Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 22:49:24 Player: T-100 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2516) 2516 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 6310 Bonus ------- High Alert Combat Kills 179 Friendly Fire -170 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Kinecellerator Light Armor Plating Improved Medium Armor Plating Improved Trap Extractor > --- WEAPON ----------- Beam Rifle Assault Cannon Scythe > --- INVENTORY -------- Improved Ion Engine Heat Sink Heat Sink Heavy Assault Rifle [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Improved Flight Unit Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 3 | . . . . 1 1 1 . Propulsion . | . . . . . . . . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . 1 . . . 1 . Parts Attached 115 | 9 8 11 2 35 9 16 25 Power 20 | 1 1 2 . 8 3 4 1 Engine 10 | 1 1 2 . 5 1 . . Core 10 | . . . . 3 2 4 1 Reactor . | . . . . . . . . Propulsion 27 | 2 2 . 1 8 1 2 11 Treads 3 | . . . . 2 . . 1 Leg 15 | 2 . . . 6 1 2 4 Wheel . | . . . . . . . . Hover 6 | . . . . . . . 6 Flight 3 | . 2 . 1 . . . . Utility 28 | 3 . 4 1 8 3 7 2 Device 14 | 1 . 3 1 4 2 3 . Storage 4 | 1 . . . 1 . 2 . Processor 1 | 1 . . . . . . . Hackware 2 | . . . . . . . 2 Protection 7 | . . 1 . 3 1 2 . Artifact . | . . . . . . . . Weapon 40 | 3 5 5 . 11 2 3 11 Energy Gun 7 | . 1 . . 4 . 1 1 Energy Cannon 3 | . 1 . . . . . 2 Ballistic Gun 9 | 2 2 1 . 1 1 . 2 Ballistic Cannon 6 | . . . . 2 1 . 3 Launcher 4 | . . 1 . 2 . . 1 Special Weapon 5 | 1 1 1 . 1 . . 1 Impact Weapon 2 | . . 2 . . . . . Slashing Weapon 4 | . . . . 1 . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . . . Parts Lost 59 | . 3 4 1 14 13 6 18 Power 6 | . . . . 1 3 1 1 Propulsion 12 | . . . . 3 2 1 6 Utility 16 | . . 2 1 5 5 2 1 Weapon 25 | . 3 2 . 5 3 2 10 Highest Loss Streak 12 | . 2 2 1 5 12 5 7 Average Slot Usage (%) 80 | . 99 78 77 93 79 39 32 Engine 10 | . 14 11 11 14 11 . . Core 1 | . . . . 3 5 4 . Leg 15 | . 27 . . 12 12 4 3 Flight 3 | . . 22 22 2 . . . Device 13 | . 14 11 26 28 17 4 . Processor 6 | . 14 8 . . . . . Hackware 1 | . . . . . . . 6 Protection 2 | . . 3 6 5 10 5 . Energy Gun 1 | . . . . 6 5 1 . Energy Cannon 1 | . . 8 . . . . . Ballistic Gun 8 | . 13 9 11 1 . . 6 Ballistic Cannon 1 | . . . . 2 5 . 3 Launcher 1 | . . . . 5 . . . Special Weapon 6 | . 13 . . . . . 2 Slashing Weapon 2 | . . . . 8 7 5 . Naked Turns 57 | . . . . . . 22 35 Heaviest Build 48 | 14 13 18 17 42 48 20 24 Greatest Support 42 | 20 20 21 22 42 34 15 34 Greatest Overweight (x) 9 | 4 3 1 . 9 1 5 3 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 6 | 6 4 4 4 6 4 6 4 Average Capacity 4 | 4 4 4 4 4 4 5 4 Most Carried 6 | 6 4 4 3 5 4 4 3 Average Carried 3 | 3 3 2 2 3 3 . 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 4 2 2 3 4 1 . . Class Distribution -------------------- 67% | Mutant 20% | Scavenger-Mutant 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Derelict-Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Matter Collected 2158 | 316 119 227 . 717 219 66 494 Remotely . | . . . . . . . . Salvage Created 2638 | 126 175 408 . 1321 235 66 307 Parts 112 | 8 17 14 . 64 4 . 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 56 | . 7 7 . 29 4 1 8 Melee 9 | . . 1 . 4 3 1 . Guns 12 | . 6 2 . 2 1 . 1 Cannons 14 | . 1 4 . 6 . . 3 AOE 19 | . . . . 15 . . 4 Classes Destroyed 13 | 2 3 1 . 6 . . 1 Builder 2 | . . . . 2 . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 2 | 1 . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 4 | . 1 . . 3 . . . Swarmer 8 | . 3 . . 4 . . 1 Grunt 35 | . 4 5 . 17 3 1 5 Brawler 3 | . . 2 . . . . 1 Duelist 2 | . . . . 2 . . . Sentry 6 | . . . . 5 . . 1 Hunter 1 | . . . . 1 . . . Decomposer 1 | . . . . . . . 1 Thug 2 | . . . . 1 1 . . Best Kill Streak 10 | 2 3 3 . 10 2 1 3 Combat Bots Only 8 | . 3 3 . 8 2 1 3 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . 1 Melee 1 | . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Damage Taken 6641 | . 457 558 22 1608 1577 613 1806 Core 1530 | . 103 58 . 208 300 235 626 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 58 . 85 62 57 . . Volleys Fired 185 | 6 29 22 . 86 9 5 28 Largest 4 | 2 2 2 . 2 2 1 4 Hottest 189 | 40 120 79 . 105 100 69 189 Shots Fired 278 | 12 42 30 . 115 18 5 56 Gun 129 | 12 33 18 . 35 9 5 17 Cannon 84 | . . 10 . 35 9 . 30 Launcher 53 | . . 2 . 45 . . 6 Special 12 | . 9 . . . . . 3 Kinetic 143 | 12 28 18 . 40 9 . 36 Thermal 67 | . 9 . . 30 9 5 14 Explosive 22 | . . . . 16 . . 6 Electromagnetic 46 | . 5 12 . 29 . . . Robot Hit Streak 15 | 4 4 7 . 10 9 6 15 Robot Miss Streak 4 | 1 2 3 . 4 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 233 | 9 26 27 . 84 32 10 45 Core Hits 115 | 4 14 10 . 56 10 2 19 Critical Hits 3 | . . . . . 1 . 2 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 45 | . . 9 . 7 24 5 . Impact 9 | . . 9 . . . . . Slashing 36 | . . . . 7 24 5 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6913 | 113 374 536 . 3689 887 251 1063 Guns 1362 | 113 295 169 . 371 103 93 218 Cannons 1297 | . . 186 . 637 80 . 394 Explosions 2905 | . . 91 . 2397 . . 417 Melee 1236 | . . 90 . 284 704 158 . Ramming . | . . . . . . . . Kinetic 1752 | 113 228 169 . 707 80 . 455 Thermal 806 | . 79 . . 340 103 93 191 Explosive 1559 | . . . . 1142 . . 417 Electromagnetic 1560 | . 67 277 . 1216 . . . Impact 90 | . . 90 . . . . . Slashing 1146 | . . . . 284 704 158 . Piercing . | . . . . . . . . Highest Corruption 8 | . . 6 6 2 7 4 8 Average Corruption 4 | . . 4 6 1 4 3 6 Corruption Purged . | . . . . . . . . Effects 51 | . . 7 . 6 1 . 37 Message Errors 14 | . . 2 . 2 . . 10 Matter Fused 12 | . . 3 . . . . 9 Heat Flow Errors 5 | . . . . 1 . . 4 Energy Discharges 5 | . . . . 1 . . 4 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 5 | . . 1 . 2 . . 2 Weapon Failures 3 | . . 1 . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 222 | . . . . 136 81 . 5 Projectiles 49 | . . . . 44 . . 5 Explosions 68 | . . . . 68 . . . Melee 105 | . . . . 24 81 . . Knockbacks 12 | . . 2 . 4 1 . 5 Impact 2 | . . 2 . . . . . Kinetic 10 | . . . . 4 1 . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 299 | . . . . 196 . . 103 Shots 12 | . . . . 9 . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 260 | . 122 201 . 201 108 85 260 Average Temperature 60 | . 41 100 . 17 41 46 84 Received Heat Transfer 1950 | . 198 210 . 522 390 171 459 Effects 4 | . . 3 . 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 6 | . . . . 6 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 1950 | . 225 . . 716 259 185 565 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Peak Influence 735 | 15 115 240 34 735 400 149 . Initial 326 | . 9 48 34 9 326 119 . Average 129 | 9 26 72 30 360 300 128 . Maximum Alert Level 3 | . . 1 . 3 2 . . Low Security (%) 74 | 100 100 92 100 15 13 100 . Level 1 19 | . . 7 . 54 81 . . Level 2 3 | . . . . 14 4 . . Level 3 3 | . . . . 16 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 2 . 3 6 1 . Investigation 4 | . 1 1 . 1 1 . . Extermination 2 | . . . . . 1 1 . Reinforcement 4 | . . 1 . 2 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Distress Signals 7 | . 1 1 . 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 10 14 . 48 15 4 25 Peak Tracking Total 10 | . 4 5 . 6 10 2 6 Tactical Retreats 21 | . . 2 . 10 2 . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Traps Triggered 7 | . 1 . 1 2 . 3 . Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Disabled 11 | . 1 2 . 8 . . . Max in Single Turn 2 | . 1 1 . 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Machines Accessed 9 | . 1 2 1 2 1 1 1 Terminals 4 | . 1 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . Garrison Access . | . . . . . . . . Total Hacks 16 | . 1 2 1 3 5 3 1 Successful 14 | . 1 1 1 3 4 3 1 Failed 2 | . . 1 . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 1 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 5 . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . 2 . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 1 1 1 . . 1 Open Door 2 | . . . 1 . . . 1 Alert Level 1 | . . . . 1 . . . Recall Reinforcements 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . 2 . 3 . Insert Component 2 | . . . . 1 . 1 . Analyze 3 | . . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 2 1 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 70 | . . . . . 70 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . 1 . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Turns Passed 7742 | 174 3187 817 46 1323 566 394 1235 Spaces Moved 3255 | 106 256 240 125 645 347 259 1277 Core 513 | 23 2 . . 2 155 88 243 Treads 87 | . . . . 87 . . . Legs 1440 | 83 234 . . 470 192 171 290 Wheels . | . . . . . . . . Hover 744 | . . . . . . . 744 Flight 471 | . 20 240 125 86 . . . Fastest Speed 32 | 50 32 32 32 34 50 50 50 Average Speed 106 | 127 118 70 32 153 112 131 87 Slowest Speed 500 | 250 200 102 34 500 160 300 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 7 36 17 30 55 12 6 97 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 5 Spaces Dug . | . . . . . . . . Terrain Destroyed 206 | . 2 . . 107 1 . 96 Melee . | . . . . . . . . Projectile 18 | . 2 . . 10 1 . 5 AOE 188 | . . . . 97 . . 91 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Total 7138 | 133 3088 844 128 843 468 295 1339 Wait 3480 | 2 2788 555 . 52 75 4 4 Move 3246 | 105 255 239 122 644 346 258 1277 Hop 1 | . . . 1 . . . . Pick Up 24 | 8 1 . 2 8 3 . 2 Fast Attach 74 | 5 5 8 1 18 3 16 18 Attach 22 | 3 2 1 . 7 4 . 5 Detach 14 | 1 2 3 . 2 . 3 3 Swap 19 | 1 1 2 1 10 2 . 2 Drop 28 | 2 5 5 1 9 2 4 . Fire 185 | 6 29 22 . 86 9 5 28 Melee 45 | . . 9 . 7 24 5 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 3319 | -10/Materials | Discovered new exit (range 12) 3362 | -10/Materials | Entered another Materials area 3362 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4161 | -9/Materials | Discovered new exit (range 15) 4179 | -9/Materials | Entered Mines 4204 | -9/Mines | Discovered new exit (range 9) 4209 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4225 | -9/Mines | Entered Materials 4225 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4446 | -8/Materials | Lost 4 parts (1n2u1w) 4725 | -8/Materials | Build established: Scavenger-Mutant 5325 | -8/Materials | Destroyed 8 combat bots 5334 | -8/Materials | Lost 5 parts (2n2u1w) 5536 | -8/Materials | Discovered new exit (range 10) 5548 | -8/Materials | Entered Factory 5548 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5704 | -7/Factory | Repaired Cooling System 5743 | -7/Factory | Repaired Lgt. Nuclear Core 5902 | -7/Factory | Garrison activated, responded to threat 5903 | -7/Factory | P-60 Hacker assimilated allied 55-ERK(g) 6031 | -7/Factory | Lost 12 parts (3p2n5u2w) 6112 | -7/Factory | Discovered new exit (range 5) 6114 | -7/Factory | Entered another Factory area 6114 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6288 | -6/Factory | Build established: Mutant 6440 | -6/Factory | Discovered new exit (range 5) 6484 | -6/Factory | Lost 5 parts (1p1n2u1w) 6508 | -6/Factory | Entered Lower Caves 6840 | -6/Lower Caves | Encountered a Warlord checkpoint 6894 | -6/Lower Caves | Build established: Derelict-Gunner 7073 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7164 | -6/Lower Caves | Lost 4 parts (1n3w) 7196 | -6/Lower Caves | Core integrity fell below 50% 7230 | -6/Lower Caves | Lost 7 parts (1p1n1u4w) 7306 | -6/Lower Caves | Lost 3 parts (2n1w) 7425 | -6/Lower Caves | Core integrity fell below 20% 7441 | -6/Lower Caves | Attracted the attention of an 0b10 base 7451 | -6/Lower Caves | Learned Factory non-interactive machine intel 7473 | -6/Lower Caves | Lost 3 parts (1n2w) 7729 | -6/Lower Caves | Build established: Mutant 7743 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Adv. Assault Cannon destroyed. Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. WET#EF87H/ZZNLS CAHG#V81ELDV5/NCJ: G System corrupted: Heat flow error (+235). System corrupted: Heat flow error (+295). Acquired Imp. Treads. Acquired 18 matter. System corrupted: Matter fused (-9). Acquired 38 matter. System corrupted: Energy discharge (-25). TAMG STYQC3BTVSZYDM/RFN System corrupted: Component data lost. Gravmag System destroyed. System corrupted: Energy discharge (-30). S-27 Virus destroyed. 4K|P DZ/|IMAVOFWEO8N%A%SWCP9K6W:OGCI2 [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??? ?????## #?????# ##?? | | ??# ?????# ### #????? ### | | ??# ?????# ??# #????# ### ### | | ??# ????# ### ##???# ??#### ###?# | | ???# ???# ## ##??## ?????## ##??## | | ???# #??# ## #?#####??????# ##??# | | ????# ### # #?# ##???????## #### | | ?????# #?# ##???????## | | ???????## ### ##???????## | | ?####???# #????????# # | | ## ###?## ##???????# ##### ## | | # #### #???????## ##???####? | | ## #??????### ######???? | | ## ######## #???? | | #???? | | ##### #???? | | ##### #???# #???? | | ##???# ##??# #???? | | ### ## ##????## ##?# #???? | | ###?## #### #??????# #?# #???? | | #????# #??## ??????# ##?# #???? | | ## ##????# #???## ?????# #??# #???? | | ## ##?????# s########???### ##?# #???? | | ##??????# s #????## #?# ##### | | ##???????# #???## ### | | ##????????###### @#??## | | # ##?????????????# #??# | | ## #???????????? #??# ## ### " | | ### #??????????? ?# ### #?# """" | | ##### #?????????? ### ##### ### #"" | | #?## ##?????????## ### #?## ## ## | | ### #???????????####### ####??#& &# ##" | | ## ########??????????# #??### # ##" | | ## ###????#### ##?## # | | # ## ###### ##??# ## | | ###### ## ## ##???# ######## | | ##?# ### #??????# ###########? | | #?### ##### ###??????## #????# #? | | ##??## #??## #?????????# ###### #? | | ##### #??# ##??####??# #? | | # # ##?## #### #??## ##? | | #### ## ####"# "#? | | ### ## | | ### ##" # | | # #?## ############# # | | # ## #??## ######????????### # | | # #### ## #???###?????????????# ## ## | | # #??## ### ##???????????????????# #?###? | | ###???####?###????????????????????## ##????? | | # # #???????????????????????????????## ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab GoHome() Made in Tau Ceti IV Power Corrupts Challenges ------------ None Game ------ Seed AlertWardroneRegulator Manual? 0 Play Time 01:32:55 Cumulative 17.5 hours Start 2021.01.04 @ 03:10:06 End 2021.01.03 @ 22:49:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf772c55-6537-4e2a-9c31-c04dac89c64c