Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 15:23:50 Player: Sadani Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (327) 1635 Value Destroyed (13138) 13138 Prototype IDs (88) 1760 Alien Tech Used (3) 600 Bonus (8618) 8618 TOTAL SCORE: 34151 Bonus ------- High Alert Combat Kills 3511 Follower Combat Kills 3861 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Scanned by Researcher 500 Friendly Fire -454 Cogmind --------- Core Integrity 0/1450 Matter 258/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Transport Network Coupler System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Optical Array Advanced Weapon Cycler Medium Regenerative Plating SHELL Armor Experimental Thermal Shield > --- WEAPON ----------- Heavy Gatling Laser Quantum Rifle Compact HERF Cannon Cooled Nova Cannon Null Cannon > --- INVENTORY -------- Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Advanced Coolant Injector Experimental Energy Well Experimental Matter Compressor Advanced Transmission Jammer Improved Phase Shifter Medium Regenerative Plating Medium Regenerative Plating Advanced Component Analysis Suite Hacking Drone Bay [Rating: 189] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . 1 1 . . . . 1 . . . . . . 1 Utility 8 | . . . 1 2 . . . . 1 1 . . . . 1 . . . . 1 . 1 Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 301 | 4 7 19 11 35 3 4 4 9 42 23 3 2 . 1 9 10 . 1 22 41 34 17 Power 36 | . 2 2 . 2 . 1 2 1 9 3 1 . . . 1 1 . . 2 5 3 1 Engine 14 | . 1 2 . 2 . 1 1 1 6 . . . . . . . . . . . . . Core 8 | . 1 . . . . . 1 . 3 2 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . . . 1 . . . . 1 1 . . 2 5 3 1 Propulsion 77 | 2 . 4 2 6 2 1 1 2 9 7 . . . . . . . . 11 8 16 6 Treads 15 | 2 . 4 2 1 . . . . 1 . . . . . . . . . 1 . 1 3 Leg 43 | . . . . 4 2 1 . 1 5 1 . . . . . . . . 10 8 11 . Wheel 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 1 1 . . . . . . . . . . 4 3 Flight 7 | . . . . . . . . 1 1 5 . . . . . . . . . . . . Utility 101 | . 2 4 3 15 . 2 1 2 14 7 . . . 1 7 2 . 1 6 18 9 7 Device 50 | . 1 1 2 6 . . . . 7 5 . . . . 3 . . . 2 15 5 3 Storage 8 | . 1 1 . . . 1 . . . . . . . . 1 1 . . 1 1 . 1 Processor 12 | . . . 1 2 . . . . 2 1 . . . 1 2 . . . 1 . . 2 Hackware 6 | . . . . 3 . . . 1 1 . . . . . . . . . . . . 1 Protection 25 | . . 2 . 4 . 1 1 1 4 1 . . . . 1 1 . 1 2 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 3 9 6 12 1 . . 4 10 6 2 2 . . 1 7 . . 3 10 6 3 Energy Gun 32 | 1 1 2 2 5 . . . . 5 1 2 . . . . 4 . . 1 4 2 2 Energy Cannon 10 | . . . 1 . . . . 1 1 2 . . . . . . . . . 2 3 . Ballistic Gun 33 | 1 1 6 3 5 . . . 3 2 2 . . . . 1 3 . . 2 4 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 1 . . . 2 1 . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 23 | . . 4 2 2 . 1 . . . 2 . . 2 . . 4 . . 2 . 4 . Corrupted Parts 7 | . . . . 2 . . . 3 . . . . . . . . . . 1 1 . . System Corruption 30 | . . . . 14 . . . 8 . . . . . . . . . . 1 7 . . Parts Lost 89 | . 1 3 1 2 . . . 3 13 1 1 . . 1 1 1 . . 5 16 25 15 Power 16 | . 1 . . . . . . 1 4 1 1 . . . . . . . 1 3 3 1 Propulsion 31 | . . 2 1 1 . . . 1 . . . . . . . . . . 1 3 13 9 Utility 19 | . . . . . . . . . 4 . . . . 1 . 1 . . 1 8 2 2 Weapon 23 | . . 1 . 1 . . . 1 5 . . . . . 1 . . . 2 2 7 3 Highest Loss Streak 17 | . 1 1 1 1 . . . 2 3 1 1 . . 1 1 1 . . 2 4 17 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 11 | 1 3 10 14 14 15 14 12 11 11 10 5 5 5 5 4 7 10 10 12 14 12 1 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 3 1 . 1 1 1 . . 1 1 1 2 1 . . . . 2 5 3 . Utility 5 | . . 2 5 8 8 8 5 8 8 7 2 2 2 2 2 4 6 6 4 5 8 . Weapon 3 | . 1 4 6 6 5 4 4 3 3 2 2 2 . 2 2 2 4 4 5 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 1 5 8 5 . 3 2 . 2 8 . . 6 . 2 1 1 . 4 10 2 1 Power 4 | . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . Propulsion 13 | . . . 3 . . . 1 . . 1 . . 3 . 1 . . . . 2 1 1 Utility 24 | . 1 1 1 3 . 2 . . 2 5 . . 3 . . . 1 . 1 3 1 . Weapon 20 | . . 3 3 2 . 1 1 . . 2 . . . . . 1 . . 2 5 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 76 96 98 97 97 95 99 97 88 93 81 89 93 92 91 89 95 95 94 96 87 45 Engine 5 | . 5 11 9 6 7 8 10 13 5 4 . . . . . . . . . . . . Core 2 | . 2 . . . . . 3 . 4 4 9 11 11 11 6 4 5 5 3 . . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 5 5 6 8 7 . Treads 4 | . 28 21 26 6 . . . . . . . . . . . . . . . . . . Leg 13 | . . . . 15 23 21 21 17 7 20 . . . . . . . . 21 26 25 . Flight 3 | . . . . . . . . 1 1 4 22 22 22 22 25 25 25 25 7 . . . Device 13 | . 3 2 8 5 7 6 13 12 13 19 27 27 26 22 20 17 15 12 14 20 17 8 Storage 6 | . 7 11 9 7 7 7 7 7 6 4 . . . . 1 5 5 5 5 4 4 1 Processor 6 | . . . 8 4 7 7 7 7 4 9 11 11 11 14 13 10 10 10 10 9 4 2 Hackware 2 | . . . . 11 7 5 . 1 2 . . . . . . . . . . . . 3 Protection 5 | . . 5 . 5 7 7 7 7 8 1 . . . . 4 6 10 12 9 4 7 2 Energy Gun 8 | . 2 15 7 10 5 7 7 1 10 2 8 11 11 11 7 7 15 15 11 6 7 3 Energy Cannon 1 | . . . . . . . . . 3 5 . . . . . . . . . 3 8 . Ballistic Gun 12 | . 21 27 28 16 15 14 14 25 7 6 . . . . 2 5 5 5 6 11 1 . Impact Weapon 1 | . . . . 1 4 4 7 . . . . . . . . . . . . . . . Peak Build Rating 189 | 4 8 24 32 52 50 55 61 62 84 111 93 99 100 100 116 125 126 131 140 167 189 152 Average Rating 81 | 2 5 18 30 46 47 50 59 59 75 89 91 96 99 97 111 115 125 128 127 156 165 100 On Entrance 76 | . 4 7 21 32 45 50 52 59 61 82 92 92 99 100 99 113 125 126 131 140 162 56 Avg Prop Armor Cover (%) 5 | 27 25 . . 6 . . 4 1 4 1 . . . . 1 7 . . 3 2 7 2 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Heaviest Build 142 | 3 20 40 44 56 55 60 67 57 76 78 32 31 31 31 37 52 52 58 93 119 142 88 Greatest Support 162 | 3 40 43 60 60 51 53 56 56 54 94 40 40 31 40 49 37 37 37 138 158 162 80 Greatest Overweight (x) 17 | . 2 1 . 4 1 1 1 1 2 1 1 . . . . 17 1 1 2 1 1 2 Average Overweight (x) . | . . . . . . 1 . . 1 . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 15 15 15 15 Average Capacity 13 | 5 7 11 15 15 15 15 15 15 15 13 5 5 5 5 5 7 10 10 13 15 14 7 Most Carried 15 | 3 9 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 15 15 15 14 Average Carried 12 | 1 3 10 14 14 14 14 14 14 14 13 4 5 4 5 4 7 9 10 12 14 14 2 Final Capacity 15 | 5 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 15 15 5 5 Final Carried 15 | 3 8 14 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 15 15 5 . Class Distribution -------------------- 26% | Skirmisher 11% | Messiah-Skirmisher 10% | Tank 9% | Scavenger-Tank 8% | Scavenger-Skirmisher 3% | Gunner 3% | Derelict-Skirmisher 3% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scout | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Derelict-Scout | -4/Proximity Caves Scout | -4/Factory Commander-Scout | -4/Extension Messiah-Skirmisher | -4/Cetus Messiah-Skirmisher | -4/Archives Messiah-Tank | -4/Hub_04(d) Messiah-Skirmisher | -3/Research Scavenger-Tank | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Matter Collected 10310 | 145 179 998 931 1101 337 190 85 340 1339 454 110 . 70 17 28 433 20 . 454 1932 1039 108 Remotely 434 | . . 368 . . . . . . 66 . . . . . . . . . . . . . Salvage Created 15669 | . 272 1653 1568 2310 73 85 . 114 2579 310 224 . 116 . 56 544 . 181 679 2858 1610 437 Parts 742 | . 16 103 104 111 7 5 . 3 101 5 14 . . . 4 21 . 6 25 139 55 23 Haulers Intercepted 23 | . 1 5 2 3 . . . . 3 2 . . . . . 1 . . 3 1 . 2 Recyclers Shooed 10 | . . 1 . 2 . . . . 4 . . . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 6 12 . 10 . . 9 . . . . . . . . . . . Prevented 15 | . . . . . . 1 . 12 . . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Combat Hostiles Destroyed 222 | . 5 30 28 29 3 3 . 3 41 2 8 . . . 1 4 . 1 5 36 21 2 Guns 162 | . 5 30 26 27 1 2 . 2 19 . . . . . 1 4 . 1 5 25 12 2 Cannons 24 | . . . . . . . . . 3 2 . . . . . . . . . 11 8 . AOE 31 | . . . 2 2 2 1 . 1 15 . 8 . . . . . . . . . . . Classes Destroyed 20 | . 2 6 2 4 . . . 1 1 . . . . . . 1 . . . 1 2 . Worker 20 | . . . 3 6 . . . . 6 . . . . . 1 . . . 1 1 2 . Builder 17 | . . 1 3 5 . . . . 5 . . . . . . 1 . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 23 | . 1 5 2 3 . . . . 3 2 . . . . . 1 . . 3 1 . 2 Recycler 14 | . . 3 . 5 . . . . 3 . . . . . . 1 . . . . 1 1 Mechanic 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . Operator 7 | . . 1 3 1 . . . . 1 . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 16 | . . 4 2 1 . . . . 4 1 . . . . . . . . . 4 . . Swarmer 44 | . . 11 4 2 3 3 . 1 6 . 8 . . . . 1 . . . 5 . . Grunt 95 | . 5 11 21 13 . . . 1 21 2 . . . . . . . . 1 11 9 . Brawler 8 | . . . 1 1 . . . . 3 . . . . . . 1 . . . 1 1 . Duelist 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 22 | . . 8 2 4 . . . . 3 . . . . . . 2 . 1 . 2 . . Specialist 5 | . . . . 2 . . . . . . . . . . . . . . 2 1 . . Hunter 15 | . . . . 1 . . . . 4 . . . . . . . . . 1 4 5 . Programmer 27 | . . . . 5 . . . . 3 . . . . . 1 . . . 1 11 4 2 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 14 | . 2 5 8 10 3 3 . 2 14 2 8 . . . 1 3 . 1 2 7 5 2 Combat Bots Only 8 | . 2 3 7 8 3 3 . 2 7 1 8 . . . 1 2 . 1 2 4 4 2 Max Kills in Single Turn 13 | . 1 2 3 6 2 1 . 1 13 1 3 . . . 1 2 . 1 1 3 2 1 Gunslinging 2 | . . 1 2 1 . . . . . . . . . . . . . . . 2 . . Exploded 5 | . . . 2 2 2 1 . 1 5 . 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Hostile Shots Fired 2255 | . 35 109 69 157 . 7 . 59 342 4 25 2 . 15 20 9 6 6 84 376 704 226 Missed 826 | . 12 28 24 56 . 1 . 25 124 1 8 . . 9 15 3 5 1 37 127 284 66 Hits 1429 | . 23 81 45 101 . 6 . 34 218 3 17 2 . 6 5 6 1 5 47 249 420 160 Melee 11 | . . . . . . . . . 8 . . . . . . . . . . . 3 . Projectile 1418 | . 23 81 45 101 . 6 . 34 210 3 17 2 . 6 5 6 1 5 47 249 417 160 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 74 | . . 2 3 3 . . . 1 7 1 . . . 1 . 1 . . 2 14 36 3 Part Disruptions 5 | . . . . 3 . . . . . . . . . . . . . . . 1 1 . Damage Taken 25818 | . 282 1035 718 1713 . 115 . 670 3839 113 311 48 . 84 145 164 56 138 820 3823 7723 4021 Core 3653 | . 23 123 124 230 . 15 . 82 262 17 115 . . . . 36 19 . 45 392 719 1451 Absorbed by Shields 1735 | . . . . . . . . . 42 . . . . . . 58 33 . 72 1468 . 62 Redirected to Shielding 814 | . . 10 . . . . . . 352 . . . . . 80 38 12 54 123 145 . . Ignored by Resistances 783 | . . . . . . . . . . . . . . . . . . . . . 783 . Regen/Repaired (Parts) 1648 | . . . . . . . 23 . 165 . . . . . . . . . . . 1124 336 Core Remaining (%) 71 | 100 90 69 77 . . . . 53 69 . . . . 79 . . . . 91 . 14 . Volleys Fired 814 | . 37 74 72 86 2 6 . 19 157 24 5 . . . 21 41 6 6 26 130 95 7 Largest 5 | . 2 4 4 4 3 3 . 4 4 3 1 . . . 1 4 4 4 4 5 5 1 Hottest 411 | . 100 138 164 172 70 70 . 106 249 199 46 . . . 72 252 252 252 252 348 411 65 Shots Fired 2167 | . 67 246 246 275 5 14 . 57 335 42 5 . . 1 21 69 23 24 81 414 235 7 Gun 1880 | . 60 246 244 275 4 11 . 54 240 32 . . . 1 21 69 23 24 81 344 146 5 Cannon 255 | . . . 2 . . . . . 84 10 . . . . . . . . . 70 89 . Launcher 23 | . . . . . 1 3 . 3 11 . 5 . . . . . . . . . . . Special 9 | . 7 . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1170 | . 53 184 216 185 3 9 . 52 102 22 . . . . 8 44 6 6 25 226 29 . Thermal 699 | . 14 28 27 90 1 2 . 2 151 16 . . . 1 13 10 5 6 11 126 191 5 Explosive 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Electromagnetic 139 | . . 34 3 . 1 3 . 3 71 4 5 . . . . . . . . . 15 . Phasic 146 | . . . . . . . . . . . . . . . . 15 12 12 45 62 . . Robot Hit Streak 18 | . 8 18 10 12 6 2 . 9 17 5 . . . 1 2 8 5 5 6 16 13 7 Robot Miss Streak 10 | . 4 5 6 6 . 2 . 2 10 2 3 . . . 2 2 2 3 7 6 4 . Penetration Max 1 | . . . . 1 . . . 1 1 . . . . . . 1 . . 1 1 1 . Secondary Targets 33 | . . 4 10 10 . . . 2 2 . . . . . . . . . . 4 1 . Max Gunslinging Chain 2 | . . 1 2 1 . . . 1 1 . . . . . . . . . . 2 1 . Shots Hit Robots 1249 | . 37 149 143 166 3 3 . 38 195 16 . . 5 1 5 32 15 13 34 226 153 15 Core Hits 681 | . 10 67 75 88 4 5 . 11 179 9 12 . 1 . 2 12 2 6 18 94 79 7 Critical Kills 17 | . . . 1 1 1 . . . 2 . . . . . . 1 . . . 8 3 . Critical Parts Destroyed 19 | . . . . 4 . . . 3 . . . . . . . . . . . 10 2 . Critical Strikes 52 | . . 1 1 9 1 . . 3 3 . . . . . . 1 2 . 1 23 5 2 Burn 7 | . . 1 . 4 . . . . . . . . . . . . . . . 2 . . Meltdown 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Destroy 35 | . . . 1 5 1 . . 3 1 . . . . . . 1 . . . 19 4 . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Intensify 5 | . . . . . . . . . . . . . . . . . 2 . 1 2 . . Melee Attacks 48 | . . . . 10 . 1 . . . . . . 5 . 24 . . . . . . 8 Impact 11 | . . . . 10 . 1 . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . 1 . 22 . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . . . . . 3 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40362 | . 492 2525 2995 4476 143 133 . 765 9069 481 427 . 76 23 184 1117 553 535 1798 7638 5985 947 Guns 27155 | . 491 2335 2530 3591 54 53 . 671 3674 223 . . . 23 184 1117 553 535 1629 5986 3313 193 Cannons 5431 | . . . . . . . . . 1135 243 . . . . . . . . . 1566 2487 . Explosions 6407 | . . 190 453 721 89 80 . 94 4260 . 427 . . . . . . . . . 93 . Melee 943 | . . . . 115 . . . . . . . . 76 . . . . . . . . 752 Ramming 426 | . 1 . 12 49 . . . . . 15 . . . . . . . . 169 86 92 2 Kinetic 14324 | . 448 1497 2218 2371 35 16 . 649 1389 183 . . . . 184 486 74 76 464 3633 601 . Thermal 15894 | . 43 551 312 1941 58 37 . 22 4301 149 39 . . 23 . 239 134 193 147 2570 4942 193 Explosive 2475 | . . . 431 . . . . . 2044 . . . . . . . . . . . . . Electromagnetic 2930 | . . 477 22 . 50 80 . 94 1335 134 388 . . . . . . . . . 350 . Impact 115 | . . . . 115 . . . . . . . . . . . . . . . . . . Slashing 828 | . . . . . . . . . . . . . 76 . . . . . . . . 752 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 3370 | . . . . . . . . . . . . . . . . 392 345 266 1018 1349 . . Highest Corruption 63 | . . . 2 14 6 6 6 8 2 1 1 1 1 1 . 1 1 1 4 25 63 5 Average Corruption 7 | . . . 2 9 6 6 6 4 1 1 1 1 1 1 . 1 1 1 2 12 33 3 Corruption Purged 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 349 | . . . 16 61 27 27 2 17 19 1 . 1 1 4 . 3 . . 12 44 113 1 Message Errors 88 | . . . 1 14 7 6 . 7 8 . . . . 1 . . . . 4 12 27 1 Matter Fused 59 | . . . 4 9 8 3 . 2 3 1 . . 1 1 . . . . 2 9 16 . Heat Flow Errors 33 | . . . 1 9 4 2 . . 5 . . . . . . 2 . . 1 1 8 . Energy Discharges 34 | . . . 3 6 2 3 . 4 . . . . . 1 . . . . 1 2 12 . Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . Parts Fused 5 | . . . . 2 1 1 . . . . . . . . . . . . . 1 . . Data Loss (minor) 32 | . . . . 6 2 5 1 3 3 . . . . . . 1 . . 1 3 7 . Data Loss (major) 19 | . . . 2 5 2 3 . . . . . 1 . . . . . . . 2 4 . Misfires 14 | . . . 1 2 1 3 . 1 . . . . . 1 . . . . . 3 2 . Alerts 8 | . . . 2 2 . . 1 . . . . . . . . . . . 1 1 1 . Misdirections 20 | . . . . . . . . . . . . . . . . . . . . 2 18 . Weapon Failures 34 | . . . 2 5 . 1 . . . . . . . . . . . . 2 7 17 . Overload Shots 16 | . . . . 7 . . . . 2 . . . . . 7 . . . . . . . Effects 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 1147 | . . 19 122 277 . . . 20 421 . 10 . . . . . . . 16 52 181 29 Projectiles 211 | . . . . . . . . . 39 . . . . . . . . . . 7 165 . Explosions 771 | . . 19 122 202 . . . 20 382 . 10 . . . . . . . . . 16 . Melee 165 | . . . . 75 . . . . . . . . . . . . . . 16 45 . 29 Knockbacks 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Impact 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 879 | . . 60 . 350 . 22 . 8 403 . 36 . . . . . . . . . . . Shots 21 | . . 2 . 4 . 1 . 1 8 . 5 . . . . . . . . . . . Rammed 19 | . 1 . 3 9 . . . . . . . . . . . . . . . . . 6 Targets Rammed 37 | . 1 . 3 10 . . . . . 1 . . . . . . . . 5 5 6 6 Kicked 18 | . . . . 1 . . . . . 1 . . . . . . . . 5 5 6 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 640 | . 140 174 419 398 274 248 . 362 492 293 185 38 . 45 60 321 316 476 415 442 640 26 Average Temperature 113 | . 43 51 111 88 114 69 . 127 125 134 74 26 . 21 20 108 122 204 114 148 133 9 Received Heat Transfer 4449 | . 153 264 369 375 . . . 90 883 . 9 9 . 46 . 31 . 9 243 267 996 705 Effects 49 | . . . 3 1 . 1 . 3 11 4 . . . . . 2 . 2 5 12 5 . Shutdowns 15 | . . . . . . . . . 2 . . . . . . . . 2 1 8 2 . Energy Bleed 8 | . . . 2 . . . . 1 2 1 . . . . . . . . . 2 . . Interference 21 | . . . 1 . . 1 . 2 7 3 . . . . . 2 . . 3 2 . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . . . 3 . . . . . . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Parts Fried 13 | . . 1 . 1 . . . . 7 1 1 . . . . . . . 2 . . . Impact Corruptions 7 | . . . . 3 . . . . . . . . . . . . . . 2 2 . . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Melted 38 | . 1 1 . 11 . . . . 4 . . . . . . . . . . 8 12 1 Heat Transferred 18553 | . 100 1175 666 3140 87 74 . 37 3855 198 . . . 50 . 259 148 222 148 2839 5370 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 3 1 . 1 . . . 3 . 1 . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Maximum Alert Level 4 | . . 2 2 3 . . . . 4 2 . . . . 1 4 3 2 3 4 3 2 Low Security (%) 20 | 100 100 55 10 9 . . . . 29 . . . . . 98 29 . . 10 . . . Level 1 14 | . . 21 38 15 . . . . . 61 . . . . 1 20 . 15 30 3 . . Level 2 32 | . . 23 51 20 . . . . 40 38 . . . . . 17 . 84 8 62 6 100 Level 3 27 | . . . . 54 . . . . 23 . . . . . . 12 100 . 50 19 93 . Level 4 4 | . . . . . . . . . 6 . . . . . . 20 . . . 14 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1451 | . 64 578 666 809 . . . . 1182 571 . . . . 206 1451 940 474 982 1274 1076 602 Initial 802 | . . 7 240 286 . . . . 42 571 . . . . . 94 802 341 155 515 713 519 Average 534 | . 32 248 387 595 . . . . 528 387 . . . . 116 566 891 430 582 718 882 522 Influence Increases 13351 | . 250 1116 852 1127 70 100 . 442 1775 153 290 30 . 30 445 1939 212 183 1499 1601 1020 217 Destroy 0b10 Robot/C 6220 | . 100 600 560 580 60 60 . 280 840 60 160 . . . 80 800 80 80 540 740 520 80 Destroy 0b10 Robot/NC 615 | . 5 70 65 105 . . . 5 130 15 . . . . 5 60 5 . 65 40 25 20 Destroy Leader 1214 | . 32 178 108 178 10 10 . 30 186 6 10 . . . 20 66 . . 124 150 82 24 Allied During Kill 1788 | . . . . . . . . 127 13 13 . . . . 18 843 85 80 506 33 40 30 Successful Hack 147 | . 18 38 13 1 . . . . 8 5 . . . . 12 35 12 . . 5 . . Select Force Hacks 180 | . 60 60 30 30 . . . . . . . . . . . . . . . . . . Disable Machine 810 | . . 60 60 135 . . . . 210 30 . . . . 30 15 . 15 60 75 120 . Anti-Garrison Action 350 | . . . . . . . . . 150 . . . . . . . . . . 200 . . Destroy Structure 902 | . 5 20 16 83 . . . . 133 24 . . . . 100 60 30 8 174 118 68 63 Partial Spotted 135 | . . . . . . . . . 15 . . . . . 30 45 . . 15 30 . . Lose Combat Pursuer 990 | . 30 90 . 15 . 30 . . 90 . 120 30 . 30 150 15 . . 15 210 165 . Influence Decreases 12935 | . 232 564 792 968 691 268 . 375 676 1055 209 186 189 30 252 699 791 593 961 1315 1363 726 Entered New Map 4945 | . . 11 330 344 293 33 . . 25 595 99 66 189 . . 99 631 513 289 467 555 406 Time Decay 6226 | . 222 523 452 604 398 235 . 355 467 410 100 120 . 30 182 410 120 40 302 628 518 110 Lost Part 870 | . 10 30 10 20 . . . 20 130 10 10 . . . 10 10 . . 50 160 250 150 Lost Ally 894 | . . . . . . . . . 54 40 . . . . 60 180 40 40 320 60 40 60 Squads Dispatched 83 | . 3 3 5 17 . . . . 13 2 . . . . 3 3 . . 11 12 9 2 Investigation 10 | . 2 2 1 1 . . . . . . . . . . . 1 . . . 2 . 1 Extermination 22 | . . . . 4 . . . . 5 1 . . . . 2 . . . 2 5 3 . Reinforcement 36 | . 1 1 2 6 . . . . 3 1 . . . . 1 1 . . 9 5 5 1 Assault 8 | . . . 1 . . . . . 5 . . . . . . 1 . . . . 1 . Garrison 7 | . . . 1 6 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 2 . . . . 1 . . . . . . 1 . . 2 . . 1 Haulers Reinforced 7 | . . . . 1 . . . . 2 . . . . . . . . . 2 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Distress Signals 32 | . 2 2 2 3 . . . . 3 1 . . . . 2 3 1 . 3 4 3 3 Communications Jammed 150 | . . . . . . . . 1 24 . . . . . . . . . . 19 106 . Distress Signals 145 | . . . . . . . . . 24 . . . . . . . . . . 17 104 . Times Spotted 490 | . 15 45 39 36 1 3 . 15 68 8 15 2 . 2 22 36 5 7 25 64 56 26 Peak Tracking Total 20 | . 4 6 5 7 1 2 . 7 7 3 5 1 . 2 8 8 5 2 5 7 10 20 Tactical Retreats 40 | . 2 3 . 1 . 1 . . 3 . 3 2 . 2 7 1 . . 1 9 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Traps Triggered 20 | . . 3 1 3 . . . . . 1 . . . . . 3 . . 2 6 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Machines Disabled 59 | . . 4 4 9 . . . 1 15 2 . . . . 2 2 2 1 4 5 8 . Max in Single Turn 9 | . . 2 1 3 . . . . 9 1 . . . . 1 1 . 1 1 1 1 . Garrison Access 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Machines Accessed 71 | . 5 10 8 11 . . . . 5 1 1 2 9 . 5 6 3 . . 4 1 . Terminals 32 | . 3 6 5 6 . . . . . . . . . . 1 6 3 . . 1 1 . Fabricators 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . Recycling Units 7 | . 2 2 1 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . 2 1 1 . . . . 1 . . . . . 1 . . . . 1 . . Garrison Access 7 | . . . 1 1 . . . . 1 . . . . . 2 . . . . 2 . . Total Hacks 201 | . 13 29 16 35 . . . . 18 2 1 2 48 . 9 12 9 . . 5 2 . Successful 123 | . 7 10 6 22 . . . . 13 1 1 2 48 . 2 6 2 . . 2 1 . Failed 76 | . 6 18 10 13 . . . . 4 1 . . . . 7 6 7 . . 3 1 . Catastrophic 19 | . . 4 2 6 . . . . 1 . . . . . 2 1 1 . . 2 . . Database Lockouts 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Manual 135 | . 7 10 7 5 . . 1 . 13 10 . . . . 27 14 1 . 7 12 16 5 Terminals 80 | . 11 21 12 11 . . . . . . . . . . 1 12 9 . . 1 2 . Fabricators 5 | . . . . 3 . . . . . 2 . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 3 . . . . . 2 . . . . . . . Recycling Units 7 | . 2 2 1 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 42 | . . 6 2 19 . . . . 12 . . . . . 2 . . . . 1 . . Garrison Access 11 | . . . 1 1 . . . . 2 . . . . . 4 . . . . 3 . . Terminal Hacks 76 | . 5 6 2 1 . . . . . . 1 2 48 . 1 6 2 . . 1 1 . Record 41 | . . . . 1 . . . . . . 1 1 36 . . . 2 . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . Robot Analysis 9 | . 2 2 1 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . . . . . . . 1 . . . 6 . . . . 1 . Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 34 | . . 2 2 19 . . . . 10 . . . . . 1 . . . . . . . Insert Component 12 | . . 1 . 8 . . . . 3 . . . . . . . . . . . . . Analyze 12 | . . . . 8 . . . . 4 . . . . . . . . . . . . . Retrieve Study 10 | . . 1 2 3 . . . . 3 . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 2 1 1 . . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 1 1 . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 2 1 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 8 6 9 . . . . 4 1 . . . . 5 1 4 . . 2 1 . Full Trace Events 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . 1 7 . . . . 2 . . . 4 . 28 . . . . 8 19 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 1 2 3 . . . . 3 . . . . . 1 . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . 7 . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 7 . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 2 1 . . . . . . 14 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Total Allies 59 | . . . . . . . 4 2 2 3 . . . . 4 24 5 . 6 3 2 4 Largest Group 16 | . . . . . . . 4 5 4 3 . . . . 3 16 15 14 12 3 2 3 Highest-Rated Group 1054 | . . . . . . . 161 179 133 210 . . . . 117 1054 1052 893 788 117 192 345 Highest-Rated Ally 159 | . . . . . . . 41 41 38 70 . . . . 50 159 159 103 103 103 96 148 Zionite Dispatches 11 | . . . . . . . . . 1 1 . . . . 2 2 . . 2 1 . 2 Heavy 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . Light 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fire 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . Demo 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 577 | . . . . . . . . 59 28 20 . . . . 5 194 28 27 137 9 30 40 Total Damage 20309 | . . . . . . . . 1749 361 362 . . . . 223 7187 1138 946 5884 134 878 1447 Kills 113 | . . . . . . . . 14 2 1 . . . . 3 47 5 3 30 1 4 3 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Active Infowar (turns) 16300 | . . . 925 369 951 910 2115 815 2184 997 200 246 259 403 386 989 244 88 677 2179 1363 . Optics 7935 | . . . . . . . . . 25 997 200 246 259 403 386 921 244 88 677 2126 1363 . Sensors 12967 | . . . 925 312 951 910 2115 815 1187 802 200 246 259 403 384 989 244 88 276 1861 . . Terrain 613 | . . . . . . . . . . . . . . . 106 507 . . . . . . Machine Analysis 221 | . . . . . . . . . . . . . . . 221 . . . . . . . Cloaking 922 | . . . . . . . . . 263 659 . . . . . . . . . . . . Jamming 5811 | . . . . 57 . . 1 806 1639 220 28 . . 6 . . . . . 1887 1167 . Robot Analysis Total 9 | . 2 2 1 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 1 2 . . . 1 2 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Zionite Intel Received 16 | . . . . . . . . . 2 2 . . . . 5 2 . . . 2 3 . Emergency Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Turns Passed 21113 | 23 464 1476 1137 1945 953 915 2115 1100 2667 997 200 246 259 403 386 989 244 88 678 2179 1424 225 Spaces Moved 14855 | 29 336 711 551 1052 573 446 1139 634 1435 785 613 782 236 575 993 923 128 42 400 1446 817 209 Core 369 | 29 234 . . . . . . . . . . . . . . 2 . . . . 88 16 Treads 1582 | . 102 711 551 218 . . . . . . . . . . . . . . . . . . Legs 7114 | . . . . 818 573 446 1139 634 421 580 . . . . . . . . 328 1446 729 . Wheels 1030 | . . . . 16 . . . . 1014 . . . . . . . . . . . . . Hover 193 | . . . . . . . . . . . . . . . . . . . . . . 193 Flight 4567 | . . . . . . . . . . 205 613 782 236 575 993 921 128 42 72 . . . Fastest Speed 11 | 50 50 160 160 120 120 190 126 120 105 17 17 17 27 17 11 24 96 96 96 107 50 40 Average Speed 108 | 50 88 160 160 145 163 191 179 156 138 104 26 26 27 26 23 45 96 96 126 109 123 57 Slowest Speed 900 | 50 160 240 160 200 190 196 200 190 190 190 99 27 27 27 27 900 96 96 210 175 184 160 Overloaded Moves 170 | . . . . . . . . . . 10 95 18 . 29 18 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . 3 1 . 2 6 10 . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 58 | 3 49 77 56 40 87 58 90 78 42 23 71 95 63 79 35 83 66 76 46 38 70 9 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 25 | . 2 2 1 1 . . 2 . . . . . 3 1 . 10 . . . . 3 . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . 2 3 2 2 . . 4 3 . 1 . . . . . . . . Spaces Dug 118 | . 4 . . 15 . 1 . . 30 3 . . . . 32 . . . 1 26 6 . Terrain Destroyed 432 | . 7 10 13 76 3 1 . 1 133 9 6 . . . 33 12 4 3 27 62 32 . Melee 31 | . . . . 9 . 1 . . . . . . . . 21 . . . . . . . Projectile 223 | . 7 . . 6 . . . 1 51 8 . . . . 12 12 4 3 27 60 32 . AOE 175 | . . 10 13 61 3 . . . 82 . 6 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Total 18293 | 35 418 890 687 1291 584 500 1210 706 1847 932 643 815 434 822 1092 1424 235 74 519 1780 1070 285 Wait 1418 | . 20 37 18 34 2 21 52 24 135 41 21 33 164 249 34 250 98 26 4 87 45 23 Move 14790 | 28 335 710 550 1051 572 445 1138 633 1434 784 606 779 235 570 980 903 127 41 399 1445 816 209 Hop 21 | . . . . . . . . . . . 3 1 . 2 6 9 . . . . . . Pick Up 196 | 3 10 18 14 15 1 6 3 4 19 14 1 . 11 . 5 8 2 . 18 28 13 3 Fast Attach 200 | 4 2 14 6 27 . 5 3 3 23 17 2 2 5 1 5 10 . . 18 21 17 15 Attach 102 | . 3 6 2 8 1 . 1 3 15 6 2 . . . 4 1 . . 9 17 19 5 Detach 73 | . 1 4 . 8 . 1 . 1 11 6 1 . . . 4 . . . 12 3 14 7 Swap 128 | . 6 5 7 14 5 5 5 4 21 3 1 . . . 3 1 . 1 7 16 24 . Drop 262 | . 3 22 15 28 1 10 8 4 29 36 1 . 14 . 6 12 2 . 21 28 21 1 Fire 814 | . 37 74 72 86 2 6 . 19 157 24 5 . . . 21 41 6 6 26 130 95 7 Melee 48 | . . . . 10 . 1 . . . . . . 5 . 24 . . . . . . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . 1 . . . . . 1 . . . . . . . . 5 5 6 . Crush 19 | . 1 . 3 9 . . . . . . . . . . . . . . . . . 6 Escape Stasis 46 | . . . . . . . . . . . . . . . . 45 . . . . . 1 Rewire 158 | . . . . . . . . 11 3 . . . . . . 144 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Weapon x2 1160 | -9/Materials | Build established: Tank 1210 | -9/Materials | Discovered new exit (range 3) 1247 | -9/Materials | Identified exit to Mines 1777 | -9/Materials | Central database locked down 1868 | -9/Materials | Build established: Gunner 1964 | -9/Materials | Entered another Materials area 1964 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -8/Materials | Garrison activated, responded to threat 2316 | -8/Materials | Build established: Skirmisher 2764 | -8/Materials | First assault squad dispatched 2877 | -8/Materials | Destroyed 7 combat bots 3076 | -8/Materials | Discovered new exit (range 14) 3100 | -8/Materials | Identified exit to Factory 3101 | -8/Materials | Entered Factory 3101 | -7/Factory | Evolved 2 slots: Utility x2 3402 | -7/Factory | System corruption reached 10% 3651 | -7/Factory | Destroyed 8 combat bots 3879 | -7/Factory | Garrison activated, responded to threat 3910 | -7/Factory | Build established: Hacker-Tank 3977 | -7/Factory | Discovered new exit (range 11) 3988 | -7/Factory | Identified exit to Factory 4023 | -7/Factory | Discovered exit to Factory (range 15) 4174 | -7/Factory | Garrison activated, responded to threat 4341 | -7/Factory | Discovered exit to Factory (range 5) 4625 | -7/Factory | Build established: Scavenger-Tank 4751 | -7/Factory | Discovered new exit (range 5) 4920 | -7/Factory | Cargo convoy interrupted 5018 | -7/Factory | Identified exit to Lower Caves 5046 | -7/Factory | Entered Lower Caves 5074 | -7/Lower Caves | Learned Factory trap positions 5219 | -7/Lower Caves | Encountered a Warlord checkpoint 5613 | -7/Lower Caves | Build established: Skirmisher 5995 | -7/Lower Caves | Discovered new exit (range 3) 5997 | -7/Lower Caves | Identified exit to Lower Caves 5999 | -7/Lower Caves | Entered another Lower Caves area 6379 | -7/Lower Caves | Found Alien Artifact 6379 | -7/Lower Caves | Identified Core Expander 6379 | -7/Lower Caves | Installed Core Expander, added new Power slot 6580 | -7/Lower Caves | Discovered new exit (range 15) 6607 | -7/Lower Caves | Identified exit to Zion 6679 | -7/Lower Caves | Found DCF Scrap (15 items) 6914 | -7/Lower Caves | Entered Zion 6966 | -7/Zion | Found Prototype Energy Gun 6990 | -7/Zion | Identified Storm Laser 7032 | -7/Zion | System corruption cleaned by Quarantine Array 7124 | -7/Zion | Discovered new exit (range 15) 7150 | -7/Zion | Identified exit to Proximity Caves 7410 | -7/Zion | Learned location of Armory (-4) 7493 | -7/Zion | Received a hallucinogenic algorithm 7495 | -7/Zion | Ran a hallucination algorithm 7664 | -7/Zion | Given A8's code to call for help 8184 | -7/Zion | Found Prototype Device 8198 | -7/Zion | Identified Phasing AFG 8616 | -7/Zion | Given the Hacking Drone Bay 8623 | -7/Zion | Found Prototype Device 8637 | -7/Zion | Identified Hacking Drone Bay 8688 | -7/Zion | Met Imprinter 8710 | -7/Zion | Imprinted 8712 | -7/Zion | Declared Zion's savior 8909 | -7/Zion | Build established: Derelict-Skirmisher 9029 | -7/Zion | Entered Proximity Caves 9029 | -6/Proximity Caves | Accompanied by 4 allies 9031 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9236 | -6/Proximity Caves | Spotted B-75 Beast 9278 | -6/Proximity Caves | Allies destroyed B-75 Beast 9527 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9797 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9867 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 10129 | -6/Proximity Caves | Entered Factory 10129 | -6/Factory | Accompanied by 4 allies 10129 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10130 | -6/Factory | Loaded intel: 73 trap records 10766 | -6/Factory | Lost 3 allies 10888 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10936 | -6/Factory | Build established: Skirmisher 10944 | -6/Factory | Destroyed 7 combat bots 10966 | -6/Factory | Lost 3 parts (1p1u1w) 11163 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11164 | -6/Factory | Zion Infowar Resupply teleported in 11193 | -6/Factory | Central database locked down 11468 | -6/Factory | Terminal network hard line cut 11487 | -6/Factory | Discovered new exit (range 12) 11575 | -6/Factory | Identified exit to Factory 11768 | -6/Factory | Build established: Tank 11824 | -6/Factory | Repaired Arm. Huge Wheel+ 11879 | -6/Factory | First assault squad dispatched 12653 | -6/Factory | Lost 3 parts (1p1u1w) 12716 | -6/Factory | Discovered exit to Factory (range 14) 12796 | -6/Factory | Entered another Factory area 12796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12797 | -5/Factory | Identified exit to Upper Caves 13152 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13288 | -5/Factory | Build established: Scavenger-Skirmisher 13337 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13338 | -5/Factory | Zion Light squad teleported in 13627 | -5/Factory | Build established: Skirmisher 13717 | -5/Factory | Discovered new exit (range 13) 13721 | -5/Factory | Identified exit to Factory 13793 | -5/Factory | Entered Upper Caves 13794 | -5/Upper Caves | Identified exit to Upper Caves 13795 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13839 | -5/Upper Caves | Destroyed 8 combat bots 13843 | -5/Upper Caves | Entered a destroyed Warlord outpost 13993 | -5/Upper Caves | Entered another Upper Caves area 13998 | -5/Upper Caves | Discovered exit to Factory (range 17) 14118 | -5/Upper Caves | Learned 4 Factory zone layouts 14119 | -5/Upper Caves | Entered a destroyed Warlord outpost 14155 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14193 | -5/Upper Caves | Discovered new exit (range 21) 14198 | -5/Upper Caves | Identified exit to Zhirov 14239 | -5/Upper Caves | Entered Zhirov 14239 | -5/Zhirov | Discovered new exit (range 3) 14240 | -5/Zhirov | Identified exit to Proximity Caves 14244 | -5/Zhirov | Met Zhirov 14256 | -5/Zhirov | Learned location of Quarantine (-2) 14256 | -5/Zhirov | Learned location of Testing (-3) 14256 | -5/Zhirov | Learned location of Command (-1) 14262 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14266 | -5/Zhirov | Found Alien Artifact 14266 | -5/Zhirov | Identified Transdimensional Reconstructor 14266 | -5/Zhirov | Warped through subspace 14281 | -5/Zhirov | Found Alien Artifact 14281 | -5/Zhirov | Identified Integrated Reactor 14281 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14350 | -5/Zhirov | Build established: Ninja 14498 | -5/Zhirov | Entered Proximity Caves 14504 | -4/Proximity Caves | Spotted B-86 Titan 14743 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14876 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14900 | -4/Proximity Caves | Build established: Derelict-Scout 14901 | -4/Proximity Caves | Entered Factory 14901 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14902 | -4/Factory | Identified exit to Armory 14903 | -4/Factory | Identified exit to Extension 14957 | -4/Factory | Spotted B-86 Titan 15025 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15026 | -4/Factory | Zion Demo squad teleported in 15035 | -4/Factory | Discovered new exit (range 22) 15061 | -4/Factory | Retrieved Zion intel report: Emergency Access 15095 | -4/Factory | Retrieved Zion intel report: Component Schematics 15096 | -4/Factory | Zion Fire squad teleported in 15173 | -4/Factory | Retrieved Zion intel report: Component Schematics 15209 | -4/Factory | Build established: Scout 15241 | -4/Factory | Retrieved Zion intel report: Active Terminals 15277 | -4/Factory | Discovered exit to Extension (range 9) 15287 | -4/Factory | Entered Extension 15325 | -4/Extension | Zion Heavy squad teleported in 15332 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 15335 | -4/Extension | Retrieved Zion intel report: Emergency Access 15336 | -4/Extension | Zion Heavy squad teleported in 15356 | -4/Extension | Rescued a captive Derelict 15613 | -4/Extension | Rescued A7 15680 | -4/Extension | Spotted B-86 Titan 15781 | -4/Extension | Allies destroyed B-86 Titan 15787 | -4/Extension | Spotted B-86 Titan 15802 | -4/Extension | Allies destroyed B-86 Titan 15824 | -4/Extension | Discovered new exit (range 3) 15824 | -4/Extension | Identified exit to Research 15840 | -4/Extension | Build established: Commander-Scout 15889 | -4/Extension | Found Prototype Protection 15889 | -4/Extension | Identified Zio. Weapon Casing 15895 | -4/Extension | Found Zio. Weapon Casing 15898 | -4/Extension | Lost 3 allies 15977 | -4/Extension | Discovered exit to Research (range 22) 15977 | -4/Extension | Discovered new exit (range 22) 16029 | -4/Extension | Rescued a captive Derelict 16037 | -4/Extension | First assault squad dispatched 16040 | -4/Extension | Rescued a captive Derelict 16052 | -4/Extension | Rescued a captive Derelict 16056 | -4/Extension | Rescued a captive Derelict 16076 | -4/Extension | Disrupted transfer network 16224 | -4/Extension | Identified exit to Cetus 16276 | -4/Extension | Entered Cetus 16276 | -4/Cetus | Accompanied by 12 allies (A7) 16281 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16285 | -4/Cetus | Spotted Cetus Guard 16286 | -4/Cetus | Spotted Cetus Guard 16287 | -4/Cetus | Spotted Cetus Guard 16291 | -4/Cetus | Spotted Cetus Guard 16296 | -4/Cetus | Allies destroyed Cetus Guard 16305 | -4/Cetus | Allies destroyed Cetus Guard 16308 | -4/Cetus | Allies destroyed Cetus Guard 16309 | -4/Cetus | Allies destroyed Cetus Guard 16347 | -4/Cetus | Build established: Messiah-Skirmisher 16357 | -4/Cetus | Started Cetus Manufacturing Module 16382 | -4/Cetus | Manufactured an Enhanced Grunt 16405 | -4/Cetus | Discovered new exit (range 22) 16407 | -4/Cetus | Manufactured an Enhanced Grunt 16425 | -4/Cetus | Identified exit to Archives 16432 | -4/Cetus | Manufactured an Enhanced Grunt 16457 | -4/Cetus | Manufactured an Enhanced Grunt 16482 | -4/Cetus | Manufactured an Enhanced Grunt 16520 | -4/Cetus | Entered Archives 16520 | -4/Archives | Accompanied by 15 allies (A7) 16563 | -4/Archives | Discovered new exit (range 22) 16585 | -4/Archives | Lost 3 allies 16585 | -4/Archives | Identified exit to Hub_04(d) 16608 | -4/Archives | Entered Hub_04(d) 16608 | -4/Hub_04(d) | Accompanied by 11 allies 16713 | -4/Hub_04(d) | Zion Fire squad teleported in 16727 | -4/Hub_04(d) | Lost 3 allies 16765 | -4/Hub_04(d) | Found Prototype Protection 16765 | -4/Hub_04(d) | Identified Zio. Heavy Carapace 17006 | -4/Hub_04(d) | Discovered exit to Research (range 23) 17032 | -4/Hub_04(d) | Lost 12 allies 17055 | -4/Hub_04(d) | Zion Heavy squad teleported in 17162 | -4/Hub_04(d) | Discovered exit to Research (range 20) 17228 | -4/Hub_04(d) | Found Zio. Weapon Casing 17286 | -4/Hub_04(d) | Entered Research 17286 | -3/Research | Accompanied by 1 ally 17286 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17529 | -3/Research | Identified exit to DSF 17596 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 17599 | -3/Research | Zion Fire squad teleported in 17692 | -3/Research | Spotted B-86 Titan 17711 | -3/Research | Destroyed B-86 Titan 17743 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17818 | -3/Research | Lost 3 allies 17974 | -3/Research | Found Prototype Processor 18016 | -3/Research | Identified Spectral Analyzer 18362 | -3/Research | Found Prototype Device 18365 | -3/Research | Identified Exp. Thermal Shield 18491 | -3/Research | Terminal network hard line cut 18688 | -3/Research | System corruption reached 10% 18715 | -3/Research | Lost 3 parts (1n1u1w) 18798 | -3/Research | Discovered new exit (range 16) 18819 | -3/Research | Identified exit to Research 19057 | -3/Research | Spotted B-86 Titan 19281 | -3/Research | Lost 3 parts (2p1u) 19358 | -3/Research | Discovered new exit (range 19) 19414 | -3/Research | Lost 4 parts (1n3u) 19421 | -3/Research | Identified exit to Testing 19465 | -3/Research | Entered Testing 19492 | -3/Testing | Enhanced Grunt warped into view, answering call for help 19493 | -3/Testing | Enhanced Grunt warped into view, answering call for help 19544 | -3/Testing | Retrieved Zion intel report: Trap Installations 19625 | -3/Testing | Scanned by Researcher 19634 | -3/Testing | Found Prototype Protection 19634 | -3/Testing | Identified Med. Regenerative Plating 19641 | -3/Testing | Found Prototype Protection 19644 | -3/Testing | Found Med. Regenerative Plating 19647 | -3/Testing | Found Med. Regenerative Plating 19669 | -3/Testing | Identified SHELL Armor 19763 | -3/Testing | Discovered exit to Research (range 12) 19868 | -3/Testing | Found Prototype Energy Cannon 19868 | -3/Testing | Identified Cld. Nova Cannon 20014 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 20032 | -3/Testing | Retrieved Zion intel report: Component Schematics 20065 | -3/Testing | Found Prototype Energy Cannon 20066 | -3/Testing | Identified Null Cannon 20108 | -3/Testing | Build established: Scavenger-Tank 20123 | -3/Testing | System corruption reached 30% 20215 | -3/Testing | First assault squad dispatched 20627 | -3/Testing | Found Portable AFG 20673 | -3/Testing | Terminal network hard line cut 20742 | -3/Testing | Lost 3 parts (1p1n1w) 20776 | -3/Testing | Core integrity fell below 50% 20828 | -3/Testing | Released all parts (5) 20833 | -3/Testing | Core integrity fell below 20% 20876 | -3/Testing | Lost 17 parts (1p10n1u5w) 20889 | -3/Testing | Entered Research 20889 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20897 | -2/Research | Zion Recon squad teleported in 20913 | -2/Research | Zion Light squad teleported in 21023 | -2/Research | P-80 Master assimilated allied UB-7TI(z) 21045 | -2/Research | Spotted B-90 Cyclops 21049 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21093 | -2/Research | Lost 3 allies 21105 | -2/Research | Core integrity fell below 50% 21110 | -2/Research | Core integrity fell below 20% 21114 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21103_ Imp. Heavy Siege Treads destroyed. 21103_ Slammed into G-73 Enforcer. 21104_ Imp. Heavy Siege Treads destroyed. 21105_ U-05 Engineer works on Graviton Restrictor. 21106_ Portable AFG generating attraction field. 21106_ R-10 Processor inserts Corrupted Prototype Hover Unit into recycling unit. 21106_ Acquired Imp. Antigrav System. 21107_ Imp. Antigrav System destroyed. 21107_ U-05 Engineer works on Graviton Restrictor. 21109_ R-10 Processor inserts Corrupted Exp. Heat Sink into recycling unit. 21110_ U-05 Engineer works on Graviton Restrictor. 21111_ Portable AFG generating attraction field. 21112_ R-10 Processor inserts Transport Network Coupler into recycling unit. 21112_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????# !! #?????? | | ?????????????????????????# ==#?????? | | ????????????????########## =! = #?????? | | ????????????????# = #?????? | | ????????????????# #?????? | | ???????########## =! #?????? | | ???????# # """"" #?????? | | ???????# # %!""Y"" ######+### #?????? | | ???????# # *^=[]]|% #????????# #?????? | | ???????# # !=%^!==! #????????# #?????? | | ???????# + !![=[^=== #????????# ????? | | ???????# #!%!%!&!!!! #????????# ??? | | ???????# # !!]g=!=! #????????# ?? | | ???????# # ="g%!! #????????? ? | | ???????# # " = #?????????# ? | | ???????########## g #?????????? ? | | ?????????#??????# #?????????? ? ?? | | ???????????????## #????????????????????? | | ??????????????### g #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????##########g #????????????????????? | | ????????????????????? # ##???????????????????? | | ???????????????????? # #????????????????????? | | ???????????????????? # #????????????????????? | | ???????????????????"" # @ #????????????????????? | | ????????????????????" # #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#s #????????????????????? | | ???????????????????????#s #????????????????????? | | ???????????????????????#w #????????????????????? | | ??????????????????????? s ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 200 Energy Generation 64 Energy Capacity 1220 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 1350 Resistance: TH 30 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 90 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Hacked Enh. Autogun | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Recalibrator | -7/Factory | Scanalyzed Prc. Beam Rifle | -7/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Component Analysis Suite | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Actuator Array | -4/Factory | Z-intel Core Analyzer | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Imp. Phase Shifter | -4/Factory | Z-intel Arm. Huge Wheel | -4/Factory | Z-intel Adv. ECM Suite | -4/Factory | Z-intel Imp. Plasma Cutter | -4/Factory | Z-intel Adv. Weight Redist. System | -4/Factory | Z-intel Hyp. Gauss Rifle | -4/Factory | Z-intel Triangulator | -4/Factory | Z-intel Gravmag Array | -4/Factory | Z-intel Adv. Plasma Cannon | -4/Factory | Z-intel Hyp. Gauss Cannon | -4/Factory | Z-intel Fusion Compressor | -4/Factory | Z-intel Imp. Utility Shielding | -4/Factory | Z-intel Thunder Leg | -4/Factory | Z-intel Micro-nuke Launcher | -4/Factory | Z-intel Shock Absorption System | -4/Factory | Z-intel Thermic Laser | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Quantum Shading Machine | -3/Research | Z-intel Thermal Defense Suite | -3/Research | Z-intel Imp. Lightning Gun | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Exp. Hacking Suite | -3/Research | Z-intel Cld. Phase Cannon | -3/Research | Z-intel Exp. Terrain Scan Processor | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Adv. Variable Charge Gun | -3/Testing | Archive Adv. Thermal Defense Suite | -3/Testing | Archive Adv. Coolant Injector | -3/Testing | Z-intel Hcp. Storage Unit | -3/Testing | Z-intel Huge Storage Unit | -3/Testing | Z-intel Shield Leg | -3/Testing | Z-intel Biometal Medium Treads | -3/Testing | Z-intel Adv. Recoil Stabilizer | -3/Testing | Z-intel Adv. Remote Force Field | -3/Testing | Z-intel Imp. Datajack | -3/Testing | Z-intel Imp. Coolant Injector | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Katana | -3/Testing | Z-intel Adv. Transmission Jammer | -3/Testing | Z-intel Quantum Rifle | -3/Testing | Z-intel Lrg. Storage Unit | -3/Testing | Z-intel Hvy. Mace | -3/Testing | Z-intel Linear Gravjet | -3/Testing | Z-intel Adv. Kinecellerator | -3/Testing | Archive Robot Schematics ------------------ E-15 Imp | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 34% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Reactor Achievements -------------- Freeware Friend Of Zion Generalissimo Gunslinger Help From High Places Overkill Project G-00 Subspace Traveler Tailor-made The Science Guy Treasure Hunter Whoosh! Woof! Challenges ------------ None Game ------ Seed ControlMetafiberShovel Manual? 0 Play Time 07:08:20 Cumulative 81.8 hours Start 2026.07.27 @ 14:30:51 End 2026.07.28 @ 15:23:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18a74a58-6943-46b4-97ea-087d381a01ce