Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.12.03 @ 23:24:45 // Winter2019/RPGLIKE Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (220) 1100 Value Destroyed (9552) 9552 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6471) 6471 TOTAL SCORE: 24623 Bonus ------- High Alert Combat Kills 2179 Follower Combat Kills 246 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 254 Win 3000 Friendly Fire -208 Cogmind --------- Core Integrity 1229/1600 Matter 300/300 Energy 344/350 System Corruption 2% Temperature Cool (12) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Cooling System Experimental Cooling System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer > --- WEAPON (4) ------- Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY (3) ---- Matter Compressor (250) Tiamat Missile Launcher Vibroblade Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Matter Compressor Tiamat Missile Launcher Vibroblade [Rating: 134] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Improved Weapon Cycler Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon KE Penetrator Energy Gun Phase Gun Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 15 | 3 . 2 3 1 1 1 . . . . 1 2 . 1 Power . | . . . . . . . . . . . . . . . Propulsion 5 | 1 . . 2 . . . . . . . 1 1 . . Utility 7 | 1 . 1 1 1 1 1 . . . . . 1 . . Weapon 3 | 1 . 1 . . . . . . . . . . . 1 Parts Attached 194 | 5 11 12 12 12 15 11 8 . 6 16 17 27 11 31 Power 14 | 1 1 1 1 1 . . . . . . 3 2 . 4 Engine 6 | 1 1 1 1 1 . . . . . . 1 . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . 1 2 . 4 Propulsion 38 | 2 1 1 4 2 2 3 1 . . . 3 9 2 8 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | 2 1 1 . . . . . . . . . . . . Hover 34 | . . . 4 2 2 3 1 . . . 3 9 2 8 Flight . | . . . . . . . . . . . . . . . Utility 39 | . 2 2 4 2 5 5 3 . 1 6 3 4 . 2 Device 22 | . 1 . 1 1 1 4 2 . 1 5 1 4 . 1 Storage . | . . . . . . . . . . . . . . . Processor 7 | . . 1 2 . 1 1 . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 9 | . 1 1 1 1 3 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 103 | 2 7 8 3 7 8 3 4 . 5 10 8 12 9 17 Energy Gun 30 | 1 2 . . 1 4 1 . . 3 5 2 3 . 8 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 38 | 1 3 7 2 5 2 1 . . . . 3 5 5 4 Ballistic Cannon 5 | . . . . . . 1 2 . . 2 . . . . Launcher 20 | . 2 1 1 1 2 . 2 . 2 3 1 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . 2 3 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 1 1 . . 1 . 1 3 1 . Parts Lost 3 | . . . . . . . . . . 1 . 1 1 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . 1 1 . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . 1 1 . Average Slot Usage (%) 95 | . 81 99 99 100 100 100 100 100 98 98 87 89 98 98 Engine 4 | . 14 11 8 7 7 6 6 6 6 6 1 . . . Reactor 2 | . . . . . . . . . . . 3 5 5 5 Wheel 2 | . 28 22 . . . . . . . . . . . . Hover 23 | . . . 34 30 29 26 26 26 26 26 16 22 33 32 Device 24 | . 5 11 8 14 16 22 27 26 26 33 32 29 31 26 Processor 10 | . . 10 11 15 14 16 13 13 11 6 6 11 11 15 Protection 3 | . 4 11 8 7 7 6 5 6 6 5 . . . . Energy Gun 6 | . 1 . . 5 6 4 . . 1 8 13 9 5 10 Ballistic Gun 11 | . 25 32 26 16 14 13 13 13 8 4 5 6 9 6 Ballistic Cannon 1 | . . . . . . 1 5 6 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 6 10 20 22 25 28 38 41 39 47 48 39 42 42 50 Greatest Support 85 | 26 32 32 36 36 37 42 43 43 43 43 52 78 84 85 Greatest Overweight (x) 1 | . . . 1 . . 1 . . 1 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 1 2 2 1 2 3 3 2 2 2 3 3 3 Final Capacity 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Class Distribution -------------------- 26% | Hacker-Scout 24% | Hacker-Gunner 17% | Scavenger-Scout 15% | Gunner 7% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 6499 | 262 277 498 421 456 869 180 233 56 240 742 494 688 435 648 Remotely 915 | . 16 498 401 . . . . . . . . . . . Salvage Created 10902 | 89 315 534 579 205 1253 238 260 116 128 1427 2098 1431 822 1407 Parts 451 | 1 18 38 28 6 47 12 10 3 6 44 69 74 22 73 Haulers Intercepted 8 | . 1 . . 1 2 . . . . . 3 1 . . Recyclers Shooed 14 | . 1 1 . . . . . . . 2 2 4 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . 13 3 51 21 . . . . Prevented 36 | . . . . . . . 5 . 14 17 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 154 | . 5 15 9 1 23 2 6 . 3 22 18 20 4 26 Melee 1 | . . . . . . . . . . . 1 . . . Guns 104 | . 3 13 7 1 16 2 1 . . 11 15 16 4 15 Cannons 6 | . . . . . . . 2 . . 4 . . . . AOE 37 | . 2 2 2 . 6 . 3 . 3 4 2 3 . 10 Classes Destroyed 17 | 1 4 2 1 . 3 . 1 1 . 3 . . . 1 Worker 13 | . . 2 . . . 2 . . . . 3 1 . 5 Builder 4 | . . . 1 . 1 . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 8 | . 1 . . 1 2 . . . . . 3 1 . . Recycler 18 | 1 2 . 1 1 1 1 . . . 1 4 3 1 2 Minesweeper 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 19 | . 1 2 1 . 1 2 . . . . 4 3 4 1 Swarmer 44 | . 2 4 3 . 13 . . . 1 5 . 4 . 12 Grunt 52 | . 3 7 3 . 5 2 3 . 2 5 7 7 3 5 Brawler 4 | . . . . . . . 1 . . 2 1 . . . Duelist 4 | . . . . . . . . . . 1 1 . . 2 Protector 1 | . . . . . . . . . . 1 . . . . Sentry 25 | . . 4 3 1 3 . 1 . . 3 6 4 . . Hunter 5 | . . . . . 1 . . . . 4 . . . . Programmer 18 | . . . . . 1 . 1 . . . 3 5 1 7 Behemoth 1 | . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 4 8 4 1 8 5 2 1 2 7 5 9 5 8 Combat Bots Only 7 | . 4 6 3 1 7 2 2 . 2 7 3 7 3 6 Max Kills in Single Turn 5 | 1 1 2 2 1 2 2 1 1 2 1 2 3 1 5 Gunslinging 1 | . . . . . 1 1 . . . . . . . . Exploded 4 | . 1 1 2 . 1 . 1 . 2 1 1 2 . 4 Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 7843 | . 207 621 279 89 984 106 177 . 785 1144 1015 1180 416 840 Core 6002 | . 161 433 190 72 736 86 138 . 550 847 839 947 324 679 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 5125 | . 149 380 143 39 645 38 102 . 483 735 633 880 324 574 Core Remaining (%) 56 | 100 89 56 24 34 24 . . . . 38 26 73 81 76 Volleys Fired 532 | 4 29 42 26 9 56 10 18 4 28 73 83 78 31 41 Largest 4 | 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 Hottest 276 | 60 70 69 71 128 130 128 110 110 130 264 264 276 162 259 Shots Fired 1360 | 8 54 116 76 21 149 30 32 12 46 175 219 210 87 125 Gun 1216 | 8 50 113 75 18 140 30 14 8 18 114 215 206 87 120 Cannon 68 | . . . . . . . 7 4 10 47 . . . . Launcher 76 | . 4 3 1 3 9 . 11 . 18 14 4 4 . 5 Special . | . . . . . . . . . . . . . . . Kinetic 782 | 4 45 113 75 12 94 20 21 12 20 89 76 97 62 42 Thermal 494 | 4 5 . . 6 46 10 . . . 72 139 109 25 78 Explosive 20 | . 4 3 1 3 4 . . . . . . . . 5 Electromagnetic 56 | . . . . . 5 . 11 . 18 14 4 4 . . Entropic 8 | . . . . . . . . . 8 . . . . . Robot Hit Streak 57 | 3 18 11 12 17 27 8 7 6 13 18 24 57 35 44 Robot Miss Streak 9 | 1 1 7 9 2 3 3 2 4 6 4 4 2 1 1 Penetration Max 1 | . . . . . 1 . . . . 1 1 1 . 1 Secondary Targets 8 | . . 1 . . 2 1 . . . . 1 . 1 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . 1 . 1 1 Shots Hit Robots 938 | 6 41 79 43 16 100 18 19 6 23 98 150 161 79 99 Core Hits 486 | 2 17 34 21 9 61 13 20 2 20 59 71 70 25 62 Critical Kills 8 | . . . . . . . . . . . 5 3 . . Critical Parts Destroyed 16 | . . 1 1 . . . . . 1 . 6 6 1 . Critical Strikes 56 | . . 2 1 . 1 1 1 1 2 7 14 15 5 6 Burn 22 | . . . . . 1 1 . . . 2 3 6 3 6 Destroy 25 | . . 2 1 . . . . . . . 11 9 2 . Blast 8 | . . . . . . . 1 1 1 5 . . . . Detonate 1 | . . . . . . . . . 1 . . . . . Melee Attacks 30 | . . . . . . . . . . . 5 10 12 3 Impact . | . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . 5 10 12 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29882 | 69 729 1483 810 274 2701 439 909 147 1904 3257 4856 5241 2176 4887 Guns 20341 | 69 408 1150 696 274 1888 439 178 108 401 1509 4092 4405 1970 2754 Cannons 1792 | . . . . . . . 204 39 390 1159 . . . . Explosions 7115 | . 321 333 114 . 813 . 527 . 1113 589 524 836 . 1945 Melee 634 | . . . . . . . . . . . 240 . 206 188 Ramming . | . . . . . . . . . . . . . . . Kinetic 11787 | 29 370 1150 696 121 1030 264 382 147 551 1715 1316 1945 1289 782 Thermal 11021 | 40 38 . . 153 916 175 . . 395 953 3004 2694 681 1972 Explosive 3160 | . 321 333 114 . 370 . . . . . 77 . . 1945 Electromagnetic 3040 | . . . . . 385 . 527 . 718 589 219 602 . . Impact . | . . . . . . . . . . . . . . . Slashing 634 | . . . . . . . . . . . 240 . 206 188 Piercing . | . . . . . . . . . . . . . . . Entropic 240 | . . . . . . . . . 240 . . . . . Highest Corruption 7 | . . . . . . . . . 2 2 2 7 . 2 Average Corruption 3 | . . . . . . . . . 2 1 1 4 . 1 Corruption Purged 2 | . . . . . . . . . . 2 . . . . Effects 23 | . . . . . . . . . . 1 1 20 . 1 Message Errors 8 | . . . . . . . . . . 1 1 5 . 1 Matter Fused 6 | . . . . . . . . . . . . 6 . . Heat Flow Errors 5 | . . . . . . . . . . . . 5 . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 411 | . . . . . 49 . . 24 26 23 55 36 44 154 Projectiles 73 | . . . . . . . . 24 26 23 . . . . Explosions 196 | . . . . . 49 . . . . . 55 36 . 56 Melee 142 | . . . . . . . . . . . . . 44 98 Knockbacks 7 | . . . . . . . . . 1 6 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 1 6 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . 42 . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 289 | . 90 289 254 238 96 8 5 . . 200 210 208 . 60 Average Temperature 54 | . 26 79 77 86 24 5 5 . . 36 43 44 . 28 Received Heat Transfer 1533 | . 111 243 108 36 180 18 90 . 231 96 156 111 99 54 Effects 2 | . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . 3 . 1 . . Combat Hostiles 5 | . . . . . 1 . . . . 3 . 1 . . Parts Fried 11 | . . . . . 3 . 1 . . 5 1 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 35 | . . . . 1 4 . . . . 1 11 8 1 9 Heat Transferred 17020 | 100 111 . . 350 2125 500 . . 350 1514 4196 3963 1073 2738 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 . . . 3 1 . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1203 | 5 152 457 507 295 738 350 . . . . 1170 1102 1088 1203 Initial 614 | . 3 63 144 230 144 295 . . . . 198 614 562 535 Average 569 | 1 107 245 298 264 481 130 . . . . 519 832 940 952 Maximum Alert Level 4 | . . 2 2 1 3 1 . . . . 4 4 3 4 Low Security (%) 17 | 100 100 48 6 . 14 76 . . . . 5 . . . Level 1 21 | . . 34 72 100 10 23 . . . . 43 . . . Level 2 21 | . . 16 20 . 71 . . . . . 26 15 9 14 Level 3 33 | . . . . . 3 . . . . . 16 82 90 56 Level 4 5 | . . . . . . . . . . . 9 2 . 28 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 1 1 6 1 . . . . 3 4 2 5 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . 1 . . . . . 1 2 . 2 Reinforcement 14 | . . 1 1 1 4 1 . . . . 1 2 2 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . 1 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 8 | . . 1 1 . 1 . . . . . . 1 3 1 Communications Jammed 37 | . . . . . . . . . . . 7 6 13 11 Distress Signals 37 | . . . . . . . . . . . 7 6 13 11 Times Spotted 269 | . 9 23 15 3 29 6 12 1 33 27 31 30 20 30 Peak Tracking Total 17 | . 5 8 3 1 5 2 5 1 17 5 5 7 4 4 Tactical Retreats 20 | . . . 1 . 2 . 2 . 2 3 2 5 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 12 | . . . . . 4 1 . . 1 . 2 1 . 3 Indirectly 3 | . . . . . 2 . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 6 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 36 | . . 1 1 . 3 . . . 3 4 20 . 3 1 Max in Single Turn 12 | . . 1 1 . 1 . . . 2 1 12 . 1 1 Garrison Access 6 | . . . . . . 1 . . . . 3 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 22 | . . . 1 1 2 4 . . 1 . 5 2 2 4 Terminals 13 | . . . 1 1 2 3 . . . . 1 1 1 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 . . . . 3 1 1 . Total Hacks 51 | . . . 3 2 4 13 . . 1 . 10 3 4 11 Successful 27 | . . . 1 . 2 9 . . 1 . 5 3 2 4 Failed 24 | . . . 2 2 2 4 . . . . 5 . 2 7 Catastrophic 2 | . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . . . 3 2 3 5 . . . . 3 1 1 3 Terminals 37 | . . . 3 2 4 12 . . . . 3 2 2 9 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . Garrison Access 8 | . . . . . . 1 . . . . 4 1 2 . Terminal Hacks 10 | . . . . . . 6 . . 1 . . 1 1 1 Robot Analysis 1 | . . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . Coupling Status 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . 3 1 . . Seal Access 5 | . . . . . . 1 . . . . 3 1 . . Unauthorized Hacks 9 | . . . 1 . 2 2 . . . . . 1 1 2 Terminals 9 | . . . 1 . 2 2 . . . . . 1 1 2 Track 1 | . . . 1 . . . . . . . . . . . Botnet 8 | . . . . . 2 2 . . . . . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 1 2 2 . . . . 1 1 2 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Matter 278 | . . . . . . . . . . . . . . 278 Time 46 | . . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . Programmers 1 | . . . . . . . . . . . 1 . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 2 | . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . 2 2 1 . . . . . . Highest-Rated Group 70 | . . . . . . 70 70 41 . . . . . . Highest-Rated Ally 41 | . . . . . . 41 41 41 . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . Ally Attacks 40 | . . . . . . 2 36 2 . . . . . . Total Damage 1216 | . . . . . . 101 1054 61 . . . . . . Kills 6 | . . . . . . 1 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 8152 | 47 385 471 278 318 807 345 416 206 473 750 1127 1267 418 844 Spaces Moved 8799 | 31 268 269 204 564 1025 413 403 347 672 599 1400 1267 422 915 Core 4 | 4 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 569 | 27 268 269 5 . . . . . . . . . . . Hover 8226 | . . . 199 564 1025 413 403 347 672 599 1400 1267 422 915 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 90 48 48 48 45 45 45 45 45 45 40 43 46 Average Speed 52 | 86 95 99 49 48 48 56 45 45 55 54 52 48 43 46 Slowest Speed 116 | 100 100 100 116 48 48 105 45 45 112 112 56 112 46 58 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 54 39 21 16 34 11 62 53 75 42 40 37 13 24 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . . . Scrap Searched 8 | . . . . . . . 3 2 . 3 . . . . Spaces Dug 22 | . . . . 5 . . . . . . . 10 6 1 Terrain Destroyed 312 | . 25 15 8 6 32 . 2 4 19 16 101 26 8 50 Melee 17 | . . . . . . . . . . . . 10 6 1 Projectile 58 | . . . . . 1 . 2 4 9 16 16 1 2 7 AOE 237 | . 25 15 8 6 31 . . . 10 . 85 15 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 11479 | 40 348 386 324 604 1275 511 620 391 743 929 1665 1789 588 1266 Wait 1531 | 1 28 43 77 7 137 58 168 41 19 189 113 328 89 233 Move 8784 | 30 267 268 203 563 1024 412 402 346 671 598 1399 1266 421 914 Hop . | . . . . . . . . . . . . . . . Pick Up 16 | . 2 1 . 2 5 1 . . 2 . 2 . 1 . Fast Attach 79 | 5 5 4 6 3 4 6 2 . 2 9 10 12 . 11 Attach 2 | . 1 . . . . . . . . . 1 . . . Detach 5 | . 1 . . . . 1 . . . 1 2 . . . Swap 113 | . 5 8 6 9 11 5 6 . 4 7 6 15 11 20 Drop 115 | . 6 9 6 11 14 7 4 . 3 10 12 15 3 15 Fire 532 | 4 29 42 26 9 56 10 18 4 28 73 83 78 31 41 Melee 30 | . . . . . . . . . . . 5 10 12 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire 11 | . . . . . . 11 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 260 | . 4 11 . . 24 . 20 . 14 42 32 65 20 28 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 433 | -10/Materials | Entered another Materials area 435 | -9/Materials | Reached level 2 475 | -9/Materials | Upgraded with Utility slot (x1) 475 | -9/Materials | Upgraded with Weapon slot (x1) 550 | -9/Materials | Discovered new exit (range 6) 683 | -9/Materials | Reached level 3 690 | -9/Materials | Core integrity fell below 50% 779 | -9/Materials | Build established: Scavenger-Gunner 802 | -9/Materials | Discovered new exit (range 3) 904 | -9/Materials | Entered another Materials area 906 | -8/Materials | Reached level 4 907 | -8/Materials | Upgraded with Propulsion slot (x2) 936 | -8/Materials | Reached level 5 1070 | -8/Materials | Discovered new exit (range 18) 1074 | -8/Materials | Core integrity fell below 50% 1094 | -8/Materials | Upgraded with Utility slot (x1) 1182 | -8/Materials | Entered Factory 1183 | -7/Factory | Core integrity fell below 50% 1184 | -7/Factory | Reached level 6 1190 | -7/Factory | Upgraded with Utility slot (x1) 1393 | -7/Factory | Build established: Gunner 1446 | -7/Factory | Discovered new exit (range 4) 1500 | -7/Factory | Entered another Factory area 1501 | -6/Factory | Core integrity fell below 50% 1502 | -6/Factory | Reached level 7 1623 | -6/Factory | Reached level 8 1633 | -6/Factory | Core integrity fell below 20% 1672 | -6/Factory | Spotted B-75 Beast 1797 | -6/Factory | Reached level 9 1821 | -6/Factory | Destroyed 7 combat bots 1826 | -6/Factory | Garrison activated, responded to threat 2052 | -6/Factory | Upgraded with Utility slot (x1) 2118 | -6/Factory | Reached level 10 2291 | -6/Factory | Discovered new exit (range 15) 2307 | -6/Factory | Entered another Factory area 2308 | -5/Factory | Core integrity fell below 50% 2309 | -5/Factory | Reached level 11 2336 | -5/Factory | Upgraded with Utility slot (x1) 2602 | -5/Factory | Discovered new exit (range 19) 2631 | -5/Factory | Identified exit to Upper Caves 2652 | -5/Factory | Entered Upper Caves 2652 | -5/Upper Caves | Accompanied by 2 allies 2654 | -5/Upper Caves | Reached level 12 2768 | -5/Upper Caves | Identified exit to Upper Caves 2904 | -5/Upper Caves | Reached level 13 2917 | -5/Upper Caves | Build established: Hacker-Scout 3011 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3068 | -5/Upper Caves | Entered another Upper Caves area 3068 | -5/Upper Caves | Accompanied by 1 ally 3096 | -5/Upper Caves | Learned Factory stockpile data 3135 | -5/Upper Caves | Spotted B-75 Beast 3270 | -5/Upper Caves | Discovered new exit (range 8) 3273 | -5/Upper Caves | Identified exit to Warlord 3274 | -5/Upper Caves | Entered Warlord 3394 | -5/Warlord | Met Warlord 3394 | -5/Warlord | Reached level 14 3419 | -5/Warlord | Visited the Vortex Lab 3419 | -5/Warlord | Warlord's base attacked by MAIN.C 3420 | -5/Warlord | Found Prototype Energy Gun 3420 | -5/Warlord | Identified Vortex Rail 3629 | -5/Warlord | Warlord forces counterattacked 3647 | -5/Warlord | Spotted B-86 Titan 3648 | -5/Warlord | Spotted B-75 Beast 3726 | -5/Warlord | Spotted Executioner 3736 | -5/Warlord | Discovered new exit (range 9) 3747 | -5/Warlord | Entered Proximity Caves 3749 | -4/Proximity Caves | Reached level 15 3759 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3960 | -4/Proximity Caves | Core integrity fell below 20% 3982 | -4/Proximity Caves | Destroyed 7 combat bots 3986 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 4028 | -4/Proximity Caves | Reached level 16 4057 | -4/Proximity Caves | Spotted B-86 Titan 4075 | -4/Proximity Caves | Destroyed B-86 Titan 4283 | -4/Proximity Caves | Build established: Hacker-Gunner 4445 | -4/Proximity Caves | Discovered new exit (range 20) 4483 | -4/Proximity Caves | Reached level 17 4497 | -4/Proximity Caves | Entered Factory 4498 | -4/Factory | Core integrity fell below 50% 4499 | -4/Factory | Reached level 18 4574 | -4/Factory | Discovered new exit (range 10) 4641 | -4/Factory | Found Prototype Slashing Weapon 4641 | -4/Factory | Identified Vibroblade 5003 | -4/Factory | Garrison activated, responded to threat 5053 | -4/Factory | Discovered new exit (range 8) 5057 | -4/Factory | Reached level 19 5164 | -4/Factory | Upgraded with Propulsion slot (x1) 5338 | -4/Factory | Reached level 20 5499 | -4/Factory | Reached level 21 5520 | -4/Factory | Core integrity fell below 20% 5624 | -4/Factory | Identified exit to Research 5624 | -4/Factory | Entered Research 5625 | -3/Research | Core integrity fell below 50% 5626 | -3/Research | Reached level 22 5813 | -3/Research | Core integrity fell below 20% 5823 | -3/Research | Reached level 23 5841 | -3/Research | Build established: Hacker-Scout 5872 | -3/Research | Destroyed 7 combat bots 6501 | -3/Research | Reached level 24 6525 | -3/Research | Upgraded with Propulsion slot (x1) 6525 | -3/Research | Upgraded with Utility slot (x1) 6733 | -3/Research | Build established: Scavenger-Scout 6879 | -3/Research | Discovered new exit (range 18) 6882 | -3/Research | Discovered new exit (range 20) 6887 | -3/Research | Identified exit to Armory 6890 | -3/Research | Identified exit to Research 6891 | -3/Research | Entered another Research area 6891 | -2/Research | Warlord forces began assault on 0b10 6893 | -2/Research | Reached level 25 6893 | -2/Research | Reached level 26 6894 | -2/Research | Identified exit to Access 7001 | -2/Research | Research machine network offline 7018 | -2/Research | Reached level 27 7038 | -2/Research | Spotted B-90 Cyclops 7078 | -2/Research | Borebot progress halted 7227 | -2/Research | Discovered new exit (range 19) 7243 | -2/Research | Identified exit to Quarantine 7282 | -2/Research | Borebot progress halted 7309 | -2/Research | Entered Access 7311 | -1/Access | Reached level 28 7321 | -1/Access | Reached level 29 7367 | -1/Access | Fabricated Lgt. Quantum Reactor (x2) 7559 | -1/Access | First assault squad dispatched 7559 | -1/Access | Reached level 30 7842 | -1/Access | Upgraded with Weapon slot (x1) 7979 | -1/Access | Reached level 31 8151 | -1/Access | Discovered new exit (range 6) 8152 | -1/Access | Identified exit to Surface 8153 | *** | Escaped! Last Messages --------------- 08134_ Dropped Imp. Antigrav System. 08136_ R-10 Processor collects Imp. Antigrav System. 08136_ Dropped Antigrav System. 08139_ R-10 Processor collects Prototype Energy Gun. 08140_ K-01 Serf collects debris. 08141_ Acquired 20 matter. 08142_ R-10 Processor collects Imp. Antigrav System. 08143_ K-01 Serf collects debris. 08144_ Destroyed Lgt. Ion Engine. 08144_ Slug penetrates K-01 Serf. 08145_ Acquired 5 matter. 08145_ R-10 Processor collects Adv. Remote Datajack. 08147_ R-10 Processor collects Adv. Heat Sink. 08149_ Upgraded: Hack Attack % (+40) 08149_ Connecting with Terminal... >>Open Sealed Barrier opened. 08151_ The Access Shell folds into the floor. 08151_ EXIT=FOUND 08152_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | # ##[ ! ! ######################?????? | | # ## #??????????????????????????? | | + #??????????????????????????? | | # ## %! #??????????????????????????? | | # ## * #??????????????????????????? | | # ###############??????????????????????????? | | ## ##????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?+ #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?### ###?????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ####+####????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #??????????#""""""""""#??????????????????? | | #??????????# #??????????????????? | | #??????????# #??????????????????? | | #??????????# #??????????????????? | | "" #??????????# "" #??????????????????? | | = """#??????????# "@ #??????????????????? | | R"#??????????# #??????????????????? | | """##########?# #??????????????????? | | # = " #?# #??????????????????? | | ! # """ ### ##?????????????????? | | #####+### """ ## #?????????????????? | | ### " ###"" ##?????????????????? | | / #?#"" #??????????????????? | | #### ### w #?#"" #??????????????????? | | ???# #?#] = #?#T #??????????????????? | | ???# #?# != #?#"" #??????????????????? | | ???# #?#! = | #?#"" #??????????????????? | | ???# ########/#####"" #####??????????????? | | ???# ! % % R #?????????? | | ???# ! % w #?????????? | | ???####+############################# #?????????? | | ???# #????????????????????????????????????? | | ???#! #????????????????????????????????????? | | ???# ""#????????????????????????????????????? | | ???# ""#????????????????????????????????????? | | ???# T"#????????????????????????????????????? | | ???# ""#????????????????????????????????????? | | ???# ""#????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 60 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 32 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: KI 10 Resistance: TH 10 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Kinecelleration 40 Offensive Hacking 55 Defensive Hacking 5 Item Schematics ----------------- Imp. Deuterium Engine | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Levels Raised 30 | . . 2 2 1 4 1 2 . 1 3 4 3 3 4 XP Earned 48614 | 3000 620 3550 2926 1685 5028 2189 2285 500 1652 3575 6223 5553 4139 5689 XP Spent 47420 | 1500 750 1600 3000 3010 3190 4855 2750 . . 1300 2275 10090 . 13100 Upgrades 80 | 3 2 2 3 14 9 13 4 . . 2 6 13 . 9 Propulsion Slot 5 | 1 . . 2 . . . . . . . 1 1 . . Utility Slot 7 | 1 . 1 1 1 1 1 . . . . . 1 . . Weapon Slot 3 | 1 . 1 . . . . . . . . . . . 1 Core Integrity 20 | . . . . 4 4 4 . . . . . 8 . . Heat Dissipation 7 | . . . . 5 2 . . . . . . . . . Energy Generation 7 | . . . . . 2 . 2 . . . . 3 . . Inventory Capacity 3 | . 2 . . . . 1 . . . . . . . . Sensor Range 8 | . . . . . . 3 . . . . 5 . . . Ranged Accuracy 4 | . . . . . . . 2 . . 2 . . . . Hack Attack % 11 | . . . . . . 3 . . . . . . . 8 Hack Defense % 1 | . . . . . . 1 . . . . . . . . KI Resistance % 2 | . . . . 2 . . . . . . . . . . TH Resistance % 2 | . . . . 2 . . . . . . . . . . Protomatter Created 1999 | . 33 89 . . 200 83 161 . 47 275 296 571 . 244 Integrity Restored 5631 | . 96 237 . . 501 . 435 . 267 939 690 1416 441 609 Core 5631 | . 96 237 . . 501 . 435 . 267 939 690 1416 441 609 Protomatter Decayed 1363 | . . 10 . . . . 48 40 222 . 58 . 945 40 Game ------ Seed PointElectronArmor Manual? 0 Play Time 01:57:54 Cumulative 176.6 hours Start 2021.12.03 @ 20:31:41 End 2021.12.03 @ 23:24:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d912e424-4bc8-45bc-be2c-6b1f42eb0dd2