Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 00:51:59 Player: Megaknight51 Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4276) 4276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 12378 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 559 Friendly Fire -240 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Combat Linear Gravjet Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Linear Gravjet Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Hardcell Cannon > --- INVENTORY -------- Improved Field Recycling Unit Hardcell Cannon [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . 1 Propulsion 2 | . . 2 . . . . . . . . . . . Utility 12 | . . . 2 2 2 . 2 . . 1 1 2 . Weapon 2 | . . . . . . . . . . . 1 . 1 Parts Attached 109 | 7 3 9 19 11 13 24 7 5 . 4 1 2 4 Power 17 | 1 . . 6 2 4 2 . 1 . . . . 1 Engine 6 | 1 . . 2 . 1 1 . 1 . . . . . Core 9 | . . . 4 2 3 . . . . . . . . Reactor 2 | . . . . . . 1 . . . . . . 1 Propulsion 31 | 2 . 5 5 4 1 7 2 . . . 1 1 3 Treads 20 | 2 . 5 5 4 1 2 . . . . 1 . . Leg 7 | . . . . . . 5 2 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 3 Flight . | . . . . . . . . . . . . . . Utility 40 | 2 1 2 5 4 6 9 5 3 . 3 . . . Device 4 | 1 . . . . 1 . 1 1 . . . . . Storage 4 | 1 . 1 . . 1 1 . . . . . . . Processor 14 | . . 1 1 2 1 3 3 2 . 1 . . . Hackware 7 | . . . . 2 1 2 . . . 2 . . . Protection 11 | . 1 . 4 . 2 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 2 2 3 1 2 6 . 1 . 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 1 . . 2 . 1 . . . . . Ballistic Cannon 15 | . 2 2 2 1 2 4 . . . 1 . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . 2 . . . . . . . System Corruption 7 | . . . . . . 7 . . . . . . . Parts Lost 56 | . . 4 6 5 1 18 8 2 2 2 2 . 6 Power 6 | . . 1 2 . . 1 1 . 1 . . . . Propulsion 17 | . . 1 . 3 . 6 3 . 1 . . . 3 Utility 22 | . . . 1 1 1 7 3 2 . 2 2 . 3 Weapon 11 | . . 2 3 1 . 4 1 . . . . . . Highest Loss Streak 15 | . . 3 4 5 1 15 8 1 2 1 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 1 5 11 14 14 13 10 5 5 5 4 5 3 3 Power 1 | . 1 1 1 2 2 2 2 2 1 2 2 2 1 Propulsion . | . . . 3 2 . . . . . . . . . Utility 6 | . 2 8 7 9 9 6 3 3 3 1 1 1 . Weapon 1 | . 1 2 2 . 1 1 . . . 1 2 . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . 2 . 5 2 2 2 . . . . . . . Power 5 | . 2 . 1 . 1 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 5 | . . . 1 2 1 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 80 97 97 92 90 72 41 46 36 26 28 32 Engine 3 | . 14 9 2 2 1 3 3 1 5 . . . . Core 2 | . . . 5 4 4 . . . . . . . 2 Treads 19 | . 28 26 36 28 20 11 . . . . . 4 1 Leg 2 | . . . . . . 8 15 5 3 . . . . Storage 6 | . 14 11 9 7 6 6 3 . . . . . . Processor 16 | . . 9 18 15 19 18 16 25 29 27 26 17 13 Hackware 8 | . . . . 14 19 15 9 4 . 8 . . . Protection 5 | . 7 1 8 7 4 8 9 . . . . . . Ballistic Gun 2 | . 13 . 2 1 2 3 3 1 3 . . . . Ballistic Cannon 10 | . 14 21 14 12 10 9 3 . . . . 5 2 Peak Build Rating 74 | 7 11 14 30 41 53 56 64 49 41 33 26 42 74 Average Rating 34 | 5 9 11 26 39 50 51 47 30 31 28 25 38 51 On Entrance 27 | . 7 11 13 28 39 52 54 25 41 21 26 26 42 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . 18 9 Naked Turns 24 | . . . . . . . . . . . . . 24 Heaviest Build 65 | 14 23 38 42 40 55 56 65 18 18 . . 20 49 Greatest Support 104 | 40 40 80 80 88 104 104 65 23 23 3 30 30 44 Greatest Overweight (x) 12 | . . 1 . . . 12 1 . 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 7 8 14 15 15 15 15 12 5 5 5 5 5 5 Most Carried 15 | 2 8 15 15 15 15 15 6 5 5 5 5 5 5 Average Carried 10 | 1 5 11 14 14 13 10 5 5 4 4 5 3 3 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 2 8 15 15 12 14 6 5 5 5 5 5 4 4 Class Distribution -------------------- 41% | Mutant 39% | Hacker-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Matter Collected 4267 | 279 262 666 788 447 606 881 88 196 . 54 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3886 | 133 328 720 988 396 471 703 137 . . 10 . . . Parts 213 | 12 21 41 59 24 19 29 7 . . 1 . . . Haulers Intercepted 10 | . 1 3 3 . 1 2 . . . . . . . Recyclers Shooed 15 | 1 1 2 5 . . 4 2 . . . . . . Parts Field Recycled 11 | . . . . . 11 . . . . . . . . Retrieved Matter 156 | . . . . . 156 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 88 | . 9 17 25 12 10 12 3 . . . . . . Guns 12 | . 2 . 5 1 . 2 2 . . . . . . Cannons 75 | . 7 17 20 11 9 10 1 . . . . . . AOE 1 | . . . . . 1 . . . . . . . . Classes Destroyed 16 | 2 5 4 1 1 3 . . . . . . . . Worker 5 | . 2 . . . 2 1 . . . . . . . Builder 3 | . . 1 . 1 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 10 | . 1 3 3 . 1 2 . . . . . . . Recycler 8 | 1 1 3 2 1 . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 10 | . 1 3 2 3 . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 15 | . 3 . 4 3 3 2 . . . . . . . Grunt 43 | . 6 11 16 5 . 4 1 . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 17 | . . 5 3 1 1 6 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 3 | . . . . . 2 . 1 . . . . . . Programmer 5 | . . . . 3 2 . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 8 | 4 8 4 4 4 4 4 1 . . 1 . . . Combat Bots Only 6 | . 6 3 4 3 3 4 1 . . . . . . Max Kills in Single Turn 3 | 1 2 2 1 1 3 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1125 | . 40 92 190 99 82 276 120 40 15 41 6 . 124 Missed 388 | . 12 32 55 33 25 110 34 17 4 17 1 . 48 Hits 737 | . 28 60 135 66 57 166 86 23 11 24 5 . 76 Melee 18 | . . . . . . . . . . . . . 18 Projectile 719 | . 28 60 135 66 57 166 86 23 11 24 5 . 58 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 39 | . 1 2 9 2 3 4 1 1 . 3 . . 13 Part Disruptions 2 | . . . . . 1 . . . . . . . 1 Damage Taken 11748 | . 256 699 1959 701 869 2245 1627 384 195 486 139 . 2188 Core 3450 | . 6 141 76 56 67 341 430 89 88 447 109 . 1600 Absorbed by Shields 250 | . . . . . . 250 . . . . . . . Core Remaining (%) 78 | 100 97 64 86 92 . 52 . . 39 61 91 100 . Volleys Fired 384 | 7 29 79 105 47 34 59 22 . . 2 . . . Largest 2 | 2 2 2 2 2 2 2 2 . . 1 . . . Hottest 92 | 40 66 66 66 70 80 92 72 . . 55 . . . Shots Fired 724 | 14 58 157 189 94 61 105 44 . . 2 . . . Gun 121 | 14 8 . 40 8 4 25 22 . . . . . . Cannon 603 | . 50 157 149 86 57 80 22 . . 2 . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 724 | 14 58 157 189 94 61 105 44 . . 2 . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | 5 8 15 22 20 20 10 6 . . 1 . . . Robot Miss Streak 5 | 2 4 3 3 2 2 5 4 . . 5 . . . Penetration Max 1 | . . . . . 1 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 507 | 9 35 102 141 77 39 75 28 . . 1 . . . Core Hits 212 | 6 16 32 57 30 24 36 10 . . 1 . . . Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | 1 . . . . . 2 1 . . . . . . Critical Strikes 29 | 1 1 1 3 5 8 8 2 . . . . . . Destroy 6 | 1 . . . . . 4 1 . . . . . . Blast 23 | . 1 1 3 5 8 4 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11616 | 140 753 2190 2679 1536 1261 2192 778 . . 68 7 . 12 Guns 1525 | 138 68 . 420 129 51 386 333 . . . . . . Cannons 9772 | . 685 2189 2236 1386 1042 1806 391 . . 37 . . . Explosions 128 | . . . . . 128 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 191 | 2 . 1 23 21 40 . 54 . . 31 7 . 12 Kinetic 11297 | 138 753 2189 2656 1515 1093 2192 724 . . 37 . . . Thermal 128 | . . . . . 128 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 13 1 1 1 4 2 . 8 Average Corruption 3 | . . . . . 1 6 1 1 1 2 2 . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 52 | . . . . . 8 36 . 3 . 3 . . 2 Message Errors 8 | . . . . . 1 7 . . . . . . . Matter Fused 15 | . . . . . 1 11 . 1 . 1 . . 1 Heat Flow Errors 11 | . . . . . 3 4 . 1 . 2 . . 1 Energy Discharges 4 | . . . . . . 4 . . . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . 1 4 . . . . . . . Data Loss (major) 2 | . . . . . . 1 . 1 . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 159 | . 4 85 19 34 . . 17 . . . . . . Projectiles 159 | . 4 85 19 34 . . 17 . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 88 | . 7 24 29 16 3 4 4 . . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 78 | . 6 20 25 16 3 4 4 . . . . . . Secondary 9 | . 1 4 4 . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . 157 . 8 . . 15 3 . 6 Shots 2 | . . . . . 2 . . . . . . . . Rammed 27 | 1 . 1 7 4 5 . 4 . . 3 1 . 1 Targets Rammed 34 | 1 . 1 7 4 6 . 10 . . 3 1 . 1 Kicked 6 | . . . . . . . 6 . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 321 | . 321 120 108 78 175 310 175 231 . 218 . . 82 Average Temperature 57 | . 116 23 37 16 26 90 73 122 . 122 . . 13 Received Heat Transfer 2831 | . 72 414 1125 156 36 443 333 . . 45 18 . 189 Effects 3 | . 2 . . . . . . . . 1 . . . Energy Bleed 3 | . 2 . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Maximum Alert Level 2 | . . . 2 1 1 1 . . . . . . . Low Security (%) 90 | 100 100 100 70 98 85 82 100 . . 100 100 100 100 Level 1 8 | . . . 24 1 14 17 . . . . . . . Level 2 . | . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 460 | 5 142 141 460 205 241 239 83 . . 67 34 . 170 Initial 205 | . . 49 44 205 14 108 83 . . . 34 . . Average 75 | 1 23 45 136 80 72 142 25 . . 1 22 . 27 Influence Increases 4102 | 20 272 555 852 412 457 1015 206 . . 88 . . 225 Destroy 0b10 Robot/C 2080 | . 180 340 500 240 200 560 60 . . . . . . Destroy 0b10 Robot/NC 225 | 20 25 55 35 25 25 35 . . . 5 . . . Destroy Leader 502 | . 42 106 116 70 64 84 20 . . . . . . Allied During Kill 257 | . . . . . . 257 . . . . . . . Successful Hack 66 | . 9 . 2 10 16 12 11 . . 6 . . . Disable Machine 225 | . 15 15 90 15 90 . . . . . . . . Destroy Structure 117 | . 1 9 4 7 62 22 10 . . 2 . . . Partial Spotted 45 | . . . . 15 . 15 . . . . . . 15 Lose Combat Pursuer 585 | . . 30 105 30 . 30 105 . . 75 . . 210 Influence Decreases 3942 | 20 154 566 507 833 266 1066 332 45 . 21 67 . 65 Entered New Map 649 | . . 69 63 247 17 114 88 18 . . 33 . . Time Decay 2594 | 20 154 457 384 526 239 502 204 27 . 21 20 . 40 Lost Part 419 | . . 40 60 50 10 180 40 . . . 14 . 25 Lost Ally 130 | . . . . 10 . 120 . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . Squads Dispatched 37 | . 3 3 6 5 5 3 4 . . 4 . . 4 Investigation 8 | . 2 . 2 1 . 1 1 . . . . . 1 Extermination 9 | . . . . 2 2 . 1 . . 2 . . 2 Reinforcement 17 | . 1 3 1 2 3 2 2 . . 2 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Distress Signals 18 | . 1 4 2 1 3 5 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 204 | . 14 28 34 21 16 29 14 1 1 14 2 . 30 Peak Tracking Total 19 | . 4 5 4 3 4 5 6 1 1 7 3 . 19 Tactical Retreats 23 | . . 2 7 2 . 2 4 . . 2 . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Traps Triggered 1 | . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Disabled 15 | . 1 1 6 1 6 . . . . . . . . Max in Single Turn 3 | . 1 1 1 1 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Accessed 29 | . 2 . 4 5 5 5 2 1 . 3 1 . 1 Terminals 23 | . 2 . 3 2 4 5 1 1 . 3 1 . 1 Fabricators 2 | . . . . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 70 | . 9 . 11 14 11 9 3 1 . 9 1 . 2 Successful 30 | . 3 . 2 8 4 7 3 1 . 2 . . . Failed 39 | . 6 . 9 5 7 2 . . . 7 1 . 2 Catastrophic 9 | . 3 . 2 1 . . . . . 2 . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 32 | . 3 . 6 5 8 2 1 . . 7 . . . Terminals 52 | . 9 . 6 5 9 9 1 1 . 9 1 . 2 Fabricators 5 | . . . . 3 . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 12 | . . . 5 5 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 18 | . 3 . . 1 3 7 1 1 . 2 . . . Record 1 | . . . . . . . . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . Open Door 5 | . . . . . 1 4 . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . 1 . . . Machine Index 1 | . . . . . . 1 . . . . . . . Terminal Index 4 | . . . . 1 1 1 . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . 2 . . . . . . Load Schematic 2 | . . . . 1 . . 1 . . . . . . Build 2 | . . . . 1 . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . 2 4 1 . . . . . . . . Insert Component 3 | . . . 1 1 1 . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 4 4 5 2 1 . . 1 1 . 1 Full Trace Events 10 | . 2 . 4 1 . 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . 40 . . . . . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total Allies 11 | . . . . 1 . 10 . . . . . . . Largest Group 10 | . . . . 1 . 10 3 . . . . . . Highest-Rated Group 431 | . . . . 10 . 431 217 . . . . . . Highest-Rated Ally 159 | . . . . 10 . 159 153 . . . . . . Total Orders 3 | . . . . 1 . 2 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . GUARD 2 | . . . . . . 2 . . . . . . . Ally Attacks 151 | . . . . . . 149 2 . . . . . . Total Damage 3481 | . . . . . . 3442 39 . . . . . . Kills 20 | . . . . . . 20 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 1456 | 21 274 . . . . . 323 132 11 185 56 191 263 Optics 695 | . . . . . . . . . . 185 56 191 263 Sensors 323 | . . . . . . . 323 . . . . . . Seismic 295 | 21 274 . . . . . . . . . . . . Decoding 37 | . . . . . . . . 37 . . . . . Cloaking 143 | . . . . . . . . 132 11 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Turns Passed 9639 | 113 583 1246 1335 1468 1320 1345 638 505 21 531 56 191 287 Spaces Moved 5585 | 53 269 523 570 736 712 624 498 415 19 417 83 170 496 Core 867 | 4 . . . . . 4 202 . 11 417 82 . 147 Treads 3259 | 49 269 523 570 736 712 320 . . . . 1 79 . Legs 1019 | . . . . . . 300 296 415 8 . . . . Wheels . | . . . . . . . . . . . . . . Hover 440 | . . . . . . . . . . . . 91 349 Flight . | . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 160 160 160 160 120 50 120 50 50 50 80 33 Average Speed 135 | 151 160 174 167 165 160 176 104 120 90 50 51 110 54 Slowest Speed 650 | 160 160 240 170 170 160 650 195 120 250 50 145 145 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . 2 1 . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 23 | 3 49 34 43 15 12 50 15 60 6 13 4 4 15 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . . . . Spaces Dug 10 | . . 2 . . 8 . . . . . . . . Terrain Destroyed 91 | . . 5 . 3 66 11 5 . . 1 . . . Melee . | . . . . . . . . . . . . . . Projectile 39 | . . 5 . 3 14 11 5 . . 1 . . . AOE 52 | . . . . . 52 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total 6914 | 69 366 700 764 890 833 759 568 419 24 736 96 173 517 Wait 640 | . 52 77 39 72 44 9 25 . . 308 12 . 2 Move 5572 | 52 268 522 569 735 711 623 497 414 18 416 82 169 496 Hop . | . . . . . . . . . . . . . . Pick Up 55 | 2 9 8 11 7 10 4 . . 2 2 . . . Fast Attach 45 | 7 1 4 4 . 1 11 6 5 . 1 1 1 3 Attach 40 | . . 2 5 7 6 10 1 . . 3 . 2 4 Detach 16 | . 1 1 . 1 3 . 1 . . 1 . 1 7 Swap 40 | . 2 3 10 9 7 8 . . . . . . 1 Drop 61 | . 4 3 14 8 11 8 6 . 4 . . . 3 Fire 384 | 7 29 79 105 47 34 59 22 . . 2 . . . Melee . | . . . . . . . . . . . . . . Ram 9 | . . . . . . . 4 . . 3 1 . 1 Kick 6 | . . . . . . . 6 . . . . . . Crush 19 | 1 . 1 7 4 6 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 27 | . . . . . . 27 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x2 1050 | -9/Materials | Lost 3 parts (1n2w) 1422 | -9/Materials | Discovered new exit (range 16) 1943 | -9/Materials | Entered another Materials area 1943 | -8/Materials | Evolved 2 slots: Utility x2 2110 | -8/Materials | Build established: Scavenger-Mutant 2528 | -8/Materials | Build established: Mutant 2866 | -8/Materials | Garrison activated, responded to threat 2968 | -8/Materials | Lost 4 parts (1p1u2w) 3236 | -8/Materials | Discovered new exit (range 15) 3278 | -8/Materials | Entered Factory 3278 | -7/Factory | Evolved 2 slots: Utility x2 3442 | -7/Factory | Central database locked down 3620 | -7/Factory | Build established: Hacker-Mutant 4342 | -7/Factory | Fabricated O-16 Technician (x1) 4482 | -7/Factory | Lost 5 parts (3n1u1w) 4700 | -7/Factory | Discovered new exit (range 16) 4746 | -7/Factory | Entered another Factory area 4746 | -6/Factory | Evolved 2 slots: Utility x2 5959 | -6/Factory | Identified exit to Lower Caves 5959 | -6/Factory | Identified exit to Extension 6066 | -6/Factory | Entered Extension 6185 | -6/Extension | Rescued a captive Derelict 6313 | -6/Extension | Rescued A7 6444 | -6/Extension | Rescued a captive Derelict 6668 | -6/Extension | Spotted B-75 Beast 6690 | -6/Extension | Spotted B-75 Beast 6727 | -6/Extension | Crushed by falling debris 6743 | -6/Extension | Allies destroyed B-75 Beast 6772 | -6/Extension | Lost 15 parts (1p4n6u4w) 6797 | -6/Extension | System corruption reached 10% 6945 | -6/Extension | Discovered new exit (range 3) 6951 | -6/Extension | Identified exit to Factory 7066 | -6/Extension | Disrupted transfer network 7068 | -6/Extension | Build established: Scavenger-Mutant 7151 | -6/Extension | Lost 3 allies 7411 | -6/Extension | Entered Factory 7411 | -5/Factory | Accompanied by 3 allies (A7) 7411 | -5/Factory | Evolved 2 slots: Utility x2 7884 | -5/Factory | Identified exit to Upper Caves 7909 | -5/Factory | Lost 8 parts (1p3n3u1w) 8030 | -5/Factory | Fabricated Hacking Suite? 8049 | -5/Factory | Entered Upper Caves 8175 | -5/Upper Caves | Build established: Mutant 8403 | -5/Upper Caves | Found DCF Scrap (16 items) 8490 | -5/Upper Caves | Core integrity fell below 50% 8543 | -5/Upper Caves | Discovered new exit (range 9) 8553 | -5/Upper Caves | Identified exit to Upper Caves 8554 | -5/Upper Caves | Entered another Upper Caves area 8563 | -5/Upper Caves | Discovered new exit (range 10) 8575 | -5/Upper Caves | Identified exit to Factory 8575 | -5/Upper Caves | Entered Factory 8575 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8864 | -4/Factory | Build established: Hacker-Mutant 8937 | -4/Factory | Identified exit to Upper Caves 9103 | -4/Factory | Discovered new exit (range 6) 9105 | -4/Factory | Identified exit to Research 9106 | -4/Factory | Entered Research 9106 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9155 | -3/Research | Discovered new exit (range 8) 9159 | -3/Research | Identified exit to Research 9162 | -3/Research | Entered another Research area 9162 | -2/Research | Evolved 2 slots: Utility x2 9320 | -2/Research | Build established: Mutant 9330 | -2/Research | Discovered new exit (range 9) 9352 | -2/Research | Identified exit to Access 9353 | -2/Research | Entered Access 9353 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 9595 | -1/Access | Lost 4 parts (3n1u) 9622 | -1/Access | Core integrity fell below 50% 9631 | -1/Access | Core integrity fell below 20% 9640 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 09590_ Connecting with Terminal... 09590_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. 09595_ System corrupted: Heat flow error (+134). 09595_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7R. 09602_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09614_ Adv. Signal Interpreter destroyed. 09614_ Adv. Targeting Computer destroyed. 09614_ System corrupted by crushing effect (+1). 09614_ Knocked back. 09615_ C-57 Dissector knocked back. 09616_ Enh. Optical Array severed. 09623_ Penetrated by Slug. 09623_ Knocked back. 09626_ Slug penetrates Wall. 09628_ Knocked back. 09630_ System corrupted: Matter fused (-7). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ###### ###############+#+### #???????????????? | | c #???????????????? | | Y cc c@ #???????????????? | | ?##### #######+#########+### #???????????????? | | ?????## ##?????# ??????????????????????????????? | | ??????# #??????# ??????????????????????????????? | | ??????# #??????# ?????????????????????????????? | | ??????# #??????# ?????????????????????????????? | | ??????# #??????# ????????????????????????????? | | ??????#H #??????# ????????????????????????????? | | ?????## ##?????# ???????????????????????????? | | ###### #?????? ???????????????????????????? | | #?????? ??????????????????????????? | | #?????? ??????????????????????????? | | ###""# #?????? ?????????????????????????? | | ??#########?????? ?????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######## ##### ???????????? | | ############# ???????????? | | #???????????????? | | #### # ########?????????????????????? | | ###+##### #??? #??????????????????????????? | | + #???? #??????????????????????????? | | ####???? #??????????????????????????? | | #???????? #??????????????????????????? | | #???????? #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Denied? Just Browsing Prison Break Challenges ------------ None Game ------ Seed PiercelightExpertAmplifier Manual? 0 Play Time 01:15:14 Cumulative 39.7 hours Start 2026.02.01 @ 23:36:18 End 2026.02.02 @ 00:51:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af54ca1f-55e5-4c1b-ab04-ccd48dde5196