Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 18:56:55

Player: monistgf

Result: Self-destructed

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (14)       2800
Robots Destroyed (162)     810
Value Destroyed (6073)     6073
Prototype IDs (7)          140
Alien Tech Used (0)        0
Bonus (1844)               1844
              TOTAL SCORE: 15667

 Bonus
-------
High Alert Combat Kills    868
Follower Combat Kills      1631
Network Hubs Disabled      400
Built Enhanced Grunts      300
Friendly Fire              -1355

 Cogmind 
---------
Core Integrity             897/1450
Matter                     268/300
Energy                     26/340
System Corruption          10%
Temperature                Hot (239)
Movement                   Hovering (115) Ox1
Location                   -2/Research

 Parts 
-------
>               --- POWER (2) --------
                Particle Reactor
>               --- PROPULSION (9) ---
         Combat Gravmag System
       Improved Gyrokinetic Inverter
       Improved Gyrokinetic Inverter
       Improved Gyrokinetic Inverter
>               --- UTILITY (8) ------
       Advanced Heat Sink
  High-capacity Storage Unit
       Enhanced Optical Array
       Improved Weapon Cycler
       Improved Hacking Suite
>               --- WEAPON (4) -------
          Heavy Gauss Cannon
>               --- INVENTORY (20) ---
                Antigrav System
       Improved Gyrokinetic Inverter
       Improved Linear Gravjet
       Improved Thermal Generator
       Improved Thermal Generator
  High-capacity Matter Pod (63)
       Advanced Transmission Jammer
       Improved Reaction Control System
       Improved Phase Shifter
       Improved Cloaking Device
       Improved Hacking Suite
                Power Maul

 Peak State 
------------
>               --- POWER ------------
                Particle Reactor
                Quantum Reactor
>               --- PROPULSION -------
         Combat Airjet
         Combat Gravmag System
         Combat Gravmag System
         Combat Gravmag System
       Improved Gyrokinetic Inverter
       Improved Gyrokinetic Inverter
       Improved Gyrokinetic Inverter
       Improved Gyrokinetic Inverter
       Improved Gyrokinetic Inverter
>               --- UTILITY ----------
       Advanced Heat Sink
       Improved Cooling System
  High-capacity Storage Unit
       Enhanced Optical Array
       Improved Weapon Cycler
       Improved Medium Armor Plating
       Improved Hacking Suite
       Improved Hacking Suite
>               --- WEAPON -----------
          Heavy Machine Gun
                KE Penetrator
                KE Penetrator
                Railgun
>               --- INVENTORY --------
                Antigrav System
       Improved Gyrokinetic Inverter
       Improved Linear Gravjet
       Improved Thermal Generator
       Improved Thermal Generator
  High-capacity Matter Pod
       Advanced Transmission Jammer
       Improved Reaction Control System
       Improved Phase Shifter
       Improved Hacking Suite
          Heavy Machine Gun
          Heavy Gauss Cannon
                Power Maul
[Rating: 141]

 Favorites 
-----------
Power                      Particle Reactor
  Engine                   Reinforced Ion Engine
  Power Core               Micro Nuclear Core
  Reactor                  Particle Reactor
Propulsion                 Improved Airjet
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Improved Airjet
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Improved Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Heavy Machine Gun
  Energy Gun               Medium Laser
  Ballistic Gun            Heavy Machine Gun
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Rocket Launcher
  Impact Weapon            Power Maul
  Slashing Weapon          Great Axe

 Build                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Slots Evolved              16   | .   .   2   2   2   .   2   2   2   .   .   .   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               7    | .   .   1   .   .   .   2   2   1   .   .   .   .   .   1   
  Utility                  6    | .   .   .   2   1   .   .   .   1   .   .   .   .   1   1   
  Weapon                   2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Parts Attached             225  | .   2   11  21  25  19  35  11  19  19  3   2   18  21  19  
  Power                    18   | .   .   1   1   1   2   1   1   1   2   1   1   .   3   3   
    Engine                 5    | .   .   1   1   .   2   1   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Reactor                12   | .   .   .   .   .   .   .   1   1   2   1   1   .   3   3   
  Propulsion               67   | .   1   6   8   5   6   15  4   6   2   1   .   5   5   3   
    Treads                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Leg                    13   | .   1   5   6   1   .   .   .   .   .   .   .   .   .   .   
    Wheel                  10   | .   .   1   2   4   3   .   .   .   .   .   .   .   .   .   
    Hover                  42   | .   .   .   .   .   1   15  4   6   2   1   .   5   5   3   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  61   | .   .   1   5   11  3   9   3   5   3   .   1   6   10  4   
    Device                 37   | .   .   1   1   5   1   8   2   4   3   .   .   2   7   3   
    Storage                2    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
    Processor              3    | .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   
    Hackware               3    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   
    Protection             16   | .   .   .   2   4   1   .   1   1   .   .   1   4   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   79   | .   1   3   7   8   8   10  3   7   12  1   .   7   3   9   
    Energy Gun             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          57   | .   1   3   7   7   5   6   2   2   9   1   .   6   3   5   
    Ballistic Cannon       2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
    Launcher               3    | .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          14   | .   .   .   .   1   1   2   1   3   3   .   .   1   .   2   
    Slashing Weapon        2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  5    | .   .   1   .   1   1   1   .   .   .   1   .   .   .   .   
Parts Lost                 47   | .   .   .   7   4   6   1   .   1   1   1   1   3   4   18  
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Propulsion               17   | .   .   .   3   3   3   .   .   .   .   1   .   2   .   5   
  Utility                  11   | .   .   .   1   1   .   1   .   1   .   .   1   1   1   4   
  Weapon                   17   | .   .   .   3   .   3   .   .   .   1   .   .   .   3   7   
  Highest Loss Streak      9    | .   .   .   2   2   3   1   .   1   1   1   1   2   4   9   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Average Slot Usage (%)     97   | .   85  98  97  97  95  96  100 94  100 100 100 99  89  89  
  Engine                   3    | .   14  11  9   1   5   6   3   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   1   5   5   5   5   5   5   7   
  Leg                      4    | .   28  22  19  5   .   .   .   .   .   .   .   .   .   .   
  Wheel                    4    | .   .   11  7   15  16  .   .   .   .   .   .   .   .   .   
  Hover                    24   | .   .   .   .   .   .   32  41  41  42  42  42  41  36  36  
  Device                   13   | .   .   9   15  16  15  12  11  10  15  15  15  14  17  12  
  Storage                  6    | .   14  11  9   7   7   6   5   5   5   5   5   5   4   4   
  Processor                5    | .   .   .   8   7   7   6   5   5   5   5   5   5   4   4   
  Protection               4    | .   .   .   1   4   7   6   5   5   5   5   5   5   .   2   
  Ballistic Gun            22   | .   11  29  26  29  25  20  20  18  19  21  21  20  17  12  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             110  | 14  14  23  28  33  74  89  81  78  81  87  91  91  108 110 
  Greatest Support         114  | 20  20  10  35  36  36  57  66  87  92  97  97  102 102 114 
  Greatest Overweight (x)  7    | .   .   2   2   2   7   2   1   1   .   .   .   1   1   1   
  Average Overweight (x)   .    | .   .   1   1   .   2   1   1   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | .   8   8   8   8   20  20  20  20  20  20  20  20  20  20  
  Average Capacity         16   | .   8   8   8   8   19  20  20  20  20  20  20  20  20  20  
  Most Carried             20   | .   8   8   8   8   20  20  20  20  20  20  20  20  20  16  
  Average Carried          15   | .   7   6   7   7   17  19  18  19  19  19  19  19  19  13  
  Final Capacity           20   | 8   8   8   8   8   20  20  20  20  20  20  20  20  20  20  
  Final Carried            20   | 6   8   8   8   8   20  20  20  20  20  20  20  20  17  12  

 Class Distribution 
--------------------
 29% | Scavenger-Tank
 24% | Tank
 19% | Scavenger-Skirmisher
  5% | Commander-Tank
  4% | Skirmisher
  4% | Scavenger-Gunner
  3% | Commander-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
           Skirmisher | -9/Materials
       Scavenger-Tank | -8/Materials
 Scavenger-Skirmisher | -7/Factory
 Scavenger-Skirmisher | -7/Storage
                 Tank | -6/Factory
                 Tank | -5/Factory
   Scavenger-Sprinter | -4/Factory
       Scavenger-Tank | -4/Extension
       Scavenger-Tank | -4/Cetus
       Commander-Tank | -4/Archives
       Scavenger-Tank | -4/Hub_04(d)
     Scavenger-Gunner | -3/Research
       Scavenger-Tank | -2/Research

 Resources                      | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
-----------                Run  | Yrd  Mat  Mat  Mat  Fac  Sto  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Matter Collected           6745 | 200  56   173  507  600  619  612  338  424  1201 137  356  560  266  696  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7143 | .    123  264  940  395  597  611  329  361  1214 53   426  955  138  737  
  Parts                    388  | .    9    21   51   19   32   31   21   21   61   .    29   48   8    37   
Haulers Intercepted        6    | .    .    1    1    .    1    1    .    .    .    .    .    2    .    .    
Recyclers Shooed           4    | .    .    .    1    2    .    .    .    .    .    .    .    .    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Combat Hostiles Destroyed  113  | .   3   5   19  5   8   13  6   14  15  1   1   7   4   12  
  Guns                     103  | .   3   5   19  5   8   9   6   10  15  1   1   6   4   11  
  Cannons                  3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   
  AOE                      7    | .   .   .   .   .   .   2   .   4   .   .   .   1   .   .   
Classes Destroyed          14   | .   1   2   4   2   1   .   .   .   3   .   .   1   .   .   
  Worker                   13   | .   .   .   1   1   .   1   1   .   2   .   .   5   .   2   
  Builder                  9    | .   .   .   .   .   1   .   1   .   2   .   .   1   .   4   
  Hauler                   6    | .   .   1   1   .   1   1   .   .   .   .   .   2   .   .   
  Recycler                 5    | .   .   .   .   2   .   .   .   .   .   .   .   1   .   2   
  Operator                 9    | .   .   .   .   .   .   .   .   .   1   .   7   1   .   .   
  Watcher                  5    | .   .   .   2   .   .   .   2   .   1   .   .   .   .   .   
  Swarmer                  44   | .   .   .   5   .   .   6   2   12  3   .   .   1   4   11  
  Grunt                    26   | .   3   3   8   .   2   5   1   1   3   .   .   .   .   .   
  Sentry                   29   | .   .   2   5   2   5   1   1   1   8   .   1   3   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hunter                   3    | .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   
  Programmer               8    | .   .   .   .   2   1   1   2   .   .   .   .   1   .   1   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Best Kill Streak           15   | .   2   3   7   4   3   6   4   5   4   1   6   5   4   15  
  Combat Bots Only         7    | .   2   3   3   1   2   6   3   5   4   1   1   3   4   7   
Max Kills in Single Turn   3    | .   1   1   1   2   1   2   2   3   1   1   2   2   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   2   .   3   .   .   .   1   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
--------                   Run   | Yrd  Mat  Mat  Mat  Fac  Sto  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Hostile Shots Fired        851   | .    19   10   130  66   139  58   26   64   36   11   4    38   44   206  
  Missed                   265   | .    6    1    31   24   48   19   13   18   12   5    3    13   9    63   
Damage Taken               10264 | .    168  118  1258 407  812  580  265  867  484  194  28   1155 811  3117 
  Core                     1261  | .    41   24   133  33   111  .    30   52   .    .    .    236  48   553  
  Absorbed by Shields      479   | .    .    .    235  .    .    124  .    .    80   40   .    .    .    .    
  Redirected to Shielding  68    | .    .    .    .    .    .    .    .    .    .    .    .    68   .    .    
  Regen/Repaired (Parts)   606   | .    .    .    .    .    .    .    .    .    .    .    .    .    184  422  
Core Remaining (%)         88    | 100  83   94   75   .    79   100  97   .    .    .    .    74   96   .    
Volleys Fired              332   | .    12   9    59   21   21   24   13   22   54   7    21   23   11   35   
  Largest                  4     | .    2    3    3    4    4    4    4    4    4    4    4    4    4    4    
  Hottest                  166   | .    70   66   71   93   103  120  123  123  126  126  131  136  136  166  
Shots Fired                1165  | .    24   27   175  84   77   85   52   70   216  28   84   92   41   110  
  Gun                      1146  | .    24   27   175  84   77   79   52   65   216  28   84   92   41   102  
  Cannon                   13    | .    .    .    .    .    .    5    .    .    .    .    .    .    .    8    
  Launcher                 6     | .    .    .    .    .    .    1    .    5    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1142  | .    12   27   175  84   77   84   52   65   216  28   84   92   41   105  
  Thermal                  12    | .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                6     | .    .    .    .    .    .    1    .    5    .    .    .    .    .    .    
  Electromagnetic          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Robot Hit Streak         28    | .    4    8    13   9    28   10   7    5    12   7    4    10   4    9    
  Robot Miss Streak        8     | .    4    1    5    3    2    4    7    4    6    2    8    5    5    7    
  Penetration Max          2     | .    .    .    1    .    1    1    .    2    1    1    1    1    .    1    
  Secondary Targets        21    | .    1    1    3    .    .    2    3    1    3    1    .    .    2    4    
    Max Gunslinging Chain  1     | .    1    1    1    .    .    1    1    1    1    1    .    .    1    1    
Shots Hit Robots           679   | .    13   20   123  49   62   45   30   32   127  19   37   53   18   51   
  Core Hits                336   | .    7    12   50   20   24   25   17   24   52   7    20   39   8    31   
  Critical Kills           10    | .    .    .    1    .    .    1    1    .    1    .    2    2    1    1    
  Critical Parts Destroyed 7     | .    .    .    .    .    .    .    .    .    1    1    2    1    .    2    
  Critical Strikes         24    | .    1    .    1    .    .    2    1    .    5    2    4    4    1    3    
    Burn                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                22    | .    .    .    1    .    .    1    1    .    5    2    4    4    1    3    
    Blast                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Melee Attacks              91    | .    .    .    .    4    4    3    5    5    59   .    .    1    .    10   
  Impact                   88    | .    .    .    .    4    1    3    5    5    59   .    .    1    .    10   
  Slashing                 3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            3     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           17568 | .    161  250  1627 687  1278 1223 856  1261 3215 536  1182 2561 536  2195 
  Guns                     14919 | .    161  250  1613 687  1117 1016 749  840  3045 536  1182 1598 536  1589 
  Cannons                  443   | .    .    .    .    .    .    100  .    .    .    .    .    .    .    343  
  Explosions               1491  | .    .    .    .    .    .    107  .    421  .    .    .    963  .    .    
  Melee                    652   | .    .    .    .    .    155  .    107  .    170  .    .    .    .    220  
  Ramming                  63    | .    .    .    14   .    6    .    .    .    .    .    .    .    .    43   
  Kinetic                  15295 | .    99   250  1613 687  1117 1116 749  840  3045 536  1182 1598 536  1927 
  Thermal                  62    | .    62   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                528   | .    .    .    .    .    .    107  .    421  .    .    .    .    .    .    
  Electromagnetic          968   | .    .    .    .    .    .    .    .    .    .    .    .    963  .    5    
  Impact                   497   | .    .    .    .    .    .    .    107  .    170  .    .    .    .    220  
  Slashing                 155   | .    .    .    .    .    155  .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         10    | .    .    .    .    3    2    .    1    .    .    .    .    2    .    10   
  Average Corruption       1     | .    .    .    .    2    1    .    1    .    .    .    .    1    .    5    
  Corruption Purged        3     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  11    | .    .    .    .    2    2    .    2    .    .    .    .    1    .    4    
    Message Errors         5     | .    .    .    .    1    1    .    1    .    .    .    .    1    .    1    
    Matter Fused           2     | .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
    Heat Flow Errors       1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Energy Discharges      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            272   | .    .    .    .    .    60   .    24   .    .    .    .    90   .    98   
  Projectiles              70    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    70   
  Explosions               90    | .    .    .    .    .    .    .    .    .    .    .    .    90   .    .    
  Melee                    112   | .    .    .    .    .    60   .    24   .    .    .    .    .    .    28   
Knockbacks                 9     | .    .    .    .    .    .    2    1    .    .    .    .    .    .    6    
  Impact                   3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    
  Kinetic                  5     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    3    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Self-Inflicted Damage      189   | .    .    .    6    .    .    .    .    .    .    .    .    162  .    21   
  Shots                    2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Rammed                   4     | .    .    .    1    .    2    .    .    .    .    .    .    .    .    1    
Targets Rammed             5     | .    .    .    2    .    2    .    .    .    .    .    .    .    .    1    
  Kicked                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        390   | .    156  75   217  166  17   247  1    245  177  68   146  157  198  390  
  Average Temperature      66    | .    64   29   38   34   11   99   1    87   54   32   53   61   95   98   
  Received Heat Transfer   1757  | .    90   48   661  90   228  179  21   174  113  27   .    36   9    81   
  Effects                  5     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    3    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Interference           2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              6     | .    .    .    .    .    .    .    1    .    .    .    .    3    .    2    
  Impact Corruptions       5     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2     | .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Heat Transferred         259   | .    259  .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
-------                    Run  | Yrd  Mat  Mat  Mat  Fac  Sto  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Peak Influence             1545 | .    125  219  639  276  266  364  306  596  1094 733  582  1545 865  1043 
  Initial                  804  | .    .    52   92   221  20   109  104  70   291  612  293  203  804  486  
  Average                  367  | .    61   122  262  167  127  144  146  350  590  720  516  711  791  727  
Maximum Alert Level        4    | .    .    1    2    1    1    1    1    2    3    3    2    4    3    3    
  Low Security (%)         40   | .    100  88   56   51   73   80   79   22   .    .    .    .    .    .    
  Level 1                  21   | .    .    11   19   48   26   19   20   32   17   .    9    36   .    .    
  Level 2                  20   | .    .    .    23   .    .    .    .    44   63   12   90   8    .    51   
  Level 3                  15   | .    .    .    .    .    .    .    .    .    19   87   .    36   100  48   
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          42   | .    1    1    5    3    4    2    5    .    4    .    .    9    6    2    
  Investigation            5    | .    .    1    .    .    1    1    1    .    1    .    .    .    .    .    
  Extermination            8    | .    .    .    .    2    2    1    1    .    .    .    .    .    1    1    
  Reinforcement            11   | .    1    .    2    .    1    .    .    .    2    .    .    3    1    1    
  Assault                  5    | .    .    .    .    .    .    .    .    .    1    .    .    3    1    .    
  Garrison                 13   | .    .    .    3    1    .    .    3    .    .    .    .    3    3    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    2    .    .    1    .    1    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
---------                  Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Distress Signals           17   | .   1   .   2   .   2   2   .   .   2   1   .   3   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              263  | .   8   5   39  5   19  21  10  24  37  5   17  26  8   39  
  Peak Tracking Total      11   | .   4   3   5   1   4   8   3   9   5   5   2   10  5   11  
  Tactical Retreats        21   | .   .   .   7   .   1   2   1   1   2   .   .   1   .   6   

 Traps                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Traps Triggered            11   | .   .   1   1   2   .   1   1   .   2   .   .   3   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
----------                 Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Machines Disabled          16   | .   .   .   .   .   1   .   .   1   .   .   4   7   2   1   
  Max in Single Turn       3    | .   .   .   .   .   1   .   .   1   .   .   1   3   1   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
---------                  Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Machines Accessed          38   | .   .   .   1   4   3   4   2   3   11  .   .   8   1   1   
  Terminals                31   | .   .   .   1   2   3   2   2   3   11  .   .   7   .   .   
  Fabricators              2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
Total Hacks                101  | .   .   .   4   10  5   11  4   5   20  .   .   21  4   17  
  Successful               39   | .   .   .   .   1   3   4   2   3   4   .   .   8   4   10  
  Failed                   62   | .   .   .   4   9   2   7   2   2   16  .   .   13  .   7   
    Catastrophic           17   | .   .   .   .   2   1   1   1   2   6   .   .   4   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   27   | .   .   .   4   2   .   2   3   3   2   1   .   10  .   .   
  Terminals                67   | .   .   .   4   4   5   5   4   5   20  .   .   20  .   .   
  Fabricators              6    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          25   | .   .   .   .   .   .   4   .   .   .   .   .   .   4   17  
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   
Terminal Hacks             19   | .   .   .   .   .   3   3   1   2   4   .   .   6   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Open Door                8    | .   .   .   .   .   3   .   .   1   4   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   
  Locate Traps             6    | .   .   .   .   .   .   2   .   1   .   .   .   3   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Fabricator Hacks           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       15   | .   .   .   .   .   .   1   .   .   .   .   .   .   4   10  
  Scan Component           8    | .   .   .   .   .   .   1   .   .   .   .   .   .   2   5   
  Repair                   7    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         4    | .   .   .   .   .   .   .   1   1   .   .   .   2   .   .   
  Terminals                4    | .   .   .   .   .   .   .   1   1   .   .   .   2   .   .   
    Botnet                 4    | .   .   .   .   .   .   .   1   1   .   .   .   2   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         32   | .   .   .   1   4   2   4   2   2   8   .   .   8   .   1   
  Full Trace Events        3    | .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   
  Time                     267  | .   .   .   .   .   .   .   .   .   .   .   .   .   118 149 
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
------------               Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  Sto  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Total Allies               38   | .    .    .    .    .    10   .    .    .    23   5    .    .    .    .    
  Largest Group            16   | .    .    .    .    .    10   4    .    .    14   16   15   13   3    .    
  Highest-Rated Group      1033 | .    .    .    .    .    173  77   .    .    680  1033 881  739  120  .    
  Highest-Rated Ally       159  | .    .    .    .    .    29   29   .    .    159  152  96   96   50   .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               297  | .    .    .    .    .    44   37   .    .    80   28   28   71   9    .    
  Total Damage             6934 | .    .    .    .    .    576  365  .    .    2403 760  721  1997 112  .    
  Kills                    39   | .    .    .    .    .    5    2    .    .    16   4    3    9    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -7  -6  -5  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Cet Arc Hub Res Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
-------------              Run  | Yrd  Mat  Mat  Mat  Fac  Sto  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Turns Passed               7051 | .    149  319  820  826  590  848  494  218  1156 244  180  501  295  411  
Spaces Moved               5086 | 1    92   256  471  706  315  646  333  182  907  102  138  552  201  184  
  Core                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     126  | 1    92   .    33   .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1715 | .    .    256  438  706  315  .    .    .    .    .    .    .    .    .    
  Hover                    3245 | .    .    .    .    .    .    646  333  182  907  102  138  552  201  184  
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            27   | 120  120  95   110  80   86   94   86   27   42   47   52   52   50   45   
  Average Speed            77   | 120  120  103  110  94   128  94   86   30   45   51   52   55   50   51   
  Slowest Speed            185  | 120  120  110  120  110  185  154  88   88   47   52   52   124  105  104  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       34   | 2    29   32   43   24   41   27   13   6    88   54   87   52   5    9    
  Regions Visited          14
    Branch Regions         5
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      14   | 1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
Scrap Searched             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 175  | .    .    .    .    2    1    3    3    5    8    .    .    149  .    4    
Terrain Destroyed          414  | .    .    .    1    2    1    6    5    29   19   1    7    331  1    11   
  Melee                    27   | .    .    .    .    2    1    3    3    5    8    .    .    1    .    4    
  Projectile               52   | .    .    .    1    .    .    1    2    2    11   1    7    22   1    4    
  AOE                      332  | .    .    .    .    .    .    2    .    22   .    .    .    308  .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -7   -7   -6   -5   -4   -4   -4   -4   -4   -3   -2   
---------                  Run  | Yrd  Mat  Mat  Mat  Fac  Sto  Fac  Fac  Fac  Ext  Cet  Arc  Hub  Res  Res  
Total                      7379 | .    106  294  651  818  459  830  498  290  1438 282  211  701  380  421  
  Wait                     1344 | .    .    6    83   42   59   86   131  54   283  167  40   97   128  168  
  Move                     5073 | .    91   255  470  705  315  645  332  181  906  101  137  551  200  184  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  79   | .    .    3    6    7    21   12   2    2    8    1    6    5    3    3    
  Fast Attach              56   | .    1    2    7    6    4    7    .    2    3    1    .    7    9    7    
  Attach                   53   | .    .    2    6    5    3    5    2    4    2    1    1    2    11   9    
  Detach                   28   | .    1    1    2    2    3    3    .    4    1    1    .    .    9    1    
  Swap                     116  | .    1    7    8    14   12   23   9    13   14   1    1    9    1    3    
  Drop                     109  | .    .    9    8    12   15   22   4    3    15   2    5    6    8    .    
  Fire                     332  | .    12   9    59   21   21   24   13   22   54   7    21   23   11   35   
  Melee                    91   | .    .    .    .    4    4    3    5    5    59   .    .    1    .    10   
  Ram                      2    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Escape Stasis            8    | .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    
  Rewire                   86   | .    .    .    .    .    1    .    .    .    85   .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials
-7/Factory (discovered 2 exits: *Fac / *Sto)
-7/Storage
-6/Factory
-5/Factory
-4/Factory
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 2 exits: *Res x2)
-3/Research
-2/Research

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  132 | -10/Materials | Discovered new exit (range 15)
  150 | -10/Materials | Entered another Materials area
  150 | -9/Materials  | Evolved 2 slots: Propulsion x1, Weapon x1
  388 | -9/Materials  | Discovered new exit (range 14)
  469 | -9/Materials  | Entered another Materials area
  469 | -8/Materials  | Evolved 2 slots: Utility x2
  481 | -8/Materials  | Build established: Skirmisher
  875 | -8/Materials  | Garrison activated, responded to threat
 1264 | -8/Materials  | Discovered new exit (range 4)
 1289 | -8/Materials  | Entered Factory
 1289 | -7/Factory    | Evolved 2 slots: Utility x1, Weapon x1
 1423 | -7/Factory    | Discovered new exit (range 20)
 1583 | -7/Factory    | Build established: Scavenger-Skirmisher
 1917 | -7/Factory    | Garrison activated, responded to threat
 2052 | -7/Factory    | Discovered new exit (range 10)
 2115 | -7/Factory    | Entered Storage
 2482 | -7/Storage    | Lost 3 parts (2n1w)
 2623 | -7/Storage    | Assisted by bots powering up and referring to "LRC-V3"
 2631 | -7/Storage    | P-60 Hacker assimilated allied Trooper 4a
 2690 | -7/Storage    | Discovered new exit (range 5)
 2705 | -7/Storage    | Entered Factory
 2705 | -6/Factory    | Accompanied by 4 allies
 2705 | -6/Factory    | Evolved 2 slots: Propulsion x2
 3247 | -6/Factory    | Build established: Tank
 3451 | -6/Factory    | Lost 3 allies
 3544 | -6/Factory    | Discovered new exit (range 4)
 3553 | -6/Factory    | Entered another Factory area
 3553 | -5/Factory    | Evolved 2 slots: Propulsion x2
 3842 | -5/Factory    | Garrison activated, responded to threat
 4016 | -5/Factory    | Discovered new exit (range 6)
 4047 | -5/Factory    | Entered another Factory area
 4047 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 4263 | -4/Factory    | Discovered new exit (range 6)
 4265 | -4/Factory    | Entered Extension
 4282 | -4/Extension  | Rescued a captive Derelict
 4334 | -4/Extension  | Rescued a captive Derelict
 4335 | -4/Extension  | Rescued a captive Derelict
 4475 | -4/Extension  | Rescued a captive Derelict
 4515 | -4/Extension  | First assault squad dispatched
 4546 | -4/Extension  | Rescued a captive Derelict
 4812 | -4/Extension  | Rescued A7
 4970 | -4/Extension  | Spotted B-86 Titan
 4990 | -4/Extension  | Spotted B-86 Titan
 5005 | -4/Extension  | Allies destroyed B-86 Titan
 5028 | -4/Extension  | Destroyed B-86 Titan
 5043 | -4/Extension  | Lost 3 allies
 5086 | -4/Extension  | Rescued a captive Derelict
 5086 | -4/Extension  | Rescued a captive Derelict
 5132 | -4/Extension  | Rescued a captive Derelict
 5136 | -4/Extension  | Rescued a captive Derelict
 5177 | -4/Extension  | Rescued a captive Derelict
 5186 | -4/Extension  | Rescued a captive Derelict
 5187 | -4/Extension  | Rescued a captive Derelict
 5228 | -4/Extension  | Rescued a captive Derelict
 5228 | -4/Extension  | Rescued a captive Derelict
 5255 | -4/Extension  | Rescued a captive Derelict
 5351 | -4/Extension  | Discovered new exit (range 10)
 5351 | -4/Extension  | Discovered new exit (range 6)
 5421 | -4/Extension  | Entered Cetus
 5421 | -4/Cetus      | Accompanied by 14 allies (A7)
 5426 | -4/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 5428 | -4/Cetus      | Spotted Cetus Guard
 5428 | -4/Cetus      | Spotted Cetus Guard
 5428 | -4/Cetus      | Spotted Cetus Guard
 5428 | -4/Cetus      | Spotted Cetus Guard
 5446 | -4/Cetus      | Allies destroyed Cetus Guard
 5450 | -4/Cetus      | Destroyed Cetus Guard
 5450 | -4/Cetus      | Allies destroyed Cetus Guard
 5451 | -4/Cetus      | Allies destroyed Cetus Guard
 5480 | -4/Cetus      | Lost 3 allies
 5485 | -4/Cetus      | Started Cetus Manufacturing Module
 5488 | -4/Cetus      | Build established: Scavenger-Tank
 5489 | -4/Cetus      | Discovered new exit (range 22)
 5510 | -4/Cetus      | Manufactured an Enhanced Grunt
 5535 | -4/Cetus      | Manufactured an Enhanced Grunt
 5560 | -4/Cetus      | Manufactured an Enhanced Grunt
 5585 | -4/Cetus      | Manufactured an Enhanced Grunt
 5610 | -4/Cetus      | Manufactured an Enhanced Grunt
 5665 | -4/Cetus      | Entered Archives
 5665 | -4/Archives   | Accompanied by 16 allies (A7)
 5684 | -4/Archives   | Discovered new exit (range 22)
 5705 | -4/Archives   | Discovered new exit (range 14)
 5721 | -4/Archives   | Discovered new exit (range 20)
 5845 | -4/Archives   | Entered Hub_04(d)
 5845 | -4/Hub_04(d)  | Accompanied by 13 allies
 6021 | -4/Hub_04(d)  | Discovered new exit (range 4)
 6072 | -4/Hub_04(d)  | Garrison activated, responded to threat
 6138 | -4/Hub_04(d)  | Discovered new exit (range 3)
 6319 | -4/Hub_04(d)  | Network Hub disabled
 6335 | -4/Hub_04(d)  | Network Hub disabled
 6342 | -4/Hub_04(d)  | Spotted Lightning
 6342 | -4/Hub_04(d)  | Spotted Lightning
 6345 | -4/Hub_04(d)  | First assault squad dispatched
 6346 | -4/Hub_04(d)  | Entered Research
 6346 | -3/Research   | Accompanied by 3 allies
 6346 | -3/Research   | Evolved 2 slots: Power x1, Utility x1
 6429 | -3/Research   | Garrison activated, responded to threat
 6444 | -3/Research   | Discovered new exit (range 12)
 6501 | -3/Research   | Lost 3 allies
 6543 | -3/Research   | Repaired Imp. Gyrokinetic Inverter
 6600 | -3/Research   | Repaired KE Penetrator
 6623 | -3/Research   | First assault squad dispatched
 6641 | -3/Research   | Entered another Research area
 6641 | -2/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 6667 | -2/Research   | Lost 4 parts (1u3w)
 6681 | -2/Research   | Repaired Cmb. Gravmag System
 6714 | -2/Research   | Repaired Railgun
 6743 | -2/Research   | Repaired Imp. Weapon Cycler
 6773 | -2/Research   | Repaired Cmb. Gravmag System
 6808 | -2/Research   | Repaired Particle Reactor
 6912 | -2/Research   | Destroyed 7 combat bots
 6990 | -2/Research   | Lost 9 parts (1p1n2u5w)
 7046 | -2/Research   | System corruption reached 10%
 7052 | -2/Research   | Self-destructed

 Last Messages 
---------------
07045_ Imp. Gyrokinetic Inverter destroyed.
07045_ Hvy. Machine Gun destroyed.
07046_ Slug penetrates Wall. <x2>
07047_ R-10 Processor inserts Terrain Scan
  Processor into recycling unit.
07047_ Slug penetrates Wall. <x3>
07049_ Wall collapses.
07049_ Penetrated by Slug.
07050_ Overheating: Energy bleed (-2).
07050_ R-10 Processor inserts Xenon Bombardment
  Thruster into recycling unit.
07050_ P-80 Master knocked back.
07051_ Recycling unit begins recycling process.
07051_ Slug penetrates Wall. <x2>
07051_ U-05 Engineer builds a Wall.
07051_ Imp. Cloaking Device destroyed.
07051_ Imp. Gyrokinetic Inverter destroyed.
07051_ Gamma Rifle destroyed.
07052_ Penetrated by Slug.
07052_ Cmb. Gravmag System destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           95
Energy Generation          43
Energy Capacity            590
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           15
Terrain Scan Density       10
Jamming Range              12
Cloak Strength             3
Armor Coverage             225
Resistance: KI             20
Propulsion Shielding       66
Weapon Cycling             20
Evasion (%)                59
Targeting Accuracy         5
Kinecelleration            30
Offensive Hacking          24
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              OpticalWarpClaymores
  Manual?         0
Play Time         01:44:51
  Cumulative      240.0 hours
  Start           2024.04.16 @ 16:56:53
  End             2024.04.16 @ 18:56:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          148
  Rogue           148
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          70
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4bd135c6-ae87-443f-b04a-c0d46b42fb78