09234_ Penetrated by Slug. 09234_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????+#####????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????"""""u ????????????????????????? | | ???????????????+? """"" ###################?????? | | ???????????????# """"" # ??????? | | ???????????????# """"" # #????????? | | ???????????????# """"" # #????????? | | ???????????????# """"" A #????????? | | ???????????""??# #????????? | | ???????? "" # % #????????? | | ???????????"""" @ #????????? | | ??????????""""" ####????????????? | | ??# ????? "" %[ R #???????????????? | | ??# ???? "" # u #???????????????? | | ????! ? = #???????????????? | | ????? #???????????????? | | ?????? u #???????????????? | | ########+###### # #???????????????? | | w % #???????????????? | | k #???????????????? | | #???????????????? | | #???????????????? | | k #???????????????? | | h h #???????????????? | | k #???????????????? | | ???######### ###############???????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????#^ ^ ^ #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# ##????????????????????????????? | | ????????#### ##????????????????????????????? | | ????????# ##????????????????????????????? | | ????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 47 Energy Capacity 745 Matter Stores 430 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 9 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 246 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Coil Gun | -8/Storage | Hacked Hvy. Flail | -8/Recycling | Hacked Imp. Deuterium Engine | -8/Recycling | Hacked Imp. Reaction Control System | -8/Recycling | Hacked Energy Well | -8/Recycling | Hacked Carbon-fiber Leg | -8/Recycling | Hacked Helical Railgun | -3/Research | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded H-55 Commando | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyMyomerTerrabomb Manual? 0 Play Time 01:50:57 Cumulative 666.3 hours Start 2024.02.17 @ 21:27:48 End 2024.02.18 @ 03:25:05 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 664 Rogue 389 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b7a5265-eb67-481e-81d7-66c26d0666b7