Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 16:08:27 Player: winnking222 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (220) 1100 Value Destroyed (7326) 7326 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1736) 1736 TOTAL SCORE: 14242 Bonus ------- High Alert Combat Kills 1059 Follower Combat Kills 1228 Friendly Fire -551 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 220/220 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (1) -------- Momentum-Deuterium Engine > --- PROPULSION (5) --- Treaded Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Gravity Neutralizer Targeting Computer Targeting Computer Core Analyzer > --- WEAPON (3) ------- Ballistic HMG Construct/G Ballistic Mag Construct/C > --- INVENTORY (5) ---- Reaction Control System Improved Recalibrator Power Bank Gatling Laser Powered Hammer Peak State ------------ > --- POWER ------------ Momentum-Deuterium Engine > --- PROPULSION ------- Treaded Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gatling Laser > --- INVENTORY -------- Wheel Cryofiber Web Improved Heat Sink Improved Cooling System High-capacity Matter Pod Seismic Detector Improved Salvage Targeting Computer Transmission Jammer System Guard Makeshift System Restoration Module Improved Recalibrator Power Bank Missile Launcher Heavy Rocket Launcher Improved Datajack Plasma Cutter Powered Hammer [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Slots Evolved 8 | . . . 4 . . 4 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . . 2 . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . 1 . . . . Parts Attached 105 | 7 8 14 27 24 3 16 6 Power 11 | 1 1 2 3 2 . 2 . Engine 7 | 1 1 2 1 1 . 1 . Core 4 | . . . 2 1 . 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 1 . 11 1 1 . . Treads 12 | 2 1 . 7 1 1 . . Leg 3 | . . . 3 . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 2 2 4 6 6 2 10 5 Device 16 | 1 . 2 4 1 1 5 2 Storage 4 | 1 2 . . 1 . . . Processor 8 | . . . 1 1 . 3 3 Hackware 1 | . . . . . . 1 . Protection 8 | . . 2 1 3 1 1 . Artifact . | . . . . . . . . Weapon 41 | 2 4 8 7 15 . 4 1 Energy Gun 13 | 1 1 1 1 5 . 3 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 21 | 1 3 4 5 8 . . . Ballistic Cannon 2 | . . 2 . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 3 1 . 1 Parts Lost 44 | . . 1 5 6 2 28 2 Power 5 | . . . 1 . . 4 . Propulsion 12 | . . . 3 1 1 6 1 Utility 12 | . . 1 . 1 1 8 1 Weapon 15 | . . . 1 4 . 10 . Highest Loss Streak 4 | . . 1 2 2 1 4 1 To Critical Strikes 2 | . . . . . 1 1 . Average Backups 16 | 1 12 18 18 18 16 14 4 Power 1 | . 1 2 1 . 1 . . Propulsion 4 | . 1 5 6 7 4 1 . Utility 6 | . 2 6 7 6 6 8 2 Weapon 3 | . 6 4 3 2 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 27 | . 1 7 3 3 3 8 2 Power 4 | . 1 1 1 1 . . . Propulsion 6 | . . 2 1 1 2 . . Utility 11 | . . 1 1 1 . 6 2 Weapon 4 | . . 3 . . . 1 . Tool/Special 2 | . . . . . 1 1 . Average Slot Usage (%) 87 | . 100 99 98 98 88 59 36 Engine 8 | . 14 14 1 4 9 4 2 Core 1 | . . . 6 4 . 1 . Treads 20 | . 28 28 21 26 21 6 3 Device 11 | . 14 12 12 9 6 12 10 Storage 9 | . 14 14 9 9 9 5 . Processor 4 | . . . 5 9 9 4 12 Protection 4 | . . 1 9 8 6 3 . Energy Gun 3 | . 1 . . 6 9 5 . Ballistic Gun 17 | . 26 22 26 16 15 8 3 Ballistic Cannon 1 | . . 4 . . . . 1 Peak Build Rating 68 | 7 12 18 43 41 48 68 57 Average Rating 31 | 5 11 14 35 34 41 53 39 On Entrance 24 | . 7 12 15 39 35 45 39 Naked Turns . | . . . . . . . . Heaviest Build 73 | 15 54 61 68 69 73 70 20 Greatest Support 117 | 40 40 40 60 60 60 117 56 Greatest Overweight (x) 6 | 1 1 1 6 1 2 1 1 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 Average Capacity 19 | 7 16 20 20 20 20 19 5 Most Carried 20 | 5 15 20 20 20 20 20 5 Average Carried 17 | 1 12 19 19 19 17 15 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 3 15 20 20 20 16 5 5 Scrap Engine Consumption 135 | . . . . . 44 51 40 Constructs Created 10 | . . . . . 1 5 4 Constructs Modified 27 | . . . . . 5 18 4 Class Distribution -------------------- 52% | Mutant 15% | Gunner 6% | Construct 4% | Commander-Gunner 4% | Commander-Construct 4% | Commander-Mutant 3% | Commander-Tank 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Matter Collected 6197 | 321 245 1104 1364 1361 324 1236 242 Remotely . | . . . . . . . . Salvage Created 8875 | 143 298 561 1432 2786 456 3006 193 Parts 482 | 15 21 48 80 155 16 139 8 Haulers Intercepted 8 | . . . 2 4 . 2 . Recyclers Shooed 10 | . . . . 3 . 6 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . 30 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Combat Hostiles Destroyed 167 | . 10 18 26 49 8 52 4 Melee 2 | . . . . . . . 2 Guns 139 | . 10 16 26 42 8 37 . Cannons 5 | . . 2 . . . 1 2 AOE 17 | . . . . 7 . 10 . Classes Destroyed 18 | 2 3 2 4 4 . 2 1 Worker 7 | . . . 1 3 . 3 . Builder 6 | . . . . 1 . 5 . Tunneler 6 | 5 . . 1 . . . . Hauler 8 | . . . 2 4 . 2 . Recycler 13 | 1 . . 3 7 1 1 . Mechanic 3 | . . . 1 1 . 1 . Watcher 8 | . 2 . 3 2 . 1 . Swarmer 38 | . 6 9 9 6 1 6 1 Saboteur 1 | . . . . . . . 1 Grunt 58 | . 4 . 9 19 1 25 . Brawler 3 | . . . . 1 1 . 1 Duelist 8 | . . . . 5 . 2 1 Protector 4 | . . . . 3 1 . . Sentry 32 | . . 1 6 15 1 9 . Specialist 2 | . . . . . . 2 . Hunter 4 | . . . 2 . 1 1 . Programmer 8 | . . . . . . 8 . Subdweller 10 | . . 8 . . 2 . . Best Kill Streak 10 | 2 4 4 5 10 3 7 2 Combat Bots Only 8 | . 4 4 5 8 3 5 2 Max Kills in Single Turn 3 | 1 1 2 2 3 1 3 1 Gunslinging 1 | . . . 1 1 . . . Exploded 3 | . . . . 2 . 3 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 A7 (-6/Extension) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Hostile Shots Fired 1381 | . 32 70 160 215 40 788 76 Missed 444 | . 7 25 47 65 11 269 20 Hits 937 | . 25 45 113 150 29 519 56 Melee 29 | . . . . 13 1 2 13 Projectile 908 | . 25 45 113 137 28 517 43 AOE 5 | . . . . . 5 . . Critical Strikes 38 | . . . 6 13 1 14 4 Part Disruptions 1 | . . . . . . 1 . Damage Taken 13047 | . 220 721 1530 2547 585 6578 866 Core 1500 | . 62 111 149 222 95 656 205 Absorbed by Shields 520 | . . . . . . 310 210 Ignored by Resistances 4 | . . 4 . . . . . Regen/Repaired (Parts) 2210 | . . . . 500 5 1209 496 Core Remaining (%) 48 | 100 . 30 . . 15 . . Volleys Fired 698 | 17 27 111 97 140 19 232 55 Largest 3 | 2 2 2 3 3 3 3 2 Hottest 190 | 70 88 103 84 135 101 190 80 Shots Fired 1442 | 34 53 167 281 315 61 475 56 Gun 1344 | 34 53 114 281 307 61 459 35 Cannon 74 | . . 53 . . . . 21 Launcher 18 | . . . . 7 . 11 . Special 6 | . . . . 1 . 5 . Kinetic 1070 | 17 46 135 281 217 41 279 54 Thermal 345 | 17 7 32 . 86 20 181 2 Explosive 18 | . . . . 7 . 11 . Electromagnetic 9 | . . . . 5 . 4 . Robot Hit Streak 26 | 9 7 18 15 20 23 26 12 Robot Miss Streak 7 | 3 4 2 6 5 2 7 3 Penetration Max 1 | . . . 1 1 . 1 . Secondary Targets 24 | . . 2 7 8 . 7 . Max Gunslinging Chain 2 | . . 1 1 2 . 1 . Shots Hit Robots 879 | 21 18 53 166 228 35 314 44 Core Hits 412 | 6 18 24 61 125 16 145 17 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 8 | . . . 1 1 . 5 1 Critical Strikes 30 | 2 . 1 1 12 1 11 2 Burn 19 | 2 . . . 11 1 5 . Destroy 9 | . . 1 1 1 . 6 . Blast 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 28 | . . . 1 12 2 1 12 Impact 28 | . . . 1 12 2 1 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 20436 | 263 352 876 3249 5032 680 8879 1105 Guns 16287 | 263 343 796 3242 3901 637 6547 558 Cannons 397 | . . 80 . . . . 317 Explosions 3257 | . . . . 1029 . 2228 . Melee 413 | . . . . 102 40 50 221 Ramming 42 | . 9 . 7 . 3 14 9 Kinetic 12576 | 139 287 796 3242 2843 353 4108 808 Thermal 3995 | 124 56 80 . 976 284 2408 67 Explosive 3257 | . . . . 1029 . 2228 . Electromagnetic 153 | . . . . 82 . 71 . Impact 413 | . . . . 102 40 50 221 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 4 4 4 5 7 Average Corruption 3 | . . . 3 4 4 2 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 208 | . . . 12 59 80 46 11 Message Errors 41 | . . . 1 13 17 9 1 Matter Fused 52 | . . . 2 12 19 14 5 Heat Flow Errors 25 | . . . 3 6 11 5 . Energy Discharges 19 | . . . 1 8 6 4 . Parts Rejected 2 | . . . . 1 . 1 . Parts Fused 3 | . . . . 1 2 . . Data Loss (minor) 34 | . . . 1 9 14 6 4 Data Loss (major) 8 | . . . 1 1 5 1 . Misfires 14 | . . . 2 4 4 4 . Alerts 2 | . . . . . 2 . . Weapon Failures 8 | . . . 1 4 . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 232 | . . . . 54 19 115 44 Projectiles . | . . . . . . . . Explosions 169 | . . . . 54 . 115 . Melee 63 | . . . . . 19 . 44 Knockbacks 4 | . . . . 1 . 1 2 Impact 2 | . . . . 1 . 1 . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 136 | . . . . 131 . 1 4 Shots 3 | . . . . 3 . . . Rammed 8 | . 1 . 1 . 1 3 2 Targets Rammed 10 | . 1 . 2 . 1 4 2 Kicked 1 | . . . 1 . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 437 | 54 167 68 437 252 265 365 15 Average Temperature 76 | 19 35 11 146 66 70 78 5 Received Heat Transfer 3744 | . 30 108 594 936 75 1920 81 Effects 7 | . . . 7 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 4 | . . . 4 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried . | . . . . . . . . Impact Corruptions 5 | . . . . . 1 1 3 Robots Melted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 20 | . . 1 . 6 . 13 . Heat Transferred 9793 | 518 70 111 . 3205 611 5128 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Maximum Alert Level 4 | . . . 1 3 2 4 3 Low Security (%) 56 | 100 100 . 74 17 85 46 . Level 1 12 | . . . 25 3 12 20 . Level 2 15 | . . . . 36 2 17 61 Level 3 13 | . . . . 42 . 12 38 Level 4 . | . . . . . . 3 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1121 | 5 89 . 245 984 439 1121 865 Initial 527 | . 3 . 10 87 378 210 527 Average 277 | 1 20 . 92 564 72 363 681 Influence Increases 6343 | 30 270 240 799 1629 338 2205 832 Destroy 0b10 Robot/C 3720 | . 200 200 520 940 180 1160 520 Destroy 0b10 Robot/NC 305 | 30 10 . 55 110 15 65 20 Destroy Leader 846 | . 44 10 150 262 . 306 74 Allied During Kill 243 | . . . . 16 44 52 131 Trap Triggered on 0b10 10 | . . . . . . 10 . Successful Hack 138 | . 15 . 23 32 5 16 47 Select Force Hacks 90 | . . . . . 90 . . Disable Machine 240 | . . . 45 105 . 75 15 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 146 | . 1 . 6 59 4 66 10 Advance Influence 200 | . . . . . . 200 . Lose Combat Pursuer 255 | . . 30 . 105 . 105 15 Influence Decreases 5524 | 25 275 220 610 866 1284 1155 1089 Entered New Map 1293 | . 2 . 10 122 594 16 549 Time Decay 3451 | 25 273 210 560 644 610 749 380 Lost Part 430 | . . 10 40 60 20 280 20 Lost Ally 350 | . . . . 40 60 110 140 Squads Dispatched 47 | . 1 . 6 12 . 24 4 Investigation 6 | . . . 2 . . 3 1 Extermination 8 | . . . . . . 8 . Reinforcement 12 | . 1 . 2 1 . 6 2 Assault 6 | . . . . 3 . 2 1 Garrison 15 | . . . 2 8 . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Distress Signals 13 | . 2 . 3 2 3 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 274 | . 16 19 37 74 13 79 36 Peak Tracking Total 12 | . 4 6 6 12 4 8 5 Tactical Retreats 13 | . . 1 . 7 . 4 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Traps Triggered 7 | . . 1 2 1 . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered 1 | . . . . . . 1 . Most Traps Carried 1 | . . 1 1 1 1 1 . Machines | -11 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Machines Disabled 18 | . . 1 3 7 . 6 1 Max in Single Turn 2 | . . 1 1 1 . 2 . Garrison Access 3 | . . . 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Machines Accessed 53 | . 6 3 7 11 6 10 10 Terminals 35 | . 6 . 5 7 1 6 10 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . Recycling Units 8 | . . . 1 2 4 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . 1 1 . 1 . Total Hacks 123 | . 10 14 13 21 26 19 20 Successful 75 | . 4 14 7 12 21 8 9 Failed 48 | . 6 . 6 9 5 11 11 Catastrophic 3 | . . . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 8 | . . . 1 1 4 2 . Terminals 67 | . 10 . 10 12 2 13 20 Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . . . . 4 . . . Recycling Units 23 | . . . 1 4 16 2 . Scanalyzers 2 | . . . . . . 2 . Garrison Access 4 | . . . 2 1 . 1 . Terminal Hacks 52 | . 4 14 5 5 10 5 9 Record 20 | . . 12 . . 6 2 . Part Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 5 | . 1 . 2 1 . 1 . Open Door 10 | . . 1 . 1 . 1 7 Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . Locate Traps 2 | . . . . 1 . . 1 Transport Status 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . 1 1 . . Zone Layout 5 | . 2 . 1 . 1 . 1 Proto ID Catalog 1 | . . 1 . . . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 12 | . . . 1 2 8 1 . Report Inventory 7 | . . . 1 1 4 1 . Retrieve Components 5 | . . . . 1 4 . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 3 | . . . 1 1 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 2 | . . . 1 . . 1 . Unauthorized Hacks 3 | . . . . . 3 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Tunnel 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 4 . 5 10 2 5 6 Full Trace Events 5 | . . . 1 1 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 76 | . . . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 44 | . . . . 9 35 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 23 | . . . . . 23 . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Total Allies 33 | . . . . 2 23 . 8 Largest Group 19 | . . . . 2 19 17 7 Highest-Rated Group 370 | . . . . 62 370 339 328 Highest-Rated Ally 159 | . . . . 31 30 30 159 Total Orders . | . . . . . . . . Ally Attacks 189 | . . . . 21 17 28 123 Total Damage 4855 | . . . . 357 302 493 3703 Kills 40 | . . . . 2 5 7 26 Allies Corrupted 1 | . . . . . . 1 . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Active Infowar (turns) 9532 | 27 1094 6485 794 . . 703 429 Optics 793 | . . . 793 . . . . Terrain 1 | . . . . . . 1 . Seismic 8799 | 27 1094 6485 62 . . 702 429 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Turns Passed 21342 | 198 1094 7115 1924 2536 3616 3965 894 Spaces Moved 7776 | 93 365 2372 644 756 1377 1597 572 Core 464 | 16 . . . . . 64 384 Treads 7136 | 77 365 2372 479 756 1366 1533 188 Legs 111 | . . . 100 . 11 . . Wheels 65 | . . . 65 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 140 170 166 50 50 Average Speed 215 | 141 194 240 227 247 228 192 113 Slowest Speed 330 | 160 240 240 250 250 330 295 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 4 67 94 51 92 98 51 64 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 15 | . . 15 . . . . . Spaces Dug 35 | . . 6 1 13 1 14 . Terrain Destroyed 142 | . . 6 6 63 1 66 . Melee 6 | . . . 1 4 1 . . Projectile 13 | . . 6 5 . . 2 . AOE 122 | . . . . 59 . 63 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Total 11112 | 125 703 3643 901 1123 1802 2075 740 Wait 1893 | . 283 1088 81 125 89 175 52 Move 7769 | 92 364 2371 643 755 1376 1596 572 Hop . | . . . . . . . . Pick Up 116 | 9 15 20 20 21 6 24 1 Fast Attach 21 | 1 . 1 4 9 . 1 5 Attach 60 | 6 . 2 10 12 3 24 3 Detach 5 | . . . . . . 2 3 Swap 87 | . 8 30 22 19 2 6 . Drop 94 | . 5 20 21 22 12 9 5 Fire 698 | 17 27 111 97 140 19 232 55 Melee 28 | . . . 1 12 2 1 12 Ram 3 | . . . . . . 1 2 Kick 1 | . . . 1 . . . . Crush 6 | . 1 . 1 . 1 3 . Escape Stasis 30 | . . . . . . . 30 Rewire 292 | . . . . . 292 . . Trap 1 | . . . . . . 1 . Miscellaneous 8 | . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 3 exits: [*Fac] / *Rec / Gar) -8/Recycling -6/Factory -6/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 17) 312 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Discovered new exit (range 7) 1269 | -10/Materials | Discovered new exit (range 9) 1293 | -10/Materials | Entered Subcaves 1519 | -10/Subcaves | Discovered new exit (range 6) 2354 | -10/Subcaves | Discovered new exit (range 15) 2993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3034 | -10/Subcaves | Visited Clippyterm 3041 | -10/Subcaves | Learned Factory stockpile data 3354 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4563 | -10/Subcaves | Learned Materials stockpile data 4586 | -10/Subcaves | Disturbed a concealed Subdweller 4589 | -10/Subcaves | Core integrity fell below 50% 4863 | -10/Subcaves | Visited 4L-MR0's lab 4887 | -10/Subcaves | Found Power Bank 5515 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7352 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7367 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 7377 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 8408 | -10/Subcaves | Entered Materials 8408 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8424 | -8/Materials | Discovered new exit (range 15) 8858 | -8/Materials | Build established: Scavenger-Tank 9272 | -8/Materials | Identified exit to Storage 9661 | -8/Materials | Build established: Gunner 9670 | -8/Materials | Discovered new exit (range 16) 10332 | -8/Materials | Entered Storage 10540 | -8/Storage | Garrison activated, responded to threat 10634 | -8/Storage | Identified exit to Garrison 10666 | -8/Storage | Used back door to open Recycling access 10666 | -8/Storage | Discovered new exit (range 5) 10726 | -8/Storage | Met a pair of Derelict thieves 10802 | -8/Storage | Destroyed 8 combat bots 10840 | -8/Storage | Garrison activated, responded to threat 11043 | -8/Storage | Core integrity fell below 50% 11106 | -8/Storage | Discovered new exit (range 16) 11335 | -8/Storage | Build established: Mutant 11532 | -8/Storage | First assault squad dispatched 11825 | -8/Storage | Build established: Gunner 12074 | -8/Storage | Learned location of Armory (-4) 12334 | -8/Storage | Garrison activated, responded to threat 12424 | -8/Storage | Repaired Arm. Treads 12517 | -8/Storage | Repaired Arm. Treads 12868 | -8/Storage | Entered Recycling 12869 | -8/Recycling | Met a Zionite searching for Scraptown 13395 | -8/Recycling | Core integrity fell below 20% 13420 | -8/Recycling | Lost 3 allies 13931 | -8/Recycling | Build established: Commander-Tank 13975 | -8/Recycling | Discovered new exit (range 16) 14459 | -8/Recycling | Entered Scraplab 14466 | -8/Recycling | Found Prototype Device 14468 | -8/Recycling | Identified Scrap Engine 14735 | -8/Recycling | Build established: Commander-Mutant 15782 | -8/Recycling | Build established: Commander-Construct 16484 | -8/Recycling | Entered Factory 16484 | -6/Factory | Accompanied by 17 allies 16484 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16764 | -6/Factory | Build established: Commander-Gunner 16929 | -6/Factory | Lost 6 allies 17002 | -6/Factory | P-60 Hacker assimilated allied Defender 3c 17047 | -6/Factory | Lost 7 allies 17468 | -6/Factory | Build established: Construct 17652 | -6/Factory | Lost 4 parts (1p3u) 18153 | -6/Factory | Build established: Mutant 18392 | -6/Factory | Lost 4 parts (1n2u1w) 18921 | -6/Factory | Build established: Tank 19273 | -6/Factory | Build established: Construct 19559 | -6/Factory | Lost 3 parts (1p2w) 19642 | -6/Factory | Lost 3 parts (1p1n1w) 19804 | -6/Factory | Garrison activated, responded to threat 19954 | -6/Factory | Core integrity fell below 50% 20011 | -6/Factory | Lost 3 parts (1n2w) 20149 | -6/Factory | Garrison activated, responded to threat 20268 | -6/Factory | Build established: Mutant 20448 | -6/Factory | Discovered new exit (range 5) 20449 | -6/Factory | Entered Extension 20450 | -6/Extension | Lost 4 parts (1p2n1w) 20512 | -6/Extension | Rescued a captive Derelict 20514 | -6/Extension | Rescued a captive Derelict 20560 | -6/Extension | Rescued a captive Derelict 20586 | -6/Extension | Core integrity fell below 20% 20588 | -6/Extension | Rescued A7 20696 | -6/Extension | Rescued a captive Derelict 20704 | -6/Extension | Rescued a captive Derelict 20769 | -6/Extension | Rescued a captive Derelict 20770 | -6/Extension | Rescued a captive Derelict 20809 | -6/Extension | Spotted B-75 Beast 20868 | -6/Extension | Spotted B-75 Beast 20881 | -6/Extension | Allies destroyed B-75 Beast 20911 | -6/Extension | Allies destroyed B-75 Beast 20912 | -6/Extension | Lost 6 allies 20950 | -6/Extension | Discovered new exit (range 3) 21149 | -6/Extension | First assault squad dispatched 21191 | -6/Extension | Destroyed A7 21201 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 21214 | -6/Extension | Discovered new exit (range 15) 21215 | -6/Extension | Discovered new exit (range 15) 21343 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21267_ R-10 Processor enters Transfer Station. 21268_ R-10 Processor exits Transfer Station. 21268_ T-07 Excavator exits Transfer Station. 21268_ Discarded Armor Integrity Analyzer. 21269_ Acquired Prototype Device. 21269_ Identified Gravity Neutralizer. 21273_ Arm. Scrap Engine consumes Med. Treads. 21274_ System corrupted: Matter fused (-7). 21280_ K-01 Serf exits Transfer Station. 21280_ U-05 Engineer exits Transfer Station. 21287_ R-10 Processor exits Transfer Station. 21293_ System corrupted: Component data lost. 21303_ Arm. Scrap Engine reinforces its armored shell (+102). 21308_ Arm. Scrap Engine constructs Ballistic HMG Construct/G. 21309_ System corrupted: Matter fused (-9). 21325_ Scrap Engine modifies Momentum-Deuterium Engine: Heat +3. 21336_ Slug penetrates Wall. 21336_ G-50 Soldier knocked back. 21337_ G-50 Soldier springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????##??????????##????????? | | ???????????????????????? ?????????? #???????? | | ????????????????????????# ??????????# #???????? | | ????????????????????????# ??????????# #???????? | | ????????????????????????# #?????????# #???????? | | ????????????????????????# #?????????# #???????? | | ????????????????????????# #??????#### ####????? | | ????????????????????????# #??????+ #????? | | ????????????????????????#R#??????# #????? | | ?????????????????#??????# #####+## #????? | | ?????????????????# ????+ #????? | | ?????????????????# =??# #????? | | ?????????????????# /= #@ #????? | | ?????????????????# g #????? | | ?????????????????####################### #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ????????????#####??????????????????????# #????? | | ????????????#!!!###????????????????????# #????? | | ????????????# ?????????????????##### ####?? | | ????????????# #??????????????????# "" "" #?? | | ##############+#####+############### " " ### | | % # | | / % < # | | = %/ ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 450 Resistance: KI 10 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 29% | -8/Storage Arm. Treads | 4% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorClaymoresFalx Manual? 0 Play Time 02:01:46 Cumulative 100.4 hours Start 2025.07.19 @ 13:57:51 End 2025.07.19 @ 16:08:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c83c30d7-d08f-4ea8-b9fa-6b2ba7d2f10a