Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.17 @ 16:57:28 Player: Jefffff Result: Destroyed by QM-WBQ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (547) 547 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1057 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Makeshift Leg Wheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core High-capacity Battery (250) Signal Interpreter ECM Suite Core Shielding Core Shielding Propulsion Shielding Propulsion Shielding Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg High-capacity Battery Signal Interpreter ECM Suite Core Shielding Core Shielding Propulsion Shielding Propulsion Shielding Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 5 10 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 6 | 2 3 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 13 | . 13 13 Leg 27 | . 27 25 Device 2 | . 2 . Storage 14 | . 14 14 Processor 11 | . 10 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 11 | 5 8 11 Average Rating 7 | 4 7 8 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 28 | 7 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 2 15 15 Average Carried 13 | 1 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 560 | 228 268 64 Remotely . | . . . Salvage Created 673 | . 477 196 Parts 54 | . 37 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 13 5 Guns 18 | . 13 5 Classes Destroyed 5 | . 4 1 Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Subdweller 5 | . . 5 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 57 54 Missed 32 | . 11 21 Damage Taken 1114 | . 378 736 Core 266 | . 70 196 Absorbed by Shields . | . . . Ignored by Resistances 301 | . 118 183 Regen/Repaired (Parts) 69 | . 69 . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 59 31 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 180 | . 118 62 Gun 180 | . 118 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 180 | . 118 62 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | . 24 20 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 139 | . 83 56 Core Hits 51 | . 35 16 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1245 | . 757 488 Guns 1241 | . 753 488 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 1241 | . 753 488 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 41 | . 41 . Average Temperature 15 | . 15 . Received Heat Transfer 369 | . 219 150 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 187 | . 187 . Initial . | . . . Average 42 | . 43 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 1 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 10 2 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 31 2 Successful 22 | . 20 2 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 23 | . 23 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 3 | . 2 1 Robot Analysis 3 | . 3 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 7 | . 7 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3228 | 43 2812 373 Spaces Moved 1582 | 32 1397 153 Core 8 | 8 . . Treads . | . . . Legs 1553 | 24 1397 132 Wheels 21 | . . 21 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 167 | 102 167 179 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 98 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2009 | 40 1772 197 Wait 284 | . 278 6 Move 1580 | 31 1396 153 Hop . | . . . Pick Up 23 | 3 19 1 Fast Attach 8 | 5 3 . Attach 5 | . 1 4 Detach . | . . . Swap 7 | . 6 1 Drop 11 | 1 9 1 Fire 90 | . 59 31 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 12) 890 | -10/Materials | Discovered new exit (range 15) 1079 | -10/Materials | Discovered new exit (range 14) 1515 | -10/Materials | Central database locked down 1868 | -10/Materials | Repaired Lgt. Nuclear Core 1895 | -10/Materials | Repaired Aluminum Leg 2839 | -10/Materials | Discovered new exit (range 8) 2851 | -10/Materials | Identified exit to Subcaves 2856 | -10/Materials | Entered Subcaves 3059 | -10/Subcaves | Learned location of 1 exit from Materials 3089 | -10/Subcaves | Core integrity fell below 50% 3180 | -10/Subcaves | Core integrity fell below 20% 3195 | -10/Subcaves | Lost 3 parts (1p1n1w) 3229 | -10/Subcaves | Destroyed by QM-WBQ(R) with Subdweller Machine Gun Last Messages --------------- 03156_ Triggered Shrapnel Trap. 03156_ An expanding cloud of shrapnel blasts out in all directions. 03156_ Aluminum Leg destroyed. 03161_ Triggered Piercing Trap. 03161_ Spikes shoot up from the floor. 03161_ Assault Rifle destroyed. 03164_ Triggered Shrapnel Trap. 03164_ An expanding cloud of shrapnel blasts out in all directions. 03164_ Ion Engine destroyed. 03180_ K2-QC7(R): "ARGHSUB!" 03181_ Acquired Mak. Leg. 03183_ Dropped Aluminum Leg. 03205_ K2-QC7(R) destroyed. 03205_ Switching to secondary target: 8P-Z64(R). 03210_ Lgt. Assault Rifle destroyed. 03214_ 8P-Z64(R) destroyed. 03222_ QM-WBQ(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????" | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????" | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????#" | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????? 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