Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 10:56:41 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (135) 675 Value Destroyed (4074) 4074 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-120) -120 TOTAL SCORE: 7349 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 136 Friendly Fire -315 Cogmind --------- Core Integrity 211/700 Matter 33/300 Energy 8/100 System Corruption 6% Temperature Cool (103) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Gravmag System Gravmag System Advanced Sensor Array Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Improved Sensor Array Hacking Suite Improved EM Shotgun Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 140 | 5 23 35 9 34 34 Power 16 | . 4 6 1 3 2 Engine 16 | . 4 6 1 3 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 47 | 2 6 16 2 14 7 Treads 31 | 2 2 14 2 11 . Leg 4 | . . . . 3 1 Wheel 2 | . 2 . . . . Hover 8 | . 2 . . . 6 Flight 2 | . . 2 . . . Utility 37 | 1 5 6 3 9 13 Device 13 | . 2 . 1 3 7 Storage 6 | 1 2 1 . 1 1 Processor 8 | . . 2 2 . 4 Hackware 2 | . 1 . . . 1 Protection 8 | . . 3 . 5 . Artifact . | . . . . . . Weapon 40 | 2 8 7 3 8 12 Energy Gun 5 | 2 1 1 . . 1 Energy Cannon 10 | . 1 . 1 3 5 Ballistic Gun 14 | . 6 3 1 3 1 Ballistic Cannon 8 | . . 2 . 2 4 Launcher 3 | . . 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . . 2 Parts Lost 31 | . 5 3 6 2 15 Power 4 | . 1 . 1 . 2 Propulsion 10 | . 1 1 3 . 5 Utility 9 | . 1 1 2 . 5 Weapon 8 | . 2 1 . 2 3 Highest Loss Streak 6 | . 2 2 6 1 6 Average Slot Usage (%) 91 | . 91 99 64 92 89 Engine 8 | . 11 10 7 9 6 Treads 16 | . 9 32 19 26 . Leg 6 | . . . . . 18 Wheel 1 | . 13 . . . . Hover 1 | . 3 . . . 4 Device 8 | . 8 3 3 7 12 Storage 8 | . 14 11 3 8 6 Processor 12 | . . 10 10 14 17 Protection 5 | . . 6 3 8 4 Energy Gun 2 | . 7 3 . . 2 Energy Cannon 4 | . 3 1 3 8 3 Ballistic Gun 5 | . 16 10 6 5 . Ballistic Cannon 5 | . . 6 3 4 7 Naked Turns 128 | . . . 128 . . Heaviest Build 79 | 8 44 54 54 75 79 Greatest Support 66 | 40 40 60 60 66 54 Greatest Overweight (x) 14 | . 14 14 . 4 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 9 12 6 11 11 Most Carried 12 | 6 12 12 12 12 12 Average Carried 10 | 3 8 11 6 11 10 Final Capacity 12 | 6 12 12 4 12 8 Final Carried 12 | 6 12 12 4 11 8 Class Distribution -------------------- 58% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 3204 | 250 485 804 170 638 857 Remotely . | . . . . . . Salvage Created 4891 | 97 672 1301 76 1833 912 Parts 286 | 1 48 91 1 97 48 Haulers Intercepted 14 | . 2 6 . 5 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 114 | . 17 30 11 33 23 Guns 47 | . 14 18 . 11 4 Cannons 53 | . 3 11 1 22 16 AOE 14 | . . 1 10 . 3 Classes Destroyed 15 | 2 4 4 2 2 1 Worker 4 | 1 . 1 . 1 1 Builder 1 | . . 1 . . . Tunneler 2 | . . . . 1 1 Hauler 14 | . 2 6 . 5 1 Recycler 2 | 1 . . . 1 . Operator 5 | . 3 1 . 1 . Watcher 2 | . . 2 . . . Swarmer 25 | . 6 11 . 5 3 Grunt 49 | . 11 8 . 18 12 Brawler 1 | . . . . 1 . Duelist 2 | . . 2 . . . Sentry 21 | . . 9 . 10 2 Programmer 6 | . . . . . 6 Assembled 11 | . . . 11 . . Guerrilla 1 | . . . 1 . . Best Kill Streak 11 | 1 5 4 11 5 3 Combat Bots Only 11 | . 4 4 11 5 3 Max Kills in Single Turn 4 | 1 1 2 4 2 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 7107 | . 671 1554 772 1611 2499 Core 1101 | . 195 126 169 122 489 Absorbed by Shields 273 | . 30 113 . 130 . Core Remaining (%) 56 | 100 22 . 26 77 . Volleys Fired 390 | 10 68 103 6 99 104 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 80 85 80 91 112 113 Shots Fired 711 | 20 130 202 13 185 161 Gun 350 | 20 123 125 1 55 26 Cannon 352 | . 7 76 7 130 132 Launcher 9 | . . 1 5 . 3 Special . | . . . . . . Kinetic 442 | . 112 150 6 100 74 Thermal 212 | . 16 51 2 85 58 Explosive 9 | . . 1 5 . 3 Electromagnetic 48 | 20 2 . . . 26 Robot Hit Streak 27 | 5 12 16 5 27 20 Robot Miss Streak 7 | 2 4 3 1 7 4 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 486 | 14 77 140 6 139 110 Core Hits 252 | 2 35 58 24 85 48 Critical Hits 11 | . 1 6 . . 4 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 8 | . . 4 . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10647 | 188 917 2378 949 3081 3134 Guns 3172 | 116 826 1120 17 828 265 Cannons 5837 | . 91 1057 88 2238 2363 Explosions 1570 | 72 . 177 844 . 477 Melee . | . . . . . . Ramming 68 | . . 24 . 15 29 Kinetic 4979 | . 693 1511 64 1578 1133 Thermal 3703 | 72 206 666 41 1488 1230 Explosive 1498 | . . 177 844 . 477 Electromagnetic 399 | 116 18 . . . 265 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 5 . 6 Average Corruption 3 | . . . 5 . 3 Corruption Purged . | . . . . . . Effects 68 | . . . 8 . 60 Message Errors 16 | . . . 2 . 14 Matter Fused 17 | . . . 3 . 14 Heat Flow Errors 11 | . . . . . 11 Energy Discharges 10 | . . . 1 . 9 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Targeting Errors 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 220 | . . 30 25 11 154 Projectiles 105 | . . 30 . 11 64 Explosions 115 | . . . 25 . 90 Melee . | . . . . . . Knockbacks 29 | . . 4 1 15 9 Impact . | . . . . . . Kinetic 26 | . . 4 1 13 8 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 115 | . . 28 55 . 32 Shots 4 | . . 1 2 . 1 Rammed 6 | . . 1 . 2 3 Targets Rammed 7 | . . 1 . 2 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 730 | 9 104 328 33 489 730 Average Temperature 120 | 3 29 72 18 157 133 Received Heat Transfer 2051 | . 259 298 . 774 720 Effects 42 | . . 5 . 20 17 Shutdowns 7 | . . . . 5 2 Energy Bleed 6 | . . 2 . 1 3 Interference 19 | . . 2 . 7 10 Matter Decay 4 | . . 1 . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 2 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 1 1 . 1 1 Heat Transferred 6390 | 100 444 1480 74 2664 1628 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 469 | 10 323 321 158 469 456 Initial 196 | . 6 7 55 . 196 Average 160 | 4 93 124 30 215 175 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 66 | 100 89 75 100 45 66 Level 1 29 | . 10 24 . 43 30 Level 2 4 | . . . . 11 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 4 4 . 5 8 Investigation 9 | . 2 1 . 4 2 Extermination 4 | . . . . . 4 Reinforcement 8 | . 2 3 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 14 | . 2 5 1 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 231 | . 37 60 23 72 39 Peak Tracking Total 18 | . 9 5 18 5 5 Tactical Retreats 11 | . 2 1 1 1 6 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 13 | . 2 3 . 3 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 13 | . 1 1 5 1 5 Max in Single Turn 3 | . 1 1 1 1 3 Garrison Access 3 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 42 | . 9 10 . 14 9 Terminals 31 | . 6 9 . 11 5 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 5 | . 2 1 . . 2 Scanalyzers 1 | . . . . 1 . Garrison Access 3 | . . . . 1 2 Total Hacks 113 | . 21 34 . 41 17 Successful 49 | . 10 15 . 17 7 Failed 63 | . 10 19 . 24 10 Catastrophic 21 | . 3 4 . 10 4 Database Lockouts 1 | . 1 . . . . Manual 81 | . 19 25 . 29 8 Terminals 91 | . 17 33 . 32 9 Fabricators . | . . . . . . Repair Stations 6 | . 2 . . 4 . Recycling Units 8 | . 2 1 . . 5 Scanalyzers 4 | . . . . 4 . Garrison Access 4 | . . . . 1 3 Terminal Hacks 21 | . 5 9 . 6 1 Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 4 | . . 2 . 2 . Terminal Index 2 | . . 1 . . 1 Unreport Threat 10 | . 3 4 . 3 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . 4 . Scan Component 3 | . 1 . . 2 . Repair 3 | . 1 . . 2 . Recycling Unit Hacks 6 | . 2 1 . . 3 Report Inventory 5 | . 2 1 . . 2 Retrieve Matter 1 | . . . . . 1 Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 3 | . . . . 1 2 Seal Access 3 | . . . . 1 2 Unauthorized Hacks 9 | . 1 5 . 2 1 Terminals 9 | . 1 5 . 2 1 Assimilate 3 | . 1 2 . . . Botnet 6 | . . 3 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 34 | . 7 9 . 12 6 Full Trace Events 4 | . . . . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . 2 . Time 90 | . 32 . . 58 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 4 | . . . 3 . 1 Largest Group 3 | . . . 3 3 1 Highest-Rated Group 40 | . . . 40 40 12 Highest-Rated Ally 16 | . . . 16 16 12 Total Orders . | . . . . . . Ally Attacks 31 | . . . 4 27 . Total Damage 444 | . . . 130 314 . Kills 4 | . . . 2 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 12489 | 209 1310 2581 482 3828 4079 Spaces Moved 7617 | 87 900 1356 417 1921 2936 Core 236 | 6 3 2 223 . 2 Treads 3745 | 81 209 1354 194 1907 . Legs 1980 | . . . . 14 1966 Wheels 532 | . 532 . . . . Hover 1124 | . 156 . . . 968 Flight . | . . . . . . Fastest Speed 50 | 50 56 160 50 150 52 Average Speed 137 | 152 112 160 101 171 117 Slowest Speed 750 | 160 750 750 160 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 7 99 94 72 99 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 119 | 3 . 16 34 2 64 Melee . | . . . . . . Projectile 22 | . . 6 1 2 13 AOE 97 | 3 . 10 33 . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 8972 | 141 1078 1578 464 2299 3412 Wait 588 | 34 49 27 25 172 281 Move 7612 | 86 899 1355 416 1920 2936 Hop . | . . . . . . Pick Up 86 | 6 15 18 3 28 16 Fast Attach 62 | 5 11 11 7 15 13 Attach 26 | . 4 5 1 6 10 Detach 20 | . 6 1 . 4 9 Swap 52 | . 8 19 1 13 11 Drop 122 | . 18 38 5 40 21 Fire 390 | 10 68 103 6 99 104 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 3 | . . 1 . 2 . Escape Stasis 5 | . . . . . 5 Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 552 | -10/Materials | Discovered new exit (range 11) 636 | -10/Materials | Core integrity fell below 50% 730 | -10/Materials | Discovered new exit (range 8) 907 | -10/Materials | Discovered new exit (range 13) 957 | -10/Materials | Build established: Scavenger-Mutant 1108 | -10/Materials | Central database locked down 1126 | -10/Materials | Discovered new exit (range 16) 1442 | -10/Materials | Build established: Mutant 1445 | -10/Materials | Repaired Shield Generator 1520 | -10/Materials | Entered another Materials area 1520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2122 | -9/Materials | Discovered new exit (range 13) 2199 | -9/Materials | Build established: Scavenger-Mutant 2769 | -9/Materials | Discovered new exit (range 16) 2796 | -9/Materials | Discovered new exit (range 16) 3365 | -9/Materials | Discovered new exit (range 4) 3545 | -9/Materials | Discovered new exit (range 12) 4101 | -9/Materials | Entered Mines 4128 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4234 | -9/Mines | Assembled infested the area 4239 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4279 | -9/Mines | Core integrity fell below 50% 4286 | -9/Mines | Destroyed 11 combat bots 4307 | -9/Mines | Lost 6 parts (1p3n2u) 4312 | -9/Mines | Discovered new exit (range 9) 4334 | -9/Mines | Discovered new exit (range 10) 4342 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4397 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4583 | -9/Mines | Entered Materials 4583 | -8/Materials | Accompanied by 3 allies 4583 | -8/Materials | Evolved 2 slots: Utility x2 5843 | -8/Materials | Discovered new exit (range 8) 6845 | -8/Materials | Build established: Mutant 6982 | -8/Materials | Discovered new exit (range 3) 7067 | -8/Materials | Repaired Grenade Launcher 7100 | -8/Materials | Repaired Particle Cannon 8337 | -8/Materials | Discovered new exit (range 4) 8411 | -8/Materials | Entered Factory 8411 | -7/Factory | Evolved 2 slots: Utility x2 11911 | -7/Factory | Discovered new exit (range 15) 12189 | -7/Factory | Core integrity fell below 50% 12213 | -7/Factory | Identified exit to Factory 12420 | -7/Factory | Discovered new exit (range 13) 12490 | -7/Factory | Self-destructed Last Messages --------------- 12449_ Destroyed Shock Rifle. 12457_ Imp. EM Shotgun destroyed. 12458_ Imp. Heat Sink melted. 12458_ P-60 Hacker destroyed. 12462_ System corrupted: Matter fused (-8). 12464_ K-01 Serf collects debris. 12467_ Hvy. Deuterium Engine destroyed. 12468_ K-01 Serf collects debris. 12473_ Gravmag System destroyed. 12480_ Y-54 Guardian heat spikes uncontrollably. 12480_ Hvy. Ion Cannon destroyed. 12482_ Y-54 Guardian heat damages Imp. Heat Sink. 12484_ Y-54 Guardian heat damages core (-18). 12485_ Y-54 Guardian heat damages Lgt. Treads. 12486_ Y-54 Guardian heat spikes uncontrollably. 12486_ Gravmag System destroyed. 12487_ Y-54 Guardian heat damages Imp. Light Armor Plating, Imp. Heat Sink, Gatling Laser. 12489_ Y-54 Guardian heat damages Imp. Light Armor Plating. 12490_ System corrupted: Heat flow error (+103). 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Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed OmegaSmartbombRail Manual? 0 Play Time 01:59:59 Cumulative 76.2 hours Start 2021.05.06 @ 17:25:49 End 2021.05.07 @ 10:56:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 30 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c838cde3-2d03-46bc-b505-2f7ed4373663