Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 18:29:03 Player: J(3)-S51e Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (448) 448 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2403 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 60/100 System Corruption 0% Temperature Cool (3) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Shock Bomb Launcher Flail > --- INVENTORY (5) ---- Small Storage Unit Improved Targeting Computer Melee Analysis Suite Pulse Rifle Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Structural Scanner Terrain Scanner Seismic Detector > --- WEAPON ----------- Pulse Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Small Storage Unit Improved Targeting Computer Melee Analysis Suite Pulse Rifle Advanced EMP Blaster Rocket Launcher Datajack Flail [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 49 | 6 13 6 8 16 Power 6 | 1 1 1 1 2 Engine 6 | 1 1 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 2 2 4 Treads 5 | . 1 1 . 3 Leg . | . . . . . Wheel 9 | 2 3 1 2 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 2 2 Device 7 | . 2 1 2 2 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 6 1 3 8 Energy Gun 6 | 1 3 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 3 . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 4 | . . 1 . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 3 6 . 12 Power 5 | . 1 2 . 2 Propulsion 8 | . 2 2 . 4 Utility 5 | . . 1 . 4 Weapon 3 | . . 1 . 2 Highest Loss Streak 9 | . 3 5 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 92 94 96 69 Engine 10 | . 12 10 11 6 Treads 3 | . 5 9 . 2 Wheel 23 | . 20 22 33 14 Device 17 | . 11 18 19 22 Storage 10 | . 14 11 11 6 Energy Gun 10 | . 14 10 8 6 Ballistic Gun 9 | . 13 9 11 4 Impact Weapon 1 | . . 1 2 2 Peak Build Rating 18 | 6 8 10 13 18 Average Rating 10 | 4 6 9 12 12 On Entrance 6 | . 6 8 6 13 Naked Turns . | . . . . . Heaviest Build 29 | 11 15 20 24 29 Greatest Support 60 | 26 26 20 32 60 Greatest Overweight (x) 7 | . 4 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 10 10 8 Most Carried 10 | 6 8 8 10 10 Average Carried 7 | 3 7 6 9 7 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 6 8 6 10 5 Class Distribution -------------------- 51% | Mutant 31% | Scavenger-Mutant 17% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 600 | 195 178 25 202 . Remotely . | . . . . . Salvage Created 633 | . 178 123 94 238 Parts 48 | . 9 11 11 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 2 4 3 10 Melee 1 | . . 1 . . Guns 9 | . 2 3 3 1 AOE 9 | . . . . 9 Classes Destroyed 8 | . 4 2 2 . Worker 3 | . 1 1 . 1 Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Recycler 2 | . 1 . . 1 Operator 1 | . 1 . . . Swarmer 13 | . . 3 3 7 Grunt 4 | . 2 . . 2 Sentry 2 | . . 1 . 1 Best Kill Streak 11 | . 2 2 5 11 Combat Bots Only 9 | . 1 2 3 9 Max Kills in Single Turn 5 | . 1 1 1 5 Gunslinging . | . . . . . Exploded 5 | . . . . 5 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 291 | . 45 63 11 172 Missed 103 | . 13 17 4 69 Damage Taken 2471 | . 420 546 57 1448 Core 747 | . 77 93 18 559 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 69 . 72 . Volleys Fired 50 | . 24 7 10 9 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 70 85 96 Shots Fired 94 | . 48 13 19 14 Gun 91 | . 48 13 19 11 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 42 | . 23 6 10 3 Thermal 49 | . 25 7 9 8 Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 2 4 5 Robot Miss Streak 4 | . 3 4 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 52 | . 29 7 7 9 Core Hits 45 | . 10 5 5 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 1 . . Burn 3 | . 2 1 . . Melee Attacks 8 | . . 4 . 4 Impact 8 | . . 4 . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1608 | . 368 140 99 1001 Guns 628 | . 368 64 99 97 Cannons . | . . . . . Explosions 796 | . . . . 796 Melee 184 | . . 76 . 108 Ramming . | . . . . . Kinetic 298 | . 195 26 49 28 Thermal 330 | . 173 38 50 69 Explosive 796 | . . . . 796 Electromagnetic . | . . . . . Impact 184 | . . 76 . 108 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee 14 | . . . . 14 Knockbacks 3 | . . 1 . 2 Impact 3 | . . 1 . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 69 13 108 42 Average Temperature 36 | . 37 7 44 17 Received Heat Transfer 1107 | . 234 243 . 630 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1110 | . 666 185 111 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 456 | . 66 259 182 456 Initial 87 | . . 27 87 . Average 100 | . 22 98 130 167 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 87 | 100 100 83 100 53 Level 1 11 | . . 16 . 39 Level 2 1 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 9 | . 2 1 . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 4 22 3 35 Peak Tracking Total 14 | . 3 13 3 14 Tactical Retreats 7 | . . 2 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 3 3 . 4 Terminals 8 | . 2 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 33 | . 11 11 . 11 Successful 14 | . 3 5 . 6 Failed 19 | . 8 6 . 5 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 14 | . 5 6 . 3 Terminals 28 | . 7 11 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 11 | . 2 5 . 4 Branch Access Points 2 | . . 1 . 1 Emergency Access Points 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1479 | 62 355 272 480 310 Spaces Moved 1393 | 54 276 281 490 292 Core 87 | 2 7 . . 78 Treads 12 | . . . . 12 Legs . | . . . . . Wheels 1294 | 52 269 281 490 202 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 84 | 87 91 80 82 84 Slowest Speed 400 | 90 250 95 83 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 48 34 73 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 8 | . . . . 8 Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1577 | 65 328 307 544 333 Wait 36 | . . 8 26 2 Move 1389 | 53 275 280 489 292 Hop . | . . . . . Pick Up 29 | 6 10 2 7 4 Fast Attach 16 | 6 2 . 3 5 Attach 13 | . 3 4 1 5 Detach . | . . . . . Swap 20 | . 8 2 4 6 Drop 16 | . 6 . 4 6 Fire 50 | . 24 7 10 9 Melee 8 | . . 4 . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Lost 3 parts (1p2n) 346 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 424 | -9/Materials | Discovered new exit (range 15) 440 | -9/Materials | Discovered new exit (range 7) 580 | -9/Materials | Identified exit to Mines 580 | -9/Materials | Identified exit to Storage 690 | -9/Materials | Entered Mines 716 | -9/Mines | Lost 5 parts (2p2n1w) 768 | -9/Mines | Learned Materials terminal intel 908 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1040 | -9/Mines | Learned Materials emergency access door positions 1062 | -9/Mines | Discovered new exit (range 7) 1070 | -9/Mines | Discovered new exit (range 11) 1132 | -9/Mines | Assembled infested the area 1142 | -9/Mines | Build established: Scavenger-Mutant 1170 | -9/Mines | Entered Materials 1170 | -8/Materials | Evolved 2 slots: Utility x2 1172 | -8/Materials | Loaded intel: 12 terminal locations 1349 | -8/Materials | Core integrity fell below 50% 1358 | -8/Materials | Destroyed 9 combat bots 1388 | -8/Materials | Lost 9 parts (2p3n3u1w) 1451 | -8/Materials | Discovered new exit (range 8) 1464 | -8/Materials | Core integrity fell below 20% 1480 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- dispatching Cutter reinforcements to area. 01426_ K-01 Serf collects debris. 01431_ Dropped Pulse Rifle. 01432_ Acquired Hammer. 01450_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01451_ Slug penetrates Wall. 01451_ EXIT=FOUND 01451_ Knocked back. 01452_ Acquired Arm. Treads. 01459_ Critical hit (Burn: +37). 01463_ Slug penetrates Atomic Centrifuge. 01463_ Atomic Centrifuge disabled. 01464_ Acquired Shock Bomb Launcher. 01476_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01478_ Slug penetrates G-47 Trooper. 01478_ G-47 Trooper knocked back. 01480_ Structural Scanner destroyed. 01480_ Critical hit (Blast). 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""" ## ## " # ?????? | | ! # """ + ## H # ?????? | | ! / """[########### ##### ?????? | | # #### ####### ?????? | | # ! ##??????? ???"?????? | | ############???????????????"T????? | | ############?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????"????????????? | | ????????????????????T????????????? | | ????????????????????"????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotDrainedExtractor Manual? 0 Play Time 00:38:55 Cumulative 42.3 hours Start 2024.09.19 @ 17:42:25 End 2024.09.19 @ 18:29:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2628c352-33ba-4c05-b2d9-7652b5895917