Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:45:55 Player: stenky Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (128) 640 Value Destroyed (4693) 4693 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 11050 Bonus ------- High Alert Combat Kills 190 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (5) ---- VTOL Module Improved Targeting Computer Advanced Actuator Array Improved Reaction Control System Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Visual Processing Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Improved Remote Datajack Great Axe Great Axe > --- INVENTORY -------- Improved Ion Engine Advanced Actuator Array [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Layered Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . 1 Utility 6 | . . . 2 . . 1 2 . . . . 1 Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 183 | 7 5 19 9 20 20 12 12 3 31 4 8 33 Power 27 | 1 . 2 1 3 4 1 2 1 5 1 1 5 Engine 9 | 1 . 2 . . 2 1 . 1 2 . . . Core 18 | . . . 1 3 2 . 2 . 3 1 1 5 Reactor . | . . . . . . . . . . . . . Propulsion 55 | 2 . 9 2 10 8 3 2 1 8 . 1 9 Treads 4 | . . 1 . . . . . . 3 . . . Leg 37 | 2 . 8 2 10 8 3 2 . . . 1 1 Wheel 3 | . . . . . . . . . 3 . . . Hover 8 | . . . . . . . . . 2 . . 6 Flight 3 | . . . . . . . . 1 . . . 2 Utility 56 | 2 1 3 6 1 3 5 5 1 10 2 6 11 Device 33 | 1 1 2 4 1 3 3 2 1 6 1 2 6 Storage 6 | 1 . . . . . 1 . . 1 . 2 1 Processor 7 | . . 1 2 . . . . . 1 . 1 2 Hackware . | . . . . . . . . . . . . . Protection 10 | . . . . . . 1 3 . 2 1 1 2 Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 4 5 . 6 5 3 3 . 8 1 . 8 Energy Gun 15 | 1 . . . 5 4 3 . . 1 . . 1 Energy Cannon 3 | . . 2 . . . . 1 . . . . . Ballistic Gun 13 | 1 2 2 . 1 1 . . . 2 1 . 3 Ballistic Cannon 3 | . . . . . . . 2 . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . 2 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 4 . . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 1 1 . 1 1 . . 1 Parts Lost 92 | . . 2 . 9 13 3 1 9 12 . 19 24 Power 19 | . . 1 . 2 3 . . 1 4 . 3 5 Propulsion 26 | . . 1 . 4 5 1 . 1 3 . 5 6 Utility 24 | . . . . 1 2 . . 4 2 . 8 7 Weapon 23 | . . . . 2 3 2 1 3 3 . 3 6 Highest Loss Streak 13 | . . 1 . 2 11 2 1 9 6 . 8 13 To Critical Strikes 2 | . . . . . . . . . . . 2 . Average Slot Usage (%) 75 | . 100 96 100 98 92 95 97 41 33 91 44 50 Engine 3 | . 14 10 6 . 2 6 . 2 2 1 . . Core 4 | . . . 2 8 8 6 10 3 2 8 4 2 Leg 18 | . 28 39 36 35 27 25 23 7 . . 3 . Wheel 1 | . . . . . . . . . . 17 1 . Hover 1 | . . . . . . . . . 1 . . 8 Device 14 | . 14 10 14 9 19 24 27 10 7 25 17 4 Storage 5 | . 14 11 9 8 . 6 5 2 . 3 3 1 Processor 6 | . . . 12 18 9 . . . 1 5 5 15 Protection 1 | . . . . . . 1 6 1 . 3 3 1 Energy Gun 6 | . . . . 14 19 22 14 3 . 5 . . Energy Cannon 1 | . . 5 18 3 . . 2 1 . . . . Ballistic Gun 3 | . 14 16 . . 2 . . . 1 5 . . Slashing Weapon 1 | . . . . . . . . . 6 4 . 8 Naked Turns 25 | . . . . . . . . 3 22 . . . Heaviest Build 81 | 12 16 23 25 25 26 36 81 79 45 70 59 52 Greatest Support 76 | 20 20 43 47 47 43 66 76 76 53 48 48 43 Greatest Overweight (x) 14 | . . . . . 1 . 1 11 7 1 14 6 Average Overweight (x) . | . . . . . . . . 1 1 . 2 . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 10 10 10 10 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 8 6 5 Most Carried 8 | 6 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 4 | 4 7 7 7 7 4 4 4 4 3 3 2 2 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 10 5 10 5 Final Carried 8 | 5 8 8 8 5 5 5 5 4 2 5 . 4 Class Distribution -------------------- 42% | Scavenger-Mutant 32% | Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Matter Collected 2798 | 285 78 404 60 246 240 110 84 2 607 117 302 263 Remotely 361 | . . . . . . . . . 68 117 176 . Salvage Created 5612 | 40 40 588 264 1334 885 466 317 284 618 209 170 397 Parts 282 | 8 3 40 16 69 36 18 16 . 29 11 7 29 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 6 | . 2 1 . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 12 9 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 104 | . 2 11 4 28 13 9 8 1 7 6 6 9 Melee 12 | . . . . . . . . . 3 . 2 7 Guns 68 | . 1 7 . 19 13 9 4 . 3 6 4 2 Cannons 22 | . 1 4 3 9 . . 4 1 . . . . Classes Destroyed 16 | 1 1 5 1 3 1 . 1 1 1 . . 1 Worker 4 | . . . . . 2 1 . . 1 . . . Builder 5 | . . 2 . 1 . 1 . . 1 . . . Tunneler 3 | 2 . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 5 | . . 1 1 . 2 . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . 1 Watcher 5 | . . 2 . 1 . 1 . . 1 . . . Swarmer 29 | . . 2 . 5 . 4 4 . . 4 5 5 Grunt 32 | . 2 4 1 11 10 . . . 3 1 . . Brawler 2 | . . . . . . . 1 . . 1 . . Duelist 3 | . . . . 2 . . 1 . . . . . Sentry 25 | . . 5 1 9 3 3 1 . 2 . 1 . Specialist 4 | . . . 2 . . 2 . . . . . . Hunter 4 | . . . . 1 . . 1 . . . . 2 Programmer 4 | . . . . . . . . . 2 . . 2 Compactor 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | 1 1 3 3 5 5 4 4 1 4 4 2 3 Combat Bots Only 5 | . 1 3 2 5 5 4 4 1 3 4 2 2 Max Kills in Single Turn 2 | 1 1 1 1 2 2 2 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Hostile Shots Fired 1203 | . 10 52 6 156 228 74 40 7 135 13 171 311 Missed 373 | . 5 14 4 45 70 31 15 . 32 2 49 106 Damage Taken 13232 | . 59 617 33 1649 1445 469 373 297 2410 180 1854 3846 Core 2854 | . 24 88 . 263 284 75 13 120 436 . 391 1160 Absorbed by Shields 57 | . . . . . 57 . . . . . . . Core Remaining (%) 67 | 100 90 78 . 52 59 91 . . . . 4 . Volleys Fired 366 | 5 30 40 9 83 42 21 16 7 29 15 37 32 Largest 4 | 2 2 2 2 2 3 4 4 4 2 2 3 1 Hottest 290 | 60 200 120 120 122 191 273 290 290 102 102 125 33 Shots Fired 690 | 10 33 78 18 154 98 71 45 23 35 32 61 32 Gun 565 | 10 7 58 . 124 98 71 29 11 33 32 61 31 Cannon 96 | . . 18 18 30 . . 16 12 2 . . . Launcher . | . . . . . . . . . . . . . Special 29 | . 26 2 . . . . . . . . . 1 Kinetic 219 | 5 7 58 . 7 21 . 8 5 26 16 35 31 Thermal 470 | 5 26 20 18 147 77 71 37 18 9 16 26 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 4 6 8 8 21 22 5 7 8 12 6 10 3 Robot Miss Streak 8 | 1 2 3 1 5 4 4 3 4 1 2 8 3 Penetration Max 1 | . . . . . . . . . 1 1 1 1 Secondary Targets 8 | . . . . 3 2 . 1 . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . 1 1 . Shots Hit Robots 481 | 6 8 50 12 100 78 42 29 16 45 18 36 41 Core Hits 260 | 2 5 23 5 49 55 23 18 4 22 12 19 23 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . 1 Critical Strikes 15 | . . . 1 3 3 . 1 . 4 . 1 2 Burn 7 | . . . . 3 3 . . . . . 1 . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 2 | . . . . . . . . . 1 . . 1 Blast 1 | . . . . . . . 1 . . . . . Sever 4 | . . . . . . . . . 3 . . 1 Melee Attacks 55 | . . . . . . . . . 23 . . 32 Impact . | . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . 23 . . 32 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . . . . . 1 . . 5 Damage Inflicted 10980 | 74 158 799 298 1865 1426 884 842 599 1632 418 682 1303 Guns 7319 | 74 101 583 . 1408 1426 884 466 197 743 418 640 379 Cannons 1815 | . . 208 298 454 . . 376 402 77 . . . Explosions . | . . . . . . . . . . . . . Melee 1736 | . . . . . . . . . 812 . . 924 Ramming 62 | . 9 8 . 3 . . . . . . 42 . Kinetic 3020 | 33 101 583 . 96 382 . 170 106 645 188 337 379 Thermal 6162 | 41 48 208 298 1766 1044 884 672 493 175 230 303 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1736 | . . . . . . . . . 812 . . 924 Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 . . . 4 . 19 19 19 19 12 Average Corruption 13 | . 1 1 . . . 4 . 13 15 19 19 10 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 139 | . 3 . . . . 2 . 9 44 21 51 9 Message Errors 31 | . 1 . . . . 1 . 3 10 3 11 2 Matter Fused 33 | . 1 . . . . 1 . 1 11 2 16 1 Heat Flow Errors 21 | . . . . . . . . 1 6 6 8 . Energy Discharges 15 | . . . . . . . . . 5 3 7 . Parts Rejected 3 | . . . . . . . . . 1 . . 2 Data Loss (minor) 13 | . . . . . . . . 1 5 4 1 2 Data Loss (major) 7 | . 1 . . . . . . . 2 . 3 1 Misfires 3 | . . . . . . . . . . 2 1 . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . 2 . . . 1 Weapon Failures 9 | . . . . . . . . 1 4 . 4 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 179 | . . . 18 . . . 19 . 102 . . 40 Projectiles 37 | . . . 18 . . . 19 . . . . . Explosions . | . . . . . . . . . . . . . Melee 142 | . . . . . . . . . 102 . . 40 Knockbacks 2 | . 1 . . . . . 1 . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . 5 . Shots . | . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 . Targets Rammed 32 | . 4 3 . 1 . . . . . . 24 . Kicked 28 | . 4 3 . 1 . . . . . . 20 . Crushed . | . . . . . . . . . . . . . Highest Temperature 480 | . 112 222 78 78 475 397 480 270 292 254 310 9 Average Temperature 81 | . 38 48 29 18 131 139 136 129 87 102 99 3 Received Heat Transfer 2388 | . 30 189 18 621 602 48 . . 694 18 147 21 Effects 14 | . . 3 . . 8 . 1 2 . . . . Shutdowns 6 | . . . . . 5 . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 5 | . . 3 . . . . . 2 . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . 1 . . . . . 1 . . . Parts Melted 19 | . . . 1 6 1 6 4 . 1 . . . Heat Transferred 12017 | 100 100 333 481 3626 2516 1717 1068 633 333 444 666 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Peak Influence 581 | 10 77 271 226 581 454 335 324 119 147 . . 152 Initial 263 | . 6 . 104 94 263 151 122 113 9 . . 9 Average 180 | 4 28 176 150 411 313 239 178 47 30 . . 68 Maximum Alert Level 2 | . . 1 1 2 2 1 1 . . . . . Low Security (%) 59 | 100 100 59 69 5 . 32 74 100 100 . . 100 Level 1 29 | . . 40 30 35 87 67 25 . . . . . Level 2 10 | . . . . 59 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 5 5 1 2 . 1 . . 2 Investigation 6 | . 1 . . 3 1 . . . . . . 1 Extermination 2 | . . . . . 1 . . . . . . 1 Reinforcement 4 | . . . 1 2 . 1 . . . . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 5 | . . . . . 3 . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Distress Signals 9 | . . 5 . 2 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 5 20 4 33 22 12 8 8 15 10 8 15 Peak Tracking Total 10 | . 4 5 2 6 10 4 4 4 5 4 4 6 Tactical Retreats 20 | . 2 4 . . 5 2 . 2 1 1 1 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Traps Triggered 9 | . 1 2 . 2 . . 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Machines Disabled 2 | . . . . 1 . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Machines Accessed 12 | . 2 2 . 3 1 2 . . . . . 2 Terminals 7 | . 1 1 . 2 . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 28 | . 5 4 . 10 2 2 . . . . . 5 Successful 17 | . 5 3 . 6 . 2 . . . . . 1 Failed 11 | . . 1 . 4 2 . . . . . . 4 Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 16 | . 3 2 . 6 . 2 . . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 2 2 . 4 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 12 | . 3 1 . 5 . 2 . . . . . 1 Record 3 | . 1 . . 1 . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . 2 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 2 . 1 . . . . . . . . Report Inventory 3 | . 1 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . 3 1 1 . . . . . 2 Full Trace Events 5 | . 1 . . 2 1 . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 1 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . Total Damage 63 | . . . . . . . . 63 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Turns Passed 7570 | 183 447 750 261 991 528 734 377 177 880 477 1093 672 Spaces Moved 4640 | 141 254 439 183 566 281 516 227 131 478 392 407 625 Core 292 | 28 . . . . . . . 8 160 . 85 11 Treads 73 | . . . . . . . . . 73 . . . Legs 2893 | 113 254 439 183 566 281 516 227 21 . . 292 1 Wheels 463 | . . . . . . . . . 41 392 30 . Hover 479 | . . . . . . . . . 28 . . 451 Flight 440 | . . . . . . . . 102 176 . . 162 Fastest Speed 40 | 50 120 120 105 105 120 120 120 50 50 100 115 40 Average Speed 123 | 106 120 120 116 117 122 120 129 112 142 109 231 68 Slowest Speed 750 | 120 120 120 120 120 190 120 190 600 400 115 750 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 7 31 36 11 70 4 11 5 91 9 50 27 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug 24 | . 21 2 . . . . . . . . . 1 Terrain Destroyed 46 | . 22 3 2 2 . . 1 5 . 6 . 5 Melee 1 | . . . . . . . . . . . . 1 Projectile 45 | . 22 3 2 2 . . 1 5 . 6 . 4 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Upp Upp Fac Total 5710 | 164 311 586 212 746 381 582 273 142 607 420 496 790 Wait 160 | . 4 39 . 29 15 9 . . 16 . 19 29 Move 4629 | 140 253 438 182 565 280 515 227 130 477 391 406 625 Hop . | . . . . . . . . . . . . . Pick Up 207 | 12 9 26 7 29 20 15 11 1 30 7 2 38 Fast Attach . | . . . . . . . . . . . . . Attach 132 | 7 . 9 2 12 16 6 5 3 31 2 7 32 Detach 2 | . . . . . . . . 1 . . . 1 Swap 51 | . 5 10 7 8 4 6 7 . . 2 1 1 Drop 84 | . 6 21 5 19 4 10 7 . 4 3 . 5 Fire 366 | 5 30 40 9 83 42 21 16 7 29 15 37 32 Melee 47 | . . . . . . . . . 20 . . 27 Ram 4 | . . . . . . . . . . . 4 . Kick 28 | . 4 3 . 1 . . . . . . 20 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 17) 311 | -10/Materials | Build established: Mutant 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x2 1271 | -9/Materials | Discovered new exit (range 15) 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Utility x2 1435 | -8/Materials | Discovered new exit (range 7) 1490 | -8/Materials | Build established: Scavenger-Mutant 1642 | -8/Materials | Entered Storage 2545 | -8/Storage | Discovered new exit (range 20) 2633 | -8/Storage | Entered Factory 2633 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2749 | -7/Factory | Garrison activated, responded to threat 2891 | -7/Factory | Lost 11 parts (2p5n2u2w) 2936 | -7/Factory | Build established: Scavenger-Gunner 3022 | -7/Factory | Discovered new exit (range 11) 3161 | -7/Factory | Entered another Factory area 3161 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3766 | -6/Factory | Discovered new exit (range 15) 3895 | -6/Factory | Entered another Factory area 3895 | -5/Factory | Evolved 2 slots: Utility x2 4080 | -5/Factory | Garrison activated, responded to threat 4272 | -5/Factory | Sucked down chute 4272 | -5/Factory | Entered Waste 4273 | -5/Waste | Met a frightened Derelict 4287 | -5/Waste | EMP discharged 4287 | -5/Waste | System corruption reached 10% 4302 | -5/Waste | Spotted C-40 Crusher 4308 | -5/Waste | Destroyed C-40 Crusher 4309 | -5/Waste | Spotted C-40 Crusher 4325 | -5/Waste | Spotted C-40 Crusher 4327 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4328 | -5/Waste | Spotted C-40 Crusher 4330 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4333 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4336 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4339 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4342 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4345 | -5/Waste | Spotted C-40 Crusher 4345 | -5/Waste | Crushed by Compactor (1 part destroyed) 4376 | -5/Waste | Lost 9 parts (1p1n4u3w) 4387 | -5/Waste | EMP discharged 4407 | -5/Waste | Discovered new exit (range 13) 4449 | -5/Waste | Entered Factory 4632 | -5/Factory | Spotted B-75 Beast 4643 | -5/Factory | Build established: Mutant 4717 | -5/Factory | Lost 5 parts (2p1u2w) 5154 | -5/Factory | Discovered new exit (range 17) 5161 | -5/Factory | Core integrity fell below 50% 5222 | -5/Factory | Lost 6 parts (2p3n1w) 5329 | -5/Factory | Entered Upper Caves 5386 | -5/Upper Caves | Encountered a Warlord checkpoint 5387 | -5/Upper Caves | Build established: Scavenger-Mutant 5764 | -5/Upper Caves | Discovered new exit (range 13) 5806 | -5/Upper Caves | Entered another Upper Caves area 5808 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5866 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5984 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 6005 | -5/Upper Caves | Spotted B-75 Beast 6078 | -5/Upper Caves | Discovered new exit (range 17) 6084 | -5/Upper Caves | Encountered a Warlord checkpoint 6615 | -5/Upper Caves | Core integrity fell below 20% 6656 | -5/Upper Caves | Lost 6 parts (1p5u) 6899 | -5/Upper Caves | Entered Factory 6899 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6909 | -4/Factory | Build established: Mutant 7045 | -4/Factory | Spotted B-86 Titan 7293 | -4/Factory | Core integrity fell below 50% 7323 | -4/Factory | Lost 5 parts (1p2n1u1w) 7328 | -4/Factory | System corruption reached 10% 7370 | -4/Factory | Lost 4 parts (1p1n1u1w) 7535 | -4/Factory | Core integrity fell below 20% 7571 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Penetrated by Slug. Imp. Heat Sink destroyed. K-01 Serf collects debris. Slug penetrates Earth. Penetrated by Slug. K-01 Serf destroyed. Neutrino Core destroyed. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????############??????????????????????? | | ???????????????# ?#?????????????????? | | ???????????????# "" "" "" #?????????????????? | | ???????????????# "" "" "" #?????????????????? | | ##+############# """ """ """ #?????????????????? | | # """ """ """ !#?????????????????? | | + """ """ """ #?????????????????? | | """ # #?????????????????? | | R" # #?????????????????? | | """ # #???????????? ???? | | # #??####?#?? ??? | | #######+########### # ## ??? | | ##????# ####?????""""""""" ??? | | #???## ## ?????" "" ?? | | #???# #;!######; ! ;; ?? | | """" #???#T uh@%== ; % ;; ? | | """" #???## h*!%** ;; ? | | """" #????# =k=% = ;; #????? | | """" ######+######## ![ !*% ;; #????? | | """" # ## !%=;;;;;;;;; #????? | | """" # """" """" ## ### = ; ; /#???? | | "" # """" """" ## #?# ######## #???? | | # """" """" ## #?# +???? | | # """" """" ## #?############### #???? | | # ## #?????????????????????????? | | + """" """" ## ??????????????????????????? | | ######## """" """"???# ??????????????????????????? | | ???????# """" """????# ??????????????????????????? | | ???????# """" ""?????# ??????????????????????????? | | ???????# ??????? ??????????????????????????? | | ######?# ??????? ??????????????????????????? | | ^^^#?######+##?????? ??????????????????????????? | | #"^^^#??????? #??????? ??????????????????????????? | | # #??###?? #??????????????????????????????????? | | " ####"### #??????????????????????????????????? | | " ######## #?????????????????????????? | | " ??????????????????????????? | | # #???????????????????????????????? | | # "" #???????????????????????????????? | | # " +???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 33 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 1 Jamming Range 14 Armor Coverage 825 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Close Call GoHome() It's Just You Leap Before You Look No Signal Please Form A Line Serviceable Loadout System Compromised Tourist Universal Adapter Challenges ------------ None Game ------ Seed SniperSurveybotEdition Manual? 0 Play Time 02:45:29 Cumulative 6.0 hours Start 2024.04.05 @ 15:43:13 End 2024.04.05 @ 18:45:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08e9b186-fcc4-4737-8739-28548c48d248