Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 17:56:17 // AFD2020/Player2 Player: bossic002 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (43) 43 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 247 Bonus ------- Friendly Fire -36 Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Analyzer > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Wheel Small Storage Unit Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Analyzer > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Small Storage Unit Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 8 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 5 | 2 3 Treads . | . . Leg 5 | 2 3 Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 2 . Device . | . . Storage 1 | 1 . Processor 1 | 1 . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 3 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 100 | . 100 Engine 14 | . 14 Leg 28 | . 28 Storage 14 | . 14 Processor 14 | . 14 Energy Gun 14 | . 14 Ballistic Gun 14 | . 14 Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 6 | 6 6 Average Carried 4 | 3 5 Final Capacity 6 | 6 6 Final Carried 6 | 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 322 | 322 . Remotely . | . . Salvage Created 220 | 220 . Parts 14 | 14 . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed 3 | 3 . Worker 2 | 2 . Tunneler 5 | 5 . Recycler 1 | 1 . Best Kill Streak 8 | 8 . Combat Bots Only . | . . Max Kills in Single Turn 1 | 1 . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 282 | . 282 Core 55 | . 55 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 22 | 14 8 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 44 | 28 16 Gun 44 | 28 16 Cannon . | . . Launcher . | . . Special . | . . Kinetic 22 | 14 8 Thermal . | . . Explosive . | . . Electromagnetic 22 | 14 8 Robot Hit Streak 7 | 7 3 Robot Miss Streak 8 | 5 8 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 26 | 17 9 Core Hits 11 | 9 2 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 369 | 281 88 Guns 323 | 235 88 Cannons . | . . Explosions 46 | 46 . Melee . | . . Ramming . | . . Kinetic 137 | 87 50 Thermal 46 | 46 . Explosive . | . . Electromagnetic 186 | 148 38 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 59 | . 59 Average Temperature 32 | . 32 Received Heat Transfer 156 | . 156 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 1 | 1 . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 50 | 50 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | 1 . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 41 | 40 41 Initial 26 | . 26 Average 23 | 20 28 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 7 | . 7 Peak Tracking Total 5 | . 5 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 51 | . 51 Highest-Rated Ally 51 | . 51 Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 293 | 178 115 Spaces Moved 166 | 103 63 Core 7 | 7 . Treads . | . . Legs 159 | 96 63 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 117 | 115 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 12 | 5 19 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 5 | 5 . Melee . | . . Projectile . | . . AOE 5 | 5 . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 223 | 131 92 Wait 7 | . 7 Move 165 | 102 63 Hop . | . . Pick Up 11 | 7 4 Fast Attach 5 | 5 . Attach 2 | 2 . Detach . | . . Swap 4 | 1 3 Drop 7 | . 7 Fire 22 | 14 8 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Core integrity fell below 50% 240 | -10/Materials | Met 8R-AWN 250 | -10/Materials | Core integrity fell below 20% 294 | -10/Materials | Core destroyed Last Messages --------------- 00255_ G-34 Mercenary destroyed. 00257_ U-05 Engineer builds a Wall. 00257_ HV Slug penetrates G-34 Mercenary. 00257_ G-34 Mercenary destroyed. 00259_ HV Slug penetrates Wall. 00261_ Player 2 attaches Aluminum Leg. 00261_ U-05 Engineer builds a Wall. 00263_ HV Slug penetrates G-47 Trooper. 00263_ G-47 Trooper suffers critical hit. 00263_ G-47 Trooper destroyed. 00263_ HV Slug penetrates Door. 00263_ U-05 Engineer builds a Door. 00266_ Dropped Aluminum Leg. 00270_ Dropped Com. Wheel. 00273_ Acquired Aluminum Leg. 00276_ Dropped Lgt. Ion Engine. 00276_ Acquired Ion Engine. 00276_ Dropped Mining Laser. 00279_ Acquired Particle Gun. 00284_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????#### #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????? ##?????????????????????? | | ??????????????? ? 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Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 1 | . 1 Parts Lost . | . . Damage Taken 204 | . 204 Core 195 | . 195 Player 2/Cogmind (%) 78 | . 78 Absorbed by Shields . | . . Damage Inflicted . | . . Player 2/Cogmind (%) . | . . Combat Hostiles Destroyed . | . . Player 2/Cogmind (%) . | . . Game ------ Seed SmallChipBuckler Manual? 0 Play Time 00:06:12 Cumulative 27.4 hours Start 2022.03.05 @ 17:52:11 End 2022.03.05 @ 17:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2028fbc2-57a3-4766-ba9b-4eaf347e62f2