Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 23:22:16 Player: melo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1579) 1579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 4597 Bonus ------- Friendly Fire -7 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Heat Sink Small Storage Unit Improved Signal Interpreter Microactuators Improved Reaction Control System > --- WEAPON ----------- Heavy Laser Heavy Laser Mining Claw > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Advanced Heat Sink [Rating: 48] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 64 | 7 11 4 5 37 Power 14 | 2 1 2 1 8 Engine 10 | 2 1 2 1 4 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 15 | 2 . 2 2 9 Treads 5 | 2 . . 2 1 Leg 10 | . . 2 . 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 5 . 1 7 Device 10 | . 4 . . 6 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 5 . 1 13 Energy Gun 9 | 1 1 . . 7 Energy Cannon 3 | . 2 . 1 . Ballistic Gun 6 | 1 1 . . 4 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 46 | . . 2 . 44 Power 10 | . . 1 . 9 Propulsion 12 | . . 1 . 11 Utility 9 | . . . . 9 Weapon 15 | . . . . 15 Highest Loss Streak 12 | . . 2 . 12 To Critical Strikes . | . . . . . Average Backups 5 | 2 6 5 7 3 Power 1 | . . . 2 1 Propulsion . | . 1 . . . Utility 1 | . 2 2 2 . Weapon 2 | . 2 3 2 1 Tool/Special . | . . . . . Unused Backups 19 | 2 5 1 9 2 Power 7 | . 1 . 6 . Propulsion 4 | 2 . . 1 1 Utility 5 | . 2 1 2 . Weapon 3 | . 2 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 90 100 73 Engine 11 | . 14 5 14 9 Core 1 | . . . . 4 Treads 18 | . 28 5 25 7 Leg 5 | . . 22 2 7 Device 11 | . 13 14 4 13 Storage 11 | . 14 14 14 5 Processor 4 | . . . 9 6 Energy Gun 3 | . 5 . . 5 Energy Cannon 12 | . 7 14 27 2 Ballistic Gun 6 | . 14 14 . 3 Peak Build Rating 48 | 6 9 12 15 48 Average Rating 15 | 3 7 9 14 28 On Entrance 8 | . 6 9 12 15 Naked Turns . | . . . . . Heaviest Build 41 | 14 16 16 18 41 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 13 | 1 . . . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 5 | 2 6 6 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 7 8 1 Class Distribution -------------------- 75% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1196 | 280 211 118 82 505 Remotely . | . . . . . Salvage Created 2159 | . 325 50 588 1196 Parts 98 | . 23 . 27 48 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 37 | . 13 . 4 20 Melee 3 | . . . . 3 Guns 22 | . 9 . . 13 Cannons 7 | . 1 . 4 2 AOE 4 | . 3 . . 1 Classes Destroyed 12 | . 3 1 2 6 Tunneler 1 | . . . . 1 Recycler 5 | . . . 4 1 Watcher 2 | . 2 . . . Swarmer 12 | . 8 . . 4 Grunt 14 | . 5 . . 9 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 4 | . . . 4 . Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Cobbler 1 | . . 1 . . Best Kill Streak 4 | . 3 . 4 3 Combat Bots Only 3 | . 3 . 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 429 | . 61 23 13 332 Missed 129 | . 15 8 6 100 Hits 300 | . 46 15 7 232 Melee 14 | . . . . 14 Projectile 286 | . 46 15 7 218 Critical Strikes 13 | . . 1 . 12 Damage Taken 5195 | . 508 279 105 4303 Core 1059 | . 74 44 87 854 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . . 18 . Volleys Fired 162 | . 47 9 14 92 Largest 3 | . 2 2 2 3 Hottest 191 | . 88 88 136 191 Shots Fired 316 | . 93 18 28 177 Gun 230 | . 74 9 8 139 Cannon 81 | . 16 9 20 36 Launcher 5 | . 3 . . 2 Special . | . . . . . Kinetic 112 | . 47 9 8 48 Thermal 167 | . 43 9 20 95 Explosive 3 | . 3 . . . Electromagnetic 34 | . . . . 34 Robot Hit Streak 16 | . 16 5 8 13 Robot Miss Streak 5 | . 5 2 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 220 | . 53 13 18 136 Core Hits 92 | . 23 4 11 54 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 3 | . 1 . . 2 Melee Attacks 29 | . . . . 29 Impact . | . . . . . Slashing 29 | . . . . 29 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 4277 | . 809 197 382 2889 Guns 2398 | . 511 55 62 1770 Cannons 1062 | . 127 142 287 506 Explosions 271 | . 163 . . 108 Melee 465 | . . . . 465 Ramming 81 | . 8 . 33 40 Kinetic 974 | . 284 55 62 573 Thermal 2161 | . 354 142 287 1378 Explosive 163 | . 163 . . . Electromagnetic 433 | . . . . 433 Impact . | . . . . . Slashing 465 | . . . . 465 Piercing . | . . . . . Highest Corruption 7 | . 1 1 2 7 Average Corruption 1 | . 1 1 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 2 5 18 Message Errors 3 | . . 1 1 1 Matter Fused 8 | . . . 3 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 4 | . . . . 4 Parts Rejected 3 | . . . . 3 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 13 | . 4 9 . . Projectiles 9 | . . 9 . . Explosions 4 | . 4 . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . 37 . . 8 Shots 1 | . 1 . . . Rammed 12 | . 2 . 6 4 Targets Rammed 23 | . 2 . 7 14 Kicked 10 | . . . . 10 Crushed 1 | . . . 1 . Highest Temperature 330 | . 104 223 236 330 Average Temperature 66 | . 28 70 74 71 Received Heat Transfer 1603 | . 156 358 27 1062 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 4416 | . 999 259 518 2640 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 . 100 78 Level 1 7 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 255 | . 118 . 24 255 Initial 250 | . . . 4 250 Average 51 | . 37 . 1 116 Influence Increases 1698 | . 420 75 130 1073 Destroy 0b10 Robot/C 740 | . 260 . 80 400 Destroy 0b10 Robot/NC 45 | . 10 . 25 10 Destroy Leader 134 | . 54 . . 80 Successful Hack 73 | . 30 . 25 18 Disable Machine 165 | . 15 . . 150 Destroy Structure 36 | . 21 . . 15 Advance Influence 250 | . . . . 250 Lose Combat Pursuer 255 | . 30 75 . 150 Influence Decreases 1602 | . 392 92 141 977 Entered New Map 21 | . . 14 7 . Time Decay 1191 | . 392 78 134 587 Lost Part 390 | . . . . 390 Squads Dispatched 13 | . 3 . . 10 Investigation 7 | . 3 . . 4 Extermination 4 | . . . . 4 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 20 13 4 33 Peak Tracking Total 6 | . 4 6 1 4 Tactical Retreats 11 | . 1 2 . 8 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 11 | . 1 . . 10 Max in Single Turn 9 | . 1 . . 9 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 22 | . 7 . 10 5 Terminals 15 | . 7 . 4 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 72 | . 25 . 34 13 Successful 49 | . 19 . 21 9 Failed 23 | . 6 . 13 4 Catastrophic 4 | . . . 3 1 Database Lockouts . | . . . . . Manual 11 | . 5 . 4 2 Terminals 52 | . 25 . 17 10 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 17 | . . . 17 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 35 | . 19 . 9 7 Record 18 | . 9 . 4 5 Part Schematic 3 | . . . 3 . Robot Analysis 1 | . . . . 1 Open DSF 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Dispatch Records 3 | . 3 . . . Reinforcement Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 2 | . . . . 2 Recycling Unit Hacks 12 | . . . 12 . Recycle Component 2 | . . . 2 . Process 2 | . . . 2 . Report Inventory 6 | . . . 6 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 . 8 5 Full Trace Events 12 | . 3 . 5 4 Feedback Events 4 | . 1 . 1 2 Corruption 4 | . 1 . 1 2 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . . 2 . Recycled Matter 48 | . . . 48 . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 12 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 1988 | . 745 572 . 671 Sensors 1889 | . 646 572 . 671 Terrain 99 | . 99 . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 6276 | 137 1750 701 1791 1897 Spaces Moved 3554 | 98 967 528 1067 894 Core 84 | 44 . . . 40 Treads 2285 | 54 967 74 981 209 Legs 1185 | . . 454 86 645 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 50 Average Speed 153 | 119 160 125 156 161 Slowest Speed 700 | 160 160 160 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 6 84 23 91 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 20 . . 14 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . 20 . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 4042 | 119 1078 550 1164 1131 Wait 62 | . 15 2 27 18 Move 3549 | 97 966 527 1066 893 Hop . | . . . . . Pick Up 91 | 11 20 4 22 34 Fast Attach . | . . . . . Attach 50 | 6 1 2 . 41 Detach . | . . . . . Swap 31 | 2 14 2 6 7 Drop 40 | 3 13 4 18 2 Fire 162 | . 47 9 14 92 Melee 29 | . . . . 29 Ram 4 | . . . . 4 Kick 10 | . . . . 10 Crush 9 | . 2 . 7 . Escape Stasis 1 | . . . . 1 Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 8) 630 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 8) 1158 | -10/Materials | Discovered new exit (range 7) 1304 | -10/Materials | Discovered new exit (range 12) 1828 | -10/Materials | Discovered new exit (range 16) 1888 | -10/Materials | Entered Subcaves 1993 | -10/Subcaves | Ambushed by swarm of Subdwellers 2323 | -10/Subcaves | Discovered new exit (range 8) 2398 | -10/Subcaves | Discovered new exit (range 15) 2463 | -10/Subcaves | Discovered new exit (range 15) 2480 | -10/Subcaves | Lost 3 allies 2589 | -10/Subcaves | Entered Recycling 2590 | -8/Recycling | Met a Zionite searching for Scraptown 2721 | -8/Recycling | Core integrity fell below 50% 3190 | -8/Recycling | Discovered new exit (range 16) 3709 | -8/Recycling | Core integrity fell below 20% 4195 | -8/Recycling | Scanned before Scraplab entrance 4372 | -8/Recycling | Identified exit to Factory 4380 | -8/Recycling | Entered Factory 4380 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x1, Utility x4, Weapon x1 4691 | -6/Factory | Build established: Scavenger-Skirmisher 5117 | -6/Factory | Lost 10 parts (1p2n2u5w) 5308 | -6/Factory | Build established: Scavenger-Mutant 5369 | -6/Factory | Lost 3 parts (1p1u1w) 5658 | -6/Factory | Lost 12 parts (4p2n4u2w) 5862 | -6/Factory | Lost 4 parts (1p2n1w) 5996 | -6/Factory | Core integrity fell below 50% 6068 | -6/Factory | Lost 8 parts (1p3n4w) 6116 | -6/Factory | Lost 3 parts (1p1u1w) 6238 | -6/Factory | Core integrity fell below 20% 6263 | -6/Factory | Build established: Mutant 6277 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06125_ Acquired 18 matter. 06142_ System corrupted: Matter fused (-9). 06144_ Acquired 9 matter. 06173_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7Q. 06199_ System corrupted: Energy discharge (-25). 06214_ System corrupted: Substantial component data lost. 06223_ Penetrated by Slug. 06237_ Slug penetrates Wall. 06253_ Wall collapses. 06255_ Penetrated by Slug. 06256_ U-05 Engineer builds a Wall. 06258_ Slug penetrates Wall. 06262_ Carbon-fiber Leg destroyed. 06271_ Autogun destroyed. 06273_ Slammed into P-60 Hacker. 06273_ Slug penetrates P-60 Hacker. 06273_ P-60 Hacker suffers critical hit (Destroy). 06273_ Slug penetrates Wall. 06274_ Slammed into P-60 Hacker. 06277_ Penetrated by Slug. 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Deuterium Engine | -8/Recycling | Hacked Plasma Rifle | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Librarian Made in Tau Ceti IV Novice Programmer Challenges ------------ None Game ------ Seed ThrusterBoreSuite Manual? 0 Play Time 01:23:11 Cumulative 3.5 hours Start 2025.08.18 @ 01:59:05 End 2025.08.18 @ 23:22:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 447f0ae4-00de-4063-a5b2-f3808e5d6115