Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 08:10:29 Player: Ciaphas Result: Destroyed by M7-270(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (885) 885 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 2647 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 96/100 System Corruption 0% Temperature Cool (14) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating (fused) > --- WEAPON (2) ------- Overtuned Barrage Gun > --- INVENTORY (15) --- Light Treads Light Treads Scrap Suit Cooling System Large Matter Pod (150) Subdweller Optics Hacking Suite Hacking Suite Assault Rifle Improved Light Cannon Improved Light Cannon Subdweller Shrapnel Launcher Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Barrage Gun Overtuned Coil Gun > --- INVENTORY -------- Light Treads Light Treads Cooling System Large Matter Pod Subdweller Optics Hacking Suite Hacking Suite Field Recycling Unit Assault Rifle Improved Light Cannon Improved Light Cannon Subdweller Shrapnel Launcher Datajack Scrap Shield Fragment DRS Beacon [Rating: 23] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 2 16 . 6 2 Power 5 | . 3 . 2 . Engine 3 | . 2 . 1 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 7 | . 5 . 2 . Treads 7 | . 5 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device 3 | 1 1 . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 1 6 . . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . . 2 Ballistic Cannon 4 | . 4 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 5 | . 5 . . . Parts Lost 5 | . 1 . 3 1 Power 2 | . 1 . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 . 2 1 To Critical Strikes . | . . . . . Average Backups 9 | 4 7 11 10 11 Power . | 1 1 1 . . Propulsion 1 | 2 . 2 2 2 Utility 4 | . 2 4 4 5 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 16 | 2 7 . . 7 Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 6 | . 1 . . 5 Weapon 6 | 2 3 . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 99 100 93 99 Engine 13 | . 13 14 11 14 Treads 27 | . 27 28 28 28 Device 6 | . 14 14 6 . Storage 14 | . 14 14 14 14 Protection 6 | . . . 2 14 Ballistic Gun 6 | . 7 . . 7 Ballistic Cannon 21 | . 20 28 28 19 Peak Build Rating 23 | 7 12 11 17 23 Average Rating 13 | 6 9 11 12 18 On Entrance 10 | 6 7 11 11 17 Naked Turns . | . . . . . Heaviest Build 38 | 13 34 32 37 38 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 7 12 11 15 15 Average Carried 11 | 3 7 11 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 11 11 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1363 | 232 608 20 393 110 Remotely . | . . . . . Salvage Created 1013 | 109 718 . 186 . Parts 53 | 4 40 . 9 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 23 | . 15 1 7 . Guns 5 | . 5 . . . Cannons 18 | . 10 1 7 . Classes Destroyed 10 | 2 7 . 1 . Worker 2 | . 2 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 2 . . . Operator 3 | . 3 . . . Watcher 1 | . 1 . . . Swarmer 4 | . 3 1 . . Grunt 14 | . 12 . 2 . Subdweller 5 | . . . 5 . Best Kill Streak 5 | 2 5 1 2 . Combat Bots Only 3 | . 3 1 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 184 | . 66 32 36 50 Missed 42 | . 14 8 12 8 Hits 142 | . 52 24 24 42 Melee 6 | . . . . 6 Projectile 136 | . 52 24 24 36 Critical Strikes 8 | . 2 1 1 4 Damage Taken 2114 | . 746 216 463 689 Core 262 | . 82 36 107 37 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 114 | 6 78 5 25 . Largest 2 | 2 2 2 2 . Hottest 66 | 40 66 66 66 . Shots Fired 228 | 12 156 10 50 . Gun 70 | 12 58 . . . Cannon 158 | . 98 10 50 . Launcher . | . . . . . Special . | . . . . . Kinetic 228 | 12 156 10 50 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 7 3 10 . Robot Miss Streak 4 | 2 4 3 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 137 | 8 91 5 33 . Core Hits 51 | 4 34 1 12 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Blast 5 | . 4 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2420 | 67 1531 104 715 3 Guns 371 | 67 304 . . . Cannons 2046 | . 1227 104 715 . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 2417 | 67 1531 104 715 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 5 . Average Corruption 5 | . 5 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . 11 2 16 . Message Errors 5 | . 1 . 4 . Matter Fused 7 | . 3 2 2 . Heat Flow Errors 4 | . 2 . 2 . Energy Discharges 4 | . 1 . 3 . Parts Fused 3 | . 2 . 1 . Data Loss (minor) 2 | . 1 . 1 . Data Loss (major) 2 | . 1 . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 18 | . 15 3 . . Projectiles 18 | . 15 3 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 22 | . 15 3 4 . Impact . | . . . . . Kinetic 21 | . 14 3 4 . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 155 | . 155 18 82 19 Average Temperature 31 | . 33 8 45 11 Received Heat Transfer 710 | . 360 . 108 242 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 180 | 10 180 58 . . Initial 37 | . . 37 . . Average 85 | . 89 43 . . Influence Increases 647 | 10 566 21 50 . Destroy 0b10 Robot/C 360 | . 300 20 40 . Destroy 0b10 Robot/NC 65 | 10 55 . . . Destroy Leader 96 | . 86 . 10 . Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 15 | . 15 . . . Disable Machine 45 | . 45 . . . Destroy Structure 11 | . 10 1 . . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 647 | 10 469 80 88 . Entered New Map 81 | . . 60 21 . Time Decay 556 | 10 459 20 67 . Lost Part 10 | . 10 . . . Squads Dispatched 5 | . 5 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 23 4 7 15 Peak Tracking Total 13 | . 4 4 2 13 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 10 | . 6 . . 4 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 13 . . 29 Successful 39 | . 10 . . 29 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 33 | . 4 . . 29 Record 29 | . . . . 29 Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 1 | . 1 . . . Skim 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 1848 | 21 1472 51 304 . Optics 218 | . . . 218 . Structural 1018 | . 881 51 86 . Seismic 612 | 21 591 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3935 | 44 1473 51 697 1670 Spaces Moved 2186 | 20 738 23 373 1032 Core . | . . . . . Treads 2150 | . 722 23 373 1032 Legs 36 | 20 16 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 159 | 120 159 160 160 160 Slowest Speed 160 | 120 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 2 89 4 33 75 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 9 | . 8 1 . . Melee . | . . . . . Projectile 9 | . 8 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 2426 | 32 892 27 422 1053 Wait 44 | . 35 . 9 . Move 2182 | 19 737 22 372 1032 Hop . | . . . . . Pick Up 20 | 1 9 . 5 5 Fast Attach 10 | 1 4 . 3 2 Attach 4 | 1 1 . 2 . Detach 7 | 1 4 . 2 . Swap 15 | . 12 . 3 . Drop 24 | 3 12 . 1 8 Fire 114 | 6 78 5 25 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves -9/Scraptown History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 9) 987 | -10/Materials | Discovered new exit (range 13) 1270 | -10/Materials | Identified exit to Mines 1286 | -10/Materials | Discovered new exit (range 16) 1518 | -10/Materials | Entered Mines 1519 | -10/Mines | Assembled infested the area 1524 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1538 | -10/Mines | Met a Derelict bent on vengeance 1553 | -10/Mines | Discovered new exit (range 10) 1569 | -10/Mines | Entered Subcaves 1570 | -10/Subcaves | Approached by a straggling Scientist 1653 | -10/Subcaves | Core integrity fell below 50% 1700 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1765 | -10/Subcaves | Core integrity fell below 20% 2004 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2018 | -10/Subcaves | Learned 2 Materials zone layouts 2226 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2237 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2238 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2266 | -10/Subcaves | Entered Scraptown 2266 | -9/Scraptown | System corruption cleaned by C-Scrubber 2711 | -9/Scraptown | Visited UFD Registry 2724 | -9/Scraptown | Visited Artisan Demo Area 2820 | -9/Scraptown | Visited Fellowship of the Rings 2874 | -9/Scraptown | Visited Awakened 3210 | -9/Scraptown | Visited SPCMW 3255 | -9/Scraptown | Visited Science Testing Area 3322 | -9/Scraptown | Visited Shadow of the Wyrm 3352 | -9/Scraptown | Registered with UFD as "Arcstep" 3430 | -9/Scraptown | Visited Modified Component R&D 3524 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3570 | -9/Scraptown | Visited Derelict Rescue Squad 3580 | -9/Scraptown | Found DRS Beacon 3624 | -9/Scraptown | Visited Cartography Club 3677 | -9/Scraptown | Visited Scrapoid Research Area 3766 | -9/Scraptown | Met Optimus 3766 | -9/Scraptown | Accepted into 0bPrime 3849 | -9/Scraptown | Visited Research Penetration Think Tank 3860 | -9/Scraptown | Civil war broke out across Scraptown 3932 | -9/Scraptown | Found Scrap Suit 3936 | -9/Scraptown | Destroyed by M7-270(j) with Overtuned Pulse Rifle Last Messages --------------- 03891_ Slug penetrates C0-EIF(E). 03891_ Machine disabled. 03891_ Slug penetrates C0-EIF(E). 03893_ J4-EGK(h) suffers critical hit (Destroy). 03894_ Slug penetrates C0-EIF(E). 03894_ C0-EIF(E) destroyed. 03896_ Slug penetrates MX-27O(E). 03899_ 4U-DG7(j) destroyed. 03900_ Slug penetrates MX-27O(E). 03906_ H2-Q16(x) suffers critical hit (Destroy). 03906_ H2-Q16(x) destroyed. 03913_ Slammed into 4M-O8I(x). 03916_ AN-L1Z(E) destroyed. 03922_ 3T-9GT(j) destroyed. 03924_ Ovr. Coil Gun destroyed. 03924_ Critical hit (Burn: +50). 03929_ Dropped Field Recycling Unit. 03930_ Critical hit (Impale). 03931_ Dropped Scrap Shield Fragment. 03932_ Acquired Scrap Suit. 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"# " "" | | #" ! !!!= "## " | | #" = "## | | #" "## | | #" | | " """""""""""""""""""""" """"" ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSmartTrident Manual? 0 Play Time 00:36:14 Cumulative 37.1 hours Start 2025.05.17 @ 07:28:52 End 2025.05.17 @ 08:10:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f05a8568-a0e1-4b35-b91c-f44d0a783bc1