Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 20:06:40 Player: RB21 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1097) 1097 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2662 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 13/500 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Treads Large Battery (200) Propulsion Shielding Weapon Shielding Weapon Shielding Medium Armor Plating Medium Armor Plating EM Shotgun Beam Rifle Particle Cannon Advanced Beam Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Large Storage Unit Large Battery High-capacity Matter Pod Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads VTOL Module Propulsion Shielding Weapon Shielding Weapon Shielding Weapon Shielding Medium Armor Plating Medium Armor Plating Beam Rifle Particle Cannon Advanced Beam Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 7 11 1 32 3 Power 9 | 1 3 . 4 1 Engine 8 | 1 2 . 4 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 3 1 1 6 1 Treads 6 | 2 . . 3 1 Leg 3 | 1 1 1 . . Wheel 1 | . . . 1 . Hover 2 | . . . 2 . Flight . | . . . . . Utility 10 | . 4 . 6 . Device . | . . . . . Storage 5 | . 3 . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 23 | 3 3 . 16 1 Energy Gun 8 | 2 2 . 4 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 . 6 . Ballistic Cannon . | . . . . . Launcher 7 | . . . 6 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 2 1 14 6 Power 5 | . 1 . 3 1 Propulsion 8 | . 1 1 4 2 Utility 3 | . . . 2 1 Weapon 7 | . . . 5 2 Highest Loss Streak 6 | . 2 1 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 93 95 83 93 Engine 9 | . 11 14 6 10 Treads 8 | . 17 7 4 . Leg 7 | . 8 15 3 . Hover 2 | . . . 4 21 Storage 19 | . 12 14 26 22 Processor 6 | . 11 14 1 . Protection 7 | . . . 13 20 Energy Gun 9 | . 14 14 4 . Ballistic Gun 12 | . 13 14 12 6 Launcher 2 | . . . 4 11 Peak Build Rating 17 | 5 10 8 17 17 Average Rating 9 | 4 6 7 11 15 On Entrance 7 | . 5 7 8 17 Naked Turns . | . . . . . Heaviest Build 42 | 9 30 27 41 42 Greatest Support 43 | 20 20 20 43 20 Greatest Overweight (x) 12 | 1 2 2 12 4 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 25 | 5 25 15 15 15 Average Capacity 14 | 5 13 15 15 15 Most Carried 15 | 3 9 11 15 15 Average Carried 8 | 1 5 8 10 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 3 9 11 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1106 | 158 232 303 413 . Remotely . | . . . . . Salvage Created 967 | . 304 126 536 1 Parts 87 | . 26 8 53 . Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 9 4 17 2 Guns 18 | . 7 3 8 . AOE 13 | . 1 1 9 2 Classes Destroyed 8 | . 4 . 4 . Worker 5 | . 2 . 3 . Builder 4 | . . . 4 . Tunneler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 6 | . 2 . 4 . Swarmer 12 | . 5 2 5 . Grunt 16 | . 4 2 8 2 Sentry 4 | . . . 4 . Best Kill Streak 8 | . 4 2 8 2 Combat Bots Only 4 | . 4 2 4 2 Max Kills in Single Turn 4 | . 2 1 4 2 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 330 | . 87 33 168 42 Missed 89 | . 18 13 46 12 Damage Taken 2856 | . 629 224 1581 422 Core 616 | . 148 66 296 106 Absorbed by Shields . | . . . . . Redirected to Shielding 118 | . . . 100 18 Core Remaining (%) 57 | 100 . 14 . . Volleys Fired 120 | . 40 11 59 10 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 60 85 60 Shots Fired 224 | . 74 22 114 14 Gun 186 | . 74 22 90 . Cannon . | . . . . . Launcher 38 | . . . 24 14 Special . | . . . . . Kinetic 114 | . 29 11 74 . Thermal 51 | . 35 . 16 . Explosive 38 | . . . 24 14 Electromagnetic 21 | . 10 11 . . Robot Hit Streak 9 | . 9 2 9 8 Robot Miss Streak 9 | . 7 7 9 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 118 | . 38 8 60 12 Core Hits 84 | . 19 6 51 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3409 | . 608 229 2105 467 Guns 1229 | . 543 99 587 . Cannons . | . . . . . Explosions 2156 | . 65 130 1494 467 Melee . | . . . . . Ramming 24 | . . . 24 . Kinetic 704 | . 241 26 437 . Thermal 589 | . 309 130 150 . Explosive 1961 | . . . 1494 467 Electromagnetic 131 | . 58 73 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 13 3 Message Errors 7 | . . . 5 2 Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 57 | . . . 57 . Projectiles . | . . . . . Explosions 57 | . . . 57 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 216 | . . 24 192 . Shots 10 | . . 1 9 . Rammed 6 | . . . 6 . Targets Rammed 9 | . 1 . 8 . Kicked 3 | . 1 . 2 . Crushed . | . . . . . Highest Temperature 509 | . 509 24 189 41 Average Temperature 110 | . 179 15 42 20 Received Heat Transfer 693 | . 108 54 375 156 Effects 6 | . 6 . . . Shutdowns 1 | . 1 . . . Matter Decay 1 | . 1 . . . Short Circuit 3 | . 3 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted . | . . . . . Heat Transferred 1595 | . 1075 150 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 326 | . 162 128 326 210 Initial 121 | . . . 49 121 Average 96 | . 45 34 149 144 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 71 97 Level 1 13 | . . . 28 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 3 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 16 8 35 4 Peak Tracking Total 6 | . 5 2 6 3 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . . 1 6 1 Max in Single Turn 4 | . . 1 4 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 7 | . 3 . 3 1 Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 15 | . 9 . 5 1 Successful 8 | . 3 . 4 1 Failed 7 | . 6 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 5 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 3 | . 1 . 2 . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4334 | 72 1220 795 2088 159 Spaces Moved 1707 | 40 451 304 841 71 Core 74 | 4 . . 70 . Treads 450 | 36 178 . 232 4 Legs 753 | . 273 304 176 . Wheels 138 | . . . 138 . Hover 292 | . . . 225 67 Flight . | . . . . . Fastest Speed 50 | 50 160 190 110 176 Average Speed 225 | 150 237 249 216 181 Slowest Speed 650 | 160 260 260 650 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 59 64 60 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 198 | . 4 13 161 20 Melee . | . . . . . Projectile . | . . . . . AOE 198 | . 4 13 161 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1959 | 50 522 320 981 86 Wait 17 | . 3 1 11 2 Move 1703 | 39 450 303 840 71 Hop . | . . . . . Pick Up 39 | 3 12 3 21 . Fast Attach 16 | 5 2 1 8 . Attach 15 | 1 2 . 10 2 Detach 2 | 1 . . 1 . Swap 23 | 1 7 . 14 1 Drop 15 | . 5 1 9 . Fire 120 | . 40 11 59 10 Melee . | . . . . . Ram 2 | . . . 2 . Kick 3 | . 1 . 2 . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 3) 757 | -10/Materials | Core integrity fell below 50% 989 | -10/Materials | Discovered new exit (range 4) 996 | -10/Materials | Identified exit to Materials 1233 | -10/Materials | Discovered new exit (range 7) 1249 | -10/Materials | Identified exit to Mines 1293 | -10/Materials | Entered Mines 1484 | -10/Mines | Discovered exit to Materials (range 8) 1579 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1902 | -10/Mines | Discovered exit to Materials (range 16) 1983 | -10/Mines | Core integrity fell below 20% 2088 | -10/Mines | Entered Materials 2088 | -9/Materials | Evolved 2 slots: Utility x2 2375 | -9/Materials | Lost 3 parts (1p1n1u) 2577 | -9/Materials | Lost 3 parts (1n2w) 2607 | -9/Materials | Core integrity fell below 50% 3624 | -9/Materials | Discovered new exit (range 9) 3832 | -9/Materials | Discovered new exit (range 10) 3989 | -9/Materials | Discovered new exit (range 15) 4176 | -9/Materials | Entered Storage 4207 | -9/Storage | Identified exit to Garrison 4293 | -9/Storage | Core integrity fell below 20% 4335 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Current location identified: Storage >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON O/O5PO>NHRZ 1 J&RAWX DNSS System corrupted: Component data lost. Destroyed Heat Sink. G-34 Mercenary destroyed. Transfer Shaft disabled. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Grenade Launcher destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Med. Armor Plating destroyed. The unstable cave ceiling collapses. Airjet destroyed. Grenade Launcher destroyed. Critical hit (Burn: +37). Airjet destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ???? """?#???????????????????????????????????????? | | ?""? 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T ???????????????####">"###????????? | | ??????????? #??????????????????#"G"#??????????? | | ???????????#####??????????????????# " #??????????? | | ??????????????????????????????????#####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 325 Matter Stores 451 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonGrenadeInitializer Manual? 0 Play Time 00:24:55 Cumulative 11.5 hours Start 2024.11.06 @ 19:38:35 End 2024.11.06 @ 20:06:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 1c3b2b6a-e28e-475e-b70a-a7d44fcad78f