Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 05:16:17 Player: Florist Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (330) 1650 Value Destroyed (9713) 9713 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1939) 1939 TOTAL SCORE: 19002 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 779 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 270/300 System Corruption 8% Temperature Warm (164) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Improved Titanium Leg > --- UTILITY (5) ------ Triangulator Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (4) ------- Guided Plasma Cannon > --- INVENTORY (5) ---- Angular Momentum Engine PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Reflective Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Deuterium Engine Improved Cryofiber Web Compact Matter Pod Improved Signal Interpreter Armor Integrity Analyzer Layered Medium Armor Plating Hacking Drone Bay Spread Laser Spread Laser Storm Laser Guided Plasma Cannon CR-A16's Pointy Stick [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Parts Attached 183 | 9 11 3 21 7 . 6 38 3 4 44 5 2 2 1 27 Power 17 | 1 3 . 3 1 . . 4 . . 3 . . . 1 1 Engine 14 | 1 3 . 3 1 . . 2 . . 2 . . . 1 1 Core 3 | . . . . . . . 2 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 60 | 2 2 . 11 2 . 3 13 1 1 13 1 . . . 11 Treads 46 | 2 2 . 10 2 . 3 13 1 1 8 1 . . . 3 Leg 9 | . . . . . . . . . . 5 . . . . 4 Wheel 2 | . . . . . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . . . 2 Flight 1 | . . . 1 . . . . . . . . . . . . Utility 60 | 4 2 1 4 2 . 1 10 2 1 18 1 2 1 . 11 Device 23 | 2 . . 1 1 . 1 6 . 1 6 1 1 . . 3 Storage 6 | 2 2 . . . . . . 1 . 1 . . . . . Processor 9 | . . . 1 . . . . . . 3 . . . . 5 Hackware . | . . . . . . . . . . . . . . . . Protection 22 | . . 1 2 1 . . 4 1 . 8 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 4 2 3 2 . 2 11 . 2 10 3 . 1 . 4 Energy Gun 25 | 2 2 1 1 1 . . 7 . 1 6 3 . . . 1 Energy Cannon 2 | . . . . . . 1 . . . 1 . . . . . Ballistic Gun 4 | . 1 . 1 . . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . 1 1 1 . . 3 . . 1 . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . 1 . . 2 . . 1 . 3 Parts Lost 51 | . 4 . 2 . . 3 5 . 10 7 2 . . . 18 Power 3 | . 1 . . . . . . . . 2 . . . . . Propulsion 20 | . 1 . . . . 1 2 . 5 2 1 . . . 8 Utility 14 | . 1 . 1 . . . 3 . 1 3 . . . . 5 Weapon 14 | . 1 . 1 . . 2 . . 4 . 1 . . . 5 Highest Loss Streak 15 | . 2 . 1 . . 2 2 . 8 3 1 . . . 15 To Critical Strikes 3 | . . . . . . 1 . . 1 . . . . . 1 Average Backups 13 | 2 8 11 17 20 20 19 19 19 13 11 14 13 12 12 6 Power . | . . . . . . . . . . . . . 1 1 . Propulsion 2 | 1 1 1 2 5 4 5 4 2 . 2 1 . . . . Utility 5 | . 4 6 9 10 10 8 7 10 8 3 4 4 3 3 2 Weapon 5 | . 2 4 5 5 5 5 7 6 4 4 8 8 7 7 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 4 . 4 . . 1 5 . 5 3 . 1 3 1 2 Power 2 | . . . . . . . . . . . . . . 1 1 Propulsion 3 | . 2 . . . . . . . . 1 . . . . . Utility 17 | . 2 . 4 . . 1 3 . 4 . . 1 1 . 1 Weapon 7 | . . . . . . . 2 . 1 2 . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 91 99 97 100 100 99 95 91 66 94 99 99 98 100 65 Engine 8 | . 12 14 11 11 11 11 7 . . 5 7 7 7 7 3 Treads 30 | . 27 28 31 33 33 32 35 30 20 24 37 38 38 38 14 Leg 2 | . . . . . . . . . . 10 . . . . 3 Device 5 | . 8 . . . . 4 12 15 10 6 7 7 7 7 6 Storage 8 | . 14 14 11 11 11 11 9 7 5 5 7 7 7 7 2 Processor 5 | . . . 9 11 11 6 . . . 12 . . . . 6 Protection 11 | . . 13 10 10 11 11 10 13 10 10 23 22 23 23 9 Energy Gun 17 | . 26 26 21 15 22 21 16 15 2 12 14 15 13 13 11 Peak Build Rating 66 | 7 10 10 19 24 23 28 41 45 45 53 48 49 53 52 66 Average Rating 30 | 6 8 9 17 20 22 22 30 42 28 46 46 48 49 51 43 On Entrance 27 | . 7 9 9 19 22 23 19 40 45 4 51 46 49 51 52 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 52 52 60 58 58 65 66 69 69 60 62 58 61 59 75 Greatest Support 140 | 40 40 40 60 66 66 66 89 110 110 140 140 140 140 140 140 Greatest Overweight (x) 22 | . 16 1 1 . . 1 1 . 22 1 . . . . 6 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 16 | 7 14 20 20 20 20 20 20 20 15 12 15 15 15 15 9 Most Carried 20 | 4 12 12 20 20 20 20 20 20 19 15 15 14 15 15 15 Average Carried 14 | 2 8 11 17 19 20 19 19 19 13 11 14 13 14 14 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 15 15 15 15 15 5 Final Carried 20 | 4 12 11 20 20 20 19 20 18 4 15 12 14 15 15 2 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 5202 | 290 353 126 425 110 . 135 1035 10 477 1005 347 149 66 50 624 Remotely 192 | . . . . . . . . . 192 . . . . . . Salvage Created 11133 | 251 949 183 1525 118 . 480 2194 121 553 2641 166 69 . 216 1667 Parts 542 | 21 60 15 90 13 . 32 121 4 . 115 9 3 . 9 50 Haulers Intercepted 21 | . 2 . 5 . . . 6 . . 5 . . . . 3 Recyclers Shooed 13 | . 1 1 1 . . . 3 . . 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . 18 . . 27 . Prevented 6 | . . . . . . . . . . . 4 . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 218 | . 20 3 35 5 . 16 43 2 3 45 7 2 . 6 31 Guns 138 | . 20 . 32 5 . 14 27 2 . 20 6 2 . 6 4 Cannons 10 | . . . . . . 2 . . . 6 . . . . 2 AOE 62 | . . 3 3 . . . 15 . 3 14 1 . . . 23 Classes Destroyed 22 | 3 6 . 1 1 . 1 4 . 1 1 1 1 . 1 1 Worker 25 | 1 1 1 2 . . 2 4 . . 11 . . . . 3 Builder 13 | . 1 . 1 1 . 1 1 . . 5 . . . . 3 Tunneler 9 | 6 1 1 . . . . . . . . . . . . 1 Hauler 21 | . 2 . 5 . . . 6 . . 5 . . . . 3 Recycler 21 | 1 2 1 2 1 . 1 5 . . 4 . . . . 4 Mechanic 2 | . . . . . . . 1 . . 1 . . . . . Operator 4 | . 2 . 2 . . . . . . . . . . . . Watcher 16 | . 3 . 3 . . . 5 . . 4 . . . . 1 Swarmer 48 | . 9 . 2 4 . 7 11 . . 8 2 . . 2 3 Cutter 3 | . . . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 102 | . 11 3 24 . . 6 19 1 . 20 3 1 . 1 13 Brawler 6 | . . . . . . 3 . . . 3 . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . . . Sentry 25 | . . . 9 . . . 8 1 . 6 . . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . 1 3 Hunter 11 | . . . . . . . 1 . . 3 . 1 . 1 5 Programmer 11 | . . . . . . . . . . 5 . . . . 6 Compactor 3 | . . . . . . . . . 3 . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | 3 4 3 5 4 . 4 9 1 1 8 4 1 . 3 18 Combat Bots Only 14 | . 4 3 4 4 . 4 5 1 1 6 4 1 . 3 14 Max Kills in Single Turn 5 | 1 1 3 2 2 . 1 4 1 1 3 1 1 . 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 5 | . . 3 2 . . . 3 . 1 3 1 . . . 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1286 | . 82 2 120 15 . 51 195 48 7 323 47 15 . 44 337 Missed 381 | . 19 1 38 4 . 6 47 17 1 112 6 1 . 10 119 Hits 905 | . 63 1 82 11 . 45 148 31 6 211 41 14 . 34 218 Melee 24 | . . . 1 . . 1 7 . 6 5 4 . . . . Projectile 881 | . 63 1 81 11 . 44 141 31 . 206 37 14 . 34 218 AOE 6 | . . . . 6 . . . . . . . . . . . Critical Strikes 35 | . 1 1 4 . . 2 6 . 5 4 3 . . 1 8 Part Disruptions 3 | . . . 1 . . . . . . 1 . . . . 1 Damage Taken 13494 | . 691 45 1328 279 . 543 2139 240 709 2679 668 210 . 374 3589 Core 1959 | . 146 . 238 . . 33 264 6 137 207 43 . . 21 864 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 29 | . . . . . . . . . . 29 . . . . . Ignored by Resistances 106 | . . . . . . . . . . 5 52 8 . 21 20 Regen/Repaired (Parts) 266 | . 114 . . . . . . . . . . . . . 152 Core Remaining (%) 53 | 100 . 41 . . . 32 52 . . . . . . 40 . Volleys Fired 710 | 23 76 4 83 13 . 47 150 8 21 167 24 8 . 13 73 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . 2 4 Hottest 250 | 90 130 130 130 130 . 130 130 122 63 160 130 130 . 130 250 Shots Fired 1333 | 46 151 9 166 23 . 77 289 16 38 275 32 17 . 26 168 Gun 1138 | 46 151 8 154 23 . 70 262 16 2 214 29 17 . 26 120 Cannon 63 | . . . . . . 7 . . . 34 . . . . 22 Launcher 132 | . . 1 12 . . . 27 . 36 27 3 . . . 26 Special . | . . . . . . . . . . . . . . . . Kinetic 53 | . 25 . . . . . 28 . . . . . . . . Thermal 1148 | 46 126 8 154 23 . 77 234 16 2 248 29 17 . 26 142 Explosive 132 | . . 1 12 . . . 27 . 36 27 3 . . . 26 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 7 15 15 32 7 . 15 17 13 31 23 26 12 . 19 21 Robot Miss Streak 18 | 6 9 3 9 5 . 18 5 2 2 3 8 3 . 3 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 3 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 965 | 22 101 9 147 21 . 59 178 13 27 213 28 14 . 23 110 Core Hits 973 | 9 79 15 227 36 . 89 126 5 8 135 48 18 . 39 139 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 35 | . 2 . . . . . 11 2 . 15 . . . . 5 Burn 35 | . 2 . . . . . 11 2 . 15 . . . . 5 Melee Attacks 29 | . 1 1 . . . . . . . 25 . . . 1 1 Impact 8 | . 1 1 . . . . . . . 5 . . . 1 . Slashing . | . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . 20 . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28721 | 260 1200 231 2859 280 . 909 4347 225 2730 7359 499 216 . 387 7219 Guns 14553 | 260 1200 104 2131 280 . 798 2812 225 34 4013 359 216 . 387 1734 Cannons 1442 | . . . . . . 111 . . . 639 . . . . 692 Explosions 12710 | . . 127 728 . . . 1535 . 2696 2707 140 . . . 4777 Melee . | . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . . 16 Kinetic 322 | . 126 . . . . . 196 . . . . . . . . Thermal 16034 | 260 1074 104 2131 280 . 909 2616 225 34 4723 359 216 . 387 2716 Explosive 12278 | . . 127 657 . . . 1535 . 2696 2636 140 . . . 4487 Electromagnetic 71 | . . . 71 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . 3 3 . . . . 4 . . 11 11 11 11 . 8 Average Corruption 4 | . 2 3 . . . . 4 . . 3 11 11 11 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 200 | . 32 21 . . . . 49 . . 28 22 23 2 . 23 Message Errors 45 | . 9 2 . . . . 12 . . 9 5 5 . . 3 Matter Fused 48 | . 8 7 . . . . 10 . . 7 2 6 1 . 7 Heat Flow Errors 31 | . 5 6 . . . . 6 . . 4 2 3 1 . 4 Energy Discharges 22 | . 3 . . . . . 8 . . 1 6 1 . . 3 Parts Rejected 3 | . . . . . . . . . . 2 . . . . 1 Parts Fused 4 | . 2 . . . . . . . . 1 . 1 . . . Data Loss (minor) 19 | . 2 4 . . . . 7 . . 1 1 2 . . 2 Data Loss (major) 9 | . 1 . . . . . 1 . . 1 1 3 . . 2 Misfires 10 | . 1 2 . . . . 3 . . 1 2 1 . . . Alerts 5 | . 1 . . . . . 1 . . . 2 1 . . . Weapon Failures 4 | . . . . . . . 1 . . 1 1 . . . 1 Overload Shots 15 | . . . . . . . . . . 11 . . . . 4 Effects 1 | . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . Overflow Damage 217 | . . . 14 . . 19 10 . 9 80 . . . . 85 Projectiles 32 | . . . . . . 19 . . . 13 . . . . . Explosions 185 | . . . 14 . . . 10 . 9 67 . . . . 85 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 870 | . . . 91 . . . 15 . 425 215 61 . . . 63 Shots 25 | . . . 3 . . . 1 . 14 4 1 . . . 2 Rammed 7 | . 1 . . . . . . . . . . . . . 6 Targets Rammed 7 | . 1 . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 632 | 150 627 187 453 390 . 496 467 . . 245 418 253 227 162 632 Average Temperature 109 | 53 115 60 104 136 . 141 122 . . 52 192 94 122 70 124 Received Heat Transfer 3420 | . 288 39 579 . . 225 828 72 . 639 288 36 . 75 351 Effects 53 | . 8 . 7 1 . 9 12 . . 1 3 . . . 12 Shutdowns 11 | . 1 . 1 1 . 1 2 . . . 2 . . . 3 Energy Bleed 12 | . 1 . 4 . . 3 2 . . . 1 . . . 1 Interference 16 | . 2 . 2 . . 3 5 . . 1 . . . . 3 Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 4 | . 2 . . . . . 1 . . . . . . . 1 Damage (minor) 6 | . 1 . . . . 1 2 . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 . . 5 . . . . 3 Combat Hostiles 8 | . . . . . . . 1 . . 5 . . . . 2 Parts Melted 70 | 1 4 . 1 . . . 15 2 . 35 . . . 1 11 Heat Transferred 30548 | 718 2542 135 2650 345 . 1235 6490 629 74 9818 470 265 . 490 4687 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 2 . . 1 3 1 . 3 . . . . 3 Low Security (%) 59 | 100 100 100 38 100 . 91 50 . 100 18 . . . . 44 Level 1 15 | . . . 34 . . 8 6 100 . 30 . . . . 20 Level 2 15 | . . . 27 . . . 21 . . 24 . . . . 31 Level 3 9 | . . . . . . . 21 . . 27 . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1048 | 15 196 126 548 199 . 227 847 382 101 1048 . . . . 707 Initial 382 | . . 17 48 199 . . 72 382 98 . . . . . 42 Average 247 | 1 50 6 272 41 . 89 381 325 43 470 . . . . 298 Influence Increases 8261 | 40 611 159 1145 120 . 603 1524 50 40 1892 140 65 . 582 1290 Destroy 0b10 Robot/C 4780 | . 400 120 700 100 . 380 860 40 . 1060 120 40 . 340 620 Destroy 0b10 Robot/NC 565 | 40 60 15 75 10 . 20 110 . . 160 . . . . 75 Destroy Leader 1064 | . 90 10 196 10 . 60 212 10 . 288 20 10 . 30 128 Allied During Kill 238 | . . 7 1 . . 4 . . . 29 . . . 197 . Successful Hack 171 | . 46 . 60 . . . 60 . . 5 . . . . . Disable Machine 450 | . 15 . 60 . . . 45 . . 120 . . . . 210 Destroy Structure 558 | . . 7 53 . . 4 147 . 40 170 . . . . 137 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 420 | . . . . . . 135 90 . . 45 . 15 . 15 120 Influence Decreases 7583 | 40 565 79 759 632 . 416 871 608 322 871 645 385 196 514 680 Entered New Map 1877 | . . 29 78 313 . . 115 458 184 . 379 99 196 . 26 Time Decay 4859 | 40 525 50 654 319 . 386 706 150 88 601 246 286 . 334 474 Lost Part 460 | . 40 . 20 . . 30 50 . 50 70 20 . . . 180 Lost Ally 387 | . . . 7 . . . . . . 200 . . . 180 . Squads Dispatched 54 | . 4 1 6 . . . 7 1 . 18 . . . . 17 Investigation 16 | . 2 1 . . . . 3 . . 4 . . . . 6 Extermination 10 | . . . . . . . . . . 6 . . . . 4 Reinforcement 22 | . 2 . 5 . . . 2 1 . 5 . . . . 7 Assault 4 | . . . 1 . . . 1 . . 2 . . . . . Garrison 2 | . . . . . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 2 . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 23 | . 1 . 5 . . 2 7 . . 3 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 348 | . 30 6 56 6 . 22 61 3 6 71 9 3 . 8 67 Peak Tracking Total 15 | . 5 4 4 4 . 4 5 1 4 5 4 1 . 3 15 Tactical Retreats 21 | . . . . . . 8 5 . . 2 . 1 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 15 | . 4 . . . . . 1 1 . 5 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 31 | . 1 . 4 . . . 3 . . 8 . . . 1 14 Max in Single Turn 8 | . 1 . 3 . . . 1 . . 3 . . . 1 8 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 45 | . 8 1 8 1 1 . 7 . . 11 . 1 . . 7 Terminals 26 | . 5 . 7 . . . 6 . . 6 . . . . 2 Fabricators 3 | . . . . . . . . . . 2 . . . . 1 Repair Stations 3 | . 1 . . . . . . . . . . . . . 2 Recycling Units 3 | . 2 . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . 1 . . . 1 . . 2 . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 Total Hacks 107 | . 18 1 30 1 1 . 19 . . 23 . 1 . . 13 Successful 60 | . 14 1 23 1 1 . 11 . . 7 . 1 . . 1 Failed 46 | . 4 . 7 . . . 7 . . 16 . . . . 12 Catastrophic 14 | . . . . . . . 2 . . 7 . . . . 5 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 80 | . 13 . 24 . 1 . 17 . . 14 . . . 2 9 Terminals 75 | . 13 . 28 . . . 14 . . 14 . . . . 6 Fabricators 4 | . . . . . . . . . . 3 . . . . 1 Repair Stations 5 | . 2 . . . . . . . . . . . . . 3 Recycling Units 4 | . 3 . . . . . . . . . . . . . 1 Scanalyzers 12 | . . . 2 . . . 5 . . 5 . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 Terminal Hacks 19 | . 1 1 9 1 1 . 3 . . 2 . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 5 | . . . 3 . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 4 . . 1 . . . . . Insert Component 4 | . . . 1 . . . 2 . . 1 . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 28 | . 9 . 12 . . . 4 . . 2 . . . . 1 Terminals 26 | . 9 . 12 . . . 4 . . 1 . . . . . Botnet 15 | . 4 . 6 . . . 4 . . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 5 . . . 6 . . 10 . . . . 6 Full Trace Events 11 | . . . . . . . 4 . . 4 . . . . 3 Feedback Events 2 | . . . . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 27 | . . 3 . 3 . . . . . 11 . . 10 . . Largest Group 10 | . . 2 1 3 3 3 . . . 3 . . 10 10 1 Highest-Rated Group 284 | . . 42 31 40 40 40 . . . 90 . . 284 284 17 Highest-Rated Ally 39 | . . 31 31 16 16 16 . . . 30 . . 39 39 17 Total Orders 3 | . . . . 1 . 1 . . 1 . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . RETURN 2 | . . . . 1 . . . . 1 . . . . . . Ally Attacks 204 | . . 15 19 . . 24 . . 14 65 . . . 67 . Total Damage 2750 | . . 272 210 . . 217 . . 54 885 . . . 1112 . Kills 27 | . . 3 . . . 3 . . . 10 . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 2575 | 134 1605 . . . . . . . . 381 . . . . 455 Seismic 1739 | 134 1605 . . . . . . . . . . . . . . T.N.C. 381 | . . . . . . . . . . 381 . . . . . Triangulation 455 | . . . . . . . . . . . . . . . 455 Robot Analysis Total 5 | . . . 3 . . . 2 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . 2 2 . Drone Launches 5 | . . . . 2 . . . . 3 . . . . . . Drone Recoveries 4 | . . . . 2 . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 23484 | 294 2771 1259 2557 1602 610 1342 3116 309 252 4112 521 622 1698 750 1669 Spaces Moved 11645 | 132 1263 508 1170 792 372 639 1410 146 171 1920 269 347 1025 409 1072 Core 534 | 4 2 . . . . . . . 122 18 . . . . 388 Treads 10082 | 128 1261 508 1170 792 372 639 1410 146 49 1202 269 347 1025 409 355 Legs 893 | . . . . . . . . . . 700 . . . . 193 Wheels 4 | . . . . . . . . . . . . . . . 4 Hover 132 | . . . . . . . . . . . . . . . 132 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 148 155 50 50 160 160 160 160 50 Average Speed 158 | 156 190 240 166 160 160 160 152 155 89 146 160 160 160 160 111 Slowest Speed 1150 | 160 850 240 240 160 160 240 240 156 1150 240 160 160 160 160 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . Potential Cave-ins 6 | . . . . . . . . . 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 9 99 91 94 100 87 98 83 6 83 46 46 54 86 64 31 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 2 1 . . . . . . . . 1 . . Known Exits Taken 6 | . . 1 1 . . 1 1 . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 . . . . . 1 1 1 . . Scrap Searched 16 | . . 1 . 1 . 1 . . . . 6 3 3 1 . Spaces Dug 60 | . . . . . . . 17 . . 27 . . . . 16 Terrain Destroyed 820 | . . 7 69 . . 4 208 . 107 174 42 . . . 209 Melee 12 | . . . . . . . . . . 12 . . . . . Projectile 5 | . . . . . . 4 . . . . . . . . 1 AOE 803 | . . 7 69 . . . 208 . 107 162 42 . . . 208 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total 15294 | 170 1477 538 1618 1106 387 878 2098 214 228 2876 327 398 1086 477 1416 Wait 2323 | . 99 21 289 283 13 178 402 55 21 633 24 34 41 45 185 Move 11629 | 131 1262 507 1169 791 371 638 1409 146 170 1917 268 346 1024 408 1072 Hop 1 | . . . . . . . . . . 1 . . . . . Pick Up 127 | 5 15 . 22 2 1 3 29 1 2 28 . 3 5 3 8 Fast Attach 97 | 8 4 . 7 1 . 1 8 . 3 36 1 2 3 1 22 Attach 67 | 1 3 1 2 . . 3 16 2 6 10 3 . 1 . 19 Detach 12 | . . . . . . . 4 . . 3 . . . . 5 Swap 139 | . 6 4 22 10 1 4 43 1 3 28 5 1 2 2 7 Drop 152 | 2 10 . 24 6 1 4 37 1 2 27 2 4 10 4 18 Fire 710 | 23 76 4 83 13 . 47 150 8 21 167 24 8 . 13 73 Melee 29 | . 1 1 . . . . . . . 25 . . . 1 1 Ram 6 | . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 657 | -10/Materials | Discovered new exit (range 7) 692 | -10/Materials | Discovered new exit (range 3) 1182 | -10/Materials | Discovered new exit (range 11) 1258 | -10/Materials | Identified exit to Materials 1258 | -10/Materials | Identified exit to Subcaves 1299 | -10/Materials | Learned Storage trap positions 1328 | -10/Materials | Learned location of 3 exits from Materials 1348 | -10/Materials | Learned location of 1 exit from Storage 1376 | -10/Materials | Learned location of 2 exits from Materials 1412 | -10/Materials | Learned location of 2 exits from Mines 1459 | -10/Materials | Learned location of 2 exits from Mines 2656 | -10/Materials | Core integrity fell below 50% 2746 | -10/Materials | Repaired Broken Lgt. Treads 3066 | -10/Materials | Entered Mines 3302 | -10/Mines | Received a Mining Laser from a helpful Derelict 3663 | -10/Mines | Learned 4 Materials zone layouts 4187 | -10/Mines | Excavation squad dispatched 4187 | -10/Mines | A large section of the Mines collapsed 4307 | -10/Mines | Met a Derelict shopkeep closing up shop 4325 | -10/Mines | Entered Materials 4325 | -9/Materials | Accompanied by 1 ally 4325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4326 | -9/Materials | Identified exit to Materials 4326 | -9/Materials | Identified exit to Storage 4326 | -9/Materials | Identified exit to Mines 4330 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5128 | -9/Materials | Build established: Scavenger-Mutant 5583 | -9/Materials | Discovered exit to Mines (range 16) 5895 | -9/Materials | Learned Storage trap positions 5975 | -9/Materials | Learned location of Zion (-7) 6157 | -9/Materials | Learned Storage stockpile data 6169 | -9/Materials | Core integrity fell below 50% 6292 | -9/Materials | Learned location of 3 exits from Materials 6325 | -9/Materials | First assault squad dispatched 6683 | -9/Materials | Build established: Mutant 6882 | -9/Materials | Entered Mines 6907 | -9/Mines | Assembled infested the area 7006 | -9/Mines | Discovered exit to Materials (range 12) 7365 | -9/Mines | Found the Drone Emporium 7377 | -9/Mines | Found Prototype Device 7377 | -9/Mines | Identified Thief Drone Bay 7556 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7647 | -9/Mines | Found DCF Scrap (15 items) 8106 | -9/Mines | Discovered new exit (range 5) 8434 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8484 | -9/Mines | Entered Exiles 8484 | -9/Exiles | Accompanied by 3 allies 8506 | -9/Exiles | Discovered new exit (range 15) 8525 | -9/Exiles | Met 8R-AWN 8551 | -9/Exiles | Met EX-HEX 8607 | -9/Exiles | Met EX-BIN 8625 | -9/Exiles | Aligned with FarCom system 8626 | -9/Exiles | Given EX-Vault access code 8663 | -9/Exiles | Opened EX-Vault 8694 | -9/Exiles | Found Gui. Plasma Cannon 8729 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8774 | -9/Exiles | Met EX-DEC 8855 | -9/Exiles | Visited The Gauntlet 9078 | -9/Exiles | Discovered new exit (range 10) 9094 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 9094 | -9/Exiles | Entered Mines 9094 | -8/Mines | Accompanied by 3 allies 9432 | -8/Mines | Discovered exit to Materials (range 6) 10081 | -8/Mines | Discovered exit to Materials (range 5) 10164 | -8/Mines | Build established: Derelict-Mutant 10436 | -8/Mines | Entered Materials 10436 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10437 | -8/Materials | Identified exit to Factory 10674 | -8/Materials | Build established: Mutant 11219 | -8/Materials | Build established: Scavenger-Mutant 12042 | -8/Materials | Garrison activated, responded to threat 12396 | -8/Materials | Build established: Mutant 12553 | -8/Materials | Central database locked down 12836 | -8/Materials | First assault squad dispatched 13552 | -8/Materials | Entered Factory 13552 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13861 | -7/Factory | Sucked down chute 13861 | -7/Factory | Entered Waste 13883 | -7/Waste | Spotted C-40 Crusher 13898 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13901 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13903 | -7/Waste | Destroyed C-40 Crusher 13953 | -7/Waste | Spotted C-40 Crusher 13969 | -7/Waste | Destroyed C-40 Crusher 13981 | -7/Waste | Spotted C-40 Crusher 14007 | -7/Waste | Spotted C-40 Crusher 14024 | -7/Waste | Destroyed C-40 Crusher 14028 | -7/Waste | Spotted C-40 Crusher 14032 | -7/Waste | Spotted C-40 Crusher 14040 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14043 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14046 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14049 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14080 | -7/Waste | Lost 8 parts (3n1u4w) 14083 | -7/Waste | Discovered new exit (range 12) 14113 | -7/Waste | Entered Factory 15240 | -7/Factory | Discovered new exit (range 13) 15276 | -7/Factory | Build established: Scavenger-Mutant 16221 | -7/Factory | Build established: Mutant 16296 | -7/Factory | Identified exit to Lower Caves 16318 | -7/Factory | Garrison activated, responded to threat 17016 | -7/Factory | Discovered new exit (range 10) 17654 | -7/Factory | Found Powered Armor 17661 | -7/Factory | Found Powered Armor 17713 | -7/Factory | First assault squad dispatched 17779 | -7/Factory | System corruption reached 10% 17809 | -7/Factory | Lost 3 parts (1p2u) 18225 | -7/Factory | Entered Lower Caves 18312 | -7/Lower Caves | Spotted B-75 Beast 18457 | -7/Lower Caves | Core integrity fell below 50% 18694 | -7/Lower Caves | Discovered new exit (range 15) 18746 | -7/Lower Caves | Entered another Lower Caves area 18746 | -7/Lower Caves | Discovered new exit (range 11) 19249 | -7/Lower Caves | Encountered a Warlord checkpoint 19275 | -7/Lower Caves | Discovered new exit (range 15) 19368 | -7/Lower Caves | Entered Zion 19398 | -7/Zion | Given A8's code to call for help 19464 | -7/Zion | System corruption cleaned by Quarantine Array 19585 | -7/Zion | Discovered new exit (range 10) 19640 | -7/Zion | Found Prototype Energy Gun 19946 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 20047 | -7/Zion | Received a visual enhancement algorithm 20111 | -7/Zion | Gained Derelict followers 20252 | -7/Zion | Learned location of 1 exit from Proximity Caves 20320 | -7/Zion | Found CR-A16's Pointy Stick 20564 | -7/Zion | Gained Derelict followers 20594 | -7/Zion | Given the Hacking Drone Bay 20598 | -7/Zion | Found Prototype Device 20764 | -7/Zion | Rebuked by Imprinter 21066 | -7/Zion | Entered Proximity Caves 21066 | -6/Proximity Caves | Accompanied by 10 allies 21067 | -6/Proximity Caves | Identified exit to Factory 21173 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21325 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 21364 | -6/Proximity Caves | Lost 9 allies 21489 | -6/Proximity Caves | Learned location of 1 exit from Factory 21535 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21674 | -6/Proximity Caves | Learned 8 Factory zone layouts 21816 | -6/Proximity Caves | Entered Factory 21816 | -6/Factory | Accompanied by 1 ally 21816 | -6/Factory | Evolved 2 slots: Weapon x2 21817 | -6/Factory | Identified exit to Factory 22114 | -6/Factory | Build established: Tank 22523 | -6/Factory | Cargo convoy interrupted 22585 | -6/Factory | Destroyed 14 combat bots 22602 | -6/Factory | Identified Storm Laser 22603 | -6/Factory | Identified Hacking Drone Bay 22620 | -6/Factory | Core integrity fell below 50% 22659 | -6/Factory | Lost 15 parts (7n4u4w) 22929 | -6/Factory | Core integrity fell below 20% 23142 | -6/Factory | Found PL-3XN's Ring of Power 23153 | -6/Factory | Build established: Mutant 23485 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 23401_ Overheating: Imp. Titanium Leg damaged (-89). 23401_ Overheating: Angular Momentum Engine damaged (-31). 23402_ Power failure, Angular Momentum Engine shutdown. 23404_ Core Analyzer broken. 23404_ Overheating: Short circuit. 23408_ Overheating: Energy bleed (-75). 23409_ Power failure, Angular Momentum Engine shutdown. 23416_ System corrupted: Matter fused (-8). 23433_ Connecting with Garrison Access... 23452_ Discarded Broken Core Analyzer. 23466_ System corrupted: Substantial component data lost. 23467_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9X. 23467_ Acquired Arm. Treads. 23469_ Dropped Imp. Titanium Leg. 23471_ Acquired Imp. Titanium Leg. 23475_ Acquired Arm. Treads. 23482_ Slug penetrates Wall. 23483_ System corrupted: Matter fused (-8). 23485_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ??????????????? | | ???????????????????????????o? ??????????????? | | ????????????????????????????? #??????????????? | | ?????????????????????####+### #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????##### #??????????????? | | ?????????????????+ #??????????????? | | ?????????????????# #??????????????? | | ?????????##+###### !! ???????????????? | | ???????? !! """ #??????????????? | | ???????? w !! @ """ +??????????????? | | ??????? = ! """ #??????????????? | | ??????? = #??????????????? | | ??????? #??????????????? | | #################+#### ####+######???????????? | | ## # # [ ! #???????????? | | ## ! # # #???????????? | | """ """ ## + + """ """ #???????????? | | """ """ ## # # """ """ #???????????? | | """ """ ## """""" # # """ """ #???????????? | | ## """""" # # #???????????? | | #???""""" # # "" "" #???????????? | | #????"""" # # ""G"" #???????????? | | +##################+##h ###########???????????? | | #?????#* # #?????????????????????? | | #?????#]"""" # #?????????????????????? | | #######/"""" # #?????????????????????? | | +/"""" + #?????????????????????? | | ####%"""" #+####+#+#####?????????????????? | | #??#///] # % i #?????????????????? | | #??######## #?????????????????? | | #######+######????# #?????????????????? | | ! # #????# #?????????????????? | | # #????# #?????????????????? | | # ###### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 775 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Hacked Spread Laser | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -10/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed CloakComponentSuite Manual? 0 Play Time 02:23:44 Cumulative 153.6 hours Start 2025.07.01 @ 02:49:04 End 2025.07.01 @ 05:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/2/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b67278-30c0-4ac3-9536-6d3e6543bb3a