Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:25:04 Player: yantz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (637) 637 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2109 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 243/400 Matter 254/300 Energy 160/160 System Corruption 11% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (3) ------- Heavy Assault Rifle Katana > --- INVENTORY (8) ---- Ion Engine Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Mining Laser Katana > --- INVENTORY -------- Ion Engine Trap Extractor [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 31 | 7 11 4 3 6 Power 5 | 1 2 1 . 1 Engine 3 | 1 1 1 . . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads 1 | . . . 1 . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 5 1 1 2 Device 8 | 1 3 1 1 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 2 1 3 Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 13 | . 1 2 3 7 Power 2 | . 1 . . 1 Propulsion 3 | . . . 2 1 Utility 3 | . . 1 1 1 Weapon 5 | . . 1 . 4 Highest Loss Streak 4 | . 1 2 1 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 90 | . 97 92 93 81 Engine 4 | . 5 7 11 . Core 6 | . 5 7 . 10 Treads 4 | . . . 1 10 Leg 14 | . 28 28 15 . Device 18 | . 14 10 21 21 Storage 12 | . 14 14 11 11 Energy Gun 2 | . . 8 11 . Energy Cannon 2 | . . . 10 . Ballistic Gun 17 | . 27 15 11 11 Special Weapon 1 | . . . . 4 Slashing Weapon 3 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 25 | 11 13 19 24 25 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 7 | . . . 7 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 25 8 8 8 Average Capacity 8 | 7 8 8 8 8 Most Carried 6 | 5 5 6 6 6 Average Carried 2 | . 1 4 4 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | . 4 5 6 2 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Mutant 15% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 666 | 127 345 63 84 47 Remotely . | . . . . . Salvage Created 914 | 33 302 . 544 35 Parts 63 | 5 23 . 31 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 26 | . 11 . 13 2 Guns 19 | . 11 . 6 2 Cannons 7 | . . . 7 . Classes Destroyed 6 | 1 2 . 3 . Tunneler 2 | 2 . . . . Recycler 1 | . . . 1 . Swarmer 14 | . 6 . 6 2 Grunt 8 | . 5 . 3 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 6 | 1 3 . 6 1 Combat Bots Only 6 | . 3 . 6 1 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 166 | . 74 4 62 26 Missed 54 | . 24 . 22 8 Damage Taken 1556 | . 483 100 461 512 Core 229 | . 58 14 67 90 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 71 . . Volleys Fired 115 | 7 54 2 25 27 Largest 3 | 2 2 2 3 2 Hottest 135 | 40 40 40 135 100 Shots Fired 227 | 14 106 3 75 29 Gun 181 | 14 106 3 50 8 Cannon 27 | . . . 25 2 Launcher . | . . . . . Special 19 | . . . . 19 Kinetic 156 | 14 106 3 25 8 Thermal 44 | . . . 25 19 Explosive . | . . . . . Electromagnetic 27 | . . . 25 2 Robot Hit Streak 13 | 4 12 3 13 3 Robot Miss Streak 7 | 2 7 . 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 123 | 8 65 3 41 6 Core Hits 54 | 4 29 2 17 2 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 2 . . 1 Critical Strikes 5 | . 2 . 2 1 Burn 2 | . . . 2 . Destroy 3 | . 2 . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1426 | 65 548 21 719 73 Guns 1092 | 65 542 21 391 73 Cannons 328 | . . . 328 . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . 6 . . . Kinetic 876 | 65 542 21 175 73 Thermal 216 | . . . 216 . Explosive . | . . . . . Electromagnetic 328 | . . . 328 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 1 1 2 11 Average Corruption 1 | . 1 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 6 2 . 16 Message Errors 8 | . 2 . . 6 Matter Fused 7 | . 1 1 . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . 1 . . 1 Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . 1 . . 1 Data Loss (major) 2 | . . 1 . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 212 | . 20 18 135 212 Average Temperature 31 | . 5 7 44 121 Received Heat Transfer 327 | . 156 45 126 . Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 703 | . . . 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 261 | 10 155 16 261 84 Initial 54 | . 6 11 1 54 Average 56 | 3 62 6 100 37 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 77 100 Level 1 3 | . . . 22 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 20 2 13 3 Peak Tracking Total 3 | . 3 2 3 3 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 47 | . . . . 47 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 31 | . . . . 31 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2662 | 69 1045 83 470 995 Spaces Moved 1505 | 39 682 59 189 536 Core 20 | 13 . . 5 2 Treads 561 | . . . 27 534 Legs 924 | 26 682 59 157 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 144 | 96 120 120 198 163 Slowest Speed 400 | 120 120 120 400 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 34 | 4 70 7 15 77 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 17 | . . . . 17 Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile 18 | . . . . 18 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1762 | 58 823 69 229 583 Wait 76 | . 58 . 9 9 Move 1500 | 38 681 58 188 535 Hop . | . . . . . Pick Up 26 | 6 11 4 4 1 Fast Attach 1 | 1 . . . . Attach 22 | 6 4 3 3 6 Detach 2 | . 1 . . 1 Swap 8 | . 7 1 . . Drop 6 | . 5 1 . . Fire 115 | 7 54 2 25 27 Melee 3 | . . . . 3 Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 9) 265 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 1058 | -10/Materials | Discovered new exit (range 14) 1070 | -10/Materials | Derelicts attacked the area 1115 | -10/Materials | Entered Mines 1116 | -10/Mines | Assembled infested the area 1121 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1190 | -10/Mines | Discovered new exit (range 4) 1198 | -10/Mines | Entered Materials 1198 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -9/Materials | Build established: Scavenger-Skirmisher 1658 | -9/Materials | Discovered new exit (range 4) 1668 | -9/Materials | Entered Mines 1705 | -9/Mines | Discovered new exit (range 14) 1775 | -9/Mines | Learned 2 Materials zone layouts 1785 | -9/Mines | Lost 4 parts (1p3w) 1850 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1853 | -9/Mines | Found Prototype Device 1855 | -9/Mines | Identified Exp. Sensor Array 2028 | -9/Mines | Build established: Scavenger-Mutant 2055 | -9/Mines | Discovered new exit (range 4) 2656 | -9/Mines | Crushed by falling debris 2657 | -9/Mines | System corruption reached 10% 2663 | -9/Mines | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. T-07 Excavator is excavating. ZOJSBRXW9D TABKDDK/SKSL7IXV,SC9NK System corrupted: IFF burst signal emitted. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. System corrupted: Matter fused (-9). U-05 Engineer builds a Wall. WWNJPWZVEKJNQYDT1VG7L2DOD U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Lgt. Treads destroyed. System corrupted by crushing effect (+4). Heat Sink destroyed. System corrupted by crushing effect (+1). Mining Laser destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ######??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ###########??????????????????????????????? | | #??????????????????????????????? | | #?????######???????????????????? | | ########## #????## ##??????????????????? | | ##????????# #???## ########???????????? | | #?????????# #??## #???????????? | | #?????????# #### ? #???????????? | | ##????????## ?? ###### #???????????? | | # #?????????# #####????# #???????????? | | ## #?????????# ##@###????# #???????????? | | ?# #?????????## ### #????# #???????????? | | ?# #??????????## ### ####????# #???????????? | | ?# #???????????# ####?###???????# #???????????? | | ?# #???????????# #????###???????# #???????????? | | ?# #??????????## ##?????????????# #???????????? | | ?# #?????????## ##????????????# #???????????? | | ?# #????????## #????????????# #####???????? | | ?# #???????## ##????????????# #???????? | | ?# #??????## ##??####???????# #???????? | | ?# #??????# #??## ##??????###### #???????? | | ?# #??????# #?## ##??????????# #???????? | | ?# #??????## ### ##????????## #???????? | | ?# #???????## #???????## ##??????? | | ## #????????###? ## #?####### ##?????? | | ###????????# ### #?# #?????? | | ## ##???????# #?### ### ##### #?????? | | ## #???????# #???## ## #??## ##?????? | | #???????# #???## ## #?## #??????? | | ## #???????# #??## ### ##??????? | | ?# #??????## #?## ## #######??? | | ?# #?????## #?# ####### #??? | | ?# #????## #?# ##?????## #### #??? | | ?# ##???## #?## ##??????######??# #??? | | ?# ##??## #??## ###???????????## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Unlikely Earthworm Challenges ------------ None Game ------ Seed MiniAdvancedCleaver Manual? 0 Play Time 00:21:19 Cumulative 8.3 hours Start 2024.04.24 @ 18:05:20 End 2024.04.24 @ 18:25:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6addd64-14c4-4667-b9c5-f11f2ebd0db7