Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 01:04:05 Player: 4R-ZE3 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (915) 915 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1505 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 226/250 System Corruption 0% Temperature Cool (18) Movement Rolling (130) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Heat Sink Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Subdweller Laser Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Plasma Cutter [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 12 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 4 | 2 2 . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 12 | . 11 19 Power 1 | . 1 1 Propulsion 3 | . 2 7 Utility 5 | . 5 7 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 6 | . . 6 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 95 100 Engine 13 | . 13 14 Treads 13 | . 17 1 Wheel 14 | . 9 26 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 6 | . 8 . Energy Cannon 16 | . 12 28 Ballistic Gun 4 | . 5 . Peak Build Rating 11 | 6 11 11 Average Rating 9 | 4 8 11 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 12 | . 12 . Naked Turns . | . . . Heaviest Build 92 | 12 92 92 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 9 | . 9 2 Average Overweight (x) 3 | . 3 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 19 | 2 19 19 Average Carried 12 | . 11 19 Final Capacity 25 | 8 25 25 Final Carried 19 | 2 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 543 | 191 312 40 Remotely . | . . . Salvage Created 1214 | . 1062 152 Parts 75 | . 62 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 29 | . 22 7 Guns 13 | . 13 . Cannons 14 | . 7 7 Classes Destroyed 8 | . 8 . Worker 2 | . 2 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 8 | . 3 5 Grunt 20 | . 18 2 Subdweller 1 | . 1 . Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 139 | . 106 33 Missed 40 | . 28 12 Hits 99 | . 78 21 Projectile 99 | . 78 21 Damage Taken 1085 | . 888 197 Core 258 | . 207 51 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | . 82 19 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 186 | . 148 38 Gun 105 | . 105 . Cannon 81 | . 43 38 Launcher . | . . . Special . | . . . Kinetic 41 | . 41 . Thermal 145 | . 107 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 126 | . 104 22 Core Hits 50 | . 42 8 Critical Kills 3 | . 3 . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 6 . Burn 3 | . 3 . Meltdown 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1989 | . 1585 404 Guns 959 | . 959 . Cannons 1030 | . 626 404 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 380 | . 380 . Thermal 1609 | . 1205 404 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . 14 7 Projectiles 21 | . 14 7 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 174 | . 174 174 Average Temperature 47 | . 39 62 Received Heat Transfer 498 | . 450 48 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Melted 6 | . 6 . Heat Transferred 3951 | . 3137 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 185 | . 185 77 Initial 72 | . . 72 Average 68 | . 83 36 Influence Increases 834 | . 649 185 Destroy 0b10 Robot/C 560 | . 420 140 Destroy 0b10 Robot/NC 45 | . 45 . Destroy Leader 128 | . 98 30 Successful Hack 11 | . 11 . Select Force Hacks 60 | . 60 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 757 | . 464 293 Entered New Map 113 | . . 113 Time Decay 584 | . 404 180 Lost Part 60 | . 60 . Squads Dispatched 7 | . 7 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 31 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Recycling Unit Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1692 | 65 1211 416 Spaces Moved 799 | 35 492 272 Core 1 | 1 . . Treads 211 | 34 177 . Legs . | . . . Wheels 587 | . 315 272 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 165 | 156 185 130 Slowest Speed 480 | 160 480 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 77 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 976 | 42 637 297 Wait 31 | . 29 2 Move 797 | 34 491 272 Hop . | . . . Pick Up 22 | 2 20 . Fast Attach 9 | 6 3 . Attach 4 | . 4 . Detach . | . . . Swap 11 | . 7 4 Drop 1 | . 1 . Fire 101 | . 82 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 13) 547 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Lost 4 parts (1p1n2w) 766 | -10/Materials | Derelicts attacked the area 937 | -10/Materials | Discovered new exit (range 5) 1049 | -10/Materials | Core integrity fell below 20% 1177 | -10/Materials | Discovered new exit (range 6) 1277 | -10/Materials | Entered Mines 1345 | -10/Mines | Discovered new exit (range 13) 1372 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1372 | -10/Mines | Discovered new exit (range 5) 1693 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01345_ EXIT=FOUND 01347_ K-01 Serf collects debris. 01352_ Acquired derelict log, extracted data. Data stored: Recycling entrances (x1). 01357_ K-01 Serf collects debris. 01372_ "No threat detected, you may enter." 01372_ EXIT=FOUND 01380_ K-01 Serf collects debris. 01472_ S-10 Pest destroyed. 01478_ R-06 Scavenger collects Flight Unit. 01484_ R-06 Scavenger collects Lgt. Ion Engine. 01493_ R-06 Scavenger collects Lgt. Assault Rifle. 01557_ G-47 Trooper destroyed. 01566_ Destroyed Heat Sink. 01569_ G-34 Mercenary destroyed. 01643_ K-01 Serf collects debris. 01667_ S-10 Pest destroyed. 01682_ Acquired 40 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????###?????????????????????????? | | ???## ?????????????????????????? | | ??## ??????????????????????#??? | | ??# ??????????????????????? ?? | | ??# ???????????????????????# ? | | ??? #??????????????????????# # | | ???# ##?????????????????????# | | ???# ##???????####?????????### | | ???# ##?????## #####???????# | | ????# #????## ??###### | | ?????# #???## ???# | | ?????# ##?## #?????# #### | | ?????# ### #?????# #??? | | ?????# #?????# #??? | | ?????## ##????# #??? | | ??????##@ #????# #??? | | ???????# ## s ###### #??? | | ???????# #### % % = #??? | | ???????# #??### #########??? | | ???????#=####?## #??????????? | | ???????#=%[[#??## #??????????? | | ???????####*#???## ##??????????? | | ??????????# #????####???????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ???????#### ####????????????????# | | ???????# =% ##??????????????## | | ???????# % ####??????????## | | ???????# #### ##???????### | | ???????# #??## ##?????## | | ???????# ####### ##????# < | | ???????# #?## #????# | | ???????#### #??### #????## # | | ??######### ##???# ##?????##### | | ??# #???# #??????????# | | ??# """ """ #??# #??????????# | | ??# """ """ #??# #??????????# | | ??# """ """ #??# #??????????? | | ??# #??# ##??????????? | | ??#############??####???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DoorActiveAutogun Manual? 0 Play Time 00:08:53 Cumulative 353.9 hours Start 2026.09.09 @ 00:56:37 End 2026.09.09 @ 01:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 279 Adventurer 54 Explorer 0 Win Type - Total 18 Types 12/1/1/1/1/0/0/1/0/1 Lore% 81 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41c05a21-2c79-44e0-803b-2e4f9c2a2ea8