Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.23 @ 12:38:13 Player: youngster Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (174) 870 Value Destroyed (7028) 7028 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (2536) 2536 TOTAL SCORE: 20374 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 1308 Met Data Miner 300 Met Imprinter 300 Scanned by Researcher 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Centrium Wheel Heavy Armor Plating CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Heavy Insulated Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Makeshift Shrapnel Gun KE Penetrator Hardcell Cannon Lance > --- INVENTORY -------- Micro Fission Core Improved Treads Improved Treads Improved Treads Improved Treads Medium Treads Wheel Improved Cooling System Advanced Energy Well High-capacity Matter Pod Experimental Sensor Array Heavy Armor Plating Hacking Drone Bay Transdimensional Reconstructor Nova Cannon KE Penetrator KE Penetrator Rocket Array CR-A16's Pointy Stick [Rating: 110] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Utility 7 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . 1 . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 308 | 7 7 8 22 6 4 11 44 11 7 6 9 9 25 9 11 5 16 17 12 4 6 11 17 24 . Power 16 | 1 2 1 1 1 . . 1 . . . . 1 1 . 1 . 1 1 2 . 1 . 1 . . Engine 8 | 1 1 1 1 1 . . 1 . . . . 1 1 . . . . . . . . . . . . Core 6 | . 1 . . . . . . . . . . . . . 1 . . 1 2 . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Propulsion 73 | 3 2 2 8 4 . . 12 2 . . . 2 10 1 2 . 5 4 1 2 . . 5 8 . Treads 66 | 2 2 1 8 4 . . 11 2 . . . 1 10 1 . . 4 4 1 2 . . 5 8 . Leg 4 | . . 1 . . . . . . . . . . . . 2 . 1 . . . . . . . . Wheel 3 | 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 1 . 4 1 2 7 12 6 3 3 4 3 11 6 5 4 8 8 8 1 5 5 6 11 . Device 64 | . . . . . . 4 6 3 2 2 3 2 5 3 3 3 6 4 4 . 1 1 4 8 . Storage 9 | 1 1 . 2 . 2 . 1 . . . . . . . . . 1 . . . 1 . . . . Processor 6 | . . . . . . . . 2 . . 1 . . . . . . 1 . . . 2 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 45 | . . . 2 1 . 3 5 1 1 1 . 1 6 3 2 1 1 2 4 1 3 2 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 5 9 . 2 4 19 3 4 3 5 3 3 2 3 1 2 4 1 1 . 6 5 5 . Energy Gun 11 | 1 1 . 2 . . 1 1 . 1 . . . 1 . 1 . . 2 . . . . . . . Energy Cannon 6 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . 2 . Ballistic Gun 43 | 1 1 4 4 . 1 . 10 3 . 1 1 . 2 1 2 1 . 2 1 1 . 3 3 1 . Ballistic Cannon 6 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . 2 . . . Launcher 14 | . . 1 1 . . 2 2 . . 1 1 1 . 1 . . 1 . . . . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . 1 . 2 1 . . . . 1 . . . . . 1 1 . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 2 . . 1 2 . . 1 1 . 2 . . . 4 . . . . Parts Lost 86 | . 2 6 . 2 . 1 10 2 . . . 5 12 4 3 . 11 3 1 . . 1 3 20 . Power 11 | . 1 1 . . . . 1 . . . . 1 1 . 1 . 1 1 1 . . . . 2 . Propulsion 35 | . . 2 . 2 . . 4 1 . . . 2 6 1 2 . 4 2 . . . . 1 8 . Utility 14 | . . . . . . . 1 . . . . . 2 1 . . 2 . . . . . 2 6 . Weapon 26 | . 1 3 . . . 1 4 1 . . . 2 3 2 . . 4 . . . . 1 . 4 . Highest Loss Streak 8 | . 1 3 . 1 . 1 3 1 . . . 5 7 2 3 . 8 3 1 . . 1 1 8 . Average Slot Usage (%) 90 | . 94 95 92 99 100 100 98 98 95 95 99 91 91 89 94 88 54 77 88 88 93 92 91 73 . Engine 5 | . 10 9 11 11 11 11 8 7 7 7 7 6 5 6 4 . . . . . . . . . . Core 1 | . 2 . . . . . . . . . . . . . 1 6 2 1 4 5 3 . 1 3 . Treads 18 | . 28 21 20 21 22 22 21 22 23 21 21 14 18 22 21 12 2 15 16 16 16 16 20 17 . Leg 1 | . . 6 1 . . . . . . . . . . . 2 12 5 4 . . . . . . . Device 7 | . . . . . . 7 10 14 14 13 8 12 15 10 9 6 7 13 6 5 5 3 6 7 . Storage 15 | . 23 28 22 22 22 22 18 15 15 14 14 14 12 12 12 12 12 11 11 11 11 11 10 8 . Processor 5 | . . . . . . . . 7 7 7 12 7 6 6 6 6 6 5 5 5 5 7 10 6 . Hackware 1 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 3 . Protection 4 | . . . 6 11 11 3 6 . . . . . 2 7 7 1 . 4 10 11 15 15 8 3 . Energy Gun 4 | . 9 7 3 11 11 8 . . . . . . 3 . 4 6 . 1 11 11 11 7 . . . Ballistic Gun 14 | . 18 20 19 11 1 2 21 29 20 14 20 7 8 13 13 18 8 1 10 11 11 14 15 9 . Ballistic Cannon 3 | . . . 7 11 11 11 . . 1 7 7 7 2 . . . . . . . . 2 5 2 . Piercing Weapon 2 | . . . . . . . . . 1 . 5 3 6 6 6 6 . 5 5 5 5 1 4 3 . Naked Turns 176 | . . . . . . . . . . . . . . . . . . . . . . . . 90 86 Heaviest Build 133 | 13 17 16 50 52 84 93 97 87 88 88 92 95 103 109 112 103 101 107 108 105 118 123 124 133 . Greatest Support 179 | 40 46 43 40 40 40 40 65 70 70 70 70 12 80 80 80 40 84 116 116 128 128 128 151 179 3 Greatest Overweight (x) 24 | 2 . . 2 2 2 2 9 2 1 1 1 7 7 1 2 2 24 3 . . . . . 1 . Average Overweight (x) 1 | . . . . 1 1 2 3 1 1 1 1 7 2 1 1 2 4 . . . . . . . . Largest Inventory Capacity 20 | 6 8 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Capacity 17 | 5 7 8 11 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 4 Most Carried 20 | 3 8 8 16 16 17 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Carried 17 | 2 6 7 10 15 16 17 19 19 19 20 19 15 16 19 19 19 19 19 19 20 19 20 19 16 4 Final Capacity 20 | 6 8 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Final Carried 20 | 3 7 8 16 16 17 19 19 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 4 4 Class Distribution -------------------- 18% | Hauler-Mutant 17% | Scavenger-Skirmisher 13% | Mutant 13% | Scavenger-Tank 13% | Scavenger-Mutant 6% | Hauler-Assassin 4% | Hauler-Skirmisher 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 9750 | 218 542 101 471 135 . 168 1165 249 164 60 110 174 504 321 527 132 1649 157 1108 291 70 542 344 548 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8111 | . 582 176 730 176 . 231 1493 249 64 108 . 210 484 367 338 . 697 157 262 128 130 523 349 657 . Parts 391 | . 31 6 47 12 . 19 76 19 3 6 . 10 19 6 8 . 29 9 13 1 . 24 19 34 . Haulers Intercepted 6 | . 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 8 | . . . 5 . . 1 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . 3 3 3 10 . 9 7 . 35 . 9 5 . 27 . . . Prevented 13 | . . . . . . . . . . 2 . . . . . . . . 3 3 . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 153 | . 10 6 17 4 . 12 26 7 1 4 . 6 10 9 2 . 5 2 4 . . 7 9 12 . Melee 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Guns 92 | . 10 6 8 4 . 1 18 7 1 . . 2 9 3 1 . . 1 3 . . 6 2 10 . Cannons 21 | . . . 6 . . 4 3 . . . . 2 1 . . . . . . . . 1 2 2 . AOE 36 | . . . 3 . . 7 4 . . 4 . 2 . 6 . . 5 . . . . . 5 . . Classes Destroyed 14 | . 4 1 2 . . . 3 1 . . . . . . . . . . . . . 1 . 2 . Worker 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 6 | . 1 . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 41 | . . 3 6 3 . 9 . 6 . 4 . 3 . . . . 2 . . . . . 5 . . Grunt 60 | . 10 3 6 . . 3 16 . . . . 3 4 9 . . 3 . . . . 2 1 . . Brawler 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 26 | . . . 5 1 . . 6 . 1 . . . 4 . . . . 2 1 . . 2 3 1 . Hunter 9 | . . . . . . . 3 . . . . . . . 2 . . . 1 . . 1 . 2 . Programmer 10 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 6 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Best Kill Streak 6 | . 3 2 6 3 . 4 3 3 1 4 . 3 3 6 1 . 5 1 2 . . 2 5 4 . Combat Bots Only 5 | . 3 2 4 3 . 4 3 3 1 4 . 3 3 5 1 . 5 1 2 . . 2 5 3 . Max Kills in Single Turn 5 | . 2 1 3 1 . 3 2 1 1 3 . 2 1 4 1 . 2 1 1 . . 1 5 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . 3 2 . . 3 . 2 . 3 . . 2 . . . . . 5 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 17263 | . 677 568 685 228 . 437 1843 530 45 176 . 966 1956 473 810 . 1119 520 515 115 . 845 708 3519 528 Core 2809 | . 106 73 84 38 . 18 217 79 . . . 114 222 97 81 . 60 90 64 . . 101 50 787 528 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . Core Remaining (%) 67 | 100 . 28 . . . 65 60 . . . . 72 . . . . 45 . . . . 74 95 . . Volleys Fired 469 | . 52 30 51 16 . 18 78 18 2 2 . 20 31 16 13 . 17 4 13 3 . 34 11 40 . Largest 5 | . 2 2 3 3 . 3 3 4 3 1 . 4 4 4 4 . 5 2 4 4 . 5 4 5 . Hottest 263 | . 70 70 104 104 . 147 165 97 74 36 . 118 217 122 155 . 190 98 207 207 . 219 150 263 . Shots Fired 1280 | . 103 56 137 48 . 38 215 65 6 2 . 43 87 34 48 . 46 7 37 12 . 111 38 147 . Gun 998 | . 103 55 97 32 . 6 170 65 6 . . 23 54 26 48 . 41 6 37 12 . 98 28 91 . Cannon 253 | . . . 38 16 . 28 43 . . . . 19 33 . . . . . . . . 12 9 55 . Launcher 29 | . . 1 2 . . 4 2 . . 2 . 1 . 8 . . 5 1 . . . 1 1 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1022 | . 78 37 127 32 . 14 187 65 6 . . 42 55 26 39 . 36 3 16 6 . 87 37 129 . Thermal 124 | . 25 18 1 . . . . . . . . . 32 . 9 . 5 . 13 3 . 1 . 17 . Explosive 25 | . . 1 2 . . 4 . . . . . 1 . 8 . . 5 1 . . . 1 1 1 . Electromagnetic 109 | . . . 7 16 . 20 28 . . 2 . . . . . . . 3 8 3 . 22 . . . Robot Hit Streak 46 | . 13 10 21 7 . 18 46 6 9 . . 7 15 10 6 . 5 4 8 9 . 20 29 23 . Robot Miss Streak 5 | . 2 2 4 3 . 1 2 4 . 1 . 4 3 2 3 . 3 1 1 2 . 5 3 3 . Penetration Max 1 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . . 1 . 1 . Secondary Targets 5 | . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 976 | . 79 41 100 22 4 28 156 29 6 . 1 38 74 27 35 . 47 7 31 12 1 84 33 121 . Core Hits 470 | 1 27 15 41 8 . 17 58 14 3 4 . 23 45 41 9 . 33 4 9 4 1 29 33 50 1 Critical Hits 21 | . 1 . 1 . . . 2 . . . . . 1 . . . 4 1 1 2 . 2 1 5 . Critical Kills 10 | . . . . . . . 2 . . . . . . . . . 2 1 . 1 . 1 . 3 . Critical Parts Destroyed 8 | . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 1 . . 1 1 . Melee Attacks 106 | . . . . . 4 . 6 . 5 2 10 6 14 . 11 . 16 11 5 3 1 1 6 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . 6 . . 2 . . . . . . . . . . . . . . . Piercing 93 | . . . . . . . . . 5 . 9 6 14 . 11 . 16 11 5 3 1 1 6 5 . Sneak Attacks 7 | . . . . . 4 . . . . . 1 . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23877 | 1 991 428 1405 266 . 906 3343 547 102 182 . 807 1510 1857 869 . 2632 180 870 445 105 1693 1041 3685 12 Guns 12619 | . 991 395 640 181 . 96 1884 547 102 . . 390 996 441 386 . 568 91 684 191 . 1481 505 2050 . Cannons 4273 | . . . 497 59 . 445 831 . . . . 282 481 . . . . . . . . 141 189 1348 . Explosions 4066 | . . 29 233 . . 348 606 . . 182 . 128 . 1416 . . 498 24 . . . 56 319 227 . Melee 2757 | . . . . . . . . . . . . . 33 . 483 . 1548 65 186 254 105 . 28 55 . Ramming 162 | 1 . 4 35 26 . 17 22 . . . . 7 . . . . 18 . . . . 15 . 5 12 Kinetic 13420 | . 703 219 1050 83 . 172 2146 547 102 . . 672 863 441 294 . 509 65 325 118 . 1390 694 3027 . Thermal 2403 | . 288 176 . . . . 447 . . . . . 614 . 92 . 59 . 283 48 . 25 . 371 . Explosive 3278 | . . 29 233 . . 348 . . . . . 128 . 1416 . . 498 24 . . . 56 319 227 . Electromagnetic 1857 | . . . 87 157 . 369 728 . . 182 . . . . . . . 26 76 25 . 207 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2757 | . . . . . . . . . . . . . 33 . 483 . 1548 65 186 254 105 . 28 55 . Highest Corruption 12 | . 2 2 . . . . 5 . . 1 1 . . . . . . . 1 1 1 1 . 12 12 Average Corruption 2 | . 1 2 . . . . 5 . . 1 1 . . . . . . . 1 1 1 1 . 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . 4 13 . . . . 44 . . 4 . . . . . . . . 2 1 2 6 . 22 9 Message Errors 27 | . 2 6 . . . . 8 . . 1 . . . . . . . . . . . 4 . 4 2 Matter Fused 12 | . . . . . . . 9 . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 11 | . . 3 . . . . 6 . . . . . . . . . . . . . . . . 1 1 Energy Discharges 12 | . . 1 . . . . 2 . . 1 . . . . . . . . . . 1 2 . 4 1 Data Loss (minor) 14 | . 1 1 . . . . 4 . . 2 . . . . . . . . 2 1 1 . . 2 . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Targeting Errors 21 | . 1 2 . . . . 11 . . . . . . . . . . . . . . . . 7 . Weapon Failures 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 480 | . . . . . . . 53 . . . . 6 13 2 23 . 317 . . 64 . . 2 . . Projectiles 68 | . . . . . . . 47 . . . . 6 13 . . . . . . . . . 2 . . Explosions 72 | . . . . . . . 6 . . . . . . 2 . . 64 . . . . . . . . Melee 340 | . . . . . . . . . . . . . . . 23 . 253 . . 64 . . . . . Knockbacks 37 | . . . 5 . . 3 2 . . . . 11 3 . . . . . . . . . 1 12 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . 3 . . 2 2 . . . . 10 3 . . . . . . . . . 1 11 . Secondary 4 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . Self-Inflicted Damage 104 | . . . . . . . 76 . . 21 . . . . . . . . . . . . . 2 5 Shots 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Rammed 31 | 1 . 3 9 6 . 3 2 1 . . . 1 . . . . 1 . . . . 1 . 1 2 Targets Rammed 31 | 1 . 3 9 6 . 3 2 1 . . . 1 . . . . 1 . . . . 1 . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 108 177 273 260 . 315 321 . 14 . . 310 197 88 85 . 180 27 400 243 . 498 84 345 249 Average Temperature 95 | . 30 64 91 83 . 110 101 . 14 . . 176 85 47 37 . 96 12 195 105 . 127 40 107 140 Received Heat Transfer 3444 | . 390 213 225 18 . 171 549 36 18 . . 399 567 201 . . 189 90 54 18 . 87 63 102 54 Effects 9 | . . . 1 . . 1 . . . . . . . . . . . . . . . 6 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . 34 . 12 . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . 12 . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 2 . . 2 . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 4085 | . 851 518 . . . . 500 . . . . . 1069 . 185 . 111 . 407 74 . 37 . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 591 | . 195 220 451 240 . 238 413 407 . . . . 502 . . . . 119 . . . . 591 435 174 Initial 252 | . . 32 7 175 . . 46 151 . . . . . . . . . . . . . . 88 252 84 Average 163 | . 51 60 202 80 . 110 239 228 . . . . 229 . . . . 41 . . . . 396 264 116 Maximum Alert Level 2 | . . 1 2 1 . 1 2 2 . . . . 2 . . . . . . . . . 2 2 . Low Security (%) 60 | 100 100 94 57 88 . 73 27 13 . . . . 48 . . . . 100 . . . . 26 18 100 Level 1 31 | . . 5 33 11 . 26 64 85 . . . . 21 . . . . . . . . . 3 75 . Level 2 8 | . . . 9 . . . 7 1 . . . . 30 . . . . . . . . . 69 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 2 . . . 4 3 . . . . 6 . . . . . . . . . 1 7 4 Investigation 8 | . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . 1 1 Extermination 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . Reinforcement 10 | . 1 . 1 . . . 2 2 . . . . 1 . . . . . . . . . 1 . 2 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 15 | . 2 . 2 . . . 2 2 . . . . 2 . . . . 3 . . . . . 1 1 Communications Jammed 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . Distress Signals 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 23 14 28 5 . 12 48 19 1 4 . 6 20 13 2 . 9 6 4 2 . 15 18 31 12 Peak Tracking Total 11 | . 4 3 6 3 . 4 5 6 1 4 . 4 5 5 1 . 5 4 2 1 . 5 6 11 7 Tactical Retreats 22 | . . 2 1 . . 1 6 1 . . . 1 1 3 . . . 1 . . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 7 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 11 | . . . 3 . . . 4 . . . . . 1 . . . . . . . . 2 . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 54 | . 8 . 5 2 1 . 8 6 1 . . . 2 . 2 4 . 2 . 1 5 . 2 4 1 Terminals 28 | . 6 . 3 2 . . 7 5 . . . . . . . . . . . . . . 1 3 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Total Hacks 148 | . 25 . 17 2 1 . 24 12 1 . . . 4 . 2 24 . 4 . 1 14 . 5 9 3 Successful 96 | . 11 . 13 2 1 . 13 6 1 . . . 2 . 2 24 . 3 . 1 14 . 1 2 . Failed 52 | . 14 . 4 . . . 11 6 . . . . 2 . . . . 1 . . . . 4 7 3 Catastrophic 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 17 . 6 2 . . 8 8 . . . . . . . . . . . . . . 2 . 3 Terminals 75 | . 21 . 9 2 . . 21 11 . . . . . . . . . . . . . . 2 6 3 Fabricators 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 7 | . 4 . 1 . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers 12 | . . . 7 . . . 3 . . . . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Terminal Hacks 63 | . 5 . 3 1 1 . 6 3 1 . . . . . 2 24 . . . 1 14 . . 2 . Record 19 | . . . . . 1 . . . . . . . . . . 11 . . . . 6 . . 1 . Part Schematic 11 | . . . 1 . . . . . . . . . . . . 6 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 2 . . . . . . . . . . . . 3 . . . . 4 . . . . Open Door 4 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 11 | . . . 7 . . . 2 . . . . . . . . . . 2 . . . . . . . Insert Component 6 | . . . 4 . . . 1 . . . . . . . . . . 1 . . . . . . . Analyze 5 | . . . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 6 . 3 1 . . 5 2 . . . . . . . . . . . . . . . . . Terminals 14 | . 4 . 2 1 . . 5 2 . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . 1 . . . 3 2 . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 4 1 . . 7 5 . . . . 1 . . . . 2 . . . . 1 4 1 Full Trace Events 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 1 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 4 . . . 1 . . . . . . . . 6 . 1 . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 14 | . . 3 . 2 . . . . . . . . . . . . 1 . 1 . . 6 . . 1 Largest Group 7 | . . 3 1 2 1 . . . . . . . . . . . 1 . 1 1 1 7 7 . 1 Highest-Rated Group 381 | . . 40 14 40 9 . . . . . . . . . . . 94 . 99 99 99 381 381 . 150 Highest-Rated Ally 150 | . . 16 14 31 9 . . . . . . . . . . . 94 . 99 99 99 99 93 . 150 Total Orders 12 | . . . . . . . . . . . . . 6 . . . . 5 . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . RETURN 5 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Ally Attacks 132 | . . 23 . 4 . . . . . . . . . . . . 23 . . 6 . 30 46 . . Total Damage 5197 | . . 236 . 64 . . . . . . . . . . . . 802 . . 278 . 2021 1796 . . Kills 36 | . . 7 . 1 . . . . . . . . . . . . 8 . . 2 . 8 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . 1 . . 3 1 . . . . 1 . 1 . . . Drone Launches 10 | . . . . . . . . . . . . . 5 . . . . 4 . . . . 1 . . Drone Recoveries 9 | . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 21073 | 100 1036 1172 788 1230 369 572 1284 846 514 626 2456 508 1019 761 1012 178 1311 394 1542 600 308 1044 438 879 86 Spaces Moved 10159 | 56 522 641 310 637 193 244 475 430 272 343 1078 262 366 384 456 81 435 170 864 356 180 514 202 543 145 Core 341 | 8 . . . . . . . . . . . . . . . . 8 . . . . . . 180 145 Treads 8946 | 47 522 641 270 637 193 244 369 430 272 343 1078 . 268 384 456 81 62 170 864 356 180 514 202 363 . Legs 405 | . . . 40 . . . . . . . . . . . . . 365 . . . . . . . . Wheels 467 | 1 . . . . . . 106 . . . . 262 98 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 180 180 200 160 175 175 175 175 160 160 180 182 205 180 160 160 160 160 160 160 50 50 Average Speed 171 | 154 160 160 168 180 183 200 186 175 175 175 175 160 174 181 187 205 254 177 160 160 160 160 160 124 50 Slowest Speed 1250 | 160 160 160 200 200 200 200 205 192 175 175 175 160 200 182 205 205 1250 220 160 160 160 160 160 176 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 94 100 34 98 60 53 52 15 50 57 87 42 17 65 61 68 51 12 82 60 62 55 14 21 26 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 14 | . 2 2 1 1 1 . . . . . 2 . . . . 1 . . . . 3 1 . . . Known Exits Taken 17 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . 1 . 1 . . 1 1 2 . . 5 2 . 1 . 2 2 . 1 . . . Spaces Dug 45 | . . . . . . . 6 . 2 2 1 6 12 . 3 . . 3 3 . . 1 4 2 . Terrain Destroyed 260 | . . 2 19 1 . 22 34 . 2 2 1 18 16 32 5 . 30 11 3 . . 3 33 26 . Melee 45 | . . . . . . . 6 . 2 2 1 6 12 . 3 . . 3 3 . . 1 4 2 . Projectile 37 | . . . 2 1 . . 2 . . . . . 4 . 2 . 3 1 . . . 2 5 15 . AOE 178 | . . 2 17 . . 22 26 . . . . 12 . 32 . . 27 7 . . . . 24 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 12674 | 66 622 735 477 683 203 287 695 483 298 363 1628 300 640 420 563 96 572 233 993 377 201 658 284 639 158 Wait 1279 | . 27 49 65 11 . 9 62 9 8 8 525 3 193 4 57 1 69 18 74 5 3 30 32 17 . Move 10135 | 56 521 640 309 636 192 243 474 429 271 342 1077 261 365 383 455 80 434 169 863 355 179 513 201 542 145 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | 2 8 5 8 3 1 3 10 7 1 . 2 . 11 4 8 5 7 5 12 2 2 . 7 4 . Fast Attach 80 | 7 3 2 7 . . . 6 1 2 2 4 . 3 4 3 . 6 8 2 1 6 6 1 6 . Attach 86 | . 2 4 2 2 . 1 10 2 2 . . 4 10 3 6 4 8 6 7 . . . 3 10 . Detach 17 | 1 1 . 1 . . . 3 . 1 . . . . . . . 4 4 . . 1 1 . . . Swap 144 | . 2 2 13 4 4 10 28 8 3 5 5 5 12 2 2 1 2 3 3 3 1 5 13 8 . Drop 134 | . 6 . 12 4 2 . 16 8 3 2 5 . 1 4 8 5 8 5 12 5 7 5 10 6 . Fire 469 | . 52 30 51 16 . 18 78 18 2 2 . 20 31 16 13 . 17 4 13 3 . 34 11 40 . Melee 106 | . . . . . 4 . 6 . 5 2 10 6 14 . 11 . 16 11 5 3 1 1 6 5 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . . 3 9 6 . 3 2 1 . . . 1 . . . . 1 . . . . 1 . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Rewire 66 | . . . . . . . . . . . . . . . . . . . 2 . 1 62 . . 1 Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 101 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Discovered new exit (range 12) 1009 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Discovered new exit (range 15) 1137 | -10/Materials | Entered Mines 1150 | -10/Mines | Core integrity fell below 50% 1181 | -10/Mines | Learned location of Recycling (-9) 1182 | -10/Mines | Lost 3 parts (1p1n1w) 1213 | -10/Mines | Learned location of Storage (-9) 1416 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1453 | -10/Mines | Discovered new exit (range 5) 1768 | -10/Mines | Discovered new exit (range 6) 1773 | -10/Mines | Lost 3 parts (1n2w) 2215 | -10/Mines | Found a hidden stash of uninstalled traps 2309 | -10/Mines | Entered Materials 2309 | -9/Materials | Accompanied by 1 ally 2309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2363 | -9/Materials | Discovered new exit (range 14) 2931 | -9/Materials | Discovered new exit (range 7) 3097 | -9/Materials | Entered Mines 3098 | -9/Mines | Assembled infested the area 3103 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3123 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3127 | -9/Mines | Found Prototype Device 3144 | -9/Mines | Learned Materials machine intel 3165 | -9/Mines | Build established: Scavenger-Tank 3341 | -9/Mines | Learned Materials stockpile data 3453 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3514 | -9/Mines | Discovered new exit (range 7) 3572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3572 | -9/Mines | Discovered new exit (range 5) 3650 | -9/Mines | Build established: Tank 3705 | -9/Mines | Discovered new exit (range 5) 4174 | -9/Mines | Build established: Scavenger-Tank 4327 | -9/Mines | Entered Exiles 4327 | -9/Exiles | Accompanied by 1 ally 4351 | -9/Exiles | Discovered new exit (range 15) 4372 | -9/Exiles | Met 8R-AWN 4408 | -9/Exiles | Met EX-HEX 4468 | -9/Exiles | Met EX-BIN 4528 | -9/Exiles | Met EX-DEC 4535 | -9/Exiles | Learned location of Zion (-7) 4678 | -9/Exiles | Discovered new exit (range 10) 4696 | -9/Exiles | Entered Mines 4696 | -8/Mines | Identified Exp. Sensor Array 5235 | -8/Mines | Discovered new exit (range 15) 5268 | -8/Mines | Entered Materials 5268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5270 | -8/Materials | Loaded intel: 63 machine locations 5370 | -8/Materials | Lost 3 parts (1n2w) 6538 | -8/Materials | Discovered new exit (range 4) 6549 | -8/Materials | Identified exit to Factory 6552 | -8/Materials | Entered Factory 6552 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6958 | -7/Factory | Build established: Scavenger-Skirmisher 7281 | -7/Factory | Identified exit to Lower Caves 7398 | -7/Factory | Entered Lower Caves 7431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7877 | -7/Lower Caves | Discovered new exit (range 7) 7886 | -7/Lower Caves | Identified exit to Lower Caves 7912 | -7/Lower Caves | Entered another Lower Caves area 7933 | -7/Lower Caves | Discovered new exit (range 17) 7961 | -7/Lower Caves | Build established: Hauler-Assassin 8200 | -7/Lower Caves | Found Alien Artifact 8200 | -7/Lower Caves | Identified Core Expander 8200 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8452 | -7/Lower Caves | Discovered new exit (range 7) 8461 | -7/Lower Caves | Identified exit to Zion 8538 | -7/Lower Caves | Entered Zion 8589 | -7/Zion | Discovered new exit (range 16) 8699 | -7/Zion | System corruption cleaned by Quarantine Array 8740 | -7/Zion | Found Prototype Launcher 8740 | -7/Zion | Identified Rocket Array 8852 | -7/Zion | Found CR-A16's Pointy Stick 9400 | -7/Zion | Build established: Hauler-Mutant 9484 | -7/Zion | Learned location of Warlord (-4) 9717 | -7/Zion | Learned Factory non-interactive machine intel 10541 | -7/Zion | Given the Hacking Drone Bay 10542 | -7/Zion | Found Prototype Device 10542 | -7/Zion | Identified Hacking Drone Bay 10992 | -7/Zion | Identified exit to Proximity Caves 10994 | -7/Zion | Entered Proximity Caves 11059 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 11494 | -6/Proximity Caves | Discovered new exit (range 5) 11499 | -6/Proximity Caves | Identified exit to Factory 11502 | -6/Proximity Caves | Entered Factory 11502 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11503 | -6/Factory | Loaded intel: 224 non-interactive machine locations 11613 | -6/Factory | Fabricated Exp. Sensor Array (x1) 11772 | -6/Factory | Garrison activated, responded to threat 11996 | -6/Factory | Local fabrication network quarantined 12202 | -6/Factory | First assault squad dispatched 12231 | -6/Factory | Discovered new exit (range 56) 12238 | -6/Factory | Lost 3 parts (2n1w) 12336 | -6/Factory | Build established: Scavenger-Skirmisher 12408 | -6/Factory | Lost 7 parts (1p3n2u1w) 12519 | -6/Factory | Identified exit to Lower Caves 12521 | -6/Factory | Entered Lower Caves 12553 | -6/Lower Caves | Learned Factory terminal intel 12743 | -6/Lower Caves | Learned location of 1 exit from Factory 13020 | -6/Lower Caves | Learned Factory security intel 13161 | -6/Lower Caves | Build established: Scavenger-Mutant 13163 | -6/Lower Caves | Found Imp. Powered Armor 13266 | -6/Lower Caves | Discovered new exit (range 9) 13279 | -6/Lower Caves | Identified exit to Lower Caves 13282 | -6/Lower Caves | Entered another Lower Caves area 13340 | -6/Lower Caves | Discovered new exit (range 12) 13858 | -6/Lower Caves | Found Prototype Device 13858 | -6/Lower Caves | Identified Heart of Steel 14084 | -6/Lower Caves | Lost 3 parts (1p2n) 14226 | -6/Lower Caves | Discovered new exit (range 5) 14232 | -6/Lower Caves | Identified exit to Data Miner 14294 | -6/Lower Caves | Build established: Scavenger-Tank 14294 | -6/Lower Caves | Entered Data Miner 14298 | -6/Data Miner | Discovered new exit (range 8) 14343 | -6/Data Miner | Met Data Miner 14384 | -6/Data Miner | Learned location of Section 7 (-2) 14384 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14417 | -6/Data Miner | Received God Mode back door access code from Data Miner 14469 | -6/Data Miner | Identified exit to Proximity Caves 14472 | -6/Data Miner | Entered Proximity Caves 14486 | -5/Proximity Caves | Spotted B-75 Beast 14517 | -5/Proximity Caves | Escorted by Enhanced Grunt 14528 | -5/Proximity Caves | Core integrity fell below 50% 14529 | -5/Proximity Caves | Allies destroyed B-75 Beast 14569 | -5/Proximity Caves | Lost 8 parts (3n2u3w) 14836 | -5/Proximity Caves | Build established: Hauler-Mutant 15134 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 15523 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15749 | -5/Proximity Caves | Discovered new exit (range 13) 15771 | -5/Proximity Caves | Identified exit to Factory 15783 | -5/Proximity Caves | Entered Factory 15783 | -5/Factory | Evolved 2 slots: Utility x2 15784 | -5/Factory | Identified exit to Factory 15786 | -5/Factory | Loaded intel: 20 terminal locations 16018 | -5/Factory | Discovered new exit (range 11) 16032 | -5/Factory | Lost 3 parts (1p2n) 16081 | -5/Factory | Identified exit to Upper Caves 16177 | -5/Factory | Entered Upper Caves 16334 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16474 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17145 | -5/Upper Caves | Heart of Steel transformed into Warbot 17700 | -5/Upper Caves | Discovered new exit (range 11) 17714 | -5/Upper Caves | Identified exit to Upper Caves 17719 | -5/Upper Caves | Entered another Upper Caves area 17719 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 17795 | -5/Upper Caves | Discovered exit to Factory (range 11) 17883 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17921 | -5/Upper Caves | Learned Factory security intel 18268 | -5/Upper Caves | Discovered new exit (range 10) 18281 | -5/Upper Caves | Identified exit to Zhirov 18319 | -5/Upper Caves | Entered Zhirov 18319 | -5/Zhirov | Accompanied by 1 ally (Warbot) 18319 | -5/Zhirov | Discovered new exit (range 3) 18323 | -5/Zhirov | Identified exit to Proximity Caves 18383 | -5/Zhirov | Learned location of Quarantine (-2) 18383 | -5/Zhirov | Learned location of Testing (-3) 18383 | -5/Zhirov | Learned location of Command (-1) 18440 | -5/Zhirov | Found Alien Artifact 18440 | -5/Zhirov | Identified Integrated Reactor 18440 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18566 | -5/Zhirov | Found Alien Artifact 18624 | -5/Zhirov | Build established: Scavenger-Mutant 18627 | -5/Zhirov | Entered Proximity Caves 18627 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 18752 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19034 | -4/Proximity Caves | Spotted B-86 Titan 19046 | -4/Proximity Caves | Destroyed B-86 Titan 19256 | -4/Proximity Caves | Spotted B-86 Titan 19257 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 19269 | -4/Proximity Caves | Destroyed B-86 Titan 19355 | -4/Proximity Caves | Build established: Scavenger-Tank 19450 | -4/Proximity Caves | Discovered exit to Factory (range 16) 19671 | -4/Proximity Caves | Entered Factory 19671 | -4/Factory | Accompanied by 7 allies (Warbot) 19671 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20028 | -4/Factory | Discovered new exit (range 15) 20101 | -4/Factory | Spotted B-86 Titan 20107 | -4/Factory | Identified exit to Research 20109 | -4/Factory | Entered Research 20109 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20297 | -3/Research | Found Hvy. Insulated Plating 20359 | -3/Research | Build established: Scavenger-Gunner 20399 | -3/Research | Garrison activated, responded to threat 20488 | -3/Research | Spotted B-86 Titan 20501 | -3/Research | Destroyed B-86 Titan 20588 | -3/Research | Lost 3 parts (1n2u) 20735 | -3/Research | Lost 8 parts (1p3n3u1w) 20893 | -3/Research | Released all parts (12) 20933 | -3/Research | Lost 7 parts (1p3n1u2w) 20953 | -3/Research | System corruption reached 10% 20959 | -3/Research | Core integrity fell below 50% 20964 | -3/Research | Spotted B-86 Titan 20972 | -3/Research | Incoming investigation squad redirected 20986 | -3/Research | Discovered new exit (range 5) 20988 | -3/Research | Entered Testing 21001 | -3/Testing | Protovariant out of control (PD-8VQ0Q28GWA) 21001 | -3/Testing | Scanned by Researcher 21019 | -3/Testing | Spotted PD-8VQ0Q28GWA 21035 | -3/Testing | Spotted Investigator 21038 | -3/Testing | Core integrity fell below 20% 21067 | -3/Testing | Spotted PH-3Q3I5HDLV0 21069 | -3/Testing | Rewired PH-3Q3I5HDLV0 21074 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21053_ K-01 Serf collects debris. 21055_ N|>M48CMLRI=Y51/N=F&&CJ%RC1HR%555I>:K, 21055_ The unstable cave ceiling collapses. 21055_ G-67 Veteran destroyed. 21057_ The unstable cave ceiling collapses. 21057_ Slug penetrates Wall. 21057_ Slug penetrates Tau Charger. 21057_ K-01 Serf destroyed. 21058_ The unstable cave ceiling collapses. 21058_ K-01 Serf collects debris. 21061_ The unstable cave ceiling collapses. 21068_ Slug penetrates Wall. 21069_ Attempting to rewire PH-3Q3I5HDLV0. 21069_ PH-3Q3I5HDLV0 rewired. 21072_ Connecting with Terminal... 21072_ Current location identified: Testing 21072_ ALERT: Suspicious activity at Terminal T002. Dispatching Investigation squad. 21074_ Slug penetrates Tau Charger. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????########??########?????????????????????????? | | ??????# #??#""""""#?????????????????????????? | | ??????# #??#""""""#?????????????????????????? | | ??????# #??# """ #?????????????????????????? | | ??#+??# #??# " #?????????????????????????? | | ??+ ?+ #??# #?????????????????????????? | | ??# ?? ???# #?????????????????????????? | | ??# ####+#########/######??????????????????????? | | ??# h T #??????????????????????? | | ??+ +??????????????????????? | | ??# """"" """"" #??????????????????????? | | ??####### """"" """"" #??????????????????????? | | ????????# """"" """"" @#??????????????????????? | | ????????# h #????????????????????? | | ???????## """"" #????????????????????? | | ???????# """"" #????????????????????? | | ??###??# * " """"" c????????????????????? | | ?? #??# c k # ???????????????????? | | """ #??# *= # ??????????????????? | | """ #??# !%= A #?##?????????????????? | | "" ##?# #############+#+##????????????????????? | | """ ## ##???????????? ?????????????????????? | | #???????????? ?????????????????????? | | #????????????""?????????????????????? | | # ##????????????""?????????????????????? | | ##???????????????????????????????????? | | % #???????????????????????????????????? | | %! #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | #???????????????????????????????????? | | ##???????????????????????????????????? | | # ####????????????????????????????????????? | | ########???????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 48 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 30 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lance | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- I Think I Know What's Going On Prolific Hacker Challenges ------------ None Game ------ Seed ArmoredMolecularFirepult Manual? 0 Play Time 03:43:06 Cumulative 77.0 hours Start 2021.08.20 @ 17:23:27 End 2021.08.23 @ 12:38:13 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 50807f35-4a64-4ed7-b2dd-dc8f77f4daa3