Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 16:17:00 Player: epb Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (2102) 2102 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 6978 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 85/100 System Corruption 1% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Advanced EMP Blaster Spear > --- INVENTORY (5) ---- Medium Reactive Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] > --- WEAPON ----------- Lightning Gun Cooled Particle Cannon > --- INVENTORY -------- Armored Huge Wheel Improved Heat Sink Transmission Jammer Medium Reactive Plating Cooled Particle Cannon Advanced Assault Cannon Advanced EMP Blaster [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Hammer Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . Utility 3 | . . 2 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 80 | 8 3 2 . . 2 22 12 11 16 3 1 Power 15 | 2 . . . . 1 3 4 2 3 . . Engine 14 | 2 . . . . . 3 4 2 3 . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . . . . . 5 3 3 3 2 . Treads 10 | 2 . . . . . 5 3 . . . . Leg 2 | . . . . . . . . . . 2 . Wheel 6 | . . . . . . . . 3 3 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 1 3 2 . . . 5 2 4 4 . . Device 6 | . . 1 . . . 2 1 1 1 . . Storage 6 | 1 2 . . . . 2 . 1 . . . Processor 3 | . 1 . . . . . . 1 1 . . Hackware 4 | . . . . . . 1 . 1 2 . . Protection 2 | . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 3 . . . . 1 9 3 2 6 1 1 Energy Gun 7 | 2 . . . . 1 3 . . 1 . . Energy Cannon 2 | . . . . . . . . . 2 . . Ballistic Gun 8 | 1 . . . . . 5 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 4 | . . . . . . 1 1 1 . . 1 Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . Parts Lost 38 | . . . . . . 7 7 9 11 2 2 Power 9 | . . . . . . 1 1 3 4 . . Propulsion 12 | . . . . . . 4 2 1 3 . 2 Utility 9 | . . . . . . 2 3 2 1 1 . Weapon 8 | . . . . . . . 1 3 3 1 . Highest Loss Streak 7 | . . . . . . 2 5 7 5 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 87 92 100 100 100 82 83 73 62 29 23 Engine 10 | . 14 11 11 11 2 10 17 12 9 . . Treads 13 | . 28 22 22 22 22 23 20 . . . . Leg 1 | . . . . . . . . . . 11 15 Wheel 4 | . . . . . . . . 19 11 . . Device 6 | . . 11 11 11 11 7 6 10 4 4 . Storage 8 | . 14 11 11 11 11 9 9 9 5 . . Processor 4 | . 2 11 11 11 11 9 . . 5 . . Hackware 6 | . . . . . . 2 9 8 13 . . Protection 2 | . . 4 11 11 11 1 4 . . . . Energy Gun 2 | . 14 11 11 11 11 2 . . . . . Ballistic Gun 7 | . 14 11 11 11 11 14 6 2 . . . Launcher 1 | . . . . . . . 2 6 . . . Impact Weapon 1 | . . . . . . . 7 2 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 36 | 13 13 17 17 17 17 23 35 34 36 5 2 Greatest Support 60 | 40 40 40 40 40 40 60 60 40 56 20 20 Greatest Overweight (x) 7 | 3 . . . . . 1 1 2 7 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 25 8 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 9 9 5 5 Most Carried 9 | 2 4 3 3 3 7 8 8 8 9 3 2 Average Carried 5 | 1 2 3 3 3 5 6 7 5 5 2 1 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 5 5 5 Final Carried 8 | 2 4 3 3 3 7 6 8 3 3 2 1 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 1446 | 197 17 . . . 112 350 238 210 174 148 . Remotely . | . . . . . . . . . . . . Salvage Created 1951 | . 17 . . . 178 655 357 361 266 117 . Parts 113 | . 3 . . . 10 42 17 21 18 2 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 49 | . . . . . 3 19 15 8 4 . . Melee 3 | . . . . . . . 2 1 . . . Guns 32 | . . . . . 3 19 6 2 2 . . Cannons 2 | . . . . . . . . . 2 . . AOE 10 | . . . . . . . 5 5 . . . Classes Destroyed 12 | . 1 . . . 3 4 . 1 1 2 . Worker 6 | . . . . . 1 3 . 2 . . . Builder 1 | . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 18 | . . . . . . 9 7 2 . . . Grunt 16 | . . . . . 2 6 2 5 1 . . Brawler 3 | . . . . . 1 . 2 . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 11 | . . . . . . 3 4 1 3 . . Samaritan 2 | . . . . . . . . . . 2 . Best Kill Streak 9 | . 1 . . . 1 6 7 9 2 1 . Combat Bots Only 7 | . . . . . 1 4 7 4 2 . . Max Kills in Single Turn 2 | . 1 . . . 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . . Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Damage Taken 6581 | . . 46 . . 392 1340 1202 896 2187 227 291 Core 1179 | . . . . . 35 119 135 170 587 64 69 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 100 . . . 91 . . 22 . . . Volleys Fired 166 | . 2 . . . 18 71 24 23 28 . . Largest 2 | . 2 . . . 2 2 2 1 2 . . Hottest 85 | . 70 . . . 70 70 50 36 85 . . Shots Fired 252 | . 4 . . . 33 127 28 23 37 . . Gun 198 | . 4 . . . 33 127 16 11 7 . . Cannon 30 | . . . . . . . . . 30 . . Launcher 24 | . . . . . . . 12 12 . . . Special . | . . . . . . . . . . . . Kinetic 146 | . 2 . . . 18 94 16 11 5 . . Thermal 75 | . 2 . . . 15 33 . . 25 . . Explosive 12 | . . . . . . . 12 . . . . Electromagnetic 19 | . . . . . . . . 12 7 . . Robot Hit Streak 11 | . 1 . . . 8 11 6 5 6 . . Robot Miss Streak 10 | . 2 . . . 2 10 5 3 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 202 | . 1 . . . 24 87 30 24 31 5 . Core Hits 114 | . 1 . . . 10 46 24 19 11 3 . Critical Kills 3 | . . . . . . 1 2 . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . Critical Strikes 17 | . 1 . . . 2 7 4 1 2 . . Burn 8 | . 1 . . . 2 5 . . . . . Destroy 3 | . . . . . . 2 1 . . . . Blast 1 | . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . 1 . . Smash 4 | . . . . . . . 3 1 . . . Melee Attacks 73 | . . . . . . . 50 9 7 5 2 Impact 59 | . . . . . . . 50 9 . . . Slashing . | . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 5 2 Sneak Attacks 6 | . . . . . . . 1 1 . 4 . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4413 | . 13 . . . 250 1304 899 1001 690 256 . Guns 2102 | . 13 . . . 250 1304 201 232 102 . . Cannons 548 | . . . . . . . . . 548 . . Explosions 891 | . . . . . . . 309 582 . . . Melee 828 | . . . . . . . 389 183 . 256 . Ramming 44 | . . . . . . . . 4 40 . . Kinetic 1668 | . . . . . 88 1007 201 232 140 . . Thermal 924 | . 13 . . . 162 297 . 44 408 . . Explosive 309 | . . . . . . . 309 . . . . Electromagnetic 640 | . . . . . . . . 538 102 . . Impact 572 | . . . . . . . 389 183 . . . Slashing . | . . . . . . . . . . . . Piercing 256 | . . . . . . . . . . 256 . Highest Corruption 3 | . . . . . . . 3 3 1 1 1 Average Corruption 2 | . . . . . . . 3 3 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . . . 13 10 2 2 . Message Errors 12 | . . . . . . . 6 6 . . . Matter Fused 5 | . . . . . . . 1 1 1 2 . Heat Flow Errors 5 | . . . . . . . 3 2 . . . Energy Discharges 2 | . . . . . . . 1 . 1 . . Data Loss (minor) 3 | . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 198 | . . . . . . . 51 83 25 39 . Projectiles 25 | . . . . . . . . . 25 . . Explosions 20 | . . . . . . . . 20 . . . Melee 153 | . . . . . . . 51 63 . 39 . Knockbacks 2 | . . . . . . . . 1 1 . . Impact 1 | . . . . . . . . 1 . . . Kinetic 1 | . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . 34 48 17 . . Shots 5 | . . . . . . . 2 3 . . . Rammed 9 | . . . . . . . . 1 8 . . Targets Rammed 9 | . . . . . . . . 1 8 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 367 | . 30 . . . 367 347 231 254 129 . . Average Temperature 120 | . 18 . . . 145 173 83 104 76 . . Received Heat Transfer 2130 | . . 24 . . 261 558 261 396 558 54 18 Effects 5 | . . . . . 3 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Interference 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 2 2 . . . Impact Corruptions 5 | . . . . . . . 3 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 2 1 . . 1 . . Heat Transferred 2504 | . 111 . . . 629 1246 . . 518 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 605 | . 22 9 3 . 90 326 605 489 236 . . Initial 294 | . . 9 3 . . 35 160 294 165 . . Average 209 | . 14 9 3 . 62 181 410 385 116 . . Maximum Alert Level 2 | . . . . . . 1 2 2 1 . . Low Security (%) 50 | 100 100 100 100 . 100 44 15 . 75 . . Level 1 30 | . . . . . . 55 20 57 24 . . Level 2 18 | . . . . . . . 64 42 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . 1 . 2 4 . . Investigation 1 | . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . 1 2 . . Assault 1 | . . . . . . . . . 1 . . Garrison 2 | . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 3 | . . . . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 3 1 . . 4 27 17 15 26 1 7 Peak Tracking Total 13 | . 2 1 . . 3 5 8 6 10 1 13 Tactical Retreats 14 | . . . . . 1 3 . 5 5 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 2 | . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 5 | . . . . . . 3 2 . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 4 | . . . . . . 1 2 . 1 . . Terminals 2 | . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 7 | . . . . . . 2 4 . 1 . . Successful 2 | . . . . . . 1 1 . . . . Failed 5 | . . . . . . 1 3 . 1 . . Catastrophic 1 | . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . . 3 . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . 3 . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . formatsys_high 3 | . . . . . . . . . 3 . . Relay Couplers Released 10 | . . . . . . . 7 . 3 . . Machine Destruction 10 | . . . . . . . 7 . 3 . . Attached 3 | . . . . . . . . 1 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 3 | . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . 3 . . Highest-Rated Group 52 | . . . . . . . . . 52 . . Highest-Rated Ally 20 | . . . . . . . . . 20 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 . . Total Damage 76 | . . . . . . . . . 76 . . Kills 1 | . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 4565 | 98 280 72 63 66 312 1021 857 500 901 376 19 Spaces Moved 2968 | 61 168 44 40 42 150 443 375 410 907 318 10 Core 387 | 17 . . . . . . . . 280 90 . Treads 1315 | 44 168 44 40 42 150 443 375 9 . . . Legs 238 | . . . . . . . . . . 228 10 Wheels 1028 | . . . . . . . . 401 627 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 90 50 50 130 Average Speed 127 | 140 160 160 160 160 160 171 173 100 86 113 130 Slowest Speed 400 | 200 160 160 160 160 160 250 250 165 400 130 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 32 4 15 8 33 45 43 29 24 45 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . 1 . . . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 44 | . . . . . . . 33 8 3 . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 . . AOE 41 | . . . . . . . 33 8 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Total 3384 | 69 174 45 39 41 192 584 464 457 981 325 13 Wait 53 | . . . . . 21 32 . . . . . Move 2956 | 60 167 43 39 41 149 442 373 409 906 317 10 Hop . | . . . . . . . . . . . . Pick Up 23 | 1 2 . . . 2 6 4 . 8 . . Fast Attach 34 | 6 1 1 . . . 8 4 5 7 2 . Attach 24 | . . 1 . . . 6 3 5 7 1 1 Detach . | . . . . . . . . . . . . Swap 22 | 2 2 . . . 2 8 5 1 2 . . Drop 24 | . . . . . . 11 1 4 8 . . Fire 166 | . 2 . . . 18 71 24 23 28 . . Melee 73 | . . . . . . . 50 9 7 5 2 Ram 9 | . . . . . . . . 1 8 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 99 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Utility x2 380 | -9/Materials | Discovered new exit (range 7) 451 | -9/Materials | Entered Mines 452 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 504 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 506 | -9/Mines | Discovered new exit (range 5) 514 | -9/Mines | Entered Exiles 553 | -9/Exiles | Discovered new exit (range 17) 580 | -9/Exiles | Entered Mines 871 | -8/Mines | Discovered new exit (range 13) 892 | -8/Mines | Entered Materials 892 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1582 | -8/Materials | Discovered new exit (range 15) 1817 | -8/Materials | Garrison activated, responded to threat 1911 | -8/Materials | Identified exit to Garrison 1913 | -8/Materials | Entered Garrison 1978 | -8/Garrison | Triggered checkpoint 2047 | -8/Garrison | Garrison Relay disabled 2196 | -8/Garrison | Triggered checkpoint 2196 | -8/Garrison | Triggered checkpoint 2242 | -8/Garrison | Destroyed 7 combat bots 2288 | -8/Garrison | Build established: Scavenger-Mutant 2296 | -8/Garrison | Triggered checkpoint 2392 | -8/Garrison | Triggered checkpoint 2453 | -8/Garrison | Lost 5 parts (2n2u1w) 2613 | -8/Garrison | Installed Relay Interface Framework 2659 | -8/Garrison | Garrison Relay disabled 2752 | -8/Garrison | Discovered new exit (range 10) 2770 | -8/Garrison | Entered Materials 2908 | -8/Materials | Core integrity fell below 50% 2980 | -8/Materials | Lost 7 parts (1p1n2u3w) 3089 | -8/Materials | Build established: Mutant 3257 | -8/Materials | Discovered new exit (range 7) 3270 | -8/Materials | Entered Factory 3270 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3307 | -7/Factory | Discovered new exit (range 12) 3818 | -7/Factory | Garrison activated, responded to threat 3873 | -7/Factory | Lost 3 parts (1p2w) 3939 | -7/Factory | Core integrity fell below 50% 3960 | -7/Factory | Lost 5 parts (2p2n1w) 4026 | -7/Factory | Core integrity fell below 20% 4166 | -7/Factory | Discovered new exit (range 5) 4171 | -7/Factory | Entered Lower Caves 4326 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4421 | -7/Lower Caves | Encountered a Warlord checkpoint 4537 | -7/Lower Caves | Discovered new exit (range 7) 4547 | -7/Lower Caves | Entered another Lower Caves area 4562 | -7/Lower Caves | Attracted the attention of an 0b10 base 4566 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04221_ Destroyed Lgt. Ion Engine. 04238_ M-14 Sweeper destroyed. 04241_ Acquired 18 matter. 04249_ Acquired Imp. Titanium Leg. 04264_ System corrupted: Matter fused (-7). 04326_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04401_ Enh. Flamer destroyed. 04419_ System corrupted: Matter fused (-10). 04421_ 16-Z4Q(M): "WARLORD FOREVER!" 04437_ Transmission Jammer destroyed. 04466_ Imp. Light Armor Plating fries itself beyond repair. 04468_ Imp. Heat Sink fries itself beyond repair. 04476_ Acquired 27 matter. 04537_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04560_ S-27 Virus springs to life. 04566_ Imp. Titanium Leg destroyed. 04566_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ???????????????????????### ????????????????????? | | ??????????????????????? ????"#??????????????? | | ??????????????????????? ?? "#??????????????? | | ??????????????????????? " #??????????????? | | ????????????????# ????? "" +??????????????? | | ????????????????# ????##Y " +??????????????? | | ???????????????## ???? # "" ???????????????? | | ???????????????# ???? ss " ????????????????? | | ???????????????# ???? ??????????????????? | | ??????????????## ?????s s ???????????????????? | | ??????????????# ????? ????????????????????? | | ???????????????# ######ss######## ?????????? | | ????????????????# @ ????????? | | ????????????????# ????????? | | ????????????????### ## ## #### ????????? | | ?????????????????# ## #??? #??????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????## #????????????????????? | | ??????????????????## ## #????????????????????? | | ???????????????????##### ##????????????????????? | | ???????????????????????# ##?????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? # #????????????????????? | | ??????????????????????? ###????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Back For More Challenges ------------ None Game ------ Seed FocalTitaniumRigger Manual? 0 Play Time 00:37:44 Cumulative 18.8 hours Start 2023.11.21 @ 12:29:28 End 2023.11.24 @ 16:17:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6bc85981-d431-4cad-9d65-e08f4d54ec14