Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 18:23:43 Player: Cracklepappy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1260 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 245/265 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Backup Power I Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Matter Pod (100) Improved Terrain Scanner Targeting Computer Tractor Beam Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Propulsion Shielding > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Backup Power I Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Matter Pod Improved Terrain Scanner Targeting Computer Tractor Beam Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 14 8 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 6 | 2 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun . | . . . Energy Cannon 2 | . 1 1 Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 3 | . 1 2 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 7 | . 5 14 Core 6 | . 8 . Treads 28 | . 28 28 Device 1 | . 2 . Storage 14 | . 14 14 Protection 12 | . 11 14 Ballistic Gun 27 | . 27 27 Peak Build Rating 12 | 8 11 12 Average Rating 9 | 6 9 9 On Entrance 5 | . 8 9 Naked Turns . | . . . Heaviest Build 93 | 12 92 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 21 25 Most Carried 25 | 8 24 25 Average Carried 17 | 6 17 24 Final Capacity 25 | 8 25 25 Final Carried 24 | 8 24 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1066 | 449 469 148 Remotely . | . . . Salvage Created 1272 | 288 696 288 Parts 80 | 21 47 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 16 4 Guns 20 | . 16 4 Classes Destroyed 10 | 3 6 1 Worker 4 | 4 . . Builder 1 | . 1 . Tunneler 7 | 7 . . Hauler 2 | . 2 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 9 | . 7 2 Sentry 2 | . . 2 Best Kill Streak 5 | 2 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 125 | . 69 56 Missed 27 | . 16 11 Damage Taken 1624 | . 745 879 Core 254 | . 110 144 Absorbed by Shields . | . . . Redirected to Shielding 36 | . . 36 Regen/Repaired (Parts) 123 | . 123 . Core Remaining (%) 100 | 100 . . Volleys Fired 154 | 35 95 24 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 290 | 70 178 42 Gun 275 | 70 166 39 Cannon 2 | . 2 . Launcher . | . . . Special 13 | . 10 3 Kinetic 275 | 70 166 39 Thermal 15 | . 12 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 20 11 6 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 175 | 50 101 24 Core Hits 67 | 16 41 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1858 | 492 1055 311 Guns 1858 | 492 1055 311 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1858 | 492 1055 311 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 259 | . 259 48 Average Temperature 37 | . 41 12 Received Heat Transfer 390 | . 213 177 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 216 | 55 216 113 Initial 13 | . 3 13 Average 58 | 19 67 54 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 29 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 9 | . 9 . Failed 17 | . 17 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 18 | . 18 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4305 | 537 3038 730 Spaces Moved 1458 | 264 1009 185 Core 5 | 5 . . Treads 1453 | 259 1009 185 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 247 | 157 257 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 12 98 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 1 1 Terrain Destroyed 4 | . 1 3 Melee . | . . . Projectile 4 | . 1 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1864 | 320 1264 280 Wait 160 | . 118 42 Move 1456 | 263 1008 185 Hop . | . . . Pick Up 44 | 12 21 11 Fast Attach 6 | 6 . . Attach 7 | 1 3 3 Detach 1 | . 1 . Swap 16 | . 11 5 Drop 20 | 3 7 10 Fire 154 | 35 95 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 538 | -11/Scrapyard | Entered Materials 539 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 5) 711 | -10/Materials | Discovered new exit (range 3) 937 | -10/Materials | Discovered new exit (range 5) 1263 | -10/Materials | Central database locked down 1279 | -10/Materials | Discovered new exit (range 7) 1318 | -10/Materials | Discovered new exit (range 11) 1900 | -10/Materials | Discovered new exit (range 7) 3169 | -10/Materials | Repaired Lgt. Treads 3576 | -10/Materials | Entered Mines 3843 | -10/Mines | Discovered new exit (range 4) 3959 | -10/Mines | Core integrity fell below 50% 4046 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4226 | -10/Mines | Assembled infested the area 4231 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4301 | -10/Mines | Core integrity fell below 20% 4306 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04192_ R-06 Scavenger collects Aluminum Leg. 04226_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 04231_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 04282_ TO-D4M(g) destroyed. 04291_ The unstable cave ceiling collapses. 04296_ U-05 Engineer lays Concrete. 04298_ U-05 Engineer builds a Wall. 04299_ The unstable cave ceiling collapses. 04299_ T-07 Excavator destroyed. 04301_ The unstable cave ceiling collapses. 04302_ U-05 Engineer lays Concrete. 04302_ Propulsion Shielding destroyed. 04303_ Assault Rifle destroyed. 04303_ U-05 Engineer builds a Wall. 04304_ Lgt. Treads destroyed. 04305_ The unstable cave ceiling collapses. 04306_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????#""!!""#?????????????########??????? | | ??????????????# [== !#?########???? ???????? | | ?????????????###*% #### ##?? ??????????? | | ????????????## ##++### ### #????????????? | | ????????????# [%! < #????????????? | | ????????????## % ### #????????????? | | ?????????????# == ##?## #########????????????? | | ?????????????## = #???# #????????????????????? | | ??????????????# ##??# #????????????????????? | | ??????????????## #??# #????????????????????? | | ???????????????### ##?# #####????????????????? | | ?????????????????## #?# #????????????????? | | ??????????????????### ####### #????????????????? | | ??????????????????# ##u# ????# #????????????????? | | ??????????????????# # ????# #????????????????? | | ?????? ????????# # ##### #????????????????? | | ???? ##### =% ## #????????????????? | | ???? # #????????????????? | | ???? # #????????????????? | | ???? ######## # ###??????????????? | | ????? ?????????????? d #??????????????? | | ?????????????????????## t #??????????????? | | ????????????????????## d #### #??????????????? | | ????????????????????# ## ######?????????? | | ????????????????????# ## #????####?? | | ?????????????????????# @ ####### #???## ##? | | ?????????????????????# #?????# ##### #? | | ?????????????????????# # #?????# ## | | ?????????????????????# #????# # | | ?????????????????????## ! #????###### # | | ??????????????????????# ! ! #?????????# | | ??????????????????????# %!! #????????## | | ??????????????????????## |!! ##?????????# | | ???????????????????????## #?????????# | | ????????????????????????## #????????# # | | ?????????????????????????## ####????? ## ## | | ???????????????????????????###?????? #?# #? | | ???????????????????????????????????? #??# #? | | ???????????????????????????????????? ##???# #? | | ???????????????????????????????????? ##????? #? | | ???????????????????????????????????? ???????? #? | | ???????????????????????????????????????????? #? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????## ?? | | ?????????????????????????????????????????????## ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorCryofiberFirepult Manual? 0 Play Time 00:19:27 Cumulative 647.5 hours Start 2024.08.07 @ 22:21:43 End 2024.08.17 @ 18:23:43 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0 Lore% 54 Gallery% 85 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 152d7c70-7ed1-480d-a752-ab5045613d4d