Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 15:05:10 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (454) 454 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2209 Bonus ------- None Cogmind --------- Core Integrity 493/550 Matter 195/300 Energy 237/265 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Improved Heat Sink Small Storage Unit Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Propulsion Shielding Weapon Shielding > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Small Storage Unit Advanced Targeting Computer Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 23 | 6 5 10 2 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 9 | 1 1 5 2 Device 4 | . 1 2 1 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 3 | 2 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 4 4 Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility 2 | . . 1 1 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Backups 4 | 2 2 5 5 Power 1 | . 1 2 1 Propulsion . | . . . . Utility 1 | . . 2 3 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 3 | . . 2 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 92 71 78 Engine 7 | . 10 6 9 Core 3 | . 3 3 . Leg 1 | . 5 . . Hover 6 | . 20 1 . Device 13 | . 8 15 9 Storage 11 | . 14 11 9 Processor 1 | . . . 17 Protection 8 | . . 10 16 Energy Gun 13 | . 28 8 . Energy Cannon 3 | . . 5 9 Ballistic Gun 4 | . . 6 8 Launcher 1 | . . 2 . Peak Build Rating 18 | 6 9 14 18 Average Rating 8 | 3 7 8 17 On Entrance 7 | . 6 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 12 15 20 20 Greatest Support 20 | 20 20 7 3 Greatest Overweight (x) 6 | . 3 6 6 Average Overweight (x) 2 | . . 4 5 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 5 8 7 Average Carried 4 | 2 2 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 5 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 490 | 175 150 165 . Remotely . | . . . . Salvage Created 669 | . 132 537 . Parts 45 | . 8 37 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 3 14 . Guns 5 | . 2 3 . Cannons 1 | . . 1 . AOE 10 | . . 10 . Classes Destroyed 7 | . 2 5 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 4 | . . 4 . Watcher 4 | . 1 3 . Swarmer 11 | . . 11 . Grunt 4 | . 3 1 . Sentry 2 | . . 2 . Best Kill Streak 13 | . 1 13 . Combat Bots Only 5 | . 1 5 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 97 | . 14 70 13 Missed 30 | . 4 24 2 Hits 67 | . 10 46 11 Melee 5 | . . . 5 Projectile 62 | . 10 46 6 Critical Strikes 2 | . . . 2 Actively Blocked 1 | . . . 1 Damage Taken 913 | . 117 540 256 Core 262 | . . 205 57 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 15 36 Core Remaining (%) 82 | 100 100 48 . Volleys Fired 65 | . 22 39 4 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 76 Shots Fired 119 | . 44 69 6 Gun 91 | . 43 46 2 Cannon 14 | . . 10 4 Launcher 14 | . 1 13 . Special . | . . . . Kinetic 13 | . . 11 2 Thermal 78 | . 43 35 . Explosive 14 | . 1 13 . Electromagnetic 14 | . . 10 4 Robot Hit Streak 11 | . 6 8 11 Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 16 39 4 Core Hits 41 | . 7 34 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1579 | . 198 1319 62 Guns 484 | . 198 279 7 Cannons 247 | . . 192 55 Explosions 847 | . . 847 . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 20 | . . 13 7 Thermal 570 | . 198 372 . Explosive 741 | . . 741 . Electromagnetic 247 | . . 192 55 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . 39 . Projectiles 10 | . . 10 . Explosions 29 | . . 29 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . 70 . Shots 3 | . . 3 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | . 255 70 8 Average Temperature 78 | . 105 23 7 Received Heat Transfer 189 | . 66 69 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 1 3 . Heat Transferred 1667 | . 592 1075 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | 100 100 75 100 Level 1 14 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 241 | . 30 241 67 Initial 67 | . . 12 67 Average 87 | . 6 135 49 Influence Increases 625 | . 95 522 8 Destroy 0b10 Robot/C 340 | . 60 280 . Destroy 0b10 Robot/NC 50 | . 5 45 . Destroy Leader 90 | . 22 68 . Successful Hack 18 | . . 10 8 Disable Machine 15 | . . 15 . Destroy Structure 82 | . 8 74 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 625 | . 65 391 169 Entered New Map 112 | . . 18 94 Time Decay 448 | . 65 343 40 Lost Part 65 | . . 30 35 Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 4 17 3 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . 1 3 3 Successful 4 | . . 3 1 Failed 3 | . 1 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 1 1 3 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Branch Access Points 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 965 | . 235 730 . Structural 965 | . 235 730 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1324 | 53 377 806 88 Spaces Moved 596 | 52 302 221 21 Core 247 | 30 2 194 21 Treads . | . . . . Legs 78 | 22 56 . . Wheels . | . . . . Hover 271 | . 244 27 . Flight . | . . . . Fastest Speed 50 | 50 56 150 300 Average Speed 181 | 79 97 302 347 Slowest Speed 350 | 120 200 350 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 37 30 2 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 79 | . 7 72 . Melee . | . . . . Projectile . | . . . . AOE 79 | . 7 72 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 723 | 62 339 292 30 Wait 1 | . 1 . . Move 593 | 51 301 220 21 Hop . | . . . . Pick Up 25 | 5 7 13 . Fast Attach 2 | 2 . . . Attach 19 | 4 3 8 4 Detach 1 | . . . 1 Swap 8 | . 3 5 . Drop 8 | . 2 6 . Fire 65 | . 22 39 4 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x2 753 | -9/Materials | Lost 3 parts (1p1u1w) 827 | -9/Materials | Identified exit to Mines 1049 | -9/Materials | Core integrity fell below 50% 1088 | -9/Materials | Discovered new exit (range 16) 1237 | -9/Materials | Entered another Materials area 1237 | -8/Materials | Evolved 2 slots: Utility x2 1325 | -8/Materials | Self-destructed Last Messages --------------- 01153_ R-06 Scavenger collects Lgt. Ion Engine. 01156_ Acquired Adv. Targeting Computer. 01161_ Dropped Structural Scanner. 01166_ Acquired Adv. Targeting Computer. 01218_ R-06 Scavenger collects Lgt. Ion Engine. 01222_ R-06 Scavenger collects Structural Scanner. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01297_ Connecting with Terminal... 01297_ Current location identified: Materials >>Access(Branch) No branch access points found. 01309_ C-30 ARC bursts open, deploying its payload. 01309_ G-47 Trooper unfolds itself. 01316_ Lgt. Assault Rifle destroyed. 01320_ Weapon Shielding destroyed. 01320_ Lgt. EM Pulse Cannon destroyed. 01323_ Grenade Launcher destroyed. 01324_ Imp. Heat Sink severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? +??????????????? | | ???????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????# ##?????????????? | | ???????????????????########### #?????????????? | | ???????????????????# % #?????????????? | | ???????????????????# T #?????????????? | | ???????????????????# g /#?????????????? | | ???????????????????# ###g### ! #?????????????? | | ???????????????????# ## l #???????????????????? | | ???????????????????# ##@"" #???????????????????? | | ???????????????????# ## "T #???????????????????? | | ???????????????????###### "" #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#####????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlCommPropulsion Manual? 0 Play Time 00:11:40 Cumulative 17.2 hours Start 2026.01.12 @ 14:54:10 End 2026.01.12 @ 15:05:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b622ad2f-cf2b-4f79-8707-9bdf592ac5a7