Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 16:34:23 Player: Blind Ryan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (626) 626 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2316 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (3) Utility (4) Improved Targeting Computer Improved Targeting Computer Weapon (3) Inventory (4) Aluminum Leg Peak State ------------ Power (None) Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Improved Targeting Computer Improved Targeting Computer Core Shielding Weapon EM Pulse Cannon Flak Cannon Inventory Heat Sink [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 37 | 6 7 14 10 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 3 | 2 . 1 . Leg 6 | . . 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 5 5 4 Device 3 | . . 1 2 Storage 6 | 1 4 1 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 2 5 2 Energy Gun 4 | . 2 2 . Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 14 9 Power 2 | . . 2 . Propulsion 7 | . . 3 4 Utility 6 | . . 3 3 Weapon 8 | . . 6 2 Highest Loss Streak 9 | . . 7 9 Average Slot Usage (%) 82 | . 97 79 53 Engine 8 | . 14 7 . Treads 17 | . 28 14 . Leg 4 | . . 3 16 Device 4 | . . 9 5 Storage 14 | . 19 13 4 Processor 12 | . 7 15 18 Protection 1 | . . 2 3 Energy Gun 7 | . 9 8 . Energy Cannon 1 | . . 3 1 Ballistic Gun 7 | . 17 . . Naked Turns . | . . . . Heaviest Build 19 | 13 16 19 17 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 4 | 4 . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 5 6 5 Most Carried 6 | 4 6 6 4 Average Carried 3 | 2 4 4 . Final Capacity 4 | . . . 4 Final Carried 1 | . . . 1 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 613 | 254 130 86 143 Remotely . | . . . . Salvage Created 678 | . 207 362 109 Parts 37 | . 13 19 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 5 10 3 Melee 2 | . . 2 . Guns 6 | . 4 2 . Cannons 6 | . . 6 . AOE 4 | . 1 . 3 Classes Destroyed 4 | . 1 3 . Swarmer 2 | . . 2 . Grunt 14 | . 5 6 3 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 2 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2771 | . 114 1370 1287 Core 857 | . 34 273 550 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 86 31 . Volleys Fired 57 | . 15 31 11 Largest 2 | . 2 2 2 Hottest 107 | . 90 105 107 Shots Fired 86 | . 30 43 13 Gun 57 | . 30 27 . Cannon 29 | . . 16 13 Launcher . | . . . . Special . | . . . . Kinetic 29 | . 18 . 11 Thermal 24 | . . 24 . Explosive . | . . . . Electromagnetic 33 | . 12 19 2 Robot Hit Streak 14 | . 10 14 13 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 58 | . 14 32 12 Core Hits 31 | . 6 18 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1028 | . 213 509 306 Guns 421 | . 165 256 . Cannons 406 | . . 226 180 Explosions 174 | . 48 . 126 Melee . | . . . . Ramming 27 | . . 27 . Kinetic 252 | . 100 . 152 Thermal 481 | . 48 307 126 Explosive . | . . . . Electromagnetic 268 | . 65 175 28 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Effects 9 | . . 9 . Message Errors 1 | . . 1 . Matter Fused 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Targeting Errors 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 26 | . 20 6 . Shots 1 | . 1 . . Rammed 12 | . . 12 . Targets Rammed 13 | . . 13 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 168 | . 78 36 168 Average Temperature 38 | . 30 11 84 Received Heat Transfer 870 | . 36 375 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 806 | . . 656 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 195 | . 190 195 75 Average Influence 74 | . 78 102 35 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 12 18 16 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1158 | 80 460 423 195 Spaces Moved 603 | 45 237 186 135 Core 54 | 23 . 5 26 Treads 380 | 22 237 121 . Legs 169 | . . 60 109 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 50 Average Speed 142 | 141 160 145 108 Slowest Speed 250 | 250 160 160 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 45 19 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . 8 . 4 Melee . | . . . . Projectile . | . . . . AOE 12 | . 8 . 4 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 814 | 62 290 291 171 Wait 59 | . 17 34 8 Move 600 | 44 236 185 135 Hop . | . . . . Pick Up 37 | 11 9 11 6 Fast Attach . | . . . . Attach 33 | 6 5 13 9 Detach 1 | . . . 1 Swap 4 | . 2 1 1 Drop 10 | 1 6 3 . Fire 57 | . 15 31 11 Melee . | . . . . Ram 6 | . . 6 . Kick . | . . . . Crush 7 | . . 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 336 | -10/Materials | Central database locked down 526 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x2 852 | -9/Materials | Lost 7 parts (1p2n4w) 892 | -9/Materials | Core integrity fell below 50% 946 | -9/Materials | Discovered new exit (range 15) 957 | -9/Materials | Lost 5 parts (1p1n2u1w) 964 | -9/Materials | Entered another Materials area 964 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1098 | -8/Materials | Core integrity fell below 50% 1139 | -8/Materials | Core integrity fell below 20% 1159 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 38 matter. R-06 Scavenger collects Aluminum Leg. U-05 Engineer builds a Wall. Aluminum Leg destroyed. R-06 Scavenger collects Imp. Heat Sink. Acquired 2 matter. Door malfunctions. Aluminum Leg destroyed. Door malfunctions. Penetrated by Slug. S-10 Pest destroyed. Slug penetrates Wall. Aluminum Leg destroyed. Penetrated by Slug. S-10 Pest destroyed. Slug penetrates Wall. Heat Sink destroyed. 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""""" / ##"T"########?????????????????????? | | """"" # ????????????????????? | | ! ?""" # = ????????????????????? | | ?? ?# T ????????????????????? | | #########??# ######?????????????????????? | | #######* #??????????????????????????? | | " # #%[ """ #??????????????????????????? | | # """ #??????????????????????????? | | /% """ #??????????????????????????? | | % % # / "????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 550 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed AngularUtilityAccelerator Manual? 0 Play Time 00:22:51 Cumulative 2.2 hours Start 2019.10.24 @ 16:06:53 End 2019.10.24 @ 16:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters BRIGHTNESS(150)|SATURATION(80) Steam 1 RUN: f093f689-74a3-43c0-bdc5-e94264fbd335