Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.16 @ 15:32:46 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (5190) 5190 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5672) 5672 TOTAL SCORE: 18362 Bonus ------- High Alert Combat Kills 836 Follower Combat Kills 636 Entered Garrisons 1200 Used RIF Installer 3000 Cogmind --------- Core Integrity 81/1300 Matter 93/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Signal Interpreter Long-range Proton Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Improved Light Armor Plating Relay Coupler [NC] Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Spear Spear [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . . 4 . 2 . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . . . . 1 . 1 . . . . Utility 7 | . . . . 2 . 1 . . . 1 . . . 2 . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Parts Attached 111 | 7 . 3 1 9 27 14 15 1 10 10 3 9 . . . 2 Power 17 | 1 . 1 . 3 3 2 1 . 1 1 . 3 . . . 1 Engine 9 | 1 . 1 . 2 2 . 1 . 1 1 . . . . . . Core 7 | . . . . 1 1 2 . . . . . 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 35 | 2 . 1 . 2 10 3 5 . 4 6 . 1 . . . 1 Treads . | . . . . . . . . . . . . . . . . . Leg 33 | 2 . 1 . 2 10 3 5 . 4 6 . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 35 | 2 . . . 3 7 7 6 1 3 2 1 3 . . . . Device 13 | 1 . . . 2 3 2 . . 1 . 1 3 . . . . Storage 3 | 1 . . . . . 2 . . . . . . . . . . Processor 7 | . . . . 1 1 2 2 . . 1 . . . . . . Hackware 5 | . . . . . . . 2 1 1 1 . . . . . . Protection 7 | . . . . . 3 1 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 1 1 1 7 2 3 . 2 1 2 2 . . . . Energy Gun 2 | . . 1 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . . 1 5 . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 2 . . 2 1 1 2 . . . . Launcher 3 | . . . 1 . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . . 1 . . . . Parts Lost 57 | . . . 3 1 19 3 10 . 1 1 14 4 . . . 1 Power 3 | . . . 1 . . . 1 . . . 1 . . . . . Propulsion 26 | . . . 1 . 9 2 5 . 1 . 7 . . . . 1 Utility 16 | . . . . 1 5 1 3 . . . 3 3 . . . . Weapon 12 | . . . 1 . 5 . 1 . . 1 3 1 . . . . Highest Loss Streak 8 | . . . 3 1 5 2 6 . 1 1 8 4 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 4 7 8 7 5 7 10 10 9 13 13 11 2 4 4 5 4 Power 1 | . 1 1 1 1 2 2 1 1 1 1 1 . 2 2 2 1 Propulsion 1 | 1 2 2 2 1 1 1 . . 1 2 2 . . . . . Utility 1 | . 2 2 2 1 . . 3 2 2 2 2 1 1 1 1 1 Weapon 3 | . 1 2 2 1 1 4 5 6 8 7 4 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 2 . . 3 . . . . 2 2 1 . . . 6 Power 4 | . . . . . . . . . . . 1 . . . . 3 Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . . . Utility 5 | . . 1 . . 1 . . . . . 1 1 . . . 1 Weapon 3 | . . . . . 1 . . . . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 100 100 87 73 83 95 99 100 100 99 72 33 . . . 2 Engine 5 | . 14 14 7 6 7 1 6 7 7 6 4 . . . . . Core 1 | . . . . 2 1 5 . . . . . 7 . . . . Leg 25 | . 28 28 23 24 31 29 29 30 30 33 23 . . . . . Device 6 | . 14 14 14 13 10 7 . . 6 6 4 7 . . . . Storage 7 | . 14 14 14 9 9 7 7 7 7 6 4 . . . . . Processor 9 | . . . . . 2 14 15 15 15 19 15 . . . . . Hackware 1 | . . . . . . . 6 7 . . . . . . . . Protection 4 | . . . . . 4 6 6 7 7 5 3 2 . . . . Energy Gun 1 | . . 11 14 . 1 . . . . . . . . . . . Ballistic Gun 4 | . 28 16 9 16 11 1 . . . . . . . . . . Ballistic Cannon 7 | . . . . . . 11 14 15 15 13 9 5 . . . . Piercing Weapon 1 | . . . . . 3 7 . . . . . 2 . . . . Special Melee Weapon 2 | . . . . . . . 6 7 7 6 4 . . . . . Peak Build Rating 52 | 7 8 8 8 14 24 45 45 41 44 52 52 50 2 2 2 26 Average Rating 29 | 6 7 7 6 11 20 39 40 40 42 48 37 30 2 2 2 9 On Entrance 17 | . 7 8 8 5 14 24 45 41 40 42 52 1 2 2 2 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 396 | . . . . . . . . . . . 113 11 48 53 68 103 Heaviest Build 51 | 13 13 13 13 20 23 46 51 42 51 51 51 47 . . . 8 Greatest Support 70 | 20 20 20 20 30 53 58 53 50 55 70 70 28 3 3 3 16 Greatest Overweight (x) 2 | . . . 1 . . 1 1 . 1 . 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 7 8 8 8 8 8 12 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | 7 8 8 8 7 8 13 15 10 15 15 15 5 4 5 5 5 Average Carried 9 | 4 7 7 7 5 7 10 10 9 13 14 11 2 4 4 5 4 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 7 8 8 7 6 8 13 10 9 15 14 5 4 4 5 5 5 Class Distribution -------------------- 59% | Scavenger-Mutant 30% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Garrison Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 3673 | 366 . 72 29 72 662 584 544 59 492 221 296 181 . . . 95 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4017 | 233 . 122 74 214 996 1003 423 . 233 312 280 127 . . . . Parts 221 | 20 . 5 1 12 67 42 33 . 13 17 7 4 . . . . Haulers Intercepted 3 | . . . . . . 2 . . . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 106 | . . 3 2 6 27 19 19 . 11 8 8 3 . . . . Melee 8 | . . . . . 2 5 . . . . 1 . . . . . Guns 24 | . . 3 . 3 18 . . . . . . . . . . . Cannons 46 | . . . . . . 13 7 . 11 8 4 3 . . . . AOE 27 | . . . 2 3 7 . 12 . . . 3 . . . . . Classes Destroyed 19 | 3 . 2 1 2 4 2 1 . 3 . 1 . . . . . Worker 4 | 1 . . . 1 . 2 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . Tunneler 7 | 6 . 1 . . . . . . . . . . . . . . Hauler 3 | . . . . . . 2 . . . . . 1 . . . . Recycler 4 | 1 . . . . . 3 . . . . . . . . . . Swarmer 25 | . . . . 3 8 5 9 . . . . . . . . . Cutter 2 | . . . . . 2 . . . . . . . . . . . Grunt 46 | . . 2 . 3 6 10 7 . 4 6 6 2 . . . . Brawler 3 | . . . . . . . 2 . . . . 1 . . . . Duelist 2 | . . . . . . . . . 1 1 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . Sentry 9 | . . . . . 6 2 . . . . 1 . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . 2 . 1 . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . Programmer 7 | . . . . . . 2 . . 4 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 5 . 1 2 5 8 5 7 . 6 3 3 2 . . . . Combat Bots Only 8 | . . 1 2 3 8 4 7 . 6 3 3 2 . . . . Max Kills in Single Turn 4 | 1 . 1 2 3 2 1 4 . 1 2 2 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 2 . 4 . . . 2 . . . . . Melee 1 | . . . . . 1 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Hostile Shots Fired 1050 | . . 10 25 29 212 116 82 . 72 41 127 61 59 40 73 103 Missed 368 | . . 2 6 11 55 35 27 . 22 16 48 11 33 17 37 48 Hits 682 | . . 8 19 18 157 81 55 . 50 25 79 50 26 23 36 55 Melee 15 | . . . . . 1 . 1 . . . 5 8 . . . . Projectile 667 | . . 8 19 18 156 81 54 . 50 25 74 42 26 23 36 55 AOE 2 | . . . . . . . . . 2 . . . . . . . Critical Strikes 32 | . . . 2 2 6 3 1 . 4 2 5 2 . . 1 4 Damage Taken 11747 | . . 113 429 265 2251 1064 1061 5 781 585 1481 959 453 355 586 1359 Core 4391 | . . 26 106 30 487 167 120 . 70 74 480 218 453 355 586 1219 Absorbed by Shields 115 | . . . . . . . . . 39 . 10 66 . . . . Ignored by Resistances 10 | . . . . . . . . . . . . 10 . . . . Regen/Repaired (Parts) 232 | . . . . . . 133 . . . 99 . . . . . . Core Remaining (%) 40 | 100 . . 47 . 6 . . . 49 . 34 . 32 . 18 . Volleys Fired 295 | 16 . 14 11 17 80 33 31 1 33 19 24 16 . . . . Largest 3 | 2 . 2 2 2 2 2 3 2 2 2 2 2 . . . . Hottest 119 | 40 . 70 80 40 86 80 119 80 88 88 88 80 . . . . Shots Fired 534 | 32 . 27 20 31 118 68 56 1 67 38 43 33 . . . . Gun 219 | 32 . 27 19 28 113 . . . . . . . . . . . Cannon 292 | . . . . . . 68 46 1 67 38 39 33 . . . . Launcher 23 | . . . 1 3 5 . 10 . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 467 | 32 . 14 8 28 93 68 46 1 67 38 39 33 . . . . Thermal 44 | . . 13 11 . 20 . . . . . . . . . . . Explosive 23 | . . . 1 3 5 . 10 . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 3 . 13 11 8 26 11 8 4 14 12 25 6 . . . . Robot Miss Streak 5 | 3 . 2 2 2 5 5 2 . 2 1 2 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 439 | 15 . 21 16 24 99 67 52 2 46 35 37 25 . . . . Core Hits 209 | 9 . 8 4 16 47 31 34 . 16 15 20 9 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . Critical Strikes 17 | . . . . . 3 3 . . 6 . 5 . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . Blast 13 | . . . . . . 2 . . 6 . 5 . . . . . Impale 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 76 | . . . . . 13 28 19 1 2 5 5 3 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . 13 28 . . . . 4 3 . . . . Sneak Attacks 27 | . . . . . . 7 14 . . 5 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12106 | 236 . 260 300 492 1941 2170 1835 23 1390 790 1859 800 . . . 10 Guns 2158 | 236 . 260 205 301 1156 . . . . . . . . . . . Cannons 5737 | . . . . . . 1138 846 23 1390 790 904 646 . . . . Explosions 2507 | . . . 95 191 434 . 989 . . . 798 . . . . . Melee 1649 | . . . . . 351 1032 . . . . 113 153 . . . . Ramming 55 | . . . . . . . . . . . 44 1 . . . 10 Kinetic 7397 | 236 . 148 90 301 885 1138 846 23 1390 790 904 646 . . . . Thermal 498 | . . 112 115 . 271 . . . . . . . . . . . Explosive 2507 | . . . 95 191 434 . 989 . . . 798 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1649 | . . . . . 351 1032 . . . . 113 153 . . . . Highest Corruption 14 | . . . . . . 3 3 3 4 . . 14 14 . . 4 Average Corruption 3 | . . . . . . 2 3 3 3 . . 11 14 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . 10 16 2 9 . . 13 2 . . 1 Message Errors 14 | . . . . . . 3 4 1 2 . . 3 1 . . . Matter Fused 13 | . . . . . . 3 3 . 2 . . 5 . . . . Heat Flow Errors 9 | . . . . . . 1 5 . 2 . . 1 . . . . Energy Discharges 5 | . . . . . . 1 1 . 1 . . 1 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . 2 . . . . 2 . . . 1 Misfires 4 | . . . . . . 2 . . 1 . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 202 | . . . . . 5 100 41 . 23 6 8 19 . . . . Projectiles 77 | . . . . . . 13 16 . 23 6 . 19 . . . . Explosions 38 | . . . . . 5 . 25 . . . 8 . . . . . Melee 87 | . . . . . . 87 . . . . . . . . . . Knockbacks 61 | . . . . . . 15 8 1 15 10 7 5 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . 13 8 1 14 9 6 5 . . . . Secondary 5 | . . . . . . 2 . . 1 1 1 . . . . . Self-Inflicted Damage 337 | . . . 21 24 60 . 167 . . . 61 . . . . 4 Shots 11 | . . . 1 1 3 . 4 . . . 2 . . . . . Rammed 8 | . . . . . . . . . . . 3 1 . . . 4 Targets Rammed 10 | . . . . . . . . . . . 5 1 . . . 4 Kicked 2 | . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 286 | . . 99 . 5 258 133 276 . 286 14 130 184 . . . . Average Temperature 72 | . . 32 . 5 105 37 67 . 91 9 68 101 . . . . Received Heat Transfer 3024 | . . 69 . 153 585 333 372 . 284 252 628 240 33 . 12 63 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . . . . . Heat Transferred 1332 | . . 333 333 . 666 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Maximum Alert Level 4 | . . . . . 2 2 4 2 3 2 2 1 . . . . Low Security (%) 27 | 100 100 100 . 100 14 13 . . . . . 29 100 100 100 100 Level 1 21 | . . . . . 9 70 1 . . 20 40 70 . . . . Level 2 34 | . . . . . 76 15 29 100 39 79 59 . . . . . Level 3 9 | . . . . . . . 22 . 60 . . . . . . . Level 4 6 | . . . . . . . 46 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1174 | 10 . 55 . 135 634 455 1174 695 875 518 654 343 118 65 90 65 Initial 616 | . . . . . 81 332 301 616 472 459 334 343 106 61 45 50 Average 414 | 1 . 7 . 29 426 296 930 653 704 432 431 241 106 54 56 29 Influence Increases 4371 | 40 . 70 . 192 803 654 973 159 533 283 470 71 12 24 45 42 Destroy 0b10 Robot/C 2445 | . . 40 . 120 560 380 580 80 320 160 160 45 . . . . Destroy 0b10 Robot/NC 99 | 40 . 5 . 10 . 35 . . 5 . . 4 . . . . Destroy Leader 334 | . . 10 . 20 20 94 50 20 40 40 30 10 . . . . Allied During Kill 235 | . . . . . 13 18 99 41 64 . . . . . . . Successful Hack 127 | . . . . 7 14 49 . . 14 14 14 . . . . 15 Disable Machine 75 | . . . . 15 . . 30 15 . . 15 . . . . . Anti-Garrison Action 300 | . . . . . 100 . 150 . 50 . . . . . . . Destroy Structure 198 | . . . . 20 21 18 49 3 10 9 56 12 . . . . Partial Spotted 27 | . . . . . . . . . . . . . . . 27 . Lose Combat Pursuer 531 | . . 15 . . 75 60 15 . 30 60 195 . 12 24 18 27 Influence Decreases 4364 | 40 . 70 . 67 294 858 229 658 333 680 294 573 46 77 20 125 Entered New Map 2270 | . . . . . 44 302 129 558 203 416 144 311 46 57 20 40 Time Decay 1229 | 40 . 70 . 57 . 446 . 40 . 254 . 222 . 20 . 80 Lost Part 535 | . . . . 10 190 30 100 . 10 10 140 40 . . . 5 Lost Ally 330 | . . . . . 60 80 . 60 120 . 10 . . . . . Squads Dispatched 13 | . . . . 1 . 5 . 1 . 3 . 2 . . . 1 Investigation 4 | . . . . . . 2 . . . 1 . . . . . 1 Extermination 3 | . . . . . . 2 . . . . . 1 . . . . Reinforcement 5 | . . . . 1 . 1 . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 7 | . . 3 . 1 . . . 1 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 227 | . . 3 2 10 30 22 29 6 23 14 23 7 14 5 16 23 Peak Tracking Total 19 | . . 2 2 3 9 4 8 6 8 4 10 3 15 7 16 19 Tactical Retreats 16 | . . 1 . . 2 1 1 . 2 2 2 . 1 1 1 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 13 | . . . . . 4 1 2 . 2 . 1 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . 12 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 8 | . . . . 1 . . 4 1 1 . 1 . . . . . Max in Single Turn 2 | . . . . 1 . . 2 . 1 . 1 . . . . . Garrison Relay 3 | . . . . . . . 2 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 29 | . . . . 3 2 10 2 1 1 4 2 1 . 1 . 2 Terminals 16 | . . . . 1 2 5 2 . 1 2 2 . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 . 1 . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 52 | . . . . 9 3 17 6 1 1 7 2 1 . 1 . 4 Successful 26 | . . . . 5 1 10 . 1 1 3 2 1 . 1 . 1 Failed 26 | . . . . 4 2 7 6 . . 4 . . . . . 3 Catastrophic 6 | . . . . . 1 2 1 . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . 5 . . . 1 . . . . . 2 Terminals 32 | . . . . 4 3 8 6 . 1 5 2 . . . . 3 Fabricators 4 | . . . . . . 4 . . . . . . . . . . Repair Stations 4 | . . . . . . 3 . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . 2 . 1 . . . . . . . . . . Garrison Access 8 | . . . . 3 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 11 | . . . . 2 1 3 . . 1 1 2 . . . . 1 Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . 1 . . . . . . . . . . Retrieve Study 3 | . . . . 2 . 1 . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . . . . . 3 . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . . . . Patch 2 | . . . . . . 1 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . 1 2 7 2 1 1 3 2 1 . 1 . 2 Full Trace Events 3 | . . . . . . 1 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . 1 . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Threat Obfuscator 2 | . . . . . . . . . . . 1 . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked 7 | . . . . . . . 3 1 1 2 . . . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . . . Combat 5 | . . . . . . . 3 1 1 . . . . . . . Robot Hacks Applied 7 | . . . . . . . 3 1 1 2 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 5 | . . . . . . . 3 1 1 . . . . . . . Relay Couplers Released 11 | . . . . . . . 8 . 3 . . . . . . . Machine Destruction 11 | . . . . . . . 8 . 3 . . . . . . . Attached 5 | . . . . . . . 2 1 1 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 5 . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 19 | . . . . . 5 3 8 1 1 1 . . . . . . Largest Group 8 | . . . . . 4 3 8 8 7 1 1 . . . . . Highest-Rated Group 214 | . . . . . 20 60 214 214 213 23 23 . . . . . Highest-Rated Ally 39 | . . . . . 16 20 39 39 39 23 23 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . . . . 23 23 33 33 34 . . . . . . . Total Damage 2520 | . . . . . 174 126 1158 484 578 . . . . . . . Kills 22 | . . . . . 1 . 10 4 7 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Active Infowar (turns) 1552 | 146 45 612 52 255 442 . . . . . . . . . . . Sensors 599 | . . . . 157 442 . . . . . . . . . . . Seismic 1123 | 146 45 612 52 217 51 . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 7251 | 248 45 612 52 255 1220 1119 1065 84 687 550 502 473 48 53 68 170 Spaces Moved 5191 | 155 36 417 13 149 713 740 692 55 363 385 441 368 97 101 136 330 Core 774 | 4 . . . . . . . . . . 218 21 97 101 136 197 Treads . | . . . . . . . . . . . . . . . . . Legs 3937 | 151 36 417 13 149 713 740 692 55 363 385 223 . . . . . Wheels 347 | . . . . . . . . . . . . 347 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 133 | . . . . . . . . . . . . . . . . 133 Fastest Speed 45 | 50 120 120 120 105 105 112 108 112 112 111 50 50 50 50 50 45 Average Speed 104 | 118 120 120 168 112 111 114 113 112 137 113 84 105 50 50 50 48 Slowest Speed 190 | 120 120 120 190 120 120 185 175 112 182 117 185 115 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 8 11 78 2 20 67 21 62 2 43 13 65 10 28 4 32 16 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 181 | . . . 4 19 11 13 75 . . 6 47 6 . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 25 | . . . . . . 13 . . . 6 . 6 . . . . AOE 156 | . . . 4 19 11 . 75 . . . 47 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 6388 | 184 38 503 24 203 999 903 914 75 484 463 517 414 95 102 134 336 Wait 519 | . . 64 . 22 93 71 135 17 45 29 33 9 . 1 . . Move 5161 | 154 35 416 12 148 711 739 690 54 361 384 439 367 95 100 134 322 Hop 3 | . . . . . . . . . . . . . . . . 3 Pick Up 44 | 7 2 2 . 1 5 8 4 . 3 3 2 4 . 1 . 2 Fast Attach 48 | 7 . . . 3 19 6 1 . 2 . 2 7 . . . 1 Attach 34 | . . . 1 5 3 3 10 . 1 4 3 3 . . . 1 Detach 2 | . . . . 1 . . . . . . . . . . . 1 Swap 57 | . . 3 . 4 8 8 11 1 9 9 3 1 . . . . Drop 43 | . 1 4 . 2 7 7 3 . 4 9 1 3 . . . 2 Fire 295 | 16 . 14 11 17 80 33 31 1 33 19 24 16 . . . . Melee 76 | . . . . . 13 28 19 1 2 5 5 3 . . . . Ram 8 | . . . . . . . . . . . 3 1 . . . 4 Kick 2 | . . . . . . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 8 . 10 . 10 . . . . . . . Rewire 56 | . . . . . 52 . . 1 2 1 . . . . . . Trap 12 | . . . . . . . . . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 307 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 483 | -10/Mines | Assembled infested the area 552 | -10/Mines | Learned location of 2 exits from Materials 874 | -10/Mines | Learned 2 Materials zone layouts 874 | -10/Mines | Discovered new exit (range 10) 887 | -10/Mines | Found a hidden stash of uninstalled traps 906 | -10/Mines | Entered Subcaves 940 | -10/Subcaves | Core integrity fell below 50% 940 | -10/Subcaves | Discovered new exit (range 10) 958 | -10/Subcaves | Entered Materials 958 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 959 | -8/Materials | Identified exit to Storage 967 | -8/Materials | Lost 3 parts (1p1n1w) 1212 | -8/Materials | Identified exit to Garrison 1213 | -8/Materials | Entered Garrison 1295 | -8/Garrison | Lost 3 parts (2n1u) 1407 | -8/Garrison | Triggered checkpoint 1413 | -8/Garrison | Destroyed 8 combat bots 1442 | -8/Garrison | Lost 4 parts (2u2w) 1552 | -8/Garrison | Build established: Scavenger-Mutant 1648 | -8/Garrison | Core integrity fell below 50% 1686 | -8/Garrison | Lost 5 parts (2n1u2w) 1757 | -8/Garrison | Triggered checkpoint 1833 | -8/Garrison | Discovered new exit (range 11) 1873 | -8/Garrison | Triggered checkpoint 1979 | -8/Garrison | Triggered checkpoint 2044 | -8/Garrison | Core integrity fell below 20% 2080 | -8/Garrison | Lost 3 parts (1n1u1w) 2187 | -8/Garrison | Triggered checkpoint 2188 | -8/Garrison | Discovered new exit (range 36) 2188 | -8/Garrison | Discovered new exit (range 16) 2188 | -8/Garrison | Discovered new exit (range 69) 2296 | -8/Garrison | Installed Relay Interface Framework 2433 | -8/Garrison | Entered Factory 2433 | -7/Factory | Accompanied by 2 allies 2433 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2795 | -7/Factory | Repaired Carbon-fiber Leg 2847 | -7/Factory | Identified exit to Lower Caves 2898 | -7/Factory | P-60 Hacker assimilated allied Pest 3a 2976 | -7/Factory | Discovered new exit (range 16) 3508 | -7/Factory | Lost 3 allies 3547 | -7/Factory | Identified exit to Garrison 3552 | -7/Factory | Entered Garrison 3564 | -7/Garrison | Triggered checkpoint 3601 | -7/Garrison | Destroyed 7 combat bots 3602 | -7/Garrison | Triggered checkpoint 3646 | -7/Garrison | Lost 6 parts (1p2n2u1w) 3824 | -7/Garrison | Triggered checkpoint 3849 | -7/Garrison | Garrison Relay disabled 3874 | -7/Garrison | Triggered checkpoint 3888 | -7/Garrison | Triggered checkpoint 3890 | -7/Garrison | Triggered checkpoint 3926 | -7/Garrison | Lost 3 parts (3n) 3938 | -7/Garrison | Triggered checkpoint 4120 | -7/Garrison | Triggered checkpoint 4180 | -7/Garrison | Discovered new exit (range 14) 4327 | -7/Garrison | Discovered new exit (range 14) 4328 | -7/Garrison | Triggered checkpoint 4351 | -7/Garrison | Discovered new exit (range 6) 4397 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 4410 | -7/Garrison | Triggered checkpoint 4416 | -7/Garrison | Build established: Commander-Mutant 4579 | -7/Garrison | Discovered new exit (range 11) 4617 | -7/Garrison | Entered Factory 4617 | -7/Factory | Accompanied by 8 allies 4626 | -7/Factory | Garrison activated, responded to threat 4679 | -7/Factory | Lost 3 allies 4700 | -7/Factory | Identified exit to Garrison 4701 | -7/Factory | Entered Garrison 4701 | -7/Garrison | Accompanied by 6 allies 4750 | -7/Garrison | Expanded RIF knowledge: Structural Interface 4751 | -7/Garrison | Triggered checkpoint 4769 | -7/Garrison | Garrison Relay disabled 4955 | -7/Garrison | Triggered checkpoint 4972 | -7/Garrison | Triggered checkpoint 4985 | -7/Garrison | Triggered checkpoint 5022 | -7/Garrison | Lost 5 allies 5048 | -7/Garrison | Build established: Scavenger-Mutant 5121 | -7/Garrison | Triggered checkpoint 5130 | -7/Garrison | Core integrity fell below 50% 5160 | -7/Garrison | Discovered new exit (range 11) 5388 | -7/Garrison | Entered Factory 5388 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5528 | -6/Factory | Spotted B-75 Beast 5937 | -6/Factory | Identified exit to Garrison 5938 | -6/Factory | Entered Garrison 5938 | -6/Garrison | Accompanied by 1 ally 6028 | -6/Garrison | Spotted B-75 Beast 6084 | -6/Garrison | Destroyed B-75 Beast 6116 | -6/Garrison | Triggered checkpoint 6243 | -6/Garrison | Lost 6 parts (3n2u1w) 6304 | -6/Garrison | Spotted B-75 Beast 6304 | -6/Garrison | Spotted B-75 Beast 6323 | -6/Garrison | Triggered checkpoint 6327 | -6/Garrison | Released all parts (6) 6353 | -6/Garrison | Core integrity fell below 50% 6357 | -6/Garrison | Lost 8 parts (1p4n1u2w) 6420 | -6/Garrison | Triggered checkpoint 6428 | -6/Garrison | Discovered new exit (range 10) 6436 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 6440 | -6/Garrison | Entered Factory 6440 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6642 | -5/Factory | Build established: Mutant 6728 | -5/Factory | System corruption reached 10% 6760 | -5/Factory | Lost 4 parts (3u1w) 6902 | -5/Factory | Released all parts (4) 6909 | -5/Factory | Identified exit to Garrison 6913 | -5/Factory | Entered Garrison 6923 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 6934 | -5/Garrison | Spotted B-75 Beast 6944 | -5/Garrison | Core integrity fell below 50% 6954 | -5/Garrison | Discovered new exit (range 14) 6961 | -5/Garrison | Entered Factory 6961 | -4/Factory | Evolved 2 slots: Utility x2 7013 | -4/Factory | Identified exit to Garrison 7014 | -4/Factory | Entered Garrison 7030 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 7038 | -4/Garrison | Triggered checkpoint 7058 | -4/Garrison | Triggered checkpoint 7060 | -4/Garrison | Core integrity fell below 50% 7074 | -4/Garrison | Core integrity fell below 20% 7077 | -4/Garrison | Discovered new exit (range 10) 7082 | -4/Garrison | Entered Research 7082 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7197 | -3/Research | Spotted B-86 Titan 7217 | -3/Research | Spotted B-86 Titan 7234 | -3/Research | Core integrity fell below 50% 7238 | -3/Research | Spotted B-86 Titan 7245 | -3/Research | Core integrity fell below 20% 7252 | -3/Research | Self-destructed Last Messages --------------- 07202_ Impulse Thruster Array destroyed. 07202_ Slug penetrates Fabricator. 07206_ K-01 Serf collects debris. 07212_ P-80 Master resets K-01 Serf, system corruption cleaned. 07213_ B-86 Titan activates siege mode. 07220_ System corrupted: Component data lost. 07224_ Acquired 7 matter. 07225_ U-05 Engineer builds a Wall. 07225_ Knocked back. 07228_ Slug penetrates Wall. 07229_ U-05 Engineer builds a Wall. 07233_ K-01 Serf knocked back. 07233_ RIF reveals location of hidden door. 07235_ U-05 Engineer builds a Door. 07239_ RIF reveals location of hidden door. 07240_ K-01 Serf cleans the Terminal. 07241_ Slug penetrates Wall. 07241_ U-05 Engineer builds a Wall. 07248_ Penetrated by Slug. 07248_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ???????????????????????????""" ??# #?????????? | | ???????????????????????????""" ?# % #?????????? | | ??????????????????????????"""" # #?????????? | | ??????????????????????????""" / #?????????? | | ???????????????????????# * ## #?????????? | | ???????????????????????# ?# #?????????? | | ???????????????????????##/######??# #?????????? | | ??????????????????????????????????# #?????????? | | ???????????????????????##+#######?# #?????????? | | ???????????????????????? ?# %#?????????? | | ?????????????????????????? # #?????????? | | ???????????????????????????""""" # ###+#?????? | | ??????????????????????????"""""" + * #?????? | | ?????????????????????# """"""" #% #?????? | | ?????????????????????# # #?????? | | ?????????????????????# = / "#?????? | | ??????????????????????? """ # "#?????? | | ?????????????????????????""" ??# "#?????? | | ?????????????????????????""" ??# T#?????? | | ???????????????????????? ???# % "#?????? | | ??????????????????????? ???# "#?????? | | ????????????????##########+#+###### "####??? | | ????????????????# # s s | | ????????????????# !# ws | | ????????????????# # | | ????????????????# @ s | | ????????????????# # k######## ########+# | | ????????????????# #k #??????? #????????? | | ????????????????# # #???????###????????? | | ????????????????# # #??????????????????? | | ????????????????#/ # k #??????????????????? | | ????????????????########## k#??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 24 Melee Accuracy 5 Core Analysis 6 Relay Coupler Types 1 Relay Coupler Value 29 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 7% | -7/Factory Studied --------- Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Spear | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Hackerman Let Me Out Of Here Challenges ------------ None Game ------ Seed ZipTrapSink Manual? 0 Play Time 00:54:30 Cumulative 210.8 hours Start 2025.10.16 @ 14:38:30 End 2025.10.16 @ 15:32:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 506 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9a87760c-db9e-4c64-9086-6b4137696375