Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.29 @ 17:26:56 Player: kraphead Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1521) 1521 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 5822 Bonus ------- High Alert Combat Kills 36 Entered DSFs 500 Cogmind --------- Core Integrity 788/850 Matter 2/300 Energy 450/450 System Corruption 0% Temperature Cool (80) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Heavy Laser Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Improved Titanium Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Matter Compressor (0) Hacking Suite Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Heavy Rocket Launcher > --- INVENTORY -------- Deuterium Engine Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Matter Compressor Hacking Suite Gauss Rifle Flak Cannon Heavy Rocket Launcher [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . 2 . 1 . . Utility 4 | . . . . 1 1 . 2 Weapon . | . . . . . . . . Parts Attached 65 | 6 . 14 11 6 4 14 10 Power 10 | 1 . 1 3 1 . 3 1 Engine 9 | 1 . 1 3 1 . 2 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . 4 4 . 1 10 . Treads 6 | . . 1 . . . 5 . Leg 12 | 2 . . 4 . 1 5 . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 16 | 1 . 2 1 4 2 . 6 Device 5 | . . 1 1 2 1 . . Storage 4 | 1 . 1 . 1 . . 1 Processor 2 | . . . . 1 1 . . Hackware 5 | . . . . . . . 5 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . 7 3 1 1 1 3 Energy Gun 6 | . . 2 1 1 . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . 3 1 . . . 1 Ballistic Cannon 3 | . . 1 1 . . . 1 Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 6 | . . 2 . . . 4 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 2 . . . 1 . Utility . | . . . . . . . . Weapon 2 | . . . . . . 2 . Highest Loss Streak 3 | . . 1 . . . 3 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 85 64 83 98 99 94 99 Engine 12 | . 14 14 11 18 15 9 9 Treads 2 | . . . 2 . . 15 . Leg 22 | . 28 5 28 36 38 17 33 Device 5 | . . . 8 8 15 15 . Storage 10 | . 14 14 11 9 7 7 6 Processor 2 | . . . . 8 7 7 . Hackware 4 | . . . . . . . 33 Energy Gun 7 | . . 5 11 9 7 6 3 Ballistic Gun 7 | . 28 20 2 . . . . Ballistic Cannon 3 | . . . 8 9 4 . 2 Launcher 1 | . . . . . 1 7 5 Naked Turns . | . . . . . . . . Heaviest Build 110 | 12 12 13 24 38 40 40 110 Greatest Support 135 | 20 20 20 40 40 50 135 100 Greatest Overweight (x) 4 | 1 . 4 1 . . 1 1 Average Overweight (x) . | . . 2 . . . . . Largest Inventory Capacity 25 | 8 8 8 8 10 10 10 25 Average Capacity 10 | 7 8 8 8 8 10 10 24 Most Carried 10 | 8 3 8 8 10 10 10 10 Average Carried 7 | 3 2 6 7 8 8 9 8 Final Capacity 25 | 8 8 8 8 10 10 10 25 Final Carried 10 | 2 3 5 8 10 9 10 10 Class Distribution -------------------- 46% | Mutant 39% | Scavenger-Mutant 14% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Wizard-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Matter Collected 1205 | 227 . 197 355 228 . 198 . Remotely . | . . . . . . . . Salvage Created 1363 | . . 97 625 330 . 307 4 Parts 87 | . . 10 39 22 . 14 2 Haulers Intercepted 2 | . . . . 1 . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 45 | . . 7 19 9 . 10 . Guns 27 | . . 7 11 6 . 3 . Cannons 11 | . . . 8 3 . . . AOE 7 | . . . . . . 7 . Classes Destroyed 9 | . . 2 5 1 . 1 . Worker 1 | . . . 1 . . . . Hauler 2 | . . . . 1 . 1 . Watcher 6 | . . . 3 2 . . 1 Swarmer 19 | . . 6 7 3 . 3 . Grunt 16 | . . . 6 4 . 6 . Brawler 1 | . . . 1 . . . . Sentry 7 | . . . 5 2 . . . Heavy 1 | . . . . . . 1 . Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | . . 3 4 3 . 6 1 Combat Bots Only 6 | . . 3 4 3 . 6 . Max Kills in Single Turn 2 | . . 1 2 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Damage Taken 2230 | . . 502 445 181 . 618 484 Core 380 | . . 80 129 11 . 98 62 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . 68 67 98 . 86 . Volleys Fired 154 | . . 20 58 28 . 27 21 Largest 2 | . . 2 2 2 . 2 2 Hottest 120 | . . 120 109 109 . 95 83 Shots Fired 258 | . . 32 108 54 . 41 23 Gun 160 | . . 22 66 26 . 27 19 Cannon 72 | . . . 42 28 . . 2 Launcher 16 | . . . . . . 14 2 Special 10 | . . 10 . . . . . Kinetic 107 | . . 22 55 28 . . 2 Thermal 111 | . . 10 53 26 . 3 19 Explosive 16 | . . . . . . 14 2 Electromagnetic 24 | . . . . . . 24 . Robot Hit Streak 27 | . . 6 18 18 . 27 8 Robot Miss Streak 7 | . . 2 3 7 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 184 | . . 16 78 37 . 35 18 Core Hits 127 | . . 11 47 41 . 24 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . . 1 1 1 . . 1 Burn 3 | . . . 1 1 . . 1 Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4658 | . . 140 1130 734 . 2213 441 Guns 1667 | . . 140 525 252 . 369 381 Cannons 1105 | . . . 605 482 . . 18 Explosions 1886 | . . . . . . 1844 42 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1283 | . . 140 643 482 . . 18 Thermal 1165 | . . . 487 252 . 45 381 Explosive 1886 | . . . . . . 1844 42 Electromagnetic 324 | . . . . . . 324 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 . . . . . Average Corruption 2 | . . 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . 10 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 3 | . . 3 . . . . . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 127 | . . . 5 . . 122 . Projectiles 5 | . . . 5 . . . . Explosions 122 | . . . . . . 122 . Melee . | . . . . . . . . Knockbacks 12 | . . . 5 7 . . . Impact . | . . . . . . . . Kinetic 12 | . . . 5 7 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 97 | . . . 70 . . 4 23 Shots 3 | . . . 1 . . 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 242 | . . 242 231 213 . . 114 Average Temperature 52 | . . 57 49 67 . . 38 Received Heat Transfer 599 | . . 20 189 126 . 144 120 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2738 | . . . 1295 703 . 111 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Peak Influence 505 | . . 138 505 397 104 337 187 Initial 181 | . . . . 181 104 63 148 Average 157 | . . 45 256 261 104 185 155 Maximum Alert Level 2 | . . . 2 2 . 1 . Low Security (%) 69 | 100 100 100 34 32 100 49 100 Level 1 25 | . . . 43 67 . 50 . Level 2 5 | . . . 22 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 4 | . . . 1 1 . 1 1 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 1 15 26 12 . 12 5 Peak Tracking Total 8 | . 1 8 5 3 . 6 4 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . 4 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Machines Disabled 5 | . . . 5 . . . . Max in Single Turn 5 | . . . 5 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Machines Accessed 17 | . 1 . 5 8 1 . 2 Terminals 15 | . 1 . 4 7 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 1 . 14 16 1 . 5 Successful 33 | . 1 . 13 15 1 . 3 Failed 4 | . . . 1 1 . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 34 | . 1 . 12 15 1 . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 1 . 11 15 1 . 3 Record 14 | . . . 6 8 . . . Prototype ID Bank 2 | . . . . 2 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 4 | . . . 2 2 . . . Locate Traps 3 | . 1 . 1 . . . 1 Dispatch Records 2 | . . . 1 1 . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 3 | . . . . 2 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 4 3 . . 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Turns Passed 2980 | 64 77 864 706 462 118 271 418 Spaces Moved 1569 | 45 64 407 377 281 92 114 189 Core 297 | 21 . 276 . . . . . Treads 155 | . . 30 78 . . 47 . Legs 1117 | 24 64 101 299 281 92 67 189 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 148 | 106 120 183 132 120 120 138 185 Slowest Speed 250 | 120 120 250 190 120 120 240 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 26 | 3 11 52 31 28 4 80 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 3 | . . 3 . . . . . Terrain Destroyed 137 | . . 9 47 . . 69 12 Melee . | . . . . . . . . Projectile 9 | . . 9 . . . . . AOE 128 | . . . 47 . . 69 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Total 2000 | 62 64 495 488 359 100 195 237 Wait 37 | . . 1 8 22 . 5 1 Move 1561 | 44 63 405 376 280 91 113 189 Hop . | . . . . . . . . Pick Up 98 | 10 1 25 20 13 3 18 8 Fast Attach . | . . . . . . . . Attach 65 | 6 . 14 11 6 4 14 10 Detach 21 | . . 7 2 1 1 4 6 Swap . | . . . . . . . . Drop 63 | 2 . 22 13 9 1 14 2 Fire 154 | . . 20 58 28 . 27 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . 1 . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 142 | -10/Materials | Entered Mines 190 | -10/Mines | Assembled infested the area 275 | -10/Mines | Crushed by falling debris 302 | -10/Mines | Build established: Mutant 316 | -10/Mines | Found a hidden stash of uninstalled traps 552 | -10/Mines | Learned location of Zion (-7) 979 | -10/Mines | Discovered new exit (range 5) 1006 | -10/Mines | Entered Materials 1006 | -9/Materials | Evolved 2 slots: Propulsion x2 1468 | -9/Materials | Build established: Scavenger-Mutant 1705 | -9/Materials | Discovered new exit (range 3) 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2129 | -8/Materials | Discovered new exit (range 11) 2160 | -8/Materials | Identified exit to Factory 2174 | -8/Materials | Entered Factory 2174 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -7/Factory | Identified exit to DSF 2292 | -7/Factory | Entered DSF 2334 | -7/DSF | Additional patrols routed to DSF 2354 | -7/DSF | Lost 3 parts (1p1n1w) 2537 | -7/DSF | Sterilization system engaged 2546 | -7/DSF | Discovered new exit (range 15) 2557 | -7/DSF | Ambient heat levels rising (+10) 2563 | -7/DSF | Entered Factory 2563 | -6/Factory | Evolved 2 slots: Utility x2 2853 | -6/Factory | Build established: Wizard-Mutant 2981 | -6/Factory | Self-destructed Last Messages --------------- 02896_ Current location identified: Factory >>Layout(Zone) Retrieving Zone 8O layout... Downloaded map data. 02896_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Heavy Explosive Trap Map updated. 02896_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 02931_ K-01 Serf cleans the Neutrino Reactor. 02944_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (130,158) (127,158) Map updated. 02946_ K-01 Serf cleans the Neutrino Reactor. 02970_ Acquired Imp. Titanium Leg. 02977_ Nuclear Reactor explodes. 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"""""" #??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 450 Matter Stores 315 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 60 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Storm Trooper Challenges ------------ None Game ------ Seed DeliveryWarpShield Manual? 0 Play Time 00:55:34 Cumulative 12.1 hours Start 2023.04.29 @ 16:21:46 End 2023.04.29 @ 17:26:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 378d0f42-8110-452d-82e8-7e8dc5d30895