Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 23:03:00 Player: stixxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (559) 559 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2259 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON (3) ------- Field Laser Pulse Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Huge Storage Unit Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Huge Storage Unit Light Armor Plating Field Laser Pulse Rifle Pulse Rifle Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 21 | 7 . 7 7 Power 3 | 2 . . 1 Engine 2 | 2 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | . . 3 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 1 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 6 | . . 3 3 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 11 | . . 3 8 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Backups 5 | 1 4 5 6 Power 1 | . 1 . 1 Propulsion . | . 2 . . Utility 1 | . . 2 2 Weapon . | . . . 2 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 85 81 77 Engine 8 | . 14 9 3 Treads 16 | . . 22 16 Leg 8 | . 28 5 . Device 4 | . . . 15 Storage 10 | . 14 11 9 Processor 4 | . . 3 9 Energy Gun 15 | . . 17 22 Ballistic Gun 11 | . 28 12 . Peak Build Rating 20 | 6 6 16 20 Average Rating 10 | 4 6 10 15 On Entrance 7 | . 6 6 16 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 21 | 13 13 17 21 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 5 | 4 . 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 5 8 8 Average Carried 5 | 1 4 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 5 8 5 Class Distribution -------------------- 49% | Mutant 36% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 446 | 218 . 203 25 Remotely . | . . . . Salvage Created 788 | . 17 438 333 Parts 45 | . 2 28 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . . 10 5 Guns 14 | . . 10 4 Classes Destroyed 8 | . 1 5 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 8 | . . 5 3 Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 6 | . 1 3 6 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . 13 83 112 Missed 59 | . 5 26 28 Hits 149 | . 8 57 84 Projectile 149 | . 8 57 84 AOE 1 | . . . 1 Critical Strikes 3 | . . . 3 Part Disruptions 1 | . . . 1 Damage Taken 2156 | . 99 720 1337 Core 746 | . 24 162 560 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 90 59 . Volleys Fired 62 | . 2 34 26 Largest 3 | . 2 3 3 Hottest 175 | . 40 175 175 Shots Fired 137 | . 4 83 50 Gun 137 | . 4 83 50 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 53 | . 4 49 . Thermal 84 | . . 34 50 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 2 5 11 Robot Miss Streak 4 | . 1 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 76 | . 2 42 32 Core Hits 38 | . 2 21 15 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 5 | . . 3 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1105 | . 24 521 560 Guns 1086 | . 21 512 553 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . 3 9 7 Kinetic 269 | . 21 248 . Thermal 817 | . . 264 553 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 8 | . . 2 6 Targets Rammed 9 | . 1 2 6 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 333 | . . 216 333 Average Temperature 82 | . . 53 111 Received Heat Transfer 1131 | . 51 324 756 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 3 1 Heat Transferred 2294 | . . 888 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 113 | . 5 113 87 Initial 33 | . . . 33 Average 37 | . . 57 26 Influence Increases 461 | . 8 319 134 Destroy 0b10 Robot/C 300 | . . 200 100 Destroy 0b10 Robot/NC 25 | . 5 10 10 Destroy Leader 80 | . . 60 20 Successful Hack 26 | . 3 19 4 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 461 | . 8 240 213 Entered New Map 46 | . . . 46 Time Decay 345 | . 8 220 117 Lost Part 70 | . . 20 50 Squads Dispatched 5 | . 2 2 1 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 4 18 10 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 7 12 5 Successful 14 | . 4 7 3 Failed 9 | . 3 4 2 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual 21 | . 7 9 5 Terminals 21 | . 7 9 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 4 3 Terminals 11 | . 4 4 3 Track 3 | . . 2 1 Botnet 4 | . 2 1 1 Skim 3 | . 1 1 1 Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 88 | . . . 88 Structural 88 | . . . 88 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1103 | 72 171 579 281 Spaces Moved 574 | 48 114 301 111 Core 57 | 14 . . 43 Treads 277 | . . 209 68 Legs 240 | 34 114 92 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 146 | 126 120 151 168 Slowest Speed 300 | 250 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 32 30 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 711 | 56 144 356 155 Wait 26 | . 26 . . Move 572 | 47 114 300 111 Hop . | . . . . Pick Up 13 | 2 2 8 1 Fast Attach 10 | 6 . 4 . Attach 11 | . . 4 7 Detach 3 | . . 1 2 Swap 2 | 1 . . 1 Drop 4 | . . 3 1 Fire 62 | . 2 34 26 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 4 | . . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 302 | -9/Materials | Build established: Mutant 421 | -9/Materials | Central database locked down 799 | -9/Materials | Discovered new exit (range 16) 823 | -9/Materials | Entered another Materials area 823 | -8/Materials | Evolved 2 slots: Utility x2 1052 | -8/Materials | Core integrity fell below 50% 1075 | -8/Materials | Core integrity fell below 20% 1092 | -8/Materials | Lost 8 parts (1p3n1u3w) 1104 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Pulse Rifle destroyed. M-13 Machinist repairs G-47 Trooper. System corrupted: Substantial component data lost. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). Datajack+ destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). M-13 Machinist repairs G-47 Trooper. Critical hit (Burn: +37). U-05 Engineer lays Concrete. System corrupted: Matter fused (-7). Slammed into G-47 Trooper. Processing Tank disabled. Slammed into G-47 Trooper. Destabilizing: Core damaged (-11). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????T ????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????"????????# #???????????????????????? | | ??????????#"R ???????# ##??????????????????????? | | ??????????#"""???????# ##??????????????????????? | | ??????????? ??????# ###########?????????????? | | ########### ! ##### # #?????????????? | | ##############+####### # """ """ #?????????????? | | %=k* # """ """ #?????????????? | | !%%= == # """ """ #?????????????? | | %|! % # #?????????????? | | +######+####### # #??###########? | | # # =u # = #??# #? | | + """ + !% # [ #??# #? | | # """ # ![ #+###+######## #? | | # """ + + """ """ #? | | ]# " ########## @g ##### """ """ ?? | | # T ############/# #???# """ """ #? | | ##### " ##?# """" # #???# #? | | ##### ] ##?# """" # #???# #? | | ???#############?# """"" # #####+#########? | | ???#############?#]/ # % #??????? | | ?????????????????#] # = #??????? | | ?????????????????# ! # #??????? | | ?????????????????# ################??????? | | ?????????????????# #?????????????????????? | | ?????????????????##########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed FireHeavyRocket Manual? 0 Play Time 00:16:41 Cumulative 14.1 hours Start 2026.09.16 @ 22:47:55 End 2026.09.16 @ 23:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 565d148f-dbc2-4efa-8cf5-660eed3d4081