Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 06:56:58 Player: homogoblin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1336) 1336 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-202) -202 TOTAL SCORE: 4114 Bonus ------- Friendly Fire -202 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 99/100 System Corruption 4% Temperature Cool (243) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (4) ---- Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Analyzer Improved Terrain Scan Processor Improved Trap Extractor > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Particle Charger Advanced Beam Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Analyzer Device Improved Trap Extractor Storage Small Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . 1 . . 1 Propulsion 2 | . . . . . 1 1 Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 43 | 6 2 2 3 7 9 14 Power 9 | 1 . . . 3 2 3 Engine 4 | 1 . . . 2 1 . Core 5 | . . . . 1 1 3 Reactor . | . . . . . . . Propulsion 8 | 2 . 2 . . 2 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 8 | 2 . 2 . . 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . . 1 3 1 Device 3 | . . . . 1 1 1 Storage 2 | 1 . . . . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 1 . 3 3 2 8 Energy Gun 1 | . . . 1 . . . Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 5 | 2 . . 1 1 1 . Ballistic Cannon 7 | . . . . 1 . 6 Launcher 3 | . 1 . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 28 | . . . 3 2 4 19 Power 8 | . . . . 1 2 5 Propulsion 4 | . . . 1 . 1 2 Utility 5 | . . . . . 1 4 Weapon 11 | . . . 2 1 . 8 Highest Loss Streak 14 | . . . 3 5 2 14 Average Slot Usage (%) 78 | . 92 100 75 75 92 65 Engine 10 | . 14 14 11 21 8 2 Core 3 | . . . . . 8 6 Wheel 17 | . 28 28 20 11 22 13 Device 6 | . . . . 8 13 6 Storage 9 | . 14 14 11 11 9 6 Processor 12 | . 7 14 11 11 11 14 Energy Cannon 2 | . . . . . 4 4 Ballistic Gun 8 | . 21 14 9 11 5 2 Ballistic Cannon 2 | . . . . . 8 4 Launcher 2 | . 7 14 11 . . . Naked Turns . | . . . . . . . Heaviest Build 35 | 11 13 13 15 23 35 35 Greatest Support 56 | 26 26 32 32 16 48 56 Greatest Overweight (x) 8 | . . . . 1 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 8 Average Capacity 6 | 4 6 6 6 6 7 7 Most Carried 8 | 2 4 4 4 6 6 8 Average Carried 3 | 1 2 3 3 4 4 4 Final Capacity 8 | 6 6 6 6 6 8 4 Final Carried 5 | 2 3 4 2 5 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 824 | 215 90 30 41 206 183 59 Remotely . | . . . . . . . Salvage Created 1201 | . 181 2 161 122 347 388 Parts 87 | . 13 5 13 13 16 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 3 3 5 9 8 9 Guns 2 | . . 1 1 . . . Cannons 15 | . . . . 2 4 9 AOE 20 | . 3 2 4 7 4 . Classes Destroyed 8 | . 4 1 2 . . 1 Worker 2 | . 1 . . . . 1 Builder 3 | . 3 . . . . . Recycler 3 | . 1 . 1 . . 1 Operator 1 | . . . 1 . . . Watcher 1 | . . . . . . 1 Swarmer 16 | . . 3 3 7 . 3 Grunt 16 | . 3 . . 2 7 4 Sentry 5 | . . . 2 . 1 2 Thug 1 | . . . . . 1 . Best Kill Streak 11 | . 6 3 7 11 4 5 Combat Bots Only 8 | . 2 3 4 8 4 3 Max Kills in Single Turn 4 | . 3 2 2 4 3 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 2 4 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4081 | . 145 73 348 235 615 2665 Core 1103 | . 53 39 90 75 137 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 63 . 58 75 . Volleys Fired 121 | . 14 6 13 8 23 57 Largest 2 | . 1 1 2 2 2 2 Hottest 117 | . 30 30 53 68 117 113 Shots Fired 156 | . 14 6 15 14 36 71 Gun 43 | . 10 1 9 6 11 6 Cannon 96 | . . . . 6 25 65 Launcher 17 | . 4 5 6 2 . . Special . | . . . . . . . Kinetic 107 | . 10 1 5 12 24 55 Thermal 20 | . . . 4 . . 16 Explosive 17 | . 4 5 6 2 . . Electromagnetic 12 | . . . . . 12 . Robot Hit Streak 10 | . 1 1 5 3 8 10 Robot Miss Streak 4 | . 3 1 1 1 4 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 81 | . 3 2 7 8 19 42 Core Hits 78 | . 15 6 12 10 16 19 Critical Hits 2 | . . . . . 1 1 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3926 | . 299 214 518 443 1316 1136 Guns 223 | . 52 9 67 15 57 23 Cannons 1465 | . . . . 73 284 1108 Explosions 2233 | . 247 205 451 355 975 . Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 1213 | . 52 9 29 88 161 874 Thermal 690 | . . . 38 . 395 257 Explosive 1838 | . 247 205 451 355 580 . Electromagnetic 180 | . . . . . 180 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 350 | . . 12 17 1 295 25 Projectiles 25 | . . . . . . 25 Explosions 325 | . . 12 17 1 295 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 1 6 Impact . | . . . . . . . Kinetic 7 | . . . . . 1 6 Secondary . | . . . . . . . Self-Inflicted Damage 243 | . . 35 80 26 100 2 Shots 7 | . . 1 4 1 1 . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 494 | . 6 . 26 131 314 494 Average Temperature 158 | . 3 . 9 60 96 240 Received Heat Transfer 1305 | . 78 . 72 57 72 1026 Effects 10 | . . . . . 1 9 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 681 | . . . 111 . 200 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 363 | . 110 127 228 243 363 160 Average Influence 102 | . 37 86 130 196 137 43 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 79 | 100 100 100 73 33 74 100 Level 1 20 | . . . 26 66 25 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 . 3 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 7 3 7 9 16 20 Peak Tracking Total 8 | . 5 3 5 4 8 5 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 10 | . . 1 2 1 5 1 Max in Single Turn 3 | . . 1 1 1 3 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 5 | . . . 1 1 . 3 Terminals 4 | . . . 1 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . . 3 1 . 5 Successful 7 | . . . 2 1 . 4 Failed 2 | . . . 1 . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . . . 3 . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 2 1 . 4 Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Unreport Threat 2 | . . . . . . 2 Locate Traps 2 | . . . 1 . . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2055 | 45 97 299 86 492 294 742 Spaces Moved 1576 | 38 74 290 56 454 211 453 Core 69 | 6 . . . . . 63 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1507 | 32 74 290 56 454 211 390 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 100 Average Speed 107 | 83 90 97 100 100 103 127 Slowest Speed 450 | 90 90 100 100 110 110 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 18 75 9 74 22 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 191 | . 31 21 45 21 67 6 Melee . | . . . . . . . Projectile 16 | . . . . 3 7 6 AOE 175 | . 31 21 45 18 60 . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1793 | 51 91 300 71 479 254 547 Wait . | . . . . . . . Move 1570 | 37 73 289 55 453 210 453 Hop . | . . . . . . . Pick Up 41 | 8 2 2 . 8 8 13 Fast Attach . | . . . . . . . Attach 37 | 6 1 1 2 7 7 13 Detach 2 | . . . . 2 . . Swap 6 | . 1 1 1 . 2 1 Drop 9 | . . 1 . 1 4 3 Fire 121 | . 14 6 13 8 23 57 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 10) 143 | -10/Materials | Entered Mines 146 | -10/Mines | Met a Derelict bent on vengeance 238 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 308 | -10/Mines | Build established: Mutant 434 | -10/Mines | Discovered new exit (range 9) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 521 | -9/Materials | Discovered new exit (range 8) 528 | -9/Materials | Entered Mines 553 | -9/Mines | Destroyed 8 combat bots 554 | -9/Mines | Learned location of Storage (-7) 563 | -9/Mines | Lost 5 parts (1p1n3w) 633 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 635 | -9/Mines | Found Prototype Device 636 | -9/Mines | Identified Exp. Sensor Array 649 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 821 | -9/Mines | Assembled infested the area 989 | -9/Mines | Discovered new exit (range 8) 1020 | -9/Mines | Entered Materials 1020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -8/Materials | Discovered new exit (range 3) 1288 | -8/Materials | Garrison activated, responded to threat 1314 | -8/Materials | Entered Factory 1314 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1331 | -7/Factory | Identified exit to Storage 1331 | -7/Factory | Identified exit to Lower Caves 1640 | -7/Factory | Lost 4 parts (2p2w) 2002 | -7/Factory | Core integrity fell below 50% 2034 | -7/Factory | Core integrity fell below 20% 2056 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: System interference. Imp. Terrain Scan Processor temporarily disabled. Gauss Cannon temporarily disabled. G-47 Trooper knocked back. B-48 Gladiator destroyed. G-47 Trooper knocked back. Gauss Cannon destroyed. Overheating: Matter decay (-4). Med. Storage Unit destroyed. Gauss Cannon destroyed. Identified Adv. Beam Cannon. Particle Charger destroyed. Destroyed Lgt. Nuclear Core. R-06 Scavenger collects Particle Gun. Power failure, Mic. Nuclear Core shutdown. Overheating: Mic. Nuclear Core damaged (-1). Mic. Nuclear Core destroyed. R-06 Scavenger collects Lgt. Treads. Adv. Beam Cannon destroyed. R-06 Scavenger collects Imp. Heat Sink. 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"?????????????? | | ???????# !# =!% %[ # ??????????????? | | ???????########## r%"" "" ; ???????????????? | | ??????????????### ""F"" # ?????????????????? | | ??????????##### g """ +??????????????????? | | ????# !]g #???????????????????? | | ????# = Y @ #???????????????????? | | ????# #######+##???????????????????? | | ????# ##### #????????????????????????????? | | ?????####?????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 160 Evasion (%) 42 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemTargetingTriangulator Manual? 0 Play Time 00:28:39 Cumulative 3.9 hours Start 2020.06.07 @ 06:27:46 End 2020.06.07 @ 06:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71fbfde2-ccf2-4f53-b11d-8444f1a8c280