Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:21:13 Player: mehbruh Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (556) 2780 Value Destroyed (20619) 20619 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (8704) 8704 TOTAL SCORE: 41723 Bonus ------- High Alert Combat Kills 6631 Follower Combat Kills 796 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Hot (221) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Focal Shield Gamma Rifle Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Weapon Cycler Backup Plating VII Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Compact Wheel Power Amplifier Advanced Cooling System Matter Compressor Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Recoil Nullifier Damper Plating Focal Shield Hardlight Generator Advanced Hardlight Generator Long-range Tractor Beam Enhanced Gauss Cannon Field Lobotomy Kit Enhanced Force Lance [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . 1 . . . 2 . 1 . . . . 1 . . . . 1 2 . . . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 508 | 6 22 6 25 5 3 2 51 47 28 9 . 4 18 70 . 1 . 6 89 40 10 1 14 51 Power 36 | 1 3 . 1 1 . . 1 1 3 1 . . 1 3 . . . . 8 3 1 1 3 4 Engine 15 | 1 2 . 1 1 . . 1 1 3 1 . . . 2 . . . . 2 . . . . . Core 11 | . 1 . . . . . . . . . . . 1 . . . . . 5 3 . 1 . . Reactor 10 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 3 4 Propulsion 83 | 2 3 1 8 . 2 . 10 7 3 2 . . 2 10 . . . 1 13 7 2 . 1 9 Treads 43 | 2 3 1 8 . 2 . 10 7 3 2 . . 1 . . . . . . . 2 . 1 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 40 | . . . . . . . . . . . . . 1 10 . . . 1 13 7 . . . 8 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 1 2 3 6 . 1 . 8 5 12 3 . . 8 39 . . . 3 29 10 4 . 3 25 Device 106 | . 1 2 3 . . . 1 2 5 2 . . 2 31 . . . 1 22 8 4 . 2 20 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Processor 8 | . . 1 . . . . 2 . 2 . . . 1 1 . . . . . . . . . 1 Hackware 5 | . . . . . . . 1 . 2 . . . 1 . . . . . 1 . . . . . Protection 39 | . . . 2 . 1 . 4 3 3 1 . . 4 7 . . . 2 6 2 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 227 | 2 14 2 10 4 . 2 32 34 10 3 . 4 7 18 . 1 . 2 39 20 3 . 7 13 Energy Gun 13 | . . . 1 . . . 1 2 . . . . . 2 . . . . 3 4 . . . . Energy Cannon 82 | . . . 2 2 . 2 18 18 5 1 . 1 4 10 . 1 . 1 13 2 . . 1 1 Ballistic Gun 42 | 2 6 . 4 . . . 1 2 3 1 . . . . . . . . 8 9 2 . 3 1 Ballistic Cannon 27 | . 8 2 3 . . . . . 1 1 . . 3 . . . . . . . . . 2 7 Launcher 44 | . . . . 2 . . 11 8 . . . 1 . 4 . . . 1 10 5 1 . 1 . Special Weapon 6 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 2 Impact Weapon 8 | . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 2 Slashing Weapon 5 | . . . . . . . . 4 . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 . . . 2 3 1 . . 1 . 4 . . . . 2 1 . . . . Parts Lost 96 | . . . . 1 . . 5 3 3 5 . . 18 7 . 1 . 2 23 16 . . 1 11 Power 11 | . . . . 1 . . 1 1 . 1 . . 2 . . . . . 1 1 . . . 3 Propulsion 30 | . . . . . . . 1 . . 2 . . 4 4 . . . 1 10 6 . . . 2 Utility 33 | . . . . . . . 2 1 3 1 . . 6 3 . . . 1 6 5 . . . 5 Weapon 22 | . . . . . . . 1 1 . 1 . . 6 . . 1 . . 6 4 . . 1 1 Highest Loss Streak 15 | . . . . 1 . . 3 2 1 4 . . 15 2 . 1 . 2 5 3 . . 1 8 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 97 100 100 100 77 100 99 99 99 99 100 94 86 87 93 93 93 98 97 89 87 89 87 80 Engine 6 | . 11 . 9 11 11 11 9 9 7 7 7 7 5 2 6 6 6 6 3 . . . . . Core 1 | . 2 14 1 . . . . . . . . . . . . . . . 3 9 7 5 . . Treads 19 | . 27 28 33 33 33 33 26 26 23 22 23 23 18 . . . . . . . 6 10 10 3 Wheel 5 | . . . . . . . . . . . . . . 21 26 26 26 25 21 14 7 . . 10 Device 10 | . 12 14 5 11 11 11 8 9 6 2 7 7 7 13 13 13 13 13 18 24 31 31 31 18 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 Processor 9 | . . . 7 . . . 9 9 11 20 15 15 14 13 13 13 13 13 11 10 10 10 10 13 Hackware 4 | . . . . . . . 9 9 11 7 7 7 5 1 . . . . 3 3 . . . . Protection 6 | . . . 8 11 11 11 8 9 6 6 7 7 7 4 6 6 6 11 6 4 5 5 5 3 Energy Cannon 10 | . . . 6 21 . 22 17 16 15 6 7 1 10 12 20 20 20 19 9 3 . . 3 1 Ballistic Gun 4 | . 16 3 4 . . . . . 7 10 7 7 2 . . . . . 3 6 5 15 9 . Ballistic Cannon 3 | . 11 24 7 . . . . . . 4 7 7 3 . . . . . . . . . . 13 Naked Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 Heaviest Build 195 | 12 35 35 110 110 98 110 110 110 121 117 117 117 121 136 135 135 135 135 138 148 143 136 144 195 Greatest Support 140 | 40 40 40 63 63 63 63 66 66 60 60 60 60 60 60 54 54 54 54 60 58 140 140 140 140 Greatest Overweight (x) 31 | . . . 1 1 1 1 2 1 2 1 1 1 31 10 2 2 2 2 4 5 2 . 1 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 1 . . 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 25 25 25 24 25 25 25 25 24 25 25 25 25 25 24 24 25 25 25 25 25 25 Average Carried 22 | 2 12 14 23 24 24 23 24 24 24 22 21 24 21 22 25 24 24 21 23 23 24 24 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 15 15 25 25 25 24 25 25 25 20 24 25 11 25 25 24 24 22 25 25 25 25 24 5 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Gunner 8% | Hacker-Skirmisher 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Matter Collected 15385 | 210 1048 179 634 58 . 85 768 705 649 282 82 40 536 3866 . 10 . 73 1694 1231 217 30 351 2637 Remotely 3051 | . . . . . . . . . . . . . . . . . . . 242 723 . . 331 1755 Salvage Created 22722 | . 778 78 986 534 . 74 2153 2372 2762 411 126 . 745 3217 14 72 . 105 3147 2488 240 . 437 1983 Parts 1156 | . 61 14 59 28 . 6 141 100 157 20 7 . 31 158 . 6 . 9 147 104 . . 25 83 Haulers Intercepted 24 | . 2 . 4 . . . 6 6 2 . . . . 2 . . . . . 2 . . . . Recyclers Shooed 20 | . 2 . 3 . . 1 1 1 1 . . . . 3 . . . . 2 3 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . 20 7 . 33 . 3 6 . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 388 | . 16 8 13 11 . . 37 38 47 12 3 . 17 33 1 3 . 7 60 43 1 . 10 28 Melee 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Guns 74 | . 2 . 2 . . . . 1 11 5 . . 2 10 . . . . 22 13 . . 6 . Cannons 237 | . 14 8 11 8 . . 33 23 33 7 3 . 15 13 1 3 . 4 23 9 . . 3 26 AOE 65 | . . . . 3 . . 4 12 . . . . . 5 . . . 3 15 21 1 . 1 . Classes Destroyed 22 | . 8 . 2 1 . . 3 1 1 . . . . 2 . . . 2 1 . 1 . . . Worker 47 | . 2 1 1 1 . . 4 3 8 . . . . 17 . . . . 5 3 . . . 2 Builder 25 | . 2 . 1 . . . 4 . 1 . . . . 3 . . . . 5 3 . . . 6 Tunneler 10 | . . . 1 2 . 1 2 . . . . . . 2 . . . . 1 . . . . 1 Hauler 24 | . 2 . 4 . . . 6 6 2 . . . . 2 . . . . . 2 . . . . Recycler 30 | . 2 . 3 . . 1 2 4 3 . . . . 6 . . . . 2 2 . . . 5 Mechanic 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . Operator 6 | . 1 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 22 | . 3 . 3 . . . 5 2 4 . . . . 2 . . . . 1 1 . . . 1 Swarmer 72 | . 3 6 . . . . 7 . 7 6 . . 3 4 1 3 . 5 13 9 . . 5 . Saboteur 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Grunt 160 | . 13 2 6 10 . . 16 23 20 4 2 . 7 10 . . . . 18 14 . . . 15 Brawler 17 | . . . . 1 . . 1 . 2 . . . 4 2 . . . . 3 4 . . . . Duelist 11 | . . . . . . . 1 1 1 . 1 . 2 . . . . . 4 1 . . . . Protector 6 | . . . . . . . . 2 1 . . . . 1 . . . . 1 1 . . . . Sentry 40 | . . . 7 . . . 9 10 4 1 . . . 3 . . . . 4 1 . . . 1 Specialist 7 | . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 2 Hunter 25 | . . . . . . . 2 2 . . . . 1 6 . . . . 6 4 . . 2 2 Programmer 40 | . . . . . . . . . 12 1 . . . 4 . . . . 8 8 . . . 7 Heavy 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 3 3 4 . 1 6 10 9 7 3 . 7 8 1 3 . 5 15 9 1 . 5 8 Combat Bots Only 10 | . 3 3 2 4 . . 4 10 5 7 3 . 7 5 1 3 . 5 9 7 1 . 5 7 Max Kills in Single Turn 5 | . 1 2 1 3 . 1 3 5 2 1 1 . 1 5 1 1 . 3 4 5 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . . 2 5 . . . . . 3 . . . 2 4 5 1 . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Hostile Shots Fired 2014 | . 87 29 56 24 . . 141 114 176 61 11 . 190 165 . 10 . 36 226 180 . . 117 391 Missed 626 | . 21 6 14 1 . . 39 27 63 16 4 . 50 58 . 1 . 10 82 57 . . 51 126 Damage Taken 23192 | . 711 219 560 352 . . 1951 1521 1668 761 149 . 2820 1575 . 136 . 428 3163 2148 . . 832 4198 Core 3575 | . 105 50 64 34 . . 195 176 181 90 . . 324 217 . 17 . 50 449 281 . . 33 1309 Absorbed by Shields 1555 | . . . . . . . . . . . . . 20 68 . . . . 80 315 . . 264 808 Ignored by Resistances 72 | . . . . . . . . . . . . . . . . . . . 51 . . . . 21 Regen/Repaired (Parts) 834 | . 125 . . . . . 116 206 117 . . 233 . . . . . . . 37 . . . . Core Remaining (%) 56 | 100 . 38 . . . 75 . 32 . . . . 15 . . . . 66 55 . . . 72 . Volleys Fired 980 | . 72 17 48 16 . . 123 78 104 20 7 . 55 91 1 4 . 7 122 110 3 . 20 82 Largest 4 | . 2 2 2 2 . . 2 2 3 3 3 . 3 3 3 3 . 3 3 3 1 . 3 4 Hottest 270 | . 78 78 150 150 . . 150 150 165 145 141 . 178 225 90 90 . 90 208 180 46 . 153 270 Shots Fired 2408 | . 144 34 96 33 . . 244 157 307 58 21 . 133 262 3 11 . 16 335 254 3 . 56 241 Gun 697 | . 66 . 18 . . . . 5 99 30 7 . 17 88 . . . . 143 175 . . 41 8 Cannon 1622 | . 78 34 78 31 . . 227 144 208 28 14 . 116 167 3 11 . 14 169 57 . . 13 230 Launcher 84 | . . . . 2 . . 17 8 . . . . . 6 . . . 2 22 22 3 . 2 . Special 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 Kinetic 982 | . 144 34 80 . . . . 5 99 45 14 . 80 . . . . . 96 126 . . 41 218 Thermal 1326 | . . . 10 31 . . 227 144 208 13 7 . 53 250 3 11 . 14 216 106 . . 13 20 Explosive 81 | . . . . . . . 16 8 . . . . . 6 . . . 2 22 22 3 . 2 . Electromagnetic 14 | . . . 6 2 . . 1 . . . . . . 5 . . . . . . . . . . Robot Hit Streak 34 | . 11 6 19 11 . . 25 23 34 16 7 . 11 28 1 2 . 5 20 19 4 . 12 20 Robot Miss Streak 6 | . 3 4 2 3 . . 3 3 6 2 1 . 5 3 1 4 . 2 4 5 . . 2 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 1546 | . 85 20 64 16 . . 173 115 179 37 12 . 80 185 1 3 . 9 212 167 3 . 35 150 Core Hits 886 | . 36 12 30 16 . 1 87 75 98 17 5 . 34 95 2 3 . 9 144 123 1 . 20 78 Critical Kills 21 | . . . . . . . . 1 3 . . . . 6 . . . . 8 3 . . . . Critical Parts Destroyed 10 | . . . . . . . . . . 1 . . . 2 . . . . 3 4 . . . . Critical Strikes 63 | . . . 1 . . . . 1 3 1 . . 3 8 . . . . 11 7 . . . 28 Meltdown 6 | . . . . . . . . 1 3 . . . . 2 . . . . . . . . . . Destroy 24 | . . . . . . . . . . 1 . . . 5 . . . . 11 7 . . . . Blast 32 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . 28 Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 36 | . . . . . . . 2 5 1 . . . . 19 . . . . 9 . . . . . Impact 31 | . . . . . . . 2 . 1 . . . . 19 . . . . 9 . . . . . Slashing 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 1 . . . . . 8 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58603 | 2 1539 534 1530 709 . 89 5401 4740 5841 966 311 . 2174 6342 55 108 . 620 9885 9332 416 . 1357 6652 Guns 9963 | . 511 . 173 . . . . 94 1250 437 55 . 150 1090 . . . . 2422 2959 . . 675 147 Cannons 32195 | . 911 488 1154 443 . . 4374 2799 4142 529 256 . 2024 3176 55 108 . 215 3537 1272 . . 276 6436 Explosions 14251 | . . . . 144 . . 824 1687 384 . . . . 958 . . . 405 3926 5101 416 . 406 . Melee 1154 | . . . . . . . . 60 . . . . . 1094 . . . . . . . . . . Ramming 1040 | 2 117 46 203 122 . 89 203 100 65 . . . . 24 . . . . . . . . . 69 Kinetic 17337 | . 1422 488 1094 . . . . 94 1250 743 227 . 1289 . . . . . 1659 2270 . . 675 6126 Thermal 25167 | . . . 135 478 . . 4374 2799 4463 223 84 . 885 4163 55 108 . 215 4428 2024 . . 276 457 Explosive 13503 | . . . . . . . 795 1687 . . . . . 958 . . . 405 3798 5038 416 . 406 . Electromagnetic 402 | . . . 98 109 . . 29 . 63 . . . . 103 . . . . . . . . . . Impact 1094 | . . . . . . . . . . . . . . 1094 . . . . . . . . . . Slashing 60 | . . . . . . . . 60 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 1 1 5 6 2 3 1 1 3 1 . . . . 2 6 6 6 6 5 Average Corruption 3 | . . . . 1 1 1 5 5 1 1 1 1 3 1 . . . . 1 2 6 6 6 2 Corruption Purged 13 | . . . . . . . . . 3 2 . . . 1 . . . . 5 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . 5 5 9 58 70 . 5 6 . 7 1 . . . . 4 17 10 3 12 17 Message Errors 55 | . . . . 2 1 4 13 17 . 1 . . 2 . . . . . 1 4 3 . 2 5 Matter Fused 59 | . . . . . 2 2 16 19 . 2 1 . . . . . . . . 4 4 1 3 5 Heat Flow Errors 26 | . . . . 1 2 . 4 7 . . 1 . . 1 . . . . 1 2 1 1 2 3 Energy Discharges 23 | . . . . 1 . 1 10 6 . . 2 . . . . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 26 | . . . . . . 1 7 9 . . 1 . 3 . . . . . 1 1 . 1 1 1 Data Loss (major) 16 | . . . . . . 1 3 5 . 2 . . 1 . . . . . . 2 . . 1 1 Misfires 10 | . . . . 1 . . 2 2 . . . . 1 . . . . . 1 1 . . 1 1 Alerts 6 | . . . . . . . 2 2 . . 1 . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1502 | . 16 3 16 . . . 79 86 154 5 . . . 574 . . . 11 159 110 . . . 289 Projectiles 725 | . 16 3 10 . . . 78 32 95 5 . . . 25 . . . 4 135 33 . . . 289 Explosions 298 | . . . . . . . . 43 59 . . . . 88 . . . 7 24 77 . . . . Melee 479 | . . . 6 . . . 1 11 . . . . . 461 . . . . . . . . . . Knockbacks 92 | . 14 6 9 . . . 3 2 . 5 . . 10 8 . . . . . . . . . 35 Impact 14 | . 1 . 1 . . . 3 2 . . . . . 7 . . . . . . . . . . Kinetic 70 | . 12 6 7 . . . . . . 4 . . 10 . . . . . . . . . . 31 Secondary 8 | . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . 4 Self-Inflicted Damage 477 | . . . . 62 . . . 118 105 . . . . 12 . . . 76 73 . . . . 31 Shots 12 | . . . . 2 . . . 2 4 . . . . . . . . 2 2 . . . . . Rammed 112 | 2 17 4 15 7 . 4 17 11 11 . . . . 2 . . . . . . . . . 22 Targets Rammed 129 | 2 19 5 19 10 . 6 21 12 11 . . . . 2 . . . . . . . . . 22 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 17 | . 2 1 4 3 . 2 4 1 . . . . . . . . . . . . . . . . Highest Temperature 456 | . 2 . 135 252 258 . 250 241 340 198 132 . 344 305 12 24 . 12 178 234 193 142 187 456 Average Temperature 63 | . 2 . 44 83 123 . 46 39 50 77 30 . 135 66 9 13 . 9 43 82 111 101 115 115 Received Heat Transfer 4995 | . 318 48 219 156 . . 549 630 345 270 45 . 991 328 . . . . 469 111 . . . 516 Effects 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . 4 Energy Bleed 5 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 2 . . . . . . . . . . 14 . . . . . . . . . . Impact Corruptions 17 | . . . 3 . . . 1 1 . . . . . 12 . . . . . . . . . . Robots Melted 8 | . . . . . . . . 2 3 . . . . 3 . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . 2 3 . . . . 2 . . . . . . . . . . Parts Melted 79 | . . . . 1 . . 14 10 6 . . . . 16 . . . . 20 12 . . . . Heat Transferred 33964 | . . . 185 729 . . 6327 3996 5331 296 111 . 1221 5773 74 148 . 296 5806 2894 . . 296 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Peak Influence 2129 | . 187 137 227 195 . 5 709 748 1178 . . . . 1220 . . . . 2129 1967 747 522 623 945 Initial 1020 | . . 1 . 79 . . 1 299 270 . . . . 12 . . . . 609 1020 688 522 365 350 Average 449 | . 53 81 126 92 . 2 422 366 413 . . . . 525 . . . . 1242 1340 718 522 511 712 Maximum Alert Level 5 | . . . 1 . . . 3 3 4 . . . . 4 . . . . 5 5 3 2 2 3 Low Security (%) 42 | 100 100 100 79 100 . 100 20 10 46 . . . . 31 . . . . . . . . . . Level 1 14 | . . . 20 . . . 18 47 16 . . . . 17 . . . . . . . . 36 9 Level 2 20 | . . . . . . . 58 40 12 . . . . 11 . . . . 16 . 47 100 63 37 Level 3 12 | . . . . . . . 1 2 20 . . . . 26 . . . . 16 25 52 . . 53 Level 4 7 | . . . . . . . . . 4 . . . . 12 . . . . 40 56 . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . 26 18 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 100 | . 3 . 3 2 . . 6 6 21 . . . 1 12 . . . . 18 13 . . 2 13 Investigation 9 | . 1 . . . . . 1 1 3 . . . . . . . . . 1 . . . . 2 Extermination 25 | . . . . . . . . . 10 . . . . 4 . . . . 5 3 . . . 3 Reinforcement 33 | . 2 . 3 1 . . 3 2 2 . . . . 6 . . . . 3 4 . . 2 5 Assault 23 | . . . . 1 . . 1 3 2 . . . 1 1 . . . . 5 6 . . . 3 Garrison 10 | . . . . . . . 1 . 4 . . . . 1 . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 9 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 . . . 2 Haulers Reinforced 4 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Distress Signals 9 | . . . 2 . . . 1 2 . . . . . 2 . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 474 | . 23 8 23 11 . . 41 46 58 12 3 . 19 44 2 3 . 12 69 49 1 . 10 40 Peak Tracking Total 9 | . 3 3 3 4 . . 4 9 6 7 3 . 7 5 3 3 . 5 6 9 1 . 5 7 Tactical Retreats 12 | . . . 1 . . . 1 3 2 . . . . 2 . . . 1 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Traps Triggered 11 | . 2 . . . . . 1 1 1 . . . . . . . . . 1 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Machines Disabled 56 | . 1 . 2 . . . 4 9 10 2 . . . 6 . . . . 16 4 . . . 2 Max in Single Turn 12 | . 1 . 1 . . . 1 2 5 1 . . . 1 . . . . 12 4 . . . 1 Garrison Access 8 | . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Machines Accessed 103 | . 8 . 12 . 1 . 14 11 14 1 1 1 . 12 . 2 4 1 11 3 . 1 . 6 Terminals 71 | . 7 . 10 . . . 10 9 8 1 . . . 8 . 1 . 1 9 2 . 1 . 4 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 12 | . 1 . . . . . 2 2 3 . . . . 2 . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 2 Total Hacks 316 | . 29 . 53 . 1 . 47 27 41 6 1 4 . 27 . 2 30 2 24 8 . 1 . 13 Successful 201 | . 21 . 36 . 1 . 29 15 17 6 1 4 . 16 . 2 30 2 10 4 . 1 . 6 Failed 115 | . 8 . 17 . . . 18 12 24 . . . . 11 . . . . 14 4 . . . 7 Catastrophic 22 | . 1 . 2 . . . 4 5 3 . . . . 2 . . . . 3 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 14 . 23 . 1 . 21 18 17 1 . . . 12 . . . . 18 5 . . . 2 Terminals 208 | . 26 . 33 . . . 34 24 25 6 . . . 23 . 1 . 2 18 6 . 1 . 9 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 29 | . 3 . . . . . 5 3 12 . . . . 2 . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 20 . . . 7 . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 2 . . . . 2 . . . . 4 . . . . 4 Terminal Hacks 114 | . 13 . 12 . 1 . 13 9 5 6 1 4 . 9 . 2 30 2 1 1 . 1 . 4 Record 21 | . . . 1 . . . . . . 6 . . . . . 1 11 2 . . . . . . Part Schematic 13 | . . . . . . . . . . . . 4 . . . . 9 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 12 | . 4 . 3 . . . 4 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 2 . 3 . . . 4 . 1 . . . . 2 . . 3 . . . . . . . Open Door 5 | . . . . . . . . 3 . . 1 . . . . 1 . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . . . . 2 1 . . . . 1 . . . . 1 1 . . . 1 Unreport Threat 6 | . . . . . . . . 3 1 . . . . 1 . . . . . . . . . 1 Locate Traps 9 | . 1 . . . . . 2 1 1 . . . . 3 . . . . . . . . . 1 Disarm Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . . . . . 4 2 5 . . . . . . . . . 2 2 . . . . Scan Component 9 | . 1 . . . . . 2 1 3 . . . . . . . . . 1 1 . . . . Repair 8 | . 1 . . . . . 2 1 2 . . . . . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 19 . . . 7 . . . . . . . . . . . . . . . . . Insert Component 13 | . . . 9 . . . 4 . . . . . . . . . . . . . . . . . Analyze 13 | . . . 10 . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 Seal Access 5 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 Unauthorized Hacks 37 | . 6 . 5 . . . 4 4 4 . . . . 5 . . . . 7 1 . . . 1 Terminals 35 | . 6 . 5 . . . 4 4 4 . . . . 5 . . . . 6 1 . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 33 | . 6 . 5 . . . 4 2 4 . . . . 5 . . . . 6 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Jam 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 8 . 12 . . . 12 9 13 . . . . 9 . . . . 10 2 . . . 5 Full Trace Events 6 | . . . . . . . 2 1 3 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 3 . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 9 . . . 2 . . . . 18 . . . . 9 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . 2 1 2 . . . . . . . . . . 1 . . . . Time 354 | . 26 . . . . . 70 38 112 . . . . . . . . . 80 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 9 . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 9 . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Total Allies 10 | . . . . 2 . . . 2 . . . . . 2 . . . . 1 . . . . 3 Largest Group 2 | . . . . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 Highest-Rated Group 137 | . . . . 31 . . . 62 . . . . . 99 . . . . 137 . . . . 137 Highest-Rated Ally 137 | . . . . 31 . . . 31 . . . . . 99 . . . . 137 . . . . 137 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 66 | . . . . 9 . . . 6 . . . . . 30 . . . . 6 . . . . 15 Total Damage 3015 | . . . . 105 . . . 128 . . . . . 1761 . . . . 132 . . . . 889 Kills 22 | . . . . . . . . . . . . . . 19 . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Robot Analysis Total 12 | . 4 . 3 . . . 4 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . 2 . . . 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Turns Passed 36920 | 94 2183 855 3427 1101 557 1016 4167 2760 5134 1046 940 2278 885 3114 225 546 98 638 2479 1101 328 95 280 1573 Spaces Moved 15823 | 50 1116 491 1265 417 229 417 1394 864 1723 387 366 908 273 1725 182 437 81 500 1434 565 175 58 125 641 Core 20 | 3 . . . . . . . . . . . . 2 . . . . . . . . . . 15 Treads 10334 | 47 1116 491 1265 417 229 417 1394 864 1723 387 366 908 239 . . . . . . . 90 58 125 198 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5469 | . . . . . . . . . . . . . 32 1725 182 437 81 500 1434 565 85 . . 428 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 240 243 250 250 250 250 210 112 122 122 122 122 115 116 120 160 160 50 Average Speed 194 | 153 160 160 240 240 240 240 241 244 250 250 250 250 255 134 122 122 122 122 121 130 169 160 166 165 Slowest Speed 1600 | 160 160 160 240 240 240 240 320 250 330 250 250 250 1600 240 122 122 122 122 150 165 240 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 99 92 89 84 60 85 97 96 45 53 60 82 52 43 37 66 70 64 41 14 81 2 89 21 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 6 | . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . Known Exits Taken 12 | . 1 1 1 . . . 1 . 1 1 1 1 1 1 . . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 . . . 1 1 1 . 1 . . . . . . 1 1 1 1 . . . . . . Scrap Searched 23 | . . 1 . . . 1 . . . 7 . 3 2 . 2 2 . 5 . . . . . . Spaces Dug 54 | . . . 3 9 . . 22 2 7 . . . . . . . . . 11 . . . . . Terrain Destroyed 950 | . 2 2 4 21 . . 99 79 44 4 2 . 17 62 . 4 . 25 250 214 37 . 22 62 Melee 10 | . . . . . . . 2 . . . . . . . . . . . 8 . . . . . Projectile 288 | . 2 2 4 12 . . 27 16 19 4 2 . 17 6 . 4 . . 56 52 . . 3 62 AOE 652 | . . . . 9 . . 70 63 25 . . . . 56 . . . 25 186 162 37 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac DSF Res Total 20034 | 66 1361 522 1545 470 239 425 1915 1329 2325 425 376 918 352 2308 183 443 80 516 1958 822 211 60 177 1008 Wait 1981 | . 89 . 125 22 . . 283 286 396 6 1 . 2 283 1 2 . 4 248 59 4 . . 170 Move 15800 | 49 1115 490 1264 416 228 416 1393 863 1722 386 365 907 272 1724 181 436 80 499 1433 565 174 57 124 641 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 312 | 9 29 2 34 1 2 1 23 20 32 2 2 3 1 63 . . . . 32 19 5 1 6 25 Fast Attach 29 | . . . 1 . . . 4 . 1 . . 1 . 5 . . . . 7 6 2 . 1 1 Attach 196 | 6 3 . 3 1 . 2 11 8 8 7 . 1 16 35 . 1 . 3 28 28 5 . 5 25 Detach 46 | . . . 1 . 2 . . . . . . 1 3 15 . . . . 2 12 2 . 2 6 Swap 283 | . 19 6 21 4 3 . 36 39 19 2 . 2 2 30 . . . 3 54 6 3 1 8 25 Drop 225 | . 15 2 29 . 4 . 19 18 31 2 . 3 1 41 . . . . 15 9 13 1 11 11 Fire 980 | . 72 17 48 16 . . 123 78 104 20 7 . 55 91 1 4 . 7 122 110 3 . 20 82 Melee 36 | . . . . . . . 2 5 1 . . . . 19 . . . . 9 . . . . . Ram 24 | . . . . . . . . . . . . . . 2 . . . . . . . . . 22 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 105 | 2 19 5 19 10 . 6 21 12 11 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . 8 8 . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 2 exits: Res / Ext) -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 530 | -10/Materials | Identified exit to Mines 962 | -10/Materials | Repaired Lgt. Treads 1717 | -10/Materials | Discovered new exit (range 15) 1828 | -10/Materials | Discovered new exit (range 16) 2278 | -10/Materials | Entered Mines 2285 | -10/Mines | Met a Derelict bent on vengeance 2301 | -10/Mines | Found a hidden stash of uninstalled traps 2310 | -10/Mines | Discovered new exit (range 11) 2410 | -10/Mines | Core integrity fell below 50% 2426 | -10/Mines | Learned location of Storage (-8) 2490 | -10/Mines | Learned location of Zion (-7) 2636 | -10/Mines | Discovered new exit (range 5) 3019 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3023 | -10/Mines | Found Prototype Device 3024 | -10/Mines | Identified Exp. Sensor Array 3076 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3133 | -10/Mines | Identified exit to Materials 3133 | -10/Mines | Entered Materials 3133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3334 | -9/Materials | Identified exit to Mines 4148 | -9/Materials | Discovered new exit (range 12) 5620 | -9/Materials | Discovered new exit (range 12) 6560 | -9/Materials | Entered Mines 6847 | -9/Mines | Discovered new exit (range 8) 6868 | -9/Mines | Discovered new exit (range 12) 6944 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6979 | -9/Mines | Received a Mining Laser from a helpful Derelict 7073 | -9/Mines | Met a Derelict testing a Signal Generator 7336 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7651 | -9/Mines | Discovered new exit (range 5) 7661 | -9/Mines | Entered Exiles 7723 | -9/Exiles | Met 8R-AWN 7763 | -9/Exiles | Met EX-HEX 7833 | -9/Exiles | Met EX-BIN 7867 | -9/Exiles | Aligned with FarCom system 7869 | -9/Exiles | Given EX-Vault access code 7924 | -9/Exiles | Opened EX-Vault 7941 | -9/Exiles | Found Field Lobotomy Kit 7994 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8059 | -9/Exiles | Met EX-DEC 8194 | -9/Exiles | Discovered new exit (range 10) 8218 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8218 | -9/Exiles | Entered Mines 9203 | -8/Mines | Discovered new exit (range 11) 9234 | -8/Mines | Entered Materials 9234 | -8/Materials | Evolved 2 slots: Utility x2 9334 | -8/Materials | Discovered new exit (range 15) 10235 | -8/Materials | Discovered new exit (range 5) 10975 | -8/Materials | Garrison activated, responded to threat 11080 | -8/Materials | Crushed by falling debris 11111 | -8/Materials | Lost 3 parts (1n1u1w) 11373 | -8/Materials | Discovered new exit (range 15) 11595 | -8/Materials | Repaired Ion Cannon 12197 | -8/Materials | Discovered new exit (range 7) 12301 | -8/Materials | Repaired Cooling System 12570 | -8/Materials | Identified exit to Storage 13234 | -8/Materials | First assault squad dispatched 13401 | -8/Materials | Entered Storage 14607 | -8/Storage | Repaired Hrd. Medium Armor Plating 14959 | -8/Storage | Build established: Scavenger-Mutant 15388 | -8/Storage | Discovered new exit (range 15) 15603 | -8/Storage | Met a pair of Derelict thieves 15668 | -8/Storage | Core integrity fell below 50% 15720 | -8/Storage | Destroyed 10 combat bots 15801 | -8/Storage | First assault squad dispatched 15938 | -8/Storage | Build established: Mutant 16161 | -8/Storage | Entered Factory 16161 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 16460 | -7/Factory | Build established: Hacker-Skirmisher 16906 | -7/Factory | Discovered new exit (range 9) 17067 | -7/Factory | Repaired Cooling System 17153 | -7/Factory | Repaired Prc. Rocket Launcher 18217 | -7/Factory | System Shield fried by hacking feedback 19350 | -7/Factory | Garrison activated, responded to threat 19682 | -7/Factory | Discovered new exit (range 15) 19685 | -7/Factory | Build established: Gunner 19953 | -7/Factory | Fabricated Cooling System? 19954 | -7/Factory | Garrison activated, responded to threat 20161 | -7/Factory | First assault squad dispatched 20623 | -7/Factory | Identified exit to Factory 21293 | -7/Factory | Identified exit to Lower Caves 21295 | -7/Factory | Entered Lower Caves 21877 | -7/Lower Caves | Build established: Scavenger-Gunner 22012 | -7/Lower Caves | Attracted the attention of an 0b10 base 22066 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 22071 | -7/Lower Caves | Destroyed 7 combat bots 22121 | -7/Lower Caves | Identified exit to Lower Caves 22121 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 22121 | -7/Lower Caves | Learned Extension garrison access intel 22121 | -7/Lower Caves | Learned Armory garrison access intel 22341 | -7/Lower Caves | Entered another Lower Caves area 22991 | -7/Lower Caves | Found Prototype Device 23248 | -7/Lower Caves | Discovered new exit (range 10) 23273 | -7/Lower Caves | Identified exit to Zion 23281 | -7/Lower Caves | Entered Zion 23399 | -7/Zion | System corruption cleaned by Quarantine Array 23559 | -7/Zion | Learned location of Quarantine (-2) 23877 | -7/Zion | Build established: Scavenger-Mutant 24245 | -7/Zion | Rebuked by Imprinter 24602 | -7/Zion | Loaded intel: 5 derelict terminal locations 25062 | -7/Zion | Learned location of Warlord (-5) 25113 | -7/Zion | Found Prototype Special Weapon 25114 | -7/Zion | Identified RU-N14's Throwing Claymores 25502 | -7/Zion | Discovered new exit (range 14) 25554 | -7/Zion | Identified exit to Proximity Caves 25559 | -7/Zion | Entered Proximity Caves 26135 | -6/Proximity Caves | Build established: Mutant 26226 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 26260 | -6/Proximity Caves | Core integrity fell below 50% 26302 | -6/Proximity Caves | Destroyed 7 combat bots 26365 | -6/Proximity Caves | Core integrity fell below 20% 26380 | -6/Proximity Caves | Lost 15 parts (2p4n5u4w) 26444 | -6/Proximity Caves | Entered Factory 26444 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26445 | -6/Factory | Identified exit to Lower Caves 26565 | -6/Factory | Identified exit to DSF 26854 | -6/Factory | Identified Heart of Steel 27571 | -6/Factory | Build established: Scavenger-Gunner 27720 | -6/Factory | Cargo convoy interrupted 27984 | -6/Factory | Heart of Steel transformed into Warbot 28194 | -6/Factory | First assault squad dispatched 28856 | -6/Factory | Garrison activated, responded to threat 28871 | -6/Factory | Discovered new exit (range 7) 29042 | -6/Factory | Spotted B-75 Beast 29045 | -6/Factory | Assimilated B-75 Beast with FLK Orb 29558 | -6/Factory | Entered Lower Caves 29753 | -6/Lower Caves | Discovered new exit (range 10) 29783 | -6/Lower Caves | Entered another Lower Caves area 29784 | -6/Lower Caves | Encountered a Warlord checkpoint 29801 | -6/Lower Caves | Discovered new exit (range 6) 30272 | -6/Lower Caves | Learned Factory terminal intel 30322 | -6/Lower Caves | Discovered new exit (range 7) 30329 | -6/Lower Caves | Entered Data Miner 30329 | -6/Data Miner | Discovered new exit (range 6) 30353 | -6/Data Miner | Met Data Miner 30384 | -6/Data Miner | Learned location of Section 7 (-2) 30384 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30397 | -6/Data Miner | Received God Mode back door access code from Data Miner 30427 | -6/Data Miner | Entered Proximity Caves 30429 | -5/Proximity Caves | Spotter reported a threat 30430 | -5/Proximity Caves | Spotter reported a threat 30542 | -5/Proximity Caves | Spotter reported a threat 30620 | -5/Proximity Caves | Spotter reported a threat 30655 | -5/Proximity Caves | Learned Factory trap positions 30722 | -5/Proximity Caves | Learned 4 Factory zone layouts 30892 | -5/Proximity Caves | Spotted B-75 Beast 30984 | -5/Proximity Caves | Discovered new exit (range 11) 30986 | -5/Proximity Caves | Learned 4 Factory zone layouts 31065 | -5/Proximity Caves | Entered Factory 31065 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 31066 | -5/Factory | Identified exit to Upper Caves 31066 | -5/Factory | Identified exit to Factory 31067 | -5/Factory | Loaded intel: 79 trap records 31068 | -5/Factory | Loaded intel: 26 terminal locations 31236 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 31365 | -5/Factory | Search patrols dispatched 31789 | -5/Factory | Garrison activated, responded to threat 31838 | -5/Factory | Discovered exit to Factory (range 10) 32526 | -5/Factory | Lost 4 parts (1p2n1w) 32602 | -5/Factory | Discovered exit to Factory (range 10) 32817 | -5/Factory | Garrison activated, responded to threat 32861 | -5/Factory | Destroyed 8 combat bots 32865 | -5/Factory | First assault squad dispatched 32897 | -5/Factory | Discovered exit to Factory (range 15) 33327 | -5/Factory | Destroyed 9 combat bots 33358 | -5/Factory | Lost 5 parts (1n1u3w) 33544 | -5/Factory | Entered another Factory area 33544 | -4/Factory | Evolved 2 slots: Utility x2 33545 | -4/Factory | Identified exit to Research 33545 | -4/Factory | Identified exit to Extension 33794 | -4/Factory | First assault squad dispatched 34006 | -4/Factory | Repaired Imp. Weapon Cycler 34128 | -4/Factory | Lost 3 parts (2n1u) 34229 | -4/Factory | Destroyed 7 combat bots 34291 | -4/Factory | Lost 3 parts (1u2w) 34507 | -4/Factory | Lost 3 parts (1p1n1w) 34620 | -4/Factory | Lost 3 parts (2n1u) 34645 | -4/Factory | Sucked down chute 34645 | -4/Factory | Entered Waste 34645 | -4/Waste | The area was eerily silent 34683 | -4/Waste | Found Enh. Force Lance 34722 | -4/Waste | Found Damper Plating 34775 | -4/Waste | Discovered new exit (range 12) 34800 | -4/Waste | A Compactor rumbled back to life 34801 | -4/Waste | Spotted C-40 Crusher 34804 | -4/Waste | Destroyed C-40 Crusher 34973 | -4/Waste | Entered Factory 35038 | -4/Factory | Identified exit to DSF 35068 | -4/Factory | Entered DSF 35103 | -4/DSF | Additional patrols routed to DSF 35231 | -4/DSF | Sterilization system engaged 35251 | -4/DSF | Ambient heat levels rising (+10) 35266 | -4/DSF | Ambient heat levels rising (+10) 35281 | -4/DSF | Ambient heat levels rising (+10) 35296 | -4/DSF | Ambient heat levels rising (+10) 35300 | -4/DSF | Discovered exit to Research (range 15) 35311 | -4/DSF | Ambient heat levels rising (+10) 35326 | -4/DSF | Ambient heat levels rising (+10) 35341 | -4/DSF | Ambient heat levels rising (+10) 35348 | -4/DSF | Entered Research 35348 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 35768 | -3/Research | Destroyed 7 combat bots 36098 | -3/Research | First assault squad dispatched 36250 | -3/Research | Assimilated C-30 ARC with FLK Orb 36357 | -3/Research | Lost 8 parts (1p2n4u1w) 36388 | -3/Research | Assimilated X-87 Electro with FLK Orb 36389 | -3/Research | Specialist reinforcements revealed to be Infiltrators 36394 | -3/Research | Assimilated H-71 Marshal with FLK Orb 36738 | -3/Research | Spotted B-86 Titan 36888 | -3/Research | Released all parts (17) 36903 | -3/Research | Core integrity fell below 50% 36906 | -3/Research | Lost 3 allies 36913 | -3/Research | Core integrity fell below 20% 36921 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Penetrated by Slug. Slug penetrates Subatomic Condenser. Slammed into G-67 Veteran. K-01 Serf collects debris. Slammed into G-67 Veteran. Destabilizing: Core damaged (-26). Slammed into G-67 Veteran. Destabilizing: System corrupted (+2). K-01 Serf collects debris. Slammed into G-67 Veteran. G-67 Veteran destroyed. System corrupted: Heat flow error (+267). Acquired 4 matter. Penetrated by Slug. Slug penetrates Wall. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????? ##########?????# | | ????????? # #?????# | | ????????????############""" # #?????# | | ??????????????????????# "" # """ #?????# | | ???????################ "" # """ #?????##+# | | ??????? # ^ + """ #??????# # | | ?????? # # """ #??????# # | | ??????"""" #] # """ #??????# # | | ???# """" #!! # #??????# # | | ???# """" #!!=!T # #??????# # | | ???# """" #!=/![ *] % ##/########?????# # | | ???# """" #==!!! !% # """ #?????# # | | ???# #!=!!=] ! + "T" = #?????# # | | ???# +]!!!= # #?????# # | | ???# """" #=%*] # #???### # | | ???? """" ]![!!! ! ; #???# | | ???? """" #!%= =%% # #???# | | ???? """" #= [k # #???# | | ????? """" # = [ %; #???# | | ????? # """ g % ###########?### | | ???? ! # h #########?### # | | ???+ # = h ; ## "" | | ???# # [%^ # ### " | | ???##########%[%^ """"" #? """" #?###! | | ????????????# =[!^ """"" #???"?????####! | | ????????????#% = """""@ #????????+%%%! | | ???????? !%= % + ???????#####% | | ???????? = % % # ??????????#% | | ???????? % % # ????????#" | | ????????? ########## #? ???????#### | | ?????????########"????????##+#+#??##??????????# | | ????????????????##?????????? ??????????????# | | ????????????????????????????? ???????????????# | | ????????????????????????????? ??????????????# | | ?????????????????????????????? ?????????????# | | ??????????????????????????????? ????????????# | | ??????????????????????????????? ???????????+ | | ???????????????????????????????? #??????????# | | ????????????????????????????????? ???????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 38 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 10 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Shock Absorption System | -7/Zion | Archive Beamcaster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Cooling System | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club 40k Club Achiever Adventurer Brute Force Can't Touch This Fist Fight It Was An Accident, I Swear Just Browsing Knowing Is Half The Battle Oh No You Don't! Quick And Dirty Robot Respite Tank Treasure Hunter Unlikely Earthworm Challenges ------------ None Game ------ Seed VortexBlastCycler Manual? 0 Play Time 05:53:25 Cumulative 26.0 hours Start 2024.04.05 @ 19:58:07 End 2024.04.06 @ 20:21:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1617e35-df65-4d62-88ea-15614648cbd7