Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.06 @ 15:36:03 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4998) 4998 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2018) 2018 TOTAL SCORE: 12176 Bonus ------- High Alert Combat Kills 564 Follower Combat Kills 554 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 823/1000 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -5/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Ion Burst Cannon > --- INVENTORY (15) --- Advanced Signal Interpreter Relay Coupler [NC] (30) Relay Coupler [NC] (30) Relay Coupler [Grunt] (30) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (35) Relay Coupler [Duelist] (29) Relay Coupler [Duelist] (36) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (20) Relay Coupler [Hunter] (16) Railgun Railgun Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Compact Battery Improved Particle Charger Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Cooled Plasma Cannon Coil Gun [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Wheel Hover Unit Cooled Airjet Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun PD Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . 1 . Utility 6 | . . 2 1 1 1 . . 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 98 | . 10 14 9 6 2 25 21 1 10 Power 12 | . 3 2 . . . 4 2 . 1 Engine 11 | . 3 2 . . . 3 2 . 1 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 20 | . 2 3 . 1 1 3 6 . 4 Treads 10 | . 2 3 . 1 1 2 1 . . Leg 4 | . . . . . . 1 . . 3 Wheel 1 | . . . . . . . . . 1 Hover 5 | . . . . . . . 5 . . Flight . | . . . . . . . . . . Utility 39 | . 2 3 6 5 1 9 9 . 4 Device 14 | . . 1 1 . . 6 4 . 2 Storage 4 | . 1 1 1 . . 1 . . . Processor 6 | . . . . 1 . 1 3 . 1 Hackware 4 | . . . . 3 1 . . . . Protection 11 | . 1 1 4 1 . 1 2 . 1 Artifact . | . . . . . . . . . . Weapon 27 | . 3 6 3 . . 9 4 1 1 Energy Gun 9 | . 1 2 . . . 6 . . . Energy Cannon 8 | . 2 4 . . . . 2 . . Ballistic Gun 8 | . . . 3 . . 1 2 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . 1 5 . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 8 | . . . . . . 8 . . . Parts Lost 33 | . . . . . . 17 2 . 14 Power 5 | . . . . . . 3 1 . 1 Propulsion 10 | . . . . . . 1 1 . 8 Utility 7 | . . . . . . 4 . . 3 Weapon 11 | . . . . . . 9 . . 2 Highest Loss Streak 9 | . . . . . . 9 1 . 7 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 12 | . 6 8 10 13 12 12 14 15 14 Power 1 | . . 2 3 3 3 1 . 1 . Propulsion 1 | . 2 1 . 1 . 1 . . . Utility 7 | . 1 1 5 5 5 8 12 13 13 Weapon 1 | . 1 2 . 4 3 . 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 49 | . . 17 . . 3 12 . . 17 Power 2 | . . 2 . . . . . . . Propulsion 10 | . . 6 . . . 4 . . . Utility 28 | . . 4 . . 1 8 . . 15 Weapon 9 | . . 5 . . 2 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 97 99 99 99 97 72 78 85 81 Engine 6 | . 14 11 9 7 6 3 4 5 5 Treads 12 | . 12 22 18 23 26 10 5 . . Leg 1 | . 15 . . . . 1 . . 5 Hover 3 | . . . . . . . 13 23 10 Device 11 | . . 11 18 . . 8 17 17 14 Storage 9 | . 18 11 9 7 6 10 10 5 5 Processor 3 | . . . . . . . 8 17 16 Hackware 10 | . . . . 21 23 21 5 . . Protection 8 | . 7 21 18 15 13 2 2 . 3 Energy Gun 3 | . 4 . . . . 7 2 . . Energy Cannon 6 | . 9 21 18 . . . 1 5 7 Ballistic Gun 5 | . 13 . 8 23 20 1 3 8 4 Peak Build Rating 86 | . 11 22 33 38 45 83 86 71 76 Average Rating 52 | . 8 19 29 37 42 74 67 68 60 On Entrance 38 | 6 6 11 22 33 38 45 83 65 71 Avg Prop Armor Cover (%) . | . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 11 23 37 52 56 49 49 62 54 68 Greatest Support 150 | 20 40 43 43 63 83 150 150 34 55 Greatest Overweight (x) 5 | . . . 1 . . . 4 1 5 Average Overweight (x) . | . . . . . . . . 1 2 Largest Inventory Capacity 15 | . 8 10 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 11 15 15 15 15 15 15 Most Carried 15 | . 8 10 15 15 15 15 15 15 15 Average Carried 12 | . 7 8 10 13 14 13 14 15 14 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 Final Carried 15 | 6 8 10 15 14 15 15 15 15 15 Class Distribution -------------------- 34% | Hacker-Tank 21% | Mutant 18% | Tank 10% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Matter Collected 2540 | 168 158 80 525 26 81 907 403 14 178 Remotely . | . . . . . . . . . . Salvage Created 5298 | . 153 891 866 26 58 2131 799 29 345 Parts 238 | . 9 56 43 5 5 64 41 2 13 Haulers Intercepted 6 | . . 5 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Combat Hostiles Destroyed 75 | . 2 12 13 . 3 29 11 . 5 Melee 5 | . . . . . 2 3 . . . Guns 38 | . 2 . 9 . 1 15 10 . 1 Cannons 19 | . . 11 4 . . . 1 . 3 AOE 11 | . . 1 . . . 10 . . . Classes Destroyed 15 | . 2 4 3 . . 4 1 1 . Worker 4 | . . 1 1 . . . 2 . . Builder 4 | . . . 2 1 . . 1 . . Tunneler 1 | . . . . . . . . 1 . Hauler 6 | . . 5 1 . . . . . . Recycler 7 | . 1 4 1 . . . 1 . . Watcher 2 | . . . 1 . . 1 . . . Swarmer 13 | . . 6 . . 2 3 2 . . Grunt 28 | . 2 4 8 . . 10 3 . 1 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 14 | . . 2 3 . . 5 . . 4 Specialist 1 | . . . . . . 1 . . . Hunter 13 | . . . 2 . 1 7 3 . . Programmer 2 | . . . . . . . 2 . . Behemoth 2 | . . . . . . 1 1 . . Butcher 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 2 4 3 1 2 6 3 1 2 Combat Bots Only 6 | . 2 3 3 . 2 6 2 . 2 Max Kills in Single Turn 3 | . 1 2 2 1 1 3 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . . 3 . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Hostile Shots Fired 763 | . 8 74 49 45 27 377 79 . 104 Missed 214 | . 3 17 8 13 2 117 24 . 30 Hits 549 | . 5 57 41 32 25 260 55 . 74 Melee 8 | . . . . . . 8 . . . Projectile 541 | . 5 57 41 32 25 252 55 . 74 AOE 1 | . . . . . . . 1 . . Critical Strikes 10 | . . . 1 . . 9 . . . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 8971 | . 57 557 558 217 416 4864 939 . 1363 Core 927 | . 6 33 13 24 23 580 71 . 177 Absorbed by Shields 48 | . . . . . . 48 . . . Ignored by Resistances 153 | . . . 50 17 . 32 54 . . Regen/Repaired (Parts) 38 | . . . . . . . 38 . . Core Remaining (%) 83 | 100 97 91 97 96 . . 20 . . Volleys Fired 241 | . 11 26 53 15 4 80 27 1 24 Largest 3 | . 2 2 3 3 3 3 2 2 3 Hottest 207 | . 85 136 204 75 75 207 65 65 205 Shots Fired 612 | . 21 52 159 45 12 226 49 2 46 Gun 455 | . 21 . 108 45 12 210 41 1 17 Cannon 141 | . . 52 51 . . . 8 1 29 Launcher 16 | . . . . . . 16 . . . Special . | . . . . . . . . . . Kinetic 248 | . 17 . 108 45 12 21 27 1 17 Thermal 300 | . 4 4 51 . . 189 22 1 29 Explosive 16 | . . . . . . 16 . . . Electromagnetic 48 | . . 48 . . . . . . . Robot Hit Streak 30 | . 5 14 15 16 3 30 11 8 23 Robot Miss Streak 10 | . 5 4 7 5 2 10 9 . 2 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Autonomous 84 | . . . . . . 60 24 . . Shots Hit Robots 410 | . 10 34 99 17 6 174 36 1 33 Core Hits 230 | . 7 25 39 3 3 113 26 1 13 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Critical Strikes 9 | . . 1 . . . 5 2 . 1 Burn 5 | . . . . . . 5 . . . Destroy 3 | . . . . . . . 2 . 1 Corrupt 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11360 | . 133 1011 1909 299 118 5091 1470 30 1299 Guns 7108 | . 125 . 1169 281 92 3986 1117 . 338 Cannons 2593 | . . 774 639 . . . 193 30 957 Explosions 1450 | . . 202 75 . . 1021 152 . . Melee . | . . . . . . . . . . Ramming 209 | . 8 35 26 18 26 84 8 . 4 Kinetic 2697 | . 112 . 1169 281 92 178 527 . 338 Thermal 6742 | . 13 285 714 . . 3808 935 30 957 Explosive 1021 | . . . . . . 1021 . . . Electromagnetic 691 | . . 691 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 1 . . 9 9 . . Average Corruption 7 | . . . 1 . . 7 8 . . Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 90 | . . . 1 . . 67 22 . . Message Errors 21 | . . . 1 . . 16 4 . . Matter Fused 22 | . . . . . . 15 7 . . Heat Flow Errors 10 | . . . . . . 8 2 . . Energy Discharges 14 | . . . . . . 10 4 . . Parts Rejected 3 | . . . . . . 2 1 . . Data Loss (minor) 11 | . . . . . . 9 2 . . Data Loss (major) 4 | . . . . . . 3 1 . . Misfires 2 | . . . . . . 2 . . . Alerts 2 | . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots 6 | . . . . . . . . . 6 Effects 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Overflow Damage 30 | . . . . . 1 9 9 . 11 Projectiles 11 | . . . . . . . . . 11 Explosions 18 | . . . . . . 9 9 . . Melee 1 | . . . . . 1 . . . . Knockbacks 4 | . . 1 . . . 3 . . . Impact 4 | . . 1 . . . 3 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 283 | . . 42 . . . 216 . . 25 Shots 10 | . . 2 . . . 7 . . 1 Rammed 42 | . . 9 4 6 4 18 1 . . Targets Rammed 56 | . 1 10 4 6 6 25 1 . 3 Kicked 8 | . 1 . . . . 4 . . 3 Crushed 6 | . . 1 . . 2 3 . . . Highest Temperature 348 | . 96 165 258 200 84 330 348 . 4 Average Temperature 67 | . 41 45 67 93 39 65 169 . 4 Received Heat Transfer 2004 | . 30 132 306 66 . 1167 141 . 162 Effects 2 | . . . . . . . 2 . . Shutdowns 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 2 | . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 38 | . . . 4 . . 25 2 1 6 Heat Transferred 9880 | . 37 498 1197 . . 6123 810 50 1165 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Maximum Alert Level 4 | . . 1 1 . . 4 3 1 2 Low Security (%) 40 | . 100 71 93 100 100 5 . . . Level 1 16 | . . 28 6 . . 16 . 100 53 Level 2 19 | . . . . . . 34 29 . 46 Level 3 21 | . . . . . . 36 70 . . Level 4 2 | . . . . . . 6 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1296 | . 40 244 258 114 53 1296 798 387 576 Initial 680 | . . . 76 114 4 4 680 382 230 Average 382 | . 9 163 58 59 16 633 734 357 408 Influence Increases 3674 | . 62 408 496 47 114 1526 528 17 476 Destroy 0b10 Robot/C 1780 | . 40 240 260 . 80 680 300 . 180 Destroy 0b10 Robot/NC 165 | . 5 50 30 5 . 40 30 5 . Destroy Leader 304 | . 10 70 74 . 20 60 70 . . Allied During Kill 124 | . . . . . 3 45 49 . 27 Successful Hack 64 | . 7 10 12 12 11 . . 12 . Select Force Hacks 30 | . . . 30 . . . . . . Disable Machine 150 | . . 15 45 30 . . 60 . . Anti-Garrison Action 700 | . . . . . . 550 . . 150 Destroy Structure 267 | . . 8 30 . . 91 19 . 119 Lose Combat Pursuer 90 | . . 15 15 . . 60 . . . Influence Decreases 3188 | . 62 226 426 288 119 236 1042 470 319 Entered New Map 1368 | . . . 106 138 7 2 616 400 99 Time Decay 1266 | . 62 226 320 150 112 . 326 70 . Lost Part 314 | . . . . . . 154 20 . 140 Lost Ally 240 | . . . . . . 80 80 . 80 Squads Dispatched 18 | . . 2 5 . 3 . 8 . . Investigation 7 | . . . 3 . 2 . 2 . . Extermination 2 | . . . . . 1 . 1 . . Reinforcement 4 | . . 2 1 . . . 1 . . Assault 4 | . . . . . . . 4 . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Distress Signals 16 | . 1 3 6 1 . 5 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 9 20 25 2 3 39 19 . 23 Peak Tracking Total 14 | . 6 6 4 2 2 8 5 . 14 Tactical Retreats 4 | . . 1 1 . . 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Traps Triggered 5 | . . . 1 . 1 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Machines Disabled 19 | . . 1 3 2 . 5 4 . 4 Max in Single Turn 2 | . . 1 2 1 . 1 1 . 2 Garrison Access 2 | . . . 1 . . . 1 . . Garrison Relay 5 | . . . . . . 4 . . 1 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Machines Accessed 23 | . 1 3 7 2 3 1 3 2 1 Terminals 13 | . 1 3 5 . 1 1 . 1 1 Fabricators 3 | . . . . 1 1 . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . Total Hacks 65 | . 2 13 22 4 10 3 4 4 3 Successful 34 | . 1 8 15 2 5 . 1 2 . Failed 31 | . 1 5 7 2 5 3 3 2 3 Catastrophic 3 | . . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 2 6 15 1 6 3 1 1 . Terminals 45 | . 2 13 18 . 3 3 . 3 3 Fabricators 8 | . . . . 2 4 . 2 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 5 | . . . 3 2 . . . . . Garrison Access 5 | . . . 1 . 3 . . 1 . Terminal Hacks 16 | . 1 7 6 . 2 . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 5 | . . 2 2 . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 2 | . . 2 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Retrieve Study 2 | . . . 2 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 11 | . . 1 6 1 1 . 1 1 . Terminals 7 | . . 1 5 . . . . 1 . Track 3 | . . . 2 . . . . 1 . Botnet 2 | . . 1 1 . . . . . . Disrupt 1 | . . . 1 . . . . . . Search 1 | . . . 1 . . . . . . Fabricators 2 | . . . . 1 1 . . . . Prioritize 1 | . . . . . 1 . . . . Fabnet 1 | . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . Patch 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 3 4 2 3 1 2 1 1 Full Trace Events 5 | . . . 1 . 1 1 1 . 1 Feedback Events 2 | . . . 1 . . 1 . . . Corruption 2 | . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 64 | . . . . . 64 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Part Studies Acquired 2 | . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 3 | . . . . . 1 . 2 . . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . 1 . 2 . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 17 . . 5 Machine Destruction 22 | . . . . . . 17 . . 5 Fabnet Peak Effective % 3 | . . . . . 3 3 3 1 1 Autooverrided 3 | . . . . . 1 . 2 . . Robots Rewired 13 | . . . . . . 10 . . 3 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Total Allies 18 | . . . . . 1 10 2 . 5 Largest Group 4 | . . . . . 1 4 4 . 3 Highest-Rated Group 142 | . . . . . 12 138 138 . 142 Highest-Rated Ally 51 | . . . . . 12 51 51 . 51 Total Orders . | . . . . . . . . . . Ally Attacks 125 | . . . . . 4 46 45 . 30 Total Damage 2939 | . . . . . 18 757 1101 . 1063 Kills 18 | . . . . . 1 6 6 . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Turns Passed 6127 | . 255 531 1143 313 329 2145 720 152 539 Spaces Moved 3126 | 1 142 236 445 163 165 1093 486 143 252 Core . | . . . . . . . . . . Treads 2095 | . 66 236 445 163 165 875 145 . . Legs 379 | 1 76 . . . . 218 . . 84 Wheels 74 | . . . . . . . . . 74 Hover 578 | . . . . . . . 341 143 94 Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 160 160 160 160 140 90 103 103 Average Speed 156 | 120 138 160 219 160 160 156 119 103 155 Slowest Speed 290 | 120 160 160 240 160 160 160 290 103 260 Overloaded Moves 1 | . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 2 28 18 43 7 5 82 17 5 37 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 202 | . . 8 30 . . 91 14 . 59 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . 1 5 . 5 AOE 191 | . . 8 30 . . 90 9 . 54 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Gar Total 3943 | . 184 342 532 195 225 1385 586 145 349 Wait 130 | . . 3 5 . 37 52 26 . 7 Move 3120 | . 141 235 444 163 165 1092 485 143 252 Hop . | . . . . . . . . . . Pick Up 89 | . 10 26 8 2 5 28 3 . 7 Fast Attach 47 | . 2 2 2 . . 17 15 1 8 Attach 39 | . 5 2 2 4 2 14 5 . 5 Detach 16 | . 1 . . 2 . 5 6 . 2 Swap 42 | . 3 10 7 4 1 8 7 . 2 Drop 98 | . 10 28 7 . 5 29 11 . 8 Fire 241 | . 11 26 53 15 4 80 27 1 24 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 8 | . 1 . . . . 4 . . 3 Crush 47 | . . 10 4 5 6 21 1 . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 61 | . . . . . . 35 . . 26 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 13) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 675 | -9/Materials | Discovered new exit (range 15) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1101 | -8/Materials | Build established: Tank 1352 | -8/Materials | Discovered new exit (range 14) 1540 | -8/Materials | Garrison activated, responded to threat 1930 | -8/Materials | Entered Factory 1930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2054 | -7/Factory | Discovered new exit (range 11) 2183 | -7/Factory | Identified exit to Lower Caves 2191 | -7/Factory | Discovered new exit (range 13) 2224 | -7/Factory | Build established: Hacker-Tank 2243 | -7/Factory | Entered another Factory area 2243 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2395 | -6/Factory | Fabricated Hvy. Armored Exoskeleton (x1) 2572 | -6/Factory | Identified exit to Garrison 2572 | -6/Factory | Entered Garrison 2604 | -6/Garrison | Spotted B-75 Beast 2648 | -6/Garrison | Triggered checkpoint 2745 | -6/Garrison | Destroyed B-75 Beast 2757 | -6/Garrison | Lost 9 parts (2p1n2u4w) 2967 | -6/Garrison | Lost 6 allies 3304 | -6/Garrison | Triggered checkpoint 3363 | -6/Garrison | Core integrity fell below 50% 3445 | -6/Garrison | Discovered new exit (range 12) 3742 | -6/Garrison | Discovered new exit (range 12) 3757 | -6/Garrison | Installed Relay Interface Framework 3784 | -6/Garrison | Triggered checkpoint 3819 | -6/Garrison | Garrison Relay disabled 3956 | -6/Garrison | Triggered checkpoint 4103 | -6/Garrison | Garrison Relay disabled 4245 | -6/Garrison | Garrison Relay disabled 4318 | -6/Garrison | Garrison Relay disabled 4650 | -6/Garrison | Discovered new exit (range 12) 4666 | -6/Garrison | Triggered checkpoint 4717 | -6/Garrison | Entered Factory 4717 | -6/Factory | Accompanied by 4 allies 4836 | -6/Factory | Spotted B-75 Beast 4848 | -6/Factory | Destroyed B-75 Beast 5006 | -6/Factory | Lost 3 allies 5010 | -6/Factory | Found Prototype Processor 5010 | -6/Factory | Identified Exp. Targeting Computer 5069 | -6/Factory | Discovered new exit (range 13) 5292 | -6/Factory | Build established: Mutant 5414 | -6/Factory | Discovered new exit (range 16) 5417 | -6/Factory | First assault squad dispatched 5437 | -6/Factory | Entered another Factory area 5437 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5589 | -5/Factory | Identified exit to Garrison 5589 | -5/Factory | Entered Garrison 5634 | -5/Garrison | Phase Generator disabled 5716 | -5/Garrison | Lost 4 parts (2n1u1w) 5840 | -5/Garrison | Garrison Relay disabled 5841 | -5/Garrison | Triggered checkpoint 5890 | -5/Garrison | Rescued a captive Derelict 5891 | -5/Garrison | Rescued a captive Derelict 6128 | -5/Garrison | Self-destructed Last Messages --------------- 06053_ Field strength at 85. 06055_ Field strength at 70. 06056_ Field strength at 55. 06057_ Field strength at 40. 06058_ Field strength at 25. 06059_ Field strength at 10. 06060_ Stasis field depleted. 06076_ G-50 Soldier destroyed. Garrison Door activated. 06101_ Slug penetrates Wall. 06103_ Slug penetrates S-27 Virus. 06103_ S-27 Virus destroyed. 06106_ Wheel destroyed. 06108_ Cld. Plasma Cannon destroyed. 06112_ Carbon-fiber Leg destroyed. 06113_ Flexi-carbon Leg destroyed. 06121_ Adv. Particle Charger destroyed. 06121_ Kicked S-27 Virus. 06127_ Cld. Airjet destroyed. 06128_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | # #????# ??? ???????? #???????????????? | | #????# ?? ???????? #???????????????? | | #????# ###### ###?# #??????? #???????????????? | | #????# #???? #???# #??????? #???????????????? | | ###????# #????# #???# #??????? #???????????????? | | #??????# #????# #???# #??????? #???????????????? | | ######## ###### ##### #??????? #???????????????? | | ! ^ #??????? #??#????????????? | | "#### ## ## ######### #??????? #? ??#?????????? | | ##??# ## ## ##??????# #?????## ## "" ## ##????? | | [#??# !# !# [#??????# ####### #????? | | *#??# !# !#! #??????# ????? | | ##??# !# !#! #??????# ????? | | ????##########??????########## ## ##?? ?????? | | ?????????????????????????##### ## ## #????? | | ?????????????????????????? ???? | | ???????????????????????????# = ???? | | ???????????????????????????# %% ???? | | ???????????????????????????# == ???? | | ???????????????????????????### ## ## #????? | | ???????????????????########### ## #??? ?????? | | ???????????????????# ????? | | ???????????????????# s ????? | | ???????????????????# ###g#### ^^ #????? | | ????????????????????????#s#??## ## ## ##????? | | ????????????????????????#@#???? #? #?????????? | | ????????????????????????#s#???? #??####?????????? | | ????????????????????????#s#???? #???????????????? | | ???????????????????????? s???? #???????????????? | | ???????????????????????? ##???? #???????????????? | | ????????????????????????s?????? #???????????????? | | ???????????????????????? ?????? #???????????????? | | ??????????????????????? ??????? #???????????????? | | ???????????????????????# ???????##???????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 18 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 525 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 28 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Offensive Hacking 40 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Hvy. Armored Exoskeleton | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Challenges ------------ None Game ------ Seed SlugChargeDriveblaster Manual? 0 Play Time 00:40:00 Cumulative 1198.1 hours Start 2025.10.06 @ 14:54:12 End 2025.10.06 @ 15:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1472 Rogue 1188 Adventurer 124 Explorer 160 Win Type - Total 54 Types 40/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f32074f8-4362-4f1f-8ff6-1cb681106fc7