Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 16:34:52 Player: Dosh Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (393) 1965 Value Destroyed (14116) 14116 Prototype IDs (243) 4860 Alien Tech Used (0) 0 Bonus (5801) 5801 TOTAL SCORE: 32742 Bonus ------- High Alert Combat Kills 1137 Follower Combat Kills 611 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Friendly Fire -447 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Weapon Cycler (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Long-range Tractor Beam Hacking Drone Bay (1/1) Rocket Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Core Analyzer Advanced Kinecellerator Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Experimental Thermic Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Coolant Network Advanced Matter Compressor Structural Scanner Encrypted Comm Array 0b10 Alert Chip Experimental Armor Integrity Analyzer Weapon Cycler Hardened Heavy Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Hacking Drone Bay Enhanced Autogun Enhanced Autogun Enhanced Autogun KE Penetrator Gamma Bomb Array Long-range Missile Launcher Power Maul [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Slots Evolved 8 | . . . . . 4 . . . . 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 3 . . . . 1 . . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 264 | 7 16 10 . 4 38 2 6 4 25 32 7 4 6 8 44 11 20 7 4 9 Power 18 | 1 1 . . 1 3 . 1 . 1 1 . . . . 3 1 . 1 1 3 Engine 13 | 1 1 . . 1 2 . 1 . 1 1 . . . . 2 . . 1 . 2 Core 3 | . . . . . 1 . . . . . . . . . 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 25 | 2 2 1 . 2 4 . 2 . 5 2 . . . . 3 . 1 . . 1 Treads 13 | 2 2 . . 2 2 . 2 . 3 . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Wheel 10 | . . 1 . . 2 . . . 2 2 . . . . 2 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 107 | 1 4 4 . 1 12 2 3 1 5 17 5 2 1 4 26 4 10 3 1 1 Device 56 | . 1 4 . . 2 1 1 1 2 11 1 1 1 3 17 2 5 2 . 1 Storage 6 | 1 2 . . . . . . . 1 . . . . . 1 . . . 1 . Processor 1 | . . . . . . . . . . . . . . . 1 . . . . . Hackware 8 | . . . . . 1 1 . . . . . . . . 2 1 3 . . . Protection 36 | . 1 . . 1 9 . 2 . 2 6 4 1 . 1 5 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 3 9 5 . . 19 . . 3 14 12 2 2 5 4 12 6 9 3 2 4 Energy Gun 8 | 1 1 1 . . 4 . . . . . . . 1 . . . . . . . Energy Cannon 5 | . . . . . . . . . 1 . . . . . 1 1 1 . . 1 Ballistic Gun 63 | 2 6 1 . . 7 . . 1 10 7 1 1 4 2 8 4 6 3 . . Ballistic Cannon 9 | . 2 2 . . 4 . . . 1 . . . . . . . . . . . Launcher 14 | . . . . . 2 . . 1 1 1 . 1 . 1 1 1 1 . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . 1 . . . . . . . 4 1 . . 1 2 . 1 . . 1 Slashing Weapon 4 | . . . . . 2 . . 1 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . 3 . . . 2 . . . 1 . 8 . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . . . . . . . . . 6 Parts Lost 49 | . . 3 . 2 6 . . . 2 1 1 1 . . 7 2 6 6 7 5 Power 6 | . . . . 1 . . . . . . . . . . 1 . . 1 1 2 Propulsion 7 | . . 1 . 1 2 . . . . . . . . . . . 1 . 1 1 Utility 17 | . . 1 . . 1 . . . 1 1 1 1 . . 6 . 1 2 1 1 Weapon 19 | . . 1 . . 3 . . . 1 . . . . . . 2 4 3 4 1 Highest Loss Streak 5 | . . 2 . 1 3 . . . 1 1 1 1 . . 3 2 5 3 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 92 100 89 90 100 100 100 99 95 84 83 83 84 84 79 78 79 41 28 Engine 6 | . 14 14 14 4 6 9 9 9 9 6 7 7 7 7 1 2 . 5 2 . Core 1 | . . . . . 1 . . . . . . . . . 4 . . . 3 5 Treads 7 | . 27 26 14 26 10 18 18 18 11 . . . . . . . . . . . Wheel 5 | . . 1 14 . 6 . . . 6 14 7 7 7 7 6 6 5 6 . . Device 10 | . . 3 14 6 3 8 10 9 9 14 12 13 15 21 13 13 11 13 9 6 Storage 8 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 Processor 1 | . . . . . . . . . . . . . . . 6 6 6 6 6 5 Hackware 4 | . . . . . 7 9 9 9 9 6 . . . . 8 1 6 6 . . Protection 10 | . 13 3 . 7 16 18 16 18 17 11 17 16 15 8 8 11 6 5 . . Energy Gun 2 | . 1 11 14 14 8 . . . . . . . . . . . . . . . Ballistic Gun 18 | . 20 4 14 14 10 18 18 15 19 26 29 30 29 29 23 25 24 26 9 . Ballistic Cannon 2 | . 6 10 . . 7 9 9 9 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 49 52 51 55 73 80 87 87 123 150 151 151 132 135 145 145 148 139 118 125 Greatest Support 45 | 40 40 40 10 40 45 45 45 44 44 28 28 28 28 28 40 28 28 28 28 28 Greatest Overweight (x) 41 | . 1 5 5 5 6 1 1 1 5 5 5 5 4 4 5 5 5 4 39 41 Average Overweight (x) 3 | . . 1 5 1 2 1 1 1 2 4 4 4 4 4 4 4 4 4 31 21 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 24 23 Most Carried 25 | 2 11 14 14 18 20 19 20 20 25 25 25 24 25 25 25 25 25 22 19 19 Average Carried 20 | . 7 12 12 17 18 18 19 20 21 24 24 23 24 25 24 23 23 18 17 17 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 10 12 14 18 19 18 20 20 24 25 24 23 25 25 25 23 22 18 19 4 Class Distribution -------------------- 42% | Tank 23% | Mutant 13% | Gunner 10% | Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Gunner | -6/Garrison Skirmisher | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Matter Collected 14756 | 252 447 263 . 102 1096 301 601 480 1085 1701 476 302 60 344 2744 1291 1673 640 535 363 Remotely 1680 | . . . . . . . 166 . . . . . . . 1233 281 . . . . Salvage Created 16501 | 63 680 384 . 406 1592 344 749 444 1886 2101 511 224 . 421 2470 1215 1513 873 384 241 Parts 883 | 1 39 20 . 28 92 16 34 26 108 109 18 14 . 14 145 45 102 45 13 14 Haulers Intercepted 16 | . 2 . . . 5 . 1 . 6 . . . . . 1 . 1 . . . Recyclers Shooed 10 | . 2 . . . 3 . 1 . 1 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . . . . . 18 15 2 11 . . . 45 13 . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 308 | . 15 16 . 15 27 9 10 12 27 29 8 8 . 8 47 25 25 16 9 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Guns 229 | . 10 11 . 15 18 5 3 4 15 25 8 4 . 5 40 20 24 16 6 . Cannons 39 | . 5 5 . . 4 4 7 4 10 . . . . . . . . . . . AOE 35 | . . . . . 5 . . 4 1 4 . 4 . 3 6 5 . . 3 . Classes Destroyed 20 | 1 5 1 . 2 6 . 1 . . 1 . . . . 2 1 . . . . Worker 13 | . . . . . 1 . . . 2 2 . . . . 5 . 3 . . . Builder 14 | . . . . 1 3 . . . 1 2 . . . . 7 . . . . . Tunneler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Hauler 16 | . 2 . . . 5 . 1 . 6 . . . . . 1 . 1 . . . Recycler 16 | 1 . . . . 1 . 3 . 4 7 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 . . . 2 1 . . . . . . 1 . . . Watcher 15 | . 3 . . . 4 . . . 2 4 . . . . 2 . . . . . Swarmer 68 | . 3 8 . 9 3 2 . . 7 8 . 4 . 4 10 . 2 5 3 . Saboteur 2 | . . . . . . . . . . . . . . . . 2 . . . . Grunt 137 | . 12 7 . 4 13 6 6 4 8 11 3 3 . 3 17 18 10 6 6 . Brawler 7 | . . . . . 1 1 . . . . 1 . . 1 . 2 . 1 . . Duelist 8 | . . . . . 1 . . 1 . 2 3 . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . Sentry 44 | . . . . 2 8 . 4 7 9 4 1 1 . . 2 2 3 1 . . Demolisher 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Hunter 11 | . . . . . 1 . . . 2 . . . . . 6 . 2 . . . Programmer 21 | . . . . . . . . . . 4 . . . . 8 1 6 2 . . Heavy 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 22 | 1 4 3 . 4 8 2 3 5 6 8 4 4 . 4 22 7 11 5 3 2 Combat Bots Only 13 | . 3 3 . 3 4 2 3 5 4 5 4 4 . 4 13 7 8 5 3 2 Max Kills in Single Turn 6 | 1 2 1 . 2 3 1 2 1 3 4 1 3 . 2 6 2 2 2 3 2 Gunslinging 1 | . . . . 1 . . . . 1 1 . . . . . 1 1 1 . . Exploded 5 | . . . . . 3 . . 1 1 4 . 3 . 2 5 2 . . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Hostile Shots Fired 1346 | . 62 64 . 38 103 13 22 44 76 117 40 46 . 30 257 75 221 53 49 36 Missed 397 | . 27 11 . 6 22 4 7 12 21 37 11 11 . 8 83 23 72 18 10 14 Damage Taken 15427 | . 402 511 . 306 1252 123 285 703 851 1162 616 460 . 404 2903 848 2182 631 745 1043 Core 1749 | . 48 83 . 94 240 . 13 . 173 123 43 47 . 13 178 5 160 48 187 294 Absorbed by Shields 357 | . . . . . . . . . . . . . . 48 309 . . . . . Redirected to Shielding 330 | . 41 9 . . . . . . . . 49 93 . . 138 . . . . . Ignored by Resistances 211 | . . . . . . . . . . . 35 . . . 176 . . . . . Regen/Repaired (Parts) 2042 | . 101 . . . 59 . . . 375 722 . . . . 785 . . . . . Core Remaining (%) 49 | 100 . . . 10 . . . . 22 . . . . 67 . . . . . . Volleys Fired 908 | 8 73 36 . 24 112 29 45 32 82 92 26 16 . 19 129 64 74 31 12 4 Largest 4 | 1 2 2 . 2 3 3 3 3 3 4 4 4 . 4 4 4 4 4 4 2 Hottest 200 | 50 70 110 . 95 175 87 87 100 127 100 100 100 . 100 195 120 195 114 114 200 Shots Fired 2825 | 8 146 72 . 48 313 86 132 87 240 349 104 55 . 65 478 213 254 126 43 6 Gun 2474 | 8 129 40 . 48 229 58 90 54 164 348 104 52 . 62 470 209 242 126 41 . Cannon 320 | . 17 32 . . 80 28 42 28 76 . . . . . 3 1 11 . . 2 Launcher 31 | . . . . . 4 . . 5 . 1 . 3 . 3 5 3 1 . 2 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2546 | . 140 46 . 24 194 86 132 82 188 348 104 52 . 62 470 209 242 126 41 . Thermal 196 | 8 6 26 . 24 115 . . . . . . . . . 3 1 11 . . 2 Explosive 27 | . . . . . 4 . . 5 . 1 . 3 . 3 5 3 1 . 2 . Electromagnetic 56 | . . . . . . . . . 52 . . . . . . . . . . 4 Robot Hit Streak 19 | 5 14 11 . 11 16 19 14 15 14 11 7 6 . 13 7 7 11 8 6 4 Robot Miss Streak 10 | 1 4 4 . 2 6 4 6 4 4 10 3 2 . 5 7 6 3 4 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 41 | . . . . 3 1 . . . 1 1 5 1 . 2 6 7 5 6 3 . Max Gunslinging Chain 2 | . . . . 1 1 . . . 1 1 1 1 . 1 1 2 2 1 1 . Shots Hit Robots 1564 | 7 94 41 . 33 175 45 78 44 138 196 59 34 . 40 247 105 138 68 17 5 Core Hits 791 | 2 38 20 . 20 80 16 29 22 59 78 21 15 . 17 163 64 78 36 23 10 Critical Kills 10 | . . 1 . . . . . . . 1 . . . . 2 1 4 1 . . Critical Parts Destroyed 6 | . . . . . 1 . . . . 2 1 . . 1 . . . 1 . . Critical Strikes 37 | 1 . 2 . 2 8 1 3 1 2 3 1 . . 1 4 1 5 2 . . Burn 11 | 1 . . . 2 5 . . . . . . . . . 2 . 1 . . . Destroy 13 | . . 1 . . 1 . . . . 2 1 . . . 1 1 4 2 . . Blast 10 | . . 1 . . 2 1 3 1 2 . . . . . . . . . . . Smash 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . Melee Attacks 49 | . . 6 . . 4 . . 3 4 21 1 . . 2 4 . 3 . . 1 Impact 38 | . . 6 . . . . . . . 21 1 . . 2 4 . 3 . . 1 Slashing 11 | . . . . . 4 . . 3 4 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 4 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35573 | 97 1169 820 . 722 3568 937 1502 1234 3030 4226 1065 1116 . 1048 6574 3001 2874 1437 829 324 Guns 25680 | 89 892 543 . 693 2340 574 936 506 1612 3525 1065 561 . 635 4872 2244 2692 1437 464 . Cannons 4042 | . 259 272 . . 871 363 566 279 1286 . . . . . 110 . 36 . . . Explosions 5020 | . . . . . 335 . . 449 109 246 . 555 . 285 1527 757 146 . 365 246 Melee 698 | . . . . . . . . . . 442 . . . 128 50 . . . . 78 Ramming 133 | 8 18 5 . 29 22 . . . 23 13 . . . . 15 . . . . . Kinetic 26095 | . 1077 389 . 213 1816 937 1502 785 1881 3525 1065 561 . 635 4872 2244 2692 1437 464 . Thermal 2719 | 89 74 426 . 480 1395 . . . 109 . . . . . 110 . 36 . . . Explosive 4665 | . . . . . 335 . . 449 . 246 . 555 . 285 1527 757 146 . 365 . Electromagnetic 1263 | . . . . . . . . . 1017 . . . . . . . . . . 246 Impact 698 | . . . . . . . . . . 442 . . . 128 50 . . . . 78 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 2 2 3 3 3 1 . . . . 10 10 16 18 18 24 Average Corruption 9 | . . . . . 2 2 2 3 3 1 . . . . 3 10 10 17 18 18 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 547 | . . . . . 4 13 21 17 62 1 . . . . 38 49 67 35 197 43 Message Errors 132 | . . . . . 1 8 4 8 14 . . . . . 7 14 11 8 48 9 Matter Fused 151 | . . . . . 2 2 5 5 15 . . . . . 12 14 14 11 58 13 Heat Flow Errors 56 | . . . . . . 1 1 2 7 . . . . . 6 4 6 2 20 7 Energy Discharges 56 | . . . . . . . 3 1 6 . . . . . 1 7 6 2 25 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 6 | . . . . . . . . . . . . . . . . . 3 1 2 . Data Loss (minor) 53 | . . . . . . 1 4 . 6 1 . . . . 2 3 9 1 22 4 Data Loss (major) 29 | . . . . . 1 . 1 . 4 . . . . . 1 2 2 3 13 2 Misfires 18 | . . . . . . . 1 1 4 . . . . . 1 2 2 4 3 . Alerts 16 | . . . . . . . 1 . 3 . . . . . 2 . 3 1 4 2 Weapon Failures 28 | . . . . . . 1 1 . 3 . . . . . 6 3 10 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 502 | . . . . . 5 3 8 29 . 150 . 28 . 163 48 . . . . 68 Projectiles 74 | . . . . . . 3 8 5 . . . . . 58 . . . . . . Explosions 182 | . . . . . 5 . . 24 . 45 . 28 . 32 48 . . . . . Melee 246 | . . . . . . . . . . 105 . . . 73 . . . . . 68 Knockbacks 29 | . 2 7 . . 5 4 6 . 1 . . . . 4 . . . . . . Impact 2 | . . . . . . . . . . . . . . 2 . . . . . . Kinetic 23 | . 2 6 . . 5 4 5 . 1 . . . . . . . . . . . Secondary 4 | . . 1 . . . . 1 . . . . . . 2 . . . . . . Self-Inflicted Damage 252 | . . . . . 7 . . . 54 6 . . . 56 40 70 . . 19 . Shots 8 | . . . . . . . . . 2 . . . . 1 1 3 . . 1 . Rammed 30 | 5 7 1 . 5 5 . . . 5 1 . . . . 1 . . . . . Targets Rammed 30 | 5 7 1 . 5 5 . . . 5 1 . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | 50 136 405 . 108 432 159 208 290 254 298 434 171 . 409 337 260 146 139 421 263 Average Temperature 94 | 22 31 154 . 42 121 48 54 108 47 85 181 79 . 188 79 71 60 56 112 103 Received Heat Transfer 3874 | . 213 159 . 54 513 63 153 216 279 216 153 138 . 66 516 360 270 216 289 . Effects 25 | . . 1 . . 7 . . 1 . 1 3 . . 4 1 3 . . 4 . Shutdowns 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . Energy Bleed 5 | . . . . . 3 . . . . 1 . . . . . . . . 1 . Interference 14 | . . . . . 2 . . 1 . . 2 . . 3 . 3 . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Parts Fried 8 | . . . . . . . . . 5 1 . . . . . . . . . 2 Impact Corruptions 9 | . . . . . . . . . . 3 . . . 5 . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 11 | . . 2 . . 3 . . . 1 . . . . . 2 . 3 . . . Heat Transferred 5906 | 333 222 703 . 925 2923 . . . . . . . . . 560 . 240 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Peak Influence 1046 | 5 281 255 . 180 479 867 535 523 661 603 . . . . 581 1046 793 . . . Initial 548 | . 3 84 . . . 295 422 124 254 259 . . . . . 301 548 . . . Average 279 | . 159 87 . 66 223 571 356 358 316 274 . . . . 136 636 607 . . . Maximum Alert Level 3 | . 1 1 . . 2 3 2 2 2 2 . . . . 2 3 3 . . . Low Security (%) 43 | 100 73 95 . 100 44 . 10 18 30 27 . . . . 81 . . . . . Level 1 29 | . 26 4 . . 41 31 49 26 36 51 . . . . 8 22 . . . . Level 2 23 | . . . . . 14 32 40 54 33 20 . . . . 9 41 86 . . . Level 3 4 | . . . . . . 36 . . . . . . . . . 36 13 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 7 . . . 7 . 4 . 8 15 . . . . 9 . 9 . . . Investigation 24 | . 6 . . . 2 . 1 . 3 5 . . . . 3 . 4 . . . Extermination 9 | . . . . . . . . . . 5 . . . . 2 . 2 . . . Reinforcement 16 | . 1 . . . 3 . 2 . 2 4 . . . . 4 . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison 9 | . . . . . 2 . 1 . 2 1 . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Distress Signals 10 | . 2 . . . 1 . 2 . 2 1 . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 30 17 . 14 42 28 18 12 39 51 15 9 . 8 61 25 36 16 9 4 Peak Tracking Total 13 | . 6 4 . 3 4 3 4 5 5 6 5 4 . 4 13 6 10 4 3 2 Tactical Retreats 25 | . . 1 . . 2 4 1 1 4 2 4 . . . 2 1 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Traps Triggered 17 | . 3 . . . . 1 . 4 . 2 . . . . 3 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Machines Disabled 13 | . 1 1 . . 2 1 1 . 4 1 . . . . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . 1 1 1 . 1 1 . . . . 1 1 . . . . Garrison Access 7 | . . . . . . . . . 1 4 . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Machines Accessed 103 | . 9 1 2 . 7 4 4 2 14 27 2 . . . 14 2 9 2 . 4 Terminals 51 | . 6 . . . 5 4 3 2 9 12 . . . . 4 2 4 . . . Fabricators 8 | . . . . . . . . . . 3 . . . . 2 . 3 . . . Repair Stations 11 | . 1 . . . 1 . . . 2 4 . . . . 3 . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 4 . . . . 2 . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 4 . . . . 3 . 2 . . . Total Hacks 331 | . 32 1 2 . 23 12 13 5 38 75 6 . . . 60 3 28 5 . 28 Successful 196 | . 13 1 2 . 13 3 6 2 21 45 6 . . . 39 2 10 5 . 28 Failed 134 | . 19 . . . 9 9 7 3 17 30 . . . . 21 1 18 . . . Catastrophic 15 | . . . . . . 2 1 . 1 5 . . . . 2 . 4 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 118 | . 24 . 1 . 13 3 8 1 22 24 . . . . 14 . 8 . . . Terminals 168 | . 28 . . . 20 12 11 5 26 31 . . . . 22 3 10 . . . Fabricators 27 | . . . . . . . . . . 7 . . . . 5 . 15 . . . Repair Stations 47 | . 2 . . . 2 . . . 8 20 . . . . 15 . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . . . . . Scanalyzers 23 | . . . . . . . . . . 11 . . . . 12 . . . . . Garrison Access 20 | . . . . . 1 . 2 . 2 6 . . . . 6 . 3 . . . Terminal Hacks 95 | . 7 1 2 . 8 2 3 2 8 10 6 . . . 10 2 1 5 . 28 Record 21 | . . . 1 . . . . . . . 5 . . . . . . 4 . 11 Part Schematic 12 | . 2 . . . . . . . . 1 . . . . . . . . . 9 Robot Schematic 6 | . 1 . . . . . . . . . . . . . . . . . . 5 Robot Analysis 5 | . 2 . . . 2 . . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . . . . . . . . . . . 3 Open Door 5 | . . 1 . . . . . . 2 . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 6 | . . . . . 1 . 1 . 1 2 . . . . 1 . . . . . Unreport Threat 9 | . . . . . . . 1 . 2 2 . . . . 3 . 1 . . . Locate Traps 7 | . . . . . 2 . . . 2 1 . . . . 2 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 1 . . . . 3 . 8 . . . Network Status 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . Load Schematic 6 | . . . . . . . . . . . . . . . 1 . 5 . . . Build 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Repair Station Hacks 40 | . 2 . . . 2 . . . 6 18 . . . . 12 . . . . . Scan Component 21 | . 1 . . . 1 . . . 3 10 . . . . 6 . . . . . Repair 19 | . 1 . . . 1 . . . 3 8 . . . . 6 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . 6 . . . . 10 . . . . . Insert Component 8 | . . . . . . . . . . 4 . . . . 4 . . . . . Analyze 8 | . . . . . . . . . . 2 . . . . 6 . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 3 . . . . 2 . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . Seal Access 6 | . . . . . . . . . 1 3 . . . . 1 . 1 . . . Unauthorized Hacks 24 | . 4 . . . 2 1 2 . 6 7 . . . . 2 . . . . . Terminals 14 | . 2 . . . 2 1 1 . 4 2 . . . . 2 . . . . . Botnet 11 | . 1 . . . 2 . 1 . 3 2 . . . . 2 . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . . . . . . . . . . . Tunnel 4 | . 2 . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 7 . . . 6 4 4 2 9 23 . . . . 12 1 8 . . . Full Trace Events 19 | . 3 . . . 2 2 1 1 1 2 . . . . 3 . 4 . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . . . . . . 3 . . . . 4 . . . . 9 Parts Built 4 | . . . . . . . . . . . . . . . 2 . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . 2 . . . Time 142 | . . . . . . . . . . . . . . . 42 . 100 . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . 8 . 7 . . . Parts Repaired 19 | . 1 . . . 1 . . . 3 8 . . . . 6 . . . . . Time 917 | . 26 . . . 51 . . . 164 392 . . . . 284 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . 2 . . . . 4 . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 2 . . . . 4 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Total Allies 30 | . . 1 . 3 . 6 5 . 10 5 . . . . . . . . . . Largest Group 10 | . . 1 . 3 . 2 1 1 10 3 . . . . . . . . . . Highest-Rated Group 173 | . . 31 . 40 . 28 86 15 173 64 . . . . . . . . . . Highest-Rated Ally 86 | . . 31 . 16 . 18 86 15 29 32 . . . . . . . . . . Total Orders 4 | . . . . . . 2 2 . . . . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . RETURN 3 | . . . . . . 2 1 . . . . . . . . . . . . . Ally Attacks 170 | . . 8 . 11 . 41 17 . 70 23 . . . . . . . . . . Total Damage 2068 | . . 105 . 119 . 206 65 . 1090 483 . . . . . . . . . . Kills 23 | . . 1 . . . 6 3 . 9 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Robot Analysis Total 138 | . 2 . . . 2 . . . . . . . . . . . . . . 134 Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . 2 1 2 3 . . . 3 1 . Drone Launches 54 | . . . . . . 34 20 . . . . . . . . . . . . . Drone Recoveries 48 | . . . . . . 34 14 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Turns Passed 34502 | 179 1535 1712 351 1394 3302 848 1343 805 2568 4574 1183 909 1878 803 2266 1253 1364 853 4301 1081 Spaces Moved 13526 | 92 633 582 226 500 1194 317 497 281 1013 2469 667 535 973 461 993 609 657 474 265 88 Core 317 | 3 . . . . . . . . . . . . . . . . . . 243 71 Treads 3902 | 89 633 473 . 465 634 317 497 281 513 . . . . . . . . . . . Legs 17 | . . . . . . . . . . . . . . . . . . . . 17 Wheels 9290 | . . 109 226 35 560 . . . 500 2469 667 535 973 461 993 609 657 474 22 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 155 140 115 232 225 225 150 150 160 160 160 160 145 160 160 160 160 50 Average Speed 214 | 156 186 224 155 234 201 232 227 225 202 161 164 162 160 160 161 163 160 160 1608 1162 Slowest Speed 2100 | 160 240 240 155 320 400 232 232 225 330 175 175 175 160 160 175 175 175 160 2000 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 99 96 61 97 70 54 53 46 95 78 88 82 84 67 27 66 17 75 47 76 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 34 | . 2 . 1 . . . . . 2 . 2 . 1 . . . . . . 26 Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 22 | . . 3 . 2 . . . . . . 9 2 2 2 . . . 2 . . Spaces Dug 39 | . . 3 . . 4 . . . . 16 1 . . 9 3 . 3 . . . Terrain Destroyed 332 | . . 3 . . 34 . 3 8 12 27 1 35 . 22 45 39 15 22 66 . Melee 30 | . . 3 . . 4 . . . . 16 1 . . . 3 . 3 . . . Projectile 46 | . . . . . . . 3 . 2 . . . . 2 2 . 1 22 14 . AOE 256 | . . . . . 30 . . 8 10 11 . 35 . 20 40 39 11 . 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Sto Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Total 17594 | 114 849 903 227 666 1850 376 634 392 1393 2927 726 558 1297 504 1520 806 888 525 299 140 Wait 2555 | . 102 264 . 130 458 25 67 69 243 276 19 4 302 15 309 105 123 13 2 29 Move 13504 | 91 632 581 225 499 1194 316 496 280 1012 2468 664 534 972 460 993 606 656 473 264 88 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . Pick Up 114 | 1 9 4 2 3 13 1 9 . 7 18 4 . 7 . 11 1 10 . 13 1 Fast Attach 75 | 7 4 1 . 3 12 . . . 9 9 . . 4 . 17 . 2 . 2 5 Attach 57 | . 1 3 . . 7 . . . 3 3 2 1 1 . 13 3 8 6 2 4 Detach 33 | 1 2 1 . 1 3 . . . 4 2 . . 1 . 12 1 . 1 3 1 Swap 132 | . 11 6 . 1 19 2 6 4 13 20 5 3 1 8 14 8 10 1 . . Drop 114 | 1 8 . . . 23 1 11 . 11 17 4 . 9 . 17 2 2 . 1 7 Fire 908 | 8 73 36 . 24 112 29 45 32 82 92 26 16 . 19 129 64 74 31 12 4 Melee 49 | . . 6 . . 4 . . 3 4 21 1 . . 2 4 . 3 . . 1 Ram 5 | . . . . . 3 . . . . 1 . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 25 | 5 7 1 . 5 2 . . . 5 . . . . . . . . . . . Escape Stasis 22 | . . . . . . 2 . 4 . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Discovered new exit (range 7) 747 | -10/Materials | Discovered new exit (range 3) 1184 | -10/Materials | Discovered new exit (range 5) 1448 | -10/Materials | Repaired Lgt. Treads 1495 | -10/Materials | Discovered new exit (range 16) 1715 | -10/Materials | Entered Mines 1752 | -10/Mines | Met a Derelict bent on vengeance 1825 | -10/Mines | Received a Mining Laser from a helpful Derelict 1875 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2366 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2579 | -10/Mines | Discovered new exit (range 10) 2679 | -10/Mines | Assembled infested the area 3247 | -10/Mines | Core integrity fell below 50% 3280 | -10/Mines | Found the Drone Emporium 3288 | -10/Mines | Found Prototype Device 3288 | -10/Mines | Identified Splice Drone Bay 3385 | -10/Mines | Discovered new exit (range 9) 3418 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3418 | -10/Mines | Discovered new exit (range 5) 3427 | -10/Mines | Entered Exiles 3451 | -10/Exiles | Discovered new exit (range 15) 3469 | -10/Exiles | Met 8R-AWN 3493 | -10/Exiles | Met EX-HEX 3533 | -10/Exiles | Met EX-BIN 3555 | -10/Exiles | Aligned with FarCom system 3556 | -10/Exiles | Given EX-Vault access code 3593 | -10/Exiles | Opened EX-Vault 3607 | -10/Exiles | Found 0b10 Alert Chip 3639 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3686 | -10/Exiles | Met EX-DEC 3692 | -10/Exiles | Learned location of Zion (-7) 3766 | -10/Exiles | Discovered new exit (range 10) 3778 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3778 | -10/Exiles | Entered Mines 4027 | -9/Mines | Discovered new exit (range 4) 4272 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4425 | -9/Mines | Discovered new exit (range 7) 4449 | -9/Mines | Learned Materials security intel 4576 | -9/Mines | Excavation squad dispatched 4576 | -9/Mines | A large section of the Mines collapsed 4659 | -9/Mines | Core integrity fell below 20% 4694 | -9/Mines | Build established: Scavenger-Mutant 4853 | -9/Mines | Found a hidden stash of uninstalled traps 5172 | -9/Mines | Entered Materials 5172 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5173 | -8/Materials | Identified exit to Storage 5564 | -8/Materials | Build established: Skirmisher 6443 | -8/Materials | Discovered new exit (range 3) 6563 | -8/Materials | Build established: Tank 7063 | -8/Materials | Lost 3 parts (1n1u1w) 7130 | -8/Materials | Garrison activated, responded to threat 7362 | -8/Materials | Discovered new exit (range 16) 7459 | -8/Materials | Repaired Hvy. Ion Engine 7479 | -8/Materials | Garrison activated, responded to threat 8209 | -8/Materials | Central database locked down 8474 | -8/Materials | Identified exit to Garrison 8474 | -8/Materials | Entered Garrison 8530 | -8/Garrison | Triggered checkpoint 8784 | -8/Garrison | Triggered checkpoint 8834 | -8/Garrison | Triggered checkpoint 8906 | -8/Garrison | Identified exit to Materials 8920 | -8/Garrison | Triggered checkpoint 9016 | -8/Garrison | Triggered checkpoint 9081 | -8/Garrison | Learned Materials security intel 9322 | -8/Garrison | Entered Materials 9636 | -8/Materials | Lost 3 allies 9808 | -8/Materials | Lost 3 allies 10128 | -8/Materials | Discovered new exit (range 10) 10303 | -8/Materials | Discovered exit to Storage (range 16) 10648 | -8/Materials | Identified exit to Garrison 10665 | -8/Materials | Entered Garrison 10665 | -8/Garrison | Accompanied by 1 ally 10778 | -8/Garrison | Triggered checkpoint 11012 | -8/Garrison | Triggered checkpoint 11018 | -8/Garrison | Triggered checkpoint 11116 | -8/Garrison | Triggered checkpoint 11448 | -8/Garrison | Discovered exit to Storage (range 8) 11470 | -8/Garrison | Entered Storage 11519 | -8/Storage | Repaired Imp. Medium Armor Plating 11581 | -8/Storage | Repaired Enh. Autogun? 11956 | -8/Storage | Core integrity fell below 50% 12738 | -8/Storage | Garrison activated, responded to threat 13190 | -8/Storage | Repaired Enh. Autogun 13269 | -8/Storage | Used back door to open Recycling access 13269 | -8/Storage | Discovered new exit (range 5) 13492 | -8/Storage | Discovered new exit (range 15) 13532 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13870 | -8/Storage | First assault squad dispatched 13961 | -8/Storage | Lost 10 allies 14038 | -8/Storage | Entered Factory 14038 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14506 | -7/Factory | Discovered new exit (range 9) 15031 | -7/Factory | Discovered new exit (range 15) 15606 | -7/Factory | Identified exit to Lower Caves 15995 | -7/Factory | Repaired Hrd. Heavy Armor Plating 16072 | -7/Factory | Repaired Broken Enh. Autogun? 16277 | -7/Factory | Discovered new exit (range 4) 16534 | -7/Factory | Repaired Enh. Autogun 16583 | -7/Factory | Repaired Imp. Medium Armor Plating 17059 | -7/Factory | Build established: Skirmisher 17102 | -7/Factory | Discovered new exit (range 15) 17311 | -7/Factory | Discovered new exit (range 7) 17642 | -7/Factory | Repaired Recoil Stabilizer 17669 | -7/Factory | Repaired Structural Scanner 17730 | -7/Factory | Repaired Enh. Autogun 17775 | -7/Factory | Repaired Rnf. Deuterium Engine 18332 | -7/Factory | Garrison activated, responded to threat 18612 | -7/Factory | Entered Lower Caves 18670 | -7/Lower Caves | Learned Research trap positions 18670 | -7/Lower Caves | Learned Factory security intel 18670 | -7/Lower Caves | Learned Extension garrison access intel 18725 | -7/Lower Caves | Encountered a Warlord checkpoint 18792 | -7/Lower Caves | Build established: Tank 18815 | -7/Lower Caves | Met a Warlord Commander 18816 | -7/Lower Caves | Learned location of Warlord (-5) 18817 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18851 | -7/Lower Caves | Found Encrypted Comm Array 19461 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19708 | -7/Lower Caves | Discovered new exit (range 8) 19795 | -7/Lower Caves | Entered another Lower Caves area 19974 | -7/Lower Caves | Encountered a Warlord checkpoint 20201 | -7/Lower Caves | Learned Factory machine intel 20367 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20503 | -7/Lower Caves | Discovered new exit (range 9) 20704 | -7/Lower Caves | Entered Zion 20765 | -7/Zion | Identified exit to Deep Caves 20920 | -7/Zion | Discovered new exit (range 9) 21135 | -7/Zion | Learned Factory garrison access intel 21201 | -7/Zion | Found Prototype Processor 21288 | -7/Zion | Identified Exp. Armor Integrity Analyzer 21299 | -7/Zion | Found Prototype Processor 21364 | -7/Zion | Identified Spectral Analyzer 21427 | -7/Zion | Found Prototype Processor 21433 | -7/Zion | Identified Exp. Core Analyzer 21453 | -7/Zion | Found Prototype Processor 21510 | -7/Zion | Identified Exp. Melee Analysis Suite 21724 | -7/Zion | Found Prototype Energy Gun 21724 | -7/Zion | Identified Storm Laser 21946 | -7/Zion | Given A8's code to call for help 22085 | -7/Zion | Given the Hacking Drone Bay 22085 | -7/Zion | Found Prototype Device 22197 | -7/Zion | Identified Hacking Drone Bay 22582 | -7/Zion | Entered Proximity Caves 22766 | -6/Proximity Caves | Learned Factory interactive machine intel 22939 | -6/Proximity Caves | Learned 4 Factory zone layouts 23375 | -6/Proximity Caves | Discovered new exit (range 5) 23385 | -6/Proximity Caves | Entered Factory 23385 | -6/Factory | Evolved 2 slots: Utility x2 23386 | -6/Factory | Identified exit to Lower Caves 23389 | -6/Factory | Loaded intel: 251 machine locations 23390 | -6/Factory | Loaded intel: 52 interactive machine locations 23391 | -6/Factory | Loaded intel: 4 garrison access locations 23592 | -6/Factory | Repaired Hrd. Heavy Armor Plating 23654 | -6/Factory | Repaired Enh. Autogun 23715 | -6/Factory | Repaired Enh. Autogun 24090 | -6/Factory | Repaired Imp. Cooling System 24137 | -6/Factory | Build established: Hacker-Tank 24370 | -6/Factory | Repaired Imp. Weapon Shielding 24435 | -6/Factory | Repaired Enh. Autogun 24572 | -6/Factory | Spotted B-75 Beast 24760 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 25320 | -6/Factory | Cargo convoy interrupted 25368 | -6/Factory | Lost 3 parts (3u) 25378 | -6/Factory | Found Prototype Device 25378 | -6/Factory | Identified Imp. Particle Accelerator 25383 | -6/Factory | Found Prototype Device 25383 | -6/Factory | Identified Adv. Kinecellerator 25408 | -6/Factory | Found Prototype Energy Cannon 25408 | -6/Factory | Identified Exp. Thermic Cannon 25416 | -6/Factory | Destroyed 13 combat bots 25479 | -6/Factory | System corruption reached 10% 25519 | -6/Factory | Destroyed 9 combat bots 25651 | -6/Factory | Identified exit to Garrison 25651 | -6/Factory | Entered Garrison 25683 | -6/Garrison | Build established: Gunner 25820 | -6/Garrison | Triggered checkpoint 25925 | -6/Garrison | Triggered checkpoint 26119 | -6/Garrison | Triggered checkpoint 26177 | -6/Garrison | Learned Factory security intel 26280 | -6/Garrison | Found Gamma Bomb Array 26341 | -6/Garrison | Discovered new exit (range 9) 26355 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26424 | -6/Garrison | Triggered checkpoint 26607 | -6/Garrison | Destroyed 7 combat bots 26651 | -6/Garrison | Discovered new exit (range 10) 26749 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26869 | -6/Garrison | Discovered new exit (range 12) 26904 | -6/Garrison | Entered Factory 27015 | -6/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 27276 | -6/Factory | Fabricated Enh. Autogun (x1) 27313 | -6/Factory | Garrison activated, responded to threat 27657 | -6/Factory | Discovered exit to Lower Caves (range 7) 28098 | -6/Factory | Cargo convoy interrupted 28164 | -6/Factory | Destroyed 8 combat bots 28168 | -6/Factory | Lost 5 parts (1n1u3w) 28215 | -6/Factory | Found Prototype Launcher 28225 | -6/Factory | Build established: Skirmisher 28268 | -6/Factory | Entered Lower Caves 28364 | -6/Lower Caves | Learned Factory terminal intel 28559 | -6/Lower Caves | Learned location of 1 exit from Factory 28559 | -6/Lower Caves | Learned 8 Research zone layouts 28571 | -6/Lower Caves | Lost 3 parts (3w) 28639 | -6/Lower Caves | Build established: Gunner 28669 | -6/Lower Caves | Learned 4 Factory zone layouts 28805 | -6/Lower Caves | Encountered a Warlord checkpoint 28901 | -6/Lower Caves | Learned Factory security intel 29041 | -6/Lower Caves | Discovered new exit (range 7) 29121 | -6/Lower Caves | Entered another Lower Caves area 29121 | -6/Lower Caves | Discovered new exit (range 10) 29131 | -6/Lower Caves | Learned location of 1 exit from Factory 29175 | -6/Lower Caves | Core integrity fell below 50% 29210 | -6/Lower Caves | Lost 3 parts (1n1u1w) 30053 | -6/Lower Caves | Identified Rocket Array 31086 | -6/Lower Caves | Lost 4 parts (1p3w) 31343 | -6/Lower Caves | Build established: Mutant 32079 | -6/Lower Caves | Encountered a Warlord checkpoint 32830 | -6/Lower Caves | Discovered new exit (range 10) 33422 | -6/Lower Caves | Entered Data Miner 33422 | -6/Data Miner | Discovered new exit (range 6) 33726 | -6/Data Miner | Met Data Miner 34126 | -6/Data Miner | Learned location of Section 7 (-2) 34126 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 34270 | -6/Data Miner | Received God Mode back door access code from Data Miner 34403 | -6/Data Miner | Destroyed Data Miner 34406 | -6/Data Miner | Interfaced with the Data Conduit 34475 | -6/Data Miner | Core integrity fell below 20% 34503 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 34454_ System corrupted: FCS attempts to trigger Exp. Thermic Cannon. 34455_ Dropped Exp. Thermic Cannon. 34461_ Acquired Corrupted Enh. Flexi-carbon Leg. 34461_ Integrated Corrupted Enh. Flexi-carbon Leg (+3). 34468_ Acquired Corrupted Antimatter Reactor. 34468_ Integrated Corrupted Antimatter Reactor (+3). 34468_ Corrupted Antimatter Reactor temporarily disabled. 34469_ System corrupted: Matter fused (-10). 34470_ Acquired 30 matter. 34475_ Dropped Coolant Network. 34476_ Acquired Corrupted Enh. Flexi-carbon Leg. 34477_ Exp. Core Analyzer destroyed. 34486_ Acquired Gamma Bomb Array. 34487_ Antimatter Reactor destroyed. 34489_ Acquired Lgt. Angular Momentum Engine. 34490_ System corrupted: Lgt. Angular Momentum Engine rejected. 34490_ Acquired Lgt. Angular Momentum Engine. 34497_ Gamma Bomb Array destroyed. 34501_ Enh. Flexi-carbon Leg destroyed. 34501_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????###############?????????????? | | ?????""""""""" ######?#??????# | | ????"""""" "" ! # # # # ## | | ????""""""" ! =! | | ????"""""!! ]%!% | | ???""""""!!! *!!]g | | ???""""""!@!] ! g | | ???""""""!! | | ????"""""!*/ """"""""""" | | ????"""""" """"######### | | ????""""""" """""###???????? | | ?????"""""""" "#####?????????? | | ?????#######"## "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"## "#?????????????? | | ???????????#?## "#?????????????? | | ?????????????# "#?????????????? | | ?????????????### "#?????????????? | | ???????????????# "##????????????? | | ??????????????## ""#????????????? | | ???????????#?## ""#????????????? | | ??????????##"#"X ""#????????????? | | ??????????""""" "####?????????? | | ??????????""""" X"""""?????????? | | ??????????##"#"X "##"#?????????? | | ???????????#?## X""""#?????????? | | ??????????????## "##"#?????????? | | ???????????????#######????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 23 Energy Capacity 900 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 825 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Core Analysis 8 Recoil Reduction 4 Particle Charging 40 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Enh. Autogun | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Hrd. Heavy Armor Plating | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveThermalReplicator Manual? 0 Play Time 02:29:12 Cumulative 288.9 hours Start 2024.03.14 @ 11:09:39 End 2024.03.14 @ 16:34:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/1/0/0/0/1/0 Lore% 70 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd5a6b8e-2958-4aae-9996-04c95d2aaadd