Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 01:53:14 Player: cptwinky Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2153) 2153 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2711) 2711 TOTAL SCORE: 8449 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 208 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Surveybot 24 Chip Scrapoid Pod CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Gravity Neutralizer Tech Extrapolator > --- WEAPON ----------- Companion Sword DM-GVY's Chainsaw > --- INVENTORY -------- Improved Ion Engine Armored Wheel Scrap Suit High-capacity Storage Unit Matter Compressor Deep Structural Scanner Advanced Sensor Array Improved Terrain Scanner Surveybot 24 Chip Component Analysis Suite Scrapoid Pod Improved Heavy Laser Proton Cannon Coil Gun CPS Tube CPS Tube Multitool Great Maul [Rating: 75] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Light Armor Plating Device Scrap Suit Storage Huge Storage Unit Processor Tech Extrapolator Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 84 | 6 4 11 9 9 45 Power 11 | 1 . 1 . 2 7 Engine 10 | 1 . 1 . 2 6 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 2 1 1 9 Treads 11 | 2 . 1 1 . 7 Leg . | . . . . . . Wheel 4 | . . 1 . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 1 2 2 10 Device 6 | . . . . . 6 Storage 6 | 1 2 1 . 1 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 6 | . 1 . 2 . 3 Artifact . | . . . . . . Weapon 39 | 2 1 7 6 4 19 Energy Gun 7 | 1 . 3 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 1 3 2 1 8 Ballistic Cannon 3 | . . 1 . . 2 Launcher 3 | . . . . . 3 Special Weapon 3 | . . . 3 . . Impact Weapon 4 | . . . 1 2 1 Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . . 1 . . 17 Power 5 | . . . . . 5 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 6 | . . 1 . . 5 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 100 100 97 75 Engine 13 | . 14 14 14 14 11 Treads 18 | . 28 25 14 14 13 Wheel 8 | . . 2 14 14 3 Device 1 | . . . . . 14 Storage 12 | . 14 14 14 12 5 Processor 3 | . . . . 6 5 Protection 9 | . 13 14 14 6 5 Energy Gun 5 | . 14 7 12 . 2 Ballistic Gun 9 | . 14 20 12 1 5 Special Weapon 5 | . . . 1 14 . Impact Weapon 5 | . . . 1 12 . Naked Turns 15 | . . . . . 15 Heaviest Build 116 | 11 29 94 94 94 116 Greatest Support 120 | 40 40 40 10 12 120 Greatest Overweight (x) 9 | . . 9 9 9 9 Average Overweight (x) 3 | . . 1 9 5 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 20 | 7 11 17 25 22 24 Most Carried 25 | 6 11 25 25 25 25 Average Carried 16 | 3 8 16 24 16 20 Final Capacity 25 | 8 15 25 25 25 5 Final Carried 25 | 6 11 25 11 25 5 Class Distribution -------------------- 50% | Mutant 49% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2943 | 250 262 553 212 120 1546 Remotely . | . . . . . . Salvage Created 2691 | . 447 188 302 . 1754 Parts 118 | . 27 13 13 . 65 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 5 | . . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 16 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 52 | . 10 7 3 . 32 Melee 4 | . . . . . 4 Guns 37 | . 10 7 3 . 17 Cannons 5 | . . . . . 5 AOE 6 | . . . . . 6 Classes Destroyed 12 | . 4 2 2 . 4 Worker 6 | . . . . . 6 Builder 1 | . . . . . 1 Hauler 2 | . 2 . . . . Recycler 5 | . 1 . 2 . 2 Turret 1 | . . 1 . . . Swarmer 7 | . 3 4 . . . Saboteur 2 | . . . . . 2 Grunt 33 | . 7 1 1 . 24 Brawler 3 | . . . 1 . 2 Sentry 1 | . . . 1 . . Programmer 4 | . . . . . 4 Subdweller 2 | . . 2 . . . Best Kill Streak 17 | . 3 3 3 . 17 Combat Bots Only 10 | . 3 3 3 . 10 Max Kills in Single Turn 4 | . 1 1 1 . 4 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 366 | . 36 19 8 . 303 Missed 102 | . 13 2 4 . 83 Damage Taken 4652 | . 226 239 60 . 4127 Core 987 | . 31 53 30 . 873 Absorbed by Shields 186 | . . . . . 186 Regen/Repaired (Parts) 164 | . 154 . . . 10 Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 196 | . 32 49 10 . 105 Largest 2 | . 2 2 2 . 2 Hottest 95 | . 60 80 84 . 95 Shots Fired 359 | . 65 72 21 . 201 Gun 291 | . 65 58 21 . 147 Cannon 61 | . . 14 . . 47 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 259 | . 32 54 10 . 163 Thermal 93 | . 33 18 11 . 31 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 8 9 . 10 Robot Miss Streak 7 | . 2 2 3 . 7 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 235 | . 45 31 16 . 143 Core Hits 175 | . 20 14 8 . 133 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 9 | . 1 . . . 8 Destroy 3 | . 1 . . . 2 Blast 2 | . . . . . 2 Sever 4 | . . . . . 4 Melee Attacks 21 | . . . . . 21 Impact 3 | . . . . . 3 Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 5996 | . 566 413 336 . 4681 Guns 3703 | . 554 413 336 . 2400 Cannons 661 | . . . . . 661 Explosions 1115 | . . . . . 1115 Melee 471 | . . . . . 471 Ramming 46 | . 12 . . . 34 Kinetic 3266 | . 303 293 150 . 2520 Thermal 1098 | . 251 120 186 . 541 Explosive 1115 | . . . . . 1115 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 471 | . . . . . 471 Piercing . | . . . . . . Highest Corruption 10 | . 2 2 2 . 10 Average Corruption 2 | . 2 2 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . 6 30 10 . 15 Message Errors 17 | . . 10 4 . 3 Matter Fused 13 | . 4 3 2 . 4 Heat Flow Errors 9 | . . 7 . . 2 Energy Discharges 5 | . . 3 1 . 1 Parts Rejected 3 | . . . 1 . 2 Parts Fused 1 | . 1 . . . . Data Loss (minor) 7 | . . 4 1 . 2 Data Loss (major) 2 | . . 1 . . 1 Misfires 3 | . 1 1 1 . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 71 | . . . . . 71 Projectiles . | . . . . . . Explosions 1 | . . . . . 1 Melee 70 | . . . . . 70 Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 46 | . . . . . 46 Shots 3 | . . . . . 3 Rammed 16 | . 4 . . . 12 Targets Rammed 16 | . 4 . . . 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 248 | . 144 243 153 . 248 Average Temperature 45 | . 41 115 62 . 28 Received Heat Transfer 1790 | . 90 105 27 . 1568 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1740 | . 550 225 225 . 740 Parts Sabotaged 5 | . . . . . 5 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 699 | . 218 . 147 . 699 Initial 26 | . . . 26 . . Average 180 | . 61 . 65 . 425 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 65 | 100 86 . 100 . 8 Level 1 16 | . 13 . . . 34 Level 2 18 | . . . . . 56 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 . . . 11 Investigation 6 | . 3 . . . 3 Extermination 1 | . . . . . 1 Reinforcement 5 | . . . . . 5 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 18 13 4 . 69 Peak Tracking Total 9 | . 6 3 3 . 9 Tactical Retreats 7 | . . 1 . . 6 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 29 | . 8 2 10 3 6 Terminals 13 | . 5 . 4 . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 9 | . 2 . 6 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 82 | . 19 3 23 24 13 Successful 53 | . 11 3 12 24 3 Failed 29 | . 8 . 11 . 10 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 32 | . 10 . 11 . 11 Terminals 25 | . 9 . 7 . 9 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 23 | . 4 . 16 . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 32 | . 4 3 . 24 1 Record 19 | . . 1 . 18 . Robot Analysis 8 | . 3 . . 5 . Open Door 2 | . . 1 . 1 . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 6 | . 1 . 5 . . Retrieve Components 6 | . 1 . 5 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 2 . 7 . 2 Terminals 2 | . . . 1 . 1 Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Patch 1 | . 1 . . . . Recycling Units 7 | . 1 . 6 . . Tunnel 7 | . 1 . 6 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 16 | . 7 . 4 . 5 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . . . 12 8 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . 9 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 9 | . . . 9 . . Largest Group 9 | . . . 9 9 8 Highest-Rated Group 113 | . . . 112 113 103 Highest-Rated Ally 27 | . . . 27 27 27 Total Orders 26 | . . . . 26 . STAY 3 | . . . . 3 . ROAM 1 | . . . . 1 . FOLLOW 9 | . . . . 9 . TUNNEL 9 | . . . . 9 . DROP 1 | . . . . 1 . PICKUP 1 | . . . . 1 . COLLECT 2 | . . . . 2 . Ally Attacks 44 | . . . 2 . 42 Total Damage 1067 | . . . 21 . 1046 Kills 6 | . . . 1 . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 8 | . 3 . . 5 . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10706 | 96 1281 2751 990 4438 1150 Spaces Moved 5437 | 52 513 1520 350 2424 578 Core 9 | 1 . . . . 8 Treads 2013 | 51 513 1278 . . 171 Legs . | . . . . . . Wheels 3415 | . . 242 350 2424 399 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 215 90 50 Average Speed 167 | 157 160 168 215 174 114 Slowest Speed 225 | 160 160 215 215 215 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 71 83 78 93 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 13 | . 1 1 6 5 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug 9 | . . 1 . . 8 Terrain Destroyed 44 | . . 1 . . 43 Melee 3 | . . . . . 3 Projectile 2 | . . 1 . . 1 AOE 39 | . . . . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6640 | 63 909 1638 564 2642 824 Wait 605 | . 342 40 26 161 36 Move 5432 | 51 512 1519 349 2423 578 Hop . | . . . . . . Pick Up 76 | 6 10 8 4 31 17 Fast Attach 24 | 6 1 1 1 5 10 Attach 23 | . 1 3 . . 19 Detach 9 | . . 2 . 4 3 Swap 37 | . 2 7 8 4 16 Drop 40 | . 5 9 4 14 8 Fire 196 | . 32 49 10 . 105 Melee 20 | . . . . . 20 Ram 11 | . . . . . 11 Kick . | . . . . . . Crush 5 | . 4 . . . 1 Escape Stasis . | . . . . . . Rewire 160 | . . . 160 . . Trap . | . . . . . . Miscellaneous 2 | . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Discovered new exit (range 3) 836 | -10/Materials | Discovered new exit (range 14) 921 | -10/Materials | Discovered new exit (range 19) 1072 | -10/Materials | Repaired Lgt. Treads 1099 | -10/Materials | Repaired Assault Rifle 1326 | -10/Materials | Discovered new exit (range 6) 1378 | -10/Materials | Entered Subcaves 1631 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1795 | -10/Subcaves | Discovered new exit (range 11) 2372 | -10/Subcaves | Learned location of Zion (-7) 2402 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2456 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3586 | -10/Subcaves | Found SUBCON Basin 4074 | -10/Subcaves | Discovered new exit (range 11) 4129 | -10/Subcaves | Entered Recycling 4794 | -8/Recycling | Build established: Commander-Mutant 4967 | -8/Recycling | Discovered new exit (range 15) 5041 | -8/Recycling | Scanned before Scraplab entrance 5079 | -8/Recycling | Entered Scraplab 5112 | -8/Recycling | Discovered new exit (range 3) 5119 | -8/Recycling | Entered Scraptown 5119 | -8/Scraptown | Accompanied by 9 allies 5119 | -8/Scraptown | System corruption cleaned by C-Scrubber 5403 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5616 | -8/Scraptown | Discovered new exit (range 11) 5641 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5649 | -8/Scraptown | Learned location of 1 exit from Research 5694 | -8/Scraptown | Visited Shadow of the Wyrm 5725 | -8/Scraptown | Visited Cave Peace 5836 | -8/Scraptown | Visited Spacefarers 5922 | -8/Scraptown | Visited Symbiants 6397 | -8/Scraptown | Visited Cyclists 6430 | -8/Scraptown | Visited SPCMW 6510 | -8/Scraptown | Visited Assassins FH 6549 | -8/Scraptown | Visited UFD Registry 6549 | -8/Scraptown | Registered with UFD as "Protonform" 6592 | -8/Scraptown | Entered Cyclist Reading Room 6707 | -8/Scraptown | Visited Cartography Club 6794 | -8/Scraptown | Visited Sword Containment 6811 | -8/Scraptown | Visited Infowarlord's Domain 6827 | -8/Scraptown | Visited Scrapoid Pod Storage 6842 | -8/Scraptown | Visited Supply Room 6879 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7025 | -8/Scraptown | Visited Analyses Database 7109 | -8/Scraptown | Visited Science Testing Area 7122 | -8/Scraptown | Visited Curators Association 7169 | -8/Scraptown | Visited Chapter 10 7190 | -8/Scraptown | Visited Scrap Suit Storage 7281 | -8/Scraptown | Learned location of Lower Caves (-6) 7281 | -8/Scraptown | Learned location of Warlord (-5) 7281 | -8/Scraptown | Learned location of Cetus (-5) 7281 | -8/Scraptown | Learned location of Testing (-3) 7281 | -8/Scraptown | Learned 8 Materials zone layouts 7281 | -8/Scraptown | Learned 8 Access zone layouts 7281 | -8/Scraptown | Learned 16 Lower Caves zone layouts 7281 | -8/Scraptown | Learned 8 Upper Caves zone layouts 7281 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 7281 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 7281 | -8/Scraptown | Learned Storage emergency access door positions 7281 | -8/Scraptown | Learned location of 3 exits from Factory 7281 | -8/Scraptown | Learned location of 3 exits from Upper Caves 7312 | -8/Scraptown | Found Deep Structural Scanner 7579 | -8/Scraptown | Found Exp. Terrain Scan Processor 7641 | -8/Scraptown | Found Scrapoid Pod 7997 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 8656 | -8/Scraptown | Found Scrap Suit 8956 | -8/Scraptown | Found DM-GVY's Chainsaw 8965 | -8/Scraptown | Found Surveybot 24 Chip 8999 | -8/Scraptown | Found Deploy-a-Sentry 9063 | -8/Scraptown | Found Ballwheel 9507 | -8/Scraptown | Discovered new exit (range 5) 9557 | -8/Scraptown | Entered Factory 9557 | -6/Factory | Accompanied by 8 allies 9557 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9558 | -6/Factory | Identified exit to Lower Caves 9559 | -6/Factory | Identified exit to Factory 9715 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 9767 | -6/Factory | Lost 3 allies 9853 | -6/Factory | Lost 3 allies 10025 | -6/Factory | DAS Turret deployed 10094 | -6/Factory | Destroyed 10 combat bots 10098 | -6/Factory | Lost 7 parts (2p1n2u2w) 10118 | -6/Factory | Found Scrap Suit 10141 | -6/Factory | Build established: Mutant 10257 | -6/Factory | First assault squad dispatched 10301 | -6/Factory | Lost 3 parts (3w) 10439 | -6/Factory | Core integrity fell below 50% 10692 | -6/Factory | Released all parts (8) 10698 | -6/Factory | Core integrity fell below 20% 10706 | -6/Factory | Lost 3 parts (1p1n1u) 10707 | -6/Factory | System corruption reached 10% 10707 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 10698_ Triggered Shock Trap. 10698_ The floor emits a surge of raw power. 10698_ System corrupted (+2). 10699_ R-10 Processor collects DM-GVY's Chainsaw. 10699_ Slammed into B-48 Gladiator. 10700_ R-10 Processor collects Imp. Ion Engine. 10700_ Slammed into B-48 Gladiator. 10701_ R-10 Processor collects Gravmag System. 10701_ Slammed into B-48 Gladiator. 10701_ Triggered Shock Trap. 10701_ The floor emits a surge of raw power. 10701_ System corrupted (+2). 10701_ U-05 Engineer lays Concrete. 10702_ K-01 Serf collects debris. 10702_ R-10 Processor collects Arm. Wheel. 10702_ Slammed into B-48 Gladiator. 10702_ U-05 Engineer lays Concrete. 10704_ Slammed into B-48 Gladiator. 10706_ Destabilizing: System corrupted (+2). 10707_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????"""" + #????????????????? | | ?????????????"""" # #????????????????? | | ?????????????"""" # %#????????????????? | | ???????????? # #????????????????? | | ???????????# # #????????????????? | | ???????????# # ##???????????????? | | ???????????# # ##???????????????? | | ???????????############## % ##???????????????? | | ???????????# # # ##?????????????? | | ???????????# + #= #?????????????? | | ???????????# # #% #?????????????? | | ???????????# # % # ##????????????? | | ???????????# #% R %# # ?????????????? | | ???????????# ! # %#= #?????????????? | | ???????????# ! # # #?????????????? | | ???????????# # k # #?????????????? | | ???????????# %# =##############???? | | ???????????# # u k#= =! #???? | | ???????????# # k # % ! #???? | | ???????????# # # """ """ #???? | | ???????????############## # """!""" #???? | | ???????????# # R k % # """ """ #???? | | ???????????# #* % # #???? | | ???????????# # # """ """ #???? | | ???????????# #% k # """ """ #???? | | ???????????# #@b % # """ """ #???? | | ???????????# #lg %^ ^# #???? | | ???????????# + gu + #???? | | ???????????# #w # #???? | | ???????????#" #k ##############???? | | ???????????#" # ######???????????? | | ???????????#" # # ??????????? | | ???????????# #o # """"""?????????? | | ???????????##############k![ # """""""????????? | | ####???????# #%[| o # """"""" ???????? | | /= #???????# # =]/ # """"""" #??? | | /= #???????# |/ %! + #??? | | == #???????# /#!!= # #??? | | #???????# % #! # "" "" #??? | | #???????# "" "" # # ""S"" ! #??? | | #???????# "" "" # # """" #??? | | #???????# """ "" # # ???? | | #???????# """ """ # ###########??????? | | #######????# "" "" # #????????????????? | | ###### # #????????????????? | | [% + # ###??????????????? | | ################### T#??????????????? | | ##### #?????????????????# ""#??????????????? | | #??# #?????????????????# % ###??????????????? | | #??# #?????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- Barrage Gun | -8/Scraptown | Extrapolated Structural Scanner | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Trap Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scan Processor | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceArcSteel Manual? 0 Play Time 00:42:51 Cumulative 1600.1 hours Start 2024.07.25 @ 01:10:40 End 2024.07.25 @ 01:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1102 Rogue 1098 Adventurer 4 Explorer 0 Win Type - Total 204 Types 152/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0508e3b-c15b-4867-b2ac-de5f492a6750