Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 01:33:34 Player: Savant Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (3076) 3076 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1909) 1909 TOTAL SCORE: 9910 Bonus ------- High Alert Combat Kills 826 Follower Combat Kills 283 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 358/1000 Matter 178/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (90) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Hacking Suite Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (10) --- Improved Matter Compressor (300) Improved Matter Compressor (300) A0-MCA's Component Scanner Compact Ion Cannon DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- 1B-0RG's Assimilator Katana > --- INVENTORY -------- Improved Matter Compressor Improved Matter Compressor A0-MCA's Component Scanner Compact Ion Cannon DRS Beacon [Rating: 99] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flightbrick Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Slots Evolved 10 | . . . . 8 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 4 . . . Weapon 4 | . . . . 2 2 . . Parts Attached 105 | 8 6 17 5 38 8 1 22 Power 16 | 1 1 4 1 5 1 . 3 Engine 10 | 1 . 4 1 4 . . . Core 6 | . 1 . . 1 1 . 3 Reactor . | . . . . . . . . Propulsion 25 | 2 . 4 1 10 . . 8 Treads 6 | 2 . 2 . 2 . . . Leg 3 | . . . . 3 . . . Wheel 8 | . . 2 1 4 . . 1 Hover . | . . . . . . . . Flight 8 | . . . . 1 . . 7 Utility 40 | 3 3 4 . 14 7 1 8 Device 18 | 2 1 1 . 9 3 . 2 Storage 5 | 1 2 . . 1 1 . . Processor 3 | . . . . . 2 . 1 Hackware 5 | . . . . 2 1 . 2 Protection 9 | . . 3 . 2 . 1 3 Artifact . | . . . . . . . . Weapon 24 | 2 2 5 3 9 . . 3 Energy Gun 5 | . . 3 1 1 . . . Energy Cannon 5 | . 1 . 1 3 . . . Ballistic Gun 6 | 2 . 2 . 1 . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . 1 . . . Special Weapon 3 | . 1 . . 2 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 6 | . . . . 2 1 . 3 Parts Lost 41 | . . 7 . 24 1 . 9 Power 3 | . . . . 3 . . . Propulsion 13 | . . 2 . 7 . . 4 Utility 15 | . . 2 . 9 1 . 3 Weapon 10 | . . 3 . 5 . . 2 Highest Loss Streak 8 | . . 3 . 8 1 . 3 To Critical Strikes 1 | . . 1 . . . . . Average Backups 7 | 5 13 5 7 6 4 5 4 Power . | . 1 . . . . . . Propulsion 1 | 3 4 1 . . . . . Utility 2 | . 3 1 3 2 2 2 3 Weapon 2 | 1 3 2 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 39 | . 2 11 13 10 1 . 2 Power 2 | . 1 1 . . . . . Propulsion 7 | . 1 4 1 1 . . . Utility 21 | . . 4 8 6 1 . 2 Weapon 9 | . . 2 4 3 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 100 87 90 74 35 48 54 Engine 7 | . 3 12 9 1 3 . . Core 2 | . 10 1 . 3 1 5 4 Treads 16 | . 28 25 9 4 . . . Wheel 5 | . . 2 14 9 . . . Flight 1 | . . . . . 5 5 15 Device 8 | . 14 2 14 14 10 7 3 Storage 7 | . 14 1 14 5 6 7 5 Hackware 1 | . . . . 5 5 10 11 Protection 4 | . . 11 . 2 . 1 3 Energy Gun 8 | . . 14 13 . . . . Energy Cannon 8 | . 10 6 11 9 . . . Ballistic Gun 5 | . 14 6 . 4 . . . Slashing Weapon 1 | . . . 3 1 . . 1 Peak Build Rating 99 | 9 11 23 30 76 88 82 99 Average Rating 24 | 6 9 12 22 59 69 77 56 On Entrance 35 | . 8 11 23 26 61 82 73 Avg Prop Armor Cover (%) 11 | . . 9 14 8 . . 5 Naked Turns . | . . . . . . . . Heaviest Build 67 | 12 31 34 45 67 38 24 24 Greatest Support 46 | 40 40 40 20 46 24 24 28 Greatest Overweight (x) 6 | . . 1 2 6 1 . 5 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 Average Capacity 10 | 7 14 6 15 14 10 10 10 Most Carried 15 | 8 15 15 15 15 10 10 10 Average Carried 9 | 5 13 6 11 13 9 9 9 Final Capacity 15 | 8 15 15 15 10 10 10 10 Final Carried 15 | 8 15 15 15 10 10 10 5 Class Distribution -------------------- 50% | Mutant 28% | Subdweller-Mutant 5% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Matter Collected 4044 | 336 339 666 40 1276 544 288 555 Remotely 653 | . . . . 653 . . . Salvage Created 3044 | 117 357 727 . 1690 41 . 112 Parts 129 | 8 18 34 . 61 3 . 5 Haulers Intercepted 3 | . 1 . . 2 . . . Recyclers Shooed 4 | 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Combat Hostiles Destroyed 64 | . 4 17 . 35 4 . 4 Melee 4 | . . . . 4 . . . Guns 26 | . 3 15 . 5 . . 3 Cannons 13 | . 1 2 . 9 . . 1 AOE 20 | . . . . 16 4 . . Classes Destroyed 16 | 2 3 4 . 7 . . . Worker 3 | . . . . 3 . . . Builder 2 | . . . . 2 . . . Tunneler 3 | 3 . . . . . . . Hauler 3 | . 1 . . 2 . . . Recycler 4 | 1 1 . . 2 . . . Mechanic 1 | . . . . 1 . . . Turret 2 | . . 2 . . . . . Watcher 3 | . 3 . . . . . . Swarmer 17 | . . 3 . 6 4 . 4 Grunt 29 | . 4 1 . 24 . . . Brawler 2 | . . . . 2 . . . Protector 1 | . . . . 1 . . . Sentry 1 | . . . . 1 . . . Programmer 1 | . . . . 1 . . . Artisan 1 | . . 1 . . . . . Subdweller 13 | . . 13 . . . . . Best Kill Streak 14 | 2 2 3 . 14 4 . 4 Combat Bots Only 8 | . 2 3 . 8 4 . 4 Max Kills in Single Turn 4 | 1 1 1 . 4 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 3 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Hostile Shots Fired 846 | . 24 148 . 427 49 . 198 Missed 305 | . 6 50 . 146 24 . 79 Hits 541 | . 18 98 . 281 25 . 119 Projectile 541 | . 18 98 . 281 25 . 119 AOE 2 | . . . . . 2 . . Critical Strikes 22 | . 2 5 . 12 2 . 1 Damage Taken 8979 | . 244 1583 . 4569 649 . 1934 Core 1459 | . 62 121 . 634 63 . 579 Absorbed by Shields 71 | . . . . 71 . . . Redirected to Shielding 105 | . . . . . . . 105 Regen/Repaired (Parts) 9 | . . . . . . . 9 Core Remaining (%) 50 | 100 . . 26 25 . . . Volleys Fired 275 | 14 62 87 . 73 9 . 30 Largest 4 | 2 2 2 . 4 1 . 2 Hottest 254 | 40 160 120 . 254 90 . 123 Shots Fired 491 | 28 104 158 . 159 9 . 33 Gun 236 | 28 57 102 . 41 . . 8 Cannon 198 | . 25 41 . 100 7 . 25 Launcher 19 | . . . . 17 2 . . Special 38 | . 22 15 . 1 . . . Kinetic 193 | 28 57 45 . 55 . . 8 Thermal 278 | . 47 113 . 86 7 . 25 Explosive 19 | . . . . 17 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 7 7 18 . 31 7 . 4 Robot Miss Streak 4 | 2 4 3 . 2 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 304 | 20 48 107 . 121 2 . 6 Core Hits 154 | 5 19 35 . 87 4 . 4 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 10 | . 2 2 . 6 . . . Destroy 4 | . 2 2 . . . . . Blast 1 | . . . . 1 . . . Sever 5 | . . . . 5 . . . Melee Attacks 38 | . . . . 29 . . 9 Impact . | . . . . . . . . Slashing 38 | . . . . 29 . . 9 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9972 | 234 604 1827 . 6885 264 . 158 Guns 2719 | 234 425 1283 . 652 . . 125 Cannons 2704 | . 175 544 . 1959 . . 26 Explosions 3570 | . . . . 3306 264 . . Melee 962 | . . . . 962 . . . Ramming 17 | . 4 . . 6 . . 7 Kinetic 2055 | 234 425 433 . 838 . . 125 Thermal 3462 | . 175 1394 . 1867 . . 26 Explosive 3476 | . . . . 3212 264 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 962 | . . . . 962 . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . 16 1 1 2 Average Corruption 3 | . . . . 6 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . 24 . 2 13 Message Errors 8 | . . . . 6 . . 2 Matter Fused 10 | . . . . 5 . 2 3 Heat Flow Errors 5 | . . . . 2 . . 3 Energy Discharges 6 | . . . . 4 . . 2 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . 1 . . 1 Misdirections 5 | . . . . 5 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 145 | . 6 17 . 119 3 . . Projectiles 35 | . 6 17 . 12 . . . Explosions 8 | . . . . 5 3 . . Melee 102 | . . . . 102 . . . Knockbacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Kinetic 3 | . . . . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 97 | . . . . 2 92 . 3 Shots 3 | . . . . 1 2 . . Rammed 6 | . 1 . . . . . 5 Targets Rammed 7 | . 1 . . 1 . . 5 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 469 | . 138 13 . 469 64 . 327 Average Temperature 91 | . 32 3 . 164 26 . 103 Received Heat Transfer 1822 | . 180 309 . 1156 69 . 108 Effects 6 | . . . . 6 . . . Energy Bleed 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 7 | . . 4 . 3 . . . Heat Transferred 5265 | . 370 2197 . 2661 . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Maximum Alert Level 4 | . . . . 4 2 1 1 Low Security (%) 62 | 100 100 . . 25 . 65 67 Level 1 6 | . . . . 1 . 34 32 Level 2 18 | . . . . 32 100 . . Level 3 2 | . . . . 8 . . . Level 4 9 | . . . . 32 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1244 | 10 54 . . 1244 655 211 398 Initial 571 | . . . . . 571 211 112 Average 289 | 1 11 . . 678 583 186 149 Influence Increases 3511 | 20 240 225 . 1848 276 . 902 Destroy 0b10 Robot/C 1200 | . 80 120 . 840 80 . 80 Destroy 0b10 Robot/NC 100 | 20 25 . . 55 . . . Destroy Leader 220 | . 28 . . 172 10 . 10 Allied During Kill 36 | . . . . 36 . . . Successful Hack 203 | . 26 . . 55 30 . 92 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 255 | . 15 . . 225 . . 15 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 237 | . 21 . . 150 36 . 30 Partial Spotted 120 | . . . . . 15 . 105 Lose Combat Pursuer 960 | . 15 105 . 165 105 . 570 Influence Decreases 3149 | 20 229 206 30 682 837 444 701 Entered New Map 1074 | . . 6 30 . 595 394 49 Time Decay 1380 | 20 229 140 . 391 222 50 328 Lost Part 381 | . . 60 . 221 10 . 90 Lost Ally 90 | . . . . 70 10 . 10 Purge Threat 224 | . . . . . . . 224 Squads Dispatched 36 | . 2 . . 19 4 . 11 Investigation 13 | . 1 . . 4 1 . 7 Extermination 7 | . . . . 3 1 . 3 Reinforcement 6 | . 1 . . 3 1 . 1 Assault 6 | . . . . 5 1 . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Distress Signals 6 | . 1 . . . 1 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 221 | . 14 23 . 68 24 . 92 Peak Tracking Total 13 | . 4 4 . 13 10 . 12 Tactical Retreats 37 | . 1 3 . 9 8 . 16 ECM-based Alert Blocks 54 | . . . . 13 8 . 33 Traps | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Traps Triggered 8 | . . . . 3 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Disabled 23 | . 3 3 . 16 . . 1 Max in Single Turn 4 | . 2 1 . 4 . . 1 Garrison Access 2 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Machines Accessed 47 | . 8 1 1 10 6 . 21 Terminals 25 | . 6 . . 3 3 . 13 Fabricators 5 | . . . . 1 1 . 3 Repair Stations . | . . . . . . . . Recycling Units 12 | . 2 . . 4 1 . 5 Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 128 | . 19 1 1 30 16 . 61 Successful 61 | . 11 1 1 12 4 . 32 Failed 67 | . 8 . . 18 12 . 29 Catastrophic 12 | . 1 . . 3 2 . 6 Database Lockouts . | . . . . . . . . Manual 71 | . 11 . . 17 13 . 30 Terminals 81 | . 17 . . 9 12 . 43 Fabricators 13 | . . . . 3 2 . 8 Repair Stations . | . . . . . . . . Recycling Units 22 | . 2 . . 9 1 . 10 Scanalyzers 8 | . . . . 8 . . . Garrison Access 2 | . . . . 1 1 . . Terminal Hacks 29 | . 8 1 1 1 . . 18 Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 Alert Level 2 | . . . . . . . 2 Unreport Threat 2 | . . . . . . . 2 Locate Traps 7 | . 3 . . 1 . . 3 Recall Extermination 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Registered Components 2 | . 1 . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Zone Layout 4 | . . . . . . . 4 Proto ID Catalog 2 | . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . 2 Retrieve Components 3 | . . . . 1 . . 2 Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Retrieve Study 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 24 | . 3 . . 7 3 . 11 Terminals 9 | . 2 . . 2 2 . 3 Assimilate 3 | . . . . 1 1 . 1 Botnet 4 | . 1 . . 1 1 . 1 Operators 2 | . 1 . . . . . 1 Fabricators 5 | . . . . 2 . . 3 Prioritize 1 | . . . . . . . 1 Liberate 2 | . . . . 1 . . 1 Haulers 2 | . . . . 1 . . 1 Repair Stations . | . . . . . . . . Recycling Units 10 | . 1 . . 3 1 . 5 Tunnel 1 | . 1 . . . . . . Fedlink 9 | . . . . 3 1 . 5 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 5 . . 7 4 . 16 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events 2 | . . . . 1 . . 1 Corruption 1 | . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 139 | . . . . . . . 139 Total Part Build Rating 9 | . . . . . . . 9 Part Studies Acquired 1 | . . . . 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . . . 10 . . 3 Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total Allies 8 | . . . 1 3 1 . 3 Largest Group 2 | . . . 1 2 1 . 2 Highest-Rated Group 85 | . . . 85 85 26 . 82 Highest-Rated Ally 85 | . . . 85 85 26 . 41 Initial UFD Resources 52 | . . . . 24 42 52 52 Total Orders 7 | . . . 1 . 6 . . STAY 1 | . . . 1 . . . . EXPLORE 6 | . . . . . 6 . . Ally Attacks 30 | . . . . 30 . . . Total Damage 1928 | . . . . 1928 . . . Kills 8 | . . . . 8 . . . Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Borg Created 2 | . . . . . . . 2 Largest Collective 2 | . . . . . . . 2 Intel | -11 -10 -10 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Active Infowar (turns) 8167 | 91 1890 821 3156 1204 140 117 748 Optics 946 | . . 2 . . 79 117 748 Terrain 99 | 58 . . . . 41 . . Structural 1267 | . 139 43 . 1085 . . . Seismic 6031 | 33 1751 777 3156 314 . . . Jamming 69 | . . . . 69 . . . ECM 179 | . . . . 20 68 4 87 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 4 . . . . Drone Launches 6 | . . . . . 6 . . Drone Recoveries 5 | . . . . . 5 . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Turns Passed 13159 | 205 1911 4992 3156 1498 465 117 815 Spaces Moved 10560 | 91 956 3002 2269 1171 844 264 1963 Core 11 | 2 . . . 8 . . 1 Treads 3430 | 89 956 2283 102 . . . . Legs 6 | . . . . 6 . . . Wheels 3642 | . . 719 2167 744 . . 12 Hover . | . . . . . . . . Flight 3471 | . . . . 413 844 264 1950 Fastest Speed 26 | 50 160 120 120 40 40 40 26 Average Speed 108 | 157 160 150 135 85 47 40 32 Slowest Speed 350 | 160 160 160 260 350 80 40 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 38 | . . . . 4 6 . 28 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 6 97 92 88 30 28 94 61 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 7 | . . 3 4 . . . . Spaces Dug 74 | . 17 2 . 38 4 . 13 Terrain Destroyed 168 | . 21 4 . 112 16 . 15 Melee 14 | . . . . 7 . . 7 Projectile 53 | . 21 4 . 16 4 . 8 AOE 101 | . . . . 89 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Total 11661 | 124 1178 3293 2361 1474 893 275 2063 Wait 424 | 3 110 101 37 125 23 . 25 Move 10485 | 90 955 3001 2268 1162 834 263 1912 Hop 31 | . . . . 4 4 . 23 Pick Up 63 | 9 8 16 23 5 1 . 1 Fast Attach 79 | 6 1 8 4 27 9 5 19 Attach 30 | 1 . 9 1 7 4 . 8 Detach 18 | . 1 2 . 2 4 1 8 Swap 86 | 1 35 27 1 16 1 . 5 Drop 98 | . 5 28 27 13 4 6 15 Fire 275 | 14 62 87 . 73 9 . 30 Melee 38 | . . . . 29 . . 9 Ram 5 | . . . . . . . 5 Kick 1 | . . . . 1 . . . Crush 1 | . 1 . . . . . . Escape Stasis 10 | . . . . 10 . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous 16 | . . 14 . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Waste -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 12) 979 | -10/Materials | Discovered new exit (range 8) 1366 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Identified exit to Mines 1484 | -10/Materials | Discovered new exit (range 15) 1979 | -10/Materials | Discovered new exit (range 9) 2110 | -10/Materials | Discovered new exit (range 2) 2117 | -10/Materials | Entered Subcaves 2118 | -10/Subcaves | Approached by a straggling Scientist 2437 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2845 | -10/Subcaves | Learned 4 Materials zone layouts 2857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2870 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2874 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2958 | -10/Subcaves | Discovered new exit (range 14) 3064 | -10/Subcaves | Visited 4L-MR0's lab 3177 | -10/Subcaves | Build established: Subdweller-Mutant 4132 | -10/Subcaves | Discovered new exit (range 16) 4637 | -10/Subcaves | Core integrity fell below 50% 4675 | -10/Subcaves | Lost 3 parts (1n1u1w) 5035 | -10/Subcaves | Discovered new exit (range 14) 6966 | -10/Subcaves | Found Prototype Special Melee Weapon 6976 | -10/Subcaves | Found Flightbrick 7109 | -10/Subcaves | Entered Scraptown 7153 | -9/Scraptown | Visited Cyclists 7168 | -9/Scraptown | Build established: Scavenger-Mutant 7169 | -9/Scraptown | Visited The Evicted 7205 | -9/Scraptown | Visited TADAMA 7267 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7272 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 7280 | -9/Scraptown | Learned location of 1 exit from Factory 7689 | -9/Scraptown | Visited Shadow of the Wyrm 7706 | -9/Scraptown | Visited Fellowship of the Rings 7741 | -9/Scraptown | Build established: Mutant 7741 | -9/Scraptown | Visited IN-MT5's Study 7766 | -9/Scraptown | Visited Cave Peace 7784 | -9/Scraptown | Visited UFD Registry 7784 | -9/Scraptown | Registered with UFD as "Flexiranger" 7829 | -9/Scraptown | Visited Science Guys 7876 | -9/Scraptown | Visited Curators Association 7899 | -9/Scraptown | Visited Derelict Rescue Squad 7931 | -9/Scraptown | Visited Scrap Suit Storage 7942 | -9/Scraptown | Visited Science Testing Area 7959 | -9/Scraptown | Visited Research Penetration Think Tank 8003 | -9/Scraptown | Visited Botcube Research 8039 | -9/Scraptown | Visited A0-MCA Data Center 8057 | -9/Scraptown | Visited Chapter 10 8126 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8305 | -9/Scraptown | Found Scrap Suit 8307 | -9/Scraptown | Found Scrap Suit 9001 | -9/Scraptown | Discovered new exit (range 13) 9432 | -9/Scraptown | Entered Cyclist Reading Room 9558 | -9/Scraptown | Found Lrg. Botcube 9825 | -9/Scraptown | Lrg. Botcube activated 9861 | -9/Scraptown | Given a D+ rating by A0-MCA 9883 | -9/Scraptown | Found A0-MCA's Component Scanner 10022 | -9/Scraptown | Discovered new exit (range 3) 10108 | -9/Scraptown | Found DRS Beacon 10195 | -9/Scraptown | Met Optimus 10195 | -9/Scraptown | Accepted into 0bPrime 10265 | -9/Scraptown | Entered Factory 10265 | -6/Factory | Accompanied by 1 ally 10265 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 10266 | -6/Factory | Identified exit to Factory 10266 | -6/Factory | Attached CPS modules to Large Mutated Botcube. 10632 | -6/Factory | Garrison activated, responded to threat 10636 | -6/Factory | Lost 3 parts (1n2u) 10676 | -6/Factory | Discovered exit to Factory (range 16) 10868 | -6/Factory | Loaded intel: 8 recycling unit locations 10965 | -6/Factory | First assault squad dispatched 11056 | -6/Factory | Learned location of Protoforge (-3) 11194 | -6/Factory | Destroyed 8 combat bots 11223 | -6/Factory | Build established: Scavenger-Tank 11310 | -6/Factory | Lost 5 parts (2n2u1w) 11460 | -6/Factory | Garrison activated, responded to threat 11489 | -6/Factory | Core integrity fell below 50% 11494 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 11545 | -6/Factory | Lost 8 parts (1p3n2u2w) 11545 | -6/Factory | System corruption reached 10% 11709 | -6/Factory | Lost 4 parts (1p2u1w) 11763 | -6/Factory | Entered another Factory area 11763 | -5/Factory | Evolved 2 slots: Weapon x2 11941 | -5/Factory | Discovered new exit (range 22) 11991 | -5/Factory | Discovered new exit (range 30) 12029 | -5/Factory | Build established: Mutant 12046 | -5/Factory | Spotted B-75 Beast 12063 | -5/Factory | First assault squad dispatched 12191 | -5/Factory | Loaded intel: 8 recycling unit locations 12228 | -5/Factory | Manually triggered Chute Trap 12228 | -5/Factory | Sucked down chute 12228 | -5/Factory | Entered Waste 12228 | -5/Waste | The area was eerily silent 12341 | -5/Waste | Discovered new exit (range 11) 12345 | -5/Waste | Entered Factory 12482 | -5/Factory | Build established: Hacker-Mutant 12529 | -5/Factory | Discovered new exit (range 8) 12673 | -5/Factory | Identified exit to Upper Caves 12689 | -5/Factory | Spotted B-75 Beast 12692 | -5/Factory | Noticed UFD Elites at a Recycling Unit 12735 | -5/Factory | Lost 3 allies 12796 | -5/Factory | Fabricated Hvy. Shield Leg? 12844 | -5/Factory | Discovered new exit (range 6) 12873 | -5/Factory | Loaded intel: 8 recycling unit locations 12964 | -5/Factory | System Shield fried by hacking feedback 13144 | -5/Factory | Identified 1B-0RG's Assimilator 13145 | -5/Factory | Assimilating Slayer 6a into Collective. 13148 | -5/Factory | Assimilating Slayer 6b into Collective. 13152 | -5/Factory | Core integrity fell below 50% 13160 | -5/Factory | Self-destructed Last Messages --------------- 13153_ Slammed into H-66 Slayer. 13154_ Destabilizing: Core damaged (-20). 13154_ Penetrated by Slug. 13154_ Slug penetrates Wall. 13154_ Penetrated by Slug. 13155_ Slammed into H-66 Slayer. 13155_ K-01 Serf cleans the Matter Pump. 13156_ Slammed into H-66 Slayer. 13156_ Slug penetrates K-01 Serf. 13156_ Slug penetrates Borg Slayer 6a. 13157_ Slammed into H-66 Slayer. 13157_ Slug penetrates Borg Slayer 6a. 13157_ Slug penetrates K-01 Serf. 13157_ K-01 Serf destroyed. 13157_ K-01 Serf collects debris. 13157_ Slug penetrates Borg Slayer 6b. 13158_ K-01 Serf collects debris. 13159_ Drone sends a signal. 13159_ Slug penetrates Borg Slayer 6a. 13160_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | #??????????# #T ^^"F" #?? 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" " | | #?# ##" "## ## " " ? " " | | "" #?# ##"Y"#???# " " " " " | | "" #?# A ##"""#???# " " " " " | | """ #?# ##########+#####+######???# " " " " " | | """ ??# #??# # +????+ " " " " " | | """ ??# #?????????????#! #????# " " " " " | | ??# #?????????????# """#????? " " " " " | | #####??# #?????????????# """#???????" " " " "? | | ???????# #?????????????# """#????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 300 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 800 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Nice Directions, Buddy Challenges ------------ None Game ------ Seed ShadeMobileScreen Manual? 0 Play Time 01:58:47 Cumulative 1103.6 hours Start 2026.03.01 @ 23:34:57 End 2026.03.02 @ 01:33:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 66 Types 25/7/10/1/3/1/10/4/3/2 Lore% 94 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b22a292-1218-4792-b4f4-de26c2a12e75