Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 01:34:58 Player: naththebg Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1878) 1878 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3772 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/265 System Corruption 0% Temperature Cool (12) Movement Rolling (120) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY (20) --- Light Ion Engine Light Treads Wheel Wheel Wheel Compact Wheel Improved Heat Sink Cooling System Cooling System Cooling System Visual Processing Unit Experimental Sensor Array Hacking Suite Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Wheel Wheel Compact Wheel Improved Heat Sink Cooling System Cooling System Cooling System Signal Interpreter Hacking Suite Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 58 | 9 9 11 29 . Power 6 | 1 1 1 3 . Engine 5 | 1 . 1 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 22 | 2 3 8 9 . Treads 4 | . . 4 . . Leg . | . . . . . Wheel 18 | 2 3 4 9 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 4 4 1 8 . Device 6 | 3 . . 3 . Storage 3 | 1 1 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 6 | . 3 1 2 . Artifact . | . . . . . Weapon 13 | 2 1 1 9 . Energy Gun 8 | . . . 8 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . 3 6 11 . Power 3 | . . 1 2 . Propulsion 6 | . 1 2 3 . Utility 5 | . 1 1 3 . Weapon 6 | . 1 2 3 . Highest Loss Streak 3 | . 2 3 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 99 71 87 . Engine 10 | . 10 10 11 . Core 1 | . 3 3 . . Treads 5 | . . 21 . . Wheel 18 | . 28 3 20 . Device 3 | . . . 7 . Storage 12 | . 14 14 11 . Processor 1 | . . . 3 . Protection 10 | . 13 11 7 . Energy Gun 10 | . . . 21 . Ballistic Gun 9 | . 27 2 2 . Launcher 2 | . . 3 2 . Naked Turns . | . . . . . Heaviest Build 65 | 15 35 36 65 . Greatest Support 40 | 20 20 40 32 . Greatest Overweight (x) 6 | . 1 1 6 . Average Overweight (x) 1 | . . . 2 . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 12 15 19 20 Most Carried 20 | 8 15 14 20 19 Average Carried 12 | 6 9 13 15 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 19 | 8 14 12 19 19 Class Distribution -------------------- 62% | Mutant 15% | Gunner 8% | Tank 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1399 | 398 388 63 550 . Remotely . | . . . . . Salvage Created 2428 | 295 571 121 1427 14 Parts 182 | 33 55 6 85 3 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 49 | . 11 9 28 1 Melee 6 | . . 6 . . Guns 32 | . 11 1 19 1 AOE 9 | . . 2 7 . Classes Destroyed 11 | 3 5 1 2 . Worker 5 | 2 3 . . . Builder 5 | . 2 . 3 . Tunneler 10 | 9 . . 1 . Hauler 4 | . 2 . 2 . Recycler 4 | 1 . . 3 . Operator 2 | . . . 2 . Watcher 8 | . 3 . 5 . Swarmer 7 | . 3 3 . 1 Grunt 35 | . 8 4 23 . Sentry 5 | . . . 5 . Assembled 2 | . . 2 . . Best Kill Streak 7 | 4 7 3 6 1 Combat Bots Only 7 | . 7 3 6 1 Max Kills in Single Turn 4 | 1 4 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 318 | . 80 91 146 1 Missed 73 | . 17 29 27 . Damage Taken 3181 | . 688 795 1688 10 Core 646 | . 129 108 399 10 Absorbed by Shields . | . . . . . Core Remaining (%) 52 | 100 . 5 . . Volleys Fired 187 | 18 62 21 85 1 Largest 3 | 2 2 2 3 3 Hottest 195 | 40 40 40 195 168 Shots Fired 373 | 36 111 25 198 3 Gun 351 | 36 111 21 180 3 Cannon . | . . . . . Launcher 22 | . . 4 18 . Special . | . . . . . Kinetic 185 | 36 111 21 17 . Thermal 166 | . . . 163 3 Explosive 22 | . . 4 18 . Electromagnetic . | . . . . . Robot Hit Streak 20 | 14 9 6 20 2 Robot Miss Streak 4 | 3 2 1 4 1 Penetration Max . | . . . . . Secondary Targets 6 | . 4 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 234 | 21 71 19 121 2 Core Hits 117 | 12 32 13 59 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 9 . Burn 9 | . . . 9 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4904 | 275 1198 430 2949 52 Guns 3247 | 275 910 153 1857 52 Cannons . | . . . . . Explosions 1553 | . 288 173 1092 . Melee . | . . . . . Ramming 104 | . . 104 . . Kinetic 1532 | 275 910 153 194 . Thermal 1715 | . . . 1663 52 Explosive 1553 | . 288 173 1092 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 152 | . 26 26 100 . Projectiles . | . . . . . Explosions 150 | . 26 24 100 . Melee 2 | . . 2 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 275 | . . 105 170 . Shots 10 | . . 3 7 . Rammed 33 | . . 33 . . Targets Rammed 39 | . . 39 . . Kicked . | . . . . . Crushed 6 | . . 6 . . Highest Temperature 428 | 6 44 89 428 12 Average Temperature 97 | 6 11 49 134 12 Received Heat Transfer 1284 | . 270 264 750 . Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 11 | . . . 11 . Heat Transferred 4588 | . . . 4477 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 496 | 60 326 291 496 198 Initial 178 | . 39 126 39 178 Average 219 | 27 205 175 285 198 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 43 | 100 42 59 25 100 Level 1 48 | . 57 40 56 . Level 2 7 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 8 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 6 | . . . 6 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 18 11 41 3 Peak Tracking Total 6 | . 5 3 6 3 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 7 | . 3 . 4 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 6 . 7 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 44 | . 22 . 22 . Successful 16 | . 9 . 7 . Failed 28 | . 13 . 15 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 25 | . 12 . 13 . Terminals 35 | . 21 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Prototype ID Bank 3 | . 3 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . 2 . Terminals 5 | . 3 . 2 . Botnet 4 | . 2 . 2 . Disrupt 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 . 7 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 76 | . . . 76 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2987 | 247 750 671 1318 1 Spaces Moved 1738 | 139 529 340 730 . Core 11 | 11 . . . . Treads 272 | . . 272 . . Legs . | . . . . . Wheels 1455 | 128 529 68 730 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 110 . Average Speed 115 | 77 89 157 122 . Slowest Speed 240 | 80 95 240 170 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 79 66 55 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 24 | . . . 24 . Terrain Destroyed 192 | . 7 41 144 . Melee . | . . . . . Projectile . | . . . . . AOE 192 | . 7 41 144 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2359 | 243 697 425 993 1 Wait 251 | 57 71 12 111 . Move 1734 | 138 528 339 729 . Hop . | . . . . . Pick Up 65 | 17 17 3 28 . Fast Attach 6 | 1 1 . 4 . Attach 28 | 7 3 5 13 . Detach . | . . . . . Swap 24 | 1 5 6 12 . Drop 25 | 4 10 . 11 . Fire 187 | 18 62 21 85 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 39 | . . 39 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 14) 492 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Destroyed 7 combat bots 921 | -10/Materials | Discovered new exit (range 9) 998 | -10/Materials | Entered Mines 1063 | -10/Mines | Lost 3 parts (1n1u1w) 1100 | -10/Mines | Discovered new exit (range 11) 1208 | -10/Mines | Core integrity fell below 20% 1240 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1243 | -10/Mines | Found Prototype Device 1480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1511 | -10/Mines | Excavation squad dispatched 1511 | -10/Mines | A large section of the Mines collapsed 1669 | -10/Mines | Entered Materials 1669 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2527 | -9/Materials | Core integrity fell below 50% 2541 | -9/Materials | Discovered new exit (range 8) 2637 | -9/Materials | Core integrity fell below 20% 2658 | -9/Materials | Lost 3 parts (1p1n1w) 2702 | -9/Materials | Identified Exp. Sensor Array 2976 | -9/Materials | Identified exit to Mines 2987 | -9/Materials | Entered Mines 2988 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Overheating: Short circuit. K-01 Serf collects debris. Broken Imp. Ion Engine destroyed. K-01 Serf collects debris. Heat Sink melted. G-34 Mercenary destroyed. Overheating: Energy bleed (-12). Power failure, Imp. Ion Engine shutdown. K-01 Serf collects debris. Acquired 10 matter. U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Sensor Array. R-06 Scavenger collects Signal Interpreter. R-06 Scavenger collects Aluminum Leg. EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# *s#?????????????????????? | | ?????????????????????# =%s#?????????????????????? | | ???????????????????? s#?????????????????????? | | ???????????????????### #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaScrapShearcannon Manual? 0 Play Time 00:33:55 Cumulative 62.5 hours Start 2024.05.16 @ 00:52:13 End 2024.05.16 @ 01:34:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95965241-0b9e-43a9-8f7b-7ee35788ab7d