Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.28 @ 20:41:58 Player: EveningMars Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2672) 2672 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 8331 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 189 Cogmind --------- Core Integrity 0/1150 Matter 230/300 Energy 170/170 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (5) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg Myomer Leg Improved Antigrav System > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Sensor Array Recoil Nullifier Nanoactuators Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Transport Network Coupler Improved Melee Analysis Suite Improved Reaction Control System Improved Utility Shielding > --- WEAPON ----------- Tesla Rifle Wave Gun Variable Charge Gun > --- INVENTORY -------- Improved Sensor Array Improved Recalibrator Arc Projector Field Laser Improved Proton Missile Launcher Improved Plasma Cutter Heavy Mace [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Mace Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 . 2 2 2 2 Power 4 | . . . 1 . . . . 1 1 1 Propulsion 2 | . . . . . . . 1 1 . . Utility 4 | . . . 1 . 1 . 1 . 1 . Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 102 | 6 3 . 13 2 3 3 16 21 20 15 Power 21 | 1 . . 5 . . 1 4 6 3 1 Engine 10 | 1 . . 3 . . 1 2 1 2 . Core 10 | . . . 2 . . . 2 5 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 28 | 2 . . . 1 . 1 6 4 7 7 Treads . | . . . . . . . . . . . Leg 15 | . . . . . . . . 3 7 5 Wheel 8 | 2 . . . 1 . 1 3 1 . . Hover 2 | . . . . . . . . . . 2 Flight 3 | . . . . . . . 3 . . . Utility 19 | 1 3 . 3 . 1 . 3 2 3 3 Device 6 | . . . . . 1 . 1 . 2 2 Storage 4 | 1 3 . . . . . . . . . Processor 6 | . . . 2 . . . 1 2 . 1 Hackware 1 | . . . . . . . 1 . . . Protection 2 | . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . . 5 1 2 1 3 9 7 4 Energy Gun 16 | . . . 2 1 . 1 . 4 5 3 Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 4 | 2 . . 1 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 1 . Special Weapon 3 | . . . . . 1 . . 1 . 1 Impact Weapon 5 | . . . 1 . . . 3 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . 1 1 Corrupted Parts 2 | . . . 1 . . . 1 . . . System Corruption 8 | . . . 1 . . . 7 . . . Parts Lost 48 | . . . 4 . . 1 5 8 20 10 Power 13 | . . . 2 . . . 3 4 4 . Propulsion 12 | . . . 1 . . 1 2 1 5 2 Utility 9 | . . . 1 . . . . . 4 4 Weapon 14 | . . . . . . . . 3 7 4 Highest Loss Streak 14 | . . . 2 . . 1 2 2 14 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 85 85 84 77 76 86 57 67 78 22 Engine 6 | . 14 14 12 11 9 16 6 3 6 . Core 3 | . . . 4 . . . 1 6 4 . Leg 7 | . . . . . . . . 10 16 3 Wheel 6 | . 28 28 19 22 18 16 9 . . . Device 2 | . . . . . 9 9 5 2 1 2 Storage 6 | . 14 14 11 11 9 9 7 6 4 . Processor 15 | . . . 10 11 9 9 11 21 20 12 Protection 1 | . . . 4 . . . . . 3 . Energy Gun 6 | . . . 10 11 9 16 3 3 9 1 Ballistic Gun 2 | . 28 28 4 . . . . 1 1 . Launcher 1 | . . . . . . . . 1 3 . Impact Weapon 4 | . . . 6 11 9 9 7 6 . . Peak Build Rating 68 | 6 7 6 13 11 24 27 37 42 68 34 Average Rating 30 | 4 6 6 9 10 22 25 24 30 54 17 On Entrance 14 | . 6 6 6 8 11 24 27 28 34 6 Naked Turns 12 | . . . . . . . . . . 12 Heaviest Build 67 | 12 17 17 29 19 34 39 39 41 67 12 Greatest Support 76 | 20 20 20 20 26 26 26 44 56 76 45 Greatest Overweight (x) 12 | 1 . . 2 1 1 2 12 9 4 1 Average Overweight (x) . | . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 9 5 Most Carried 10 | 1 3 2 8 8 8 7 10 10 10 5 Average Carried 5 | . 1 2 4 7 5 6 8 5 7 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Final Carried 9 | 1 2 2 6 8 5 7 9 6 5 5 Class Distribution -------------------- 54% | Mutant 22% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Skirmisher 5% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Matter Collected 1290 | 244 46 4 133 . . 73 120 212 370 88 Remotely . | . . . . . . . . . . . Salvage Created 2446 | . . 25 286 . . 235 315 824 685 76 Parts 129 | . . 4 17 . . 5 13 48 39 3 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 56 | . . 2 6 . . 3 7 21 16 1 Melee 13 | . . . 2 . . . 4 5 2 . Guns 14 | . . 2 1 . . 1 . 3 7 . Cannons 8 | . . . . . . . . 7 . 1 AOE 8 | . . . . . . . . 3 5 . Classes Destroyed 12 | . . 1 5 . . 3 . 2 1 . Worker 10 | . . . . . . 2 . 7 1 . Hauler 1 | . . . 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . Operator 5 | . . . 2 . . 1 1 1 . . Watcher 1 | . . . 1 . . . . . . . Swarmer 23 | . . 2 2 . . . . 13 6 . Grunt 19 | . . . 2 . . . 4 7 5 1 Brawler 1 | . . . . . . . . . 1 . Sentry 5 | . . . 2 . . 2 1 . . . Hunter 5 | . . . . . . 1 2 . 2 . Programmer 3 | . . . . . . . . 1 2 . Best Kill Streak 6 | . . 2 4 . . 3 3 6 4 1 Combat Bots Only 5 | . . 2 2 . . 1 3 5 4 1 Max Kills in Single Turn 4 | . . 1 1 . . 1 1 4 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 2 . Melee 1 | . . . 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Hostile Shots Fired 907 | . . 6 83 . . 25 155 139 265 234 Missed 302 | . . 1 18 . . 10 56 46 83 88 Damage Taken 7641 | . . 33 577 . . 282 826 1374 2582 1967 Core 2484 | . . 4 110 . . 23 188 285 721 1153 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 105 . Ignored by Resistances 2182 | . . 10 173 . . 78 257 382 727 555 Core Remaining (%) 75 | 100 . 98 . 72 . 95 73 66 27 . Volleys Fired 93 | . . 2 9 . . 8 2 30 29 13 Largest 3 | . . 2 2 . . 2 2 2 3 2 Hottest 290 | . . 40 60 . . 121 121 133 290 83 Shots Fired 158 | . . 4 12 . . 16 4 50 57 15 Gun 111 | . . 4 12 . . 16 4 20 50 5 Cannon 19 | . . . . . . . . 19 . . Launcher 8 | . . . . . . . . 1 7 . Special 20 | . . . . . . . . 10 . 10 Kinetic 24 | . . 4 3 . . . . . 17 . Thermal 119 | . . . 9 . . 16 4 49 26 15 Explosive . | . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . 1 14 . Robot Hit Streak 24 | . . 2 4 . . 24 7 12 12 12 Robot Miss Streak 3 | . . . 1 . . 1 1 3 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 205 | . . 2 24 . . 19 21 67 60 12 Core Hits 124 | . . 2 7 . . 17 5 54 31 8 Critical Kills 7 | . . . 1 . . . 1 5 . . Critical Parts Destroyed 14 | . . . 1 . . 3 6 3 1 . Critical Strikes 25 | . . . 3 . . 5 7 8 2 . Burn 3 | . . . . . . 2 . . 1 . Smash 22 | . . . 3 . . 3 7 8 1 . Melee Attacks 116 | . . . 17 . . 6 22 49 22 . Impact 114 | . . . 15 . . 6 22 49 22 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . 2 . . 2 . 7 . . Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7486 | . . 20 720 . . 610 795 2948 2140 253 Guns 1753 | . . 20 94 . . 242 56 288 970 83 Cannons 266 | . . . . . . . . 266 . . Explosions 1108 | . . . . . . 116 . 403 589 . Melee 4181 | . . . 626 . . 246 739 1991 579 . Ramming 66 | . . . . . . 6 . . 2 58 Kinetic 404 | . . 20 24 . . . . . 360 . Thermal 2307 | . . . 70 . . 242 56 918 826 195 Explosive 116 | . . . . . . 116 . . . . Electromagnetic 412 | . . . . . . . . 39 373 . Impact 4181 | . . . 626 . . 246 739 1991 579 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 . . 7 2 6 3 Average Corruption 2 | . . . 1 1 . . 7 1 5 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . 3 . . . 2 8 7 . Message Errors 3 | . . . . . . . . 2 1 . Matter Fused 5 | . . . . . . . 1 . 4 . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 6 | . . . 2 . . . . 2 2 . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . 1 . Overflow Damage 1269 | . . . 104 . . 121 324 546 174 . Projectiles 11 | . . . . . . . . . 11 . Explosions 119 | . . . . . . 9 . 81 29 . Melee 1139 | . . . 104 . . 112 324 465 134 . Knockbacks 17 | . . . 1 . . . 3 10 2 1 Impact 14 | . . . 1 . . . 3 8 1 1 Kinetic . | . . . . . . . . . . . Secondary 3 | . . . . . . . . 2 1 . Self-Inflicted Damage 264 | . . . . . . 65 . 158 32 9 Shots 8 | . . . . . . 1 . 4 3 . Rammed 5 | . . . . . . 2 . . 2 1 Targets Rammed 25 | . . . . . . 2 . . 2 21 Kicked 20 | . . . . . . . . . . 20 Crushed . | . . . . . . . . . . . Highest Temperature 369 | . . . 130 . . 246 66 336 369 . Average Temperature 115 | . . . 45 . . 95 34 132 118 . Received Heat Transfer 1894 | . . . 159 . . 72 402 342 633 286 Effects 5 | . . . . . . . . 3 2 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . . Interference 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 18 | . . . 4 . . 2 4 6 2 . Combat Hostiles 12 | . . . 3 . . 1 3 3 2 . Parts Fried 21 | . . . 6 . . 3 1 9 2 . Impact Corruptions 44 | . . . 6 . . 4 10 16 8 . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 2 | . . . . . . . . 2 . . Heat Transferred 3469 | . . . 173 . . 543 87 1108 1114 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Peak Influence 492 | . . 84 492 162 53 185 227 282 350 62 Initial 162 | . . . 27 162 53 18 72 31 110 27 Average 136 | . . 35 247 162 53 94 117 159 145 33 Maximum Alert Level 2 | . . . 2 . . . 1 1 1 . Low Security (%) 83 | 100 100 100 48 100 100 100 97 73 86 100 Level 1 13 | . . . 21 . . . 2 26 13 . Level 2 2 | . . . 30 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . 4 . . . 5 3 4 2 Investigation 3 | . . . 2 . . . . . 1 . Extermination 4 | . . . . . . . . 2 1 1 Reinforcement 8 | . . . 2 . . . 2 1 2 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Distress Signals 7 | . . . 5 . . . . . 1 1 Communications Jammed 12 | . . . . . . . . 12 . . Distress Signals 12 | . . . . . . . . 12 . . Times Spotted 120 | . . 3 23 . . 8 10 28 35 13 Peak Tracking Total 12 | . . 3 6 . . 3 4 4 12 10 Tactical Retreats 9 | . . 1 1 . . 1 . 2 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Traps Triggered 6 | . . . 1 . . 2 . 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Machines Disabled 23 | . . 1 . . . 1 1 19 1 . Max in Single Turn 18 | . . . . . . 1 1 18 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Machines Accessed 12 | . 1 . . 1 1 1 . 3 4 1 Terminals 10 | . 1 . . . 1 1 . 3 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 2 . . 1 2 1 . 3 10 2 Successful 10 | . . . . 1 1 . . 3 4 1 Failed 11 | . 2 . . . 1 1 . . 6 1 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . 2 . 1 1 . Terminals 19 | . 2 . . . 2 1 . 3 9 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . . . 1 1 . . 3 4 1 Record 4 | . . . . . . . . 1 3 . Robot Analysis 1 | . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . 1 . 3 4 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . parse_system 1 | . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Total Allies 5 | . . 5 . . . . . . . . Largest Group 5 | . . 5 4 . . . . . . . Highest-Rated Group 86 | . . 86 78 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders 3 | . . . 3 . . . . . . . ROAM 3 | . . . 3 . . . . . . . Ally Attacks 51 | . . 5 46 . . . . . . . Total Damage 579 | . . 13 566 . . . . . . . Kills 14 | . . 1 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 16 | . . . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Turns Passed 4281 | 36 88 193 399 114 23 235 498 1301 1117 277 Spaces Moved 2867 | 34 101 220 320 121 19 174 328 627 646 277 Core 298 | 3 . . . . . . 1 3 60 231 Treads . | . . . . . . . . . . . Legs 1232 | . . . . . . . . 606 586 40 Wheels 1328 | 31 101 220 320 121 19 174 324 18 . . Hover 6 | . . . . . . . . . . 6 Flight 3 | . . . . . . . 3 . . . Fastest Speed 50 | 50 80 80 80 90 90 105 90 100 50 50 Average Speed 116 | 78 80 80 90 90 103 106 113 157 141 64 Slowest Speed 650 | 100 80 80 110 95 105 130 650 500 260 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 3 23 46 39 28 3 42 13 21 21 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . . . . . . 13 8 . Terrain Destroyed 106 | . . . . . . 14 . 77 15 . Melee 19 | . . . . . . . . 11 8 . Projectile 2 | . . . . . . . . 2 . . AOE 85 | . . . . . . 14 . 64 7 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Total 3389 | 40 109 233 383 125 21 194 407 786 751 340 Wait 89 | . . 12 11 . . . 18 26 13 9 Move 2857 | 33 100 219 319 120 18 173 327 626 645 277 Hop . | . . . . . . . . . . . Pick Up 29 | 1 1 . 5 2 . 2 3 6 8 1 Fast Attach 65 | 6 2 . 9 1 . 2 11 12 10 12 Attach 23 | . 1 . . . 2 . 4 7 5 4 Detach 30 | . 3 . 4 . . . 9 8 3 3 Swap 16 | . . . 4 1 1 1 1 2 6 . Drop 37 | . 2 . 5 1 . . 10 11 8 . Fire 93 | . . 2 9 . . 8 2 30 29 13 Melee 116 | . . . 17 . . 6 22 49 22 . Ram 5 | . . . . . . 2 . . 2 1 Kick 20 | . . . . . . . . . . 20 Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 37 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Entered Mines 168 | -10/Mines | Discovered new exit (range 10) 178 | -10/Mines | Met a Derelict bent on vengeance 189 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 309 | -10/Mines | Build established: Mutant 318 | -10/Mines | Entered Materials 318 | -9/Materials | Accompanied by 4 allies 318 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 325 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 703 | -9/Materials | Discovered new exit (range 14) 717 | -9/Materials | Entered Mines 765 | -9/Mines | Found the Drone Emporium 767 | -9/Mines | Found Prototype Device 825 | -9/Mines | Discovered new exit (range 7) 831 | -9/Mines | Entered Materials 831 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 833 | -8/Materials | Identified Decoy Drone Bay 837 | -8/Materials | Discovered new exit (range 13) 854 | -8/Materials | Entered Storage 1072 | -8/Storage | Discovered new exit (range 16) 1089 | -8/Storage | Entered Factory 1089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -7/Factory | Garrison activated, responded to threat 1336 | -7/Factory | Lost 16 allies 1537 | -7/Factory | Discovered new exit (range 16) 1587 | -7/Factory | Entered another Factory area 1587 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2751 | -6/Factory | Spotted B-75 Beast 2871 | -6/Factory | Discovered new exit (range 15) 2888 | -6/Factory | Entered another Factory area 2888 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3447 | -5/Factory | Build established: Scavenger-Skirmisher 3979 | -5/Factory | Core integrity fell below 50% 4000 | -5/Factory | Discovered new exit (range 9) 4005 | -5/Factory | Entered another Factory area 4005 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4013 | -4/Factory | Lost 14 parts (1p4n4u5w) 4174 | -4/Factory | Core integrity fell below 50% 4200 | -4/Factory | Lost 6 parts (2n1u3w) 4271 | -4/Factory | Core integrity fell below 20% 4274 | -4/Factory | Lost 4 parts (3u1w) 4282 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04272_ H-77 Assassin destroyed. 04272_ G-67 Veteran destroyed. 04272_ Penetrated by Slug. 04272_ Slug penetrates Earth. 04272_ Acquired Lgt. Antimatter Reactor. 04273_ Penetrated by Slug. 04273_ Slug penetrates Earth. 04275_ Acquired Flexi-carbon Leg. 04275_ Penetrated by Slug. 04275_ Slug penetrates Earth. 04275_ Slug penetrates Fusion Modulator. 04276_ Slug penetrates Earth. 04276_ Penetrated by Slug. 04276_ Slug penetrates Earth. 04276_ Penetrated by Slug. 04278_ Acquired Myomer Leg. 04278_ Penetrated by Slug. 04279_ Slug penetrates H-77 Assassin. 04279_ Slug penetrates Earth. 04280_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# #????????????????? | | ???????????????????####+##+#######???????????????? | | ??????????????????????# #? #???????????????? | | ??????????????????????# # #???????????????? | | ??????????? #####+##### # #???????????????? | | ?????????? + #???????????????? | | ??????????? # #???????????????? | | ????????? """" # #???????????????? | | ????????? """" #? !#???????????????? | | ??????? """" ####?#####???????????????? | | ??????? #????????????????????????? | | ??????? """" #?????????????????????? ? | | ??????????#### """" #????????????????????? ?? | | ?????????????# ! """" ##########?????????? ??? | | ?????????????# ^#?????????? ???? | | ?????????????# ^#???????? #???? | | ?????????????# #??????# #???? | | ?????????????# #??????# #???? | | ?????????????# #??????# #???? | | ?????????????######;;;;;;;;; ######## #???? | | ????????????#######;;;;;;;;; ] #???? | | ????????????# h ; #???? | | ????????????# [%*[; """ %" """ #???? | | ????????????# """ = [!h%;= """ """ """ #???? | | ????????????# """ = [*;%[ """ """ """ #???? | | ????????????# """ [@h;[ #???? | | ????????????# ] % [ ; %"" """ """ #???? | | ????????????#######;;;;;;;;; """ """ """ #???? | | ??????????????????# # """ """ """ #???? | | ??????????????????# # # #???? | | ??????????????????## ### """ """ """ #???? | | ???????????????????# ###??# """ """ """ #???? | | ???????????????????##?????# """ """ """ #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #######???? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????######## T####?????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 45 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Leap Before You Look Release The Drones! Challenges ------------ None Game ------ Seed BlastTitaniumShielding Manual? 0 Play Time 01:25:25 Cumulative 20.8 hours Start 2025.03.28 @ 15:39:04 End 2025.03.28 @ 20:41:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 32 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe028f33-d6f7-498d-b80f-880da4c9abda