Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 17:20:31 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2487) 2487 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 7004 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 235 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 233/700 Matter 71/300 Energy 80/100 System Corruption 0% Temperature Critical (591) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Hacking Suite System Shield > --- WEAPON (4) ------- Improved Medium Laser Grenade Launcher > --- INVENTORY (5) ---- Advanced EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Hacking Suite System Shield > --- WEAPON ----------- Improved Medium Laser AWS/Autocannon > --- INVENTORY -------- Advanced EMP Blaster Grenade Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 52 | 8 7 . . . 31 3 3 Power 5 | 2 . . . . 2 . 1 Engine 3 | 2 . . . . 1 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 2 . . . 12 . . Treads 14 | . 2 . . . 12 . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 1 . . . 8 1 . Device 4 | 1 . . . . 3 . . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . . . 2 . . Protection 4 | . . . . . 3 1 . Artifact . | . . . . . . . . Weapon 19 | 2 4 . . . 9 2 2 Energy Gun 5 | . 1 . . . 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 3 . . . 4 . . Ballistic Cannon 3 | . . . . . 1 2 . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 27 | . 5 . . . 14 . 8 Power 5 | . 1 . . . 3 . 1 Propulsion 7 | . 1 . . . 3 . 3 Utility 6 | . 1 . . . 3 . 2 Weapon 9 | . 2 . . . 5 . 2 Highest Loss Streak 8 | . 3 . . . 8 . 7 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 4 7 7 6 5 6 5 Power . | . 1 . 1 1 . . . Propulsion . | 1 1 1 1 1 . 2 1 Utility . | . . . 1 1 1 . . Weapon 3 | 1 2 5 4 3 2 4 3 Tool/Special . | . . . . . . . . Unused Backups 10 | . 1 . 1 . 6 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 4 | . 1 . . . 3 . . Weapon 4 | . . . 1 . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 82 85 85 85 84 84 88 Engine 9 | . 7 14 14 14 7 . . Treads 24 | . 18 28 28 28 24 23 19 Leg 1 | . 9 . . . . . . Device 4 | . 4 . . . 9 7 7 Storage 11 | . 14 14 14 14 9 7 6 Hackware 2 | . . . . . 3 15 15 Protection 2 | . . . . . 4 4 6 Energy Gun 2 | . 4 . . . 4 7 10 Ballistic Gun 22 | . 23 28 28 28 20 7 3 Ballistic Cannon 1 | . . . . . . 10 14 Peak Build Rating 42 | 7 7 7 10 10 38 32 42 Average Rating 13 | 5 5 6 7 10 20 28 33 On Entrance 11 | . 7 5 7 10 10 21 32 Avg Prop Armor Cover (%) 8 | . 8 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 32 | 13 13 12 12 12 32 26 32 Greatest Support 60 | 20 40 40 40 40 60 60 60 Greatest Overweight (x) 3 | 1 . . . . 3 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 7 8 8 8 8 8 8 Average Carried 6 | 3 4 7 7 8 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 8 8 1 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Skirmisher 6% | Skirmisher 4% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1690 | 308 154 39 . . 1062 . 127 Remotely . | . . . . . . . . Salvage Created 2763 | 98 481 1 . . 1760 18 405 Parts 133 | 4 31 4 . . 78 1 15 Haulers Intercepted 5 | . 1 . . . 4 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 56 | . 13 . . . 31 1 11 Guns 43 | . 13 . . . 27 . 3 Cannons 13 | . . . . . 4 1 8 Classes Destroyed 12 | 2 3 . . . 7 . . Worker 2 | . . . . . 2 . . Builder 1 | . . . . . 1 . . Tunneler 2 | 1 . 1 . . . . . Hauler 5 | . 1 . . . 4 . . Recycler 2 | 1 . . . . 1 . . Mechanic 2 | . . . . . 2 . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 4 | . 3 . . . . 1 . Grunt 44 | . 10 . . . 25 . 9 Brawler 3 | . . . . . 1 . 2 Sentry 5 | . . . . . 5 . . Best Kill Streak 8 | 2 6 1 . . 8 1 7 Combat Bots Only 7 | . 6 . . . 5 1 7 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 453 | . 109 . . . 258 4 82 Missed 128 | . 34 . . . 81 3 10 Hits 325 | . 75 . . . 177 1 72 Projectile 325 | . 75 . . . 177 1 72 Critical Strikes 14 | . 3 . . . 10 . 1 Damage Taken 5179 | . 833 . . . 2811 14 1521 Core 928 | . 150 . . . 311 . 467 Absorbed by Shields 44 | . . . . . 44 . . Core Remaining (%) 61 | 100 . . . 40 43 . . Volleys Fired 216 | 14 75 1 . . 106 2 18 Largest 4 | 2 2 2 . . 3 4 4 Hottest 192 | 40 60 40 . . 108 156 192 Shots Fired 560 | 28 150 2 . . 305 8 67 Gun 503 | 28 150 2 . . 289 4 30 Cannon 57 | . . . . . 16 4 37 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 464 | 28 117 2 . . 269 6 42 Thermal 96 | . 33 . . . 36 2 25 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 4 16 . . . 13 2 6 Robot Miss Streak 6 | 4 6 . . . 6 5 3 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 4 . . . 8 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Autonomous 20 | . . . . . 16 . 4 Shots Hit Robots 380 | 19 107 . . . 214 2 38 Core Hits 152 | 6 34 . . . 88 1 23 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 14 | . 1 . . . 7 . 6 Burn 6 | . . . . . 3 . 3 Destroy 3 | . 1 . . . 2 . . Blast 5 | . . . . . 2 . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7051 | 166 982 11 . . 4545 46 1301 Guns 4849 | 166 975 . . . 3349 15 344 Cannons 2181 | . . . . . 1193 31 957 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 21 | . 7 11 . . 3 . . Kinetic 6017 | 166 713 . . . 4102 46 990 Thermal 1013 | . 262 . . . 440 . 311 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 176 | . . . . . 159 . 17 Projectiles 176 | . . . . . 159 . 17 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 11 | . . . . . 7 . 4 Impact 1 | . . . . . 1 . . Kinetic 8 | . . . . . 4 . 4 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . 1 2 . . 2 . . Targets Rammed 6 | . 1 3 . . 2 . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 893 | . 156 . . . 205 18 893 Average Temperature 127 | . 55 . . . 75 12 363 Received Heat Transfer 2664 | . 438 . . . 1560 . 666 Effects 19 | . . . . . . . 19 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 5 | . . . . . . . 5 Damage (minor) 3 | . . . . . . . 3 Damage (major) 4 | . . . . . . . 4 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . Heat Transferred 2633 | . 550 . . . 1271 . 812 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 86 | 100 100 100 . 100 77 64 42 Level 1 12 | . . . . . 19 35 57 Level 2 1 | . . . . . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 434 | 5 160 15 . . 434 229 309 Initial 193 | . . 15 . . . 193 144 Average 101 | . 75 . . . 174 191 206 Influence Increases 1796 | 10 347 5 . . 1106 83 245 Destroy 0b10 Robot/C 1260 | . 260 . . . 760 20 220 Destroy 0b10 Robot/NC 80 | 10 5 5 . . 60 . . Destroy Leader 262 | . 52 . . . 180 10 20 Allied During Kill 38 | . . . . . 38 . . Successful Hack 24 | . . . . . 17 7 . Destroy Structure 12 | . . . . . 6 1 5 Lose Combat Pursuer 120 | . 30 . . . 45 45 . Influence Decreases 1487 | 10 308 44 . . 680 303 142 Entered New Map 319 | . . 24 . . . 233 62 Time Decay 858 | 10 258 20 . . 500 70 . Lost Part 270 | . 50 . . . 140 . 80 Lost Ally 40 | . . . . . 40 . . Squads Dispatched 12 | . 4 . . . 8 . . Investigation 5 | . 2 . . . 3 . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 29 . . . 49 2 12 Peak Tracking Total 7 | . 4 . . . 5 4 7 Tactical Retreats 4 | . 2 . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 9 | . 3 . 1 . 4 1 . Terminals 6 | . 3 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 23 | . 9 . 1 . 11 2 . Successful 8 | . 1 . 1 . 4 2 . Failed 15 | . 8 . . . 7 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 21 | . 9 . 1 . 10 1 . Terminals 19 | . 9 . . . 10 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 3 | . 1 . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 2 1 . Terminals 2 | . . . . . 2 . . Operators 1 | . . . . . 1 . . Skim 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . . 3 1 . Full Trace Events 4 | . 2 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 51 | . . . . . 51 . . Total Damage 492 | . . . . . 492 . . Kills 8 | . . . . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 201 | 29 172 . . . . . . Seismic 201 | 29 172 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 3988 | 165 610 924 537 47 1406 159 140 Spaces Moved 2013 | 100 247 568 335 30 599 93 41 Core 37 | 15 . . . . 22 . . Treads 1817 | . 173 568 335 30 577 93 41 Legs 159 | 85 74 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 150 160 160 Average Speed 156 | 111 148 160 160 160 160 160 160 Slowest Speed 200 | 120 160 160 160 160 200 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 47 97 70 12 50 3 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . 2 1 . Melee . | . . . . . . . . Projectile 3 | . . . . . 2 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2440 | 131 363 580 338 29 828 97 74 Wait 81 | . 20 6 . . 48 . 7 Move 2006 | 99 246 567 334 29 598 92 41 Hop . | . . . . . . . . Pick Up 37 | 9 9 2 1 . 15 . 1 Fast Attach 17 | 2 . . . . 12 3 . Attach 26 | 5 4 1 . . 12 . 4 Detach 4 | . . . . . 4 . . Swap 17 | 1 5 . . . 11 . . Drop 30 | 1 3 . 3 . 20 . 3 Fire 216 | 14 75 1 . . 106 2 18 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 1 3 . . 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 474 | -10/Materials | Core integrity fell below 50% 502 | -10/Materials | Discovered new exit (range 13) 506 | -10/Materials | Lost 3 parts (1p2w) 608 | -10/Materials | Discovered new exit (range 11) 776 | -10/Materials | Entered Mines 829 | -10/Mines | Discovered new exit (range 16) 950 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 953 | -10/Mines | Found Prototype Device 1091 | -10/Mines | Learned Materials stockpile data 1157 | -10/Mines | Discovered new exit (range 10) 1219 | -10/Mines | Learned location of 1 exit from Materials 1502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1686 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Entered Exiles 1700 | -10/Exiles | Accompanied by 3 allies 1740 | -10/Exiles | Met 8R-AWN 1766 | -10/Exiles | Met EX-HEX 1848 | -10/Exiles | Met EX-DEC 2019 | -10/Exiles | Met EX-BIN 2036 | -10/Exiles | Aligned with FarCom system 2038 | -10/Exiles | Given EX-Vault access code 2076 | -10/Exiles | Opened EX-Vault 2091 | -10/Exiles | Found AWS/Autocannon 2121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2225 | -10/Exiles | Discovered new exit (range 10) 2237 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2237 | -10/Exiles | Entered Mines 2237 | -9/Mines | Accompanied by 3 allies 2260 | -9/Mines | Discovered new exit (range 16) 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Accompanied by 3 allies 2284 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2285 | -8/Materials | Identified exit to Factory 2332 | -8/Materials | Garrison activated, responded to threat 2803 | -8/Materials | Build established: Scavenger-Skirmisher 2871 | -8/Materials | Discovered exit to Factory (range 7) 3544 | -8/Materials | Core integrity fell below 50% 3571 | -8/Materials | Lost 8 parts (3n2u3w) 3674 | -8/Materials | Discovered exit to Factory (range 10) 3690 | -8/Materials | Entered Factory 3690 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3844 | -7/Factory | Identified exit to Garrison 3849 | -7/Factory | Entered Garrison 3935 | -7/Garrison | Triggered checkpoint 3987 | -7/Garrison | Core integrity fell below 50% 3989 | -7/Garrison | Self-destructed Last Messages --------------- 03979_ Dropped Broken Imp. Medium Laser. 03980_ G-47 Trooper suffers critical hit (Blast). 03980_ Destroyed Aluminum Leg. 03980_ G-47 Trooper destroyed. 03981_ Overheating: Core damaged (-140). 03983_ Destroyed Particle Gun. 03983_ G-47 Trooper knocked back. 03985_ Overheating: Matter decay (-24). 03985_ G-47 Trooper destroyed. 03986_ AWS/Autocannon broken. 03986_ Overheating: Short circuit. 03987_ Overheating: Core damaged (-133). 03987_ Dropped Broken AWS/Autocannon. 03989_ Overheating: Broken Imp. Heat Sink damaged (-10). 03989_ Overheating: Grenade Launcher damaged (-44). 03989_ Overheating: System Shield damaged (-2). 03989_ Overheating: Hacking Suite damaged (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? =#?????????????????????? | | ?????????????????????????=*#?????????????????????? | | ????????????????????????#%%#???????? ????????????? | | ??????????????????????###;+##"?""## ????????????? | | ?????????????????????? % ? #??????????? | | ???????????????????????!% % ? ???????????? | | ???????????????????????%%[=%? ?????????????? | | ???????????????????????#!%!#? #?? #??????????? | | ?????????????????????###==[## ## #??????????? | | ?????????????????????# [*%! [ #????????? | | ?????????????????????# =@[ % #????????? | | ?????????????????????# ]]% % #????????? | | ?????????????????????# % g #????????? | | ?????????????????????### %## ## ##?????????? | | ???????????????????????# ## ## ##?????????? | | ???????????????????????# ????????? | | ???????????????????????# ????????? | | ???????????????????????# ????????? | | ???????????????????????## ##""""#######?????????? | | ????????????????????????# #?gg??????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????Y?????????# #?????????????????????? | | ????????????##??????????# #?????????????????????? | | ???????????? ??????????# #?????????????????????? | | ????????????# ??????????# #?????????????????????? | | ????????????# ??????????# #?????????????????????? | | ????????????# ??????????# #?????????????????????? | | ????????????# ########### #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????## ############?????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticAutogunBoomstick Manual? 0 Play Time 00:25:18 Cumulative 389.2 hours Start 2026.05.28 @ 16:55:05 End 2026.05.28 @ 17:20:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 514 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f33161-382c-4ed9-a7b1-215216d472f1