Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 22:13:25 Player: WazdakkaGutsmek Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1937) 1937 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 6165 Bonus ------- Pacifist 200 Follower Combat Kills 260 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -182 Cogmind --------- Core Integrity 97/550 Matter 20/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Medium Treads > --- UTILITY (6) ------ Army-in-a-Box (0/30) > --- WEAPON (2) ------- Improved EM Shotgun (fused) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Medium Treads Layered Medium Armor Plating Layered Medium Armor Plating Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Layered Medium Armor Plating Field Lobotomy Kit [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Army-in-a-Box Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 59 | . 2 3 21 1 1 . 14 17 Power 5 | . . 1 3 . . . 1 . Engine 5 | . . 1 3 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | . 2 . 8 . . . 3 5 Treads 14 | . 2 . 4 . . . 3 5 Leg 1 | . . . 1 . . . . . Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . . 1 4 1 1 . 4 7 Device 3 | . . . . . . . 1 2 Storage 3 | . . 1 1 . 1 . . . Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 10 | . . . 3 1 . . 1 5 Artifact . | . . . . . . . . . Weapon 18 | . . 1 6 . . . 6 5 Energy Gun 7 | . . . 3 . . . 3 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | . . 1 3 . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 4 | . . . . . . . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 8 | . . . . . . . . 8 Parts Lost 23 | . . 1 4 1 . . 6 11 Power 2 | . . . . . . . 1 1 Propulsion 7 | . . . 3 . . . 1 3 Utility 9 | . . . 1 1 . . 3 4 Weapon 5 | . . 1 . . . . 1 3 Highest Loss Streak 5 | . . 1 2 1 . . 3 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 85 85 73 87 88 88 79 59 Engine 9 | . 14 14 11 11 11 11 8 4 Treads 19 | . 28 28 17 22 22 22 17 15 Device 2 | . . . . . . . 4 6 Storage 9 | . 14 14 11 11 11 11 9 4 Processor 1 | . . . . . . . 2 4 Protection 12 | . . . 8 21 22 22 16 11 Energy Gun 11 | . . . . 22 22 22 11 12 Ballistic Gun 7 | . 28 28 21 . . . . . Peak Build Rating 65 | . 6 7 16 16 24 23 31 65 Average Rating 24 | . 5 6 11 15 19 23 25 49 On Entrance 14 | 6 6 6 6 15 16 23 23 27 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 12 12 47 60 60 58 58 59 83 Greatest Support 50 | 20 40 40 40 40 40 40 40 50 Greatest Overweight (x) 17 | . . 1 17 1 1 1 1 4 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 Average Capacity 17 | . 8 18 20 20 20 20 20 11 Most Carried 20 | . 8 4 14 11 19 19 20 18 Average Carried 10 | . 2 2 4 9 15 19 18 10 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 Final Carried 19 | 6 3 2 9 11 19 19 17 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1305 | 200 . 95 305 145 . . 254 306 Remotely . | . . . . . . . . . Salvage Created 2488 | . . 48 1107 265 . . 495 573 Parts 143 | . . . 65 15 . . 32 31 Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 53 | . . 5 17 7 . . 15 9 Guns 37 | . . 5 17 7 . . 2 6 Cannons 1 | . . . . . . . 1 . AOE 13 | . . . . . . . 12 1 Classes Destroyed 15 | . . 1 8 2 . . 2 2 Worker 3 | . . . 2 . . . 1 . Builder 3 | . . . 1 . . . 2 . Tunneler 1 | . . . . 1 . . . . Hauler 4 | . . . 4 . . . . . Recycler 1 | . . . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 9 | . . . 3 3 . . 3 . Grunt 23 | . . . 9 3 . . 7 4 Duelist 1 | . . . . 1 . . . . Sentry 9 | . . . 5 . . . 2 2 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . Best Kill Streak 10 | . . 1 4 3 . . 10 2 Combat Bots Only 8 | . . 1 3 3 . . 8 2 Max Kills in Single Turn 4 | . . 1 2 2 . . 4 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . . . . . 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 298 | . 3 23 84 13 . . 69 106 Missed 77 | . 2 2 20 8 . . 19 26 Damage Taken 4302 | . 12 481 819 75 . . 1191 1724 Core 664 | . . 85 115 11 . . 194 259 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 125 | . . . . . . . 72 53 Regen/Repaired (Parts) 77 | . . . 77 . . . . . Core Remaining (%) 78 | 100 . 66 . . . 68 . . Volleys Fired 186 | . . 26 77 11 . . 21 51 Largest 2 | . . 2 2 2 . . 2 2 Hottest 135 | . . 40 90 90 . . 90 135 Shots Fired 359 | . . 53 154 22 . . 36 94 Gun 330 | . . 53 154 22 . . 19 82 Cannon 9 | . . . . . . . 3 6 Launcher 20 | . . . . . . . 14 6 Special . | . . . . . . . . . Kinetic 206 | . . 53 148 . . . 3 2 Thermal 4 | . . . . . . . . 4 Explosive 20 | . . . . . . . 14 6 Electromagnetic 129 | . . . 6 22 . . 19 82 Robot Hit Streak 36 | . . 5 10 7 . . 6 36 Robot Miss Streak 8 | . . 2 5 2 . . 3 8 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . 1 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 252 | . . 33 103 18 . . 22 76 Core Hits 142 | . . 14 42 15 . . 35 36 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 4 | . . . . . . . 3 1 Destroy 4 | . . . . . . . 3 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5028 | . . 267 1427 515 . . 1506 1313 Guns 3299 | . . 258 1393 315 . . 227 1106 Cannons 99 | . . . . . . . 58 41 Explosions 1611 | . . . 31 200 . . 1214 166 Melee . | . . . . . . . . . Ramming 19 | . . 9 3 . . . 7 . Kinetic 1693 | . . 258 1336 . . . 58 41 Thermal 346 | . . . 31 200 . . 77 38 Explosive 1265 | . . . . . . . 1137 128 Electromagnetic 1705 | . . . 57 315 . . 227 1106 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . 2 . . . . . 14 Average Corruption 10 | . . 2 . . . . . 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . 1 . . . . . 35 Message Errors 4 | . . . . . . . . 4 Matter Fused 11 | . . . . . . . . 11 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . 1 Misfires 5 | . . 1 . . . . . 4 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . . . . . 70 . Projectiles . | . . . . . . . . . Explosions 70 | . . . . . . . 70 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 193 | . . . . 17 . . 80 96 Shots 6 | . . . . 1 . . 2 3 Rammed 3 | . 1 1 . . . . 1 . Targets Rammed 5 | . 1 1 1 . . . 2 . Kicked . | . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . Highest Temperature 947 | . . 2 99 141 . . 72 947 Average Temperature 199 | . . 2 20 73 . . 23 323 Received Heat Transfer 749 | . 6 20 321 21 . . 225 156 Effects 32 | . . . . . . . . 32 Shutdowns 6 | . . . . . . . . 6 Energy Bleed 4 | . . . . . . . . 4 Interference 4 | . . . . . . . . 4 Matter Decay 4 | . . . . . . . . 4 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 4 | . . . . . . . . 4 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 11 | . . . . 1 . . . 10 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 525 | . . . 50 300 . . 150 25 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . 1 2 . . 2 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 905 | . 30 11 286 209 . . 223 905 Initial 105 | . . 11 . 105 . . . 65 Average 216 | . 10 8 128 131 . . 135 522 Maximum Alert Level 3 | . . . 1 1 . . 1 3 Low Security (%) 63 | . 100 100 64 93 . 100 73 16 Level 1 22 | . . . 35 6 . . 26 31 Level 2 1 | . . . . . . . . 4 Level 3 13 | . . . . . . . . 47 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 4 . . . 3 . Investigation 3 | . . . 2 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . . . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 5 5 26 8 . . 19 13 Peak Tracking Total 5 | . 2 1 5 3 . . 5 3 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 6 | . . . . . . . 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 13 | . 3 . 4 . 1 . 4 1 Terminals 10 | . 3 . 3 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 30 | . 4 . 10 . 1 . 13 2 Successful 7 | . . . 3 . 1 . 3 . Failed 23 | . 4 . 7 . . . 10 2 Catastrophic 5 | . 2 . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 9 | . 4 . 4 . 1 . . . Terminals 25 | . 4 . 9 . . . 10 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 5 | . . . 2 . 1 . 2 . Robot Schematic 1 | . . . 1 . . . . . Alert Level 2 | . . . . . . . 2 . Locate Traps 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Patch 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 3 . . . 3 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 3 2 . . . . Highest-Rated Group 56 | . . 40 40 56 . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . Total Orders 3 | . . . . . . . . 3 EXPLORE 3 | . . . . . . . . 3 Ally Attacks 109 | . . . 27 12 . . . 70 Total Damage 1395 | . . . 292 160 . . . 943 Kills 18 | . . . 2 1 . . . 15 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 30 | . . . . . . . . 30 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5856 | . 186 536 1136 537 572 442 919 1528 Spaces Moved 2081 | 1 112 198 381 209 237 185 311 447 Core 2 | . . . 1 . . . . 1 Treads 2008 | . 112 198 310 209 237 185 311 446 Legs 2 | 1 . . 1 . . . . . Wheels 69 | . . . 69 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 160 160 110 240 240 240 240 50 Average Speed 230 | 120 160 222 219 240 240 240 240 240 Slowest Speed 900 | 120 160 240 900 240 240 240 240 480 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 33 48 47 51 62 56 33 67 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 109 | . . . 4 10 . . 81 14 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 108 | . . . 4 10 . . 80 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 2800 | . 121 252 528 223 241 184 443 808 Wait 405 | . . 22 27 1 . . 84 271 Move 2074 | . 111 197 380 208 236 184 311 447 Hop . | . . . . . . . . . Pick Up 27 | . 1 . 10 2 3 . 4 7 Fast Attach 22 | . . 1 7 1 1 . 4 8 Attach 20 | . 2 1 4 . . . 5 8 Detach 8 | . 2 1 3 . . . 2 . Swap 17 | . . 1 10 . . . 5 1 Drop 30 | . 4 2 9 . 1 . 5 9 Fire 186 | . . 26 77 11 . . 21 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 1 1 1 . . . 2 . Escape Stasis 6 | . . . . . . . . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Entered Mines 251 | -10/Mines | Learned location of Zion (-7) 291 | -10/Mines | Assembled infested the area 296 | -10/Mines | Assisted by a Guerilla fighting off Assembled 301 | -10/Mines | Build established: Mutant 695 | -10/Mines | Discovered new exit (range 7) 716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 723 | -10/Mines | Entered Materials 723 | -9/Materials | Accompanied by 3 allies 723 | -9/Materials | Evolved 2 slots: Utility x2 907 | -9/Materials | Discovered new exit (range 5) 916 | -9/Materials | Lost 3 allies 1364 | -9/Materials | Discovered new exit (range 16) 1613 | -9/Materials | Discovered new exit (range 16) 1644 | -9/Materials | Build established: Scavenger-Mutant 1751 | -9/Materials | Discovered new exit (range 11) 1859 | -9/Materials | Entered Mines 2006 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2139 | -9/Mines | Discovered new exit (range 6) 2384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2387 | -9/Mines | Discovered new exit (range 5) 2396 | -9/Mines | Entered Exiles 2461 | -9/Exiles | Met 8R-AWN 2497 | -9/Exiles | Met EX-HEX 2562 | -9/Exiles | Met EX-BIN 2596 | -9/Exiles | Aligned with FarCom system 2598 | -9/Exiles | Given EX-Vault access code 2656 | -9/Exiles | Opened EX-Vault 2670 | -9/Exiles | Found Field Lobotomy Kit 2678 | -9/Exiles | Found PSU Rigger 2682 | -9/Exiles | Found Army-in-a-Box 2735 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2756 | -9/Exiles | Exiles lab attacked by MAIN.C 2932 | -9/Exiles | Discovered new exit (range 14) 2968 | -9/Exiles | Stole three prototypes: Army-in-a-Box, PSU Rigger, Field Lobotomy Kit 2968 | -9/Exiles | Entered Mines 3388 | -8/Mines | Discovered new exit (range 10) 3410 | -8/Mines | Entered Materials 3410 | -8/Materials | Evolved 2 slots: Utility x2 3634 | -8/Materials | Destroyed 8 combat bots 3639 | -8/Materials | Lost 3 parts (1p1n1u) 3877 | -8/Materials | Discovered new exit (range 14) 4181 | -8/Materials | Build established: Mutant 4329 | -8/Materials | Identified exit to Garrison 4329 | -8/Materials | Entered Garrison 4437 | -8/Garrison | Triggered checkpoint 4629 | -8/Garrison | Spotted B-75 Beast 4670 | -8/Garrison | Destroyed B-75 Beast 4683 | -8/Garrison | Lost 5 parts (2n2u1w) 4921 | -8/Garrison | Triggered checkpoint 5014 | -8/Garrison | Core integrity fell below 50% 5020 | -8/Garrison | Lost 3 parts (1n2w) 5036 | -8/Garrison | System corruption reached 10% 5043 | -8/Garrison | Core integrity fell below 20% 5063 | -8/Garrison | Lost 3 parts (1p2u) 5067 | -8/Garrison | Triggered checkpoint 5073 | -8/Garrison | Triggered checkpoint 5098 | -8/Garrison | Discovered new exit (range 35) 5104 | -8/Garrison | Discovered new exit (range 46) 5109 | -8/Garrison | Triggered checkpoint 5127 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Discovered new exit (range 34) 5159 | -8/Garrison | Triggered checkpoint 5857 | -8/Garrison | Self-destructed Last Messages --------------- 05643_ System corrupted: Imp. EM Shotgun fused. 05676_ System corrupted: Component data lost. 05701_ System corrupted: Matter fused (-6). 05724_ 600VON|L6DU