Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.07 @ 12:23:21 Player: btmk16 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (218) 1090 Value Destroyed (9833) 9833 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (7316) 7316 TOTAL SCORE: 30359 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 1416 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -441 Cogmind --------- Core Integrity 0/1150 Matter 109/300 Energy 28/100 System Corruption 64% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Coolant Injector Advanced Terrain Scan Processor Relay Coupler [NC] (45) Relay Coupler [Brawler] (25) High-powered Tractor Beam Long-range Tractor Beam > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Heavy Armor Plating Remote Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] > --- WEAPON ----------- Gamma Rifle Long-range Proton Cannon Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Antimatter Reactor Improved Treads Improved Heat Sink Coolant Injector Advanced Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Stasis Canceller Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Long-range Tractor Beam Gauss Rifle KE Penetrator Proton Missile Launcher Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Ionic Axe [Rating: 105] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Slots Evolved 12 | . . . 2 . 2 . . 2 . . . 2 . . . . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . . 1 . 1 . . 2 . . . 2 . . . . . . 1 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 308 | . 13 2 17 5 25 8 38 3 8 4 27 22 50 1 2 5 7 4 12 23 7 6 12 7 Power 15 | . 1 . 2 1 4 . 1 . 1 . 1 . 3 . . . . . . . . 1 . . Engine 8 | . 1 . 2 1 3 . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . Propulsion 60 | . 3 . 3 1 7 2 8 . 1 1 4 1 14 . 1 . 2 . 2 5 1 1 2 1 Treads 28 | . 2 . . . 2 1 3 . . . 1 1 7 . 1 . 2 . 1 4 1 1 1 . Leg 10 | . 1 . . . . . . . . . 1 . 5 . . . . . 1 1 . . 1 . Wheel 22 | . . . 3 1 5 1 5 . 1 1 2 . 2 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 89 | . 3 . 3 2 5 3 6 2 1 1 8 9 15 . . 1 1 3 2 9 3 1 5 6 Device 35 | . 1 . 1 . 2 . 1 2 1 . 2 3 8 . . . . 2 . 4 3 . 2 3 Storage 5 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Processor 7 | . . . 1 . 1 . 1 . . . . . 2 . . . . 1 . . . . . 1 Hackware 25 | . . . . . . 1 2 . . . 6 4 3 . . . . . 1 3 . 1 2 2 Protection 17 | . . . . 2 1 2 2 . . 1 . 2 2 . . 1 1 . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 144 | . 6 2 9 1 9 3 23 1 5 2 14 12 18 1 1 4 4 1 8 9 3 3 5 . Energy Gun 41 | . 4 1 5 1 3 . 5 1 2 . 2 5 4 . . . 1 1 . 4 1 . 1 . Energy Cannon 6 | . . . . . . . . . . . . . 2 1 . . . . 2 . 1 . . . Ballistic Gun 37 | . . . 3 . 4 1 10 . . 2 6 1 4 . . . 1 . 3 1 . 1 . . Ballistic Cannon 9 | . . . . . . . 1 . . . . . 3 . 1 2 1 . . . . . 1 . Launcher 14 | . 2 1 1 . 1 1 1 . 1 . . 2 . . . 2 1 . . 1 . . . . Special Weapon 27 | . . . . . . 1 5 . 1 . 4 4 5 . . . . . 1 3 . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . 1 . 2 . . . . . . . 2 . 1 1 1 . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . 2 . 1 . . 1 . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . . . . . 2 . . . . . . 4 . . . . Parts Lost 89 | . 1 1 4 2 4 1 7 . . 1 5 8 24 . 2 . 4 1 2 10 1 . 8 3 Power 5 | . . . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . Propulsion 29 | . . . 2 1 2 1 2 . . . 4 . 8 . 1 . 1 . . 4 . . 2 1 Utility 26 | . . 1 . . 1 . 2 . . 1 . 4 5 . . . 1 . 1 4 1 . 3 2 Weapon 29 | . 1 . 2 1 . . 2 . . . 1 4 9 . 1 . 2 1 1 2 . . 2 . Highest Loss Streak 7 | . 1 1 2 1 2 1 3 . . 1 4 5 6 . 2 . 4 1 1 4 1 . 7 2 To Critical Strikes 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 96 96 98 99 98 100 93 100 100 100 94 84 89 86 85 85 87 93 85 83 88 88 84 12 Engine 2 | . 14 14 11 11 7 . 1 7 4 . . . . . . . . . . . . . . . Core 1 | . . . . . 1 9 7 . . . . . 3 . . . . . . . . . . . Reactor 3 | . . . . . . . . . 2 7 7 6 1 6 6 6 6 6 5 5 5 5 4 . Treads 9 | . 14 28 2 . 2 9 9 7 . . . 12 10 13 12 13 15 20 17 13 10 11 14 . Leg 1 | . 14 . . . . . . . . . . . 5 . . . . . 1 . 5 3 . . Wheel 7 | . . . 18 21 23 17 17 15 23 23 15 . . . . . . . . . . . . . Device 8 | . 2 10 11 . 9 7 1 23 23 23 13 2 8 6 6 6 6 7 11 10 14 15 14 5 Storage 7 | . 22 14 11 11 9 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 4 . Processor 4 | . . . 11 11 9 9 2 . . . . . 5 6 6 6 6 6 5 5 5 5 4 4 Hackware 15 | . . . . . . 1 9 7 7 1 15 30 26 26 26 26 24 18 12 15 20 20 20 1 Protection 6 | . . . . 10 8 9 9 7 7 13 9 6 2 6 6 5 5 6 5 5 5 5 2 . Energy Gun 6 | . 15 27 16 13 14 7 5 7 5 7 5 10 2 . . . 2 7 5 4 . 3 . . Energy Cannon 1 | . . . . . . . . . . . . . 1 6 6 . . . 3 3 3 5 2 . Ballistic Gun 8 | . 11 . 15 19 11 16 19 15 8 15 12 6 7 . . . 2 6 2 5 9 1 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . 2 6 5 12 10 4 . . . . 2 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Heaviest Build 148 | 12 33 32 53 63 102 105 111 112 127 132 136 125 144 139 139 139 145 145 147 143 148 148 141 3 Greatest Support 140 | 20 40 40 40 26 42 26 32 20 36 36 70 90 100 100 100 100 100 80 130 140 100 123 127 3 Greatest Overweight (x) 11 | . . . 5 3 3 4 6 5 3 3 11 1 10 1 1 1 1 1 1 1 1 1 4 . Average Overweight (x) 1 | . . . 1 2 2 3 3 5 3 3 4 1 1 1 1 1 1 1 1 . 1 1 . . Largest Inventory Capacity 25 | . 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | . 11 15 18 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | . 15 14 20 20 25 25 25 23 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 5 Average Carried 22 | . 8 14 17 19 23 24 24 20 24 24 24 21 23 24 24 24 22 22 22 23 21 24 24 4 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 14 14 20 19 25 25 22 23 25 25 24 25 25 25 25 25 20 22 24 22 25 25 5 1 Class Distribution -------------------- 14% | Scavenger-Mutant 12% | Scavenger-Gunner 12% | Bothacker-Mutant 11% | Mutant 10% | Botlord-Mutant 9% | Bothacker-Tank 7% | Gunner 6% | Tank 6% | Bothacker-Gunner 4% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Matter Collected 7463 | 200 344 23 381 263 401 68 1236 . 335 229 625 366 1018 . 152 218 181 192 197 441 213 86 114 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9502 | . 474 125 713 312 848 105 1866 . 102 417 474 460 1038 . 244 484 264 77 519 599 237 . 144 . Parts 524 | . 28 6 44 15 70 9 108 . 1 26 16 39 45 . 5 14 4 3 37 32 15 . 7 . Haulers Intercepted 10 | . . . 1 . 5 . 4 . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . . . 7 28 . 5 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Combat Hostiles Destroyed 181 | . 12 8 18 11 15 4 28 . . 8 11 11 14 . 2 6 4 3 7 12 3 . 4 . Guns 136 | . 12 5 14 11 13 4 24 . . 8 10 6 8 . . . 3 3 6 8 1 . . . Cannons 22 | . . . . . . . . . . . . . 5 . 2 6 1 . 1 2 1 . 4 . AOE 20 | . . 3 4 . 2 . 4 . . . . 4 1 . . . . . . 2 . . . . Classes Destroyed 19 | . 3 1 4 1 3 . 5 . . 1 . . 1 . . . . . . . . . . . Worker 8 | . 1 . . . 1 . 4 . . . . 1 . . . . . . 1 . . . . . Builder 11 | . . . . . 3 . 4 . . . . 2 . . . . . . 1 . 1 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 10 | . . . 1 . 5 . 4 . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 2 . 1 . 3 . . . . . . . . . . . . . . . . . Swarmer 47 | . 3 . 7 6 8 3 4 . . . 2 3 . . 1 . . 3 . 3 . . 4 . Grunt 63 | . 9 2 10 3 3 . 11 . . 5 4 2 7 . . 2 . . . 3 2 . . . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Duelist 6 | . . . . . . . 1 . . . . . . . . 4 . . . 1 . . . . Protector 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Sentry 20 | . . . 1 1 3 1 8 . . 1 1 . 1 . . . . . 2 . . . 1 . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 1 . 1 . . 1 3 1 3 . . . . . . 1 . . . . Programmer 15 | . . . . . . . . . . 1 1 4 . . . . . . 5 3 1 . . . Behemoth 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 7 5 6 3 6 . . 2 2 5 3 . 1 3 3 3 4 4 2 . 4 . Combat Bots Only 8 | . 3 8 6 5 6 3 6 . . 2 2 3 3 . 1 3 3 3 3 4 2 . 4 . Max Kills in Single Turn 4 | . 1 2 4 2 2 2 3 . . 1 1 2 2 . 1 2 1 1 2 1 1 . 1 . Gunslinging 2 | . . . . 1 . 1 2 . . . . . 1 . . . . . . . . . . . Exploded 4 | . . 2 4 . 2 . 3 . . . . 2 1 . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Damage Taken 16956 | . 500 203 525 391 436 123 1342 . . 280 892 1342 3132 . 519 252 1259 242 542 1766 519 9 2042 640 Core 2467 | . 85 15 107 75 47 . 158 . . . 81 92 346 . 53 . 186 15 . 53 56 . 577 521 Absorbed by Shields 644 | . . . . . . . . . . 92 280 41 20 . . . . . . . 88 8 115 . Reduced by Siege Mode 25 | . . . . . . . . . . . . . . . . . 25 . . . . . . . Regen/Repaired (Parts) 288 | . . . . . 138 . 92 . . . . . . 58 . . . . . . . . . . Core Remaining (%) 68 | 100 . 60 . 54 . . 62 . . . 88 . . . . . . 18 . 94 . . . . Volleys Fired 750 | . 43 16 44 32 42 11 114 . 10 23 60 42 104 1 16 15 11 10 25 69 32 12 18 . Largest 3 | . 2 2 3 3 3 3 3 . 1 3 3 3 3 1 2 2 3 3 3 3 3 2 3 . Hottest 189 | . 89 112 168 135 140 111 136 . 39 128 135 168 168 90 165 165 165 183 189 189 184 156 164 . Shots Fired 1551 | . 84 29 119 90 119 16 287 . 10 69 131 83 172 1 26 23 23 21 46 107 44 18 33 . Gun 1276 | . 83 26 118 90 118 14 275 . . 69 117 69 117 . . . 8 16 33 66 34 7 16 . Cannon 170 | . . . . . . . 2 . . . . . 39 1 26 21 11 5 11 26 10 4 14 . Launcher 31 | . 1 3 1 . 1 1 2 . 7 . . 4 . . . 2 4 . . 5 . . . . Special 74 | . . . . . . 1 8 . 3 . 14 10 16 . . . . . 2 10 . 7 3 . Kinetic 850 | . 42 . 60 58 47 10 213 . . 46 77 28 105 . 10 16 15 10 17 32 33 2 29 . Thermal 509 | . 41 26 58 32 71 4 64 . . 23 40 33 37 1 16 5 4 11 22 21 . . . . Explosive 23 | . 1 3 1 . 1 1 2 . 7 . . 3 . . . . 4 . . . . . . . Electromagnetic 95 | . . . . . . . . . . . . 9 14 . . 2 . . 5 44 11 9 1 . Robot Hit Streak 23 | . 11 4 10 5 8 6 16 . 5 10 10 10 18 . 7 4 6 3 6 9 13 23 5 . Robot Miss Streak 6 | . 6 4 3 4 4 3 6 . 1 2 5 4 3 . 2 5 3 5 3 4 1 3 3 . Penetration Max 1 | . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . Secondary Targets 26 | . 1 3 5 2 3 1 4 . . . 1 . 3 . . . . 1 . 2 . . . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 2 . . . 1 . 2 . . . . 1 . 1 . . . . Shots Hit Robots 881 | . 52 14 74 45 68 5 155 . 2 47 78 50 118 . 18 8 12 7 25 49 20 20 14 . Core Hits 382 | . 22 14 27 16 37 4 79 . 3 18 17 26 32 . 5 12 13 5 15 22 8 1 6 . Critical Kills 13 | . 1 . . . . . . . . 1 . 1 1 . . 2 3 . 4 . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . 1 2 1 . . . 1 . 1 1 . . . . Critical Strikes 59 | . 6 1 5 4 5 . 5 . . 3 3 5 3 . 2 2 4 . 6 4 1 . . . Burn 32 | . 5 1 5 4 5 . 3 . . 2 2 2 . . . . . . 1 2 . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 21 | . 1 . . . . . 2 . . 1 1 3 1 . . 2 4 . 5 1 . . . . Blast 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Melee Attacks 20 | . . . . . 4 . 1 . . . . . . . . . . . 5 . 1 6 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . 1 . . . . . . . . . . . 5 . 1 6 3 . Piercing 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . . . . . . . . . . . . . 1 . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20929 | . 646 532 1482 761 1497 74 3086 . 38 921 1323 1401 2831 . 957 760 897 156 716 1385 646 337 483 . Guns 13891 | . 646 236 1267 761 1265 74 2699 . . 905 1323 899 1528 . . . 57 156 480 942 519 49 85 . Cannons 3756 | . . . . . . . . . . . . . 1303 . 957 589 93 . 120 251 127 9 307 . Explosions 2742 | . . 296 215 . 147 . 373 . 38 . . 476 . . . 171 743 . . 192 . . 91 . Melee 471 | . . . . . 85 . . . . . . . . . . . . . 107 . . 279 . . Ramming 69 | . . . . . . . 14 . . 16 . 26 . . . . 4 . 9 . . . . . Kinetic 10295 | . 280 . 606 466 460 52 1960 . . 534 818 466 1950 . 530 493 120 12 172 455 486 43 392 . Thermal 6822 | . 366 236 661 295 805 22 739 . . 371 505 476 783 . 427 96 30 144 355 420 . . 91 . Explosive 2166 | . . 296 215 . 147 . 373 . 38 . . 354 . . . . 743 . . . . . . . Electromagnetic 1106 | . . . . . . . . . . . . 79 98 . . 171 . . 73 510 160 15 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 386 | . . . . . . . . . . . . . . . . . . . 107 . . 279 . . Piercing 85 | . . . . . 85 . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . . . . . . . . . . . 1 6 2 2 2 2 2 2 5 20 5 59 64 64 Average Corruption 9 | . . . . . . . . . . . 1 2 2 2 2 2 2 2 1 9 2 31 59 64 Corruption Purged 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 211 | . . . . . . . . . . . 7 21 . 7 18 13 6 15 1 36 5 30 34 18 Message Errors 46 | . . . . . . . . . . . 1 6 . 4 3 3 1 3 . 8 2 6 5 4 Matter Fused 45 | . . . . . . . . . . . 1 5 . . 3 4 1 6 . 8 . 9 5 3 Heat Flow Errors 26 | . . . . . . . . . . . 2 1 . 1 2 4 1 1 . 5 . 3 4 2 Energy Discharges 24 | . . . . . . . . . . . 1 1 . . 3 . 1 3 . 6 1 2 4 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 26 | . . . . . . . . . . . 1 4 . 1 2 . 2 . 1 3 . 6 6 . Data Loss (major) 12 | . . . . . . . . . . . . 2 . . 3 . . . . 3 1 1 2 . Misfires 11 | . . . . . . . . . . . 1 2 . . 1 1 . 1 . . 1 3 1 . Alerts 8 | . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . . 2 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 6 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 230 | . . . 28 . . . 7 . . 1 1 11 13 . 83 . 11 . 67 8 . . . . Projectiles 96 | . . . . . . . . . . . . . 13 . 83 . . . . . . . . . Explosions 55 | . . . 28 . . . 7 . . . 1 . . . . . 11 . . 8 . . . . Melee 79 | . . . . . . . . . . 1 . 11 . . . . . . 67 . . . . . Knockbacks 7 | . . . . . . . . . . . . . 1 . 2 1 . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . 1 . 2 1 . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 633 | . 7 33 . . . . 148 . . 8 107 156 . . . . . . . 18 . . 156 . Shots 13 | . 1 1 . . . . 3 . . . 1 4 . . . . . . . 1 . . 2 . Rammed 7 | . . . . . . . 2 . . 1 . 1 . . . . 1 . 2 . . . . . Targets Rammed 7 | . . . . . . . 2 . . 1 . 1 . . . . 1 . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 225 170 360 402 207 36 482 . . 104 316 428 192 233 154 201 233 242 132 309 4 204 176 179 Average Temperature 98 | . 58 48 102 188 49 20 115 . . 33 66 150 68 132 24 53 63 92 47 87 4 97 80 80 Received Heat Transfer 3103 | . 252 12 222 129 135 9 351 . . 84 250 120 645 . 72 36 . . 9 261 22 . 404 90 Effects 17 | . . . 4 3 . . 4 . . . 1 3 . . . . . 2 . . . . . . Shutdowns 5 | . . . 1 1 . . 2 . . . . 1 . . . . . . . . . . . . Energy Bleed 5 | . . . 1 1 . . 1 . . . 1 1 . . . . . . . . . . . . Interference 5 | . . . 2 . . . . . . . . 1 . . . . . 2 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Total Turns 16 | . . . . . . . . . . . . . . . . . 7 . . . 9 . . . Longest Duration 9 | . . . . . . . . . . . . . . . . . 7 . . . 9 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Impact Corruptions 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 23 | . 3 . 2 . 3 . 3 . . 1 3 . 4 . . . 1 . 2 1 . . . . Heat Transferred 14584 | . 1444 592 1739 925 1998 37 1554 . . 777 999 863 1133 . 650 150 100 261 481 831 . . 50 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Peak Influence 685 | . 270 180 445 294 346 277 531 219 167 191 611 431 665 348 . . . . 134 485 685 254 310 . Initial 348 | . . 87 66 149 55 59 134 219 76 . 36 320 84 348 . . . . . 93 254 239 37 . Average 213 | . 144 114 267 206 164 179 172 219 57 72 352 232 262 294 . . . . 34 324 381 180 103 . Maximum Alert Level 2 | . 1 . 2 1 1 1 2 1 . . 2 2 2 1 . . . . . 2 2 1 1 . Low Security (%) 53 | . 79 100 37 37 69 44 69 . 100 100 28 42 50 23 . . . . 100 23 . 36 84 . Level 1 33 | . 20 . 44 62 30 55 16 100 . . 29 44 34 76 . . . . . 47 48 63 15 . Level 2 12 | . . . 18 . . . 13 . . . 42 12 15 . . . . . . 29 51 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 3 1 1 . 4 . . 2 . 6 . 1 . 1 . . 3 . 5 . 1 . Investigation 9 | . 1 . 2 1 1 . 2 . . 1 . . . . . . . . . . 1 . . . Extermination 9 | . . . . . . . . . . 1 . 3 . 1 . . . . 1 . 2 . 1 . Reinforcement 6 | . 1 . 1 . . . 1 . . . . 2 . . . . . . . . 1 . . . Assault 4 | . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Distress Signals 7 | . 1 . 1 . 2 . 3 . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 17 8 22 15 26 7 47 . 1 9 22 24 25 . 5 11 4 4 10 26 17 5 13 14 Peak Tracking Total 10 | . 3 5 5 4 8 3 6 . 1 3 6 5 4 1 3 6 4 4 3 10 8 3 6 10 Tactical Retreats 19 | . 1 . 1 2 1 . 3 . . 1 2 1 2 . . . . . . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Traps Triggered 25 | . . . 1 . 1 2 2 1 . 3 5 2 5 . . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Machines Disabled 34 | . 1 . . 2 3 3 5 . . . 6 1 3 1 . 1 . . . 1 2 . 5 . Max in Single Turn 5 | . 1 . . 1 1 2 3 . . . 2 1 1 . . 1 . . . 1 2 . 5 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Relay 8 | . . . . . . 1 . . . . 3 . 2 . . . . . . 2 . . . . Phase Generator 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Machines Accessed 50 | . 5 . 2 1 10 . 9 1 . 3 2 5 1 1 . . 4 . 1 1 2 . 2 . Terminals 31 | . 4 . 2 . 8 . 7 1 . 2 2 3 1 . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Repair Stations 5 | . . . . . 1 . 2 . . . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Total Hacks 141 | . 11 . 9 1 24 . 28 2 . 5 3 11 3 2 . . 33 . 1 2 3 . 3 . Successful 94 | . 9 . 4 1 14 . 17 1 . 2 1 6 1 2 . . 33 . 1 1 . . 1 . Failed 47 | . 2 . 5 . 10 . 11 1 . 3 2 5 2 . . . . . . 1 3 . 2 . Catastrophic 10 | . 1 . . . 1 . 2 . . 1 1 1 1 . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 7 . 1 . 10 . 15 2 . 1 . 4 . . . . . . . . 1 . . . Terminals 84 | . 10 . 9 . 20 . 25 2 . 4 3 6 3 . . . . . . 2 . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Repair Stations 9 | . . . . . 3 . 3 . . . . . . 2 . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Terminal Hacks 67 | . 6 . 3 1 9 . 10 . . 1 1 1 1 . . . 33 . . 1 . . . . Record 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . 1 . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . Scan Component 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Repair 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Unlock Access 4 | . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 3 . 1 . 2 . 5 1 . . . 1 . . . . . . . . . . . . Terminals 11 | . 2 . 1 . 2 . 4 1 . . . 1 . . . . . . . . . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 1 . 2 . 2 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 2 . 9 . 7 1 . 1 1 4 1 1 . . . . 1 . 2 . 2 . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 1 . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Time 204 | . . . . . 16 . 76 . . . . . . 112 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Used RIF Installer 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 53 | . . . . . . 1 6 . 1 . 10 7 9 . . . . . 2 8 . 6 3 . Non-combat 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Combat 50 | . . . . . . 1 5 . 1 . 10 6 9 . . . . . 2 8 . 6 2 . Robot Hacks Applied 55 | . . . . . . 1 6 . 2 . 10 7 9 . . . . . 2 8 . 7 3 . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_targets 8 | . . . . . . . . . 1 . . . . . . . . . . . . 7 . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . focus_fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . spike_heat 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . overload_power 9 | . . . . . . . 1 . . . 5 . 1 . . . . . . 2 . . . . disable_weapons 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . go_dormant 4 | . . . . . . . . . . . 1 1 2 . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 24 | . . . . . . 1 2 . . . 3 5 4 . . . . . 1 6 . . 2 . Relay Couplers Released 45 | . . . . . . 5 3 . . . 15 . 8 . . . . . 4 8 2 . . . Machine Destruction 41 | . . . . . . 5 3 . . . 15 . 8 . . . . . . 8 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Attached 25 | . . . . . . 1 2 . . . 6 4 3 . . . . . 1 3 . 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 4 . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Total Allies 36 | . . 1 . . . 1 4 . . . 3 5 9 . . . . . 1 10 . . 2 . Largest Group 8 | . . 1 . . . 1 1 1 1 1 2 1 4 4 4 2 . . 1 8 8 2 1 . Highest-Rated Group 292 | . . 31 . . . 5 16 14 14 14 48 90 186 186 186 102 . . 49 292 292 73 49 . Highest-Rated Ally 116 | . . 31 . . . 5 16 14 14 14 32 90 116 51 51 51 . . 49 41 41 41 49 . Total Orders 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . AID 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Ally Attacks 259 | . . 3 . . . . 20 . . . 13 15 26 3 26 12 . . 1 22 63 51 4 . Total Damage 6272 | . . 62 . . . . 222 . . . 228 420 521 42 626 309 . . . 288 1641 1826 87 . Kills 45 | . . . . . . . 3 . . . 4 3 3 1 5 3 . . . 4 17 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Robot Analysis Total 135 | . 2 . . . 2 . . . . . . . . . . . 131 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . . 2 1 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Turns Passed 21104 | . 620 276 547 996 1210 572 2499 88 670 625 1190 1807 2124 558 1222 1020 296 1029 571 1026 798 629 511 220 Spaces Moved 10053 | 1 299 143 320 726 769 357 1283 36 480 393 591 659 753 184 489 404 105 414 184 347 292 244 191 389 Core 398 | . . . . . . . . . . . . . . . . . . . . . . . 9 389 Treads 4322 | . 144 143 25 . . . . . . . 43 659 463 184 489 404 105 414 184 347 292 244 182 . Legs 391 | 1 155 . . . . . . . . . . . 235 . . . . . . . . . . . Wheels 4942 | . . . 295 726 769 357 1283 36 480 393 548 . 55 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 95 105 108 135 135 155 131 131 131 240 190 240 240 240 240 240 240 160 240 240 50 50 Average Speed 175 | 120 139 160 115 120 120 139 149 155 131 131 157 244 225 240 240 240 240 240 240 227 240 240 225 50 Slowest Speed 490 | 120 160 160 240 145 135 150 190 155 131 131 245 245 320 240 240 240 240 240 240 240 240 240 490 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 53 46 31 99 64 42 86 2 96 9 54 20 55 4 62 60 78 72 6 45 9 87 6 37 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 34 | . 1 . . . . . . . . . . . . . . . 32 . . . . . . 1 Known Exits Taken 5 | . . . . . 1 . . . . 1 . 1 . . 1 . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . . . . . 1 . 1 1 1 . . . . 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . . . . . 1 1 . 5 . . . . . 1 Spaces Dug 99 | . 7 . . . 9 . 27 . 38 . . 1 2 1 1 . . . 5 1 2 . 5 . Terrain Destroyed 554 | . 7 20 10 . 9 58 57 . 140 . 83 35 5 1 6 13 16 1 10 2 4 . 77 . Melee 10 | . . . . . 1 . 1 . . . . . . . . . . . 4 . 1 . 3 . Projectile 61 | . . . . . . . 1 . . . 6 6 5 1 6 13 4 1 6 1 3 . 8 . AOE 483 | . 7 20 10 . 8 58 55 . 140 . 77 29 . . . . 12 . . 1 . . 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Upp Total 12289 | . 421 160 406 786 968 432 1713 69 514 461 749 782 1024 302 508 428 126 432 259 490 345 268 232 414 Wait 704 | . 38 . 4 10 82 18 242 27 3 23 18 42 26 112 . . . . 23 8 9 . 3 16 Move 10035 | . 298 142 319 725 769 356 1282 36 479 393 590 659 752 183 488 403 104 413 184 346 292 243 190 389 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | . 15 . 12 6 21 14 10 3 3 . 11 10 12 3 2 2 2 5 5 11 4 . 3 2 Fast Attach 64 | . 4 . 3 1 6 . 10 . 1 . 2 5 19 . 1 3 . . 1 4 . 1 2 1 Attach 85 | . 2 . 7 2 4 1 7 2 . 1 3 9 14 . 1 . 6 1 4 9 2 1 3 6 Detach 22 | . 1 . 3 . . . 3 . . . 1 4 5 . . . 1 . 2 1 . 1 . . Swap 161 | . 7 2 8 2 15 7 22 1 7 3 22 8 17 1 . 2 1 3 7 10 5 4 7 . Drop 131 | . 13 . 6 8 25 17 20 . 8 1 10 2 11 2 . 3 . . 1 1 . . 3 . Fire 750 | . 43 16 44 32 42 11 114 . 10 23 60 42 104 1 16 15 11 10 25 69 32 12 18 . Melee 20 | . . . . . 4 . 1 . . . . . . . . . . . 5 . 1 6 3 . Ram 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . Escape Stasis 74 | . . . . . . 8 . . . 16 32 . 16 . . . . . . 2 . . . . Rewire 80 | . . . . . . . . . 3 . . . 48 . . . . . . 29 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Entered Mines 621 | -10/Mines | Discovered new exit (range 14) 635 | -10/Mines | Met a Derelict bent on vengeance 644 | -10/Mines | Received a Mining Laser from a helpful Derelict 706 | -10/Mines | Assembled infested the area 711 | -10/Mines | Assisted by a Guerilla fighting off Assembled 849 | -10/Mines | Destroyed 8 combat bots 852 | -10/Mines | Learned Materials terminal intel 866 | -10/Mines | Discovered new exit (range 15) 897 | -10/Mines | Entered Materials 897 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -9/Materials | Loaded intel: 12 terminal locations 1285 | -9/Materials | Discovered new exit (range 16) 1428 | -9/Materials | Discovered new exit (range 8) 1444 | -9/Materials | Entered Mines 1460 | -9/Mines | Build established: Gunner 1461 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1625 | -9/Mines | Met a Derelict shopkeep closing up shop 1776 | -9/Mines | Discovered new exit (range 7) 1819 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1865 | -9/Mines | Discovered new exit (range 8) 2081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2189 | -9/Mines | Identified exit to Exiles 2440 | -9/Mines | Entered Materials 2440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2947 | -8/Materials | Build established: Scavenger-Gunner 3021 | -8/Materials | Discovered new exit (range 10) 3243 | -8/Materials | Discovered new exit (range 15) 3395 | -8/Materials | Repaired Hrd. Light Armor Plating 3626 | -8/Materials | Build established: Gunner 3650 | -8/Materials | Identified exit to Garrison 3650 | -8/Materials | Entered Garrison 3728 | -8/Garrison | Triggered checkpoint 3812 | -8/Garrison | Phase Generator disabled 3885 | -8/Garrison | Installed Relay Interface Framework 3904 | -8/Garrison | Garrison Relay disabled 4053 | -8/Garrison | Spotted B-75 Beast 4107 | -8/Garrison | Triggered checkpoint 4189 | -8/Garrison | Spotted B-75 Beast 4202 | -8/Garrison | Discovered new exit (range 6) 4222 | -8/Garrison | Entered Materials 4950 | -8/Materials | Discovered new exit (range 16) 5161 | -8/Materials | Discovered new exit (range 6) 5267 | -8/Materials | Build established: Tank 5972 | -8/Materials | Discovered new exit (range 5) 6416 | -8/Materials | Lost 3 parts (1p1u1w) 6543 | -8/Materials | Repaired Broken Enh. Autogun 6721 | -8/Materials | Entered Factory 6721 | -7/Factory | Accompanied by 1 ally 6721 | -7/Factory | Evolved 2 slots: Utility x2 6809 | -7/Factory | Sucked down chute 6809 | -7/Factory | Entered Waste 6809 | -7/Waste | The area was eerily silent 6815 | -7/Waste | 1 allies followed down the chute 6840 | -7/Waste | A Compactor rumbled back to life 6840 | -7/Waste | Spotted C-40 Crusher 6916 | -7/Waste | Found Damper Plating 7106 | -7/Waste | Build established: Scavenger-Mutant 7312 | -7/Waste | Discovered new exit (range 13) 7479 | -7/Waste | Entered Factory 7479 | -7/Factory | Accompanied by 1 ally 7486 | -7/Factory | Identified exit to DSF 7760 | -7/Factory | Build established: Scavenger-Tank 7914 | -7/Factory | Discovered new exit (range 10) 8104 | -7/Factory | Identified exit to Garrison 8104 | -7/Factory | Entered Garrison 8168 | -7/Garrison | Triggered checkpoint 8256 | -7/Garrison | Garrison Relay disabled 8461 | -7/Garrison | Triggered checkpoint 8690 | -7/Garrison | Discovered new exit (range 89) 8690 | -7/Garrison | Discovered new exit (range 32) 8690 | -7/Garrison | Discovered new exit (range 61) 8690 | -7/Garrison | Discovered new exit (range 64) 8708 | -7/Garrison | Triggered checkpoint 8710 | -7/Garrison | Garrison Relay disabled 8779 | -7/Garrison | Triggered checkpoint 8884 | -7/Garrison | Triggered checkpoint 8915 | -7/Garrison | Garrison Relay disabled 9006 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9064 | -7/Garrison | Phase Generator disabled 9095 | -7/Garrison | Lost 4 parts (3n1w) 9294 | -7/Garrison | Entered Factory 9294 | -6/Factory | Evolved 2 slots: Utility x2 9307 | -6/Factory | Build established: Bothacker-Tank 9478 | -6/Factory | Lost 5 parts (3u2w) 9644 | -6/Factory | First assault squad dispatched 9747 | -6/Factory | Discovered new exit (range 15) 9847 | -6/Factory | Build established: Bothacker-Mutant 10255 | -6/Factory | P-60 Hacker assimilated allied Angel 5a 10350 | -6/Factory | Build established: Bothacker-Tank 11101 | -6/Factory | Identified exit to Garrison 11101 | -6/Factory | Entered Garrison 11176 | -6/Garrison | Triggered checkpoint 11227 | -6/Garrison | Lost 4 parts (1p1n2u) 11230 | -6/Garrison | Garrison Relay disabled 11556 | -6/Garrison | Expanded RIF knowledge: Hotswap 11623 | -6/Garrison | Spotted B-75 Beast 11623 | -6/Garrison | Triggered checkpoint 11686 | -6/Garrison | Triggered checkpoint 11689 | -6/Garrison | Destroyed B-75 Beast 11719 | -6/Garrison | Lost 5 parts (3n1u1w) 11924 | -6/Garrison | Spotted B-75 Beast 11933 | -6/Garrison | Spotted B-86 Titan 11976 | -6/Garrison | Triggered checkpoint 11990 | -6/Garrison | Discovered new exit (range 12) 12163 | -6/Garrison | Garrison Relay disabled 12309 | -6/Garrison | Lost 3 parts (1p1n1w) 12348 | -6/Garrison | Triggered checkpoint 12418 | -6/Garrison | Core integrity fell below 50% 12430 | -6/Garrison | Lost 6 parts (2n1u3w) 12437 | -6/Garrison | Destroyed B-75 Beast 12459 | -6/Garrison | Build established: Bothacker-Mutant 12661 | -6/Garrison | Destroyed B-86 Titan 13225 | -6/Garrison | Entered Factory 13225 | -6/Factory | Accompanied by 4 allies 13297 | -6/Factory | Discovered new exit (range 8) 13504 | -6/Factory | Build established: Scavenger-Mutant 13587 | -6/Factory | Repaired Broken Ionic Axe 13783 | -6/Factory | Entered Lower Caves 13783 | -6/Lower Caves | Accompanied by 4 allies 13824 | -6/Lower Caves | Identified exit to Lower Caves 13900 | -6/Lower Caves | Learned Factory stockpile data 14187 | -6/Lower Caves | Build established: Scavenger-Gunner 14327 | -6/Lower Caves | Spotted B-75 Beast 14348 | -6/Lower Caves | Destroyed B-75 Beast 14447 | -6/Lower Caves | Encountered a Warlord checkpoint 14724 | -6/Lower Caves | Build established: Scavenger-Mutant 15005 | -6/Lower Caves | Entered another Lower Caves area 15005 | -6/Lower Caves | Accompanied by 2 allies 15117 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15301 | -6/Lower Caves | Build established: Scavenger-Gunner 15495 | -6/Lower Caves | Encountered a Warlord checkpoint 15633 | -6/Lower Caves | Discovered new exit (range 14) 16025 | -6/Lower Caves | Entered Data Miner 16025 | -6/Data Miner | Discovered new exit (range 6) 16071 | -6/Data Miner | Met Data Miner 16086 | -6/Data Miner | Build established: Scavenger-Mutant 16124 | -6/Data Miner | Learned location of Section 7 (-3) 16124 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16165 | -6/Data Miner | Received God Mode back door access code from Data Miner 16191 | -6/Data Miner | Interfaced with the Data Conduit 16250 | -6/Data Miner | Lost 4 parts (1n1u2w) 16321 | -6/Data Miner | Entered Proximity Caves 16653 | -5/Proximity Caves | Build established: Skirmisher 16855 | -5/Proximity Caves | Learned Factory trap positions 17080 | -5/Proximity Caves | Core integrity fell below 20% 17248 | -5/Proximity Caves | Discovered new exit (range 16) 17350 | -5/Proximity Caves | Entered Factory 17350 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17351 | -5/Factory | Loaded intel: 93 trap records 17353 | -5/Factory | Loaded intel: 251 machine locations 17371 | -5/Factory | Build established: Mutant 17725 | -5/Factory | Garrison activated, responded to threat 17785 | -5/Factory | P-80 Master assimilated allied Sentinel 6a 17921 | -5/Factory | Identified exit to Garrison 17921 | -5/Factory | Entered Garrison 17922 | -5/Garrison | Loaded intel: 44 machine locations 18025 | -5/Garrison | Triggered checkpoint 18094 | -5/Garrison | Garrison Relay disabled 18356 | -5/Garrison | Triggered checkpoint 18356 | -5/Garrison | Build established: Bothacker-Mutant 18364 | -5/Garrison | Triggered checkpoint 18381 | -5/Garrison | System corruption reached 10% 18545 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 18682 | -5/Garrison | Lost 4 parts (1n2u1w) 18717 | -5/Garrison | Discovered new exit (range 12) 18724 | -5/Garrison | Triggered checkpoint 18776 | -5/Garrison | Triggered checkpoint 18893 | -5/Garrison | Build established: Botlord-Mutant 18938 | -5/Garrison | Identified exit to Factory 18947 | -5/Garrison | Entered Factory 18947 | -4/Factory | Accompanied by 8 allies 18947 | -4/Factory | Evolved 2 slots: Utility x2 18948 | -4/Factory | Loaded intel: 249 machine locations 19677 | -4/Factory | Garrison activated, responded to threat 19745 | -4/Factory | Sucked down chute 19745 | -4/Factory | Entered Waste 19760 | -4/Waste | EMP discharged 19760 | -4/Waste | System corruption reached 10% 19775 | -4/Waste | 3 allies followed down the chute 19777 | -4/Waste | Spotted C-40 Crusher 19794 | -4/Waste | Allies destroyed C-40 Crusher 19812 | -4/Waste | Spotted C-40 Crusher 19834 | -4/Waste | Allies destroyed C-40 Crusher 19834 | -4/Waste | Spotted C-40 Crusher 19860 | -4/Waste | EMP discharged 19864 | -4/Waste | Spotted C-40 Crusher 19872 | -4/Waste | Spotted C-40 Crusher 19874 | -4/Waste | Spotted C-40 Crusher 19960 | -4/Waste | EMP discharged 19960 | -4/Waste | System corruption reached 30% 20060 | -4/Waste | EMP discharged 20141 | -4/Waste | Discovered new exit (range 13) 20160 | -4/Waste | EMP discharged 20260 | -4/Waste | EMP discharged 20360 | -4/Waste | EMP discharged 20372 | -4/Waste | Identified exit to Factory 20374 | -4/Waste | Entered Factory 20375 | -4/Factory | Loaded intel: 247 machine locations 20828 | -4/Factory | Discovered new exit (range 15) 20877 | -4/Factory | Released all parts (11) 20885 | -4/Factory | Core integrity fell below 50% 20885 | -4/Factory | Entered Upper Caves 20908 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 20953 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21066 | -4/Upper Caves | Core integrity fell below 20% 21105 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20952_ Acquired 80 matter. 20953_ System corrupted: Energy discharge (-10). 20953_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 20955_ Penetrated by Slug. 20958_ Lrn. Terrain Scanner destroyed. 20958_ Slug penetrates Wall. 20962_ Penetrated by Slug. 20964_ Relay Coupler [Sentry] destroyed. 20968_ System corrupted: Matter fused (-9). 20985_ 4V:ERTUFWVXDALQTEHDC O&X/LI8EN6N&O:EE 21001_ System corrupted: Energy discharge (-23). 21031_ System corrupted: IFF burst signal emitted. 21031_ Penetrated by Slug. 21046_ System corrupted: Matter fused (-5). 21062_ System corrupted: Heat flow error (+287). 21092_ Acquired 78 matter. 21093_ Acquired Com. Wheel. 21094_ EZ=RRPOXUX GQVX1XC IQ1Q>RPY 21094_ Com. Wheel destroyed. 21094_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????#?#?#???#???###?## # | | ??????????????????????####?#?? ? ?#??##### | | ?????????????????#?#??##??## ? ??##???#?# #### | | ???????????????????????????? ? ? #?##?######?# | | ??????????????????????????? ##?? ??#?####?#?### | | ?????????????????????????????#?#? ?#?## ##?## | | ??????????????????????#? ??#???## #???# ### # | | ???????????????????????????????#?##?#### # | | ??????????????????????? ????##?? ?##??### # # | | ??????????????????? ????????#?? ##?#### # # | | ????????????????????? ??#?##?#? ? #?##?#### # | | ????????????????????????? ? ? ? ###?##### # | | ??????????????????????? ?? ?? ######?####### | | ???????????????????????????? ? ? % ###???????##?# | | ????????????????????????? ?# ?? %% #####?####?#?# | | ??????????????????????????# ?? ## #?########### | | ???????????????????????????? #?? %#????## | | ??????????????????????#??#######? ####### | | ????????????????????#??????#?###?# % ???#??## ### | | ?????????????????????????#???##### ####?#?## #?# | | ???????????????????????#?#?### ## #???###?# ### | | ???????????????????????????#" #######?# #?# | | ??????????????????????##?### ?? #?## ### | | ???????????????????? ## ???# ##### ### | | ?????????????????? ?## ###?## $### ### | | ?????????????????? ## @ ##?## !% ## ### | | ???????????????????# #### ## | | ??????????????# s ## | | ??????????????# % ##### | | ???????????? #### ## ###?# | | ????????????s s #??## ### #### | | ????????????s """ " #???# #### #### # | | ??????????????""""""" #?### #### #??## # | | ???????????????"""""" #?## # ##?# #???# ## | | ?????????????????? " ?## ### ##??######? | | ??????????????????? #?# ## #???#??#?# | | ?????????????????? ###??## # #??????#?? | | ?????????????????## #??????#### ##??#????#? | | ??????????????????# ?????????## # ##?#?????? | | ??????????????????? # ##???????## #???????#? | | ??????????????????? # #######?# # # #????##??? | | ???????????????????? # ??## ###?##????? | | ?????????????????????? ### ##???????#?# | | ???????????????????????# # # # ##?????#??#?? | | ????????????????????????# # ##???????????# | | ???????????????????????## ##??#???????#?? | | ???????????????????????# ##?????????????? | | ???????????????????????### ##??????###????? | | ?????????????????????????## # ###??#?????#??? | | ??????????????????????????### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 600 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 5 Relay Coupler Value 124 Item Schematics ----------------- Ionic Axe | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pwned Unlimited Data Challenges ------------ None Game ------ Seed FluxDisruptorWings Manual? 0 Play Time 04:16:02 Cumulative 385.7 hours Start 2022.07.05 @ 17:25:47 End 2022.07.07 @ 12:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 450 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 725a1429-0a2e-4b5e-8fd3-170991fb21c6