Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 04:35:49 Player: Limbermonkey Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1346) 1346 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4316 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Structural Scanner Structural Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Shield Generator System Restoration Module > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Heat Sink Heat Sink Medium Storage Unit Weight Redist. System ECM Suite Heavy Assault Rifle Grenade Launcher Remote Datajack Mining Claw [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Machine Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 3 | . . . 3 . . . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 62 | . 2 11 30 12 . 7 Power 6 | . . 2 2 1 . 1 Engine 4 | . . 2 2 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 24 | . . 2 15 5 . 2 Treads 7 | . . . 7 . . . Leg 7 | . . . 7 . . . Wheel 3 | . . 2 . 1 . . Hover 6 | . . . 1 4 . 1 Flight 1 | . . . . . . 1 Utility 14 | . 1 1 4 5 . 3 Device 4 | . . . 1 2 . 1 Storage 3 | . 1 . . 1 . 1 Processor 2 | . . 1 1 . . . Hackware 1 | . . . . 1 . . Protection 4 | . . . 2 1 . 1 Artifact . | . . . . . . . Weapon 18 | . 1 6 9 1 . 1 Energy Gun 5 | . . 3 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . 1 4 1 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . . 1 1 . . . Special Weapon 2 | . 1 . 1 . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 32 | . . 9 11 2 1 9 Power 5 | . . 2 1 . . 2 Propulsion 14 | . . 3 6 1 1 3 Utility 6 | . . . 2 1 . 3 Weapon 7 | . . 4 2 . . 1 Highest Loss Streak 8 | . . 4 3 1 1 8 To Critical Strikes 1 | . . 1 . . . . Average Backups 8 | . 7 8 9 9 8 3 Power . | . 1 1 . . . . Propulsion 1 | . 4 1 1 . 1 . Utility 4 | . . 1 5 5 4 2 Weapon 2 | . 2 4 2 2 1 . Tool/Special . | . . . . . . . Unused Backups 10 | . 2 . 1 3 3 1 Power . | . . . . . . . Propulsion 2 | . 2 . . . . . Utility 7 | . . . 1 3 2 1 Weapon . | . . . . . . . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 77 | . 85 80 82 87 56 35 Engine 7 | . 14 8 8 5 . . Treads 8 | . . . 13 14 . . Leg 9 | . 28 12 13 . . . Wheel 3 | . . 10 2 4 . . Hover 4 | . . . 2 9 19 4 Device 3 | . . . 2 10 . . Storage 8 | . 14 14 9 7 5 1 Processor 10 | . . 9 9 15 15 15 Hackware 1 | . . . . . 7 7 Energy Gun 2 | . . 7 3 . . . Ballistic Gun 10 | . 27 7 8 12 . . Special Weapon 1 | . . 5 1 . . . Slashing Weapon 1 | . . . 3 1 . . Peak Build Rating 44 | . 7 13 31 44 24 25 Average Rating 21 | . 6 8 21 38 22 14 On Entrance 14 | 6 6 6 12 28 24 17 Avg Prop Armor Cover (%) 8 | . . 11 8 8 . 6 Naked Turns . | . . . . . . . Heaviest Build 31 | 11 16 22 25 31 16 19 Greatest Support 80 | 20 20 36 80 66 23 28 Greatest Overweight (x) 2 | . . 1 1 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 8 5 Most Carried 10 | . 10 10 10 10 10 5 Average Carried 8 | . 7 8 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 6 9 10 10 10 5 3 Class Distribution -------------------- 49% | Mutant 30% | Scavenger-Mutant 14% | Scavenger-Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 1111 | 189 43 175 538 92 . 74 Remotely . | . . . . . . . Salvage Created 1185 | . 46 102 861 151 . 25 Parts 66 | . 2 3 51 10 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 33 | . 3 4 22 3 . 1 Guns 29 | . 3 2 21 3 . . Cannons 2 | . . 2 . . . . AOE 1 | . . . 1 . . . Classes Destroyed 9 | . 1 1 6 1 . . Builder 1 | . . . 1 . . . Swarmer 6 | . 3 . 2 . . 1 Grunt 8 | . . . 7 1 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Hunter 2 | . . . 2 . . . Programmer 2 | . . . . 2 . . Subdweller 4 | . . 4 . . . . Best Kill Streak 6 | . 3 2 6 1 . 1 Combat Bots Only 6 | . 3 2 6 1 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 586 | . 17 101 193 36 1 238 Missed 200 | . 5 41 60 8 . 86 Hits 386 | . 12 60 133 28 1 152 Melee 1 | . . . . . 1 . Projectile 385 | . 12 60 133 28 . 152 Critical Strikes 12 | . 1 2 5 3 1 . Damage Taken 4857 | . 97 929 1870 420 33 1508 Core 1151 | . 36 167 245 90 . 613 Absorbed by Shields 27 | . . . . . . 27 Regen/Repaired (Parts) 33 | . . . . . . 33 Core Remaining (%) 57 | 100 . 18 55 . . . Volleys Fired 144 | . 10 23 95 16 . . Largest 2 | . 2 2 2 2 . . Hottest 110 | . 100 100 110 53 . . Shots Fired 194 | . 18 34 115 27 . . Gun 152 | . 16 20 89 27 . . Cannon 10 | . . 10 . . . . Launcher 10 | . . . 10 . . . Special 22 | . 2 4 16 . . . Kinetic 131 | . 16 20 68 27 . . Thermal 53 | . 2 14 37 . . . Explosive 10 | . . . 10 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 3 4 17 14 . . Robot Miss Streak 4 | . 2 3 4 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 142 | . 9 16 89 20 . 8 Core Hits 75 | . 5 6 56 6 . 2 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 4 | . . 1 1 2 . . Critical Strikes 11 | . . 5 2 4 . . Burn 1 | . . 1 . . . . Destroy 9 | . . 4 1 4 . . Sever 1 | . . . 1 . . . Melee Attacks 22 | . . . 9 3 . 10 Impact 10 | . . . . . . 10 Slashing 12 | . . . 9 3 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2841 | . 91 359 1743 397 . 251 Guns 2043 | . 79 123 1444 397 . . Cannons 236 | . . 236 . . . . Explosions 256 | . . . 256 . . . Melee 215 | . . . . . . 215 Ramming 48 | . 12 . . . . 36 Kinetic 1822 | . 79 260 1086 397 . . Thermal 500 | . . 99 401 . . . Explosive 256 | . . . 256 . . . Electromagnetic . | . . . . . . . Impact 215 | . . . . . . 215 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 2 . 2 Average Corruption 3 | . . . 4 1 . 2 Corruption Purged 4 | . . . . 4 . . Corruption Blocked . | . . . . . . . Effects 15 | . . . 13 1 . 1 Message Errors 5 | . . . 4 . . 1 Matter Fused 3 | . . . 3 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 1 1 . . Alerts 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 11 | . . . . . . 11 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 Shots . | . . . . . . . Rammed 7 | . . . . . . 7 Targets Rammed 8 | . 1 . . . . 7 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 20 . 251 31 . . Average Temperature 48 | . 10 . 58 10 . . Received Heat Transfer 1068 | . . 180 603 117 . 168 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 1126 | . . 370 756 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 88 | . 100 . 72 100 100 100 Level 1 11 | . . . 27 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 229 | . 75 . 229 63 21 40 Initial 62 | . . . 5 62 21 . Average 64 | . 20 . 136 10 6 6 Influence Increases 1118 | . 99 30 692 166 . 131 Destroy 0b10 Robot/C 580 | . 60 . 440 60 . 20 Destroy 0b10 Robot/NC 5 | . . . 5 . . . Destroy Leader 190 | . 10 . 160 20 . . Successful Hack 28 | . 12 . . 10 . 6 Disable Machine 15 | . . . . 15 . . Destroy Structure 15 | . 2 . 12 1 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 270 | . . 30 75 60 . 105 Influence Decreases 1118 | . 98 21 564 242 62 131 Entered New Map 123 | . . 1 5 76 41 . Time Decay 808 | . 98 10 459 149 21 71 Lost Part 187 | . . 10 100 17 . 60 Squads Dispatched 11 | . . . 5 4 . 2 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison 4 | . . . 3 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 9 13 34 12 6 15 Peak Tracking Total 7 | . 4 6 6 5 6 7 Tactical Retreats 11 | . . 1 4 1 . 5 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 7 | . . . 5 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 20 | . 3 . 9 3 . 5 Terminals 15 | . 3 . 9 2 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 9 . 20 10 . 16 Successful 26 | . 4 . 7 6 . 9 Failed 29 | . 5 . 13 4 . 7 Catastrophic 7 | . 1 . 1 2 . 3 Database Lockouts . | . . . . . . . Manual 38 | . 13 . 16 7 . 2 Terminals 39 | . 9 . 20 7 . 3 Fabricators 3 | . . . . 3 . . Repair Stations 2 | . . . . . . 2 Recycling Units 11 | . . . . . . 11 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 . 2 2 . 1 Part Schematic 3 | . 2 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . Terminal Index 2 | . . . . 1 . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . 5 Process 2 | . . . . . . 2 Report Inventory 2 | . . . . . . 2 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 2 . 5 2 . 1 Terminals 10 | . 2 . 5 2 . 1 Assimilate 1 | . . . 1 . . . Botnet 9 | . 2 . 4 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 . 9 3 . 3 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 25 | . . . . 25 . . Total Part Build Rating 2 | . . . . 2 . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter 15 | . . . . . . 15 Retrieved Matter 11 | . . . . . . 11 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 2791 | . . 264 1219 849 96 363 Sensors 834 | . . . 191 643 . . Structural 13 | . . . . . . 13 Machine Analysis 2791 | . . 264 1219 849 96 363 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 3270 | . 358 385 1219 849 96 363 Spaces Moved 2042 | 1 219 260 620 362 164 416 Core 65 | . . . . . . 65 Treads 338 | . . . 211 127 . . Legs 561 | 1 219 111 230 . . . Wheels 416 | . . 149 179 54 . 34 Hover 662 | . . . . 181 164 317 Flight . | . . . . . . . Fastest Speed 48 | 120 120 100 110 48 52 50 Average Speed 100 | 120 120 111 128 95 53 62 Slowest Speed 190 | 120 120 190 190 190 60 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 1 23 22 68 14 78 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . 2 . 3 . . . Terrain Destroyed 12 | . 2 3 7 . . . Melee 3 | . . . 3 . . . Projectile 5 | . 2 3 . . . . AOE 4 | . . . 4 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 3000 | . 295 310 888 838 171 498 Wait 639 | . 51 8 100 422 8 50 Move 2037 | . 218 259 619 362 163 416 Hop . | . . . . . . . Pick Up 26 | . 7 6 8 4 . 1 Fast Attach 41 | . 1 6 20 7 . 7 Attach 14 | . . 3 4 3 . 4 Detach 9 | . 1 . 2 4 . 2 Swap 19 | . 1 3 11 4 . . Drop 40 | . 5 2 19 13 . 1 Fire 144 | . 10 23 95 16 . . Melee 22 | . . . 9 3 . 10 Ram 7 | . . . . . . 7 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 4) 359 | -10/Materials | Entered Subcaves 360 | -10/Subcaves | Approached by a straggling Scientist 578 | -10/Subcaves | Lost 3 parts (2n1w) 592 | -10/Subcaves | Core integrity fell below 50% 631 | -10/Subcaves | Core integrity fell below 20% 659 | -10/Subcaves | Lost 4 parts (1p3w) 732 | -10/Subcaves | Discovered new exit (range 13) 744 | -10/Subcaves | Entered Materials 744 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 987 | -8/Materials | Build established: Scavenger-Mutant 1191 | -8/Materials | Garrison activated, responded to threat 1527 | -8/Materials | Lost 3 parts (2n1w) 1590 | -8/Materials | Lost 3 parts (1p2n) 1842 | -8/Materials | Build established: Mutant 1945 | -8/Materials | Discovered new exit (range 11) 1962 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Utility x2 2455 | -7/Factory | Build established: Scavenger-Skirmisher 2756 | -7/Factory | Garrison activated, responded to threat 2777 | -7/Factory | Fabricated Structural Scanner (x2) 2812 | -7/Factory | Sucked down chute 2812 | -7/Factory | Entered Waste 2816 | -7/Waste | Spotted C-40 Crusher 2835 | -7/Waste | Spotted C-40 Crusher 2835 | -7/Waste | Spotted C-40 Crusher 2836 | -7/Waste | Spotted C-40 Crusher 2836 | -7/Waste | Spotted C-40 Crusher 2853 | -7/Waste | Spotted C-40 Crusher 2888 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2903 | -7/Waste | Discovered new exit (range 10) 2907 | -7/Waste | Identified exit to Factory 2908 | -7/Waste | Entered Factory 3038 | -7/Factory | Repaired Airjet 3075 | -7/Factory | Build established: Mutant 3206 | -7/Factory | Core integrity fell below 50% 3249 | -7/Factory | Core integrity fell below 20% 3271 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03225_ Arm. Huge Wheel destroyed. 03229_ Acquired Mace. 03234_ Acquired Imp. Light Armor Plating. 03235_ Destroyed VTOL Module. 03235_ S-27 Virus system corrupted by crushing effect. 03241_ Destroyed Lgt. Nuclear Core. 03241_ S-27 Virus system corrupted by crushing effect. 03241_ S-27 Virus misfires. 03242_ S-27 Virus system terminally corrupted. 03244_ Slug penetrates Door. 03247_ Slug penetrates Wall. 03247_ Acquired 25 matter. 03250_ Com. Matter Pod destroyed. 03255_ Slug penetrates Wall. 03261_ Imp. Light Armor Plating destroyed. 03265_ Penetrated by Slug. 03265_ Mace destroyed. 03269_ NY2O JSU%AOFVW=VZD&0SLT Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# ! #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ! #?????????????????? | | ????????????????????????# !! #?????????????????? | | ????????????????????????# !! #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????####;###?????????????????? | | ?????????????? ?????????# ##+#########??????? | | ?????????? ##### ????? | | ?????????? u @ ????? | | ?????????????????###w##### ????? | | ?????????????????????????# h ##+#########??????? | | ?????????????????????????### ###?????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????????????????## ##??????????????????? | | ??????????????"""?"""?????## ##??????????????????? | | ??????????????"""?"""?????## ##??????????????????? | | ?????? ???"""?"""?????## ##??????????????????? | | ?????# #??????????????## ##??????????????? | | ?????# +??"""???????#### #####+######### | | ?????# #??"""???????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Structural Scanner | x2 | -7/Factory Repaired ---------- Airjet | 17% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed BlanketZhirovSpiker Manual? 0 Play Time 01:24:15 Cumulative 38.6 hours Start 2026.08.28 @ 17:19:22 End 2026.08.29 @ 04:35:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 7 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ccad77-08b7-42b8-a619-84d78f0ffa8b