Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 18:17:16 Player: Okkudo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (553) 553 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 1876 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 176/400 Matter 6/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Advanced Beam Rifle Bore Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Light Armor Plating Medium Laser Assault Rifle Rocket Launcher Improved Datajack Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON ----------- Advanced Beam Rifle Bore Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Light Armor Plating Medium Laser Assault Rifle Rocket Launcher Improved Datajack Improved Datajack Mining Laser [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 28 | 6 3 18 1 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads . | . . . . Leg 6 | 2 1 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 6 . Device 2 | . . 2 . Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | 2 . 7 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 6 | . . 3 3 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 91 92 Engine 11 | . 14 10 9 Leg 29 | . 28 31 27 Device 2 | . . 4 . Storage 11 | . 14 11 11 Processor 10 | . . 11 22 Protection 3 | . 14 . . Energy Gun 2 | . . 1 11 Ballistic Gun 13 | . 28 11 . Launcher 6 | . . 8 8 Naked Turns . | . . . . Heaviest Build 59 | 13 20 54 59 Greatest Support 30 | 20 20 30 23 Greatest Overweight (x) 4 | . . 2 4 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 10 | 6 8 8 20 Most Carried 9 | 3 7 8 9 Average Carried 6 | 1 5 7 8 Final Capacity 20 | 8 8 20 20 Final Carried 9 | 2 7 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 689 | 268 154 224 43 Remotely . | . . . . Salvage Created 693 | 54 246 393 . Parts 38 | 2 16 20 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 17 | . 6 11 . Guns 11 | . 6 5 . AOE 6 | . . 6 . Classes Destroyed 7 | 1 3 3 . Worker 1 | . . 1 . Hauler 2 | . 1 1 . Recycler 2 | 1 . 1 . Watcher 2 | . . 2 . Swarmer 6 | . 3 3 . Grunt 7 | . 3 4 . Sentry 4 | . . 4 . Best Kill Streak 6 | 1 3 6 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1347 | . 294 636 417 Core 287 | . 63 160 64 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 95 | 8 31 49 7 Largest 2 | 1 2 2 2 Hottest 118 | 20 40 53 118 Shots Fired 167 | 8 62 83 14 Gun 141 | 8 62 64 7 Cannon 7 | . . . 7 Launcher 19 | . . 19 . Special . | . . . . Kinetic 141 | 8 62 64 7 Thermal 7 | . . . 7 Explosive 19 | . . 19 . Electromagnetic . | . . . . Robot Hit Streak 15 | 8 15 6 2 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | 8 47 41 4 Core Hits 42 | 2 11 29 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1746 | 65 449 1107 125 Guns 914 | 65 449 360 40 Cannons 76 | . . . 76 Explosions 747 | . . 747 . Melee . | . . . . Ramming 9 | . . . 9 Kinetic 950 | 65 449 360 76 Thermal 40 | . . . 40 Explosive 747 | . . 747 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 4 2 Message Errors 2 | . . 1 1 Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 7 | . . 3 4 Projectiles 4 | . . . 4 Explosions 3 | . . 3 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 102 | . . 102 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 204 | . 151 34 204 Average Temperature 52 | . 51 8 84 Received Heat Transfer 333 | . 144 189 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 615 | 5 195 615 278 Initial 239 | . 3 81 239 Average 271 | 3 90 372 242 Maximum Alert Level 2 | . . 2 1 Low Security (%) 47 | 100 100 36 . Level 1 26 | . . 17 100 Level 2 25 | . . 45 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 10 21 5 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . . 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 8 | . . 8 . Successful 3 | . . 3 . Failed 5 | . . 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 7 | . . 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events 2 | . . 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1288 | 80 259 738 211 Spaces Moved 639 | 49 113 412 65 Core 13 | 13 . . . Treads . | . . . . Legs 626 | 36 113 412 65 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 141 | 101 120 132 270 Slowest Speed 400 | 120 120 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 26 36 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 12 | . . 12 . Terrain Destroyed 148 | . . 144 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 144 | . . 144 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 867 | 73 181 531 82 Wait 60 | 3 25 26 6 Move 636 | 48 112 411 65 Hop . | . . . . Pick Up 32 | 8 8 15 1 Fast Attach 1 | . . 1 . Attach 17 | 6 2 9 . Detach . | . . . . Swap 10 | . 1 8 1 Drop 14 | . 2 12 . Fire 95 | 8 31 49 7 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -9/Materials | Identified exit to Mines 421 | -9/Materials | Identified exit to Storage 591 | -9/Materials | Discovered new exit (range 7) 1078 | -9/Materials | Entered Mines 1120 | -9/Mines | Learned location of 1 exit from Materials 1159 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1278 | -9/Mines | Core integrity fell below 50% 1283 | -9/Mines | Lost 3 parts (1p2n) 1289 | -9/Mines | Self-destructed Last Messages --------------- 01240_ Destroyed Lgt. Assault Rifle. 01240_ S-10 Pest knocked back. 01247_ U-05 Engineer builds a Wall. 01250_ Acquired 12 matter. 01252_ Hvy. Ion Engine destroyed. 01253_ R-06 Scavenger collects Flight Unit. 01254_ Destroyed Flight Unit. 01254_ HV Slug penetrates U-05 Engineer. 01254_ U-05 Engineer suffers critical hit (Destroy). 01254_ Destroyed Welding Torch. 01254_ U-05 Engineer knocked back. 01254_ R-06 Scavenger collects Flight Unit. 01257_ HV Slug penetrates Wall. 01270_ Acquired 3 matter. 01273_ HV Slug penetrates S-10 Pest. 01273_ Destroyed Flight Unit. 01273_ S-10 Pest knocked back. 01273_ HV Slug penetrates S-10 Pest. 01283_ Acquired 4 matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# ###???????????????????????????????????? | | ???###??# ????????????????????????????????????? | | ??## #?# #?????????????????????????????????????? | | ?## ## #?????????????????????????????????????? | | ?# =#??#####????###???????????????????????? | | ?# ## ##??? #???????????????????????? | | ?#### #???# #???????????????????????? | | ????## #???# ???????????????????????? | | ?????## ## #???# #?????#?????????????????? | | ??????### #?# #???# #???? #??#??????????????? | | ????????# #??# ##???# #??##;#? #??????????????? | | ????????# #???# ##???## #?# ## #??????????????? | | ????????# #????###??### ## # k#??????????????? | | ????????# #????????## ####???????????? | | ????????# #???????## k #######?????? | | ????????# ######### ?????? | | ????????# ?????? | | ????????# #?????????? | | ????????## #### @ #?????????? | | ?????????# #??## ## ##?????????? | | ?????????# #???### ss##???### #??????????? | | ?????????# #?????## ##??????????#??????????? | | ?????????# #?????## ;#?????????????????????? | | ?????????# #????## ##?????????????????????? | | ?????????# #????# ##????????????????????? | | ?????????# #????# #????????????????????? | | ????????? #????## #????????????????????? | | ?????????###?????## ##????????????????????? | | ??????????????????## ##?????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????## ##????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed InsulatedAssembledFirepult Manual? 0 Play Time 00:19:50 Cumulative 34.6 hours Start 2022.05.31 @ 17:52:24 End 2022.05.31 @ 18:17:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025f8b5a-40f1-426d-9ce7-b3b57ed80644