Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 15:07:27 Player: pappous Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3421) 3421 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1277) 1277 TOTAL SCORE: 7948 Bonus ------- High Alert Combat Kills 577 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 463/700 Matter 297/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Armored Treads Transmission Jammer Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Particle Gun Minigun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Armored Treads Armored Treads Compact Wheel High-capacity Matter Pod Transmission Jammer Hardened Medium Armor Plating Beam Rifle Pulse Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . 1 2 . . . Weapon 1 | . . 1 . . . . Parts Attached 85 | 6 11 27 33 5 1 2 Power 10 | 1 1 4 4 . . . Engine 10 | 1 1 4 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 3 9 8 2 . 2 Treads 18 | 1 . 7 7 2 . 1 Leg . | . . . . . . . Wheel 8 | 1 3 2 1 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 4 9 1 . . Device 6 | . . 1 4 1 . . Storage 3 | 1 1 . 1 . . . Processor 4 | . 1 1 2 . . . Hackware . | . . . . . . . Protection 5 | . 1 2 2 . . . Artifact . | . . . . . . . Weapon 31 | 2 4 10 12 2 1 . Energy Gun 11 | 2 1 3 4 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 20 | . 3 7 8 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 34 | . 2 8 18 . . 6 Power 3 | . . 1 1 . . 1 Propulsion 9 | . 2 2 3 . . 2 Utility 8 | . . 1 5 . . 2 Weapon 14 | . . 4 9 . . 1 Highest Loss Streak 13 | . 1 5 13 . . 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 94 97 96 99 84 92 Engine 10 | . 14 10 8 9 7 6 Treads 14 | . 12 14 15 15 15 20 Wheel 5 | . 12 6 2 2 . 6 Device 9 | . . 10 14 9 7 7 Storage 10 | . 14 11 9 9 7 6 Processor 13 | . 11 10 13 27 23 22 Protection 2 | . . . 5 . . . Energy Gun 11 | . 23 10 8 9 7 7 Ballistic Gun 16 | . 4 20 17 17 15 13 Naked Turns . | . . . . . . . Heaviest Build 43 | 11 29 37 43 40 40 40 Greatest Support 40 | 20 20 40 40 40 40 16 Greatest Overweight (x) 3 | . 2 3 3 3 . 2 Average Overweight (x) 1 | . . 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 13 Most Carried 15 | 4 14 15 15 15 15 14 Average Carried 13 | 2 7 14 14 15 15 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 14 15 15 15 15 5 Class Distribution -------------------- 64% | Scavenger-Gunner 19% | Mutant 11% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Was Matter Collected 2337 | 205 241 845 909 137 . . Remotely . | . . . . . . . Salvage Created 4203 | . 421 1520 1882 380 . . Parts 256 | . 20 105 109 22 . . Haulers Intercepted 3 | . 1 1 1 . . . Recyclers Shooed 5 | . . 1 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Combat Hostiles Destroyed 96 | . 10 40 34 12 . . Guns 95 | . 9 40 34 12 . . Classes Destroyed 13 | . 4 5 4 . . . Worker 3 | . . 1 2 . . . Hauler 3 | . 1 1 1 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 23 | . 2 11 3 7 . . Grunt 42 | . 8 18 14 2 . . Brawler 3 | . . 1 2 . . . Duelist 4 | . . 1 3 . . . Sentry 19 | . . 9 7 3 . . Specialist 2 | . . . 2 . . . Hunter 2 | . . . 2 . . . Heavy 1 | . . . 1 . . . Best Kill Streak 7 | . 4 7 7 7 . . Combat Bots Only 7 | . 4 7 6 7 . . Max Kills in Single Turn 2 | . 1 2 1 2 . . Gunslinging 1 | . . 1 . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Damage Taken 6233 | . 528 1800 2965 513 . 427 Core 1012 | . 72 292 342 69 . 237 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 71 27 . 25 . . Volleys Fired 254 | . 43 102 94 15 . . Largest 3 | . 2 3 3 3 . . Hottest 111 | . 90 111 108 106 . . Shots Fired 648 | . 86 255 262 45 . . Gun 648 | . 86 255 262 45 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 387 | . 16 170 171 30 . . Thermal 261 | . 70 85 91 15 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 13 21 19 17 . . Robot Miss Streak 7 | . 7 5 3 2 . . Penetration Max 1 | . . . 1 . . . Secondary Targets 19 | . 1 7 6 5 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 459 | . 59 175 191 34 . . Core Hits 220 | . 23 109 73 15 . . Critical Kills 4 | . . . 3 1 . . Critical Parts Destroyed 5 | . . 1 3 1 . . Critical Strikes 19 | . 3 3 11 2 . . Burn 9 | . 3 1 5 . . . Destroy 10 | . . 2 6 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6303 | . 685 2055 2981 565 . 17 Guns 6268 | . 679 2043 2981 565 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 35 | . 6 12 . . . 17 Kinetic 3459 | . 104 1148 1872 335 . . Thermal 2809 | . 575 895 1109 230 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | . . 3 . . . 7 Shots . | . . . . . . . Rammed 12 | . 1 2 . . . 9 Targets Rammed 12 | . 1 2 . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 390 | . 390 186 179 87 . . Average Temperature 63 | . 118 43 33 46 . . Received Heat Transfer 1884 | . 210 513 900 261 . . Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 8 | . 6 . 2 . . . Heat Transferred 6859 | . 1770 1796 2849 444 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Peak Influence 831 | . 270 764 742 831 436 167 Initial 441 | . . 59 315 441 436 152 Average 458 | . 75 535 498 720 436 154 Maximum Alert Level 3 | . 1 3 3 3 2 . Low Security (%) 17 | 100 92 3 . . . 100 Level 1 16 | . 7 22 19 . . . Level 2 49 | . . 51 76 34 100 . Level 3 16 | . . 22 4 65 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 2 7 8 . . . Investigation 3 | . 1 2 . . . . Extermination . | . . . . . . . Reinforcement 10 | . 1 5 4 . . . Assault 1 | . . . 1 . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Distress Signals 7 | . 1 5 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 156 | . 21 71 47 11 . 6 Peak Tracking Total 8 | . 3 8 6 7 . 6 Tactical Retreats 9 | . 2 2 4 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Traps Triggered 10 | . 5 2 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Was Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Machines Accessed 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 2 | . . . 2 . . . Successful 1 | . . . 1 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Was Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Was Turns Passed 6553 | 57 1005 2618 2062 598 126 87 Spaces Moved 3107 | 31 574 1275 775 318 78 56 Core 1 | 1 . . . . . . Treads 2027 | 17 205 806 637 284 78 . Legs . | . . . . . . . Wheels 1079 | 13 369 469 138 34 . 56 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 110 120 135 160 100 Average Speed 167 | 131 126 162 212 161 160 129 Slowest Speed 240 | 160 160 240 240 240 160 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 93 95 66 52 2 44 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Total 4009 | 44 770 1652 1019 372 82 70 Wait 421 | 4 120 204 76 14 . 3 Move 3102 | 30 573 1274 774 317 78 56 Hop . | . . . . . . . Pick Up 61 | 4 14 19 23 . 1 . Fast Attach 26 | 6 2 8 7 2 1 . Attach 27 | . 3 6 16 . . 2 Detach . | . . . . . . . Swap 32 | . 6 13 10 3 . . Drop 58 | . 8 24 19 5 2 . Fire 254 | . 43 102 94 15 . . Melee . | . . . . . . . Ram 10 | . . 1 . . . 9 Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis 16 | . . . . 16 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 18) 900 | -10/Materials | Discovered new exit (range 17) 976 | -10/Materials | Discovered new exit (range 17) 1000 | -10/Materials | Discovered new exit (range 18) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1171 | -9/Materials | Destroyed 7 combat bots 1280 | -9/Materials | Lost 5 parts (1p1n1u2w) 1335 | -9/Materials | Discovered new exit (range 5) 1473 | -9/Materials | Discovered new exit (range 10) 1542 | -9/Materials | Core integrity fell below 50% 1604 | -9/Materials | Discovered new exit (range 7) 1840 | -9/Materials | Build established: Scavenger-Gunner 1890 | -9/Materials | Discovered new exit (range 6) 1991 | -9/Materials | Discovered new exit (range 16) 2767 | -9/Materials | Discovered new exit (range 6) 3235 | -9/Materials | Discovered new exit (range 11) 3681 | -9/Materials | Entered another Materials area 3681 | -8/Materials | Evolved 2 slots: Utility x2 3819 | -8/Materials | Lost 3 parts (2u1w) 4281 | -8/Materials | Discovered new exit (range 10) 4864 | -8/Materials | Build established: Gunner 5175 | -8/Materials | Garrison activated, responded to threat 5227 | -8/Materials | Core integrity fell below 50% 5260 | -8/Materials | Lost 13 parts (1p3n3u6w) 5528 | -8/Materials | Identified exit to Garrison 5582 | -8/Materials | Discovered new exit (range 11) 5642 | -8/Materials | Build established: Scavenger-Gunner 5681 | -8/Materials | First assault squad dispatched 5743 | -8/Materials | Entered Garrison 5802 | -8/Garrison | Triggered checkpoint 5861 | -8/Garrison | Destroyed 7 combat bots 5965 | -8/Garrison | Discovered new exit (range 14) 6143 | -8/Garrison | Discovered new exit (range 14) 6298 | -8/Garrison | Discovered new exit (range 15) 6335 | -8/Garrison | Installed Relay Interface Framework 6341 | -8/Garrison | Entered Factory 6341 | -7/Factory | Evolved 2 slots: Propulsion x2 6467 | -7/Factory | Sucked down chute 6467 | -7/Factory | Entered Waste 6493 | -7/Waste | Spotted C-40 Crusher 6497 | -7/Waste | Spotted C-40 Crusher 6503 | -7/Waste | Spotted C-40 Crusher 6503 | -7/Waste | Spotted C-40 Crusher 6503 | -7/Waste | Spotted C-40 Crusher 6535 | -7/Waste | Spotted C-40 Crusher 6540 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6543 | -7/Waste | Crushed by Compactor (1 part destroyed) 6544 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6547 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6547 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6554 | -7/Waste | Self-destructed Last Messages --------------- 06546_ Pulse Rifle crushed. 06546_ Slammed into C-40 Crusher. 06547_ Gauss Rifle crushed. 06547_ Lgt. Treads crushed. 06547_ Com. Wheel crushed. 06547_ Slammed into C-40 Crusher. 06547_ Destabilizing: Core damaged (-14). 06547_ Hvy. Assault Rifle crushed. 06547_ Hrd. Medium Armor Plating crushed. 06547_ Com. Wheel crushed. 06547_ Core Analyzer crushed. 06547_ Lgt. Treads crushed. 06548_ Slammed into C-40 Crusher. 06549_ Pulse Rifle crushed. 06549_ Slammed into C-40 Crusher. 06549_ Destabilizing: System corrupted (+1). 06550_ Lgt. Treads crushed. 06550_ Slammed into C-40 Crusher. 06553_ Critical hit (Destroy). 06553_ Pulse Rifle destroyed. 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[ ???????????? | | ! ???????????? | | #### ######## ######## ????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderGyrokineticLaser Manual? 0 Play Time 00:45:31 Cumulative 82.3 hours Start 2022.04.22 @ 13:13:18 End 2022.04.22 @ 15:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5827f096-d397-413a-aba2-b04efedddb63