Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 17:38:15 Player: Lis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (857) 857 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3802 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Trap Extractor > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- VTOL Module VTOL Module Xenon Bombardment Thruster Mini Grenade Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 54 | 6 5 4 21 8 4 6 Power 8 | 1 1 . 3 1 2 . Engine 7 | 1 1 . 3 . 2 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 20 | 2 1 . 9 4 . 4 Treads . | . . . . . . . Leg 7 | 2 1 . 4 . . . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 10 | . . . 5 4 . 1 Utility 13 | 1 2 1 6 1 1 1 Device 4 | . 1 1 1 . . 1 Storage 3 | 1 1 . 1 . . . Processor 4 | . . . 2 1 1 . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 13 | 2 1 3 3 2 1 1 Energy Gun 5 | 2 . 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . 2 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 31 | . . 2 10 2 . 17 Power 4 | . . . 1 1 . 2 Propulsion 11 | . . . 1 1 . 9 Utility 6 | . . . 4 . . 2 Weapon 10 | . . 2 4 . . 4 Highest Loss Streak 9 | . . 2 9 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 5 9 7 3 5 2 Power 1 | . 1 2 1 . . . Propulsion 1 | . . 1 1 1 3 . Utility 2 | . 1 4 3 . . . Weapon 1 | . 1 2 . 1 1 . Tool/Special . | . . . . . . . Unused Backups 5 | . . . 4 . . 1 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 97 100 76 86 98 61 Engine 11 | . 14 14 10 7 14 3 Leg 16 | . 28 28 14 . . . Flight 8 | . . . 5 33 30 18 Device 9 | . 13 14 7 9 7 3 Storage 8 | . 12 14 7 . . . Processor 8 | . . . 4 20 29 26 Protection 1 | . . . 6 . . . Energy Gun 8 | . 19 8 11 . . . Ballistic Gun 2 | . . . 9 2 . . Launcher 8 | . 8 12 . 12 15 5 Special Weapon 2 | . . 7 . . . . Peak Build Rating 36 | 6 9 18 29 30 36 36 Average Rating 15 | 4 7 11 18 22 35 21 On Entrance 16 | . 6 9 17 16 30 36 Avg Prop Armor Cover (%) 13 | . . . . . . 13 Naked Turns . | . . . . . . . Heaviest Build 39 | 11 23 23 39 11 19 17 Greatest Support 30 | 20 20 20 30 23 23 23 Greatest Overweight (x) 3 | 3 1 1 2 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 7 | 7 8 10 8 5 5 5 Most Carried 10 | 2 10 10 10 5 5 5 Average Carried 6 | 1 5 9 7 3 4 2 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 10 | 2 10 8 5 5 5 1 Class Distribution -------------------- 72% | Mutant 27% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1114 | 253 37 115 408 82 . 219 Remotely . | . . . . . . . Salvage Created 832 | . 71 47 413 270 8 23 Parts 64 | . 13 4 26 15 4 2 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 26 | . 7 3 9 6 . 1 Guns 12 | . . 3 9 . . . AOE 14 | . 7 . . 6 . 1 Classes Destroyed 10 | . 4 . 3 3 . . Builder 2 | . . . . 1 . 1 Tunneler 1 | . . . . 1 . . Hauler 3 | . 1 . 2 . . . Recycler 1 | . . . . 1 . . Operator 3 | . . . 1 1 1 . Watcher 1 | . 1 . . . . . Swarmer 12 | . 6 3 3 . . . Grunt 10 | . 1 . 4 5 . . Duelist 1 | . . . 1 . . . Sentry 3 | . . . 1 1 . 1 Best Kill Streak 9 | . 4 3 3 9 1 2 Combat Bots Only 6 | . 3 3 3 6 . 1 Max Kills in Single Turn 4 | . 3 1 2 4 1 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 . . 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 500 | . 22 47 114 22 18 277 Missed 215 | . 9 12 23 11 10 150 Hits 285 | . 13 35 91 11 8 127 Melee 3 | . . . 3 . . . Projectile 282 | . 13 35 88 11 8 127 AOE 2 | . . . . . . 2 Critical Strikes 5 | . . . 3 1 . 1 Damage Taken 3331 | . 135 291 1103 290 61 1451 Core 1208 | . 12 66 366 54 12 698 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 68 8 90 . . Volleys Fired 119 | . 12 24 50 23 2 8 Largest 2 | . 1 2 2 2 1 2 Hottest 103 | . 30 90 103 60 33 63 Shots Fired 173 | . 12 36 80 31 2 12 Gun 119 | . . 24 80 15 . . Cannon . | . . . . . . . Launcher 42 | . 12 . . 16 2 12 Special 12 | . . 12 . . . . Kinetic 49 | . . . 34 15 . . Thermal 77 | . . 36 41 . . . Explosive 42 | . 12 . . 16 2 12 Electromagnetic 5 | . . . 5 . . . Robot Hit Streak 8 | . 3 4 8 6 . 8 Robot Miss Streak 10 | . 1 7 10 1 2 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 93 | . 6 11 49 18 . 9 Core Hits 64 | . 11 3 22 20 1 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 1 . . . Burn 2 | . . 1 1 . . . Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2532 | . 471 130 576 861 72 422 Guns 746 | . . 96 576 74 . . Cannons . | . . . . . . . Explosions 1605 | . 471 . . 787 72 275 Melee 134 | . . . . . . 134 Ramming 13 | . . . . . . 13 Kinetic 212 | . . . 138 74 . . Thermal 535 | . . 130 405 . . . Explosive 1605 | . 471 . . 787 72 275 Electromagnetic 33 | . . . 33 . . . Impact 134 | . . . . . . 134 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . 5 . . 30 . 11 Projectiles . | . . . . . . . Explosions 46 | . 5 . . 30 . 11 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 204 | . 34 . . 131 . 39 Shots 9 | . 2 . . 6 . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 703 | . 1 198 703 34 13 33 Average Temperature 147 | . 1 72 248 13 2 11 Received Heat Transfer 630 | . 12 . 258 99 18 243 Effects 37 | . . . 37 . . . Shutdowns 6 | . . . 6 . . . Energy Bleed 4 | . . . 4 . . . Interference 2 | . . . 2 . . . Matter Decay 3 | . . . 3 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 5 | . . . 5 . . . Damage (major) 14 | . . . 14 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1460 | . . 445 1015 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . 1 . . 1 . 1 Low Security (%) 91 | 100 88 100 100 42 100 89 Level 1 8 | . 11 . . 57 . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 299 | . 225 107 83 299 141 252 Initial 121 | . . 61 31 15 121 59 Average 63 | . 97 15 36 178 121 71 Influence Increases 1658 | . 302 115 306 359 80 496 Destroy 0b10 Robot/C 520 | . 140 60 180 120 . 20 Destroy 0b10 Robot/NC 60 | . 10 . 15 20 5 10 Destroy Leader 108 | . 24 10 34 30 . 10 Successful Hack 45 | . 13 . 2 16 14 . Disable Machine 60 | . 30 . . 30 . . Destroy Structure 220 | . 85 . . 83 1 51 Partial Spotted 60 | . . . . 15 . 45 Lose Combat Pursuer 585 | . . 45 75 45 60 360 Influence Decreases 1441 | . 145 189 351 128 218 410 Entered New Map 391 | . . 96 52 23 148 72 Time Decay 770 | . 145 93 199 85 70 178 Lost Part 280 | . . . 100 20 . 160 Squads Dispatched 10 | . . . 2 3 2 3 Investigation 3 | . . . 1 1 1 . Extermination . | . . . . . . . Reinforcement 7 | . . . 1 2 1 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 5 | . . . 3 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 14 6 15 17 9 30 Peak Tracking Total 15 | . 3 3 5 6 5 15 Tactical Retreats 14 | . 1 1 4 1 2 5 ECM-based Alert Blocks 4 | . 4 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 4 | . 2 . . 2 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 17 | . 4 . 3 2 5 3 Terminals 11 | . 3 . 1 2 3 2 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 1 . . . 1 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 8 . 6 4 8 5 Successful 16 | . 4 . 5 2 3 2 Failed 15 | . 4 . 1 2 5 3 Catastrophic 4 | . 1 . . 1 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 4 . 1 4 6 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units 7 | . 4 . . . 1 2 Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 1 2 2 1 Record 2 | . . . . . 2 . Robot Analysis 3 | . 1 . . 2 . . Open Door 1 | . . . . . . 1 Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 Retrieve Matter 3 | . 1 . . . 1 1 Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 11 | . 2 . 2 2 2 3 Full Trace Events 3 | . . . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 2268 | . 489 712 343 185 153 386 Optics 814 | . . . 90 185 153 386 Sensors 423 | . . 170 253 . . . ECM 1031 | . 489 542 . . . . Robot Analysis Total 3 | . 1 . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 2415 | 55 499 712 425 185 153 386 Spaces Moved 2472 | 42 349 334 324 264 454 705 Core 19 | 18 . . . . . 1 Treads . | . . . . . . . Legs 838 | 24 349 334 131 . . . Wheels . | . . . . . . . Hover 111 | . . . . . . 111 Flight 1504 | . . . 193 264 454 593 Fastest Speed 28 | 50 120 190 32 28 31 29 Average Speed 75 | 105 132 190 75 29 31 37 Slowest Speed 260 | 200 190 190 260 32 31 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 19 | . . . . 2 3 14 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 61 83 34 22 18 70 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 52 | . . . . 16 . 36 Terrain Destroyed 296 | . 103 . . 118 1 74 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 296 | . 103 . . 118 1 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2807 | 49 373 362 429 339 460 795 Wait 95 | . . . 3 39 1 52 Move 2430 | 41 348 333 323 260 447 678 Hop 17 | . . . . 1 3 13 Pick Up 19 | 2 6 . 8 1 1 1 Fast Attach 27 | 6 2 . 11 2 2 4 Attach 16 | . . 2 4 6 . 4 Detach 5 | . 1 . 2 2 . . Swap 24 | . 3 3 12 4 2 . Drop 22 | . 1 . 16 1 2 2 Fire 119 | . 12 24 50 23 2 8 Melee 2 | . . . . . . 2 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 26 | . . . . . . 26 Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Discovered new exit (range 12) 555 | -10/Materials | Entered Mines 1080 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1097 | -10/Mines | Found Prototype Device 1097 | -10/Mines | Identified Exp. Sensor Array 1152 | -10/Mines | Discovered new exit (range 8) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Utility x2 1412 | -9/Materials | Discovered new exit (range 10) 1523 | -9/Materials | Core integrity fell below 50% 1534 | -9/Materials | Core integrity fell below 20% 1580 | -9/Materials | Lost 9 parts (1p1n4u3w) 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Evolved 2 slots: Propulsion x2 1876 | -8/Materials | Discovered new exit (range 4) 1877 | -8/Materials | Entered Factory 1877 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1879 | -7/Factory | Build established: Sprinter 1997 | -7/Factory | Discovered new exit (range 8) 2025 | -7/Factory | Discovered new exit (range 17) 2030 | -7/Factory | Entered Storage 2132 | -7/Storage | Lost 3 parts (1p2n) 2259 | -7/Storage | Lost 5 parts (2n2u1w) 2309 | -7/Storage | Core integrity fell below 50% 2385 | -7/Storage | Core integrity fell below 20% 2416 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02357_ Imp. Flight Unit destroyed. 02382_ Gravmag System destroyed. 02397_ Slammed into A-02 Transporter. 02397_ Destabilizing: System corrupted (+1). 02399_ Slammed into W-25 Informer. 02399_ Visual Processing Unit broken. 02399_ Destabilizing: Short circuit. 02406_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 02407_ Attempting to rewire U-05 Engineer. 02407_ U-05 Engineer is broken beyond repair. 02407_ Gravmag System destroyed. 02408_ Attempting to rewire U-05 Engineer. 02408_ U-05 Engineer is broken beyond repair. 02409_ Attempting to rewire U-05 Engineer. 02409_ U-05 Engineer is broken beyond repair. 02409_ Gravmag System destroyed. 02410_ Acquired Hvy. Flail. 02414_ Sneak attack on U-05 Engineer. 02414_ U-05 Engineer destroyed. 02416_ Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????#+###????##? | | ????????????????????? ?#### # | | ?????????????????????? # | | ??????????????????????""" # | | ??????????????????????""" = | | ???????????????????????"" | | ?????????#######????????? | | ?????????+ ???????????# | | ?????????# #???????????# | | ?????????# #????????????# | | ?????????# #?????????????# ##+ | | ?????????# #?????########### | | ?????????# ####### # | | ?????????# / """""" # | | ?????????# ####### "????" # | | ???####### #?????# "????" + | | ???# #?????# """""" # | | ???# ###s####?????# # | | ???# #s #?????# # | | ???# s % % #?????# # | | ???#+###@! #?????########### | | ??# ??# !a #??????????????# | | ??T ???# ! !#??????????????# T | | ?# ???# #??????????????# "" | | ?# ????########??????????????# | | ?##??????????????????????????# | | ?????????????????????????????#### | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 6 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed BiocellSignalLattice Manual? 0 Play Time 00:50:06 Cumulative 25.3 hours Start 2025.11.30 @ 16:39:37 End 2025.11.30 @ 17:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1353c5fb-b3cb-4193-a8b6-f73806bf4fe0