Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.22 @ 20:27:04 Player: Zeia Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1131) 1131 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 2784 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 251 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Improved Targeting Computer Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Small Storage Unit Small Storage Unit Signal Interpreter Shield Generator Heavy Assault Rifle Autogun Autogun Autogun Autogun Shotgun Improved Light Cannon Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 42 | 6 13 13 10 Power 7 | 1 . 2 4 Engine 7 | 1 . 2 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 4 3 3 Treads . | . . . . Leg 10 | 2 2 3 3 Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 7 | 1 4 2 . Device 4 | . 4 . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 5 6 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 14 | 2 5 5 2 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 3 7 8 Power 4 | . . 1 3 Propulsion 8 | . 2 3 3 Utility 3 | . 1 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 2 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 89 79 60 Engine 11 | . 14 10 9 Leg 25 | . 21 31 21 Flight 1 | . 5 . . Device 3 | . 8 2 . Storage 11 | . 14 11 9 Ballistic Gun 21 | . 24 21 17 Naked Turns 50 | . . . 50 Heaviest Build 32 | 12 14 32 31 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 10 | 2 3 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 6 8 14 14 Most Carried 15 | 1 8 15 15 Average Carried 9 | . 5 11 13 Final Capacity 15 | 8 8 15 5 Final Carried 15 | 1 8 15 5 Class Distribution -------------------- 62% | Mutant 31% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1181 | 228 297 345 311 Remotely . | . . . . Salvage Created 1249 | . 192 616 441 Parts 68 | . 4 32 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 38 | . 5 19 14 Guns 33 | . 5 16 12 Cannons 2 | . . 2 . AOE 3 | . . 1 2 Classes Destroyed 6 | . 1 2 3 Worker 3 | . . . 3 Swarmer 13 | . . 7 6 Grunt 16 | . 5 8 3 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Best Kill Streak 8 | . 2 8 7 Combat Bots Only 8 | . 2 8 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2168 | . 351 920 897 Core 479 | . 69 147 263 Absorbed by Shields 6 | . 6 . . Regen/Repaired (Parts) 81 | . 81 . . Core Remaining (%) 86 | 100 72 . . Volleys Fired 106 | . 25 42 39 Largest 2 | . 2 2 2 Hottest 62 | . 40 62 46 Shots Fired 204 | . 50 83 71 Gun 192 | . 50 77 65 Cannon 6 | . . 6 . Launcher 6 | . . . 6 Special . | . . . . Kinetic 198 | . 50 83 65 Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 17 | . 16 17 8 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 11 | . 1 6 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 136 | . 38 57 41 Core Hits 67 | . 10 28 29 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2276 | . 485 931 860 Guns 1776 | . 485 705 586 Cannons 87 | . . 87 . Explosions 397 | . . 139 258 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 1863 | . 485 792 586 Thermal . | . . . . Explosive 397 | . . 139 258 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 125 | . . 81 44 Shots 2 | . . 1 1 Rammed 4 | . . . 4 Targets Rammed 6 | . . . 6 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 10 | . 10 7 1 Average Temperature 3 | . 3 3 1 Received Heat Transfer 575 | . 194 243 138 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 465 | . 120 393 465 Initial 165 | . . . 165 Average 196 | . 26 233 329 Maximum Alert Level 2 | . . 1 2 Low Security (%) 45 | 100 100 28 9 Level 1 46 | . . 71 67 Level 2 8 | . . . 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 1 8 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 8 | . 1 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 10 27 33 Peak Tracking Total 9 | . 5 9 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 17 | . 6 3 8 Terminals 14 | . 5 2 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 13 5 24 Successful 20 | . 10 2 8 Failed 22 | . 3 3 16 Catastrophic 5 | . 1 1 3 Database Lockouts . | . . . . Manual 18 | . 2 4 12 Terminals 35 | . 11 4 20 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . . 1 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 . 5 Prototype ID Bank 3 | . 3 . . Alert Level 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 1 3 Terminals 5 | . 1 1 3 Botnet 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 4 2 8 Full Trace Events 5 | . . . 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 91 | . . . 91 Total Damage 923 | . . . 923 Kills 10 | . . . 10 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 2180 | 54 669 723 734 Spaces Moved 1294 | 36 543 324 391 Core 101 | 8 4 . 89 Treads . | . . . . Legs 1020 | 28 366 324 302 Wheels . | . . . . Hover . | . . . . Flight 173 | . 173 . . Fastest Speed 37 | 50 37 120 50 Average Speed 129 | 116 99 159 145 Slowest Speed 550 | 150 200 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 79 30 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 25 17 Melee . | . . . . Projectile . | . . . . AOE 42 | . . 25 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1601 | 45 619 446 491 Wait 114 | 3 26 50 35 Move 1289 | 35 540 323 391 Hop 1 | . 1 . . Pick Up 24 | 1 6 15 2 Fast Attach 16 | 6 6 1 3 Attach 18 | . 7 6 5 Detach 10 | . 8 . 2 Swap 8 | . . 6 2 Drop 9 | . . 3 6 Fire 106 | . 25 42 39 Melee . | . . . . Ram 4 | . . . 4 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Repaired Assault Rifle 625 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -9/Materials | Destroyed 8 combat bots 949 | -9/Materials | Lost 4 parts (1n1u2w) 999 | -9/Materials | Discovered new exit (range 15) 1129 | -9/Materials | Discovered new exit (range 5) 1333 | -9/Materials | Build established: Scavenger-Mutant 1411 | -9/Materials | Discovered new exit (range 16) 1447 | -9/Materials | Entered Storage 1471 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1820 | -9/Storage | Garrison activated, responded to threat 1831 | -9/Storage | Core integrity fell below 50% 1997 | -9/Storage | Destroyed 7 combat bots 2000 | -9/Storage | Lost 3 parts (1p1n1w) 2065 | -9/Storage | Core integrity fell below 20% 2181 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02077_ Recycling unit begins recycling process. 02079_ R-06 Scavenger inserts Ion Engine into recycling unit. 02079_ Acquired 15 matter. 02096_ Connecting with Repair Station... 02118_ Connecting with Recycling Unit... 02118_ ALERT: Suspicious activity at Recycling Unit S001. Dispatching Investigation squad. 02118_ Dropped Lrg. Storage Unit. 02124_ R-06 Scavenger collects Shield Generator. 02127_ R-06 Scavenger collects Imp. Light Cannon. 02130_ Dropped Hvy. Assault Rifle. 02131_ Dropped Autogun. 02131_ Dropped Ion Engine. 02132_ Slammed into G-34 Mercenary. 02133_ R-06 Scavenger collects Shotgun. 02134_ Acquired 16 matter. 02135_ Acquired 10 matter. 02136_ R-06 Scavenger collects Autogun. 02144_ Slammed into K-01 Serf. 02175_ K-01 Serf cleans the Storage Shell. 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